Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.20 @ 00:07:50 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (1666) 1666 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 5498 Bonus ------- Follower Combat Kills 359 Friendly Fire -22 Cogmind --------- Core Integrity 580/700 Matter 172/300 Energy 290/290 System Corruption 10% Temperature Cool (0) Movement Hovering (102) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Aerolev Unit Improved Airjet Cooled Airjet > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Powered Armor System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Nuclear Core Aerolev Unit Aerolev Unit Aerolev Unit Large Storage Unit Drone Bay (2/2) Gauss Cannon Mini Grenade Launcher Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Improved Airjet Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Powered Armor System Shield Drone Bay > --- WEAPON ----------- Gauss Cannon Great Axe > --- INVENTORY -------- Nuclear Core Aerolev Unit Aerolev Unit Aerolev Unit Large Storage Unit Gauss Cannon Mini Grenade Launcher Missile Launcher Plasma Cutter [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . Utility 3 | . . . 1 . 1 1 . Weapon . | . . . . . . . . Parts Attached 70 | 8 9 1 16 2 21 8 5 Power 8 | 1 1 . 3 . 2 1 . Engine 7 | 1 1 . 3 . 1 1 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 21 | 2 2 . 3 2 8 3 1 Treads 8 | 2 2 . 2 2 . . . Leg 4 | . . . . . 4 . . Wheel . | . . . . . . . . Hover 9 | . . . 1 . 4 3 1 Flight . | . . . . . . . . Utility 21 | 3 2 . 6 . 5 2 3 Device 10 | 2 1 . 3 . 2 1 1 Storage 3 | 1 1 . 1 . . . . Processor 2 | . . . 1 . . . 1 Hackware 1 | . . . . . . 1 . Protection 5 | . . . 1 . 3 . 1 Artifact . | . . . . . . . . Weapon 20 | 2 4 1 4 . 6 2 1 Energy Gun 5 | . . . 2 . 3 . . Energy Cannon 2 | . 2 . . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 3 | . . . . . 2 . 1 Launcher 6 | . 1 1 2 . 1 1 . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 2 3 . Parts Lost 9 | . . . 2 . . 1 6 Power 2 | . . . 2 . . . . Propulsion 2 | . . . . . . . 2 Utility 3 | . . . . . . 1 2 Weapon 2 | . . . . . . . 2 Highest Loss Streak 4 | . . . 1 . . 1 4 To Critical Strikes . | . . . . . . . . Average Backups 12 | . 8 15 14 15 14 9 9 Power . | . . . . 1 1 1 1 Propulsion 3 | . . 4 4 6 5 3 3 Utility 3 | . 3 4 4 4 2 1 1 Weapon 4 | . 4 7 5 3 3 3 3 Tool/Special . | . . . . . . . . Unused Backups 22 | 1 2 . 11 . 2 . 6 Power 2 | . . . . . 1 . 1 Propulsion 9 | 1 1 . 4 . . . 3 Utility 6 | . 1 . 5 . . . . Weapon 4 | . . . 2 . 1 . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 89 100 98 100 98 98 93 Engine 10 | . 13 14 9 11 7 6 7 Treads 24 | . 27 28 32 33 1 . . Leg 3 | . . . . . 30 . . Hover 3 | . . . . . 4 38 38 Device 11 | . 4 14 17 11 13 7 1 Storage 11 | . 14 14 11 11 9 7 7 Protection 6 | . . . 4 11 12 15 11 Energy Gun 7 | . . . 4 21 16 . . Energy Cannon 9 | . 11 28 16 . . . . Ballistic Gun 3 | . 16 . . . . . . Peak Build Rating 52 | 9 8 8 18 18 41 51 52 Average Rating 17 | 7 6 8 12 17 36 45 47 On Entrance 17 | . 7 8 8 18 18 36 47 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 47 | 13 32 30 35 35 40 37 47 Greatest Support 72 | 40 40 40 60 60 72 41 42 Greatest Overweight (x) 3 | . 3 . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 Average Capacity 13 | 7 13 15 15 15 14 10 10 Most Carried 15 | 2 15 15 15 15 15 10 10 Average Carried 12 | . 8 15 14 15 14 9 9 Final Capacity 15 | 8 15 15 15 15 10 10 10 Final Carried 15 | 1 15 15 15 15 10 10 10 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Matter Collected 1663 | 368 300 36 348 195 140 276 . Remotely 57 | . . . 57 . . . . Salvage Created 2151 | 270 394 59 392 271 497 173 95 Parts 149 | 16 24 6 36 28 25 8 6 Haulers Intercepted 7 | . 2 . 2 . 3 . . Recyclers Shooed 5 | 1 4 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 53 | . 8 3 16 13 7 1 5 Melee 1 | . . . . . . 1 . Guns 17 | . 3 . 2 5 7 . . Cannons 6 | . 2 1 2 . . . 1 AOE 28 | . 3 2 12 7 . . 4 Classes Destroyed 11 | 3 4 . 2 1 . 1 . Worker 5 | 2 2 . . . . 1 . Builder 3 | . . . 2 . . 1 . Tunneler 6 | 6 . . . . . . . Hauler 7 | . 2 . 2 . 3 . . Recycler 3 | 1 1 . . . . 1 . Operator 1 | . . . . . . 1 . Watcher 1 | . 1 . . . . . . Swarmer 25 | . 3 2 9 7 . . 4 Grunt 21 | . 5 1 6 4 4 1 . Brawler 1 | . . . . 1 . . . Sentry 6 | . . . 1 1 3 . 1 Best Kill Streak 6 | 4 3 2 6 4 4 2 5 Combat Bots Only 6 | . 3 2 6 4 2 1 5 Max Kills in Single Turn 4 | 1 3 2 4 3 1 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . 3 2 3 3 . . 3 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Hostile Shots Fired 290 | . 45 7 89 22 32 49 46 Missed 102 | . 13 . 32 8 8 25 16 Hits 188 | . 32 7 57 14 24 24 30 Projectile 188 | . 32 7 57 14 24 24 30 Critical Strikes 3 | . 1 . 2 . . . . Damage Taken 2788 | . 399 68 713 170 371 326 741 Core 438 | . 72 21 78 66 81 27 93 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 101 | . . . . . 9 53 39 Core Remaining (%) 77 | 100 . 62 . 64 85 . . Volleys Fired 235 | 44 64 3 49 23 42 3 7 Largest 2 | 2 2 2 2 2 2 1 2 Hottest 138 | 40 120 120 126 126 138 40 80 Shots Fired 416 | 88 115 6 78 35 80 3 11 Gun 267 | 88 73 . 6 24 76 . . Cannon 109 | . 38 5 52 . 3 3 8 Launcher 25 | . 3 1 14 3 1 . 3 Special 15 | . 1 . 6 8 . . . Kinetic 175 | 88 73 . . . 3 3 8 Thermal 216 | . 39 5 64 32 76 . . Explosive 25 | . 3 1 14 3 1 . 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | 11 8 2 7 16 23 3 4 Robot Miss Streak 5 | 3 5 1 4 1 2 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 252 | 56 62 3 37 20 55 12 7 Core Hits 118 | 17 23 4 29 16 19 3 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 6 | . 1 . . . 4 1 . Burn 4 | . . . . . 4 . . Destroy 1 | . 1 . . . . . . Sever 1 | . . . . . . 1 . Melee Attacks 23 | . . . . . . 21 2 Impact . | . . . . . . . . Slashing 23 | . . . . . . 21 2 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6119 | 451 866 192 1725 707 1020 677 481 Guns 2185 | 451 359 . 86 334 955 . . Cannons 1067 | . 323 54 497 . 30 28 135 Explosions 2130 | . 160 123 1142 359 . . 346 Melee 649 | . . . . . . 649 . Ramming 88 | . 24 15 . 14 35 . . Kinetic 1003 | 451 359 . . . 30 28 135 Thermal 2249 | . 323 54 583 334 955 . . Explosive 2130 | . 160 123 1142 359 . . 346 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 649 | . . . . . . 649 . Piercing . | . . . . . . . . Highest Corruption 10 | . 2 2 . . . . 10 Average Corruption 2 | . 2 2 . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . 11 8 . . . . . Message Errors 5 | . 3 2 . . . . . Matter Fused 6 | . 4 2 . . . . . Heat Flow Errors 1 | . . 1 . . . . . Energy Discharges 1 | . . 1 . . . . . Data Loss (minor) 2 | . 2 . . . . . . Data Loss (major) 1 | . . 1 . . . . . Misfires 1 | . . 1 . . . . . Alerts 1 | . 1 . . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 191 | . 4 8 . . . 179 . Projectiles . | . . . . . . . . Explosions 12 | . 4 8 . . . . . Melee 179 | . . . . . . 179 . Knockbacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 114 | . 29 13 47 25 . . . Shots 5 | . 1 1 2 1 . . . Rammed 9 | . 6 1 . 2 . . . Targets Rammed 16 | . 7 1 . 2 6 . . Kicked 6 | . . . . . 6 . . Crushed 1 | . 1 . . . . . . Highest Temperature 248 | . 248 180 187 150 246 . 141 Average Temperature 64 | . 60 55 57 64 82 . 62 Received Heat Transfer 774 | . 219 6 234 36 162 48 69 Effects 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 8 | . 1 . . 4 3 . . Heat Transferred 4847 | . 666 111 1221 703 2146 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Maximum Alert Level 1 | . . . 1 1 . 1 1 Low Security (%) 80 | 100 100 100 59 64 100 64 36 Level 1 19 | . . . 40 35 . 35 63 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 329 | 10 84 138 329 263 132 264 230 Initial 121 | . . . 47 121 25 56 110 Average 92 | 1 15 11 143 170 76 148 192 Influence Increases 2551 | 45 277 154 677 397 421 418 162 Destroy 0b10 Robot/C 1380 | . 160 100 420 320 180 100 100 Destroy 0b10 Robot/NC 135 | 45 30 . 25 . 15 20 . Destroy Leader 318 | . 56 20 86 40 66 30 20 Allied During Kill 54 | . . 14 18 12 8 2 . Successful Hack 111 | . 10 . 34 . 22 45 . Disable Machine 90 | . . 15 30 . 45 . . Destroy Structure 163 | . 21 5 64 25 10 11 27 Partial Spotted 75 | . . . . . . 60 15 Lose Combat Pursuer 225 | . . . . . 75 150 . Influence Decreases 2439 | 45 277 32 488 642 363 298 294 Entered New Map 508 | . . . 75 190 41 68 134 Time Decay 1701 | 45 277 32 373 452 302 180 40 Lost Part 90 | . . . 20 . . 10 60 Lost Ally 140 | . . . 20 . 20 40 60 Squads Dispatched 14 | . 3 . 2 . 1 8 . Investigation 6 | . 1 . 1 . 1 3 . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 2 . 1 . . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Distress Signals 9 | . . . 3 1 3 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 21 5 32 14 19 19 11 Peak Tracking Total 9 | . 4 3 9 4 5 9 6 Tactical Retreats 8 | . . . . . 3 5 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Traps Triggered 8 | . 4 . . . . 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Disabled 6 | . . 1 2 . 3 . . Max in Single Turn 1 | . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Accessed 33 | . 6 . 9 . 6 10 2 Terminals 26 | . 5 . 7 . 5 7 2 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 1 . . 1 . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access . | . . . . . . . . Total Hacks 102 | . 20 . 23 . 22 34 3 Successful 55 | . 13 . 13 . 11 17 1 Failed 46 | . 7 . 9 . 11 17 2 Catastrophic 10 | . 2 . 1 . . 6 1 Database Lockouts 1 | . . . 1 . . . . Manual 76 | . 17 . 15 . 17 26 1 Terminals 82 | . 19 . 18 . 17 25 3 Fabricators 8 | . . . . . . 8 . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 1 . . 1 . Scanalyzers 9 | . . . 4 . 5 . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 6 . 2 . 2 5 1 Part Schematic 2 | . . . . . . 2 . Robot Analysis 4 | . 2 . 1 . . 1 . Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 1 | . . . . . . . 1 Branch Access Points 2 | . 1 . . . . 1 . Terminal Index 4 | . 1 . 1 . 1 1 . Fabricator Index 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . 1 . Retrieve Components 2 | . . . 1 . . 1 . Scanalyzer 8 | . . . 3 . 5 . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Retrieve Study 6 | . . . 1 . 5 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 27 | . 7 . 7 . 4 9 . Terminals 25 | . 7 . 7 . 4 7 . Track 1 | . . . . . . 1 . Assimilate 2 | . . . . . . 2 . Botnet 7 | . 3 . 1 . 1 2 . Skim 15 | . 4 . 6 . 3 2 . Fabricators 2 | . . . . . . 2 . Prioritize 1 | . . . . . . 1 . Haulers 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 6 . 7 . 6 8 1 Full Trace Events 3 | . . . 1 . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 116 | . . . . . . 116 . Total Robot Build Rating 6 | . . . . . . 6 . Part Schematics Acquired 3 | . . . 1 . . 2 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . . 1 . 4 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . . . 3 . . 2 . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total Allies 5 | . . 2 . 1 . 2 . Largest Group 2 | . . 2 2 1 1 2 . Highest-Rated Group 48 | . . 45 45 31 31 48 . Highest-Rated Ally 31 | . . 31 31 31 31 24 . Total Orders 1 | . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 Ally Attacks 75 | . . 4 34 12 9 16 . Total Damage 1362 | . . 63 524 210 83 482 . Kills 17 | . . 2 6 3 2 4 . Allies Corrupted 1 | . . . . . . . 1 Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Active Infowar (turns) 734 | 177 84 . . . 71 356 46 Optics 46 | . . . . . . . 46 Terrain 158 | 158 . . . . . . . Seismic 530 | 19 84 . . . 71 356 . Robot Analysis Total 4 | . 2 . 1 . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 8 | . . . . . . . 8 Drone Recoveries 2 | . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Turns Passed 5428 | 294 1193 571 1129 1128 667 363 83 Spaces Moved 3396 | 82 601 334 573 526 468 719 93 Core 4 | 3 1 . . . . . . Treads 2118 | 79 600 334 573 526 6 . . Legs 341 | . . . . . 341 . . Wheels . | . . . . . . . . Hover 933 | . . . . . 121 719 93 Flight . | . . . . . . . . Fastest Speed 34 | 50 160 160 160 160 38 34 34 Average Speed 121 | 155 160 160 160 160 99 34 47 Slowest Speed 200 | 160 200 160 160 160 160 36 102 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 53 | 7 92 85 61 80 49 26 29 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 5 | . . 3 . 2 . . . Spaces Dug 31 | . 12 . 2 3 1 11 2 Terrain Destroyed 177 | . 23 5 62 28 12 11 36 Melee 11 | . . . . . . 9 2 Projectile 19 | . 1 . 6 5 1 2 4 AOE 147 | . 22 5 56 23 11 . 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total 4221 | 175 723 366 699 757 594 792 115 Wait 323 | 37 8 25 12 195 16 30 . Move 3389 | 81 600 333 572 525 467 718 93 Hop . | . . . . . . . . Pick Up 47 | 3 15 1 15 . 10 3 . Fast Attach 36 | 7 7 . 11 . 6 3 2 Attach 7 | . 1 . . . 3 1 2 Detach 9 | . 3 . 1 . 3 . 2 Swap 69 | 1 12 2 15 10 18 7 4 Drop 64 | 2 6 1 24 2 23 6 . Fire 235 | 44 64 3 49 23 42 3 7 Melee 23 | . . . . . . 21 2 Ram . | . . . . . . . . Kick 6 | . . . . . 6 . . Crush 10 | . 7 1 . 2 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 3 | . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -7/Storage History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 295 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 684 | -10/Materials | Discovered new exit (range 9) 900 | -10/Materials | Discovered new exit (range 4) 931 | -10/Materials | Identified exit to Mines 1261 | -10/Materials | Discovered new exit (range 16) 1488 | -10/Materials | Entered Mines 1524 | -10/Mines | Identified exit to Subcaves 1598 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1686 | -10/Mines | Discovered new exit (range 8) 1761 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1761 | -10/Mines | Discovered new exit (range 5) 2021 | -10/Mines | Discovered new exit (range 5) 2059 | -10/Mines | Entered Materials 2059 | -9/Materials | Accompanied by 2 allies 2059 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2064 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2255 | -9/Materials | Discovered new exit (range 16) 2396 | -9/Materials | Build established: Scavenger-Mutant 2410 | -9/Materials | Central database locked down 2894 | -9/Materials | Discovered new exit (range 16) 2989 | -9/Materials | Learned 4 Recycling zone layouts 3036 | -9/Materials | Learned location of Zion (-7) 3058 | -9/Materials | Build established: Mutant 3074 | -9/Materials | Loaded intel: 8 trap records 3102 | -9/Materials | Learned 8 Materials zone layouts 3118 | -9/Materials | Learned 4 Materials zone layouts 3125 | -9/Materials | Identified exit to Mines 3125 | -9/Materials | Identified exit to Materials 3169 | -9/Materials | Loaded intel: 11 terminal locations 3188 | -9/Materials | Entered Mines 3221 | -9/Mines | Met a Derelict bent on vengeance 3320 | -9/Mines | Discovered exit to Materials (range 5) 3322 | -9/Mines | Escorted by a lone wolf Derelict 3468 | -9/Mines | Learned location of 1 exit from Materials 3481 | -9/Mines | Discovered exit to Materials (range 4) 3592 | -9/Mines | Build established: Scavenger-Mutant 3867 | -9/Mines | Excavation squad dispatched 3867 | -9/Mines | A large section of the Mines collapsed 4316 | -9/Mines | Entered Materials 4316 | -8/Materials | Accompanied by 1 ally 4316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4317 | -8/Materials | Identified exit to Factory 4640 | -8/Materials | Build established: Mutant 4975 | -8/Materials | Discovered exit to Factory (range 14) 4983 | -8/Materials | Entered Factory 4983 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5133 | -7/Factory | Fabricated X-57 Shotgunner? 5141 | -7/Factory | Found Powered Armor 5184 | -7/Factory | Identified exit to Storage 5184 | -7/Factory | Identified exit to Lower Caves 5186 | -7/Factory | Found Prototype Launcher 5186 | -7/Factory | Identified Rocket Array 5292 | -7/Factory | Discovered new exit (range 9) 5346 | -7/Factory | Entered Storage 5426 | -7/Storage | Crushed by falling debris 5426 | -7/Storage | System corruption reached 10% 5429 | -7/Storage | Self-destructed Last Messages --------------- the area. 05415_ Proton Bomb Trap short circuited. 05415_ A bubble of electromagnetic force engulfs the area. 05415_ Drone system corrupted by crushing effect. 05415_ U-05 Engineer lays Concrete. 05416_ Drone system terminally corrupted. 05417_ Acquired Gravmag System. 05418_ R-06 Scavenger collects Aerolev Unit. 05426_ The unstable cave ceiling collapses. 05426_ Crushed by falling debris. 05426_ Aerolev Unit destroyed. 05426_ System corrupted by crushing effect (+3). 05426_ Great Axe destroyed. 05426_ System corrupted by crushing effect (+3). 05426_ Gauss Cannon destroyed. 05426_ System corrupted by crushing effect (+1). 05426_ Gravmag System destroyed. 05426_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | #########????????????????????????????????????????? | | #???########?????????????????????????????? | | """"" #??##T#!!!!#?????????????????????????????? | | """"" #??# #?????????????????????????????? | | """"" ##?# # !!!#?????????????????????????????? | | #?# ######?????????????????????????????? | | # ###/######################## ?????????? | | %% % ????????? | | % ????????? | | % % ????????? | | ## #### #######/#########+#### ??????????? | | # # # ### #??# g #?????? #????????????? | | ### #?# #### #????? #????????????? | | ?### # #?# ##"" r #???? #????????????? | | ???# ####?# % ##"Y ! #???? #????????????? | | ?? ????# % ##"" == #??? #????????????? | | ?# ? ???# #### #?? ?????????????? | | ?# ? ??# #??# #? ???????????????? | | ?# ?? ?/ #??# @ ## ?????????????????? | | ?# """???? # #??# #" ???????????????????? | | ?# """???" # #??##" "######????????????????????? | | ?# ??????"?# #???#"R"#??###????????????????????? | | ?#?????? ?# #???#"""#?????????????????????????? | | ???????##??# #???#####?????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????/ +?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????+ #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 550 Propulsion Shielding 66 Evasion (%) 58 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Hacked Lrg. Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ X-57 Shotgunner | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Beam Cannon | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SixMobileBeamcaster Manual? 0 Play Time 00:38:19 Cumulative 411.8 hours Start 2025.10.19 @ 23:23:53 End 2025.10.20 @ 00:07:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 17 Types 9/1/5/1/0/0/0/1/0/0 Lore% 89 Gallery% 82 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47287838-6ecb-4c38-adde-e480fb9c9dcf