Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.29 @ 16:17:19 Player: wchar_t Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (165) 825 Value Destroyed (9899) 9899 Prototype IDs (19) 380 Alien Tech Used (15) 3000 Bonus (31106) 31106 TOTAL SCORE: 53110 Bonus ------- Pacifist 200 Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 10624 Follower Combat Kills 248 Entered DSFs 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Architect 300 Win 3000 Win Speed 234 Cogmind --------- Core Integrity 477/2100 Matter 47/425 Energy 244/250 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Matter Filter Graphene Brace AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Improved Reaction Control System Advanced Reaction Control System Spacefold Activator Core Cannon Perforator Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit AEGIS Remote Shield Spacefold Activator Microwarp Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Matter Filter Improved Reaction Control System High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Cannon Perforator [Rating: 252] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Field Propulsion Drive Leg Sigix Exoskeleton Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device AEGIS Remote Shield Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Utility Shielding Artifact Microwarp Drive Weapon Sigix Broadsword Energy Gun Sigix Sheargun Energy Cannon HERF Cannon Ballistic Cannon Perforator Launcher Compact Tesla Bomb Launcher Impact Weapon Flail Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . 4 2 2 . 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . 1 . . 2 1 1 . 1 . . 1 . . . . . Utility 10 | . . 1 . . 2 1 1 . 1 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 148 | . 6 3 . 6 9 4 . 5 10 9 17 6 6 23 12 32 . Power 12 | . . . . 1 1 . . . 1 1 . . 1 2 3 2 . Engine 4 | . . . . 1 . . . . 1 . . . 1 1 . . . Core 1 | . . . . . 1 . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . 1 . . . 1 3 2 . Propulsion 25 | . 1 2 . 3 1 1 . 5 4 1 2 2 1 2 . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 8 | . . 2 . . . . . . 3 . . 2 1 . . . . Flight 17 | . 1 . . 3 1 1 . 5 1 1 2 . . 2 . . . Utility 71 | . 3 . . 2 4 3 . . 4 4 6 1 3 12 9 20 . Device 35 | . . . . 1 . . . . 1 2 3 . 3 3 5 17 . Storage 2 | . . . . . . . . . . . 1 . . 1 . . . Processor 14 | . 2 . . . 4 2 . . 2 1 . . . . 1 2 . Hackware 3 | . . . . . . 1 . . 1 . . 1 . . . . . Protection 5 | . 1 . . 1 . . . . . 1 2 . . . . . . Artifact 12 | . . . . . . . . . . . . . . 8 3 1 . Weapon 40 | . 2 1 . . 3 . . . 1 3 9 3 1 7 . 10 . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . 1 2 . 2 . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . 2 . . . . 4 . Launcher 2 | . . . . . . . . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . Slashing Weapon 25 | . 1 1 . . 3 . . . 1 3 4 1 1 5 . 5 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . 1 1 5 1 1 1 . 2 . Parts Lost 9 | . . . . . . 3 . 3 1 . 1 1 . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . . . 1 . 3 1 . 1 1 . . . . . Utility 2 | . . . . . . 2 . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . . 2 . 5 1 . 1 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 46 58 77 77 77 76 58 67 83 87 84 76 87 78 58 68 70 Reactor 5 | . . . . . . . . . . 3 4 4 4 5 9 9 9 Leg 4 | . . . . . . . . . . . . . . 2 9 9 9 Hover 3 | . . 7 22 13 . . . . 9 13 8 2 12 7 . . . Flight 10 | . 6 11 11 19 30 26 23 32 26 19 23 21 21 16 . . . Device 16 | . . . . 10 7 6 5 5 8 10 14 13 13 7 8 26 34 Storage 5 | . . . . . . . . . . . 3 4 4 5 9 9 9 Processor 8 | . 24 22 22 17 16 18 11 11 19 17 14 13 13 9 . 2 . Hackware 2 | . . . . . . 4 5 5 9 9 5 8 8 2 . . . Protection 1 | . 2 . . 4 7 6 . . . 4 4 4 4 2 . . . Artifact 3 | . . . . . . . . . . . . . . 5 14 4 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 3 . Slashing Weapon 5 | . 2 14 22 8 7 6 5 5 4 4 3 4 4 5 9 5 9 Naked Turns 6 | . 6 . . . . . . . . . . . . . . . . Heaviest Build 64 | . 4 4 4 11 16 16 9 9 18 28 30 30 42 47 56 64 50 Greatest Support 60 | 3 4 4 4 12 16 16 16 40 32 44 53 45 45 60 60 60 60 Greatest Overweight (x) 2 | . . . . . . 2 . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 9 10 10 9 10 10 10 Most Carried 10 | . 3 5 5 5 5 5 4 5 5 5 10 9 10 10 10 10 9 Average Carried 8 | . 2 3 5 4 4 4 4 4 4 4 8 8 9 9 8 9 9 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 Final Carried 10 | . 3 5 5 5 5 4 4 5 5 5 9 8 10 8 10 9 9 Class Distribution -------------------- 53% | Alien-Sigix 16% | Hacker-Scout 11% | Scavenger-Scout 7% | Scout 4% | Alien-Scout 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Scout | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Scavenger-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 5095 | 200 . . . 150 50 4 . . 31 230 180 21 217 317 211 3484 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 15137 | . . . . 257 58 . . . 92 465 407 21 384 539 241 12673 . Parts 521 | . . . . 5 4 . . . 9 13 17 4 17 36 17 399 . Haulers Intercepted 2 | . . . . . . . . . . 1 . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 147 | . . . . . . . . . . . . . . 3 . 144 . Melee 43 | . . . . . . . . . . . . . . 3 . 40 . Cannons 104 | . . . . . . . . . . . . . . . . 104 . Classes Destroyed 22 | . . . . 1 1 . . . 1 2 1 1 . 1 1 13 . Worker 9 | . . . . . . . . . . . . . . . 2 7 . Builder 5 | . . . . . . . . . . 1 . . . . 4 . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . Hauler 2 | . . . . . . . . . . 1 . . . . 1 . . Recycler 13 | . . . . 3 . . . . . 2 2 . 1 1 . 4 . Carrier 3 | . . . . . . . . . . . . . . . . 3 . Mechanic 5 | . . . . . . . . . . . . . . . . 5 . Operator 9 | . . . . . . . . . 2 . 1 1 1 1 1 2 . Watcher 13 | . . . . . 2 . . . 1 1 1 . 2 2 . 4 . Swarmer 3 | . . . . . . . . . . . . . . . . 3 . Saboteur 7 | . . . . . . . . . . . . . . . . 7 . Grunt 65 | . . . . . . . . . . . . . . . . 65 . Brawler 17 | . . . . . . . . . . . . . . . . 17 . Duelist 4 | . . . . . . . . . . . . . . . . 4 . Protector 6 | . . . . . . . . . . . . . . . . 6 . Researcher 5 | . . . . . . . . . . . 2 . 2 1 . . . Sentry 3 | . . . . . . . . . . . . . . . . 3 . Hunter 5 | . . . . . . . . . . . . . . . . 5 . Programmer 27 | . . . . . . . . . . . . . . 3 . 24 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . 2 . Investigator 2 | . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . 1 . Executioner 4 | . . . . . . . . . . . . . . . . 4 . Best Kill Streak 22 | . . . . 3 1 . . . 1 2 2 1 1 2 2 22 . Combat Bots Only 22 | . . . . . . . . . . . . . . 2 . 22 . Max Kills in Single Turn 5 | . . . . 1 1 . . . 1 1 1 1 1 1 1 5 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 7502 | . 21 . 44 . . 239 . 151 183 155 370 128 86 1811 186 3860 268 Core 2452 | . 21 . 44 . . 24 . 78 37 30 89 . . 592 174 1271 92 Absorbed by Shields 3720 | . . . . . . . . . . . . . . 16 17 3434 253 Redirected to Shielding 166 | . . . . . . . . . . 34 51 13 . 68 . . . Regen/Repaired (Parts) 568 | . . . . . . . . . . . . . . 550 . 6 12 Core Remaining (%) 83 | 100 91 . . 89 100 97 . 92 96 . 90 . . 62 . . 22 Volleys Fired 115 | . . . . . . . . . . . 3 . . 1 . 111 . Largest 1 | . . . . . . . . . . . 1 . . 1 . 1 . Hottest 105 | . . . . . . . . . . . 100 . . 105 . 100 . Shots Fired 115 | . . . . . . . . . . . 3 . . 1 . 111 . Gun . | . . . . . . . . . . . . . . . . . . Cannon 115 | . . . . . . . . . . . 3 . . 1 . 111 . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 114 | . . . . . . . . . . . 3 . . . . 111 . Thermal 1 | . . . . . . . . . . . . . . 1 . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . . . . . . . . . . . 7 . . . . 38 . Robot Miss Streak 14 | . . . . . . . . . . . 3 . . . . 14 . Penetration Max 3 | . . . . . . . . . . . . . . . . 3 . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 291 | . . . . 3 11 1 . . 7 9 10 2 12 15 9 212 . Core Hits 507 | . . . . 3 3 . . . 2 4 10 1 4 8 2 470 . Critical Kills 113 | . . . . . . . . . . . 2 . . . . 111 . Critical Parts Destroyed 153 | . . . . . . . . . . . 4 . . . . 149 . Critical Strikes 331 | . . . . . 1 . . . . . 6 . . . . 324 . Destroy 328 | . . . . . . . . . . . 6 . . . . 322 . Sever 3 | . . . . . 1 . . . . . . . . . . 2 . Melee Attacks 336 | . . . . 3 21 2 . . 10 19 28 6 26 39 33 148 1 Impact . | . . . . . . . . . . . . . . . . . . Slashing 336 | . . . . 3 21 2 . . 10 19 28 6 26 39 33 148 1 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . 3 1 1 . . 1 4 3 2 4 4 8 9 . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 31037 | . . . . 94 242 66 . . 631 1052 911 340 1591 1878 2740 21492 . Guns . | . . . . . . . . . . . . . . . . . . Cannons 2855 | . . . . . . . . . . . 46 . . . . 2809 . Explosions . | . . . . . . . . . . . . . . . . . . Melee 27589 | . . . . 94 242 66 . . 631 1052 865 340 1591 1823 2740 18145 . Ramming 593 | . . . . . . . . . . . . . . 55 . 538 . Kinetic 2855 | . . . . . . . . . . . 46 . . . . 2809 . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 27589 | . . . . 94 242 66 . . 631 1052 865 340 1591 1823 2740 18145 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . 3 . . . Average Corruption 2 | . . . . . . . . . . . . . . 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . . . . . . . . 18 . . . Effects 5 | . . . . . . . . . . . . . . 5 . . . Message Errors 1 | . . . . . . . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . . . . . . . 1 . . . Parts Rejected 2 | . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 8001 | . . . . . 30 . . . 109 167 189 148 650 322 1525 4861 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 8001 | . . . . . 30 . . . 109 167 189 148 650 322 1525 4861 . Knockbacks 129 | . . . . . . . . . . . 1 . . . . 128 . Impact 1 | . . . . . . . . . . . . . . . . 1 . Kinetic 122 | . . . . . . . . . . . 1 . . . . 121 . Secondary 6 | . . . . . . . . . . . . . . . . 6 . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . . . . . Targets Rammed 17 | . . . . . . . . . . 1 . . . 5 . 11 . Kicked 16 | . . . . . . . . . . . . . . 5 . 11 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 72 | . . . . . . 5 . . . . 72 1 . 22 . . . Average Temperature 25 | . . . . . . 5 . . . . 31 1 . 11 . . . Received Heat Transfer 962 | . 12 . 18 . . 24 . . 9 9 39 18 9 162 . 644 18 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . 2 . Impact Corruptions 6 | . . . . . . . . . . . . . . . . 6 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 5953 | . 20 8 33 27 175 225 112 78 217 410 482 296 408 1723 1641 5953 . Initial 1100 | . . 8 3 12 11 85 112 78 25 108 230 150 166 229 1100 934 . Average 1423 | . 4 8 21 16 90 117 112 69 86 229 380 220 197 706 1354 2836 . Maximum Alert Level 5 | . . . . . . 1 . . 1 2 2 1 2 5 5 5 . Low Security (%) 23 | 100 100 100 100 100 100 98 100 100 91 38 . 34 53 . . . . Level 1 16 | . . . . . . 1 . . 8 60 62 65 45 39 . . . Level 2 6 | . . . . . . . . . . 1 37 . . 35 . . . Level 3 6 | . . . . . . . . . . . . . . . . 14 . Level 4 14 | . . . . . . . . . . . . . . . 92 15 . Level 5 14 | . . . . . . . . . . . . . . . 7 33 . High Security 15 | . . . . . . . . . . . . . . . . 35 . Max Security 2 | . . . . . . . . . . . . . . 25 . . . Squads Dispatched 82 | . . . 1 . 2 2 . . 2 2 6 . 1 13 8 45 . Investigation 12 | . . . . . 2 1 . . . 1 2 . 1 . 2 3 . Extermination 5 | . . . . . . . . . . . . . . 1 . 4 . Reinforcement 11 | . . . 1 . . 1 . . 2 1 2 . . . 2 2 . Assault 53 | . . . . . . . . . . . 1 . . 12 4 36 . Garrison 1 | . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 7 | . . . . . . . . . 1 1 . . 1 1 . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 451 | . 1 . 7 . 5 11 . 1 23 17 14 4 12 64 . 278 14 Peak Tracking Total 29 | . 1 . 6 . 3 9 . 1 10 9 5 4 7 29 1 26 15 Tactical Retreats 52 | . 1 . . . . 1 . . 3 2 2 1 2 7 . 33 . Traps | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 6 | . . . . . 2 1 . . . . 1 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 32 | . . . . . . . . . . . 11 1 5 8 3 4 . Max in Single Turn 1 | . . . . . . . . . . . 1 1 1 1 1 1 . Garrison Access 4 | . . . . . . . . . . . 1 . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 23 | . 1 . . . 3 3 1 . 1 4 3 1 1 1 2 2 . Terminals 19 | . 1 . . . 3 3 1 . 1 3 2 1 1 1 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . . . . Total Hacks 62 | . 4 . . . 8 11 1 . 3 13 7 2 3 1 5 4 . Successful 18 | . 1 . . . 1 2 1 . 2 2 3 2 2 1 1 . . Failed 44 | . 3 . . . 7 9 . . 1 11 4 . 1 . 4 4 . Catastrophic 10 | . 1 . . . 1 2 . . . 3 1 . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 42 | . 4 . 1 . 5 9 . . 3 11 . 2 1 . 2 4 . Terminals 54 | . 4 . . . 8 11 1 . 3 11 5 2 3 1 5 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 2 . . . . . . Terminal Hacks 9 | . . . . . . 1 1 . 1 . 2 1 1 1 1 . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . Level Access Points 3 | . . . . . . 1 . . 1 . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . Protovariant Controls 1 | . . . . . . . . . . . 1 . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 8 | . 1 . . . 1 1 . . 1 2 . 1 1 . . . . Terminals 8 | . 1 . . . 1 1 . . 1 2 . 1 1 . . . . Botnet 8 | . 1 . . . 1 1 . . 1 2 . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . 1 . . 1 1 2 . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 1 . 3 3 . . 1 4 2 1 1 . 2 2 . Full Trace Events 11 | . 1 . . . 2 1 . . . 1 1 . 1 . 2 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 2 . 3 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . 5 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Total Allies 49 | . . . . . . . . . . . . . . . 22 27 . Largest Group 7 | . . . . . . . . . . . . . . . 7 7 . Highest-Rated Group 97 | . . . . . . . . . . . . . . . 97 96 . Highest-Rated Ally 15 | . . . . . . . . . . . . . . . 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . . . . . . . . . . . . . 62 . Total Damage 1117 | . . . . . . . . . . . . . . . . 1117 . Kills 8 | . . . . . . . . . . . . . . . . 8 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 5730 | 15 72 27 24 153 301 184 11 18 198 300 434 126 364 592 449 2419 43 Spaces Moved 10653 | 30 133 49 59 354 682 521 41 35 471 607 802 317 818 1287 804 3525 118 Core 75 | 30 44 . . . . 1 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 4635 | . . . . . . . . . . . . . . 243 796 3478 118 Wheels . | . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 5 . . . . Flight 5754 | . 89 49 59 354 682 520 41 35 471 607 802 317 813 915 . . . Fastest Speed 22 | 50 40 40 40 30 27 27 27 22 29 32 27 31 31 27 30 30 30 Average Speed 31 | 50 43 40 40 36 27 27 27 27 29 33 31 31 31 29 30 33 30 Slowest Speed 150 | 50 50 40 40 40 27 150 27 29 34 34 32 31 59 31 30 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . 2 8 9 2 . . 2 2 5 . 9 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . 1 . 1 1 Spacefolds 6 | . . . . . . . . . . . . . . 2 2 2 . Microwarps 10 | . . . . . . . . . . . . . . 9 . 1 . Exploration Rate (%) 33 | 4 37 8 21 82 22 27 2 48 15 22 80 12 66 65 24 56 11 Regions Visited 17 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 . 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 79 | . . . . . 1 1 . . 1 10 11 1 6 10 21 16 1 Terrain Destroyed 196 | . . . . . 1 1 . . 1 10 11 1 6 10 21 133 1 Melee 78 | . . . . . 1 1 . . 1 10 11 1 6 10 21 15 1 Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Mat Sto Rec Fac Fac Fac DSF Fac Res Tes Res Qua Sec Acc Com Ac0 Total 11913 | 29 144 55 56 364 747 558 40 41 507 663 919 333 865 1326 940 4204 122 Wait 597 | . 3 . . . 2 13 . . 13 15 53 . 11 53 84 347 3 Move 10387 | 29 132 48 54 337 663 516 40 34 466 603 791 316 800 1164 797 3480 117 Hop 40 | . . . 2 8 9 2 . . 2 2 5 . 8 2 . . . Pick Up 48 | . 2 2 . 2 2 1 . 1 2 3 6 . 5 6 2 14 . Fast Attach 104 | . 6 3 . 4 4 2 . 4 8 7 8 3 5 27 8 15 . Attach 40 | . . . . 1 3 1 . . 1 . 9 3 . 4 3 15 . Detach 42 | . 1 1 . 2 3 1 . . . 3 7 3 . 7 7 7 . Swap 16 | . . . . 1 2 1 . 1 1 2 . . 2 1 1 3 1 Drop 92 | . . 1 . 6 2 1 . 1 4 9 9 2 8 17 5 27 . Fire 115 | . . . . . . . . . . . 3 . . 1 . 111 . Melee 336 | . . . . 3 21 2 . . 10 19 28 6 26 39 33 148 1 Ram . | . . . . . . . . . . . . . . . . . . Kick 16 | . . . . . . . . . . . . . . 5 . 11 . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . . 36 18 . . . . . . . . . 26 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 16 | -11/Junkyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 17) 86 | -10/Materials | Discovered new exit (range 5) 88 | -10/Materials | Entered another Materials area 88 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 94 | -9/Materials | Discovered new exit (range 18) 115 | -9/Materials | Entered Storage 137 | -9/Storage | Used back door to open Recycling access 137 | -9/Storage | Discovered new exit (range 5) 139 | -9/Storage | Entered Recycling 284 | -9/Recycling | Discovered new exit (range 18) 292 | -9/Recycling | Entered Factory 292 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 443 | -7/Factory | Discovered new exit (range 17) 593 | -7/Factory | Identified exit to Factory 593 | -7/Factory | Entered another Factory area 593 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 627 | -6/Factory | Build established: Scout 708 | -6/Factory | Identified exit to Factory 718 | -6/Factory | Spotted B-75 Beast 777 | -6/Factory | Entered another Factory area 777 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 788 | -5/Factory | Identified exit to DSF 788 | -5/Factory | Entered DSF 791 | -5/DSF | Discovered new exit (range 21) 806 | -5/DSF | Identified exit to Factory 806 | -5/DSF | Entered Factory 806 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 833 | -4/Factory | Lost 5 parts (4n1u) 840 | -4/Factory | Found Prototype Slashing Weapon 840 | -4/Factory | Identified Centrium Greatsword 894 | -4/Factory | Identified exit to Research 1004 | -4/Factory | Entered Research 1004 | -3/Research | Evolved 2 slots: Power x1, Utility x1 1082 | -3/Research | Build established: Hacker-Scout 1099 | -3/Research | Discovered new exit (range 6) 1117 | -3/Research | Identified exit to Research 1299 | -3/Research | Discovered new exit (range 7) 1301 | -3/Research | Identified exit to Testing 1304 | -3/Research | Entered Testing 1317 | -3/Testing | Found Prototype Device 1317 | -3/Testing | Identified Exp. Hardlight Generator 1408 | -3/Testing | Found Prototype Ballistic Cannon 1408 | -3/Testing | Identified Perforator 1437 | -3/Testing | Found Prototype Energy Cannon 1437 | -3/Testing | Identified Disintegrator 1463 | -3/Testing | Found Prototype Launcher 1463 | -3/Testing | Identified Com. Tesla Bomb Launcher 1467 | -3/Testing | Spotted PX-EUKS3BA84Q 1474 | -3/Testing | Found Fusion Bomb Launcher 1475 | -3/Testing | Protovariant out of control (PX-EUKS3BA84Q) 1475 | -3/Testing | Unleashed a protovariant (PX-EUKS3BA84Q) 1494 | -3/Testing | Garrison activated, responded to threat 1514 | -3/Testing | Found Prototype Device 1514 | -3/Testing | Identified AEGIS Remote Shield 1554 | -3/Testing | Search patrols dispatched 1558 | -3/Testing | Scanned by Researcher 1683 | -3/Testing | Build established: Scavenger-Scout 1735 | -3/Testing | Found Prototype Energy Cannon 1738 | -3/Testing | Entered Research 1738 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1741 | -2/Research | Identified Cld. Nova Cannon 1758 | -2/Research | Discovered new exit (range 6) 1759 | -2/Research | Identified exit to Access 1782 | -2/Research | Identified exit to Quarantine 1864 | -2/Research | Entered Quarantine 1957 | -2/Quarantine | Found Alien Artifact 1957 | -2/Quarantine | Identified Core Reset Matrix 1957 | -2/Quarantine | Used Core Reset Matrix 1961 | -2/Quarantine | Detected hypermatrix surge 1961 | -2/Quarantine | Sensed 17 artifacts in vicinity 2006 | -2/Quarantine | Found Sigix Broadsword 2008 | -2/Quarantine | Discovered exit to Access (range 22) 2027 | -2/Quarantine | Build established: Hacker-Scout 2038 | -2/Quarantine | Found Core Cannon 2051 | -2/Quarantine | Spotted Alpha 7 2136 | -2/Quarantine | Found Subatomic Replicator 2168 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 2171 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 2205 | -2/Quarantine | Spotted Fortress 2226 | -2/Quarantine | Discovered new exit (range 6) 2227 | -2/Quarantine | Identified exit to Section 7 2228 | -2/Quarantine | Entered Section 7 2229 | -2/Section 7 | Sensed 22 artifacts in vicinity 2263 | -2/Section 7 | Found Integrated Dissipator 2263 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 2285 | -2/Section 7 | Spotted S7 Guard 2359 | -2/Section 7 | Build established: Scavenger-Scout 2414 | -2/Section 7 | Found Microwarp Drive 2434 | -2/Section 7 | Discovered exit to Access (range 8) 2469 | -2/Section 7 | Found Spacefold Activator 2491 | -2/Section 7 | Spotted Executioner 2492 | -2/Section 7 | Spotted Executioner 2502 | -2/Section 7 | Spotted B-99 Colossus 2519 | -2/Section 7 | Found Integrated Reactor 2519 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 2521 | -2/Section 7 | Search patrols dispatched 2521 | -2/Section 7 | Found Integrated Reactor 2521 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 2557 | -2/Section 7 | Found LRC Matter Compressor 2557 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 2560 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Armor 2561 | -2/Section 7 | Found LRC Armor 2561 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 2563 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 2595 | -2/Section 7 | Found Transdimensional Reconstructor 2626 | -2/Section 7 | Spotted Striker 2626 | -2/Section 7 | Spotted Striker 2666 | -2/Section 7 | Integrated with Sigix Exoskeleton 2737 | -2/Section 7 | Found Core Membrane 2737 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 2751 | -2/Section 7 | Warped through subspace 2820 | -2/Section 7 | Entered Access 2820 | -1/Access | Evolved 2 slots: Utility x2 2825 | -1/Access | Emitted hypermatrix ping 2830 | -1/Access | Assembled emerged from beneath the floor 2871 | -1/Access | Assembled emerged from beneath the floor 2966 | -1/Access | Build established: Alien-Sigix 3070 | -1/Access | First assault squad dispatched 3245 | -1/Access | Discovered new exit (range 18) 3247 | -1/Access | Assembled emerged from beneath the floor 3269 | -1/Access | Entered Command 3274 | -1/Command | Emitted hypermatrix ping 3279 | -1/Command | Assembled emerged from beneath the floor 3560 | -1/Command | First assault squad dispatched 3802 | -1/Command | Discovered new exit (range 18) 3807 | -1/Command | Assembled emerged from beneath the floor 3994 | -1/Command | Destroyed 9 combat bots 4138 | -1/Command | Assembled emerged from beneath the floor 4182 | -1/Command | Spotted M Guard 4182 | -1/Command | Spotted M Guard 4182 | -1/Command | Spotted Combat Programmer 4198 | -1/Command | Spotted Combat Programmer 4213 | -1/Command | Destroyed Combat Programmer 4224 | -1/Command | Destroyed Combat Programmer 4229 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 4323 | -1/Command | Destroyed 9 combat bots 4422 | -1/Command | Destroyed 22 combat bots 4426 | -1/Command | Destroyed M Guard 4479 | -1/Command | Destroyed M Guard 4479 | -1/Command | All MAIN.C guards destroyed 4687 | -1/Command | High security lockdown imminent 4743 | -1/Command | Destroyed 10 combat bots 4767 | -1/Command | High security lockdown engaged 4811 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 4850 | -1/Command | Met MAIN.C 4896 | -1/Command | Destroyed 8 combat bots 4905 | -1/Command | Assembled emerged from beneath the floor 4948 | -1/Command | Destroyed Executioner 4952 | -1/Command | Spotted Investigator 4994 | -1/Command | Destroyed 11 combat bots 5047 | -1/Command | Destroyed Investigator 5118 | -1/Command | Spotted Executioner 5122 | -1/Command | Destroyed Executioner 5176 | -1/Command | Spotted Executioner 5191 | -1/Command | Spotted Striker 5215 | -1/Command | Destroyed Striker 5221 | -1/Command | Spotted Executioner 5225 | -1/Command | Destroyed Executioner 5233 | -1/Command | Destroyed Executioner 5280 | -1/Command | Destroyed 18 combat bots 5378 | -1/Command | Destroyed 7 combat bots 5384 | -1/Command | Spotted Executioner 5384 | -1/Command | Spotted Executioner 5384 | -1/Command | Spotted Investigator 5387 | -1/Command | Destroyed Investigator 5391 | -1/Command | Core integrity fell below 50% 5393 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 5406 | -1/Command | Spotted Striker 5406 | -1/Command | Spotted Executioner 5514 | -1/Command | 0b10 Conduit disabled 5547 | -1/Command | MAIN.C activated Command garrisons 5552 | -1/Command | Discovered new exit (range 17) 5681 | -1/Command | Warped through subspace to slip node 5681 | -1/Command | Discovered new exit (range 5) 5688 | -1/Command | Entered Access_0 5689 | -1/Access_0 | Sensed 4 artifacts in vicinity 5689 | -1/Access_0 | Met Architect 5705 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 5728 | -1/Access_0 | Warped through subspace to slip node 5728 | -1/Access_0 | Discovered new exit (range 8) 5731 | *** | Heading to fleet! Last Messages --------------- But that's a neat trick. We clearly still have much to learn about Sigix technology, and LRCs in particular. 05690_ Enhanced Grunt springs to life. 05691_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 05691_ Penetrated by Quantum Shear. 05693_ Quantum Shear penetrates Earth. 05693_ Penetrated by Quantum Shear. 05696_ Quantum Shear penetrates Wall. 05698_ Penetrated by Quantum Shear. 05698_ Quantum Shear penetrates Enhanced Grunt. 05705_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 05707_ Penetrated by Quantum Shear. 05714_ Quantum Shear penetrates Wall. 05723_ HV Slug penetrates Wall. 05727_ Knocked back. 05728_ Warped through subspace, drawn to slip node. 05728_ EXIT=FOUND 05728_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????###################################???????? | | ????????##################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????##############################?????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 87 Energy Capacity 450 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Point Defense Rating 160 Evasion (%) 76 Melee Accuracy 8 Matter Filtering 30 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Adv. Matter Compressor | -2/Quarantine | Archive Exp. Gyrokinetic Inverter | -2/Quarantine | Archive Prc. Energy Filter | -2/Quarantine | Archive Imp. Diametric Drive | -2/Quarantine | Archive Adv. Plasma Rifle | -2/Quarantine | Archive Vibroblade | -2/Section 7 | Archive Enh. Biometal Leg | -2/Section 7 | Archive Enh. Force Rifle | -2/Section 7 | Archive Robot Schematics ------------------ A-27 Freighter | -2/Quarantine | Archive G-73 Enforcer | -2/Quarantine | Archive A-02 Transporter | -2/Quarantine | Archive H-88 Terminator | -2/Section 7 | Archive R-10 Processor | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Integrated Dissipator Microwarp Drive Spacefold Activator Integrated Reactor LRC Matter Compressor Subatomic Replicator LRC Armor Sigix Exoskeleton Sigix Sheargun Core Membrane Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Cannon Achievements -------------- Melee Specialist Challenges ------------ None Game ------ Seed ArmorCooledRipper Manual? 0 Play Time 01:56:24 Cumulative 393.7 hours Start 2023.10.29 @ 14:17:07 End 2023.10.29 @ 16:17:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 141 Adventurer 8 Explorer 8 Win Type 2 Total 33 Types 12/1/13/1/1/2/3/0/0 Lore% 91 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b9053a18-64ea-4c15-86f4-3ada422c6d93