Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 13:57:38 Player: The Overplayer Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (130) 130 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1080 Bonus ------- None Cogmind --------- Core Integrity 233/400 Matter 221/300 Energy 124/125 System Corruption 0% Temperature Cool (3) Movement Hovering (52) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Hover Unit Hover Unit Hover Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Spread Laser Advanced Beam Cannon > --- INVENTORY (8) ---- Aluminum Leg Utility Shielding Hardened Light Armor Plating Hardened Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Hover Unit Utility Shielding Hardened Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 3 16 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 10 | 2 . 8 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover 3 | . . 3 Flight 2 | . . 2 Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 1 | . . 1 Energy Cannon 5 | . . 5 Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . . 3 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 6 | 1 5 7 Power 1 | . 1 1 Propulsion 1 | . 1 . Utility 2 | . 2 3 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 7 | . 1 6 Power . | . . . Propulsion . | . . . Utility 5 | . . 5 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 85 | . 90 83 Engine 12 | . 14 11 Leg 28 | . 28 28 Hover 4 | . . 7 Device 2 | . 4 1 Storage 12 | . 14 11 Energy Cannon 11 | . . 18 Ballistic Gun 12 | . 28 3 Peak Build Rating 15 | 6 7 15 Average Rating 9 | 4 6 11 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 7 | . . 7 Naked Turns . | . . . Heaviest Build 28 | 12 19 28 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 9 Most Carried 10 | 3 9 10 Average Carried 6 | 1 5 7 Final Capacity 10 | 8 10 8 Final Carried 8 | 2 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 439 | 215 31 193 Remotely . | . . . Salvage Created 173 | . 31 142 Parts 15 | . 4 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 1 5 Guns 1 | . 1 . Cannons 5 | . . 5 Classes Destroyed 3 | . 1 2 Swarmer 4 | . . 4 Grunt 1 | . 1 . Brawler 1 | . . 1 Best Kill Streak 3 | . 1 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 85 | . 6 79 Missed 10 | . 1 9 Hits 75 | . 5 70 Projectile 75 | . 5 70 Damage Taken 729 | . 55 674 Core 190 | . 23 167 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 26 | . 6 20 Largest 2 | . 2 2 Hottest 136 | . 40 136 Shots Fired 50 | . 12 38 Gun 12 | . 12 . Cannon 38 | . . 38 Launcher . | . . . Special . | . . . Kinetic 12 | . 12 . Thermal 38 | . . 38 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 3 7 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 25 | . 6 19 Core Hits 7 | . 2 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 438 | . 51 387 Guns 51 | . 51 . Cannons 387 | . . 387 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 51 | . 51 . Thermal 387 | . . 387 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 12 | . . 12 Projectiles 12 | . . 12 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 753 | . 12 753 Average Temperature 381 | . 8 397 Received Heat Transfer 84 | . 30 54 Effects 29 | . . 29 Shutdowns 8 | . . 8 Energy Bleed 5 | . . 5 Interference 2 | . . 2 Matter Decay 2 | . . 2 Short Circuit 1 | . . 1 Damage (minor) 4 | . . 4 Damage (major) 6 | . . 6 Damage (core) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 703 | . . 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | . 50 80 Initial 8 | . . 8 Average 23 | . 17 30 Influence Increases 215 | . 60 155 Destroy 0b10 Robot/C 120 | . 20 100 Destroy Leader 30 | . 10 20 Successful Hack 5 | . . 5 Disable Machine 30 | . . 30 Lose Combat Pursuer 30 | . 30 . Influence Decreases 190 | . 40 150 Entered New Map 12 | . . 12 Time Decay 148 | . 40 108 Lost Part 30 | . . 30 Squads Dispatched 3 | . 2 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 7 9 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 2 11 Successful 6 | . 1 5 Failed 7 | . 1 6 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 2 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 1 5 Record 3 | . . 3 Branch Access Points 1 | . . 1 Emergency Access Points 1 | . 1 . Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 477 | 55 143 279 Spaces Moved 274 | 44 89 141 Core 13 | 13 . . Treads . | . . . Legs 223 | 31 89 103 Wheels . | . . . Hover 38 | . . 38 Flight . | . . . Fastest Speed 50 | 50 120 52 Average Speed 120 | 99 120 126 Slowest Speed 260 | 120 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 3 20 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 377 | 54 116 207 Wait 10 | . 9 1 Move 272 | 43 88 141 Hop . | . . . Pick Up 22 | 5 7 10 Fast Attach 12 | 3 2 7 Attach 11 | 3 1 7 Detach 2 | . 1 1 Swap 3 | . . 3 Drop 19 | . 2 17 Fire 26 | . 6 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 4) 199 | -10/Materials | Entered another Materials area 199 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 371 | -9/Materials | Lost 3 parts (3n) 478 | -9/Materials | Identified exit to Mines 478 | -9/Materials | Self-destructed Last Messages --------------- 1x Authchip [Storage] A-02 Transporter 1x Imp. EM Shotgun 5x Imp. Assault Rifle (1 escort) A-02 Transporter 3x Imp. EM Shotgun 3x Imp. Medium Laser A-02 Transporter 6x Beam Rifle A-02 Transporter 2x Imp. Flight Unit 2x Imp. Medium Laser 2x Hvy. Ion Engine (2 escorts) A-02 Transporter 2x Med. Armor Plating 2x Sensor Array 00478_ ALERT: Suspicious activity at Terminal M005. Dispatching Investigation squad. 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T ?????????? | | ???????????????? ???????? | | ???????????????? ##+###??????? | | ????????????????# ##???????????? | | ????????????????? #????????????? | | ????????????????? #????????????? | | ????????????????? ????????????? | | ????????????????? ?????????????? | | ?????????????????# ??????????????? | | ?????????????????? ??????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 281 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponCobblerCartridge Manual? 0 Play Time 00:11:04 Cumulative 27.8 hours Start 2025.11.19 @ 15:41:41 End 2025.11.25 @ 13:57:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf5b8adf-94db-445c-bff4-799cd61eea16