Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 08:57:01 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2821) 2821 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 6379 Bonus ------- High Alert Combat Kills 118 Cogmind --------- Core Integrity 650/850 Matter 68/300 Energy 18/100 System Corruption 7% Temperature Cool (0) Movement Treading (161) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Treads Armored Treads Advanced Treads Titanium Leg Improved VSS Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter High-powered Tractor Beam > --- WEAPON (4) ------- Gauss Cannon Long-range Missile Launcher > --- INVENTORY (10) --- Medium Storage Unit Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Improved Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Signal Interpreter Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Autogun Autogun Gauss Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Armored Treads Titanium Leg High-powered Tractor Beam Grenade Launcher [Rating: 46] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved VSS Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . . . 1 2 Utility 3 | . . 1 1 1 . Weapon 2 | . . 1 1 . . Parts Attached 57 | 6 9 5 20 11 6 Power 8 | 1 2 1 2 1 1 Engine 3 | 1 2 . . . . Core 5 | . . 1 2 1 1 Reactor . | . . . . . . Propulsion 16 | 2 3 . 5 2 4 Treads 13 | 2 3 . 5 2 1 Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 2 5 4 . Device 7 | . 1 1 3 2 . Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware 1 | . . . 1 . . Protection 3 | . . 1 . 2 . Artifact . | . . . . . . Weapon 19 | 2 2 2 8 4 1 Energy Gun 4 | 1 1 1 1 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 6 | 1 1 1 1 2 . Ballistic Cannon 6 | . . . 5 1 . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 24 | . 4 . 10 3 7 Power 5 | . 2 . 1 . 2 Propulsion 5 | . 1 . 3 . 1 Utility 6 | . . . 3 1 2 Weapon 8 | . 1 . 3 2 2 Highest Loss Streak 4 | . 2 . 4 3 2 To Critical Strikes . | . . . . . . Average Backups 6 | . 4 6 7 5 5 Power 1 | . . . 1 1 . Propulsion 2 | . 1 1 3 2 2 Utility . | . . 1 1 . 1 Weapon 1 | . . 3 1 . . Tool/Special . | . . . . . . Unused Backups 11 | . 2 2 3 . 4 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 5 | . 1 . 2 . 2 Weapon 4 | . 1 1 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 91 99 92 86 75 Engine 2 | . 13 5 . . . Core 6 | . . 5 8 7 5 Treads 18 | . 27 22 17 22 2 Leg 2 | . . . . . 18 Device 12 | . 6 20 11 12 12 Storage 8 | . 14 11 9 7 6 Processor 4 | . . . 4 7 6 Protection 4 | . . 1 6 5 5 Energy Gun 6 | . 3 21 10 . . Ballistic Gun 10 | . 24 11 3 12 9 Ballistic Cannon 8 | . . . 18 5 6 Peak Build Rating 46 | 6 11 20 37 38 46 Average Rating 27 | 4 8 17 29 33 38 On Entrance 17 | . 6 11 20 28 38 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 46 | 11 19 32 46 40 40 Greatest Support 80 | 40 46 46 46 60 80 Greatest Overweight (x) 2 | . . . 2 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 3 8 9 10 9 8 Average Carried 6 | 1 4 6 7 5 5 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 8 | 2 7 8 5 7 2 Class Distribution -------------------- 42% | Tank 23% | Mutant 12% | Gunner 10% | Skirmisher 9% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Scientist-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1975 | 246 188 119 885 531 6 Remotely 387 | . . . 174 207 6 Salvage Created 2829 | . 455 480 1441 453 . Parts 147 | . 28 24 66 29 . Haulers Intercepted 5 | . 1 1 3 . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 65 | . 10 8 32 15 . Melee 1 | . . . 1 . . Guns 35 | . 10 8 14 3 . Cannons 19 | . . . 15 4 . AOE 10 | . . . 2 8 . Classes Destroyed 10 | . 3 3 3 1 . Builder 3 | . . . 3 . . Hauler 5 | . 1 1 3 . . Operator 4 | . . 1 1 2 . Watcher 7 | . . 1 4 2 . Swarmer 15 | . 3 . 8 4 . Grunt 38 | . 7 6 17 8 . Duelist 3 | . . . 2 1 . Sentry 6 | . . 2 4 . . Hunter 1 | . . . 1 . . Programmer 2 | . . . . 2 . Best Kill Streak 5 | . 3 3 5 4 . Combat Bots Only 5 | . 3 3 5 4 . Max Kills in Single Turn 3 | . 1 1 3 2 . Gunslinging . | . . . . . . Exploded 2 | . . . 1 2 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 578 | . 83 18 242 56 179 Missed 162 | . 25 7 47 17 66 Hits 416 | . 58 11 195 39 113 Melee 7 | . . . 5 2 . Projectile 409 | . 58 11 190 37 113 Critical Strikes 9 | . . . 4 1 4 Damage Taken 5434 | . 704 148 2418 814 1350 Core 817 | . 167 29 278 143 200 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 33 92 49 79 . Volleys Fired 207 | . 61 17 85 37 7 Largest 4 | . 2 3 4 3 1 Hottest 172 | . 60 113 172 86 40 Shots Fired 553 | . 121 51 287 87 7 Gun 354 | . 121 51 131 51 . Cannon 185 | . . . 156 22 7 Launcher 14 | . . . . 14 . Special . | . . . . . . Kinetic 386 | . 106 17 183 73 7 Thermal . | . . . . . . Explosive 14 | . . . . 14 . Electromagnetic 153 | . 15 34 104 . . Robot Hit Streak 17 | . 16 9 12 17 6 Robot Miss Streak 6 | . 6 4 6 4 2 Penetration Max 1 | . . . 1 . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 320 | . 77 34 147 57 5 Core Hits 152 | . 29 18 69 33 3 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 6 | . 1 1 1 3 . Destroy 2 | . 1 1 . . . Blast 4 | . . . 1 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6828 | . 714 517 3485 1780 332 Guns 3121 | . 712 493 1445 471 . Cannons 2462 | . . . 1863 451 148 Explosions 1017 | . . 24 135 858 . Melee . | . . . . . . Ramming 228 | . 2 . 42 . 184 Kinetic 3902 | . 579 127 2126 922 148 Thermal 159 | . . 24 135 . . Explosive 858 | . . . . 858 . Electromagnetic 1681 | . 133 366 1182 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 3 7 Average Corruption 2 | . . . . 2 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . 10 4 Message Errors 2 | . . . . 1 1 Matter Fused 2 | . . . . 1 1 Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . 2 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 92 | . . . 42 41 9 Projectiles 61 | . . . 42 19 . Explosions 22 | . . . . 22 . Melee 9 | . . . . . 9 Knockbacks 33 | . . . 19 7 7 Impact 2 | . . . . . 2 Kinetic 29 | . . . 19 6 4 Secondary 2 | . . . . 1 1 Self-Inflicted Damage 239 | . . . 66 173 . Shots 11 | . . . 3 8 . Rammed 14 | . 1 . 13 . . Targets Rammed 55 | . 1 . 13 . 41 Kicked 41 | . . . . . 41 Crushed . | . . . . . . Highest Temperature 564 | . 141 36 564 262 246 Average Temperature 134 | . 37 10 173 87 146 Received Heat Transfer 1551 | . 354 72 747 198 180 Effects 20 | . . . 20 . . Shutdowns 5 | . . . 5 . . Energy Bleed 4 | . . . 4 . . Interference 5 | . . . 5 . . Damage (major) 6 | . . . 6 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . 1 . 5 . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 300 | . . 50 250 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 1 3 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 52 | 100 100 100 27 10 100 Level 1 29 | . . . 18 89 . Level 2 17 | . . . 53 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 606 | . 102 100 606 385 105 Initial 265 | . . . 8 265 105 Average 193 | . 44 31 341 266 18 Influence Increases 2137 | . 262 227 1137 464 47 Destroy 0b10 Robot/C 1300 | . 200 160 640 300 . Destroy 0b10 Robot/NC 95 | . 5 15 55 20 . Destroy Leader 304 | . 42 44 154 64 . Successful Hack 16 | . . 2 2 12 . Disable Machine 135 | . . . 90 45 . Destroy Structure 107 | . . 6 76 23 2 Lose Combat Pursuer 180 | . 15 . 120 . 45 Influence Decreases 2110 | . 262 206 574 831 237 Entered New Map 444 | . . . 13 319 112 Time Decay 1500 | . 226 206 481 482 105 Lost Part 166 | . 36 . 80 30 20 Squads Dispatched 18 | . 2 . 9 4 3 Investigation 5 | . 1 . 2 1 1 Extermination 3 | . . . . 2 1 Reinforcement 7 | . 1 . 4 1 1 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 16 11 47 19 8 Peak Tracking Total 8 | . 3 3 8 4 8 Tactical Retreats 6 | . 1 1 3 . 1 ECM-based Alert Blocks 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . 1 1 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 9 | . . . 6 3 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 8 | . . 2 1 4 1 Terminals 2 | . . 1 . 1 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 1 1 Scanalyzers 3 | . . 1 1 1 . Garrison Access . | . . . . . . Total Hacks 22 | . . 6 3 11 2 Successful 14 | . . 4 2 7 1 Failed 7 | . . 2 . 4 1 Catastrophic 2 | . . . . 1 1 Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 4 | . . 2 . 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 3 2 Scanalyzers 12 | . . 4 3 5 . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 1 1 Retrieve Matter 2 | . . . . 1 1 Scanalyzer 10 | . . 4 2 4 . Insert Component 2 | . . 1 1 . . Analyze 1 | . . 1 . . . Retrieve Study 7 | . . 2 1 4 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 . 1 . Used 1 | . . 1 . . . Hacking Detections 7 | . . 2 1 3 1 Full Trace Events 4 | . . 1 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time 117 | . . . . 117 . Total Part Build Rating . | . . . . . . Part Studies Acquired 7 | . . 2 1 4 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1287 | . 294 514 479 . . Sensors 479 | . . . 479 . . ECM 808 | . 294 514 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4761 | 76 587 620 1544 1259 675 Spaces Moved 2393 | 44 227 334 615 637 536 Core 7 | 7 . . . . . Treads 1871 | 37 227 334 615 637 21 Legs 515 | . . . . . 515 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 170 102 Average Speed 157 | 142 160 160 184 170 110 Slowest Speed 330 | 160 160 160 330 250 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 36 34 52 16 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 110 | . . 6 77 25 2 Melee . | . . . . . . Projectile 70 | . . . 62 6 2 AOE 40 | . . 6 15 19 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2992 | 57 352 383 824 764 612 Wait 170 | . 33 13 58 61 5 Move 2388 | 43 226 333 614 636 536 Hop . | . . . . . . Pick Up 73 | 8 16 9 20 14 6 Fast Attach . | . . . . . . Attach 49 | 6 5 3 17 10 8 Detach 2 | . . . . . 2 Swap 15 | . 4 3 4 2 2 Drop 33 | . 6 5 13 4 5 Fire 207 | . 61 17 85 37 7 Melee . | . . . . . . Ram . | . . . . . . Kick 41 | . . . . . 41 Crush 14 | . 1 . 13 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 592 | -10/Materials | Core integrity fell below 50% 629 | -10/Materials | Discovered new exit (range 7) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 960 | -9/Materials | Build established: Gunner 977 | -9/Materials | Discovered new exit (range 5) 1114 | -9/Materials | Discovered new exit (range 16) 1260 | -9/Materials | Discovered new exit (range 5) 1284 | -9/Materials | Entered another Materials area 1284 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1480 | -8/Materials | Build established: Tank 1499 | -8/Materials | Central database locked down 1949 | -8/Materials | Garrison activated, responded to threat 2364 | -8/Materials | Build established: Skirmisher 2604 | -8/Materials | Lost 4 parts (2n1u1w) 2689 | -8/Materials | Core integrity fell below 50% 2803 | -8/Materials | Discovered new exit (range 15) 2827 | -8/Materials | Identified exit to Factory 2828 | -8/Materials | Entered Factory 2828 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2939 | -7/Factory | Lost 3 parts (1u2w) 2984 | -7/Factory | Build established: Mutant 3284 | -7/Factory | Build established: Tank 4022 | -7/Factory | Discovered new exit (range 16) 4085 | -7/Factory | Identified exit to Factory 4087 | -7/Factory | Entered another Factory area 4087 | -6/Factory | Evolved 2 slots: Propulsion x2 4409 | -6/Factory | Build established: Scientist-Tank 4762 | -6/Factory | Self-destructed Last Messages --------------- 04706_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 04714_ Imp. Carbon-fiber Leg destroyed. 04724_ P-60 Hacker resets A-15 Conveyor, system corruption cleaned. 04732_ System corrupted: Weapon Cycler rejected. 04742_ Kicked P-60 Hacker. 04742_ Destroyed Imp. Heat Sink. 04742_ P-60 Hacker system corrupted by crushing effect. 04742_ P-60 Hacker misfires. 04743_ P-60 Hacker knocked back. 04745_ G-50 Soldier knocked back. 04748_ Nuclear Core+ destroyed. 04749_ G-50 Soldier knocked back. 04751_ ALERT: Security rotation in progress. 04755_ G-50 Soldier knocked back. 04759_ Imp. Cooling System destroyed. 04762_ Acquired 1 matter. 04762_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????????????????????##?? | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????####????????# | | ??????????????????????????????????#T"#???????????# | | ?????????????????????????????????## "#######?????? | | ?????????????????????????????????# #????## | | ????????????????????????????#?#### ### #????#T | | ??????????????????????????# # T## ###### | | ??????????????????????????# """" # ## | | ??????????????????????????# """" # ### ##### # | | ???????????????????????#### """" # ### #???# # | | ???????????????????????? / """" # T# #???# # | | ??????????????????####??# gR? # ""# #???# # | | ??????????????????# # ;####+## ### #???# # | | ??????????????????# * ;g! #?# #???# # | | ??????????????????# #Y##### ###+#####/# | | ??????????????????#* ??#@#???# ## | | ??????????????????##????# #???# # | | ?????????????????????####Y##### # | | ?????????????????????# # # | | ????????????????????# """ # # | | ????????????????????## """ # # | | ?????????????????????# """ # # | | ?????????????????????# + # | | ?????????????????????# # # | | ?????????????????????# ![ # # | | ?????????????????????# ! # # | | ?????????????????????? [ # # | | ????????????????????????####### ########## | | ?????????????????????????????? ??????????? | | ??????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked Autogun | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fist Fight Use The Force You Again Challenges ------------ None Game ------ Seed PointSniperChargecaster Manual? 0 Play Time 00:40:30 Cumulative 25.2 hours Start 2025.10.27 @ 07:25:42 End 2025.10.28 @ 08:57:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 743cffc1-c303-406f-b1ef-6e546e5a3b0a