Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.16 @ 16:39:46 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (155) 775 Value Destroyed (5749) 5749 Prototype IDs (69) 1380 Alien Tech Used (11) 2200 Bonus (14463) 14463 TOTAL SCORE: 35067 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 432 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -12 Cogmind --------- Core Integrity 1376/1600 Matter 415/425 Energy 101/900 System Corruption 5% Temperature Cool (0) Movement Hovering (42) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (16) ----- Experimental Power Amplifier High-capacity Storage Unit Advanced Energy Well Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Melee Analysis Suite Advanced Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Light Regenerative Plating Light Regenerative Plating Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON (4) ------- (None) > --- INVENTORY (14) --- Combat Linear Gravjet Combat Linear Gravjet Experimental Sensor Array Long-range Terrain Scanner Femtoactuators Experimental Cloaking Device Improved Shock Absorption System Antimissile System System Restoration Module Transdimensional Reconstructor Linear Accelerator Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier High-capacity Storage Unit Advanced Energy Well Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Melee Analysis Suite Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Light Regenerative Plating Light Regenerative Plating Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Combat Linear Gravjet Combat Linear Gravjet Experimental Sensor Array Long-range Terrain Scanner Experimental Cloaking Device Improved Shock Absorption System Antimissile System System Restoration Module Transdimensional Reconstructor High-powered Transdimensional Reconstructor Linear Accelerator [Rating: 236] Favorites ----------- Power Quantum Reactor Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Combat Airjet Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Hacking Suite Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Light Regenerative Plating Weapon Kinetic Spear Energy Gun Cooled Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Utility 13 | . . 1 2 2 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 396 | 4 7 9 42 68 9 2 2 5 29 11 6 5 2 19 11 2 6 2 8 4 5 6 5 10 11 31 11 20 18 26 Power 19 | . 2 . 3 3 . . . . 2 1 . 1 . 1 . . 1 . . . . . 1 . . 3 . . . 1 Engine 8 | . 2 . 3 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Core 5 | . . . . 2 . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 . . . 1 Propulsion 46 | 2 . 2 9 9 2 . . 1 5 2 . . . . . . 1 . 2 . . 1 . 1 2 3 3 . 1 . Treads 13 | 1 . 1 5 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | 1 . 1 3 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . 1 1 . . . . 4 2 . . . . . . 1 . 2 . . 1 . 1 2 3 3 . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 262 | 1 3 2 17 33 7 2 2 3 18 8 6 4 2 17 9 2 4 2 6 4 3 5 4 8 8 20 7 18 15 22 Device 171 | 1 . . 11 21 5 2 1 2 10 6 4 3 2 11 6 2 2 2 1 2 2 4 3 5 6 16 2 14 11 14 Storage 8 | . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Processor 9 | . . . 2 1 . . . 1 . . . . . 3 . . . . 1 . . . . 1 . . . . . . Hackware 11 | . . . . 2 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . 3 . . . Protection 63 | . . 2 4 6 2 . 1 . 6 2 2 1 . 2 3 . 2 . 2 2 1 1 1 1 2 3 2 4 4 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 1 2 5 13 23 . . . 1 4 . . . . 1 2 . . . . . 2 . . 1 1 5 1 2 2 3 Energy Gun 9 | 1 1 2 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 13 | . . . 2 8 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Ballistic Gun 6 | . 1 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 6 | . . 1 2 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Special Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . 2 3 . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 1 1 2 2 Piercing Weapon 7 | . . . . . . . . . 3 . . . . . 1 . . . . . . . . 1 . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 2 5 . . . . . . 1 . . 2 . . 3 . . . . 3 . 1 . 8 2 5 . . Parts Lost 48 | . . 2 10 22 1 . . . . . 1 . . 1 1 . . . . . 3 . . 1 1 1 . . . 4 Power 6 | . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Propulsion 13 | . . . 4 7 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 14 | . . 1 2 5 . . . . . . . . . 1 1 . . . . . 2 . . . 1 1 . . . . Weapon 15 | . . 1 3 8 . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Highest Loss Streak 7 | . . 1 7 7 1 . . . . . 1 . . 1 1 . . . . . 3 . . 1 1 1 . . . 4 Average Slot Usage (%) 97 | . 100 98 97 97 99 100 100 100 99 100 100 100 100 99 99 100 98 100 99 100 95 100 100 99 97 94 92 94 91 91 Engine 1 | . 14 11 9 2 . . . . . . . . . 4 5 5 2 . . . . . . . . . . . . . Core 2 | . . . . 4 7 7 7 7 5 6 6 6 6 . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 4 4 4 3 2 Treads 4 | . 14 22 17 11 10 7 7 7 . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . 6 6 7 7 6 . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 11 8 3 4 7 7 7 . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . 25 26 25 25 25 22 22 22 22 22 25 25 25 25 25 22 21 16 16 20 19 19 Device 13 | . . . 8 9 14 15 14 15 12 12 12 11 12 12 14 16 15 16 15 15 5 9 13 12 13 25 15 16 20 21 Storage 8 | . 27 22 18 15 15 15 15 15 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 8 4 3 3 Processor 9 | . . . 9 5 7 7 7 7 6 6 6 6 6 10 16 16 16 16 15 15 15 15 15 13 13 12 12 12 11 11 Hackware 17 | . . . . 14 15 15 15 15 21 26 25 25 25 24 20 16 16 16 23 20 20 20 20 22 22 11 19 20 19 18 Protection 5 | . . 10 8 4 . . . . 3 . 1 6 6 4 2 5 3 5 1 5 13 10 6 9 6 11 8 11 5 4 Energy Gun 2 | . 14 12 3 3 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 2 6 . . . . . . . . . . . . . . . . . . . . 3 3 . . . . Slashing Weapon 4 | . . . . 2 7 7 7 7 5 6 6 6 6 5 5 5 5 5 5 5 1 5 5 4 . . 4 4 6 6 Piercing Weapon 2 | . . . . . . . . . 5 6 6 6 6 5 4 5 5 5 5 5 5 5 5 3 4 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 12 41 48 58 94 87 79 87 80 85 59 61 54 52 64 69 61 61 60 60 60 65 63 82 84 94 108 108 96 104 112 Greatest Support 148 | 20 16 16 20 40 40 16 16 32 70 73 71 71 71 71 71 71 71 71 87 86 86 93 93 93 100 118 148 116 148 148 Greatest Overweight (x) 5 | . 2 2 3 5 5 4 5 4 2 . . . . . . . . . . . . . . . 1 1 . 1 . . Average Overweight (x) . | . 1 2 2 3 2 4 4 3 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 16 20 20 20 20 20 20 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 14 14 14 Average Capacity 14 | 6 15 16 16 19 20 20 20 20 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 13 14 14 Most Carried 20 | 6 16 16 16 20 20 20 20 20 20 12 12 12 12 12 12 11 12 12 12 12 12 12 12 12 12 12 12 13 14 14 Average Carried 13 | 5 13 15 15 18 19 19 20 20 12 12 11 10 12 11 11 10 11 12 11 11 10 10 11 11 11 11 11 11 12 13 Final Capacity 20 | 6 16 16 16 20 20 20 20 20 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 14 14 14 Final Carried 20 | 5 16 15 16 20 20 20 20 20 12 12 11 12 12 12 11 11 12 12 12 12 9 12 12 12 12 12 12 12 14 11 Class Distribution -------------------- 31% | Hacker-Scout 19% | Wizard-Ninja 11% | Hacker-Assassin 10% | Hacker-Mutant 8% | Scavenger-Mutant 7% | Mutant 4% | Wizard-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Assassin | -7/Lower Caves Hacker-Assassin | -7/Lower Caves Hacker-Assassin | -7/Data Miner Hacker-Assassin | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Ninja | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Scout | -3/Testing Machinist-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Wizard-Gladiator | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 5301 | 249 96 139 975 790 65 40 . 70 283 142 70 26 59 155 155 30 30 60 52 48 85 56 34 129 . 385 110 352 303 313 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8140 | 116 190 527 1120 1283 47 . . . 323 55 . . . 625 150 . 96 . 152 . 267 . . 439 . 144 . 601 540 1465 Parts 357 | 6 18 35 63 51 . . . . 15 3 . . . 18 8 . . . 3 . 15 . . 33 . 5 . 23 30 31 Haulers Intercepted 10 | . 1 . 2 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . 1 9 . . . 2 . . . . 5 . . . . . 12 23 . . . . . . . . Prevented 22 | . . . . . . . . . . . . . . . 3 . . . . 6 7 6 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 96 | . 4 10 25 22 1 . . . 1 1 . . . 3 5 . . . . . 6 . . 3 . . . 3 5 7 Melee 25 | . . . . 1 . . . . 1 1 . . . 3 1 . . . . . . . . 3 . . . 3 5 7 Guns 14 | . 4 4 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 33 | . . . 18 15 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 20 | . . 5 5 1 . . . . . . . . . . 4 . . . . . 5 . . . . . . . . . Classes Destroyed 14 | 2 6 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Worker 7 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Builder 5 | . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 2 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Recycler 8 | 1 . . 2 1 . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . Operator 5 | . 1 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Watcher 23 | . 2 1 2 2 . . . . 2 . . . . 3 . . . . 1 . . . . 3 . . . 2 3 2 Swarmer 23 | . 3 . 9 2 . . . . . . . . . . 5 . . . . . 4 . . . . . . . . . Grunt 35 | . 1 7 10 13 . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 Hunter 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 18 | . . . . 4 1 . . . 1 1 . . . 1 . . . . . . . . . 3 . . . . 2 5 Best Kill Streak 8 | 2 3 6 7 8 1 . . . 1 1 . . . 4 3 . . . 1 . 4 . . 2 . 1 . 1 4 2 Combat Bots Only 7 | . 3 6 7 6 1 . . . 1 1 . . . 2 3 . . . . . 4 . . 1 . . . 1 4 2 Max Kills in Single Turn 3 | 1 2 2 2 2 1 . . . 1 1 . . . 1 3 . . . 1 . 2 . . 1 . 1 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 1 . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . Melee 1 | . . . . 1 . . . . 1 1 . . . 1 1 . . . . . . . . 1 . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 9458 | . 134 399 1830 2561 182 . . . 166 81 19 . . 277 159 . . . . . 754 . 133 304 197 . 51 217 369 1625 Core 973 | . 6 34 211 343 . . . . 31 21 . . . 50 10 . . . . . 91 . 22 36 . . . 29 32 57 Absorbed by Shields 1831 | . . . 108 . . . . . 32 . 10 . . 76 31 . . . . . . . 71 218 125 . 52 92 302 714 Core Remaining (%) 87 | 100 97 91 61 . . . . 51 . . . . 93 . . . . 94 . . . . 90 . 97 . . 96 . . Volleys Fired 249 | 3 15 46 86 70 8 . . . . . . . . . 5 . . . . . 5 . . . 3 . . 2 . 6 Largest 2 | 2 2 2 2 2 1 . . . . . . . . . 1 . . . . . 1 . . . 1 . . 1 . 1 Hottest 138 | 60 60 80 119 138 60 . . . . . . . . . 43 . . . . . 43 . . . 113 . . 120 . 66 Shots Fired 424 | 6 27 73 157 132 8 . . . . . . . . . 5 . . . . . 5 . . . 3 . . 2 . 6 Gun 175 | 6 27 68 22 44 8 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 225 | . . . 127 87 . . . . . . . . . . . . . . . . . . . . 3 . . 2 . 6 Launcher 23 | . . 5 7 1 . . . . . . . . . . 5 . . . . . 5 . . . . . . . . . Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 173 | 3 12 13 103 36 . . . . . . . . . . . . . . . . . . . . . . . . . 6 Thermal 107 | . . . 30 64 8 . . . . . . . . . . . . . . . . . . . 3 . . 2 . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 144 | 3 15 60 24 32 . . . . . . . . . . 5 . . . . . 5 . . . . . . . . . Robot Hit Streak 23 | 2 7 7 10 23 20 . . . . . . . . . 2 . . . . . 4 . . . . . . . . 3 Robot Miss Streak 8 | 2 2 2 8 3 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 498 | 2 17 47 123 100 8 . . . 17 1 . . . 23 4 . 1 . 5 . 4 . 1 36 . 3 . 15 24 67 Core Hits 252 | 2 11 21 82 39 2 . . . 7 1 . . . 12 6 . 1 . 2 . 10 . . 15 . 2 . 7 9 23 Critical Hits 27 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 6 6 12 Critical Kills 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 3 1 1 Critical Parts Destroyed 13 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 Melee Attacks 793 | . . . 2 16 6 5 . 2 114 29 9 . . 105 15 5 2 6 36 . 2 11 3 84 9 35 11 62 112 112 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 499 | . . . 2 16 6 5 . 2 69 7 2 . . 35 8 2 1 1 10 . . 9 1 18 . 8 11 62 112 112 Piercing 294 | . . . . . . . . . 45 22 7 . . 70 7 3 1 5 26 . 2 2 2 66 9 27 . . . . Sneak Attacks 17 | . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . 4 . 1 . 2 2 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 33 | . . . . . . . . . 4 . . . . 5 . . . . 2 . . . . 6 . . . . 4 12 Damage Inflicted 22850 | 27 338 957 2808 2836 324 . . . 905 42 . . . 1210 320 . 147 . 311 . 479 . 54 1913 . 244 . 1611 2406 5918 Guns 2063 | 27 251 586 241 634 324 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4032 | . . . 2047 1914 . . . . . . . . . . . . . . . . . . . . . . . . . 71 Explosions 1975 | . 87 371 520 257 . . . . . . . . . . 261 . . . . . 479 . . . . . . . . . Melee 14780 | . . . . 31 . . . . 905 42 . . . 1210 59 . 147 . 311 . . . 54 1913 . 244 . 1611 2406 5847 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2381 | . 96 119 1458 637 . . . . . . . . . . . . . . . . . . . . . . . . . 71 Thermal 2783 | . 87 184 872 1316 324 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2906 | 27 155 654 478 852 . . . . . . . . . . 261 . . . . . 479 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11326 | . . . . 31 . . . . 590 . . . . 353 . . . . 97 . . . . 391 . . . 1611 2406 5847 Piercing 3454 | . . . . . . . . . 315 42 . . . 857 59 . 147 . 214 . . . 54 1522 . 244 . . . . Highest Corruption 5 | . . . 3 2 . . . . 1 . . . . 3 . . . . . . 1 5 . 5 5 . . . 2 5 Average Corruption 1 | . . . 3 1 . . . . 1 . . . . 2 . . . . . . 1 2 . 4 4 . . . 1 1 Corruption Purged 13 | . . . . 3 . . . . 1 . . . . 3 . . . . . . . . . . 2 . . . 2 2 Effects 23 | . . . 1 5 . . . . 1 . . . . 2 . . . . . . 1 . . 6 4 . . . . 3 Message Errors 5 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . Matter Fused 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . 4 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Targeting Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 2 Overload Shots 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1442 | . . 9 42 104 . . . . 185 . . . . 74 . . . . 45 . 2 . . 263 . . . 41 263 414 Projectiles 82 | . . . 29 53 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 75 | . . 9 13 51 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Melee 1285 | . . . . . . . . . 185 . . . . 74 . . . . 45 . . . . 263 . . . 41 263 414 Knockbacks 40 | . . . 38 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 34 | . . . 33 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 6 | . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 507 | . 47 77 . 321 . . . . . . . . . . 33 . . . . . 29 . . . . . . . . . Shots 17 | . 2 5 . 5 . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 12 110 327 57 . . . . . . . . . . . . . . 5 5 62 54 16 114 366 360 . 108 . . Average Temperature 44 | . 10 43 76 19 . . . . . . . . . . . . . . 3 3 18 27 9 83 183 175 . 57 . . Received Heat Transfer 1995 | . 24 162 743 720 . . . . 44 9 . . . 36 . . . . . . 90 . 47 4 26 . 4 21 12 53 Effects 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . 1 1 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 4 | . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fried 15 | . 2 1 2 9 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3951 | . 150 200 1349 1878 374 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 2 5 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 535 | 10 160 268 444 320 . . . . 461 . . . . 535 . . . . 485 . . . . 530 305 69 74 172 527 487 Average Influence 137 | 7 44 174 248 159 . . . . 74 . . . . 143 . . . . 261 . . . . 215 219 23 31 50 111 302 Maximum Alert Level 2 | . . 1 2 1 . . . . 2 . . . . 2 . . . . 2 . . . . 2 1 . . . 2 2 Low Security (%) 71 | 100 100 50 36 58 . . . . 88 . . . . 77 . . . . 28 . . . . 57 19 100 100 100 87 23 Level 1 18 | . . 49 47 41 . . . . . . . . . . . . . . 41 . . . . 4 80 . . . 3 53 Level 2 10 | . . . 15 . . . . . 11 . . . . 22 . . . . 29 . . . . 38 . . . . 8 23 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 1 4 5 6 . . . . 5 . . . . 4 . . . . 2 . . . . 5 1 2 2 6 4 4 Investigation 12 | . . 1 1 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 1 1 . . 3 Extermination 20 | . . . . 5 . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . . 4 3 1 Reinforcement 14 | . 1 3 1 . . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 1 2 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 32 | . 2 1 5 1 . . . . 2 . . . . 1 . . . . . . . . . 3 3 4 1 4 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 279 | . 10 17 38 34 1 . . 3 15 5 3 . . 14 10 1 . . 2 . 16 3 5 17 19 1 1 22 20 22 Peak Tracking Total 18 | . 3 4 8 6 1 . . 3 4 4 3 . . 4 7 2 . . 1 . 8 3 4 5 18 2 1 7 5 7 Tactical Retreats 48 | . 1 1 5 3 . . . 1 4 1 . . . 3 3 1 . . . . 5 . 2 3 2 . . 8 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . 6 . . . . . . . . . . . . . 1 3 7 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 24 | . 2 2 2 5 . . . . 2 1 . . . . . . . . . . . . . . 2 . 3 5 . . Max in Single Turn 5 | . 1 1 1 5 . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 1 . . Garrison Access 7 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 149 | . 5 6 5 9 . . 4 . 17 . . . . 14 2 . 6 . 7 1 . 4 . 9 3 4 10 13 13 17 Terminals 94 | . 3 6 5 4 . . . . 10 . . . . 9 . . . . 4 . . . . 5 2 2 8 11 8 17 Fabricators 15 | . . . . 2 . . . . 3 . . . . 2 . . . . 3 . . . . 1 1 1 . . 2 . Repair Stations 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . Recycling Units 5 | . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 7 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 1 . Garrison Access 7 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 2 . Total Hacks 559 | . 15 21 15 36 . . 26 . 60 . . . . 45 2 . 19 . 37 1 . 4 . 34 18 15 38 46 59 68 Successful 403 | . 9 13 9 32 . . 26 . 39 . . . . 36 2 . 19 . 29 1 . 4 . 23 16 10 24 29 41 41 Failed 153 | . 6 7 6 4 . . . . 20 . . . . 9 . . . . 8 . . . . 11 2 5 13 17 18 27 Catastrophic 11 | . . . 1 1 . . . . 1 . . . . 4 . . . . 1 . . . . . . . . 1 1 1 Database Lockouts 5 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Manual 326 | . 8 17 10 9 . . . . 34 1 . . . 24 . . . . 28 . . 1 . 22 11 9 27 36 38 51 Terminals 403 | . 10 21 15 13 . . . . 41 . . . . 34 . . . . 27 . . . . 24 16 8 36 41 49 68 Fabricators 55 | . . . . 11 . . . . 10 . . . . 6 . . . . 10 . . . . 4 2 6 . . 6 . Repair Stations 8 | . . . . . . . . . 2 . . . . 4 . . . . . . . . . 2 . . . . . . Recycling Units 11 | . 5 . . 2 . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . Scanalyzers 21 | . . . . 10 . . . . 4 . . . . . . . . . . . . . . 1 . . 1 4 1 . Garrison Access 9 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 1 3 . Terminal Hacks 194 | . 3 7 3 8 . . 26 . 17 . . . . 15 2 . 19 . 12 1 . 4 . 8 8 2 11 13 19 16 Record 24 | . . . . . . . 11 . . . . . . . . . 7 . 1 . . 2 . . . . 3 . . . Part Schematic 30 | . . 2 . 2 . . 8 . 3 . . . . 1 . . 4 . 3 . . . . 2 . 2 1 . 2 . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 18 | . 2 1 1 1 . . 3 . 1 . . . . . . . 4 . 2 . . . . . 1 . . . 2 . Open Door 9 | . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . . 4 . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Branch Access Points 4 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Terminal Index 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . Fabricator Index 7 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 8 | . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . 1 1 Unreport Threat 15 | . . 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . . 2 . 1 . 4 3 Locate Traps 28 | . 1 1 1 . . . . . 3 . . . . 5 . . . . 2 . . . . 1 1 . 2 1 4 6 Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . 1 Recall Extermination 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 3 1 1 Recall Reinforcements 7 | . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 1 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 41 | . . . . 10 . . . . 5 . . . . 4 . . . . 7 . . . . 4 2 4 . . 5 . Network Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Load Schematic 19 | . . . . 4 . . . . 3 . . . . 2 . . . . 3 . . . . 1 1 2 . . 3 . Build 20 | . . . . 6 . . . . 2 . . . . 2 . . . . 3 . . . . 2 1 2 . . 2 . Repair Station Hacks 8 | . . . . . . . . . 2 . . . . 4 . . . . . . . . . 2 . . . . . . Scan Component 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . Repair 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 4 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 18 | . . . . 10 . . . . 4 . . . . . . . . . . . . . . 1 . . 1 1 1 . Insert Component 11 | . . . . 5 . . . . 2 . . . . . . . . . . . . . . 1 . . 1 1 1 . Analyze 7 | . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 2 . Seal Access 7 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 2 . Unauthorized Hacks 299 | . 11 14 13 8 . . . . 22 . . . . 24 . . . . 21 . . . . 15 13 7 25 29 34 63 Terminals 121 | . 3 6 6 3 . . . . 8 . . . . 10 . . . . 7 . . . . 6 6 2 11 14 14 25 Track 59 | . 1 3 4 1 . . . . 5 . . . . 7 . . . . 3 . . . . 2 2 . 5 6 5 15 Assimilate 10 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 1 . 3 1 Botnet 29 | . 2 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 1 3 2 3 2 Disrupt 23 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 2 . 2 6 3 7 Fabricators 8 | . . . . 1 . . . . 1 . . . . 2 . . . . 3 . . . . . . 1 . . . . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Siphon 5 | . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 101 | . 5 6 5 9 . . . . 13 . . . . 9 . . . . 6 . . . . 6 1 3 7 8 8 15 Full Trace Events 5 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . 2 . 7 . . 8 . 5 . . . . 1 . . 4 . 3 . . . . 2 . 2 1 . 2 . Parts Built 21 | . . . . 6 . . . . 2 . . . . 2 . . . . 2 . . . . 1 2 3 . . 3 . Matter 4149 | . . . . 748 . . . . 603 . . . . 523 . . . . 498 . . . . 351 234 519 . . 673 . Time 1485 | . . . . 382 . . . . 160 . . . . 236 . . . . 228 . . . . 187 58 96 . . 138 . Total Part Build Rating 111 | . . . . 14 . . . . 11 . . . . 11 . . . . 10 . . . . 7 14 19 . . 25 . Parts Repaired 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . Time 205 | . . . . . . . . . 50 . . . . 66 . . . . . . . . . 89 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 4 . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 45 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . 5 . 1 . . . . 2 34 Largest Group 19 | . . . . . . . . 1 . . . . . 1 . . . . 1 1 1 5 3 1 . . . . 2 19 Highest-Rated Group 1104 | . . . . . . . . 94 . . . . . 26 . . . . 26 26 26 258 152 10 . . . . 70 1104 Highest-Rated Ally 94 | . . . . . . . . 94 . . . . . 26 . . . . 26 26 26 60 60 10 . . . . 44 90 Total Orders 7 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . 3 . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Ally Attacks 163 | . . . . . . . . 8 . . . . . . . . . . . . . 2 4 . . . . . . 149 Total Damage 6964 | . . . . . . . . 141 . . . . . . . . . . . . . 15 81 . . . . . . 6727 Kills 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . . 1 1 . 3 . 1 2 . 1 . 1 2 . 1 . 1 3 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 22021 | 40 711 558 1122 2312 860 580 120 876 1595 993 457 491 459 1163 622 228 113 568 684 183 196 369 187 1203 141 1083 407 1694 1248 758 Spaces Moved 22208 | 22 522 329 579 1090 474 400 82 613 1821 1008 614 651 642 1347 555 304 174 343 903 351 378 577 297 1528 129 1498 593 1819 1482 1083 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 655 | . . . 2 444 209 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3478 | 12 522 329 577 646 265 400 82 613 32 . . . . . . . . . . . . . . . . . . . . . Hover 18065 | . . . . . . . . . 1789 1008 614 651 642 1347 555 304 174 343 903 351 378 577 297 1528 129 1498 593 1819 1482 1083 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 100 100 120 120 120 140 140 140 120 53 53 55 55 55 55 55 55 55 55 46 46 46 46 48 44 44 50 42 45 42 42 Average Speed 67 | 109 119 120 127 164 163 140 140 138 54 54 55 55 55 55 55 55 55 55 47 46 46 47 48 47 48 55 47 45 43 42 Slowest Speed 240 | 120 120 120 200 240 240 140 150 140 120 55 55 55 55 55 55 55 55 55 50 46 46 48 48 53 117 115 50 131 45 42 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 72 43 53 24 64 60 69 81 44 73 67 86 73 35 63 51 62 47 15 59 57 74 57 34 35 62 58 73 40 45 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 13 | . . . . . . . 1 2 . . . 4 1 . . 1 3 . . . 1 . . . . . . . . . Known Exits Taken 27 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . . . 2 . 3 . 1 3 1 1 . 2 2 . 2 . 4 . . 4 . . . . . . . Spaces Dug 447 | . . . 3 15 3 5 . 2 69 20 7 . . 56 11 3 . 5 23 . 1 7 1 39 9 32 8 34 61 33 Terrain Destroyed 556 | . 7 12 19 86 3 5 . 2 69 20 7 . . 56 11 3 . 5 23 . 1 7 1 39 10 32 8 35 61 34 Melee 446 | . . . 2 15 3 5 . 2 69 20 7 . . 56 11 3 . 5 23 . 1 7 1 39 9 32 8 34 61 33 Projectile 23 | . . . 8 12 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 AOE 87 | . 7 12 9 59 . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 27864 | 32 585 419 799 1441 541 412 86 634 2276 1413 719 781 746 1637 844 358 188 713 1116 371 389 658 336 1897 187 1713 697 2559 1998 1319 Wait 3992 | . 17 26 52 140 38 4 3 12 290 371 91 124 103 178 259 49 1 364 172 14 . 54 31 277 33 89 68 633 395 104 Move 22178 | 21 521 328 578 1089 473 399 81 612 1820 1007 613 650 641 1346 554 303 173 342 902 350 377 576 296 1527 128 1497 592 1818 1481 1083 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 159 | 1 15 6 22 35 4 1 . 1 12 . . 2 . 4 . 1 2 . 4 2 . 3 . 8 . 19 4 5 8 . Fast Attach 88 | 1 2 . 3 9 . . . 1 7 2 2 . . 8 . . 3 . . . . 2 1 1 1 21 6 12 4 2 Attach 84 | 2 . 4 13 21 1 . . . 5 . 1 1 . 3 3 1 2 . 3 1 3 . . 3 2 3 1 3 4 4 Detach 30 | 1 1 . 2 3 . . . . 1 . . . . 2 3 . 1 . 2 . . 1 1 . 2 2 1 2 2 3 Swap 241 | 1 5 5 26 39 8 2 2 4 17 9 4 4 2 8 8 1 2 2 5 3 2 4 4 6 8 7 5 14 13 21 Drop 169 | 2 9 4 15 19 3 1 . 2 26 2 1 . . 7 . . 3 . 2 1 . 2 1 5 1 39 9 8 5 2 Fire 249 | 3 15 46 86 70 8 . . . . . . . . . 5 . . . . . 5 . . . 3 . . 2 . 6 Melee 666 | . . . 2 16 6 5 . 2 98 22 7 . . 81 12 3 1 5 26 . 2 9 2 70 9 35 11 62 86 94 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: [Arm] / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 7) 513 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Entered another Materials area 752 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -9/Materials | Discovered new exit (range 13) 1235 | -9/Materials | Discovered new exit (range 15) 1256 | -9/Materials | Central database locked down 1310 | -9/Materials | Entered another Materials area 1310 | -8/Materials | Evolved 2 slots: Utility x2 1504 | -8/Materials | Discovered new exit (range 11) 1520 | -8/Materials | Identified exit to Factory 1613 | -8/Materials | Destroyed 7 combat bots 1946 | -8/Materials | Build established: Scavenger-Mutant 1990 | -8/Materials | Discovered exit to Factory (range 9) 2014 | -8/Materials | Garrison activated, responded to threat 2123 | -8/Materials | Lost 7 parts (1p3n2u1w) 2432 | -8/Materials | Entered Factory 2432 | -7/Factory | Evolved 2 slots: Utility x2 2514 | -7/Factory | Fabricated Hcp. Storage Unit? 2597 | -7/Factory | Fabricated Hcp. Storage Unit? 2851 | -7/Factory | Discovered new exit (range 15) 2870 | -7/Factory | Identified exit to Factory 3098 | -7/Factory | Lost 7 parts (1n1u5w) 3632 | -7/Factory | Build established: Hacker-Mutant 3720 | -7/Factory | Lost 4 parts (1p1n1u1w) 3967 | -7/Factory | Lost 5 parts (1p2n2u) 3970 | -7/Factory | Identified exit to Lower Caves 4305 | -7/Factory | Fabricated Lrn. Sensor Array? 4418 | -7/Factory | Fabricated Imp. Signal Interpreter? 4582 | -7/Factory | Discovered exit to Factory (range 5) 4607 | -7/Factory | Fabricated Cld. Airjet? 4744 | -7/Factory | Entered Lower Caves 4826 | -7/Lower Caves | Learned 4 Factory zone layouts 5370 | -7/Lower Caves | Build established: Hacker-Assassin 5457 | -7/Lower Caves | Discovered new exit (range 12) 5488 | -7/Lower Caves | Identified exit to Lower Caves 5604 | -7/Lower Caves | Entered another Lower Caves area 5626 | -7/Lower Caves | Discovered exit to Factory (range 9) 6041 | -7/Lower Caves | Learned location of 1 exit from Factory 6163 | -7/Lower Caves | Encountered a Warlord checkpoint 6163 | -7/Lower Caves | Discovered new exit (range 6) 6183 | -7/Lower Caves | Identified exit to Data Miner 6184 | -7/Lower Caves | Entered Data Miner 6184 | -7/Data Miner | Discovered new exit (range 6) 6190 | -7/Data Miner | Identified exit to Proximity Caves 6211 | -7/Data Miner | Met Data Miner 6236 | -7/Data Miner | Learned location of Section 7 (-2) 6236 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6259 | -7/Data Miner | Received God Mode back door access code from Data Miner 6304 | -7/Data Miner | Entered Proximity Caves 6316 | -6/Proximity Caves | Learned location of Extension (-6) 6437 | -6/Proximity Caves | Learned location of Zion (-6) 6438 | -6/Proximity Caves | Learned Factory stockpile data 7049 | -6/Proximity Caves | Discovered exit to Factory (range 7) 7180 | -6/Proximity Caves | Entered Factory 7180 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7181 | -6/Factory | Identified exit to Factory 7182 | -6/Factory | Identified exit to Extension 7464 | -6/Factory | Identified exit to Lower Caves 7506 | -6/Factory | Build established: Hacker-Scout 8160 | -6/Factory | Repaired Imp. System Backup Module? 8385 | -6/Factory | Fabricated Lgt. Regenerative Plating? 8405 | -6/Factory | Fabricated Kinetic Spear? 8448 | -6/Factory | Build established: Hacker-Mutant 8520 | -6/Factory | Incoming investigation squad redirected 8547 | -6/Factory | Central database locked down 8596 | -6/Factory | Local fabrication network quarantined 8775 | -6/Factory | Entered Lower Caves 8784 | -6/Lower Caves | Learned 4 Factory zone layouts 8800 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8880 | -6/Lower Caves | Spotted B-75 Beast 8961 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 9057 | -6/Lower Caves | Build established: Hacker-Scout 9758 | -6/Lower Caves | Discovered new exit (range 11) 9762 | -6/Lower Caves | Identified exit to Lower Caves 9768 | -6/Lower Caves | Entered another Lower Caves area 9848 | -6/Lower Caves | Learned location of 1 exit from Factory 9919 | -6/Lower Caves | Encountered a Warlord checkpoint 10071 | -6/Lower Caves | Discovered new exit (range 16) 10120 | -6/Lower Caves | Found Alien Artifact 10120 | -6/Lower Caves | Identified Core Expander 10120 | -6/Lower Caves | Installed Core Expander, added new Utility slot 10225 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10225 | -6/Lower Caves | Identified exit to Zion 10225 | -6/Lower Caves | Entered Zion 10236 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10277 | -6/Zion | Discovered new exit (range 16) 10346 | -6/Zion | Learned location of Testing (-3) 10390 | -6/Zion | Learned location of Quarantine (-2) 10545 | -6/Zion | Learned location of Armory (-3) 10694 | -6/Zion | Identified exit to Proximity Caves 10716 | -6/Zion | Entered Proximity Caves 11159 | -5/Proximity Caves | Discovered exit to Factory (range 5) 11175 | -5/Proximity Caves | Entered Factory 11175 | -5/Factory | Evolved 2 slots: Utility x2 11176 | -5/Factory | Identified exit to Upper Caves 11363 | -5/Factory | Discovered exit to Upper Caves (range 15) 11575 | -5/Factory | Repaired Lrn. Terrain Scanner 11920 | -5/Factory | Fabricated Exp. Terrain Scan Processor? 12013 | -5/Factory | Repaired Imp. Shield Generator? 12081 | -5/Factory | Local fabrication network quarantined 12147 | -5/Factory | Fabricated Plasma Sword (x1) 12211 | -5/Factory | Build established: Hacker-Mutant 12338 | -5/Factory | Entered Upper Caves 12630 | -5/Upper Caves | Build established: Hacker-Scout 12889 | -5/Upper Caves | Identified exit to Upper Caves 12960 | -5/Upper Caves | Entered another Upper Caves area 12985 | -5/Upper Caves | Learned Factory terminal intel 12987 | -5/Upper Caves | Discovered new exit (range 10) 13049 | -5/Upper Caves | Encountered a Warlord checkpoint 13147 | -5/Upper Caves | Spotted B-75 Beast 13165 | -5/Upper Caves | Discovered new exit (range 22) 13187 | -5/Upper Caves | Identified exit to Zhirov 13188 | -5/Upper Caves | Entered Zhirov 13188 | -5/Zhirov | Discovered new exit (range 3) 13189 | -5/Zhirov | Identified exit to Proximity Caves 13198 | -5/Zhirov | Met Zhirov 13208 | -5/Zhirov | Learned location of Command (-1) 13218 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13229 | -5/Zhirov | Found Alien Artifact 13229 | -5/Zhirov | Identified Integrated Reactor 13229 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 13264 | -5/Zhirov | Found Alien Artifact 13301 | -5/Zhirov | Entered Proximity Caves 13342 | -4/Proximity Caves | Learned Research garrison access intel 13566 | -4/Proximity Caves | Discovered new exit (range 13) 13572 | -4/Proximity Caves | Identified exit to Factory 13764 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13869 | -4/Proximity Caves | Entered Factory 13869 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13870 | -4/Factory | Loaded intel: 20 terminal locations 13883 | -4/Factory | Identified exit to Upper Caves 14067 | -4/Factory | Local fabrication network quarantined 14117 | -4/Factory | Fabricated Exp. Sensor Array (x1) 14119 | -4/Factory | First assault squad dispatched 14153 | -4/Factory | Fabricated Exp. Signal Interpreter? 14553 | -4/Factory | Entered Upper Caves 14553 | -4/Upper Caves | Accompanied by 1 ally 14595 | -4/Upper Caves | Learned 4 Research zone layouts 14691 | -4/Upper Caves | Discovered new exit (range 18) 14717 | -4/Upper Caves | Identified exit to Upper Caves 14736 | -4/Upper Caves | Entered another Upper Caves area 14736 | -4/Upper Caves | Accompanied by 1 ally 14738 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14823 | -4/Upper Caves | Lost 3 parts (2u1w) 14859 | -4/Upper Caves | Learned 4 Research zone layouts 14863 | -4/Upper Caves | Learned Research emergency access door positions 14909 | -4/Upper Caves | Discovered new exit (range 17) 14917 | -4/Upper Caves | Identified exit to Warlord 14932 | -4/Upper Caves | Entered Warlord 14955 | -4/Warlord | Discovered new exit (range 15) 14972 | -4/Warlord | System corruption cleaned by Quarantine Array 15001 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15054 | -4/Warlord | Met Warlord 15060 | -4/Warlord | Opened Warlord's prototype stash 15066 | -4/Warlord | Found Prototype Hackware 15069 | -4/Warlord | Found Prototype Device 15072 | -4/Warlord | Identified Exp. Cloaking Device 15079 | -4/Warlord | Warlord's base attacked by MAIN.C 15257 | -4/Warlord | Opened side exit 15279 | -4/Warlord | Identified exit to Proximity Caves 15301 | -4/Warlord | Entered Proximity Caves 15301 | -3/Proximity Caves | Accompanied by 3 allies 15474 | -3/Proximity Caves | Discovered new exit (range 18) 15488 | -3/Proximity Caves | Identified exit to Research 15488 | -3/Proximity Caves | Spotted B-86 Titan 15488 | -3/Proximity Caves | Entered Research 15488 | -3/Research | Evolved 2 slots: Utility x2 15488 | -3/Research | Identified Ghost Barrier 15489 | -3/Research | Identified exit to Testing 15491 | -3/Research | Loaded intel: 3 garrison access locations 15601 | -3/Research | Repaired Kinetic Spear? 15710 | -3/Research | Found Faulty Exp. Melee Analysis Suite 15727 | -3/Research | Discovered new exit (range 23) 15784 | -3/Research | Build established: Wizard-Ninja 15856 | -3/Research | Garrison activated, responded to threat 16010 | -3/Research | Discovered exit to Testing (range 23) 16032 | -3/Research | Spotted B-86 Titan 16152 | -3/Research | Identified Transdimensional Reconstructor 16181 | -3/Research | Local fabrication network quarantined 16292 | -3/Research | Fabricated Exp. Melee Analysis Suite (x1) 16691 | -3/Research | Entered Testing 16801 | -3/Testing | Discovered new exit (range 20) 16822 | -3/Testing | Fabricated Nanoactuators? 16831 | -3/Testing | Identified exit to Research 16832 | -3/Testing | Entered Research 16832 | -2/Research | Warlord forces began assault on 0b10 16832 | -2/Research | Evolved 2 slots: Utility x2 16883 | -2/Research | Fabricated Nanoactuators? 16899 | -2/Research | Adv. Hacking Suite fried by hacking feedback 16937 | -2/Research | Fabricated Lgt. Regenerative Plating? 16942 | -2/Research | Research machine network offline 16991 | -2/Research | Borebot progress halted 17061 | -2/Research | Met up with Warlord 17164 | -2/Research | Borebot progress halted 17642 | -2/Research | Build established: Machinist-Ninja 17671 | -2/Research | Borebot progress halted 17778 | -2/Research | Discovered new exit (range 90) 17790 | -2/Research | Found Prototype Slashing Weapon 17790 | -2/Research | Identified Vibroblade 17911 | -2/Research | Discovered new exit (range 8) 17914 | -2/Research | Identified exit to Quarantine 17915 | -2/Research | Entered Quarantine 17933 | -2/Quarantine | Identified exit to Access 17958 | -2/Quarantine | Found Alien Artifact 17958 | -2/Quarantine | Identified Subatomic Replicator 18006 | -2/Quarantine | Found Alien Slashing Weapon 18006 | -2/Quarantine | Identified Sigix Broadsword 18020 | -2/Quarantine | Central database locked down 18041 | -2/Quarantine | Incoming investigation squad redirected 18097 | -2/Quarantine | Found Alien Artifact 18172 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 18231 | -2/Quarantine | Build established: Wizard-Ninja 18290 | -2/Quarantine | Spotted Fortress 18320 | -2/Quarantine | Discovered new exit (range 6) 18322 | -2/Quarantine | Identified exit to Section 7 18322 | -2/Quarantine | Entered Section 7 18351 | -2/Section 7 | Found Alien Artifact 18460 | -2/Section 7 | Identified Core Reset Matrix 18522 | -2/Section 7 | Found Integrated Reactor 18522 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 18625 | -2/Section 7 | Found Alien Artifact 19019 | -2/Section 7 | Spotted S7 Guard 19087 | -2/Section 7 | Spotted B-99 Colossus 19118 | -2/Section 7 | Found Alien Artifact 19118 | -2/Section 7 | Identified Integrated Dissipator (x2) 19118 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 19120 | -2/Section 7 | Found Integrated Dissipator 19120 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 19122 | -2/Section 7 | Found Integrated Dissipator 19122 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 19142 | -2/Section 7 | Found Alien Artifact 19142 | -2/Section 7 | Identified LRC Storage 19142 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 19146 | -2/Section 7 | Found Alien Artifact 19146 | -2/Section 7 | Identified LRC Matter Compressor 19146 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 19148 | -2/Section 7 | Found Alien Artifact 19148 | -2/Section 7 | Identified LRC Insulator 19148 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 19193 | -2/Section 7 | Found Alien Artifact 19193 | -2/Section 7 | Identified Integrity Redistributor 19193 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-15) 19195 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 19942 | -2/Section 7 | Spotted S7 Guard 19952 | -2/Section 7 | Found Alien Artifact 20016 | -2/Section 7 | Entered Access 20016 | -1/Access | Evolved 2 slots: Weapon x2 20035 | -1/Access | Used Subatomic Replicator to replicate Sigix Broadsword 20188 | -1/Access | Identified Integrated Singularity Reactor 20188 | -1/Access | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 20368 | -1/Access | Identified exit to Command 20697 | -1/Access | Fabricated Femtoactuators? 20776 | -1/Access | Fabricated Antimissile System (x2) 21076 | -1/Access | Discovered new exit (range 22) 21105 | -1/Access | Local fabrication network quarantined 21264 | -1/Access | Entered Command 21328 | -1/Command | Identified exit to Surface 21564 | -1/Command | Build established: Wizard-Gladiator 21586 | -1/Command | Disengaged cave seal 21586 | -1/Command | Derelicts emerged from the dark tunnel 21753 | -1/Command | Phase Generator disabled 21876 | -1/Command | Incoming investigation squad redirected 21921 | -1/Command | Spotted Combat Programmer 21956 | -1/Command | Met MAIN.C 21959 | -1/Command | 0b10 Conduit disabled 21992 | -1/Command | Destroyed MAIN.C Shell 21993 | -1/Command | MAIN.C activated Command garrisons 22012 | -1/Command | Spotted M Guard 22014 | -1/Command | Spotted M Guard 22016 | -1/Command | Spotted Combat Programmer 22020 | -1/Command | Failed to warp due to unstable space 22022 | -1/Command | Self-destructed Last Messages --------------- 22005_ Prototype Ballistic Gun severed. 22007_ System corrupted: Sigix Broadsword targeting data glitched. 22007_ Sigix Broadsword follow-up attack on MAIN.C. 22007_ Destroyed Prototype Device. 22008_ Knocked back. 22013_ EMDS Slug penetrates Reinforced Barrier. 22014_ Sigix Broadsword follow-up attack on MAIN.C. 22015_ Penetrated by EMDS Slug. 22016_ System corrupted: Energy discharge (-10). 22016_ Quantum Reactor destroyed. 22016_ Knocked back. 22018_ Penetrated by EMDS Slug. 22018_ Acquired 5 matter. 22019_ Sigix Broadsword destroyed. 22019_ Knocked back. 22020_ Penetrated by EMDS Slug. 22020_ Critical hit. 22020_ Sigix Broadsword destroyed. 22020_ Warp failed due to unstable space. 22021_ EMDS Slug penetrates 0b10 Conduit. 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" " " ?####?######### | | ?????????????###?#???#############??????#???####?# | | ????????????????????????????????????######?####### | | ?????????????????????????????????#???????###????## | | ???????????????????????????????????????#?#?####### | | ??????????????????????????????????????#?##?#####?# | | ???????????????????????????????????????#??#??###?# | | ???????????????????????????????????????????#??##?# | | ??????????????????????????????????????????#?#??### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 73 Energy Capacity 1150 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 Cloak Strength 4 Power Amplification 40 Corruption Prevention 12 Armor Coverage 450 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 66 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 85 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 32 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Cld. Airjet | -7/Factory | Scanalyzed Lrn. Terrain Scanner | -7/Factory | Scanalyzed Scythe | -7/Factory | Scanalyzed Terrain Scan Processor | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Spear | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Imp. Antigrav System | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked System Shield | -6/Factory | Scanalyzed Imp. System Backup Module | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Signal Interpreter | -4/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Exp. Hacking Suite | -3/Research | Hacked Nanoactuators | -3/Research | Hacked Cmb. Gravmag System | -2/Research | Hacked Cmb. Linear Gravjet | -2/Research | Hacked Antimissile System | -2/Quarantine | Hacked Femtoactuators | -1/Access | Hacked Exp. Force Field | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Imp. Signal Interpreter | x2 | -7/Factory Cld. Airjet | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Kinetic Spear | x1 | -6/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Plasma Sword | x1 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -3/Research Nanoactuators | x2 | -3/Testing Nanoactuators | x2 | -2/Research Lgt. Regenerative Plating | x1 | -2/Research Femtoactuators | x1 | -1/Access Antimissile System | x2 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Subatomic Replicator Sigix Broadsword Integrated Dissipator LRC Storage LRC Matter Compressor LRC Insulator Integrity Redistributor Integrated Singularity Reactor High-powered Transdimensional Reconstructor Achievements -------------- Origins Challenges ------------ None Game ------ Seed FortressBeamMegatreads Manual? 0 Play Time 11:23:07 Cumulative 666.3 hours Start 2020.02.11 @ 07:43:47 End 2020.02.16 @ 16:39:46 Sessions 39 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 26 Types 19/1/3/3/0/0/0 Lore% 66 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed8599e0-c73a-4fc7-aa5b-9e4fd637f463