Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 20:48:22 Player: Jay Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (871) 871 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (928) 928 TOTAL SCORE: 3674 Bonus ------- Follower Combat Kills 406 Met Imprinter 300 Was Imprinted 300 Friendly Fire -78 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Makeshift Salvage Targeting Computer > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Melee Analysis Suite ECM Suite Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod > --- WEAPON ----------- Improved Assault Rifle Light Cannon Ripper > --- INVENTORY -------- Light Ion Engine Aluminum Leg Salvage Targeting Computer Melee Analysis Suite ECM Suite Assault Rifle Assault Rifle Heavy Assault Rifle Light Cannon Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Makeshift Salvage Targeting Computer Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 38 | 7 2 3 13 1 1 11 Power 11 | 2 . . 5 . 1 3 Engine 10 | 2 . . 5 . 1 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 . 2 4 . . 3 Treads 2 | . . . . . . 2 Leg 9 | 2 . 2 4 . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 1 1 . . 2 Device . | . . . . . . . Storage 4 | 1 1 1 1 . . . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 2 1 . 3 1 . 3 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 1 . 2 . . 3 Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 9 | . . . . . . 9 Parts Lost 17 | . . . 3 . . 14 Power 4 | . . . 1 . . 3 Propulsion 5 | . . . 1 . . 4 Utility 2 | . . . . . . 2 Weapon 6 | . . . 1 . . 5 Highest Loss Streak 8 | . . . 3 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 85 100 98 100 100 79 Engine 18 | . 14 14 21 22 22 7 Treads 1 | . . . . . . 10 Leg 20 | . 28 28 21 22 22 7 Storage 20 | . 14 28 22 22 22 14 Processor 1 | . . . . . . 6 Ballistic Gun 18 | . 23 28 30 14 11 22 Ballistic Cannon 7 | . . . 2 11 11 3 Slashing Weapon 6 | . . . . 7 11 3 Naked Turns . | . . . . . . . Heaviest Build 29 | 13 15 20 29 27 28 28 Greatest Support 56 | 20 20 20 23 23 23 56 Greatest Overweight (x) 7 | . . . 1 1 1 7 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 5 8 10 10 9 10 10 Average Carried 8 | 1 5 8 9 8 9 6 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 2 8 9 8 9 10 4 Class Distribution -------------------- 73% | Mutant 19% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1284 | 236 67 87 469 37 10 378 Remotely . | . . . . . . . Salvage Created 1398 | . 115 87 662 30 . 504 Parts 67 | . 1 5 40 4 . 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 29 | . . . . . 4 25 Prevented 13 | . . . . . . 13 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 22 | . 2 2 10 . . 8 Melee 1 | . . . . . . 1 Guns 20 | . 2 2 9 . . 7 Cannons 1 | . . . 1 . . . Classes Destroyed 11 | . 2 . 5 1 . 3 Worker 3 | . . . 3 . . . Tunneler 1 | . . . . 1 . . Recycler 2 | . . . 2 . . . Mechanic 1 | . . . . . . 1 Drone 1 | . . . . . . 1 Watcher 2 | . 1 . 1 . . . Swarmer 4 | . . . 3 . . 1 Grunt 9 | . 2 2 4 . . 1 Brawler 4 | . . . 1 . . 3 Duelist 2 | . . . . . . 2 Sentry 2 | . . . 2 . . . Best Kill Streak 13 | . 2 2 13 1 . 2 Combat Bots Only 4 | . 2 2 4 . . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 233 | . 27 19 83 5 . 99 Missed 57 | . 9 2 14 1 . 31 Damage Taken 2808 | . 167 235 729 29 . 1648 Core 494 | . 54 29 130 6 . 275 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . 66 . . . . Volleys Fired 102 | 2 12 9 39 2 . 38 Largest 3 | 2 2 2 3 3 . 3 Hottest 78 | 70 70 40 78 78 . 63 Shots Fired 236 | 4 22 18 95 5 . 92 Gun 221 | 4 22 18 89 3 . 85 Cannon 15 | . . . 6 2 . 7 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 227 | 2 15 18 95 5 . 92 Thermal 9 | 2 7 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 1 5 11 13 3 . 11 Robot Miss Streak 5 | 2 3 1 3 1 . 5 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 3 . . 2 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 147 | 1 14 13 58 3 . 58 Core Hits 62 | . 8 5 27 3 . 19 Critical Kills 2 | . . 1 . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 5 | . 1 1 1 . . 2 Burn 1 | . 1 . . . . . Destroy 3 | . . 1 1 . . 1 Blast 1 | . . . . . . 1 Melee Attacks 2 | . . . . . . 2 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2027 | 8 162 126 809 55 . 867 Guns 1826 | 8 155 126 770 35 . 732 Cannons 167 | . . . 36 20 . 111 Explosions . | . . . . . . . Melee 24 | . . . . . . 24 Ramming 10 | . 7 . 3 . . . Kinetic 1931 | 8 93 126 806 55 . 843 Thermal 62 | . 62 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 24 | . . . . . . 24 Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 11 | . . . . . . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . . . . 18 Message Errors 6 | . . . . . . 6 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . . . 2 Projectiles 2 | . . . . . . 2 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 2 | . 1 . 1 . . . Kicked 2 | . 1 . 1 . . . Crushed . | . . . . . . . Highest Temperature 276 | 30 152 33 276 24 . 201 Average Temperature 79 | 18 74 17 108 8 . 51 Received Heat Transfer 771 | . 42 135 267 . . 327 Effects 4 | . . . 4 . . . Energy Bleed 2 | . . . 2 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 259 | . 259 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 211 | . 74 78 211 135 . . Initial 52 | . . 28 29 52 . . Average 68 | . 41 69 93 69 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 100 94 100 . . Level 1 1 | . . . 5 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 1 . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 7 2 14 7 . 25 Peak Tracking Total 10 | . 4 2 6 4 . 10 Tactical Retreats 4 | . . . . . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 3 | . 1 . 2 . . . Terminals 3 | . 1 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 3 . 7 . . . Successful 8 | . 3 . 5 . . . Failed 2 | . . . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . 3 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 3 . 5 . . . Record 6 | . 3 . 3 . . . Alert Level 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 12 | . . . . . 12 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 7 | . . . . 3 4 . Largest Group 5 | . . . . 3 5 5 Highest-Rated Group 176 | . . . . 40 176 176 Highest-Rated Ally 41 | . . . . 16 41 41 Total Orders . | . . . . . . . Ally Attacks 90 | . . . . 27 . 63 Total Damage 1932 | . . . . 297 . 1635 Kills 19 | . . . . 5 . 14 Allies Corrupted 2 | . . . . . . 2 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3680 | 65 306 122 523 502 1491 671 Spaces Moved 1835 | 48 211 75 197 240 778 286 Core 52 | 18 . . . . . 34 Treads 143 | . . . . . . 143 Legs 1640 | 30 211 75 197 240 778 109 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 160 Average Speed 175 | 93 120 120 189 190 190 185 Slowest Speed 400 | 120 120 120 190 190 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 5 32 24 20 65 83 21 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 1 4 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2091 | 64 244 91 274 282 792 344 Wait 64 | . 8 . 7 39 9 1 Move 1829 | 47 210 74 196 239 777 286 Hop . | . . . . . . . Pick Up 36 | 8 9 3 9 1 3 3 Fast Attach 4 | . . . 3 . . 1 Attach 24 | 6 1 2 7 . . 8 Detach . | . . . . . . . Swap 10 | 1 1 1 3 1 1 2 Drop 17 | . 2 2 9 . 2 2 Fire 102 | 2 12 9 39 2 . 38 Melee 2 | . . . . . . 2 Ram 1 | . . . . . . 1 Kick 2 | . 1 . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 15) 372 | -10/Materials | Entered Mines 486 | -10/Mines | Discovered new exit (range 8) 494 | -10/Mines | Entered Materials 494 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 629 | -9/Materials | Discovered new exit (range 13) 814 | -9/Materials | Build established: Gunner 947 | -9/Materials | Lost 3 parts (1p1n1w) 999 | -9/Materials | Discovered new exit (range 7) 1017 | -9/Materials | Entered Mines 1048 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1160 | -9/Mines | Learned location of 1 exit from Lower Caves 1177 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1209 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1264 | -9/Mines | Assembled infested the area 1298 | -9/Mines | Met 8R-AWN 1485 | -9/Mines | Discovered new exit (range 8) 1492 | -9/Mines | Build established: Mutant 1494 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1519 | -9/Mines | Entered Zion 1519 | -7/Zion | Accompanied by 1 ally 2132 | -7/Zion | Imprinted 2134 | -7/Zion | Declared Zion's savior 2482 | -7/Zion | Learned 4 Factory zone layouts 2644 | -7/Zion | Learned location of Armory (-4) 2995 | -7/Zion | Discovered new exit (range 8) 3010 | -7/Zion | Entered Proximity Caves 3010 | -6/Proximity Caves | Accompanied by 5 allies 3043 | -6/Proximity Caves | Core integrity fell below 50% 3091 | -6/Proximity Caves | Spotter reported a threat 3231 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3249 | -6/Proximity Caves | Core integrity fell below 20% 3274 | -6/Proximity Caves | Lost 8 parts (2p2n1u3w) 3295 | -6/Proximity Caves | System corruption reached 10% 3325 | -6/Proximity Caves | Lost 3 allies 3654 | -6/Proximity Caves | Spotter reported a threat 3681 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03577_ 0EH8PX BK R33Q77YIWG 03586_ Med. Treads destroyed. 03586_ Critical hit (Burn: +37). 03596_ System corrupted: Component data lost. 03603_ Med. Treads destroyed. 03605_ G-50 Soldier destroyed. 03611_ Adv. Heat Sink fries itself beyond repair. 03613_ Lgt. Angular Momentum Engine fries itself beyond repair. 03615_ Carbon-fiber Leg fries itself beyond repair. 03616_ Acquired 59 matter. 03651_ N-01 Spotter sends out distress signal. 03652_ N-01 Spotter is scanning... 03654_ ALERT: Unidentified potential threat approaching Complex 0b10. 03655_ B9ES2WV>JG6BV%BCYAVACVU58RAZ5L5 Z# 03662_ Acquired 6 matter. 03664_ N-01 Spotter destroyed. 03668_ Adv. Visual Processing Unit fries itself beyond repair. 03675_ Assault Rifle destroyed. 03677_ Lgt. Ion Engine fries itself beyond repair. 03681_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ??????????# ####????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????## ##???????????????????????????????? | | ???????????# ####?????????????#####??????????? | | ???????????## ##????????????# #??????????? | | ? ?????????### #????????###?# #??????????? | | ?? ??????????## % ##??????### #?# #?????????? | | ???# ?????????## #????#### ### ####?????? | | ???# ######???# ###### ## ##??? | | ???# ##?# @ ## | | ????? # ### g% ! | | ??????????# ## #### ## %! | | ?????????## %###?## #### ## %/% | | ????????## # % #???# ###??###### = | | ???????## ## ##??## ##?????????## | | ???????# ## #?### #???????????# ## | | ???????## ### ###% ##??##???????## ##? | | ?????##### ### # %####?## ##????????### #?? | | ????? #?#%=%%%%% %##???## #???????????# #?? | | ?????# #?#%[%%% % ####?# % #?????????????## ##?? | | ?????# #?#%### ##%### #???????????????? #??? | | ?????# #?# #?## %% %% ## %#????????????????? #??? | | ?????# #?# #??# % % #??????????????????#??? | | ????## #?# #### % % ##????????????????????? | | ???## #?# # ### #????????????????????? | | ??## ###### ## ####?## #????????????????????? | | ??# ##??# ### ####??# ##???????????????????? | | ?## ##?# #?## %#??## #???????????????????? | | ## %= ### #?## #???## #???????????????????? | | # % ### #????# #???????????????????? | | "# % ###### #???????????????????? | | ### % % % % % #???????????????????? | | ##?######## #???????????????????? | | #?????????## ### #####???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 20 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 4 Item Schematics ----------------- Force Booster | -7/Zion | Archive Remote Shield | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed BiomechanicalWardroneMatter Manual? 0 Play Time 00:37:36 Cumulative 36.2 hours Start 2024.03.14 @ 19:56:07 End 2024.03.14 @ 20:48:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 50 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 44% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 5bf95db0-b3ec-4846-a55d-dde88c0985eb