Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 17:25:57 Player: BionicBot Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1794) 1794 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 4934 Bonus ------- Follower Combat Kills 100 Cogmind --------- Core Integrity 8/700 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Walking (72) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon Exoskeleton > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Improved Signal Interpreter Recoil Stabilizer Kinecellerator Weapon Cycler Advanced ECM Suite Hacking Suite Tractor Beam High-powered Tractor Beam Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Medium Laser Heavy Assault Rifle Kinetic Shock Construct/G > --- INVENTORY -------- Medium Storage Unit High-capacity Storage Unit High-capacity Matter Pod Improved Signal Interpreter Recoil Stabilizer Kinecellerator Weapon Cycler Advanced ECM Suite Hacking Suite Tractor Beam High-powered Tractor Beam Mining Laser Mining Claw [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Constructs Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 3 | . . 2 . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 50 | 7 12 3 24 1 3 Power 8 | 1 3 1 3 . . Engine 6 | 1 2 1 2 . . Core 2 | . 1 . 1 . . Reactor . | . . . . . . Propulsion 16 | 2 3 . 11 . . Treads 6 | . . . 6 . . Leg 10 | 2 3 . 5 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 3 . 1 . 3 Device 2 | 1 . . . . 1 Storage 4 | 1 1 . 1 . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 17 | 2 3 2 9 1 . Energy Gun 6 | 2 1 . 2 1 . Energy Cannon . | . . . . . . Ballistic Gun 9 | . 2 2 5 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . . 2 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . 2 . 9 . 14 Power 4 | . 1 . . . 3 Propulsion 10 | . . . 6 . 4 Utility 3 | . . . . . 3 Weapon 8 | . 1 . 3 . 4 Highest Loss Streak 7 | . 2 . 4 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 99 76 92 88 54 Engine 9 | . 13 11 9 11 4 Treads 5 | . . . 20 . . Leg 18 | . 28 22 16 33 7 Device 2 | . 2 . . . 6 Storage 10 | . 14 11 11 11 7 Processor 4 | . . 11 11 11 . Protection 5 | . 11 . . . 4 Energy Gun 6 | . 13 . 1 1 4 Ballistic Gun 13 | . 14 21 18 11 6 Naked Turns . | . . . . . . Heaviest Build 65 | 15 22 21 56 53 65 Greatest Support 80 | 20 20 20 80 35 70 Greatest Overweight (x) 5 | 4 1 1 5 1 5 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 10 10 20 20 20 Average Capacity 14 | 7 9 10 17 20 17 Most Carried 16 | 4 10 10 14 16 14 Average Carried 10 | 1 8 10 11 15 10 Final Capacity 20 | 8 10 10 20 20 15 Final Carried 16 | 4 10 10 14 16 13 Scrap Engine Consumption 47 | . . . . . 47 Constructs Created 6 | . . . . . 6 Constructs Modified 13 | . . . . . 13 Class Distribution -------------------- 63% | Mutant 21% | Scavenger-Mutant 8% | Tank 6% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 1802 | 270 439 158 773 . 162 Remotely . | . . . . . . Salvage Created 2640 | 103 670 158 1273 . 436 Parts 160 | 2 36 9 86 . 27 Haulers Intercepted 7 | . 2 1 4 . . Recyclers Shooed 5 | . . . 3 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 45 | . 11 2 21 1 10 Guns 41 | . 11 2 21 1 6 Cannons 3 | . . . . . 3 AOE 1 | . . . . . 1 Classes Destroyed 13 | 2 6 1 . 1 3 Worker 6 | . 2 . 4 . . Builder 1 | . . . . . 1 Tunneler 2 | 1 1 . . . . Hauler 7 | . 2 1 4 . . Recycler 3 | 1 1 . 1 . . Operator 1 | . 1 . . . . Watcher 3 | . 1 . 2 . . Swarmer 12 | . 5 . 4 . 3 Grunt 16 | . 6 . 10 . . Sentry 10 | . . 2 7 . 1 Specialist 1 | . . . . . 1 Hunter 2 | . . . . . 2 Programmer 4 | . . . . 1 3 Best Kill Streak 5 | 1 4 2 5 1 3 Combat Bots Only 4 | . 3 1 4 1 3 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 603 | . 103 63 142 9 286 Missed 161 | . 36 21 31 . 73 Damage Taken 5708 | . 707 450 1430 130 2991 Core 1164 | . 184 65 207 16 692 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 263 | . . 71 . . 192 Core Remaining (%) 51 | 100 26 . . 28 . Volleys Fired 294 | 5 77 15 106 6 85 Largest 3 | 2 2 2 2 2 3 Hottest 121 | 100 100 40 100 100 121 Shots Fired 522 | 10 149 30 193 10 130 Gun 483 | 10 149 30 177 8 109 Cannon 21 | . . . . . 21 Launcher . | . . . . . . Special 18 | . . . 16 2 . Kinetic 358 | . 87 30 161 4 76 Thermal 140 | 10 62 . 32 6 30 Explosive . | . . . . . . Electromagnetic 24 | . . . . . 24 Robot Hit Streak 17 | 4 9 9 17 3 8 Robot Miss Streak 6 | 2 5 1 6 2 5 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 313 | 6 81 23 109 6 88 Core Hits 135 | 2 30 5 56 4 38 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | 2 2 . 3 1 1 Burn 8 | 2 2 . 2 1 1 Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4626 | 75 1037 286 1698 123 1407 Guns 4044 | 75 1028 286 1649 63 943 Cannons 317 | . . . . . 317 Explosions 65 | . . . . . 65 Melee . | . . . . . . Ramming 140 | . 9 . 49 . 82 Kinetic 3144 | . 617 286 1512 39 690 Thermal 1123 | 75 411 . 137 84 416 Explosive . | . . . . . . Electromagnetic 219 | . . . . . 219 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 1 . . 1 11 Average Corruption 3 | . 1 . . 1 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . 10 . . . 20 Message Errors 10 | . 4 . . . 6 Matter Fused 9 | . 2 . . . 7 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . 1 . . . . Parts Rejected 1 | . 1 . . . . Data Loss (minor) 3 | . 1 . . . 2 Data Loss (major) 2 | . 1 . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 35 | . . . . 25 10 Projectiles 35 | . . . . 25 10 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . 2 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 4 | . . . 3 . 1 Targets Rammed 16 | . 1 . 5 . 10 Kicked 12 | . 1 . 2 . 9 Crushed . | . . . . . . Highest Temperature 319 | 156 123 . 42 . 319 Average Temperature 57 | 68 31 . 15 . 109 Received Heat Transfer 996 | . 195 81 540 9 171 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | 1 . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | 1 1 . 2 . 4 Heat Transferred 3299 | 370 1369 . 526 208 826 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Peak Influence 386 | 10 238 140 386 117 145 Initial 99 | . 6 5 59 97 99 Average 101 | 4 56 58 220 99 56 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 81 | 100 93 100 37 100 100 Level 1 18 | . 6 . 62 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 2 . 6 . 8 Investigation . | . . . . . . Extermination 3 | . . . . . 3 Reinforcement 8 | . 2 . 1 . 5 Assault 2 | . . . 2 . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 2 | . . 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 31 10 41 3 35 Peak Tracking Total 12 | . 5 9 9 2 12 Tactical Retreats 7 | . 1 1 2 . 3 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered 8 | . 3 . . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 4 | . 1 . 3 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 14 | . 5 3 4 1 1 Terminals 11 | . 4 2 3 1 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 9 8 10 2 1 Successful 15 | . 4 5 5 . 1 Failed 15 | . 5 3 5 2 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 9 | . 1 3 3 2 . Terminals 21 | . 5 4 9 2 1 Fabricators . | . . . . . . Repair Stations 8 | . 4 4 . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 3 3 4 . 1 Part Schematic 1 | . . . 1 . . Prototype ID Bank 3 | . 1 . 2 . . Branch Access Points 2 | . . 1 1 . . Alert Level 2 | . 1 1 . . . Zone Layout 3 | . 1 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 1 2 . . . Scan Component 2 | . 1 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 2 4 1 . Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 62 | . . . 62 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 14 | . . . 14 . . Total Damage 170 | . . . 170 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . 1 . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 5999 | 117 1922 348 1612 205 1795 Spaces Moved 2580 | 65 884 165 649 97 720 Core 14 | 14 . . . . . Treads 401 | . . . 376 . 25 Legs 1827 | 51 884 165 273 97 357 Wheels 117 | . . . . . 117 Hover 220 | . . . . . 220 Flight 1 | . . . . . 1 Fastest Speed 50 | 50 120 120 160 190 72 Average Speed 168 | 123 173 166 174 190 159 Slowest Speed 470 | 250 190 190 470 190 437 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 6 97 19 64 31 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 10 | . . . 10 . . Terrain Destroyed 14 | . . . 10 . 4 Melee . | . . . . . . Projectile 10 | . . . 10 . . AOE 4 | . . . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 3685 | 88 1126 209 899 105 1258 Wait 673 | 8 132 26 103 . 404 Move 2575 | 64 883 164 648 96 720 Hop . | . . . . . . Pick Up 38 | 4 11 . 7 1 15 Fast Attach 17 | 7 3 1 6 . . Attach 11 | . 3 . 6 1 1 Detach 7 | . 2 . 1 1 3 Swap 22 | . 6 2 12 . 2 Drop 32 | . 8 1 5 . 18 Fire 294 | 5 77 15 106 6 85 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 12 | . 1 . 2 . 9 Crush 3 | . . . 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 191 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 395 | -10/Materials | Core integrity fell below 50% 747 | -10/Materials | Discovered new exit (range 3) 1318 | -10/Materials | Discovered new exit (range 4) 2039 | -10/Materials | Identified exit to Materials 2040 | -10/Materials | Entered another Materials area 2040 | -9/Materials | Evolved 2 slots: Propulsion x2 2050 | -9/Materials | Identified exit to Mines 2050 | -9/Materials | Identified exit to Storage 2256 | -9/Materials | Repaired Assault Rifle 2388 | -9/Materials | Entered Storage 2868 | -9/Storage | Identified exit to Recycling 3131 | -9/Storage | Garrison activated, responded to threat 3245 | -9/Storage | Met a pair of Derelict thieves 3356 | -9/Storage | Core integrity fell below 50% 3387 | -9/Storage | Garrison activated, responded to threat 3401 | -9/Storage | Lost 4 parts (3n1w) 3661 | -9/Storage | Garrison activated, responded to threat 3668 | -9/Storage | Build established: Scavenger-Mutant 3995 | -9/Storage | Used back door to open Recycling access 4000 | -9/Storage | Entered Recycling 4012 | -9/Recycling | Found Scrap Engine 4200 | -9/Recycling | Discovered new exit (range 4) 4203 | -9/Recycling | Identified exit to Factory 4205 | -9/Recycling | Entered Factory 4205 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5243 | -7/Factory | Build established: Tank 5363 | -7/Factory | Discovered new exit (range 5) 5420 | -7/Factory | Cargo convoy interrupted 5526 | -7/Factory | Lost 7 parts (1p3n1u2w) 5605 | -7/Factory | System corruption reached 10% 5611 | -7/Factory | Core integrity fell below 50% 5813 | -7/Factory | Build established: Construct 5850 | -7/Factory | Core integrity fell below 20% 5879 | -7/Factory | Lost 4 parts (2u2w) 6000 | -7/Factory | Self-destructed Last Messages --------------- 05851_ U-05 Engineer lays Concrete. 05854_ Kicked R-06 Scavenger. 05854_ Penetrated by Slug. 05870_ CLVSA7BW%>J6MITD M2YM8,D5VVL6U 05870_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05888_ System corrupted: Matter fused (-9). 05921_ System corrupted: Component data lost. 05958_ System corrupted: Matter fused (-10). 05975_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05983_ Slug penetrates Wall. 05984_ Multi-Nuclear Core destroyed. 05985_ System corrupted: Matter fused (-6). 05989_ Carbon Exoskeleton destroyed. 05989_ Carbon Exoskeleton core remains intact and functional. 05990_ P-60 Hacker resets C-17 Slicer, system corruption cleaned. 05991_ Kicked W-25 Informer out of the way. 05993_ Kicked W-25 Informer. 05997_ Kicked C-17 Slicer out of the way. 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