Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 23:37:47 Player: Zable Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (115) 575 Value Destroyed (3984) 3984 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (5168) 5168 TOTAL SCORE: 18367 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 154 Follower Combat Kills 14 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 685/1300 Matter 292/300 Energy 23/100 System Corruption 8% Temperature Cool (0) Movement Core (1450) Ox28 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Heavy Treads > --- UTILITY (10) ----- Advanced Coolant Injector Huge Storage Unit Enhanced Optical Array EM Shield > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (25) --- Antimatter Reactor Antimatter Reactor Antimatter Reactor Carbon-fiber Leg Thunder Leg Centrium Wheel Centrium Wheel Advanced Heat Sink Medium Storage Unit High-capacity Matter Pod (5) Improved Medium Armor Plating Force Field Improved Field Recycling Unit (0) High-powered Shock Rifle Railgun Railgun Enhanced Gauss Cannon Enhanced Gauss Cannon Hardcell Cannon Improved Proton Missile Launcher Rocket Launcher Spear Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Enhanced Optical Array Particle Charger Advanced Transmission Jammer EM Shield Advanced Force Field Improved Field Recycling Unit > --- WEAPON ----------- Quantum Rifle Quantum Rifle Phasing Sabre > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Antimatter Reactor Advanced Medium Treads Improved Heavy Treads Carbon-fiber Leg Thunder Leg Centrium Wheel Centrium Wheel Antigrav System Medium Storage Unit High-capacity Matter Pod Force Field High-powered Shock Rifle Railgun Railgun Enhanced Gauss Cannon Enhanced Gauss Cannon Hardcell Cannon Improved Proton Missile Launcher Rocket Launcher Spear [Rating: 142] Favorites ----------- Power Particle Reactor Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Improved Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun AWS/Thermal Energy Cannon Improved Matter Neutralizer Ballistic Gun Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Mace Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 . 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 1 . . 1 . . . . . . . 1 . . 1 . Utility 8 | . . . 1 . . . 1 2 . 1 . . . . 1 . . 1 . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 131 | 1 . 3 7 . 2 2 7 6 4 2 3 19 18 . 15 6 1 19 1 . 12 3 Power 13 | . . . 1 . . . 1 1 1 . . 1 1 . 1 1 . 4 . . 1 . Engine 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . Reactor 7 | . . . . . . . . . 1 . . 1 . . . . . 4 . . 1 . Propulsion 33 | . . 1 2 . . . 4 2 . . 1 2 7 . 4 . 1 7 . . 1 1 Treads 8 | . . . . . . . . 1 . . . 1 1 . . . . 3 . . 1 1 Leg 16 | . . 1 2 . . . 4 . . . . . 5 . 3 . 1 . . . . . Wheel 8 | . . . . . . . . 1 . . 1 . 1 . 1 . . 4 . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 59 | 1 . 1 1 . 1 1 2 3 3 2 . 12 6 . 6 2 . 8 1 . 7 2 Device 36 | 1 . 1 . . . . 1 2 . 1 . 7 3 . 4 1 . 7 1 . 7 . Storage 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Processor 8 | . . . . . . . 1 . . 1 . 1 1 . 2 1 . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . 1 . . 1 . 1 3 . . 3 2 . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | . . 1 3 . 1 1 . . . . 2 4 4 . 4 3 . . . . 3 . Energy Gun 8 | . . 1 1 . 1 . . . . . . 2 1 . . . . . . . 2 . Energy Cannon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Ballistic Gun 5 | . . . 2 . . . . . . . . 1 1 . . . . . . . 1 . Ballistic Cannon 6 | . . . . . . . . . . . . . . . 4 2 . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . . . 1 1 . . . . . 1 . . . 1 Corrupted Parts 5 | . . . . . . . . . . . . . 5 . . . . . . . . . System Corruption 43 | . . . . . . . . . . . . . 43 . . . . . . . . . Parts Lost 63 | . . . . . . . 1 . 2 . 1 4 22 1 . 8 . 2 . . 8 14 Power 4 | . . . . . . . . . . . . 1 1 . . . . . . . . 2 Propulsion 15 | . . . . . . . . . . . . 1 6 1 . 3 . . . . . 4 Utility 34 | . . . . . . . 1 . 2 . 1 2 10 . . 5 . 1 . . 6 6 Weapon 10 | . . . . . . . . . . . . . 5 . . . . 1 . . 2 2 Highest Loss Streak 11 | . . . . . . . 1 . 1 . 1 4 9 1 . 7 . 1 . . 6 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 13 | 6 6 6 7 8 8 8 9 8 9 9 8 11 14 8 11 17 17 22 23 23 21 22 Power . | 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . 1 2 2 2 2 3 Propulsion 2 | 4 4 4 2 1 . . 1 1 1 1 1 1 1 1 2 4 4 6 7 7 6 5 Utility 4 | . . . 1 2 3 3 3 2 4 4 3 5 7 3 4 6 5 5 6 6 4 5 Weapon 5 | 1 1 1 2 3 4 4 4 3 3 3 3 4 6 4 4 6 7 8 8 8 8 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | 6 . . 3 3 . . . 3 2 . 1 . . . . . . 4 . . . 13 Power 8 | 1 . . 1 . . . . 1 1 . . . . . . . . 2 . . . 2 Propulsion 12 | 2 . . 2 2 . . . . . . . . . . . . . 2 . . . 4 Utility 5 | 1 . . . 1 . . . . . . 1 . . . . . . . . . . 2 Weapon 10 | 2 . . . . . . . 2 1 . . . . . . . . . . . . 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 99 99 100 93 88 85 79 82 74 77 87 78 86 82 84 82 94 86 89 79 77 Engine 4 | . 14 14 11 11 11 11 9 7 2 . . . . 6 5 4 5 . . . . . Reactor 3 | . . . . . . . . . 4 6 6 5 1 . . . . 8 10 10 9 8 Treads 4 | . . . . . . . . 6 7 6 6 8 5 . . . . 6 15 15 13 13 Leg 11 | . 28 28 22 22 22 22 24 . . . . . 4 20 12 13 23 13 . . . . Wheel 3 | . . . . . . . . 6 7 6 12 8 4 . 3 3 . 2 . . . . Device 16 | . 14 13 16 22 22 14 10 12 14 11 9 14 14 13 12 11 5 25 33 36 33 25 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 6 6 5 6 5 5 5 5 5 5 4 4 Processor 8 | . . . . . . . 5 7 7 9 13 13 11 6 10 14 17 13 5 5 4 4 Protection 5 | . . . 5 . . 7 9 12 14 13 9 6 7 13 8 3 . . . . . 6 Energy Gun 5 | . . 4 13 11 16 11 9 7 7 6 2 7 4 6 . . . . . . 3 8 Energy Cannon 1 | . . . . . . . . . . . 9 7 4 . . . . . . . . . Ballistic Gun 3 | . 28 23 19 22 10 . . . . . . 1 . 6 . . . . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . 15 12 11 10 10 10 3 . Impact Weapon 2 | . . . . . . 10 9 7 7 6 1 2 3 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 2 5 4 5 5 4 4 Peak Build Rating 142 | 7 7 13 19 19 31 31 36 51 61 63 77 78 79 54 90 87 65 123 125 125 142 142 Average Rating 62 | 6 7 8 17 18 25 28 34 46 56 60 62 67 57 51 73 78 64 103 121 125 131 129 On Entrance 56 | 6 7 7 12 19 19 31 28 36 51 57 63 56 77 54 51 86 64 65 119 125 125 142 Avg Prop Armor Cover (%) 8 | . . . . . . . . 6 7 7 8 8 11 . 5 6 . 15 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 168 | 14 14 17 30 28 35 35 34 40 57 58 68 145 139 60 151 156 123 161 157 157 164 168 Greatest Support 225 | 20 20 20 20 20 20 20 40 40 28 28 44 50 60 60 71 63 68 180 180 180 225 225 Greatest Overweight (x) 28 | . . . 1 1 1 1 1 1 2 2 2 5 28 1 6 5 1 4 . . . . Average Overweight (x) 1 | . . . . 1 1 1 . . 1 1 1 3 3 . 4 3 1 1 . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 10 10 10 10 10 10 10 25 25 10 25 25 25 25 25 25 25 25 Average Capacity 18 | 8 8 8 8 8 8 10 10 10 10 10 10 24 23 10 21 25 25 25 25 25 25 25 Most Carried 25 | 6 6 8 8 8 8 8 10 10 10 10 10 22 22 9 17 20 18 25 25 25 25 25 Average Carried 13 | 6 6 6 7 7 8 8 9 9 9 10 9 12 15 9 12 17 17 23 25 25 22 23 Final Capacity 25 | 8 8 8 8 8 10 10 10 10 10 10 10 25 10 10 25 25 25 25 25 25 25 25 Final Carried 25 | 6 6 8 8 8 8 8 10 10 10 10 9 21 9 9 17 17 18 25 25 25 23 22 Class Distribution -------------------- 26% | Mutant 24% | Assassin 14% | Skirmisher 11% | Scavenger-Gunner 9% | Scavenger-Mutant 3% | Gunner 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Garrison Assassin | -6/Factory Mutant | -6/Waste Assassin | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Matter Collected 3347 | 192 . 162 120 445 . 40 99 . 90 . . 291 300 87 . 709 67 329 57 26 249 84 Remotely 292 | . . . . . . . . . . . . . . . . . . 146 57 26 63 . Salvage Created 4637 | 80 . 145 342 99 . 189 436 . 386 . . 656 1195 60 24 254 . 331 . 26 267 147 Parts 218 | 4 . 9 31 11 . 8 35 . 18 . . 27 28 7 . 5 . 16 . . 12 7 Haulers Intercepted 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . . 16 13 . 4 . . . . . . Prevented 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Combat Hostiles Destroyed 88 | . . 5 8 7 . 3 12 . 13 . . 9 17 3 . 4 . 2 . . 3 2 Melee 18 | . . . . . . . . . . . . 1 7 2 . 2 . 1 . . 3 2 Guns 50 | . . 5 8 7 . 3 12 . 13 . . 1 . 1 . . . . . . . . Cannons 6 | . . . . . . . . . . . . 2 1 . . 2 . 1 . . . . Classes Destroyed 16 | 2 . 2 3 . . 3 1 . . . . 1 2 . . 1 . . . . 1 . Worker 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Builder 3 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . Tunneler 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . Hauler 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . Recycler 5 | 1 . . . . . 1 . . . . . 1 . . . . . 2 . . . . Minesweeper 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 7 | . . . 2 . . . 2 . . . . 2 . . 1 . . . . . . . Swarmer 37 | . . 3 4 7 . 2 7 . 11 . . . . 3 . . . . . . . . Grunt 26 | . . 2 2 . . . 4 . 2 . . 2 13 . . 1 . . . . . . Brawler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Sentry 7 | . . . 2 . . . . . . . . 2 2 . . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 5 | . . . . . . 1 1 . . . . . . . . 1 . . . . . 2 Programmer 9 | . . . . . . . . . . . . 5 . . . 2 . 2 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 13 | 1 . 3 7 7 . 3 10 . 13 . . 3 6 3 1 2 . 3 . . 3 2 Combat Bots Only 13 | . . 3 6 7 . 3 9 . 13 . . 1 6 3 . 1 . 2 . . 3 2 Max Kills in Single Turn 2 | 1 . 1 2 2 . 1 1 . 1 . . 1 1 1 1 1 . 1 . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 1 . 1 . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Hostile Shots Fired 1062 | . . 20 33 31 . 3 30 . 47 . 1 118 197 34 . 147 . 78 . . 145 178 Missed 265 | . . 6 8 7 . 2 7 . 14 . . 41 52 2 . 36 . 23 . . 31 36 Hits 797 | . . 14 25 24 . 1 23 . 33 . 1 77 145 32 . 111 . 55 . . 114 142 Melee 30 | . . . . . . . . . . . 1 . 13 . . . . . . . . 16 Projectile 767 | . . 14 25 24 . 1 23 . 33 . . 77 132 32 . 111 . 55 . . 114 126 AOE 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Critical Strikes 37 | . . . 2 . . . 3 . 1 . 1 3 8 . . 6 . 1 . . 2 10 Part Disruptions 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Damage Taken 13041 | . . 158 271 200 . 11 244 . 650 . 46 997 2869 473 . 1934 . 909 . . 1420 2859 Core 1514 | . . 47 34 35 . . 38 . 31 . . 96 358 12 . 216 . 32 . . 127 488 Absorbed by Shields 971 | . . . . . . . . . . . . . . . . . . 323 . . 299 349 Ignored by Resistances 367 | . . . . . . . . . . . . . . . . 60 . . . . 46 261 Regen/Repaired (Parts) 62 | . . . . . . . . . . . . 62 . . . . . . . . . . Core Remaining (%) 83 | 100 . 81 . . . 82 93 . 95 . . . . 45 . . 78 . . 97 . . Volleys Fired 203 | 15 2 12 18 10 . 1 . . . . 6 62 6 2 7 19 . 19 . . 11 13 Largest 3 | 2 2 2 3 3 . 1 . . . . 2 3 3 2 3 3 . 3 . . 2 1 Hottest 273 | 40 40 95 121 121 . 75 . . . . 193 268 273 108 141 141 . 141 . . 129 94 Shots Fired 477 | 30 4 24 54 30 . 6 40 . 39 . 24 84 16 5 11 55 1 29 . . 12 13 Gun 299 | 30 4 24 54 30 . 6 40 . 39 . 15 18 9 5 . . . . . . 12 13 Cannon 177 | . . . . . . . . . . . 9 66 6 . 11 55 1 29 . . . . Launcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 212 | 30 4 20 36 20 . . . . . . . 2 1 2 11 55 1 29 . . 1 . Thermal 264 | . . 4 18 10 . 6 40 . 39 . 24 82 14 3 . . . . . . 11 13 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hit Streak 12 | 5 4 4 6 4 . 5 9 . 8 . 12 12 7 1 2 4 . 3 . . 3 . Robot Miss Streak 10 | 4 2 4 4 10 . 1 1 . 3 . 2 2 3 9 2 6 . 3 . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . 4 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . Autonomous 100 | . . . . . . 5 40 . 39 . 16 . . . . . . . . . . . Shots Hit Robots 362 | 15 2 9 34 11 . 12 36 . 32 . 20 45 53 4 3 31 . 15 . 1 18 21 Core Hits 139 | 5 1 6 18 7 . 5 18 . 14 . 1 14 18 4 1 10 . 5 . . 7 5 Critical Kills 5 | . . . . . . . . . . . . 2 3 . . . . . . . . . Critical Parts Destroyed 18 | . . . . . . 1 . . . . . 6 11 . . . . . . . . . Critical Strikes 43 | . . . 1 . . 1 . . . . . 8 16 . 2 7 . 1 . . 4 3 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . Blast 7 | . . . . . . . . . . . . . . . 2 4 . 1 . . . . Smash 21 | . . . . . . 1 . . . . . 6 14 . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . . . 3 . . . . 4 3 Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 237 | . . . . . . 8 24 2 18 . . 37 56 8 . 18 . 15 . 1 18 32 Impact 134 | . . . . . . 8 24 2 18 . . 37 45 . . . . . . . . . Slashing 82 | . . . . . . . . . . . . . . . . 16 . 15 . 1 18 32 Piercing 21 | . . . . . . . . . . . . . 11 8 . 2 . . . . . . Sneak Attacks 17 | . . . . . . 6 1 . . . . 1 4 . . . . 3 . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Damage Inflicted 12203 | 144 23 155 535 167 . 610 1146 . 945 . 696 1577 2203 88 71 1381 . 789 . 68 790 815 Guns 4037 | 144 23 155 535 167 . 166 1055 . 847 . 369 301 133 22 . . . . . . 120 . Cannons 2245 | . . . . . . . . . . . 327 546 92 . 71 786 . 423 . . . . Explosions 83 | . . . . . . . . . . . . . 83 . . . . . . . . . Melee 5838 | . . . . . . 444 91 . 98 . . 730 1895 66 . 595 . 366 . 68 670 815 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2074 | 144 23 91 371 102 . . . . . . . 36 . . 71 786 . 423 . . 27 . Thermal 4208 | . . 64 164 65 . 166 1055 . 847 . 696 811 225 22 . . . . . . 93 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 83 | . . . . . . . . . . . . . 83 . . . . . . . . . Impact 2816 | . . . . . . 444 91 . 98 . . 730 1453 . . . . . . . . . Slashing 2514 | . . . . . . . . . . . . . . . . 595 . 366 . 68 670 815 Piercing 508 | . . . . . . . . . . . . . 442 66 . . . . . . . . Highest Corruption 61 | . . . . . . . 1 . . . . 2 61 61 . 9 9 6 6 6 2 8 Average Corruption 7 | . . . . . . . 1 . . . . 1 9 61 . 8 9 4 6 6 1 2 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . . . . 8 . . . . 7 29 11 . 14 4 15 13 2 . 4 Message Errors 24 | . . . . . . . . . . . . 5 6 . . 3 . 3 6 1 . . Matter Fused 30 | . . . . . . . 3 . . . . 1 6 4 . 5 2 6 1 1 . 1 Heat Flow Errors 15 | . . . . . . . 2 . . . . . 3 3 . 2 . 1 2 . . 2 Energy Discharges 10 | . . . . . . . 2 . . . . . 1 1 . 1 1 1 3 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Data Loss (minor) 17 | . . . . . . . 1 . . . . 1 9 1 . 1 . 3 1 . . . Data Loss (major) 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 Misfires 4 | . . . . . . . . . . . . . 2 1 . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1386 | . . . . . . 235 31 . 25 . . 248 556 . . 128 . 92 . 56 8 7 Projectiles 117 | . . . . . . . . . . . . 27 . . . 62 . 28 . . . . Explosions 25 | . . . . . . . . . 25 . . . . . . . . . . . . . Melee 1244 | . . . . . . 235 31 . . . . 221 556 . . 66 . 64 . 56 8 7 Knockbacks 30 | . . . . . . 3 . . 1 . . 3 6 . 1 12 . 4 . . . . Impact 13 | . . . . . . 3 . . 1 . . 3 6 . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . . . 1 11 . 4 . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 155 | . . . . . . . . . 155 . . . . . . . . . . . . . Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . . 52 120 93 . 8 91 . . . 415 288 377 220 174 351 5 280 245 . 31 103 Average Temperature 93 | . . 16 39 33 . 6 54 . . . 173 66 118 101 61 141 3 125 107 . 12 47 Received Heat Transfer 2360 | . . 69 75 . . . 81 . 18 . . 369 1116 . . 108 . 45 . . 479 . Effects 7 | . . . . . . . . . . . 4 . 1 . . 2 . . . . . . Energy Bleed 4 | . . . . . . . . . . . 1 . 1 . . 2 . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . 4 1 . . . . 3 8 . . 1 . . . . . . Combat Hostiles 11 | . . . . . . . . . . . . 3 8 . . . . . . . . . Parts Fried 21 | . . . . . . 5 3 . . . . 2 10 . . 1 . . . . . . Impact Corruptions 39 | . . . . . . 10 3 . . . . 8 17 . . 1 . . . . . . Robots Melted 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . Parts Melted 12 | . . 1 . . . . 2 . . . . 5 2 . . . . . . . 2 . Heat Transferred 5410 | . . 111 370 111 . 222 1332 . 1034 . 816 968 285 50 . . . . . . 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Maximum Alert Level 5 | . . . . . . . . . 2 1 . . . . . . . . . . . 5 Low Security (%) 94 | 100 100 100 100 100 . 100 100 100 57 53 100 100 . . 100 . . 100 . . 100 . Level 1 2 | . . . . . . . . . 33 46 . . . . . . . . . . . . Level 2 . | . . . . . . . . . 9 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 1616 | 5 7 77 155 140 . 139 187 10 445 233 53 73 . . 17 . . 80 . . 40 1616 Initial 233 | . . . 26 31 . . . 10 . 233 53 . . . 1 . . . . . . . Average 76 | 1 1 9 90 27 . 23 48 . 158 194 22 10 . . . . . 9 . . 6 1591 Influence Increases 2882 | 10 8 165 259 160 . 165 325 6 465 . 3 357 385 70 38 145 . 143 . . 132 46 Destroy 0b10 Robot/C 1800 | . . 100 160 140 . 100 240 . 260 . . 180 340 60 . 80 . 40 . . 60 40 Destroy 0b10 Robot/NC 135 | 10 . . 20 . . 25 20 . . . . 20 . . 5 15 . 15 . . 5 . Destroy Leader 320 | . . 20 38 20 . 20 34 . 20 . . 76 30 10 2 20 . 10 . . 20 . Allied During Kill 22 | . . . . . . 19 3 . . . . . . . . . . . . . . . Successful Hack 66 | . 7 . 11 . . . 12 4 . . . 25 . . . . . . . . 7 . Disable Machine 60 | . . . . . . . . . . . . 15 . . 15 . . 15 . . 15 . Anti-Garrison Action 50 | . . . . . . . . . 50 . . . . . . . . . . . . . Destroy Structure 219 | . 1 . . . . 1 16 2 75 . 3 41 . . 16 . . 48 . . 10 6 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 195 | . . 45 30 . . . . . 60 . . . 15 . . 30 . 15 . . . . Influence Decreases 2976 | 10 8 96 247 241 . 165 301 30 20 292 156 286 414 109 41 145 . 143 . . 132 140 Entered New Map 457 | . . . 43 50 . . . 14 . 212 100 . 27 9 2 . . . . . . . Time Decay 2103 | 10 8 96 204 191 . 165 277 16 . 80 46 251 262 90 39 125 . 141 . . 102 . Lost Part 402 | . . . . . . . 10 . 20 . 10 35 125 10 . 20 . 2 . . 30 140 Lost Ally 14 | . . . . . . . 14 . . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . . . . . 2 . . . . 5 . . 1 . . 1 . . 2 12 Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . . . . . 5 . . 1 . . 1 . . 1 . Reinforcement 4 | . 2 . . . . . 1 . . . . . . . . . . . . . 1 . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Distress Signals 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Times Spotted 148 | . 2 7 17 8 . 4 19 . 17 . 5 15 18 3 1 6 . 7 . . 8 11 Peak Tracking Total 7 | . 1 3 7 4 . 3 7 . 6 . 5 3 7 3 1 3 . 3 . . 3 7 Tactical Retreats 9 | . . 2 2 . . . . . 2 . . . 1 . . 1 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Traps Triggered 4 | . . . . . . . 1 . . 1 . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Machines Disabled 6 | . . . . . . . . . 2 . . 1 . . 1 . . 1 . . 1 . Max in Single Turn 2 | . . . . . . . . . 2 . . 1 . . 1 . . 1 . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Machines Accessed 24 | . 2 . 2 . 1 1 4 1 1 . . 6 1 . . . . 4 . . 1 . Terminals 15 | . 2 . 1 . . 1 4 . 1 . . 4 . . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . Total Hacks 61 | . 5 . 7 . 1 2 14 1 2 . . 20 1 . . . . 5 . . 3 . Successful 28 | . 2 . 2 . 1 . 5 1 1 . . 10 1 . . . . 3 . . 2 . Failed 32 | . 3 . 5 . . 2 9 . 1 . . 9 . . . . . 2 . . 1 . Catastrophic 7 | . 2 . . . . . 2 . 1 . . . . . . . . 2 . . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Manual 32 | . 5 . 3 . 1 2 10 . . . . 7 . . . . . 2 . . 2 . Terminals 42 | . 5 . 4 . . 2 14 . 2 . . 10 . . . . . 2 . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 10 | . . . 3 . . . . . . . . 7 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . Terminal Hacks 10 | . 1 . 1 . 1 . 3 . 1 . . 1 1 . . . . . . . 1 . Record 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Retrieve Study 5 | . . . . . . . . . . . . 5 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Unauthorized Hacks 7 | . 1 . 1 . . . 2 . . . . 2 . . . . . . . . 1 . Terminals 7 | . 1 . 1 . . . 2 . . . . 2 . . . . . . . . 1 . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . . . 1 . . . . 2 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . 2 . . 1 4 . 1 . . 5 . . . . . 1 . . 1 . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Time 68 | . . . . . . . . . . . . 68 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Total Allies 5 | . . 1 . 3 . . . . . . . . 1 . . . . . . . . . Largest Group 3 | . . 1 . 3 3 3 3 . . . . . 1 . . . . . . . . . Highest-Rated Group 40 | . . 31 . 40 40 40 40 . . . . . 32 . . . . . . . . . Highest-Rated Ally 32 | . . 31 . 16 16 16 16 . . . . . 32 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . 5 . 1 . 8 11 . . . . . . . . . . . . . . . Total Damage 310 | . . 104 . 12 . 68 126 . . . . . . . . . . . . . . . Kills 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Active Infowar (turns) 13464 | 16 78 427 231 921 500 287 733 462 411 171 131 2308 1575 193 733 1329 126 1306 496 77 629 324 Optics 11004 | . . . . . . . 733 462 411 171 131 2308 1575 193 733 1329 126 1306 496 77 629 324 Sensors 1721 | . . . . . . . . . . . . . . . 48 1241 126 306 . . . . Terrain 5842 | . . . . . . . . 298 411 171 33 1149 924 193 659 . . 1188 496 77 243 . Seismic 2460 | 16 78 427 231 921 500 287 . . . . . . . . . . . . . . . . Triangulation 293 | . . . . . . . . . . . . 286 7 . . . . . . . . . Jamming 1959 | . . . . . . . . . . . . . . . . . . 490 496 77 606 290 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . . . 1 1 . 1 . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Turns Passed 14941 | 85 78 447 502 921 500 1014 1123 462 411 171 131 2308 1575 193 733 1329 126 1306 496 77 629 324 Spaces Moved 7611 | 35 61 315 239 464 262 472 612 178 225 99 97 1163 886 90 349 673 65 579 320 49 280 98 Core 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Treads 1173 | . . . . . . . . 169 48 . . 5 7 . . . . 197 320 49 280 98 Legs 3141 | 35 61 315 239 464 262 472 612 7 . . . . 107 90 82 161 65 169 . . . . Wheels 3289 | . . . . . . . . 2 177 99 97 1158 764 . 267 512 . 213 . . . . Hover 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 60 | 120 120 120 120 190 190 190 120 115 115 115 112 107 60 120 120 135 190 130 155 155 160 155 Average Speed 160 | 120 120 120 163 190 190 190 137 243 145 124 113 146 147 186 170 170 194 168 155 155 160 159 Slowest Speed 1450 | 120 120 120 190 190 190 190 190 250 250 130 130 325 1450 190 420 330 195 265 155 155 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . 3 . . . . . 3 . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 20 56 30 74 63 98 40 6 47 5 85 23 87 18 12 85 16 13 61 16 7 9 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Known Exits Taken 6 | . . . . . . . . 1 . . . 1 . . 1 1 1 . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . . . . 1 1 . . . 1 1 1 . . Scrap Searched 11 | . . . . 1 . 1 . . . . . . 3 2 . 2 1 . 1 . . . Spaces Dug 100 | . . . . . . 1 13 2 1 . . 47 . . 2 . . 21 . . 7 6 Terrain Destroyed 255 | . . . . . . 1 16 2 71 . 3 58 5 . 10 44 2 29 . . 8 6 Melee 32 | . . . . . . 1 13 2 1 . . 7 . . . . . 7 . . 1 . Projectile 153 | . . . . . . . 3 . . . 3 51 5 . 10 44 2 22 . . 7 6 AOE 70 | . . . . . . . . . 70 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Qua Total 9629 | 50 62 361 314 485 266 574 850 208 280 146 109 1615 1030 99 474 782 65 868 320 49 419 203 Wait 1235 | . . 26 37 4 . 92 206 . 28 45 . 308 30 . 86 41 . 189 . . 93 50 Move 7589 | 34 60 314 238 463 261 471 611 177 223 99 96 1162 885 89 348 672 64 578 319 48 279 98 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 76 | . . 2 4 4 . . . 8 2 . 1 8 14 . 7 8 . 16 . . 1 1 Fast Attach 73 | 1 . 1 1 . 1 . 3 5 1 2 2 11 15 . 8 2 . 9 1 . 7 3 Attach 37 | . . . 2 . . . . . . . . 7 9 . 1 6 . 5 . . 5 2 Detach 23 | . . . 1 . . . . . . . . 11 1 . 3 . . 3 . . 2 2 Swap 77 | . . 4 6 . 1 2 5 2 3 . 1 7 10 . 7 11 1 14 . . 2 1 Drop 74 | . . 2 7 4 3 . 1 14 5 . 3 . 4 . 7 2 . 20 . . 1 1 Fire 203 | 15 2 12 18 10 . 1 . . . . 6 62 6 2 7 19 . 19 . . 11 13 Melee 231 | . . . . . . 8 24 2 18 . . 37 52 8 . 16 . 15 . 1 18 32 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 4 exits: [*Fac x3] / [Fac]) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 86 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 8) 164 | -10/Materials | Entered Mines 252 | -10/Mines | Learned Materials trap positions 300 | -10/Mines | Build established: Mutant 371 | -10/Mines | Discovered new exit (range 16) 408 | -10/Mines | Received a Mining Laser from a helpful Derelict 577 | -10/Mines | Discovered new exit (range 7) 611 | -10/Mines | Entered Materials 611 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 612 | -9/Materials | Loaded intel: 22 trap records 1036 | -9/Materials | Discovered new exit (range 15) 1113 | -9/Materials | Entered Mines 1136 | -9/Mines | Met a Derelict bent on vengeance 1203 | -9/Mines | Found a hidden stash of uninstalled traps 1298 | -9/Mines | Learned Materials emergency access door positions 1315 | -9/Mines | Discovered new exit (range 6) 1321 | -9/Mines | Build established: Scavenger-Gunner 1384 | -9/Mines | Destroyed 7 combat bots 1399 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1424 | -9/Mines | Learned Materials terminal intel 1541 | -9/Mines | Discovered new exit (range 12) 1897 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2024 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2026 | -9/Mines | Discovered new exit (range 5) 2034 | -9/Mines | Entered Exiles 2034 | -9/Exiles | Accompanied by 3 allies 2059 | -9/Exiles | Discovered new exit (range 15) 2086 | -9/Exiles | Met 8R-AWN 2112 | -9/Exiles | Met EX-HEX 2167 | -9/Exiles | Met EX-BIN 2194 | -9/Exiles | Aligned with FarCom system 2196 | -9/Exiles | Given EX-Vault access code 2240 | -9/Exiles | Opened EX-Vault 2265 | -9/Exiles | Found AWS/Thermal 2305 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2358 | -9/Exiles | Met EX-DEC 2512 | -9/Exiles | Discovered new exit (range 14) 2534 | -9/Exiles | Left Exiles lab with AWS/Thermal 2534 | -9/Exiles | Entered Mines 2534 | -8/Mines | Accompanied by 3 allies 2545 | -8/Mines | Discovered new exit (range 5) 3127 | -8/Mines | Build established: Mutant 3520 | -8/Mines | Discovered new exit (range 15) 3548 | -8/Mines | Entered Materials 3548 | -8/Materials | Accompanied by 3 allies 3548 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3550 | -8/Materials | Loaded intel: 12 terminal locations 3824 | -8/Materials | Lost 3 allies 3879 | -8/Materials | Destroyed 9 combat bots 3913 | -8/Materials | Discovered new exit (range 16) 4244 | -8/Materials | Build established: Scavenger-Mutant 4582 | -8/Materials | Discovered new exit (range 16) 4671 | -8/Materials | Entered Factory 4671 | -7/Factory | Evolved 2 slots: Utility x2 5113 | -7/Factory | Build established: Assassin 5130 | -7/Factory | Identified exit to Garrison 5133 | -7/Factory | Entered Garrison 5216 | -7/Garrison | Discovered new exit (range 45) 5216 | -7/Garrison | Discovered new exit (range 56) 5216 | -7/Garrison | Discovered new exit (range 89) 5216 | -7/Garrison | Discovered new exit (range 67) 5306 | -7/Garrison | Heavy support dispatched to Factory 5323 | -7/Garrison | Triggered checkpoint 5389 | -7/Garrison | Triggered checkpoint 5435 | -7/Garrison | Triggered checkpoint 5437 | -7/Garrison | Destroyed 13 combat bots 5458 | -7/Garrison | Heavy support dispatched to Factory 5484 | -7/Garrison | Installed Relay Interface Framework 5508 | -7/Garrison | Phase Generator disabled 5544 | -7/Garrison | Entered Factory 5544 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5715 | -6/Factory | Sucked down chute 5715 | -6/Factory | Entered Waste 5741 | -6/Waste | Spotted C-40 Crusher 5757 | -6/Waste | AWS/Thermal suddenly broke down 5769 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5770 | -6/Waste | Spotted C-40 Crusher 5786 | -6/Waste | Spotted C-40 Crusher 5795 | -6/Waste | Spotted C-40 Crusher 5797 | -6/Waste | Spotted C-40 Crusher 5811 | -6/Waste | Spotted C-40 Crusher 5827 | -6/Waste | Discovered new exit (range 17) 5846 | -6/Waste | Entered Factory 5877 | -6/Factory | Central database locked down 6254 | -6/Factory | Repaired Broken Imp. Matter Neutralizer 6714 | -6/Factory | Lost 4 parts (1p1n2u) 7006 | -6/Factory | Build established: Tank 7273 | -6/Factory | Identified exit to Lower Caves 7317 | -6/Factory | Build established: Skirmisher 8154 | -6/Factory | Entered Lower Caves 8181 | -6/Lower Caves | Spotted B-75 Beast 8232 | -6/Lower Caves | Destroyed B-75 Beast 8548 | -6/Lower Caves | Lost 3 parts (1p1u1w) 8855 | -6/Lower Caves | Lost 9 parts (3n4u2w) 8900 | -6/Lower Caves | Build established: Mutant 9089 | -6/Lower Caves | Learned Factory stockpile data 9342 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9400 | -6/Lower Caves | Core integrity fell below 50% 9405 | -6/Lower Caves | Lost 7 parts (2n4u1w) 9428 | -6/Lower Caves | System corruption reached 10% 9486 | -6/Lower Caves | Lost 3 parts (1n1u1w) 9569 | -6/Lower Caves | System corruption reached 30% 9659 | -6/Lower Caves | Encountered a Warlord checkpoint 9707 | -6/Lower Caves | Discovered new exit (range 19) 9729 | -6/Lower Caves | Entered another Lower Caves area 9825 | -6/Lower Caves | Build established: Scavenger-Mutant 9844 | -6/Lower Caves | Learned Factory non-interactive machine intel 9888 | -6/Lower Caves | Discovered new exit (range 13) 9889 | -6/Lower Caves | Encountered a Warlord checkpoint 9922 | -6/Lower Caves | Entered Factory 9922 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9924 | -5/Factory | Loaded intel: 191 non-interactive machine locations 10357 | -5/Factory | Build established: Skirmisher 10435 | -5/Factory | Discovered new exit (range 17) 10582 | -5/Factory | Identified exit to Upper Caves 10655 | -5/Factory | Entered Upper Caves 10783 | -5/Upper Caves | Learned location of Armory (-4) 11501 | -5/Upper Caves | Build established: Assassin 11677 | -5/Upper Caves | Lost 7 parts (3n4u) 11870 | -5/Upper Caves | Discovered new exit (range 8) 11982 | -5/Upper Caves | Identified exit to Upper Caves 11984 | -5/Upper Caves | Entered another Upper Caves area 12105 | -5/Upper Caves | Discovered new exit (range 3) 12109 | -5/Upper Caves | Identified exit to Factory 12110 | -5/Upper Caves | Entered Factory 12110 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13248 | -4/Factory | Discovered new exit (range 20) 13416 | -4/Factory | Entered Upper Caves 13662 | -4/Upper Caves | Encountered a Warlord checkpoint 13674 | -4/Upper Caves | Learned Research trap positions 13716 | -4/Upper Caves | Build established: Mutant 13889 | -4/Upper Caves | Discovered new exit (range 18) 13912 | -4/Upper Caves | Entered another Upper Caves area 13966 | -4/Upper Caves | Discovered new exit (range 15) 13989 | -4/Upper Caves | Entered Research 13989 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13990 | -3/Research | Loaded intel: 59 trap records 14267 | -3/Research | Lost 6 parts (5u1w) 14560 | -3/Research | Discovered new exit (range 5) 14616 | -3/Research | Identified exit to Quarantine 14618 | -3/Research | Entered Quarantine 14619 | -3/Quarantine | Maximum security lockdown engaged 14763 | -3/Quarantine | Found Alien Artifact 14763 | -3/Quarantine | Identified Core Reset Matrix 14763 | -3/Quarantine | Used Core Reset Matrix 14767 | -3/Quarantine | Detected hypermatrix surge 14767 | -3/Quarantine | Sensed 12 artifacts in vicinity 14843 | -3/Quarantine | Lost 3 parts (2n1u) 14882 | -3/Quarantine | Spotted Striker 14927 | -3/Quarantine | Spotted Executioner 14942 | -3/Quarantine | Self-destructed Last Messages --------------- 14912_ Lgt. Particle Reactor destroyed. 14913_ System corrupted: Substantial component data lost. 14915_ Quantum Rifle destroyed. 14915_ Critical hit (Impale). 14918_ Imp. Heavy Treads destroyed. 14922_ P-80 Master resets Striker, system corruption cleaned. 14927_ Penetrated by Slug. 14927_ Slug penetrates Wall. 14930_ P-80 Master resets P-80 Master, system corruption cleaned. 14930_ Adv. Medium Treads destroyed. 14930_ Penetrated by Slug. 14930_ Slug penetrates Earth. 14933_ Penetrated by Slug. 14934_ P-80 Master resets Striker, system corruption cleaned. 14936_ Penetrated by Slug. 14938_ System corrupted: Heat flow error (+184). 14939_ Quantum Rifle destroyed. 14939_ Penetrated by Slug. 14939_ Slug penetrates Earth. 14941_ P-80 Master resets Striker, system corruption cleaned. 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""" C #??????????????????? | | ????????????#???""" """ # #??????????????????? | | ????????????????""" ??" # #??????????????????? | | ?????????????????????? # #??????????????????? | | ?????????????????????? # #??????????????????? | | ???????????????????????### #??????????????????? | | ?????????????????????????? "??????????????????? | | ?????????????????????????? #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 100 Energy Generation 46 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Corruption Block 15 Armor Coverage 750 Resistance: TH 25 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Matter Neutralizer | 63% | -6/Factory | Broken Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Alien Roots Drive-By Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed UtilityLightningCoupler Manual? 0 Play Time 01:52:01 Cumulative 53.4 hours Start 2026.03.09 @ 20:39:28 End 2026.03.09 @ 23:37:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 53 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0062ba33-0f8a-416e-aff3-662ea45a05cc