Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.23 @ 23:07:07 Player: urinsekt Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (139) 695 Value Destroyed (5339) 5339 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (939) 939 TOTAL SCORE: 10573 Bonus ------- High Alert Combat Kills 289 Follower Combat Kills 68 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 187/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Improved Target Analyzer Hacking Suite > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Antigrav System Improved Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Hacking Suite Splice Drone Bay (2/6) Thermic Laser Precision Grenade Launcher Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hacking Suite Splice Drone Bay > --- WEAPON ----------- Gatling Laser Beamcaster Ion Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Fission Core Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel Antigrav System Improved Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Improved Target Analyzer Hacking Suite Thermic Laser [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Barrage Gun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 . . 1 . . . . Utility 2 | . . 1 . 1 . . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 146 | 5 13 33 2 29 36 2 9 6 11 Power 14 | . 2 3 . 2 4 . 1 1 1 Engine 9 | . 1 3 . 2 2 . 1 . . Core 5 | . 1 . . . 2 . . 1 1 Reactor . | . . . . . . . . . . Propulsion 39 | 2 4 11 1 8 6 . 4 1 2 Treads 1 | . . . . . . . 1 . . Leg 17 | . 2 5 1 8 . . 1 . . Wheel 20 | 2 2 6 . . 6 . 2 1 1 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 36 | 1 4 7 . 10 10 . 3 . 1 Device 21 | . 2 4 . 8 5 . 2 . . Storage 6 | 1 1 2 . . 2 . . . . Processor 4 | . 1 . . 1 . . 1 . 1 Hackware 2 | . . . . . 2 . . . . Protection 3 | . . 1 . 1 1 . . . . Artifact . | . . . . . . . . . . Weapon 57 | 2 3 12 1 9 16 2 1 4 7 Energy Gun 44 | 2 3 11 1 7 14 2 1 2 1 Energy Cannon 3 | . . . . 1 2 . . . . Ballistic Gun 3 | . . 1 . . . . . . 2 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 3 | . . . . 1 . . . 2 . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . 1 2 . . 2 1 Parts Lost 64 | . 3 15 . 21 7 . 5 . 13 Power 13 | . 1 3 . 2 2 . 2 . 3 Propulsion 18 | . 2 5 . 6 1 . 1 . 3 Utility 10 | . . 3 . 6 1 . . . . Weapon 23 | . . 4 . 7 3 . 2 . 7 Highest Loss Streak 7 | . 3 3 . 7 1 . 4 . 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 96 95 100 91 81 83 83 84 73 Engine 8 | . 7 6 11 8 9 15 15 7 2 Core 3 | . 5 4 . . 3 . . 7 7 Leg 9 | . 11 11 33 26 2 . . . . Wheel 12 | . 16 18 . . 13 15 14 15 9 Device 7 | . 2 11 11 13 8 7 5 . . Storage 10 | . 14 15 22 9 6 7 7 7 7 Processor 8 | . 10 4 . 8 7 7 8 15 15 Hackware 3 | . . . . . 4 7 7 7 7 Energy Gun 18 | . 27 21 22 21 17 14 15 23 5 Energy Cannon 1 | . . . . . 3 7 6 . . Peak Build Rating 57 | 5 12 17 14 27 53 53 57 56 56 Average Rating 32 | 3 8 13 12 20 43 51 52 55 44 On Entrance 26 | . 5 12 12 14 27 51 52 36 56 Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 7 21 29 26 42 61 58 66 49 50 Greatest Support 56 | 20 20 48 33 37 56 56 56 56 56 Greatest Overweight (x) 9 | . 5 7 . 2 1 1 1 . 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 Average Capacity 12 | 7 9 10 10 10 12 15 15 15 15 Most Carried 15 | 5 10 10 10 10 15 15 15 15 15 Average Carried 10 | 2 6 8 9 6 10 14 14 12 10 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 Final Carried 15 | 5 10 8 10 6 14 15 13 15 9 Class Distribution -------------------- 33% | Gunner 25% | Scavenger-Gunner 23% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Matter Collected 2085 | 181 177 368 53 305 354 91 131 67 358 Remotely . | . . . . . . . . . . Salvage Created 5670 | . 535 1599 141 1011 1432 356 157 . 439 Parts 242 | . 30 88 6 32 55 6 9 . 16 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 4 7 . 15 Prevented 1 | . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 122 | . 13 34 3 20 29 6 4 . 13 Guns 98 | . 13 32 3 14 22 3 3 . 8 Cannons 12 | . . . . 1 4 2 1 . 4 AOE 1 | . . . . 1 . . . . . Classes Destroyed 15 | . 3 4 1 1 6 . . . . Worker 2 | . . . . . 2 . . . . Tunneler 1 | . . . . . 1 . . . . Recycler 2 | . . 1 . . 1 . . . . Mechanic 1 | . . 1 . . . . . . . Operator 2 | . . . . . 2 . . . . Watcher 9 | . 3 5 . 1 . . . . . Swarmer 18 | . 3 5 . . 3 . . . 7 Grunt 68 | . 10 19 2 15 11 4 4 . 3 Brawler 2 | . . 1 . . 1 . . . . Duelist 4 | . . . 1 1 . 1 . . 1 Sentry 18 | . . 9 . 3 4 1 . . 1 Specialist 2 | . . . . . 1 . . . 1 Hunter 3 | . . . . . 3 . . . . Programmer 5 | . . . . . 5 . . . . Heavy 2 | . . . . 1 1 . . . . Packrat 1 | . . . . . . 1 . . . Best Kill Streak 5 | . 2 4 2 3 5 3 3 . 4 Combat Bots Only 4 | . 2 4 2 3 4 3 3 . 4 Max Kills in Single Turn 2 | . 1 2 1 1 2 1 1 . 2 Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Hostile Shots Fired 896 | . 50 154 19 169 140 29 43 . 292 Missed 240 | . 9 46 7 45 39 10 8 . 76 Damage Taken 8822 | . 416 1394 267 2192 1545 207 549 . 2252 Core 1661 | . 93 236 104 508 150 61 61 . 448 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 251 | . . 28 . . 223 . . . . Core Remaining (%) 46 | 100 62 . 15 7 . . . . . Volleys Fired 367 | . 52 113 15 73 58 11 6 . 39 Largest 3 | . 2 2 2 3 3 3 3 . 3 Hottest 240 | . 80 112 96 195 225 220 220 . 240 Shots Fired 805 | . 104 197 31 175 159 34 17 . 88 Gun 696 | . 104 197 31 163 119 23 12 . 47 Cannon 100 | . . . . 5 40 11 5 . 39 Launcher 7 | . . . . 7 . . . . . Special 2 | . . . . . . . . . 2 Kinetic 65 | . . . . . . . . . 65 Thermal 731 | . 104 197 31 168 159 34 17 . 21 Explosive 7 | . . . . 7 . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 12 14 9 20 21 11 16 . 12 Robot Miss Streak 5 | . 5 4 2 2 2 3 1 . 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . . 2 . 2 . . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . . . 1 Shots Hit Robots 576 | . 69 136 23 139 125 27 13 . 44 Core Hits 288 | . 31 63 7 49 89 20 7 . 22 Critical Kills 3 | . . . . . . . . . 3 Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 25 | . . 10 1 7 1 . . . 6 Burn 20 | . . 10 1 7 1 . . . 1 Destroy 5 | . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10626 | . 775 2117 295 2169 3180 667 359 . 1064 Guns 8963 | . 766 2087 277 1782 2681 497 291 . 582 Cannons 1291 | . . . . 107 473 161 68 . 482 Explosions 280 | . . . . 280 . . . . . Melee . | . . . . . . . . . . Ramming 92 | . 9 30 18 . 26 9 . . . Kinetic 789 | . . . . . . . . . 789 Thermal 9465 | . 766 2087 277 1889 3154 658 359 . 275 Explosive 280 | . . . . 280 . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . 10 10 . 4 5 5 5 . Average Corruption 5 | . . 6 10 . 2 4 5 5 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 166 | . . 51 34 . 17 34 27 3 . Message Errors 40 | . . 14 8 . 5 6 6 1 . Matter Fused 32 | . . 8 6 . 2 7 8 1 . Heat Flow Errors 23 | . . 7 6 . 2 4 4 . . Energy Discharges 25 | . . 9 4 . 2 6 4 . . Parts Rejected 3 | . . 1 . . 1 1 . . . Data Loss (minor) 18 | . . 6 5 . 2 2 3 . . Data Loss (major) 9 | . . 1 1 . 2 2 2 1 . Misfires 8 | . . . 2 . 1 5 . . . Alerts 2 | . . 1 1 . . . . . . Weapon Failures 6 | . . 4 1 . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 20 | . . . . . 12 8 . . . Projectiles 20 | . . . . . 12 8 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 34 | . 1 13 . 3 13 4 . . . Shots 1 | . . . . 1 . . . . . Rammed 7 | . 1 4 . . 1 1 . . . Targets Rammed 12 | . 2 6 2 . 1 1 . . . Kicked 5 | . 1 2 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 600 | . 145 313 245 369 426 354 335 . 600 Average Temperature 115 | . 50 81 76 83 130 128 133 . 230 Received Heat Transfer 2910 | . 192 528 30 954 246 93 162 . 705 Effects 28 | . . . . . 7 . 2 . 19 Shutdowns 9 | . . . . . 2 . . . 7 Energy Bleed 6 | . . . . . 1 . 1 . 4 Interference 6 | . . . . . 3 . 1 . 2 Matter Decay 3 | . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 2 | . . . . . 1 . . . 1 Damage (major) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 10 | . . 2 . 4 3 1 . . . Combat Hostiles 10 | . . 2 . 4 3 1 . . . Parts Melted 72 | . 4 19 2 18 21 3 1 . 4 Heat Transferred 22746 | . 1725 5737 769 4938 6685 1384 722 . 786 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Peak Influence 734 | . 209 711 256 259 734 . . . . Initial 256 | . . 24 256 . 32 . . . . Average 196 | . 84 329 124 94 223 . . . . Maximum Alert Level 3 | . 1 3 1 1 3 . . . . Low Security (%) 66 | 100 95 39 63 94 60 . . . . Level 1 16 | . 4 22 36 5 12 . . . . Level 2 17 | . . 37 . . 25 . . . . Level 3 . | . . . . . 1 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 29 | . 4 4 . 6 15 . . . . Investigation 7 | . 2 1 . 2 2 . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 13 | . 2 3 . 1 7 . . . . Assault . | . . . . . . . . . . Garrison 6 | . . . . 3 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Distress Signals 4 | . 1 . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 187 | . 21 51 3 38 34 8 13 . 19 Peak Tracking Total 8 | . 3 6 3 8 4 3 7 . 6 Tactical Retreats 15 | . 1 4 . 3 5 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Traps Triggered 8 | . 4 1 . 1 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 12 | . . . . . 12 . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . Installed 2 | . . . . . . 2 . . . Triggered 4 | . . . . . 2 2 . . . Most Traps Carried 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Machines Disabled 4 | . . . . . 2 . . . 2 Max in Single Turn 2 | . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Machines Accessed 35 | . 5 15 1 4 8 . 1 1 . Terminals 20 | . 4 9 . 2 5 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 3 | . . 2 . . 1 . . . . Recycling Units 4 | . 1 2 . 1 . . . . . Scanalyzers 4 | . . 2 . 1 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 91 | . 17 38 1 8 21 . 1 5 . Successful 49 | . 8 19 1 5 10 . 1 5 . Failed 42 | . 9 19 . 3 11 . . . . Catastrophic 6 | . 1 2 . . 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . . . . 1 1 Terminals 51 | . 10 24 . 2 15 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 8 | . . 6 . . 2 . . . . Recycling Units 13 | . 7 4 . 2 . . . . . Scanalyzers 10 | . . 4 . 4 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 29 | . 4 10 1 2 6 . 1 5 . Part Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 4 | . 1 1 . . 2 . . . . Open Door 2 | . . . 1 . . . 1 . . Branch Access Points 2 | . 1 . . 1 . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . Alert Level 3 | . 1 1 . 1 . . . . . Unreport Threat 2 | . . 1 . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . Disarm Traps 2 | . . . . . 2 . . . . Dispatch Records 1 | . . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . Zone Layout 2 | . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . 4 . . 2 . . . . Scan Component 4 | . . 3 . . 1 . . . . Repair 2 | . . 1 . . 1 . . . . Recycling Unit Hacks 6 | . 4 1 . 1 . . . . . Recycle Component 1 | . 1 . . . . . . . . Process 1 | . 1 . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 3 | . 1 1 . 1 . . . . . Scanalyzer 8 | . . 4 . 2 2 . . . . Insert Component 4 | . . 2 . 1 1 . . . . Analyze 4 | . . 2 . 1 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 2 12 . 2 8 . . . . Full Trace Events 5 | . 1 2 . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 24 | . . 2 . 1 1 . . 20 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 1 . . 1 . . . . Time 52 | . . 26 . . 26 . . . . Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter 64 | . 64 . . . . . . . . Retrieved Matter 64 | . 64 . . . . . . . . Retrieved Components 4 | . . 1 . 3 . . . . . Parts Scanalyzed 4 | . . 2 . 1 1 . . . . Part Schematics Acquired 4 | . . 2 . 1 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . Programmers 3 | . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Total Allies 7 | . . . . 2 . . 1 4 . Largest Group 4 | . . . . 1 . . 1 4 . Highest-Rated Group 154 | . . . . 16 . . 16 154 . Highest-Rated Ally 40 | . . . . 16 . . 16 40 . Total Orders . | . . . . . . . . . . Ally Attacks 35 | . . . . 18 3 . 14 . . Total Damage 228 | . . . . 147 13 . 68 . . Kills 2 | . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . 1 2 1 1 Drone Launches 29 | . . . . 12 3 . 14 . . Drone Recoveries 25 | . . . . 9 3 . 13 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Turns Passed 12673 | 48 1113 2249 1092 1393 2052 1287 1179 1127 1133 Spaces Moved 8981 | 47 787 1511 701 604 1472 1027 940 1109 783 Core 30 | 15 10 1 . . . . . . 4 Treads . | . . . . . . . . . . Legs 2293 | . 269 554 701 604 165 . . . . Wheels 6658 | 32 508 956 . . 1307 1027 940 1109 779 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 86 120 120 100 100 100 100 100 Average Speed 111 | 70 107 105 120 157 103 114 114 100 110 Slowest Speed 500 | 80 300 400 120 260 123 115 115 100 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 68 | 4 98 96 99 38 33 96 92 90 42 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 6 | . 1 1 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 . . . . 1 1 . . . Scrap Searched 12 | . . . 1 . . 4 5 1 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 65 | . . . . 47 5 . . . 13 Melee . | . . . . . . . . . . Projectile 19 | . . . . 1 5 . . . 13 AOE 46 | . . . . 46 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Total 10920 | 61 954 1981 922 903 1861 1107 1028 1127 976 Wait 1148 | . 75 249 197 162 215 53 56 3 138 Move 8972 | 46 786 1510 700 603 1471 1026 939 1108 783 Hop . | . . . . . . . . . . Pick Up 180 | 10 19 43 4 27 50 7 9 8 3 Fast Attach . | . . . . . . . . . . Attach 113 | 5 12 27 2 24 22 1 6 5 9 Detach 6 | . 2 1 . 1 1 . . . 1 Swap 33 | . 1 6 . 5 14 1 3 1 2 Drop 87 | . 5 26 2 8 29 5 9 2 1 Fire 367 | . 52 113 15 73 58 11 6 . 39 Melee . | . . . . . . . . . . Ram 7 | . 1 4 . . 1 1 . . . Kick 5 | . 1 2 2 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 2 | . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 15) 119 | -10/Materials | Discovered new exit (range 3) 168 | -10/Materials | Discovered new exit (range 14) 222 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 367 | -10/Materials | Identified exit to Mines 415 | -10/Materials | Identified exit to Materials 749 | -10/Materials | Lost 3 parts (1p2n) 1162 | -10/Materials | Entered another Materials area 1162 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1459 | -9/Materials | Repaired Aluminum Leg 1561 | -9/Materials | Discovered new exit (range 8) 1569 | -9/Materials | Identified exit to Mines 1692 | -9/Materials | Discovered new exit (range 8) 1716 | -9/Materials | Identified exit to Materials 1759 | -9/Materials | Build established: Scavenger-Mutant 2099 | -9/Materials | Discovered exit to Materials (range 16) 2168 | -9/Materials | Lost 3 parts (1p2w) 2169 | -9/Materials | Build established: Mutant 2651 | -9/Materials | Core integrity fell below 50% 2926 | -9/Materials | Discovered exit to Materials (range 3) 2962 | -9/Materials | System corruption reached 10% 3100 | -9/Materials | Lost 3 parts (1n2w) 3411 | -9/Materials | Entered Mines 3439 | -9/Mines | Discovered exit to Materials (range 6) 3529 | -9/Mines | Learned location of Storage (-7) 3600 | -9/Mines | Build established: Scavenger-Mutant 3777 | -9/Mines | Found the Drone Emporium 3784 | -9/Mines | Found Prototype Device 3989 | -9/Mines | Discovered exit to Materials (range 10) 4028 | -9/Mines | Core integrity fell below 20% 4503 | -9/Mines | Entered Materials 4503 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4504 | -8/Materials | Identified exit to Factory 4805 | -8/Materials | Build established: Scavenger-Gunner 4915 | -8/Materials | Identified Splice Drone Bay 4945 | -8/Materials | Lost 4 parts (1n1u2w) 4957 | -8/Materials | Lost 3 allies 5130 | -8/Materials | Discovered exit to Factory (range 16) 5281 | -8/Materials | Garrison activated, responded to threat 5326 | -8/Materials | Lost 3 parts (1n2w) 5450 | -8/Materials | Core integrity fell below 50% 5599 | -8/Materials | Core integrity fell below 20% 5637 | -8/Materials | Lost 7 parts (1p3n1u2w) 5896 | -8/Materials | Entered Factory 5896 | -7/Factory | Accompanied by 1 ally 5896 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5946 | -7/Factory | Build established: Gunner 6258 | -7/Factory | Repaired Med. Storage Unit 6520 | -7/Factory | Discovered new exit (range 15) 6743 | -7/Factory | Discovered new exit (range 12) 7099 | -7/Factory | Discovered new exit (range 7) 7175 | -7/Factory | Cargo convoy interrupted 7411 | -7/Factory | Garrison activated, responded to threat 7948 | -7/Factory | Entered Lower Caves 8172 | -7/Lower Caves | Encountered a Warlord checkpoint 8174 | -7/Lower Caves | Build established: Scavenger-Gunner 8721 | -7/Lower Caves | Learned Factory emergency access door positions 8984 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9228 | -7/Lower Caves | Discovered new exit (range 3) 9235 | -7/Lower Caves | Entered another Lower Caves area 9236 | -7/Lower Caves | Encountered a Warlord checkpoint 9369 | -7/Lower Caves | Learned Factory machine intel 9677 | -7/Lower Caves | Discovered new exit (range 7) 10136 | -7/Lower Caves | Discovered new exit (range 16) 10165 | -7/Lower Caves | Identified exit to Factory 10392 | -7/Lower Caves | Attracted the attention of an 0b10 base 10413 | -7/Lower Caves | Identified exit to Zion 10414 | -7/Lower Caves | Entered Zion 10443 | -7/Zion | Lost 4 parts (2p1n1w) 10504 | -7/Zion | Discovered new exit (range 8) 10511 | -7/Zion | Identified exit to Proximity Caves 10540 | -7/Zion | System corruption cleaned by Quarantine Array 10588 | -7/Zion | Learned Factory emergency access door positions 10704 | -7/Zion | Build established: Gunner 10763 | -7/Zion | Learned Factory emergency access door positions 10792 | -7/Zion | Met Imprinter 10812 | -7/Zion | Imprinted 10814 | -7/Zion | Declared Zion's savior 10889 | -7/Zion | Found CR-A16's Pointy Stick 10985 | -7/Zion | Found Prototype Launcher 10986 | -7/Zion | Identified Rocket Array 11541 | -7/Zion | Entered Proximity Caves 11891 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11903 | -6/Proximity Caves | Core integrity fell below 50% 12087 | -6/Proximity Caves | Spotted B-75 Beast 12514 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12526 | -6/Proximity Caves | Found Prototype Special Weapon 12639 | -6/Proximity Caves | Identified Molecular Deconstructor 12649 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 12649 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 12655 | -6/Proximity Caves | Core integrity fell below 20% 12674 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Entropy package melds with Wall. Penetrated by Slug. Lgt. Nuclear Core destroyed. Slug penetrates Wall. Wall disintegrates. Entropy package works its way towards X-62 Marksman core. Penetrated by Slug. Slug penetrates Wall. X-62 Marksman core destabilizing. Slug penetrates Wall. X-62 Marksman core entropy levels peaking. X-62 Marksman destroyed. [Achievement: Deconstruction] Slug penetrates Wall. Molecular Deconstructor destroyed. Slug penetrates Wall. Unknown Leg fries itself beyond repair. Slug penetrates Wall. Wall collapses. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?## ###?????????????????????? | | ########??????## ##????????????????????? | | # "#????????# ##### #????????????????????? | | "#????????# #????????????????????? | | "#????????# #????????????????????? | | "#????????####### ##????????????????????? | | ##????????????## #?????????????????????? | | #????????##### #?????????????????????? | | #????????# #?????????????????????? | | #### #????????# ##?????????????????????? | | ???# #????????# ##??????????????????????? | | ???# #????????# ##??????????????????????? | | #??# #????????# ##?????????????????????? | | #??# #?????#### " ##????????????????????? | | ???# #?????# # # % #????????????????????? | | ???# ##????# #""""" #????????????????????? | | #### "#????# "#"# ##????????????????????? | | ##????# ####?????????????????????? | | ##????# ###????????????????????????? | | ##???## #??????????????????????????? | | #????###"# ##?????????????????????????? | | #??#####"# #?????????????????????????? | | ##?# #???#?????????????????????? | | "#### #?? #?????????????????????? | | #### "#?##" ## ##### #?????????????????????? | | ???# ####" ######## @ #?????????????????????? | | #??## #"" ##??### #?????????????????????? | | #???## "" "# ## x ##?????????????????????? | | #????## % ;##??????????????????????? | | #?????# ### ## hx ###???????????????????????? | | #?????## ##?# ### ;# #?????????????????????????? | | #??###### ###?# #?#h## #?????????????????????????? | | #?## ##" #"### #?# ## #?????????????????????????? | | #?# " ### ## ?????????????????????????? | | ## ## ## ####?????????????????????????? | | #?#" #### # #????????????????????????????? | | #### ""## ###??????????????????????????? | | ## #??????????????????????????? | | ## #?????????????????????????? | | ##""# #?????????????????????????? | | ## #### #?????????????????????????? | | # ###??## ##?????????????????????????? | | ## #" #?????#######??????????????????????????? | | ?##### #??????????????????????????????????????? | | ?###?# #??????????????????????????????????????? | | ## #### #??????????????????????????????????????? | | ##??????????????????????????????????????? | | #????##?????????????????????????????????? | | ### ##?? ##????????????????????????????????? | | ##?# #?? ####?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 65 Energy Generation 29 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Bore Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Flamer | -7/Zion | Free Battle Cannon | -7/Zion | Free Riot Gun | -7/Zion | Free Imp. Trap Extractor | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Recalibrator | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Med. Treads | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Coil Gun | -7/Zion | Archive Gravmag System | -7/Zion | Archive Force Field | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Error 47 Factory Defaults Challenges ------------ None Game ------ Seed HeavyDecoderSegregator Manual? 0 Play Time 02:54:22 Cumulative 22.7 hours Start 2025.04.21 @ 12:54:03 End 2025.04.23 @ 23:07:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b527e9db-24fa-406c-a6b0-779b0b1b126d