Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 11:22:17 Player: Dhoby_Ghaut Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (86) 430 Value Destroyed (1962) 1962 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1365) 1365 TOTAL SCORE: 10257 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 33 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 1150/1150 Matter 190/300 Energy 206/210 System Corruption 0% Temperature Warm (162) Movement Hovering (44) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (6) --- Gravmag Array Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY (9) ------ Large Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Experimental Targeting Computer Improved Light Armor Plating Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Enhanced Autogun Longsword +1 > --- INVENTORY (15) --- Light Deuterium Engine Heavy Antimatter Reactor Antigrav System Antigrav System Antigrav System Improved Linear Gravjet Compact Matter Pod (0) Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Hardlight Generator Drone Bay (2/2) Enhanced Autogun Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Experimental Targeting Computer Improved Light Armor Plating Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Enhanced Autogun Longsword +1 > --- INVENTORY -------- Light Deuterium Engine Heavy Antimatter Reactor Antigrav System Antigrav System Antigrav System Improved Linear Gravjet Compact Matter Pod Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Hardlight Generator Drone Bay Enhanced Autogun Advanced EMP Blaster [Rating: 94] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . . . 2 . 1 1 . . Utility 7 | . . . 2 . . . 2 . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 129 | 6 15 10 13 9 . 3 11 16 10 4 19 2 7 4 Power 8 | 1 1 . 1 . . . . 1 1 . 3 . . . Engine 6 | 1 1 . 1 . . . . 1 . . 2 . . . Core 2 | . . . . . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | 2 7 2 2 4 . 3 2 1 4 . 3 1 6 . Treads 3 | . 2 1 . . . . . . . . . . . . Leg 3 | . . . 1 1 . 1 . . . . . . . . Wheel 17 | 2 5 1 1 3 . 2 2 1 . . . . . . Hover 5 | . . . . . . . . . . . . . 5 . Flight 9 | . . . . . . . . . 4 . 3 1 1 . Utility 37 | 1 3 . 4 3 . . 4 4 2 2 8 1 1 4 Device 7 | . 2 . . . . . 1 . . . 3 . . 1 Storage 7 | 1 1 . 3 . . . . . 1 . . . . 1 Processor 4 | . . . . . . . 1 . 1 . 2 . . . Hackware 4 | . . . . . . . . . . 2 1 . . 1 Protection 15 | . . . 1 3 . . 2 4 . . 2 1 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 47 | 2 4 8 6 2 . . 5 10 3 2 5 . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 28 | 2 2 5 5 1 . . 3 5 2 1 2 . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . Launcher 7 | . 1 2 1 1 . . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 2 5 . . 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . 1 2 . 1 . . . Parts Lost 10 | . 1 2 1 2 . . 1 2 . . . . 1 . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . 1 1 1 1 . . . . . . . . . . Utility 5 | . . . . 1 . . 1 2 . . . . 1 . Weapon 1 | . . 1 . . . . . . . . . . . . Highest Loss Streak 2 | . 1 1 1 2 . . 1 1 . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 88 99 100 100 99 99 89 90 98 99 99 90 Engine 10 | . 14 14 11 11 11 11 9 9 2 . 6 5 5 5 Treads 1 | . 7 9 . . . . . . . . . . . . Wheel 17 | . 20 18 21 21 22 21 18 18 . . . . . . Flight 3 | . . . . . . . . . 30 30 32 35 20 . Device 10 | . 12 14 11 11 11 11 18 9 1 . 4 . . 1 Storage 11 | . 14 14 13 18 11 11 9 9 7 7 6 5 5 5 Processor 4 | . . . . . . . 8 9 13 15 8 11 11 10 Hackware 1 | . . . . . . . . . . 6 14 17 17 19 Protection 13 | . . . 9 14 22 22 17 26 12 7 4 4 5 5 Ballistic Gun 15 | . 19 18 14 16 22 22 10 15 13 13 9 5 5 5 Launcher 1 | . . 4 . 5 . . . . . 1 . . . . Impact Weapon 1 | . 8 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 7 2 1 . 3 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 117 | 13 33 33 104 105 101 101 106 117 42 24 30 33 33 51 Greatest Support 64 | 26 26 20 20 26 26 26 26 24 24 24 30 36 64 64 Greatest Overweight (x) 10 | . 3 3 5 10 3 10 4 4 1 . . . 1 . Average Overweight (x) 2 | . 1 2 2 3 3 3 3 4 . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 10 10 10 10 15 Average Capacity 20 | 6 14 15 18 25 25 25 25 25 12 10 10 10 10 15 Most Carried 25 | 6 15 15 16 25 25 25 25 25 24 10 10 9 10 15 Average Carried 19 | 3 11 14 15 23 24 25 24 24 11 9 9 8 9 13 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 10 10 10 10 10 15 Final Carried 25 | 6 15 15 16 25 25 25 25 25 10 10 10 8 10 15 Class Distribution -------------------- 52% | Mutant 35% | Scavenger-Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Sprinter | -7/DSF Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/DSF Hacker-Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac DSF Fac Matter Collected 2632 | 232 242 174 474 279 10 108 142 601 . 163 162 . 3 42 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3455 | . 462 120 535 294 . 327 289 712 . 275 399 . . 42 Parts 163 | . 21 14 27 13 . 11 10 40 . 8 19 . . . Haulers Intercepted 9 | . 2 . 4 . . . 1 2 . . . . . . Recyclers Shooed 5 | . 1 . 2 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed 53 | . 7 7 8 6 . 4 2 16 . 2 1 . . . Melee 2 | . 1 . . . . . . . . . 1 . . . Guns 33 | . 2 1 3 4 . 4 2 16 . 1 . . . . Cannons 6 | . . 1 5 . . . . . . . . . . . AOE 11 | . 3 5 . 2 . . . . . 1 . . . . Classes Destroyed 15 | . 7 . 2 1 . 1 . 2 . 1 . . . 1 Worker 7 | . 3 . 1 1 . 1 . 1 . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . Tunneler 2 | . 1 . . . . . . . . . 1 . . . Hauler 9 | . 2 . 4 . . . 1 2 . . . . . . Recycler 11 | . 1 . 1 1 . 3 2 1 . . 2 . . . Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . 1 . . 1 . . . Watcher 2 | . 1 . . . . . . . . . 1 . . . Swarmer 14 | . 3 3 . . . 3 1 4 . . . . . . Cutter 2 | . . . . . . . . . . 2 . . . . Grunt 24 | . 4 4 6 2 . . . 8 . . . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . Sentry 8 | . . . 1 1 . . 1 4 . . 1 . . . Hunter 1 | . . . . . . 1 . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . Best Kill Streak 6 | . 3 3 5 4 . 6 2 5 . 2 2 . . 1 Combat Bots Only 5 | . 3 3 3 3 . 4 2 5 . 2 1 . . . Max Kills in Single Turn 3 | . 3 3 1 2 . 2 1 2 . 1 1 . . 1 Gunslinging 1 | . . . . 1 . 1 . . . . . . . . Exploded 3 | . 3 3 . 1 . . . . . 1 . . . . Melee 1 | . 1 . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac DSF Fac Damage Taken 2595 | . 453 351 108 519 . 159 77 562 . 161 120 . 85 . Core 477 | . 137 97 . 95 . 70 11 31 . 20 16 . . . Absorbed by Shields 224 | . . . . . . . 36 188 . . . . . . Redirected to Shielding 116 | . . . . . . . 15 101 . . . . . . Regen/Repaired (Parts) 36 | . . . . . . . 26 . . . 10 . . . Core Remaining (%) 78 | 100 . 6 . . . 58 . 92 . 97 98 . 100 . Volleys Fired 174 | . 27 17 35 21 . 13 4 54 . 3 . . . . Largest 2 | . 2 2 2 2 . 2 2 2 . 2 . . . . Hottest 65 | . 40 55 65 53 . 46 50 50 . 61 . . . . Shots Fired 336 | . 46 34 69 39 . 26 8 108 . 6 . . . . Gun 289 | . 45 26 36 35 . 26 8 108 . 5 . . . . Cannon 33 | . . 2 31 . . . . . . . . . . . Launcher 14 | . 1 6 2 4 . . . . . 1 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 322 | . 45 28 67 35 . 26 8 108 . 5 . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 13 | . 1 6 2 4 . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . 1 . . . . Robot Hit Streak 14 | . 7 10 12 12 . 10 14 9 . 2 . . . . Robot Miss Streak 5 | . 3 2 3 2 . 2 2 5 . 2 . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . 1 . 1 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . . 1 . . . . Shots Hit Robots 277 | . 44 21 49 32 . 20 10 84 . 3 11 . . 3 Core Hits 132 | . 15 13 21 12 . 10 6 49 . 3 3 . . . Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed 5 | . 4 . . . . . . 1 . . . . . . Critical Strikes 8 | . 4 . 2 . . 1 . 1 . . . . . . Destroy 2 | . . . . . . 1 . 1 . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . Smash 4 | . 4 . . . . . . . . . . . . . Melee Attacks 84 | . 17 . . . . . 27 11 . . 23 . 1 5 Impact 17 | . 17 . . . . . . . . . . . . . Slashing 67 | . . . . . . . 27 11 . . 23 . 1 5 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . 6 . . . . . 2 . . . 3 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6054 | . 832 583 801 636 . 277 396 1512 . 79 745 . . 193 Guns 3263 | . 306 187 367 483 . 277 98 1512 . 33 . . . . Cannons 397 | . . 16 381 . . . . . . . . . . . Explosions 724 | . 92 380 53 153 . . . . . 46 . . . . Melee 1660 | . 424 . . . . . 298 . . . 745 . . 193 Ramming 10 | . 10 . . . . . . . . . . . . . Kinetic 3660 | . 306 203 748 483 . 277 98 1512 . 33 . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 678 | . 92 380 53 153 . . . . . . . . . . Electromagnetic 46 | . . . . . . . . . . 46 . . . . Impact 424 | . 424 . . . . . . . . . . . . . Slashing 1236 | . . . . . . . 298 . . . 745 . . 193 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . . . . . . Average Corruption 1 | . . . . . . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . 9 . . . . . . Message Errors 4 | . . . . . . . . 4 . . . . . . Matter Fused 2 | . . . . . . . . 2 . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 525 | . 185 . . 4 . . 80 . . . 183 . . 73 Projectiles . | . . . . . . . . . . . . . . . Explosions 4 | . . . . 4 . . . . . . . . . . Melee 521 | . 185 . . . . . 80 . . . 183 . . 73 Knockbacks 3 | . 3 . . . . . . . . . . . . . Impact 3 | . 3 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . 4 30 . . . . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . . . . Rammed 2 | . 2 . . . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 271 | . 15 7 . . . . . 30 . . 167 271 . 198 Average Temperature 54 | . 6 5 . . . . . 10 . . 42 121 . 93 Received Heat Transfer 845 | . 162 153 54 183 . . 12 233 . 18 30 . . . Effects 1 | . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . 5 . . . . . . . . . . . . . Impact Corruptions 6 | . 6 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac DSF Fac Peak Influence 548 | . 118 360 548 244 . 135 79 303 137 179 227 31 21 37 Initial 140 | . . 45 140 135 . . . 24 123 99 93 31 21 7 Average 116 | . 61 237 385 100 . 85 16 143 128 112 129 31 13 15 Maximum Alert Level 2 | . . 1 2 1 . . . 1 . . 1 . . . Low Security (%) 80 | 100 100 33 4 81 . 100 100 79 100 100 82 100 100 100 Level 1 15 | . . 66 49 18 . . . 20 . . 17 . . . Level 2 3 | . . . 45 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . 2 . . . . 1 . 2 1 . 3 1 Investigation 2 | . . . 1 . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 8 | . . . 1 . . . . 1 . 2 . . 3 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac DSF Fac Distress Signals 3 | . . . 1 . . . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 85 | . 8 7 13 10 . 4 5 23 . 5 4 . 4 2 Peak Tracking Total 6 | . 3 3 3 3 . 3 4 6 . 3 1 . 3 1 Tactical Retreats 8 | . . . 2 1 . . 2 1 . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac DSF Fac Traps Triggered 5 | . 2 . 1 . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac DSF Fac Machines Disabled 10 | . . 3 3 . . . . 3 . 1 . . . . Max in Single Turn 2 | . . 2 1 . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac DSF Fac Machines Accessed 29 | . 7 1 . . 3 . 3 3 3 . 6 1 . 2 Terminals 20 | . 7 1 . . . . 2 3 2 . 3 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . Total Hacks 104 | . 21 4 . . 25 . 11 4 4 . 22 2 . 11 Successful 67 | . 9 2 . . 25 . 9 3 2 . 9 1 . 7 Failed 37 | . 12 2 . . . . 2 1 2 . 13 1 . 4 Catastrophic 8 | . 4 1 . . . . . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 43 | . 15 4 . . 1 . 7 3 . . 12 . . 1 Terminals 58 | . 21 4 . . . . 8 4 3 . 11 2 . 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . 3 . . . 6 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . 1 . . . . 6 Garrison Access 5 | . . . . . . . . . . . 5 . . . Terminal Hacks 44 | . 5 . . . 25 . 3 3 2 . 2 1 . 3 Record 24 | . . . . . 24 . . . . . . . . . Part Schematic 3 | . 1 . . . . . . 1 . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . 3 . . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . 2 . . . . . . Open DSF 2 | . . . . . . . . . 1 . . 1 . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . . . . . 1 . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . 2 . . . Scan Component 2 | . . . . . . . 1 . . . 1 . . . Repair 2 | . . . . . . . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . 4 Insert Component 2 | . . . . . . . . . . . . . . 2 Analyze 2 | . . . . . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 4 2 . . . . 4 . . . 5 . . . Terminals 11 | . 4 2 . . . . 3 . . . 2 . . . Track 2 | . 1 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . Botnet 7 | . 3 1 . . . . 2 . . . 1 . . . Operators 1 | . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . 1 . . . Mechanics 2 | . . . . . . . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . Redirect 1 | . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . 1 . . . Hacking Detections 21 | . 7 1 . . . . 2 1 3 . 5 . . 2 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . 1 . . 1 . . 2 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . 1 . . . Time 60 | . . . . . . . 38 . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac DSF Fac Total Allies 4 | . . . . 1 . . . 1 . . 2 . . . Largest Group 2 | . . . . 1 . . . 1 . . 2 2 2 . Highest-Rated Group 100 | . . . . 31 . . . 100 . . 81 81 81 . Highest-Rated Ally 100 | . . . . 31 . . . 100 . . 55 55 55 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . 1 . . . . 1 . Total Damage 53 | . . . . . . . . 23 . . . . 30 . Kills 1 | . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac DSF Fac Turns Passed 6961 | 48 972 248 545 1026 655 448 964 1168 56 69 499 58 95 110 Spaces Moved 4938 | 38 619 160 352 628 485 291 445 463 99 171 794 99 96 198 Core 4 | 4 . . . . . . . . . . . . . . Treads 113 | . 113 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 3364 | 34 506 160 352 628 485 291 445 463 . . . . . . Hover 216 | . . . . . . . . . . . . . 18 198 Flight 1241 | . . . . . . . . . 99 171 794 99 78 . Fastest Speed 25 | 50 90 95 95 135 135 135 135 150 31 31 28 25 25 44 Average Speed 104 | 87 128 113 118 139 135 138 148 150 32 31 28 25 30 44 Slowest Speed 240 | 100 240 125 155 230 135 230 150 150 111 31 28 25 116 44 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 84 25 27 88 91 58 21 48 3 75 18 3 81 5 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . . 1 . . 1 . . . . . . Known Exits Taken 3 | . . . . 1 . . . . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 . . 1 . . . Scrap Searched 5 | . . 3 . 1 . 1 . . . . . . . . Spaces Dug 45 | . . . . . . . 23 8 . . 11 . 1 2 Terrain Destroyed 126 | . 4 39 14 24 . . 23 8 . . 11 . 1 2 Melee 45 | . . . . . . . 23 8 . . 11 . 1 2 Projectile . | . . . . . . . . . . . . . . . AOE 81 | . 4 39 14 24 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac DSF Fac Total 6313 | 49 727 198 415 735 486 311 719 818 124 181 1044 131 161 214 Wait 829 | . 24 . . 66 . . 211 259 . . 193 31 45 . Move 4920 | 37 618 159 351 627 484 290 444 462 98 170 789 98 95 198 Hop 2 | . . . . . . . . . . . 2 . . . Pick Up 78 | 6 13 5 4 9 1 2 11 6 4 2 6 . 3 6 Fast Attach 37 | 6 4 1 6 1 . . 1 1 1 2 6 . 6 2 Attach 20 | . 1 2 1 2 . . 3 2 3 . 3 2 1 . Detach 17 | . 2 . 3 1 . . . 1 4 . 3 . 3 . Swap 72 | . 10 7 6 6 . 3 7 13 6 2 10 . . 2 Drop 78 | . 9 7 9 2 1 3 11 9 8 2 9 . 7 1 Fire 174 | . 27 17 35 21 . 13 4 54 . 3 . . . . Melee 84 | . 17 . . . . . 27 11 . . 23 . 1 5 Ram 2 | . 2 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 7) 649 | -10/Materials | Discovered new exit (range 16) 869 | -10/Materials | Core integrity fell below 50% 989 | -10/Materials | Discovered new exit (range 9) 1004 | -10/Materials | Discovered new exit (range 10) 1021 | -10/Materials | Entered Mines 1084 | -10/Mines | Learned Materials garrison access intel 1089 | -10/Mines | Discovered new exit (range 8) 1182 | -10/Mines | Core integrity fell below 20% 1269 | -10/Mines | Entered Materials 1269 | -9/Materials | Evolved 2 slots: Utility x2 1481 | -9/Materials | Discovered new exit (range 4) 1801 | -9/Materials | Discovered new exit (range 8) 1814 | -9/Materials | Entered Mines 1912 | -9/Mines | Assembled infested the area 2104 | -9/Mines | Discovered new exit (range 5) 2152 | -9/Mines | Build established: Scavenger-Mutant 2157 | -9/Mines | Received a Mining Laser from a helpful Derelict 2205 | -9/Mines | Discovered new exit (range 7) 2647 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2800 | -9/Mines | Identified exit to Exiles 2840 | -9/Mines | Entered Exiles 2872 | -9/Exiles | Met 8R-AWN 2896 | -9/Exiles | Met EX-HEX 2935 | -9/Exiles | Met EX-BIN 2951 | -9/Exiles | Aligned with FarCom system 2953 | -9/Exiles | Given EX-Vault access code 2993 | -9/Exiles | Opened EX-Vault 3003 | -9/Exiles | Found Longsword +1 3074 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3116 | -9/Exiles | Met EX-DEC 3128 | -9/Exiles | Learned location of Zion (-7) 3182 | -9/Exiles | Visited The Gauntlet 3478 | -9/Exiles | Discovered new exit (range 14) 3495 | -9/Exiles | Left Exiles lab with Longsword +1 3495 | -9/Exiles | Entered Mines 3845 | -8/Mines | Discovered new exit (range 5) 3943 | -8/Mines | Entered Materials 3943 | -8/Materials | Evolved 2 slots: Utility x2 3944 | -8/Materials | Loaded intel: 1 garrison access location 4293 | -8/Materials | Discovered new exit (range 10) 4465 | -8/Materials | Repaired Imp. Weapon Shielding 4602 | -8/Materials | Build established: Mutant 4907 | -8/Materials | Entered Storage 4964 | -8/Storage | Found Prototype Processor 5625 | -8/Storage | Learned location of Armory (-3) 5884 | -8/Storage | Discovered new exit (range 15) 5929 | -8/Storage | Met 01-MTF 6075 | -8/Storage | Entered Factory 6075 | -7/Factory | Accompanied by 1 ally (01-MTF) 6075 | -7/Factory | Evolved 2 slots: Propulsion x2 6080 | -7/Factory | 01-MTF left 6081 | -7/Factory | Identified Exp. Targeting Computer 6131 | -7/Factory | Identified exit to DSF 6131 | -7/Factory | Entered DSF 6165 | -7/DSF | Additional patrols routed to DSF 6179 | -7/DSF | Discovered new exit (range 15) 6200 | -7/DSF | Entered Factory 6200 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6242 | -6/Factory | Repaired Xenon Bombardment Thruster 6247 | -6/Factory | Discovered new exit (range 6) 6462 | -6/Factory | Identified exit to Lower Caves 6588 | -6/Factory | Build established: Hacker-Scout 6614 | -6/Factory | Discovered new exit (range 16) 6699 | -6/Factory | Entered another Factory area 6699 | -5/Factory | Accompanied by 2 allies 6699 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6753 | -5/Factory | Identified exit to DSF 6757 | -5/Factory | Entered DSF 6757 | -5/DSF | Accompanied by 2 allies 6772 | -5/DSF | Additional patrols routed to DSF 6778 | -5/DSF | Discovered new exit (range 15) 6852 | -5/DSF | Entered Factory 6852 | -4/Factory | Evolved 2 slots: Utility x2 6962 | -4/Factory | Self-destructed Last Messages --------------- Found 6 fabricators. Downloaded coordinate data. >>Layout(Zone) Retrieving Zone 1J layout... Downloaded map data. >>Inventory(Components) Retrieving component inventory records... Found 11 registered component stockpiles: AB9YNZFP8H: Particle Charger IZG3PBWSNN: Adv. Medium Treads 668AT3FM6P: Phase Cannon ONUFROILW9: Adv. Drone Bay BQ9C5AG8M5: Com. Matter Pod R0CX020OOW: Adv. Target Analyzer DUOZGBMK79: Imp. Thermal Generator M9M0BYEMFS: Hvy. Gauss Cannon KZQ3JHWO47: Adv. Reaction Control System JW3JC79YIW: Adv. Cryofiber Web RJWXCCJG16: Hyp. Coil Gun Downloaded coordinate data. Map ----- +----------------------------------------------------+ | ???????##??# ##?# # | | #??????????# #??# " | | ?#################+######### """"""" " | | ?# """"""" | | ## """"""" !! " | | ?# """"""" !!! # | | ?# # | | ?# # | | ?# ########"##########+#############+#### #### | | ## # """""" #??## ## ??# #??? | | # """""" #???# ## """" ??# #??? | | + """""" #??## ## """" ??# #??? | | # """""" #??## ## """" ?# #??? | | # #??## ## """" ??# #??? | | # #???# ## """" ??# #??? | | ######## #?#?# "" "" ## """" ??? #??? | | ?????#?# | ##?## "" "" ## ?? ???? | | ???#???# ##??# """ """ #########??? ???? | | ??#????##########???# """ """ #?##???????? ???? | | ????#?#???##?##?###?# """ """ #???????#?#?????? | | ??????????#?#??#?#??# #?????###???????? | | ?????#??##????#??#??####;######+###????# ???????? | | ???#???##?#?#???#???# = # #?#?#??# #???????? | | ??????#?#??#?#??????# """"" # #????### #???????? | | ???#?????????#?????## ""T"" # #????# ???????? | | ????????????????????#! @ # ###### ???????? | | ??????#??????#############+#### Y ???????? | | ????#?##?#??## ##### ## ###### ???????? | | ?????????#?### "" "T ## #?#??# ???????? | | ??????????? T "" ########+#???????? | | ?? ???? ??#### w ## ### ???????? | | ????????????## ##### ## #?# """ ""???????? | | ?????"??????#### ###?##### #### #?# """ ""???????? | | ???????????????# #???#####+####+### """ ""???????? | | ??????????????## ##??# s # ""???????? | | ???????????#???# #???# # ""???????? | | ????????????#??# #??## s s # ???????? | | ?????????????### ##### ""ss"" # ???????? | | ???????????????# # "" "" ########???????? | | ???????????????# # """ """ #??????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 18 Recoil Reduction 1 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Storage | Hacked Field Propulsion Array | -6/Factory | Hacked Antigrav System | -4/Factory | Scanalyzed Hvy. Antimatter Reactor | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionVortexPerforator Manual? 0 Play Time 01:21:59 Cumulative 134.9 hours Start 2022.03.31 @ 20:47:06 End 2022.04.01 @ 11:22:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 12 Types 12/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 49475295-f305-4a64-9fd7-cc9eba483341