Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 22:19:08 // Winter2019/RPGLIKE Player: eldritch Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (233) 1165 Value Destroyed (10977) 10977 Prototype IDs (64) 1280 Alien Tech Used (2) 400 Bonus (9822) 9822 TOTAL SCORE: 32844 Bonus ------- High Alert Combat Kills 2856 Follower Combat Kills 1233 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Friendly Fire -867 Cogmind --------- Core Integrity 0/1600 Matter 7/300 Energy 498/500 System Corruption 1% Temperature Cool (1) Movement Flying (110) Ox1 Location -2/Section 7 Parts ------- > --- POWER (2) -------- Micro Fission Core Mini Fusion Reactor > --- PROPULSION (4) --- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Diametric Drive > --- UTILITY (8) ------ Improved Cooling System Experimental Signal Interpreter Advanced Terrain Scanner Advanced Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Recoil Nullifier Improved Weapon Cycler > --- WEAPON (5) ------- Hypervelocity Coil Gun Enhanced Coil Gun Improved KE Penetrator Improved KE Penetrator Phasing Sabre > --- INVENTORY (6) ---- Protomatter-96 Enhanced Nova Cannon Improved KE Penetrator Hypervelocity Railgun Hypervelocity Gauss Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Mini Fusion Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Diametric Drive > --- UTILITY ---------- Experimental Signal Interpreter Advanced Terrain Scanner Advanced Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Recoil Nullifier Improved Weapon Cycler Energy Mantle > --- WEAPON ----------- Hypervelocity Coil Gun Enhanced Coil Gun Improved KE Penetrator Improved KE Penetrator Hypervelocity Railgun > --- INVENTORY -------- Protomatter Improved KE Penetrator Hypervelocity Gauss Cannon Mini Smartbomb Launcher Phasing Sabre [Rating: 138] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Experimental Cesium-ion Thruster Hover Unit Hover Unit Flight Unit Experimental Cesium-ion Thruster Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Storage Large Battery Processor Experimental Signal Interpreter Protection Centrium Light Armor Plating Weapon Improved KE Penetrator Energy Gun Lightning Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Qua Sec Slots Evolved 15 | 3 . . . . 1 . 1 1 . 1 . . . . . . 1 2 . . . 3 1 1 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Utility 7 | 1 . . . . 1 . . 1 . 1 . . . . . . . 2 . . . 1 . . . . Weapon 4 | 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Parts Attached 154 | 2 7 3 . 3 10 12 16 4 . 2 5 11 3 . . 2 7 18 2 . 1 10 3 13 9 11 Power 6 | . 1 . . . 1 3 . . . . . . . . . . . . . . . 1 . . . . Engine 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reactor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 18 | . 2 2 . 1 2 1 1 . . . . 1 1 . . . 1 1 . . . 5 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . 1 2 . 1 2 1 1 . . . . 1 1 . . . 1 1 . . . 5 . . . . Utility 35 | 1 2 1 . . 2 2 4 3 . 2 . 2 . . . . . 3 . . . 1 . 3 1 8 Device 24 | 1 . 1 . . 1 . 3 2 . . . 2 . . . . . 1 . . . 1 . 3 1 8 Storage 4 | . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Processor 6 | . 1 . . . . . 1 . . 2 . . . . . . . 2 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 95 | 1 2 . . 2 5 6 11 1 . . 5 8 2 . . 2 6 14 2 . 1 3 3 10 8 3 Energy Gun 25 | 1 2 . . 1 4 2 6 1 . . 1 4 1 . . . 1 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 23 | . . . . . . 1 1 . . . . . . . . . 1 6 2 . . 2 2 5 3 . Ballistic Cannon 9 | . . . . . . . . . . . 2 . . . . 1 1 4 . . . . . . 1 . Launcher 10 | . . . . 1 1 2 1 . . . 1 . . . . 1 . 2 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . . . . . . 3 . . . 1 4 1 . . . 3 1 . . 1 1 1 3 4 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 7 . . . 1 . 2 . . . . . 1 1 . . 1 . 3 . 1 Parts Lost 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 79 100 100 100 99 100 89 100 100 100 100 99 100 100 100 100 99 91 92 92 92 97 100 100 100 99 Engine 1 | . 14 14 14 14 12 9 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 Reactor 6 | . . . . . . 2 11 10 10 9 9 9 9 9 9 9 8 7 7 7 7 6 5 5 5 5 Flight 21 | . 10 19 28 28 25 25 23 32 30 27 27 27 27 27 27 27 26 14 14 14 14 19 22 21 21 21 Device 17 | . 9 14 14 14 12 12 11 12 20 18 18 18 18 18 18 18 17 19 21 21 21 21 22 21 21 20 Storage 4 | . 4 . . . 12 12 11 10 10 9 9 9 9 9 9 9 8 2 . . . . . . . . Processor 18 | . 9 14 14 14 12 12 11 10 10 16 18 18 18 18 18 18 17 25 28 28 28 26 22 21 21 21 Energy Gun 8 | . 28 28 28 25 22 11 17 21 20 18 10 8 12 9 9 9 8 1 . . . . . . . . Ballistic Gun 9 | . . . . . . 11 2 . . . . . . . . . 1 15 21 21 19 15 19 23 22 21 Slashing Weapon 2 | . . . . . . . 2 . . . 6 2 5 9 9 . 5 . . . 1 4 . 1 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 6 14 14 12 12 15 18 20 21 21 21 27 27 21 21 21 24 27 36 29 29 29 35 42 53 47 47 Greatest Support 49 | 13 14 18 18 18 20 22 27 27 27 27 27 30 30 30 30 30 36 38 38 38 38 39 49 49 49 49 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . . . . 1 2 . . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 2 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 Average Capacity 4 | 1 2 2 2 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Most Carried 6 | . 2 2 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 Average Carried 4 | . 1 2 2 2 2 3 3 3 3 4 5 5 5 5 5 5 4 4 5 5 5 4 4 5 6 6 Final Capacity 6 | 2 2 2 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 Final Carried 6 | . 2 2 2 2 3 4 4 3 4 5 5 5 5 5 5 5 5 5 5 5 5 4 5 6 6 6 Class Distribution -------------------- 67% | Messiah-Scout 15% | Scout 8% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scout | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Messiah-Scout | -7/Zion Messiah-Scout | -6/Proximity Caves Messiah-Scout | -6/Factory Messiah-Scout | -6/Lower Caves Messiah-Scout | -6/Lower Caves Messiah-Scout | -6/Data Miner Messiah-Scout | -5/Proximity Caves Messiah-Scout | -5/Factory Messiah-Scout | -5/Extension Messiah-Scout | -5/Cetus Messiah-Scout | -5/Archives Messiah-Scout | -5/Hub_04(d) Messiah-Scout | -4/Factory Messiah-Scout | -3/Research Messiah-Scout | -2/Research Messiah-Scout | -2/Quarantine Messiah-Scout | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Qua Sec Matter Collected 6128 | 210 80 10 . 37 133 237 143 . . . 95 192 122 . . 210 . 966 257 . 167 448 931 248 988 654 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11609 | 44 462 46 . 12 194 351 422 . . . 52 577 98 . . . 261 1786 556 251 192 1215 1447 474 1498 1671 Parts 620 | 6 24 4 . 8 15 27 22 . . . 1 22 3 . . 3 11 87 33 11 10 54 86 28 74 91 Haulers Intercepted 12 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 1 1 1 4 Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 3 . 1 . 2 . . 4 . . . . . . . . . . Prevented 9 | . . . . . . . . 3 . . . . 3 . . 3 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Qua Sec Combat Hostiles Destroyed 153 | . 11 1 . 5 4 6 12 . . . 2 5 1 . . 2 1 26 11 1 1 11 20 4 15 14 Guns 131 | . 10 1 . 3 1 6 8 . . . . 1 1 . . 1 1 21 11 1 1 11 20 4 15 14 Cannons 7 | . . . . . . . . . . . 2 2 . . . 1 . 2 . . . . . . . . AOE 15 | . 1 . . 2 3 . 4 . . . . 2 . . . . . 3 . . . . . . . . Classes Destroyed 21 | 1 4 1 . . 2 3 . . . . 1 1 . . . 1 . 2 1 . 1 . . . 2 1 Worker 15 | . 1 . . . . . 1 . . . . 1 . . . . 2 1 . . 1 2 . . 5 1 Builder 7 | . . . . . . . . . . . . . . . . . . 2 . . 2 . . 1 1 1 Tunneler 3 | 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 12 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 1 1 1 4 Recycler 7 | . . . . . . 1 . . . . . 3 . . . . . 2 . . . 1 . . . . Carrier 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Operator 6 | . 2 . . . 1 1 . . . . . . . . . . . 1 . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 13 | . . . . . 2 . 1 . . . . . . . . . . 1 2 . . 2 2 . 3 . Swarmer 44 | . 3 1 . 5 3 . 8 . . . . 3 . . . . . 11 . . . . 6 . 4 . Grunt 40 | . 8 . . . . 4 3 . . . . . 1 . . 1 . 4 3 . . 5 2 1 2 6 Brawler 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 Sentry 25 | . . . . . 1 2 1 . . . . 1 . . . . 1 7 . 1 1 4 3 1 1 1 Hunter 14 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 4 . 3 4 Programmer 15 | . . . . . . . . . . . 2 . . . . . . 1 . . . 1 5 2 4 . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cetus Guard 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | 1 6 1 . 3 4 5 12 . . . 1 8 1 . . 1 3 10 5 1 3 9 8 4 8 11 Combat Bots Only 11 | . 4 1 . 3 4 2 11 . . . 1 3 1 . . 1 1 7 4 1 1 5 8 3 5 5 Max Kills in Single Turn 4 | 1 2 1 . 2 3 1 4 . . . 1 3 1 . . 1 1 3 2 1 3 3 4 1 3 3 Gunslinging 2 | . . . . . . . 1 . . . . . . . . . . 2 1 . . . 1 . 1 1 Exploded 3 | . 1 . . 2 3 . 3 . . . . 1 . . . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Qua Sec Damage Taken 10163 | . 253 36 . 262 33 418 794 . . . 75 392 93 . . 77 61 1485 156 159 399 215 1075 633 1219 2328 Core 8304 | . 216 28 . 208 26 350 661 . . . 65 308 73 . . 73 47 1218 126 131 334 180 882 507 990 1881 Absorbed by Shields 289 | . . . . . . . . . . . . . . . . . . 156 133 . . . . . . . Redirected to Core 6623 | . 112 21 . 154 26 234 424 . . . 35 280 73 . . 16 47 990 102 103 250 123 711 483 855 1584 Core Remaining (%) 79 | 100 . . . 68 . 100 . . . . 47 . . . . 46 . . . . 72 100 100 . . . Volleys Fired 479 | 4 30 8 . 17 12 39 26 . . . 9 18 5 . . 10 8 58 17 5 12 29 51 34 44 43 Largest 5 | 2 2 2 . 2 2 2 2 . . . 2 2 2 . . 2 2 3 3 3 3 3 4 5 5 5 Hottest 196 | 80 90 90 . 90 90 70 110 . . . 103 110 110 . . 103 103 144 103 105 105 105 145 175 196 175 Shots Fired 1290 | 8 60 16 . 27 24 78 52 . . . 11 26 10 . . 17 11 169 51 15 34 80 167 67 194 173 Gun 1186 | 8 60 16 . 26 23 78 51 . . . 2 6 10 . . 7 8 137 51 15 34 80 167 42 192 173 Cannon 93 | . . . . . . . . . . . 9 17 . . . 7 3 30 . . . . . 25 2 . Launcher 11 | . . . . 1 1 . 1 . . . . 3 . . . 3 . 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 999 | . . . . . . 39 10 . . . 9 17 . . . 7 8 153 51 15 34 80 167 42 194 173 Thermal 63 | 8 30 . . . . . . . . . . . . . . . . . . . . . . 25 . . Explosive 11 | . . . . 1 1 . 1 . . . . 3 . . . 3 . 2 . . . . . . . . Electromagnetic 217 | . 30 16 . 26 23 39 41 . . . 2 6 10 . . 7 3 14 . . . . . . . . Robot Hit Streak 89 | 6 12 4 . 2 12 23 16 . . . 15 10 8 . . 5 8 30 41 22 19 16 37 14 76 89 Robot Miss Streak 6 | 1 3 3 . 6 3 3 1 . . . 1 5 1 . . 2 1 3 1 1 1 2 5 1 2 1 Penetration Max 3 | . . . . . . . . . . . . . . . . . . 2 1 1 . 2 3 1 2 2 Secondary Targets 20 | . 2 . . 1 . . 2 . . . . . . . . . . 3 3 . . . 4 1 3 1 Max Gunslinging Chain 2 | . 1 . . 1 . . 1 . . . . . . . . . . 2 1 . . . 1 1 1 1 Shots Hit Robots 949 | 6 39 7 . 9 16 62 46 . . . 10 15 8 . . 12 12 129 40 14 15 56 125 30 163 135 Core Hits 530 | 2 19 2 . 5 8 18 23 . . . 2 13 3 . . 11 7 81 30 7 12 39 75 14 74 85 Critical Hits 267 | . . . . . . . . . . . 2 2 . . . . 1 56 23 4 3 25 49 10 45 47 Critical Kills 90 | . . . . . . . . . . . . 1 . . . . 1 16 11 2 . 12 18 4 9 16 Critical Parts Destroyed 147 | . . . . . . . . . . . 2 1 . . . . . 34 10 1 3 10 27 6 28 25 Melee Attacks 107 | . . . . . . 1 13 . . . 5 5 2 . . . 10 7 . . 2 1 4 28 23 6 Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing 106 | . . . . . . . 13 . . . 5 5 2 . . . 10 7 . . 2 1 4 28 23 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . . . . . . 3 4 . . 1 . . 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23612 | 57 790 79 . 178 411 1080 1197 . . . 306 956 148 . . 701 511 3825 918 266 612 1328 2131 543 4279 3296 Guns 17685 | 57 583 79 . 50 284 957 754 . . . 8 121 148 . . 127 107 2294 918 266 307 1328 2131 423 3549 3194 Cannons 1277 | . . . . . . . . . . . 298 321 . . . 114 35 483 . . . . . . 26 . Explosions 2549 | . 199 . . 128 127 123 443 . . . . 514 . . . 460 . 352 . . 203 . . . . . Melee 2093 | . . . . . . . . . . . . . . . . . 369 696 . . 102 . . 120 704 102 Ramming 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16085 | . . . . . . 489 134 . . . 298 321 . . . 114 78 2509 918 266 307 1328 2131 423 3575 3194 Thermal 807 | 57 391 . . . . 123 236 . . . . . . . . . . . . . . . . . . . Explosive 1788 | . . . . 128 127 . 207 . . . . 514 . . . 460 . 352 . . . . . . . . Electromagnetic 2831 | . 391 79 . 50 284 468 620 . . . 8 121 148 . . 127 64 268 . . 203 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2093 | . . . . . . . . . . . . . . . . . 369 696 . . 102 . . 120 704 102 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 1 . . . . . . 1 . . . . . . . . . 2 . 8 3 10 10 Average Corruption 4 | . 1 1 1 1 . . . . . . 1 . . . . . . . . . 1 . 7 2 7 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 63 | . 1 . . . . . . . . . . . . . . . . . . . . . 20 5 37 . Message Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 . Matter Fused 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 3 . Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Targeting Errors 31 | . 1 . . . . . . . . . . . . . . . . . . . . . 10 1 19 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 390 | . . . . . . . 2 . . . . 15 . . . 16 65 192 . . 62 . . . 38 . Projectiles 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Explosions 83 | . . . . . . . 2 . . . . 5 . . . 16 . 60 . . . . . . . . Melee 297 | . . . . . . . . . . . . . . . . . 65 132 . . 62 . . . 38 . Knockbacks 6 | . . . . . . . . . . . 1 2 . . . 1 . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . 1 2 . . . 1 . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 290 | . 4 . . . 19 . 12 . . . . 50 . . . . . . . . 205 . . . . . Shots 5 | . . . . . 1 . 1 . . . . 1 . . . . . . . . 2 . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | 36 240 265 . 180 247 281 374 217 . . 6 15 84 . . 24 6 243 5 9 38 143 258 378 332 7 Average Temperature 91 | 16 105 130 . 105 75 96 153 107 . . 4 8 44 . . 11 3 64 2 6 12 51 70 120 91 5 Received Heat Transfer 1048 | . 93 . . . 9 156 150 . . . . 6 45 . . 36 . 280 27 9 54 63 48 . 27 45 Effects 8 | . . . . . . . 2 1 . . . . . . . . . . . . . . . 1 4 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Energy Bleed 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . 4 . . . 3 4 4 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 Heat Transferred 1050 | 125 625 . . . . 100 200 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 . . . . 1 4 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Qua Sec Peak Influence 1392 | 10 471 259 . 165 153 706 476 . . . . 317 . . . . 113 999 1042 622 834 734 896 811 1277 1392 Average Influence 511 | 4 224 220 . 98 97 333 379 . . . . 238 . . . . 65 522 858 586 404 527 672 681 865 1100 Maximum Alert Level 4 | . 2 1 . . . 3 2 . . . . 1 . . . . . 3 3 2 3 3 3 3 4 4 Low Security (%) 17 | 100 56 41 . 100 100 31 . . . . . 22 . . . . 100 1 . . . . . . . . Level 1 18 | . 20 58 . . . 38 43 . . . . 77 . . . . . 26 . . 51 . 8 . . . Level 2 36 | . 23 . . . . 16 56 . . . . . . . . . . 44 24 100 44 94 31 44 35 10 Level 3 21 | . . . . . . 13 . . . . . . . . . . . 26 75 . 3 5 59 55 44 27 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 61 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . . . . 2 . . . . . 1 . . . . 2 6 . . 1 3 3 3 5 8 Investigation 10 | . 1 . . . . . . . . . . . . . . . 1 2 . . . 1 2 2 . 1 Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Reinforcement 13 | . 2 . . . . 1 . . . . . 1 . . . . 1 3 . . 1 . . . 2 2 Assault 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Garrison 5 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . 2 . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Qua Sec Distress Signals 12 | . . . . . 1 1 1 . . . . 3 . . . . . 1 1 . . 2 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 289 | . 18 3 . 6 5 18 16 . 1 . 2 9 4 . . 5 6 52 13 7 4 15 31 8 25 41 Peak Tracking Total 17 | . 4 3 . 3 2 4 4 . 3 . 1 5 3 . . 3 4 10 5 2 1 5 9 4 6 17 Tactical Retreats 25 | . . . . . . 1 1 . 1 . . . . . . 2 . 5 1 . . 2 6 1 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Qua Sec Traps Triggered 15 | . 1 . . . 1 . . . . . . . . . . . 1 5 . . . 1 2 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Qua Sec Machines Disabled 54 | . 2 . . 2 1 4 . . . . . . . . . . . 1 2 2 10 5 2 3 12 8 Max in Single Turn 5 | . 2 . . 1 1 1 . . . . . . . . . . . 1 . 1 5 2 1 1 2 2 Garrison Access 12 | . . . . . . 1 2 . . . . 1 . . . . 2 . . . . 1 2 1 1 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Qua Sec Machines Accessed 45 | . 2 . 1 . 2 2 8 1 1 . . 3 2 . 4 . 3 1 . 1 . 3 4 4 1 2 Terminals 13 | . 2 . . . 2 1 6 1 . . . . 1 . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Scanalyzers 5 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . 1 Garrison Access 12 | . . . . . . 1 2 . . . . 1 . . . . 2 . . . . 1 2 1 1 1 Total Hacks 131 | . 9 . 1 . 7 5 26 5 1 . . 6 4 . 26 . 5 1 . 2 . 15 9 5 2 2 Successful 88 | . 3 . 1 . 6 2 12 2 1 . . 3 3 . 26 . 3 1 . 2 . 10 6 4 1 2 Failed 43 | . 6 . . . 1 3 14 3 . . . 3 1 . . . 2 . . . . 5 3 1 1 . Catastrophic 10 | . 1 . . . . 1 4 2 . . . 1 . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 1 . . . 6 2 16 4 . . . 8 2 . . . . 7 1 . 8 11 13 6 9 14 Terminals 49 | . 9 . . . 7 3 22 5 . . . . 3 . . . . . . . . . . . . . Fabricators 21 | . . . . . . . . . . . . . . . . . 3 . . . . 12 4 2 . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Scanalyzers 6 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 2 . 1 Garrison Access 20 | . . . . . . 2 4 . . . . 3 . . . . 2 . . . . 1 4 1 2 1 Terminal Hacks 48 | . 3 . 1 . 4 1 6 1 1 . . . 3 . 26 . . . . 2 . . . . . . Record 16 | . . . 1 . . . . 1 . . . . 1 . 11 . . . . 2 . . . . . . Part Schematic 8 | . . . . . . . 2 . . . . . . . 6 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . Open Door 3 | . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . . . . . . 1 . . . . 6 3 1 . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Load Schematic 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . Build 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Report Inventory 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Insert Component 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Garrison Access Hacks 12 | . . . . . . 1 2 . . . . 1 . . . . 2 . . . . 1 2 1 1 1 Seal Access 12 | . . . . . . 1 2 . . . . 1 . . . . 2 . . . . 1 2 1 1 1 Unauthorized Hacks 33 | . 1 . . . 4 2 12 2 . . . . . . . . . . . . . 6 . 4 . 2 Terminals 7 | . . . . . 2 . 4 1 . . . . . . . . . . . . . . . . . . Track 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Extract 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . . . 1 2 7 1 . . . 3 1 . . . 1 . . . . . . . 1 . Full Trace Events 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . . . . . 2 . . . . . . . 6 . . 8 . . . 8 11 5 . 11 Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Matter 1272 | . . . . . . . . . . . . . . . . . . . . . . 954 318 . . . Time 421 | . . . . . . . . . . . . . . . . . . . . . . 252 169 . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . . . . . . . . 18 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Qua Sec Total Allies 44 | . . 2 . . . 2 . . . 4 . 2 . . . 1 . 20 5 . . . . . . 8 Largest Group 13 | . . 2 1 . . 2 1 . . 4 4 2 . . . 1 . 13 12 12 9 . . . . 8 Highest-Rated Group 791 | . . 47 31 . . 114 70 . . 148 148 70 . . . 94 . 485 791 791 515 . . . . 114 Highest-Rated Ally 156 | . . 31 31 . . 99 70 . . 40 40 35 . . . 94 . 156 156 156 94 . . . . 15 Zionite Dispatches 4 | . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . . . . Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recon 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Demo 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . 1 . . . . . 2 . . 2 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Ally Attacks 225 | . . 7 . . . 20 . . . . 5 9 . . . 5 . 101 37 14 1 . . . . 26 Total Damage 5997 | . . 105 . . . 1013 . . . . 43 360 . . . 227 . 2187 1065 377 48 . . . . 572 Kills 37 | . . 2 . . . 9 . . . . . 3 . . . 1 . 14 3 3 1 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 2 . . . 1 . . 2 . 1 1 . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . . . . . . . . 1 . . 1 2 3 . 2 3 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Qua Sec Turns Passed 7628 | 71 370 81 75 132 166 347 613 114 73 507 253 220 626 60 33 203 223 816 218 83 149 559 479 338 467 352 Spaces Moved 13243 | 32 606 93 157 203 304 365 1121 337 219 1053 623 436 596 188 101 405 506 760 313 141 305 960 1039 773 1019 588 Core 144 | 32 101 . . . . . . . . . . . . . . . . 5 . . . . . . . 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13099 | . 505 93 157 203 304 365 1121 337 219 1053 623 436 596 188 101 405 506 755 313 141 305 960 1039 773 1019 582 Fastest Speed 17 | 50 40 37 37 37 37 34 32 32 32 32 32 32 32 32 32 32 32 34 34 34 34 17 17 17 17 17 Average Speed 28 | 50 41 39 37 37 37 34 33 32 32 32 32 32 32 32 32 32 32 34 34 34 34 19 17 18 17 20 Slowest Speed 150 | 50 50 40 37 37 40 37 34 32 32 32 32 32 32 32 32 32 105 150 34 34 34 112 104 104 17 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . 3 . . 9 . 2 3 . 1 . . 1 3 . . . 2 2 . 3 3 8 7 1 8 . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . Exploration Rate (%) 48 | 3 75 30 51 58 31 46 35 48 37 89 75 20 68 33 70 63 14 74 78 95 41 25 28 21 69 37 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 10 | . . . 1 . . . . . . 2 . . 1 . 1 . . . . . . 5 . . . . Known Exits Taken 25 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . 1 . . . 1 . 3 3 . . . . 1 . . . . . . . . . . Spaces Dug 71 | . . . . . . . 12 . . . 5 4 2 . . . 7 1 . . 7 1 4 22 5 1 Terrain Destroyed 629 | . 6 . . 4 7 8 24 . . . 5 34 2 . . 38 7 36 4 3 297 13 17 31 61 32 Melee 64 | . . . . . . . 12 . . . 5 4 2 . . . 7 . . . 1 1 4 22 5 1 Projectile 153 | . . . . . . . . . . . . 3 . . . 3 . 7 4 3 12 12 13 9 56 31 AOE 412 | . 6 . . 4 7 8 12 . . . . 27 . . . 35 . 29 . . 284 . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Qua Sec Total 15934 | 77 660 120 173 222 332 521 1285 340 220 1221 654 478 1013 187 100 459 537 1163 386 161 316 1269 1237 888 1183 732 Wait 1441 | 39 5 12 17 3 . 62 94 . . 164 13 2 410 . . 29 . 126 33 13 . 234 89 33 51 12 Move 13109 | 31 599 92 156 186 303 360 1114 336 216 1052 622 433 589 187 100 404 501 756 312 134 298 944 1024 768 1004 588 Hop 50 | . 3 . . 7 . 2 3 . 1 . . 1 3 . . . 2 1 . 3 3 7 7 1 6 . Pick Up 28 | . 4 . . . 2 4 3 . 2 2 . . . . . . 3 3 1 . . . 2 2 . . Fast Attach 60 | 2 3 1 . . 4 8 3 . . 1 . 4 1 . . . 2 3 2 . . 6 1 5 2 12 Attach 7 | . . . . . 1 1 . 1 . . . . . . . . 1 2 . . . 1 . . . . Detach 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Swap 90 | . 4 2 . 3 5 3 13 3 . 1 5 8 2 . . 2 4 13 . . 1 3 2 8 7 1 Drop 74 | 1 5 2 . 1 5 11 7 . 1 1 . 5 1 . . . 6 4 3 . . 3 1 5 2 10 Fire 479 | 4 30 8 . 17 12 39 26 . . . 9 18 5 . . 10 8 58 17 5 12 29 51 34 44 43 Melee 107 | . . . . . . 1 13 . . . 5 5 2 . . . 10 7 . . 2 1 4 28 23 6 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 75 | . . . . . . . . . . . . . . . . . . 46 . . . 18 . 2 . 9 Rewire 46 | . . . . . . . . . . . . . . . . . . 46 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 366 | . 6 3 . 5 . 30 9 . . . . 2 . . . 14 . 97 18 6 . 23 56 2 44 51 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -3/Research (discovered 2 exits: *Res / *Arm) -2/Research -2/Quarantine -2/Section 7 (discovered 1 exit: *Acc) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Discovered new exit (range 0) 72 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 15) 173 | -10/Materials | Discovered new exit (range 13) 239 | -10/Materials | Identified exit to Materials 274 | -10/Materials | Discovered exit to Materials (range 8) 326 | -10/Materials | Build established: Mutant 366 | -10/Materials | Reached level 2 440 | -10/Materials | Identified exit to Mines 442 | -10/Materials | Entered Mines 508 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 509 | -10/Mines | Discovered new exit (range 5) 510 | -10/Mines | Identified exit to Exiles 523 | -10/Mines | Entered Exiles 523 | -10/Exiles | Accompanied by 1 ally 533 | -10/Exiles | Met 8R-AWN 553 | -10/Exiles | Led the pair of lost Derelicts to a safe place 566 | -10/Exiles | Met EX-HEX 580 | -10/Exiles | Met EX-DEC 583 | -10/Exiles | Learned location of Zion (-7) 594 | -10/Exiles | Discovered new exit (range 14) 598 | -10/Exiles | Identified exit to Mines 598 | -10/Exiles | Entered Mines 600 | -9/Mines | Reached level 3 622 | -9/Mines | Met a Derelict bent on vengeance 661 | -9/Mines | Learned location of 1 exit from Materials 687 | -9/Mines | Learned 2 Materials zone layouts 700 | -9/Mines | Discovered new exit (range 16) 729 | -9/Mines | Identified exit to Materials 730 | -9/Mines | Entered Materials 731 | -8/Materials | Identified exit to Storage 732 | -8/Materials | Reached level 4 733 | -8/Materials | Upgraded with Utility slot (x1) 754 | -8/Materials | Build established: Scavenger-Mutant 796 | -8/Materials | Discovered new exit (range 16) 824 | -8/Materials | Identified exit to Factory 880 | -8/Materials | Reached level 5 896 | -8/Materials | Entered Storage 943 | -8/Storage | Core integrity fell below 50% 981 | -8/Storage | Met 01-MTF 998 | -8/Storage | Reached level 6 1016 | -8/Storage | Garrison activated, responded to threat 1108 | -8/Storage | Found Prototype Launcher 1108 | -8/Storage | Identified Scatter Rocket Array 1159 | -8/Storage | Discovered exit to Factory (range 18) 1184 | -8/Storage | Reached level 7 1243 | -8/Storage | Entered Factory 1243 | -7/Factory | Accompanied by 1 ally 1245 | -7/Factory | Reached level 8 1248 | -7/Factory | 01-MTF left 1249 | -7/Factory | Upgraded with Propulsion slot (x1) 1278 | -7/Factory | Build established: Scout 1624 | -7/Factory | Discovered new exit (range 5) 1625 | -7/Factory | Identified exit to Factory 1686 | -7/Factory | Core integrity fell below 50% 1717 | -7/Factory | Reached level 9 1729 | -7/Factory | Core integrity fell below 20% 1759 | -7/Factory | Destroyed 11 combat bots 1777 | -7/Factory | Identified exit to Lower Caves 1856 | -7/Factory | Entered Lower Caves 1928 | -7/Lower Caves | Encountered a Warlord checkpoint 1961 | -7/Lower Caves | Upgraded with Utility slot (x1) 1968 | -7/Lower Caves | Discovered new exit (range 5) 1969 | -7/Lower Caves | Identified exit to Lower Caves 1970 | -7/Lower Caves | Entered another Lower Caves area 1972 | -7/Lower Caves | Encountered a Warlord checkpoint 1972 | -7/Lower Caves | Reached level 10 2038 | -7/Lower Caves | Discovered new exit (range 11) 2042 | -7/Lower Caves | Identified exit to Zion 2043 | -7/Lower Caves | Entered Zion 2077 | -7/Zion | Discovered new exit (range 16) 2094 | -7/Zion | Learned location of Warlord (-5) 2106 | -7/Zion | Learned Factory emergency access door positions 2135 | -7/Zion | Given A8's code to call for help 2148 | -7/Zion | Found Exp. Signal Interpreter 2150 | -7/Zion | Upgraded with Utility slot (x1) 2152 | -7/Zion | Found Prototype Processor 2152 | -7/Zion | Identified Exp. Armor Integrity Analyzer 2154 | -7/Zion | Found Prototype Processor 2299 | -7/Zion | Imprinted 2301 | -7/Zion | Declared Zion's savior 2401 | -7/Zion | Identified exit to Proximity Caves 2550 | -7/Zion | Entered Proximity Caves 2550 | -6/Proximity Caves | Accompanied by 4 allies 2552 | -6/Proximity Caves | Reached level 11 2602 | -6/Proximity Caves | Build established: Messiah-Scout 2747 | -6/Proximity Caves | Learned Factory garrison access intel 2798 | -6/Proximity Caves | Discovered exit to Factory (range 12) 2803 | -6/Proximity Caves | Entered Factory 2804 | -6/Factory | Core integrity fell below 50% 2805 | -6/Factory | Loaded intel: 4 garrison access locations 2805 | -6/Factory | Reached level 12 2867 | -6/Factory | Zion Demo squad teleported in 2902 | -6/Factory | Reached level 13 2915 | -6/Factory | Identified Exp. Core Analyzer 3011 | -6/Factory | Zion Recon squad teleported in 3017 | -6/Factory | Spotted B-75 Beast 3021 | -6/Factory | Discovered new exit (range 5) 3023 | -6/Factory | Identified exit to Lower Caves 3023 | -6/Factory | Entered Lower Caves 3179 | -6/Lower Caves | Identified exit to Lower Caves 3649 | -6/Lower Caves | Entered another Lower Caves area 3663 | -6/Lower Caves | Learned location of 1 exit from Factory 3706 | -6/Lower Caves | Discovered new exit (range 9) 3709 | -6/Lower Caves | Identified exit to Data Miner 3709 | -6/Lower Caves | Entered Data Miner 3709 | -6/Data Miner | Discovered new exit (range 6) 3711 | -6/Data Miner | Reached level 14 3714 | -6/Data Miner | Met Data Miner 3726 | -6/Data Miner | Learned location of Section 7 (-2) 3726 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3733 | -6/Data Miner | Received God Mode back door access code from Data Miner 3741 | -6/Data Miner | Identified exit to Proximity Caves 3742 | -6/Data Miner | Entered Proximity Caves 3744 | -5/Proximity Caves | Reached level 15 3774 | -5/Proximity Caves | Learned 8 Factory zone layouts 3793 | -5/Proximity Caves | Learned Factory garrison access intel 3829 | -5/Proximity Caves | Escorted by Enhanced Grunt 3869 | -5/Proximity Caves | Spotted B-75 Beast 3938 | -5/Proximity Caves | Discovered new exit (range 18) 3945 | -5/Proximity Caves | Identified exit to Factory 3945 | -5/Proximity Caves | Entered Factory 3946 | -5/Factory | Identified exit to Upper Caves 3946 | -5/Factory | Identified exit to Extension 3946 | -5/Factory | Core integrity fell below 50% 3947 | -5/Factory | Identified exit to Factory 3947 | -5/Factory | Reached level 16 3949 | -5/Factory | Loaded intel: 4 garrison access locations 4123 | -5/Factory | Upgraded with Weapon slot (x1) 4136 | -5/Factory | Discovered exit to Extension (range 21) 4168 | -5/Factory | Entered Extension 4170 | -5/Extension | Reached level 17 4282 | -5/Extension | Upgraded with Utility slot (x1) 4373 | -5/Extension | Rescued a captive Derelict 4399 | -5/Extension | Reached level 18 4402 | -5/Extension | Upgraded with Utility slot (x1) 4624 | -5/Extension | Rescued a captive Derelict 4663 | -5/Extension | Reached level 19 4668 | -5/Extension | Disrupted transfer network 4679 | -5/Extension | Rescued a captive Derelict 4692 | -5/Extension | Zion Light squad teleported in 4697 | -5/Extension | Spotted B-75 Beast 4716 | -5/Extension | Spotted B-75 Beast 4728 | -5/Extension | Crushed by falling debris 4737 | -5/Extension | Allies destroyed B-75 Beast 4741 | -5/Extension | Destroyed B-75 Beast 4751 | -5/Extension | Discovered exit to Factory (range 19) 4756 | -5/Extension | Reached level 20 4768 | -5/Extension | First assault squad dispatched 4785 | -5/Extension | Incoming assault squad redirected 4787 | -5/Extension | Destroyed 7 combat bots 4841 | -5/Extension | Rescued a captive Derelict 4860 | -5/Extension | Rescued a captive Derelict 4864 | -5/Extension | Rescued a captive Derelict 4865 | -5/Extension | Rescued a captive Derelict 4871 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 4895 | -5/Extension | Rescued a captive Derelict 4899 | -5/Extension | Rescued a captive Derelict 4901 | -5/Extension | Rescued a captive Derelict 4905 | -5/Extension | Rescued A7 4919 | -5/Extension | Discovered exit to Factory (range 10) 4920 | -5/Extension | Discovered new exit (range 6) 4922 | -5/Extension | Identified exit to Cetus 4944 | -5/Extension | Incoming investigation squad redirected 4984 | -5/Extension | Entered Cetus 4984 | -5/Cetus | Accompanied by 7 allies 4986 | -5/Cetus | Reached level 21 4989 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 4990 | -5/Cetus | Spotted Cetus Guard 4990 | -5/Cetus | Spotted Cetus Guard 4994 | -5/Cetus | Spotted Cetus Guard 4994 | -5/Cetus | Destroyed Cetus Guard 4994 | -5/Cetus | Spotted Cetus Guard 4998 | -5/Cetus | Destroyed Cetus Guard 4998 | -5/Cetus | Destroyed Cetus Guard 5036 | -5/Cetus | Started Cetus Manufacturing Module 5061 | -5/Cetus | Manufactured an Enhanced Grunt 5082 | -5/Cetus | Discovered exit to Factory (range 21) 5086 | -5/Cetus | Manufactured an Enhanced Grunt 5111 | -5/Cetus | Manufactured an Enhanced Grunt 5112 | -5/Cetus | Discovered new exit (range 22) 5125 | -5/Cetus | Spotted Cetus Guard 5125 | -5/Cetus | Spotted Cetus Guard 5125 | -5/Cetus | Spotted Cetus Guard 5125 | -5/Cetus | Spotted Cetus Guard 5126 | -5/Cetus | Destroyed Cetus Guard 5129 | -5/Cetus | Destroyed Cetus Guard 5133 | -5/Cetus | Discovered exit to Factory (range 21) 5136 | -5/Cetus | Manufactured an Enhanced Grunt 5140 | -5/Cetus | Reached level 22 5140 | -5/Cetus | Destroyed Cetus Guard 5144 | -5/Cetus | Destroyed Cetus Guard 5147 | -5/Cetus | Scared off Revision 17 5161 | -5/Cetus | Manufactured an Enhanced Grunt 5174 | -5/Cetus | Identified exit to Archives 5202 | -5/Cetus | Entered Archives 5202 | -5/Archives | Accompanied by 12 allies 5215 | -5/Archives | Discovered new exit (range 22) 5224 | -5/Archives | Unable to access archive contents 5227 | -5/Archives | Unable to access archive contents 5229 | -5/Archives | Discovered exit to Factory (range 17) 5231 | -5/Archives | Unable to access archive contents 5232 | -5/Archives | Discovered new exit (range 17) 5234 | -5/Archives | Unable to access archive contents 5272 | -5/Archives | Identified exit to Hub_04(d) 5285 | -5/Archives | Entered Hub_04(d) 5285 | -5/Hub_04(d) | Accompanied by 9 allies 5291 | -5/Hub_04(d) | Zion Recon squad teleported in 5304 | -5/Hub_04(d) | Spotted B-75 Beast 5362 | -5/Hub_04(d) | Network Hub disabled 5391 | -5/Hub_04(d) | Disrupted transfer network 5408 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 5423 | -5/Hub_04(d) | Discovered exit to Factory (range 5) 5429 | -5/Hub_04(d) | Network Hub disabled 5429 | -5/Hub_04(d) | Reached level 23 5434 | -5/Hub_04(d) | Entered Factory 5545 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 5629 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 5704 | -4/Factory | Reached level 24 5719 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 5750 | -4/Factory | Upgraded with Power slot (x1) 5750 | -4/Factory | Upgraded with Propulsion slot (x1) 5831 | -4/Factory | Upgraded with Utility slot (x1) 5850 | -4/Factory | Garrison activated, responded to threat 5926 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 5929 | -4/Factory | Discovered new exit (range 6) 5930 | -4/Factory | Identified exit to Research 5936 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 5993 | -4/Factory | Entered Research 5995 | -3/Research | Reached level 25 6064 | -3/Research | Retrieved Zion intel report: Guard Positions 6070 | -3/Research | Retrieved Zion intel report: Prototype Schematics 6071 | -3/Research | Incoming investigation squad redirected 6089 | -3/Research | Reached level 26 6159 | -3/Research | Spotted B-86 Titan 6200 | -3/Research | Destroyed 8 combat bots 6223 | -3/Research | Retrieved Zion intel report: Active Terminals 6224 | -3/Research | Upgraded with Weapon slot (x1) 6237 | -3/Research | Found Prototype Processor 6357 | -3/Research | Fabricated Mni. Smartbomb Launcher (x1) 6389 | -3/Research | Identified Exp. Terrain Scan Processor 6413 | -3/Research | Discovered new exit (range 12) 6419 | -3/Research | Reached level 27 6424 | -3/Research | Discovered new exit (range 16) 6465 | -3/Research | Identified exit to Research 6466 | -3/Research | Identified exit to Armory 6472 | -3/Research | Entered another Research area 6474 | -2/Research | Reached level 28 6485 | -2/Research | Upgraded with Weapon slot (x1) 6602 | -2/Research | Reached level 29 6648 | -2/Research | Incoming investigation squad redirected 6653 | -2/Research | Incoming investigation squad redirected 6686 | -2/Research | Crushed by falling debris 6701 | -2/Research | Crushed by falling debris 6808 | -2/Research | Discovered new exit (range 5) 6809 | -2/Research | Identified exit to Quarantine 6810 | -2/Research | Entered Quarantine 6820 | -2/Quarantine | Reached level 30 6822 | -2/Quarantine | Crushed by falling debris 6822 | -2/Quarantine | Core integrity fell below 50% 6823 | -2/Quarantine | Spotted Alpha 7 6930 | -2/Quarantine | Garrison activated, responded to threat 7027 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 7035 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 7060 | -2/Quarantine | First assault squad dispatched 7086 | -2/Quarantine | Incoming assault squad redirected 7105 | -2/Quarantine | Scanned by Researcher 7120 | -2/Quarantine | Cryocooling Duct disabled 7120 | -2/Quarantine | Destroyed Alpha 7 7129 | -2/Quarantine | Cryocooling Duct disabled 7129 | -2/Quarantine | Cryocooling Duct disabled 7135 | -2/Quarantine | Ambient heat levels rising (+20) 7135 | -2/Quarantine | Non-combat units ordered to evacuate 7144 | -2/Quarantine | Ambient heat levels rising (+40) 7144 | -2/Quarantine | Combat units ordered to evacuate 7163 | -2/Quarantine | Reached level 31 7167 | -2/Quarantine | System corruption reached 10% 7213 | -2/Quarantine | Spotted Fortress 7244 | -2/Quarantine | Quarantine Guard activated 7263 | -2/Quarantine | Discovered new exit (range 7) 7264 | -2/Quarantine | Identified exit to Section 7 7277 | -2/Quarantine | Entered Section 7 7288 | -2/Section 7 | Found Alien Artifact 7288 | -2/Section 7 | Identified Core Reset Matrix 7288 | -2/Section 7 | Used Core Reset Matrix 7292 | -2/Section 7 | Sensed 20 artifacts in vicinity 7321 | -2/Section 7 | Reached level 32 7371 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 7379 | -2/Section 7 | Discovered new exit (range 20) 7382 | -2/Section 7 | Identified exit to Access 7411 | -2/Section 7 | Spotted S7 Guard 7436 | -2/Section 7 | Found Integrated Heat Negator 7436 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 7450 | -2/Section 7 | Destroyed S7 Guard 7457 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 7503 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 7507 | -2/Section 7 | Spotted Alpha 7 7507 | -2/Section 7 | Spotted Alpha 7 7527 | -2/Section 7 | First assault squad dispatched 7566 | -2/Section 7 | Spotted B-99 Colossus 7574 | -2/Section 7 | Spotted Executioner 7574 | -2/Section 7 | Spotted Executioner 7577 | -2/Section 7 | Scanned by Researcher 7578 | -2/Section 7 | Intercept squad dispatched 7589 | -2/Section 7 | Emitted hypermatrix ping 7594 | -2/Section 7 | Assembled emerged from beneath the floor 7594 | -2/Section 7 | Core integrity fell below 20% 7602 | -2/Section 7 | Allies destroyed Executioner 7602 | -2/Section 7 | Destroyed Executioner 7613 | -2/Section 7 | Spotted Tracker 7613 | -2/Section 7 | Spotted Tracker 7616 | -2/Section 7 | Destroyed Tracker 7629 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 07613_ Exp. Cesium-ion Thruster temporarily disabled. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 07614_ Protomatter-11 decays. 07616_ HV Slug penetrates Tracker. 07616_ Slug penetrates Tracker. 07616_ Tracker suffers critical hit. 07616_ Tracker destroyed. 07619_ K-01 Serf cleans the Wing Frame. 07619_ HV Slug penetrates Tracker. 07619_ Tracker suffers critical hit. 07619_ Destroyed Prototype Ballistic Gun. 07619_ Slug penetrates Tracker. 07622_ HV Slug penetrates Tracker. 07622_ Slug penetrates Tracker. 07622_ Destroyed Prototype Energy Gun. 07622_ Slug penetrates Wing Frame. 07624_ U-05 Engineer lays Concrete. 07626_ Upgraded: Mass Support (+5) [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ##???#?##??##?##?###?????#???#???###?????????????? | | #######??#?##?#####??###????????####?????????????? | | ######?#####??###??####???#?##???#?#??#??????????? | | ##########?#???#??#?##??#?#??#?#?#????#??????????? | | ??###?#?#?#####?#####?#??#?#?#?#??#???#??????????? | | ?#####?##?##?#?#########????#??#?#?#??#??????????? | | ################ #############???#?#??##????????? | | """""""" ! """"""""""#!?#???T#??!?????!?? | | u u % """""""""#!!? "??!???????? | | u [ " #### # ?!???????? | | [%gh ########???? | | %% l!"" T???? | | %= g """ ??? | | h "?"" ??? | | ! 7 " "" @ ??? | | =u! "?? "" ??? | | %* gg "? ?"" """" ??? | | % " ?"?""" "?????? ?????? | | % g " ? ?"" """"?????????? | | "? ?" ""?" "????????????? | | % " " k? "???k????????? | | % "?? ""???"" ???????????? | | """""" "? ? ""?""? ?????c???? | | ""?"?"""" " ? ""??""" ???????? | | % """""" ? ??? ? ??????? | | k ? ? ? ??? c ??????? | | ? ? ???? " ??????? | | """""" ? ????k?? """ ???????? | | """"""""" " ? ???????? " ?????????? | | """""" """"" ?????????? ??????????? | | "?? ?????"??????? ??????????? | | """?? ?? ????????????????????? | | c m7 "???????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | "" ????????????????????????????? | | """" ???????????????????????????? | | "?"? "" ??????????u??????????????????? | | """" "" """??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 55 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 32 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 Weapon Cycling 20 Evasion (%) 66 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 6 Offensive Hacking 15 Defensive Hacking 15 Item Schematics ----------------- System Shield | -2/Section 7 | Extracted Dispersion Rifle | -2/Section 7 | Extracted Exp. Optical Array | -2/Section 7 | Z-intel Imp. Quantum Reactor | -2/Section 7 | Z-intel Cld. Antigrav System | -2/Section 7 | Z-intel Exp. Thermal Generator | -2/Section 7 | Z-intel Hdn. Centrium Heavy Treads | -2/Section 7 | Z-intel Exp. Phase Shifter | -2/Section 7 | Z-intel Exp. Stasis Projector | -2/Section 7 | Z-intel Prc. Energy Filter | -2/Section 7 | Z-intel Inertial Stasis Machine | -2/Section 7 | Z-intel Robot Schematics ------------------ None Fabricated ------------ Exp. Cesium-ion Thruster | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -3/Research Alien Tech Used ----------------- Core Reset Matrix Integrated Heat Negator Achievements -------------- 30k Club Freeware Revising The Future Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res Res Qua Sec Levels Raised 31 | . 1 . . 1 2 2 2 . 1 . 1 2 . . 1 1 1 4 2 . 1 1 3 2 2 1 XP Earned 50309 | 3000 1509 886 200 1250 2215 3604 2982 500 500 800 1420 2390 600 500 650 1418 1685 6763 1848 514 815 2188 4074 3087 2681 2230 XP Spent 47995 | 2670 . . . . 3750 3425 1700 1580 . 2650 . 1600 780 . . . 6500 5275 . . . 4410 4400 6125 1190 1940 Upgrades 106 | 9 . . . . 6 12 2 9 . 2 . 4 5 . . . 10 8 . . . 7 7 9 7 9 Power Slot 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion Slot 3 | 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Utility Slot 7 | 1 . . . . 1 . . 1 . 1 . . . . . . . 2 . . . 1 . . . . Weapon Slot 4 | 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Core Integrity 20 | . . . . . . . . 8 . . . . 4 . . . . . . . . . . . . 8 Heat Dissipation 10 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 7 . Energy Generation 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Energy Storage 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Mass Support 5 | 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Inventory Capacity 6 | 2 . . . . 1 1 . . . 1 . . . . . . . . . . . . . 1 . . Sight Range 6 | . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . Sensor Range 16 | . . . . . . 10 . . . . . . 1 . . . . . . . . . . 5 . . Terrain Scan Density 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 7 | . . . . . 4 1 1 . . . . . . . . . 1 . . . . . . . . . Hack Attack % 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Hack Defense % 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . KI Damage % 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Protomatter Created 3455 | . 92 . . 48 . 263 133 . . . . 27 . . . 99 . 422 524 . 6 223 445 159 372 642 Integrity Restored 8013 | . 108 60 . 96 . 627 204 . . . . 42 . . . 297 . 2181 337 131 . 514 1233 44 1002 1137 Core 6688 | . 108 60 . 96 . 564 204 . . . . 42 . . . 297 . 1799 229 131 . 514 882 44 1002 716 Parts 1325 | . . . . . . 63 . . . . . . . . . . . 382 108 . . . 351 . . 421 Protomatter Decayed 1354 | . 32 . . . . 88 31 . . . . 9 67 . . 86 . 330 339 . 12 . . 48 103 209 Game ------ Seed AdvancedMyomerInsulator Manual? 0 Play Time 02:50:10 Cumulative 200.5 hours Start 2019.12.18 @ 19:21:43 End 2019.12.18 @ 22:19:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 415 Rogue 415 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd923e53-834c-4384-bfb0-06e2503675d7