Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 16:23:12 Player: Demo Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1142) 1142 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1013) 1013 TOTAL SCORE: 6220 Bonus ------- Follower Combat Kills 213 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Energy Well (350) Seismic Detector Gauss Cannon Tearclaws Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Improved Trap Scanner Enhanced Optical Array Improved Signal Interpreter Seismic Detector Layered Light Armor Plating > --- WEAPON ----------- Tearclaws > --- INVENTORY -------- Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Hover Unit Improved Gravmag System Advanced Heat Sink Energy Well High-capacity Matter Pod Signal Interpreter Advanced Targeting Computer Improved System Shield Plasma Rifle Improved EM Pulse Cannon Hypervelocity Gauss Rifle Gauss Cannon Grenade Launcher CPS Tube Companion Sword DRS Beacon [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Slots Evolved 8 | . . . . . . 8 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 6 | . . . . . . 6 . . . Weapon . | . . . . . . . . . . Parts Attached 64 | 7 3 1 2 5 5 6 . 15 20 Power 4 | 1 . . . 1 . . . 1 1 Engine 3 | 1 . . . . . . . 1 1 Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 . 1 . 2 1 1 . 5 8 Treads 1 | . . . . . . . . 1 . Leg 3 | . . . . . . . . . 3 Wheel 13 | 2 . 1 . 2 1 1 . 3 3 Hover 3 | . . . . . . . . 1 2 Flight . | . . . . . . . . . . Utility 24 | 2 2 . 1 . 2 5 . 6 6 Device 7 | 1 . . . . . 1 . 3 2 Storage 4 | 1 1 . . . 1 . . 1 . Processor 6 | . . . . . . 2 . 1 3 Hackware . | . . . . . . . . . . Protection 7 | . 1 . 1 . 1 2 . 1 1 Artifact . | . . . . . . . . . . Weapon 16 | 2 1 . 1 2 2 . . 3 5 Energy Gun 2 | 1 . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 2 | 1 . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 4 | . 1 . 1 . . . . 1 1 Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 3 | . . . . 1 1 . . . 1 Slashing Weapon 2 | . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Corrupted Parts 3 | . . . . . . . . . 3 System Corruption 22 | . . . . . . . . . 22 Parts Lost 30 | . . . 1 2 . 1 3 4 19 Power 2 | . . . . . . . 1 . 1 Propulsion 13 | . . . . 2 . . 1 1 9 Utility 10 | . . . 1 . . 1 1 2 5 Weapon 5 | . . . . . . . . 1 4 Highest Loss Streak 10 | . . . 1 2 . 1 3 3 10 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | . 9 14 14 14 16 13 14 17 14 Power . | . . . . . . . . . . Propulsion 3 | . 4 4 4 4 4 2 2 2 3 Utility 5 | . 2 5 6 6 6 4 5 7 5 Weapon 4 | . 2 4 4 4 4 5 6 5 3 Tool/Special . | . . . . . . . . . . Unused Backups 22 | . 2 2 . 1 9 . . 2 6 Power 1 | . . . . . . . . 1 . Propulsion 3 | . 1 . . . 1 . . 1 . Utility 11 | . . 1 . 1 4 . . . 5 Weapon 6 | . 1 1 . . 4 . . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 100 99 100 86 85 86 78 Engine 4 | . 14 14 14 3 . . . 5 4 Core 5 | . . . . 10 14 6 4 . . Treads 1 | . . . . . . . . 5 . Wheel 23 | . 28 28 28 27 28 25 22 16 19 Device 7 | . 3 . . . . 7 6 17 17 Storage 10 | . 14 14 14 14 14 6 6 6 4 Processor 5 | . . . . . . 9 13 8 14 Protection 11 | . 10 14 14 14 14 16 18 9 4 Energy Gun 2 | . 14 14 12 3 . . . 2 1 Ballistic Gun 1 | . 13 . . . . . . . 3 Launcher 9 | . . 14 16 14 14 6 6 4 3 Impact Weapon 4 | . . . . 8 11 . . . . Slashing Weapon 2 | . . . . . 2 6 6 5 . Peak Build Rating 51 | 7 8 8 9 14 22 42 42 50 51 Average Rating 25 | 5 7 7 8 11 15 39 38 45 41 On Entrance 18 | . 7 8 8 8 12 22 42 31 50 Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 15 33 33 35 35 58 77 77 71 74 Greatest Support 46 | 20 20 20 20 20 22 42 42 40 46 Greatest Overweight (x) 6 | . 1 1 1 3 2 1 2 3 6 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 11 15 15 15 17 20 20 20 16 Most Carried 20 | 6 15 15 15 15 20 19 17 20 20 Average Carried 16 | . 9 14 14 14 17 15 16 18 16 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 20 16 17 20 5 Class Distribution -------------------- 40% | Commander-Mutant 36% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Matter Collected 2422 | 303 100 127 58 381 440 . . 380 633 Remotely 56 | . . . . . . . . . 56 Salvage Created 1486 | 167 92 . 55 370 . 15 . 498 289 Parts 68 | 13 5 . 6 11 . 1 . 22 10 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . 1 . . . . . 4 Prevented 2 | . . . . . . . . . 2 Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Combat Hostiles Destroyed 27 | . 3 . 5 2 . 2 . 8 7 Melee 1 | . . . . . . . . . 1 Guns 7 | . 3 . . . . . . 2 2 AOE 19 | . . . 5 2 . 2 . 6 4 Classes Destroyed 15 | 2 2 . 2 2 . 1 . 4 2 Worker 3 | . . . . . . . . 3 . Builder 4 | . . . . 1 . . . 3 . Tunneler 5 | 4 . . . . . 1 . . . Hauler 1 | . 1 . . . . . . . . Recycler 5 | 1 . . . 3 . . . 1 . Operator 2 | . . . . . . . . 2 . Turret 1 | . . . 1 . . . . . . Watcher 1 | . . . . . . . . 1 . Swarmer 11 | . 3 . 4 . . . . 4 . Cutter 2 | . . . . . . 2 . . . Grunt 7 | . . . . . . . . 3 4 Sentry 1 | . . . 1 . . . . . . Hunter 1 | . . . . . . . . . 1 Programmer 3 | . . . . 2 . . . 1 . Thief 2 | . . . . . . . . . 2 Best Kill Streak 6 | 5 3 . 5 6 . 2 . 6 3 Combat Bots Only 4 | . 3 . 4 2 . 2 . 4 3 Max Kills in Single Turn 3 | 1 1 . 1 3 . 2 . 3 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 1 1 . 1 . 3 2 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Hostile Shots Fired 418 | . 17 . 29 8 . 85 2 38 239 Missed 146 | . 5 . 16 4 . 34 . 14 73 Hits 272 | . 12 . 13 4 . 51 2 24 166 Melee 6 | . . . . . . . 2 . 4 Projectile 266 | . 12 . 13 4 . 51 . 24 162 AOE 1 | . . . . . . 1 . . . Critical Strikes 7 | . . . . . . . 2 . 5 Damage Taken 3894 | . 111 2 168 110 . 396 88 807 2212 Core 971 | . 26 . 66 16 . 27 . 183 653 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 107 | . . . . . . . . 65 42 Core Remaining (%) 78 | 100 . . . . 56 . . . . Volleys Fired 117 | 11 11 . 15 26 . 3 . 19 32 Largest 2 | 2 2 . 2 2 . 1 . 2 2 Hottest 144 | 70 70 . 63 63 . 33 . 115 144 Shots Fired 169 | 22 21 . 17 29 . 3 . 29 48 Gun 84 | 22 20 . . . . . . 13 29 Cannon 7 | . . . . . . . . 3 4 Launcher 55 | . 1 . 17 6 . 3 . 13 15 Special 23 | . . . . 23 . . . . . Kinetic 47 | 11 10 . . . . . . 3 23 Thermal 40 | 11 10 . . . . . . 13 6 Explosive 55 | . 1 . 17 6 . 3 . 13 15 Electromagnetic 4 | . . . . . . . . . 4 Robot Hit Streak 22 | 5 4 . 5 22 . 1 . 7 5 Robot Miss Streak 3 | 2 2 . 1 1 . 2 . 2 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 126 | 13 11 . 10 26 . 1 . 27 38 Core Hits 89 | 6 5 . 15 13 . 3 . 27 20 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . 4 Critical Strikes 7 | . 1 . . . . . . 1 5 Burn 3 | . 1 . . . . . . 1 1 Destroy 4 | . . . . . . . . . 4 Melee Attacks 66 | . . . . 8 . 6 . 40 12 Impact 8 | . . . . 8 . . . . . Slashing 58 | . . . . . . 6 . 40 12 Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 10 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4890 | 175 154 4 631 556 . 116 . 1998 1256 Guns 684 | 175 154 . . . . . . 206 149 Cannons 89 | . . . . . . . . 35 54 Explosions 2556 | . . . 631 285 . 116 . 820 704 Melee 1557 | . . . . 271 . . . 937 349 Ramming 4 | . . 4 . . . . . . . Kinetic 247 | 87 41 . . . . . . 35 84 Thermal 472 | 88 113 . . . . . . 206 65 Explosive 2556 | . . . 631 285 . 116 . 820 704 Electromagnetic 54 | . . . . . . . . . 54 Impact 271 | . . . . 271 . . . . . Slashing 1286 | . . . . . . . . 937 349 Piercing . | . . . . . . . . . . Highest Corruption 27 | . . . . . . . 5 10 27 Average Corruption 6 | . . . . . . . 5 7 6 Corruption Purged 5 | . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . Effects 55 | . . . . . . . 1 24 30 Message Errors 13 | . . . . . . . . 6 7 Matter Fused 10 | . . . . . . . . 4 6 Heat Flow Errors 12 | . . . . . . . . 5 7 Energy Discharges 6 | . . . . . . . 1 3 2 Data Loss (minor) 3 | . . . . . . . . 1 2 Misfires 6 | . . . . . . . . 3 3 Misdirections 2 | . . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 342 | . . . . 26 . 23 . 281 12 Projectiles . | . . . . . . . . . . Explosions 73 | . . . . 23 . 23 . 27 . Melee 269 | . . . . 3 . . . 254 12 Knockbacks 1 | . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 259 | . 15 2 39 48 . . . 116 39 Shots 7 | . 1 . 1 1 . . . 3 1 Rammed 1 | . . 1 . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 282 | 83 126 . . 24 . 7 . 259 282 Average Temperature 80 | 38 53 . . 11 . 3 . 97 104 Received Heat Transfer 717 | . . . 78 . . 102 . 108 429 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . Heat Transferred 1466 | 259 407 . . . . . . 550 250 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . 3 Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 159 | 20 115 10 . 108 . 56 . 159 . Initial 66 | . . 10 . 66 . . . . . Average 37 | 4 50 . . 57 . 18 . 46 . Influence Increases 1352 | 25 148 . 193 193 . 170 . 368 255 Destroy 0b10 Robot/C 640 | . 60 . 140 80 . 100 . 160 100 Destroy 0b10 Robot/NC 125 | 25 5 . . 35 . . . 50 10 Destroy Leader 74 | . 12 . . . . 20 . 32 10 Allied During Kill 53 | . . . 23 10 . 20 . . . Successful Hack 16 | . 4 . . . . . . 12 . Disable Machine 90 | . 15 . . 45 . . . 30 . Destroy Structure 114 | . 7 . . 23 . 30 . 54 . Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 225 | . 45 . 30 . . . . 15 135 Influence Decreases 1352 | 25 120 28 55 322 9 169 1 279 344 Entered New Map 134 | . . 18 . 72 9 . 1 . 34 Time Decay 908 | 25 120 10 45 170 . 57 . 249 232 Lost Part 148 | . . . 10 20 . 10 . 30 78 Lost Ally 162 | . . . . 60 . 102 . . . Squads Dispatched 14 | . . . . . . 6 . 8 . Investigation 3 | . . . . . . . . 3 . Extermination 1 | . . . . . . . . 1 . Reinforcement 7 | . . . . . . 3 . 4 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Distress Signals 3 | . 1 . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 67 | . 8 . 8 4 . 9 4 14 20 Peak Tracking Total 7 | . 3 . 6 4 . 7 4 5 5 Tactical Retreats 10 | . 1 . 1 . . . 1 1 6 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . . . . . 1 Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Machines Disabled 10 | . 1 . 4 3 . . . 2 . Max in Single Turn 2 | . 1 . 2 1 . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Machines Accessed 14 | . 3 . . 2 3 1 . 5 . Terminals 5 | . 3 . . . . . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . 2 . . . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 33 | . 6 . . 4 6 2 . 15 . Successful 15 | . 2 . . 2 6 1 . 4 . Failed 18 | . 4 . . 2 . 1 . 11 . Catastrophic 2 | . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 19 | . 2 . . . . 2 . 15 . Terminals 14 | . 6 . . . . . . 8 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 11 | . . . . 4 . . . 7 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 8 | . 2 . . . 6 . . . . Record 5 | . . . . . 5 . . . . Open Door 1 | . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . Retrieve Components 2 | . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 1 . 4 . Terminals 2 | . . . . . . . . 2 . Assimilate 1 | . . . . . . . . 1 . Operators 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . Fedlink 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Broadcast 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 2 . . 1 . 1 . 5 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 13 | . . . . 13 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 13 | . . . . 13 . . . . . Allies Hacked 1 | . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Total Allies 17 | . . 4 . 13 . . . . . Largest Group 13 | . . 4 4 13 13 13 . . . Highest-Rated Group 193 | . . 71 71 193 193 193 . . . Highest-Rated Ally 34 | . . 31 31 34 34 34 . . . Total Orders 2 | . . . . 1 . 1 . . . DROP 1 | . . . . . . 1 . . . COLLECT 1 | . . . . 1 . . . . . Ally Attacks 38 | . . . 17 4 . 17 . . . Total Damage 949 | . . . 146 69 . 734 . . . Kills 8 | . . . 2 2 . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Active Infowar (turns) 2235 | 13 64 . . . . 152 62 903 1041 Optics 2097 | . . . . . . 91 62 903 1041 Traps 1489 | . . . . . . . . 489 1000 Seismic 2034 | 13 64 . . . . 152 62 903 840 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Turns Passed 5030 | 88 305 301 131 353 1687 155 62 903 1045 Spaces Moved 4194 | 47 292 289 94 217 1592 127 59 618 859 Core 189 | 4 . . . . . . . . 185 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 3977 | 43 292 289 94 217 1592 127 59 618 646 Hover 28 | . . . . . . . . . 28 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 97 97 95 50 Average Speed 99 | 77 86 95 95 95 102 97 100 114 91 Slowest Speed 170 | 80 95 95 95 125 115 97 110 125 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 7 | . . . 1 . . . . 6 . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 43 | 3 43 63 12 39 90 3 83 22 78 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 1 . . 1 1 Known Exits Taken 2 | . 1 . . . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . Scrap Searched 11 | . . 2 . . 6 . . . 3 Spaces Dug 29 | . . . . . . 6 . 23 . Terrain Destroyed 251 | . 5 . 65 21 . 11 . 85 64 Melee 29 | . . . . . . 6 . 23 . Projectile 2 | . . . . . . . . 2 . AOE 220 | . 5 . 65 21 . 5 . 60 64 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Total 4796 | 72 324 318 117 333 1651 146 61 728 1046 Wait 223 | 2 2 20 5 68 27 . 1 16 82 Move 4186 | 46 291 288 93 216 1591 127 58 617 859 Hop . | . . . . . . . . . . Pick Up 61 | 6 12 4 1 3 13 2 1 12 7 Fast Attach 34 | 7 1 . . 2 2 3 1 7 11 Attach 28 | . . 1 1 3 . 5 . 6 12 Detach 6 | . . . . 1 . . . . 5 Swap 22 | . 2 . 2 2 3 . . 4 9 Drop 50 | . 5 4 . 4 15 . . 7 15 Fire 117 | 11 11 . 15 26 . 3 . 19 32 Melee 66 | . . . . 8 . 6 . 40 12 Ram 1 | . . 1 . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . . . . . . . 1 Miscellaneous 1 | . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 9) 338 | -10/Materials | Identified exit to Mines 394 | -10/Materials | Entered Mines 409 | -10/Mines | Discovered new exit (range 8) 438 | -10/Mines | Met a Derelict bent on vengeance 444 | -10/Mines | Received a Mining Laser from a helpful Derelict 535 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 626 | -10/Mines | Learned location of 1 exit from Materials 636 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 666 | -10/Mines | Discovered new exit (range 9) 695 | -10/Mines | Entered Subcaves 695 | -10/Subcaves | Accompanied by 4 allies 785 | -10/Subcaves | Ambushed by Subdweller buried in earth 794 | -10/Subcaves | Discovered new exit (range 10) 826 | -10/Subcaves | Entered Recycling 826 | -9/Recycling | Accompanied by 3 allies 902 | -9/Recycling | Lost 3 allies 1089 | -9/Recycling | Scanned before Scraplab entrance 1103 | -9/Recycling | Entered Scraplab 1110 | -9/Recycling | Discovered new exit (range 2) 1177 | -9/Recycling | Build established: Commander-Mutant 1179 | -9/Recycling | Entered Scraptown 1179 | -9/Scraptown | Accompanied by 13 allies 1374 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1378 | -9/Scraptown | Discovered new exit (range 5) 1571 | -9/Scraptown | Visited Awakened 1603 | -9/Scraptown | Visited Assassins FH 1619 | -9/Scraptown | Visited The Evicted 1644 | -9/Scraptown | Visited Spacefarers 1661 | -9/Scraptown | Visited Red Mages 1701 | -9/Scraptown | Visited Comm Corps 1742 | -9/Scraptown | Visited TADAMA 1903 | -9/Scraptown | Visited UFD Registry 1903 | -9/Scraptown | Registered with UFD as "Railcore" 1927 | -9/Scraptown | Visited Chapter 10 1958 | -9/Scraptown | Visited Scrap Suit Storage 1990 | -9/Scraptown | Visited Junk Repository 2046 | -9/Scraptown | Found Scrap Suit 2299 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2302 | -9/Scraptown | Learned location of 1 exit from Factory 2424 | -9/Scraptown | Visited Junk Repository 2469 | -9/Scraptown | Visited Derelict Rescue Squad 2478 | -9/Scraptown | Found DRS Beacon 2502 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2507 | -9/Scraptown | Found DCF Scrap (29 items) 2573 | -9/Scraptown | Visited Sword Containment 2615 | -9/Scraptown | Visited Scrapoid Research Area 2712 | -9/Scraptown | Met Optimus 2712 | -9/Scraptown | Accepted into 0bPrime 2754 | -9/Scraptown | Visited LU-1G1's Boring Crew 2822 | -9/Scraptown | Discovered new exit (range 3) 2866 | -9/Scraptown | Entered Factory 2866 | -6/Factory | Accompanied by 13 allies 2866 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 2867 | -6/Factory | Identified exit to Factory 2966 | -6/Factory | Lost 13 allies 3021 | -6/Factory | Sucked down chute 3021 | -6/Factory | Entered Waste 3025 | -6/Waste | Spotted C-40 Crusher 3030 | -6/Waste | Spotted C-40 Crusher 3036 | -6/Waste | EMP discharged 3042 | -6/Waste | Spotted C-40 Crusher 3045 | -6/Waste | Spotted C-40 Crusher 3052 | -6/Waste | Spotted C-40 Crusher 3056 | -6/Waste | Spotted C-40 Crusher 3057 | -6/Waste | Discovered new exit (range 22) 3066 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3083 | -6/Waste | Entered Factory 3097 | -6/Factory | Lost 3 parts (1p1n1u) 3216 | -6/Factory | Build established: Scavenger-Mutant 3334 | -6/Factory | Crushed by falling debris 3349 | -6/Factory | Loaded intel: 8 recycling unit locations 3437 | -6/Factory | Spotted B-75 Beast 3503 | -6/Factory | Learned location of Protoforge (-2) 3683 | -6/Factory | System corruption reached 10% 3738 | -6/Factory | Lost 3 parts (1n1u1w) 3858 | -6/Factory | Discovered new exit (range 9) 3869 | -6/Factory | Identified exit to Lower Caves 3986 | -6/Factory | Entered Lower Caves 4110 | -6/Lower Caves | Lost 3 parts (1n1u1w) 4726 | -6/Lower Caves | Learned location of Extension (-5) 4765 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4794 | -6/Lower Caves | Ambushed by research squad 4817 | -6/Lower Caves | Activated DRS Beacon 4819 | -6/Lower Caves | Core integrity fell below 50% 4847 | -6/Lower Caves | Lost 10 parts (1p4n2u3w) 5013 | -6/Lower Caves | Core integrity fell below 20% 5031 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04999_ H-66 Slayer destroyed. 05001_ Acquired 47 matter. 05003_ Penetrated by Slug. 05003_ Adv. Targeting Computer destroyed. 05003_ Acquired Corrupted Flexi-carbon Leg. 05003_ Integrated Corrupted Flexi-carbon Leg (+2). 05003_ Complication: Energy sink damages Corrupted Flexi-carbon Leg (-62). 05006_ Penetrated by Slug. 05009_ ZO1LHU2V<%59IAH34PFZWYYQOJN 05012_ Slug penetrates Wall. 05014_ Destroyed Phase Shifter. 05015_ Penetrated by Slug. 05024_ Flexi-carbon Leg destroyed. 05024_ Penetrated by Slug. 05025_ Wall collapses. 05027_ Penetrated by Slug. 05027_ Enh. Optical Array destroyed. 05031_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????? ???? ??? ???? | | ???????????????????????????????? #?# ??? #??? | | ???????????????????????????????? ??? #??? | | ??????????????????????????????? ??? #??? | | ??????????????????????????????? ### #??# | | ???????????????????????????????# ?? #??# | | ???????????????????????????????# ??? #?# | | ??????????????????????????????## ???# #?## | | ??????????????????????????????? ??## ##?? | | ??????????????????????????????? ### #?? | | ????????????????####??????????? #?? | | ?????????????#### ##?????????? #?? | | ?????????????# #?????###?? ### | | ?????????????# ##???## #?? #?# | | ?????????????#% ##### #??# #?# | | ?????????????### #??# #?# # | | ???????????????## !* h #??# #?# ?# | | ??????????#?????##### "#@ #### #?# #### | | ??????????# ????????######[ |## #??# ## | | ??????????# ####????????##! ##?# # | | ?????????## ?????#### !; ### | | ???????### ????# ; | | ???????# ##### ; | | ???????# | *; ### | | ???????# %& ;### #?# | | ????????# ##" & #?## #?# # | | ????????## # #?# #?# ## | | ?????????# ## ##?## #?###### | | ?????????## ## ## # ###### #??????# | | ??????????# #?# ##??????# | | ??????????# #??# #???????# | | ??????????## #???## #### ##### #???????# | | ???????????######?????##???####???## #???????## | | ???????????????????????????????????######????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 900 Evasion (%) 53 Targeting Accuracy 16 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionKineticProtomatter Manual? 0 Play Time 00:46:31 Cumulative 159.7 hours Start 2025.05.09 @ 15:36:33 End 2025.05.09 @ 16:23:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 67 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36379466-0148-4362-a2cb-98bb40977142