Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 20:59:00 Player: arcadio rl Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1755) 1755 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 4449 Bonus ------- High Alert Combat Kills 244 Cogmind --------- Core Integrity 0/550 Matter 152/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Light Nuclear Core Small Storage Unit Compact Matter Pod (0) Advanced Visual Processing Unit Propulsion Shielding Propulsion Shielding Light Armor Plating Heavy Armor Plating Particle Gun Field Laser Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Small Storage Unit Light Armor Plating Heavy Armor Plating Particle Gun Field Laser Advanced Beam Cannon Advanced Beam Cannon Advanced EMP Blaster Rocket Launcher [Rating: 26] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 54 | 6 9 3 . . 36 Power 8 | 1 1 . . . 6 Engine 7 | 1 . . . . 6 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 13 | 2 1 . . . 10 Treads 10 | . . . . . 10 Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 5 1 . . 12 Device 7 | . 4 1 . . 2 Storage 2 | 1 . . . . 1 Processor 1 | . . . . . 1 Hackware 2 | . . . . . 2 Protection 7 | . 1 . . . 6 Artifact . | . . . . . . Weapon 14 | 2 2 2 . . 8 Energy Gun 5 | 2 2 1 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 4 | . . . . . 4 Launcher 3 | . . 1 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 22 | . . . . 4 18 Power 4 | . . . . 1 3 Propulsion 7 | . . . . 1 6 Utility 6 | . . . . 1 5 Weapon 5 | . . . . 1 4 Highest Loss Streak 10 | . . . . 4 10 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 100 100 100 87 90 Engine 6 | . 4 . . . 8 Core 4 | . 9 14 14 10 . Treads 14 | . . . . . 23 Wheel 11 | . 28 28 28 23 1 Device 6 | . 13 14 14 12 2 Storage 13 | . 14 14 14 14 12 Processor 5 | . . . . . 8 Hackware 3 | . . . . . 5 Protection 5 | . . . . . 8 Energy Gun 10 | . 28 26 28 24 . Ballistic Gun 4 | . . . . . 6 Ballistic Cannon 6 | . . . . . 10 Naked Turns . | . . . . . . Heaviest Build 64 | 13 16 17 16 16 64 Greatest Support 60 | 26 32 32 32 32 60 Greatest Overweight (x) 14 | . . . . . 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 Average Capacity 15 | 6 8 8 8 8 19 Most Carried 19 | 6 8 8 8 8 19 Average Carried 8 | 3 7 7 8 8 9 Final Capacity 20 | 8 8 8 8 8 20 Final Carried 16 | 6 8 8 8 8 16 Class Distribution -------------------- 57% | Mutant 28% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1419 | 171 179 50 . . 1019 Remotely . | . . . . . . Salvage Created 1806 | . 270 104 . . 1432 Parts 118 | . 11 8 . . 99 Haulers Intercepted 4 | . 1 . . . 3 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 5 5 . . 43 Guns 20 | . 5 2 . . 13 Cannons 24 | . . . . . 24 AOE 9 | . . 3 . . 6 Classes Destroyed 12 | . 5 . . . 7 Worker 3 | . . . . . 3 Builder 3 | . . . . . 3 Hauler 4 | . 1 . . . 3 Recycler 3 | . 1 . . . 2 Operator 1 | . . . . . 1 Watcher 3 | . 2 . . . 1 Swarmer 22 | . 3 3 . . 16 Grunt 20 | . 2 2 . . 16 Brawler 2 | . . . . . 2 Duelist 2 | . . . . . 2 Protector 1 | . . . . . 1 Sentry 6 | . . . . . 6 Best Kill Streak 8 | . 4 3 . . 8 Combat Bots Only 5 | . 3 3 . . 5 Max Kills in Single Turn 2 | . 1 2 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 3298 | . 214 250 . 128 2706 Core 670 | . 34 69 . 10 557 Absorbed by Shields 228 | . . . . . 228 Regen/Repaired (Parts) 216 | . . . . . 216 Core Remaining (%) 77 | 100 . . . 54 . Volleys Fired 151 | . 20 9 . . 122 Largest 2 | . 2 2 . . 2 Hottest 115 | . 115 115 . . 112 Shots Fired 290 | . 40 18 . . 232 Gun 134 | . 40 16 . . 78 Cannon 142 | . . . . . 142 Launcher 14 | . . 2 . . 12 Special . | . . . . . . Kinetic 217 | . . . . . 217 Thermal 59 | . 40 16 . . 3 Explosive 12 | . . 2 . . 10 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 28 | . 8 8 . . 28 Robot Miss Streak 4 | . 3 2 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 179 | . 25 10 . . 144 Core Hits 123 | . 13 10 . . 100 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 3 4 . . 3 Burn 7 | . 3 4 . . . Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4173 | . 325 230 . . 3618 Guns 923 | . 325 154 . . 444 Cannons 2122 | . . . . . 2122 Explosions 1128 | . . 76 . . 1052 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2566 | . . . . . 2566 Thermal 479 | . 325 154 . . . Explosive 980 | . . 76 . . 904 Electromagnetic 148 | . . . . . 148 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . 6 . Average Corruption 4 | . . . . 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 53 | . . . . . 53 Projectiles 26 | . . . . . 26 Explosions 27 | . . . . . 27 Melee . | . . . . . . Knockbacks 19 | . . . . . 19 Impact . | . . . . . . Kinetic 18 | . . . . . 18 Secondary 1 | . . . . . 1 Self-Inflicted Damage 244 | . . 29 . . 215 Shots 7 | . . 1 . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 339 | . 189 264 . . 339 Average Temperature 62 | . 68 114 . . 55 Received Heat Transfer 1109 | . 60 99 . 60 890 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 4 2 . . . Heat Transferred 1767 | . 1064 703 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 828 | . 196 183 . 15 828 Initial 19 | . . 19 . . . Average 255 | . 73 141 . 8 348 Maximum Alert Level 3 | . . . . . 3 Low Security (%) 58 | 100 100 100 . 100 35 Level 1 13 | . . . . . 20 Level 2 22 | . . . . . 34 Level 3 6 | . . . . . 9 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . . . 9 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault 2 | . . . . . 2 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 10 8 . 7 70 Peak Tracking Total 13 | . 3 3 . 13 9 Tactical Retreats 6 | . . 1 . 1 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 4 | . . . . . 4 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 17 | . 6 . . . 11 Terminals 12 | . 4 . . . 8 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 62 | . 25 . . . 37 Successful 34 | . 9 . . . 25 Failed 28 | . 16 . . . 12 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 19 | . 9 . . . 10 Terminals 48 | . 20 . . . 28 Fabricators . | . . . . . . Repair Stations 6 | . 1 . . . 5 Recycling Units 4 | . 4 . . . . Scanalyzers 3 | . . . . . 3 Garrison Access 1 | . . . . . 1 Terminal Hacks 17 | . 4 . . . 13 Record 3 | . . . . . 3 Prototype ID Bank 2 | . 1 . . . 1 Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . . . . . 1 Terminal Index 2 | . 1 . . . 1 Alert Level 2 | . 1 . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Security Status 1 | . . . . . 1 Patrol Status 1 | . . . . . 1 Transport Status 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 2 | . 2 . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 6 | . 2 . . . 4 Terminals 6 | . 2 . . . 4 Botnet 5 | . 2 . . . 3 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 16 | . 6 . . . 10 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 52 | . . . . . 52 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 3363 | 80 590 381 132 90 2090 Spaces Moved 1946 | 66 501 339 133 91 816 Core 8 | 6 . . . . 2 Treads 814 | . . . . . 814 Legs . | . . . . . . Wheels 1124 | 60 501 339 133 91 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 100 100 160 Average Speed 136 | 86 98 100 100 100 189 Slowest Speed 750 | 90 100 100 100 100 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 72 49 50 36 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 9 | . . 9 . . . Terrain Destroyed 95 | . . 14 . . 81 Melee . | . . . . . . Projectile 23 | . . . . . 23 AOE 72 | . . 14 . . 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 2364 | 85 561 363 132 90 1133 Wait 175 | 8 16 10 . . 141 Move 1941 | 65 500 338 132 90 816 Hop . | . . . . . . Pick Up 27 | 6 5 1 . . 15 Fast Attach 20 | 6 5 . . . 9 Attach 15 | . . . . . 15 Detach 4 | . 1 . . . 3 Swap 19 | . 4 3 . . 12 Drop 12 | . 10 2 . . . Fire 151 | . 20 9 . . 122 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 81 | -11/Junkyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 12) 322 | -10/Materials | Discovered new exit (range 14) 342 | -10/Materials | Identified exit to Materials 591 | -10/Materials | Build established: Scavenger-Mutant 614 | -10/Materials | Discovered new exit (range 6) 671 | -10/Materials | Entered Mines 829 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 829 | -10/Mines | Discovered new exit (range 5) 885 | -10/Mines | Learned location of Zion (-6) 900 | -10/Mines | Discovered exit to Materials (range 7) 904 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 919 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1052 | -10/Mines | Entered Exiles 1076 | -10/Exiles | Met 8R-AWN 1093 | -10/Exiles | Met EX-HEX 1133 | -10/Exiles | Met EX-DEC 1173 | -10/Exiles | Discovered new exit (range 14) 1184 | -10/Exiles | Entered Mines 1193 | -9/Mines | Assembled infested the area 1198 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1269 | -9/Mines | Discovered new exit (range 7) 1274 | -9/Mines | Entered Materials 1274 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1300 | -8/Materials | Lost 4 parts (1p1n1u1w) 1558 | -8/Materials | Build established: Mutant 1964 | -8/Materials | Garrison activated, responded to threat 2347 | -8/Materials | Garrison activated, responded to threat 2484 | -8/Materials | Repaired Lgt. Treads 2512 | -8/Materials | Repaired Lgt. Treads 2592 | -8/Materials | Discovered new exit (range 3) 2874 | -8/Materials | First assault squad dispatched 3209 | -8/Materials | Build established: Hacker-Mutant 3321 | -8/Materials | Core integrity fell below 50% 3358 | -8/Materials | Core integrity fell below 20% 3364 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03325_ Door malfunctions. 03326_ U-05 Engineer builds a Wall. 03327_ Lgt. Deuterium Engine destroyed. 03328_ Lgt. Treads destroyed. 03330_ Overheating: Energy bleed (-2). 03331_ G-50 Soldier IFF system glitched. 03333_ Lgt. Armor Plating destroyed. 03338_ K-01 Serf collects debris. 03338_ U-05 Engineer lays Concrete. 03339_ Assault Cannon destroyed. 03340_ U-05 Engineer lays Concrete. 03342_ K-01 Serf collects debris. 03343_ U-05 Engineer repairs door. 03347_ U-05 Engineer lays Concrete. 03348_ Adv. EMP Blaster destroyed. 03349_ Lgt. Treads destroyed. 03356_ G-50 Soldier IFF system glitched. 03356_ S-10 Pest destroyed. 03357_ Lgt. Deuterium Engine destroyed. 03362_ S-10 Pest suffers critical hit (Burn). 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"??????# %! #????# | | ????? ?????????? ??????# %^ ####?# | | ?????# ?????????? ??????#^ """#?# | | ?????# ????????? ???????# """ G"#?# | | ?????# ???????####???????# """ """#?# | | ?????# ##/##########????????# " " ####?# | | ?????# # % #?######## % ##### | | ?????# #%== % #?# # + | | ?????# # =* % %###%""" # """ ##### | | ?????# # = [ %%###!""" + ^ """ #???? | | ?????# # %%+=+%! # ^""" #???? | | ?????# + [#%#=/!% %# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderCoreClaymores Manual? 0 Play Time 00:39:53 Cumulative 76.8 hours Start 2023.03.11 @ 20:15:58 End 2023.03.11 @ 20:59:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c46c31bc-e01d-4587-aaa1-72547822d62b