Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 21:02:56 Player: jagoly Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (433) 2165 Value Destroyed (17772) 17772 Prototype IDs (97) 1940 Alien Tech Used (12) 2400 Bonus (20347) 20347 TOTAL SCORE: 54424 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2515 Follower Combat Kills 1857 Entered Garrisons 200 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 278 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 500 Acquired SGEMP 2000 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -903 Cogmind --------- Core Integrity 0/1700 Matter 74/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Spectral Analyzer Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Combat Antigrav System Large Storage Unit Experimental Force Field SGEMP Prototype Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet Combat Antigrav System > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Experimental Reaction Control System Advanced Phase Shifter Advanced Force Field Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Helical Railgun Sigix Broadsword > --- INVENTORY -------- Heavy Antimatter Reactor Improved Quantum Reactor Antigrav System Combat Antigrav System Combat Antigrav System Improved Thermal Shield Improved Shock Absorption System Phase Redirector Terrabomb Helical Railgun Helical Railgun Helical Railgun Helical Railgun SGEMP Prototype [Rating: 206] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Powered Armor Artifact Phase Redirector Weapon KE Penetrator Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . 2 . . 2 . . . . 2 . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . Utility 8 | . . . 1 . 1 . . 2 . . . . . . . . . . . 1 . . . . 1 . 2 . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 761 | 6 26 2 34 1 48 31 12 55 3 11 10 7 65 52 79 1 5 31 11 48 5 . 8 5 18 28 109 35 15 Power 81 | 1 4 . 4 1 2 3 1 5 . . 1 . 5 8 8 . 1 4 1 3 . . 2 . 2 1 19 5 . Engine 31 | 1 4 . 3 1 2 2 1 5 . . 1 . 2 5 4 . . . . . . . . . . . . . . Core 22 | . . . 1 . . 1 . . . . . . 3 3 4 . 1 1 1 3 . . 1 . 1 . 1 1 . Reactor 28 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 1 18 4 . Propulsion 178 | 2 7 . 12 . 21 8 . 9 . 1 . 1 10 6 29 . . 3 1 8 . . . 3 6 7 34 6 4 Treads 73 | . 2 . 12 . 21 7 . 9 . 1 . 1 10 6 3 . . . . . . . . . . . 1 . . Leg 30 | 2 5 . . . . 1 . . . . . . . . 20 . . . . . . . . . . 1 1 . . Wheel 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Hover 64 | . . . . . . . . . . . . . . . 5 . . 3 1 8 . . . 3 6 3 25 6 4 Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . Utility 305 | 1 7 . 6 . 16 8 6 27 3 . 5 6 32 15 29 . 2 18 7 28 4 . 6 2 6 9 35 18 9 Device 207 | . 4 . 3 . 5 6 5 9 2 . 3 3 25 12 22 . 2 13 6 25 4 . 4 1 5 6 19 16 7 Storage 13 | 1 2 . . . 1 . . 1 . . . . . 1 . . . 1 . 1 . . 1 . 1 1 1 . 1 Processor 24 | . . . 1 . 2 . . 3 . . . 1 . . 4 . . 3 . . . . . 1 . 1 7 . 1 Hackware 16 | . . . . . 3 1 . 3 . . . . 1 . 2 . . . . 1 . . . . . . 5 . . Protection 43 | . 1 . 2 . 5 1 1 11 1 . 2 2 6 2 1 . . 1 1 1 . . 1 . . 1 3 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 197 | 2 8 2 12 . 9 12 5 14 . 10 4 . 18 23 13 1 2 6 2 9 1 . . . 4 11 21 6 2 Energy Gun 30 | . 4 1 2 . 2 2 1 3 . . . . 1 . 9 . . . 1 2 . . . . . . 2 . . Energy Cannon 75 | . . . 9 . 4 8 4 9 . 5 2 . 10 11 1 . 1 1 1 3 . . . . 1 5 . . . Ballistic Gun 49 | 2 4 . . . . . . . . . . . 2 7 3 1 1 2 . 4 1 . . . 1 3 15 3 . Ballistic Cannon 6 | . . . . . . . . 1 . 1 . . 2 . . . . 1 . . . . . . . . . . 1 Launcher 21 | . . 1 1 . 1 2 . 1 . 4 . . 1 3 . . . . . . . . . . 2 3 . 1 1 Special Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . 1 . 2 1 . . . 1 . . . . . . . . . 1 . Piercing Weapon 7 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 4 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 73 | . . . 1 . 1 . 2 7 . . 1 . 3 . 4 . . 11 . 5 . . 5 . 2 8 10 12 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Lost 115 | . 1 . 1 . 10 8 . 2 . . . 1 10 14 6 1 . . 3 7 . . . . 2 22 13 . 14 Power 9 | . 1 . . . 1 1 . . . . . . 1 1 1 . . . . 1 . . . . . 2 . . . Propulsion 45 | . . . . . 4 4 . . . . . 1 1 3 4 . . . 1 3 . . . . 1 11 4 . 8 Utility 35 | . . . 1 . 3 2 . 1 . . . . 6 3 1 . . . . 1 . . . . . 6 6 . 5 Weapon 26 | . . . . . 2 1 . 1 . . . . 2 7 . 1 . . 2 2 . . . . 1 3 3 . 1 Highest Loss Streak 17 | . 1 . 1 . 3 7 . 1 . . . 1 3 4 3 1 . . 2 3 . . . . 1 17 5 . 14 To Critical Strikes 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . Average Slot Usage (%) 96 | . 98 100 99 100 99 98 99 99 100 99 99 99 96 94 96 92 94 96 98 97 89 89 88 88 96 63 82 91 82 Engine 5 | . 13 14 7 5 8 5 5 6 7 7 7 7 3 10 10 5 2 . . . . . . . . . . . . Core 2 | . . . 3 5 . 3 3 . . . . . 8 1 . 5 8 6 10 9 10 10 9 10 4 2 . . . Treads 19 | . 6 28 33 33 35 35 36 29 30 29 30 29 23 21 9 . . . . . . . . . . . . . . Leg 1 | . 21 . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . 2 29 29 33 34 34 26 26 26 25 35 19 23 34 31 Device 11 | . 10 14 11 11 8 8 9 7 14 15 15 14 15 15 10 5 5 6 5 9 10 10 9 9 12 6 14 16 14 Storage 7 | . 14 14 11 11 9 9 9 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 5 3 3 4 3 Processor 7 | . . . . . 9 9 9 7 7 7 7 11 6 6 10 11 11 12 11 10 10 10 10 10 9 13 9 13 12 Hackware 5 | . . . . . 1 . . 12 7 7 7 7 7 6 5 5 5 5 5 8 10 10 10 10 9 4 6 8 7 Protection 4 | . 2 . 10 11 7 8 9 8 7 7 6 3 2 3 . 5 5 2 4 1 . . . . . . . . . Energy Gun 2 | . 7 27 4 . 2 4 . . . . . . . . 4 . . . 4 1 . . . . . . . . . Energy Cannon 9 | . . . 16 22 15 12 17 14 15 14 14 15 9 12 4 . . . 1 3 3 . . . 2 1 . . . Ballistic Gun 4 | . 20 . . . . . . . . . . . 4 4 5 15 16 14 9 9 12 15 15 15 9 5 9 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 10 52 53 61 60 66 79 80 88 89 84 84 84 101 104 92 77 78 115 80 84 75 69 79 69 88 87 93 93 95 Greatest Support 114 | 20 40 40 63 60 89 83 83 91 91 91 91 96 114 108 106 53 53 70 82 93 76 76 76 76 92 91 100 101 106 Greatest Overweight (x) 8 | 1 1 1 1 . 1 . . 1 . . . . . . 8 1 1 1 1 1 . . 1 1 1 2 4 1 4 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 20 Average Capacity 18 | 7 9 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 13 15 13 Most Carried 20 | 3 17 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 Average Carried 18 | 1 7 17 19 20 18 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 20 19 19 19 15 13 14 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 5 Final Carried 20 | 3 17 18 20 20 19 20 20 20 20 20 20 20 20 20 20 19 20 20 19 20 20 20 20 20 20 5 15 15 5 Class Distribution -------------------- 35% | Mutant 17% | Scavenger-Gunner 16% | Scavenger-Mutant 6% | Hacker-Mutant 6% | Scavenger-Sprinter 4% | Hacker-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Sprinter | -3/Research Mutant | -3/Testing Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Quarantine Scavenger-Sprinter | -2/Section 7 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 12727 | 197 458 71 388 10 546 514 133 614 65 224 175 125 1476 1260 845 284 154 384 325 1172 123 20 107 129 222 262 1917 473 54 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20472 | . 844 106 1514 673 2185 842 349 1303 468 606 173 394 3175 2246 1406 347 318 127 331 968 71 . . 79 322 570 805 62 188 Parts 947 | . 49 4 92 37 105 59 22 60 18 20 1 14 130 76 69 14 8 7 24 51 . . . 6 12 29 21 4 15 Haulers Intercepted 26 | . 2 . 6 . 6 . 1 2 . . . . 4 . . . . . . 3 . . . . 1 . 1 . . Recyclers Shooed 17 | . 1 . . . . . 2 . . . . . 9 2 . . . . . 2 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . . 25 15 1 12 . . . 16 5 . 21 . . . . 3 . . . . . Prevented 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 341 | . 14 5 27 18 34 25 4 20 7 18 . 7 46 40 21 5 2 4 6 14 . . . 3 2 6 9 . 4 Melee 6 | . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . Guns 103 | . 14 5 6 . 4 4 . . . . . . 10 3 15 5 2 2 6 10 . . . 3 2 3 9 . . Cannons 177 | . . . 20 18 25 10 4 19 7 7 . 6 32 22 1 . . 2 . 4 . . . . . . . . . AOE 39 | . . . 1 . . 10 . . . 11 . . 1 9 . . . . . . . . . . . 3 . . 4 Classes Destroyed 27 | . 7 1 2 2 2 2 1 . 1 . . 2 1 1 . . . 1 . . . . . 1 . 2 1 . . Worker 8 | . 1 . 1 . 1 . . . . . . . 3 . 1 . . . . 1 . . . . . . . . . Builder 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 . . 1 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 26 | . 2 . 6 . 6 . 1 2 . . . . 4 . . . . . . 3 . . . . 1 . 1 . . Recycler 13 | . 2 . 1 . . . . 1 . . . . 3 4 . . . . . . . . . . . 2 . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 17 | . 2 . 4 . 3 . 1 3 . . . . . . 1 . . . . 2 . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 19 | . 3 . 5 . 3 . 1 2 . . . . 3 1 . . . . . . . . . . 1 . . . . Swarmer 65 | . 3 . 9 4 3 6 . 4 3 4 . 2 2 7 . 4 . 1 . 6 . . . . . . 3 . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 141 | . 11 2 9 13 18 10 2 6 3 4 . 3 23 11 15 1 1 1 . 2 . . . . 1 2 3 . . Brawler 11 | . . . 1 . . . . . . 4 . . 4 2 . . . . . . . . . . . . . . . Duelist 6 | . . . . 1 . . . 1 . 3 . . . 1 . . . . . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Sentry 55 | . . . 8 . 10 4 2 6 . 2 . 1 6 9 3 . 1 . . 1 . . . . 1 . 1 . . Demolisher 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . Specialist 8 | . . . . . . 4 . . . . . . 2 2 . . . . . . . . . . . . . . . Hunter 6 | . . . . . 2 . . 1 1 . . . . . 1 . . . . . . . . . . . 1 . . Programmer 26 | . . . . . . 1 . 2 . 1 . . 5 1 2 . . . 6 5 . . . 1 . 2 . . . Heavy 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hydra 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | . 6 2 6 5 4 10 3 3 3 7 . 3 8 13 5 4 1 2 2 5 . . . 2 2 8 3 1 5 Combat Bots Only 13 | . 5 2 5 4 4 10 2 3 3 7 . 3 6 13 5 4 1 2 2 5 . . . 2 1 4 3 . 4 Max Kills in Single Turn 4 | . 1 1 2 2 1 2 2 2 1 3 . 1 2 4 1 2 1 1 1 2 . . . 1 1 4 1 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . . . 1 . . 2 . . . 3 . . 1 4 . . . . . . . . . . . 2 . . 3 Melee 1 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Hostile Shots Fired 2654 | . 86 14 120 54 164 153 1 210 21 61 . 68 259 315 104 55 10 3 70 110 . . . 14 47 247 176 32 260 Missed 894 | . 30 6 37 13 43 42 . 69 7 18 . 32 91 79 30 18 3 . 24 48 . . . 8 27 90 75 27 77 Damage Taken 26860 | . 651 158 936 473 1942 1664 13 1631 157 594 . 611 2490 3691 899 306 76 123 664 1246 . . . 145 377 3304 2294 89 2326 Core 4250 | . 157 13 108 86 278 219 . 171 . 14 . 73 173 291 91 12 12 . 86 119 . . . 24 12 970 411 . 930 Absorbed by Shields 4662 | . . . . . . 84 . . 17 144 . 70 364 518 455 176 78 53 218 . . . . . . . 187 90 2208 Reduced by Siege Mode 170 | . . . . . . . . . . . . . 50 120 . . . . . . . . . . . . . . . Redirected to Shielding 49 | . . . . . . . . . . . . . . . . 34 15 . . . . . . . . . . . . Ignored by Resistances 915 | . . . . . . . . 160 34 . . 42 120 23 29 . . . . 46 . . . . 13 378 70 . . Regen/Repaired (Parts) 743 | . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . 28 675 Core Remaining (%) 54 | 100 . 32 . 51 . . 9 . . . . 63 . 45 . . . . 79 . . . . 87 . 24 . . . Volleys Fired 1223 | . 92 16 110 38 161 84 16 75 18 31 11 32 125 86 47 12 12 15 30 71 3 2 . 11 15 30 49 15 16 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 1 2 3 3 3 3 3 3 3 3 1 1 . 3 3 3 3 1 1 Hottest 255 | . 112 112 136 136 136 180 158 158 180 180 90 180 255 255 252 89 94 131 99 173 35 35 . 101 171 171 105 38 80 Shots Fired 2521 | . 184 30 219 76 302 124 31 145 36 39 12 58 354 222 132 32 26 23 55 155 3 3 1 31 35 54 108 15 16 Gun 1036 | . 184 28 50 . 44 25 . . . . . . 96 62 112 32 26 10 51 92 3 3 1 31 27 34 108 15 2 Cannon 1443 | . . . 168 76 258 88 31 145 36 27 12 58 255 152 20 . . 13 4 63 . . . . 8 18 . . 11 Launcher 42 | . . 2 1 . . 11 . . . 12 . . 3 8 . . . . . . . . . . . 2 . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 848 | . 127 . . . . . . . . . . . 173 66 45 32 26 22 44 90 3 3 1 31 27 34 96 15 13 Thermal 1624 | . 57 28 218 76 302 113 31 145 36 27 12 58 178 148 87 . . 1 4 65 . . . . 8 18 12 . . Explosive 39 | . . 2 1 . . 11 . . . 12 . . 3 8 . . . . . . . . . . . 2 . . . Electromagnetic 10 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . 3 Robot Hit Streak 38 | . 11 10 11 7 18 35 8 14 5 12 23 26 38 29 20 6 15 14 5 9 4 . 2 3 7 7 7 6 3 Robot Miss Streak 8 | . 3 3 4 4 5 2 4 6 2 1 . 2 6 7 2 3 1 1 7 8 1 . . 3 2 2 7 1 4 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 1 . . . 2 . . . . . 1 1 . . Secondary Targets 11 | . 3 1 . . . . . . . . . . . . 2 1 . . 2 . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . 1 1 . . 1 . . . . . . . 1 . . Shots Hit Robots 1623 | . 109 18 130 47 216 67 18 94 18 33 11 44 249 165 108 19 22 18 27 64 2 . 1 13 21 23 65 13 8 Core Hits 887 | . 47 11 52 23 71 42 8 41 10 27 2 15 160 157 56 13 8 5 16 37 2 . . 4 9 28 27 3 13 Critical Kills 15 | . 1 . . . 3 1 . 1 . . . . 3 2 2 . . . . . . . . . 1 1 . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . 3 . 1 . Critical Strikes 43 | . 2 2 2 . 8 2 . 1 . . . . 4 2 7 1 1 1 1 . . . . 1 1 6 . 1 . Burn 14 | . 1 2 2 . 5 1 . . . . . . . . 3 . . . . . . . . . . . . . . Meltdown 10 | . . . . . 3 1 . 1 . . . . 2 2 1 . . . . . . . . . . . . . . Destroy 16 | . 1 . . . . . . . . . . . 2 . 1 1 1 . 1 . . . . 1 1 6 . 1 . Blast 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Melee Attacks 60 | . . . . . 1 . . . . . . . 2 8 19 . . 4 . . . . . . . . 2 13 11 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . . . . . . . 2 8 19 . . 4 . . . . . . . . . 9 11 Piercing 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48326 | . 1301 304 2644 987 4345 2299 553 3048 704 2358 376 1775 8403 6405 2905 527 508 588 718 2218 53 . . 363 646 1603 1812 367 516 Guns 14812 | . 1301 245 466 . 678 398 . . . . . . 1781 1151 1906 527 508 175 718 1412 53 . . 363 454 497 1812 367 . Cannons 26627 | . . . 2075 987 3667 822 553 2932 704 804 376 1775 6215 3538 441 . . 413 . 806 . . . . 192 167 . . 160 Explosions 6056 | . . 59 88 . . 1079 . 116 . 1554 . . 407 1534 . . . . . . . . . . . 939 . . 280 Melee 816 | . . . . . . . . . . . . . . 182 558 . . . . . . . . . . . . . 76 Ramming 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13100 | . 732 . . . . . . . . . . . 3367 1277 650 527 508 588 661 1358 53 . . 363 454 497 1538 367 160 Thermal 28564 | . 569 245 2541 987 4345 1220 553 3048 704 804 376 1775 4629 3578 1697 . . . . 860 . . . . 192 167 274 . . Explosive 5494 | . . 59 88 . . 1079 . . . 1554 . . 407 1368 . . . . . . . . . . . 939 . . . Electromagnetic 337 | . . . . . . . . . . . . . . . . . . . 57 . . . . . . . . . 280 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 816 | . . . . . . . . . . . . . . 182 558 . . . . . . . . . . . . . 76 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 5 5 5 5 5 5 5 . 8 9 2 . . . 9 5 5 5 5 6 . 6 2 1 18 Average Corruption 4 | . . . . . 3 5 5 4 5 5 5 . 1 8 1 . . . 4 3 5 5 5 5 . 1 1 1 2 Corruption Purged 9 | . . . . . . . . . . . . . . . 2 . . . . 5 . . . . . . 2 . . Corruption Blocked 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 13 20 . Effects 347 | . . . . . 48 41 12 43 17 32 2 . 15 72 11 . . . 12 9 5 7 4 6 . 6 1 . 4 Message Errors 89 | . . . . . 13 10 3 15 4 5 . . 2 19 4 . . . 2 2 3 2 . 1 . 2 . . 2 Matter Fused 89 | . . . . . 14 9 2 13 2 10 . . 5 15 2 . . . 4 4 1 1 2 1 . 3 1 . . Heat Flow Errors 40 | . . . . . 5 3 . 3 2 6 . . 2 12 2 . . . 2 1 . 1 . 1 . . . . . Energy Discharges 35 | . . . . . 4 5 . 4 3 2 1 . 2 10 . . . . 2 . . . . 1 . 1 . . . Parts Rejected 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Parts Fused 4 | . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 30 | . . . . . 2 2 4 4 3 2 . . 1 5 . . . . 1 2 1 1 1 . . . . . 1 Data Loss (major) 22 | . . . . . 2 6 . 3 1 3 . . 1 2 2 . . . 1 . . . . 1 . . . . . Misfires 14 | . . . . . 3 2 . . 2 2 1 . 1 1 . . . . . . . 1 1 . . . . . . Alerts 8 | . . . . . . 2 2 1 . 2 . . . 1 . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 12 | . . . . . 4 . 1 . . . . . . 5 1 . . . . . . . . 1 . . . . . Overload Shots 85 | . . . . . . . . . 6 4 . 13 45 . . . . 1 . . . . . . 6 10 . . . Effects 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 783 | . . 3 12 1 37 21 44 107 14 147 85 25 160 62 15 . . . . . . . . . . 44 . . 6 Projectiles 623 | . . . 12 1 37 13 44 107 14 26 85 25 160 62 15 . . . . . . . . . . 22 . . . Explosions 154 | . . 3 . . . 8 . . . 121 . . . . . . . . . . . . . . . 22 . . . Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Knockbacks 48 | . . . 1 . . . . . . . . . 46 . . . . . . . . . . . . . . . 1 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . 1 Secondary 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Self-Inflicted Damage 296 | . . . . . . 30 . . . 129 . . . 52 . . . . . . . . . . . 85 . . . Shots 7 | . . . . . . 1 . . . 3 . . . 1 . . . . . . . . . . . 2 . . . Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | . 120 69 183 150 278 342 204 276 210 190 . 248 474 404 216 363 83 311 296 371 . 149 . 240 182 203 333 154 11 Average Temperature 76 | . 40 30 40 72 69 109 62 62 66 66 . 94 97 112 93 66 32 78 78 82 . 65 . 223 56 70 111 51 3 Received Heat Transfer 5942 | . 351 33 225 258 819 708 9 363 . 229 . 126 614 527 248 392 4 . 18 84 . . . . 18 594 131 . 191 Effects 16 | . . . . . 1 3 . . . . . . 4 6 . . . . . 1 . . . . . . 1 . . Shutdowns 7 | . . . . . . . . . . . . . 3 3 . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 7 | . . . . . 1 3 . . . . . . . 3 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 18 | . . . . . . . . . . . . . 6 12 . . . . . . . . . . . . . . . Total Turns 220 | . . . . . . . . . . . . . 94 126 . . . . . . . . . . . . . . . Longest Duration 31 | . . . . . . . . . . . . . 31 27 . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 17 | . . . . . 5 1 . 1 . . . 1 4 3 2 . . . . . . . . . . . . . . Combat Hostiles 16 | . . . . . 5 1 . 1 . . . 1 3 3 2 . . . . . . . . . . . . . . Parts Melted 100 | . 1 1 16 1 29 3 . 12 1 1 . 4 9 9 8 1 . . . 1 . . . . . 1 2 . . Heat Transferred 44392 | . 1458 777 5106 1776 8473 2321 740 3887 792 829 407 1930 6477 5339 2444 . . . . 903 . . . . 240 160 333 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 1931 | . 319 66 425 503 784 1362 832 668 . . . . 838 1279 829 . . . . 611 . . . . 304 563 406 337 1931 Initial 663 | . . 9 25 148 150 404 663 221 . . . . 53 410 603 . . . . 28 . . . . 177 144 246 186 147 Average 414 | . 99 27 223 343 501 931 740 392 . . . . 309 597 676 . . . . 223 . . . . 215 293 270 257 998 Maximum Alert Level 5 | . 1 . 2 2 3 4 3 2 . . . . 3 4 3 . . . . 2 . . . . 1 2 2 1 5 Low Security (%) 26 | 100 96 100 44 17 4 . . 5 . . . . 45 . . . . . . 56 . . . . 56 25 15 12 8 Level 1 30 | . 3 . 49 37 21 . . 42 . . . . 21 49 . . . . . 17 . . . . 43 47 82 87 13 Level 2 26 | . . . 5 44 59 28 30 52 . . . . 20 20 45 . . . . 26 . . . . . 27 2 . 27 Level 3 11 | . . . . . 14 36 69 . . . . . 13 13 54 . . . . . . . . . . . . . 9 Level 4 3 | . . . . . . 34 . . . . . . . 15 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Squads Dispatched 79 | . 3 . 2 . 7 . 3 5 . . . . 13 5 5 . . . . 7 . . . . . 4 1 3 21 Investigation 9 | . . . 2 . 2 . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . 1 Extermination 12 | . . . . . . . . 3 . . . . 4 . 1 . . . . 1 . . . . . 2 . . 1 Reinforcement 30 | . 3 . . . 4 . 1 2 . . . . 6 . 1 . . . . 4 . . . . . 1 1 3 4 Assault 23 | . . . . . . . 2 . . . . . 1 5 2 . . . . 1 . . . . . . . . 12 Garrison 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 27 | . 3 1 3 . 2 . . . . . . . 3 1 . . . . . 1 . . . . . 1 6 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 760 | . 23 5 42 18 58 30 5 31 7 17 . 12 58 74 30 8 2 57 15 53 . 5 . 3 16 39 44 15 93 Peak Tracking Total 39 | . 5 2 6 4 4 9 2 4 3 7 . 4 5 13 7 5 1 15 3 11 . 4 . 1 8 13 10 8 39 Tactical Retreats 57 | . . . 1 . 1 2 . 1 . . . . . 3 3 3 . 2 2 11 . 1 . . 4 7 7 1 8 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 21 | . . 1 2 . 6 2 . 1 . . . . 2 . 3 . . . . . . . . . . 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 1 . . . . . . . 8 . 6 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 63 | . 2 . 3 1 3 3 . 15 1 1 . . 1 3 3 . . 1 . 4 . 1 1 . . 5 1 6 8 Max in Single Turn 14 | . 1 . 1 1 1 1 . 14 1 1 . . 1 1 1 . . 1 . 1 . 1 1 . . 1 1 1 1 Garrison Access 7 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 3 . . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 141 | . 7 1 11 . 10 3 3 14 . . . . 10 9 7 1 2 11 . 10 2 . 9 . 7 6 1 10 7 Terminals 82 | . 5 . 10 . 8 3 2 7 . . . . 3 9 4 . . . . 6 . . . . 5 4 . 9 7 Fabricators 13 | . . . . . . . . 3 . . . . 4 . 2 . . . . 2 . . . . 1 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . 1 . 1 1 . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Garrison Access 9 | . . . . . 1 . . 2 . . . . 1 . 1 . . . . 1 . . . . 1 1 1 . . Total Hacks 352 | . 19 1 30 . 19 8 8 33 . . . . 17 20 18 1 2 22 . 35 10 . 48 . 14 12 1 20 14 Successful 191 | . 5 1 10 . 5 2 3 14 . . . . 8 10 6 1 2 22 . 17 10 . 48 . 7 5 1 7 7 Failed 161 | . 14 . 20 . 14 6 5 19 . . . . 9 10 12 . . . . 18 . . . . 7 7 . 13 7 Catastrophic 47 | . 3 . 10 . 6 1 1 6 . . . . 1 2 3 . . . . 1 . . . . 3 2 . 5 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 4 . 19 . 5 . 2 6 . . . . 3 7 5 . . . . 15 . . . . 6 2 . 5 2 Terminals 207 | . 15 . 29 . 16 8 7 20 . . . . 4 20 12 . . . . 25 . . . . 11 9 . 17 14 Fabricators 31 | . . . . . . . . 7 . . . . 9 . 5 . . . . 6 . . . . 2 2 . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 4 . 1 . 1 . 1 2 . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . Garrison Access 11 | . . . . . 2 . . 2 . . . . 1 . 1 . . . . 2 . . . . 1 1 1 . . Terminal Hacks 163 | . 5 1 10 . 3 2 2 7 . . . . 2 9 6 1 2 22 . 12 10 . 48 . 5 3 . 6 7 Record 75 | . . . . . . . . . . . . . . . . . 1 21 . . 9 . 36 . 1 1 . 4 2 Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 4 . . . . . . Prototype ID Bank 17 | . 2 . 3 . 1 . . . . . . . . . 2 . . . . 2 . . 4 . 1 . . 1 1 Open Door 15 | . . 1 . . . 1 . . . . . . 1 6 . 1 1 1 . . 1 . . . . . . 1 1 Branch Access Points 5 | . . . 1 . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 5 | . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . 1 . . . Terminal Index 6 | . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 Unreport Threat 10 | . . . 1 . 1 . 1 1 . . . . . 1 1 . . . . 3 . . . . 1 . . . . Locate Traps 10 | . 1 . . . 1 . . 1 . . . . 1 1 1 . . . . 2 . . . . 1 . . . 1 Hauler Manifests 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 1 1 . . . Network Status 5 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 . . . Build 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 1 . 1 1 . . . . 2 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 5 | . . . . . . . . 1 . . . . 1 1 . . . . . 1 . . . . . 1 . . . Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . . Liberate 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 10 | . . . 4 . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . 1 . Used 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 7 . 11 . 9 2 2 10 . . . . 7 7 7 . . . . 9 . . . . 6 6 . 9 5 Full Trace Events 4 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . 1 . 5 . Parts Built 4 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 374 | . . . . . . . . 42 . . . . 128 . . . . . . 204 . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . 8 . . . . 8 . . . . . . 8 . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 249 | . . . . . . . . . . . . . 249 . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . 4 . 3 3 . . . . 9 . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . 10 . . . . . . . . . . . . . 1 . . . . . . 4 . . Machine Destruction 11 | . . . . . . 6 . . . . . . . . . . . . . 1 . . . . . . 4 . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . 3 . . . 2 . . . 13 . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 45 | . . . . . . 3 . 2 . 2 5 . . 22 . . . 5 . . 3 . . . . 2 . . 1 Largest Group 18 | . . . . . . 3 . 2 . 2 5 5 . 18 . . . 5 1 . 3 . . . . 1 . . 1 Highest-Rated Group 1204 | . . . . . . 93 . 74 . 46 126 126 . 626 . . . 249 65 . 138 . . . . 96 . . 1204 Highest-Rated Ally 1204 | . . . . . . 31 . 37 . 30 28 28 . 159 . . . 65 65 . 46 . . . . 96 . . 1204 Total Orders 21 | . . . . . . . . 1 4 . . 1 1 . 3 . . 9 1 1 . . . . . . . . . STAY 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . EXPLORE 9 | . . . . . . . . 1 3 . . 1 1 . 2 . . . 1 . . . . . . . . . . RETURN 3 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Ally Attacks 235 | . . . . . . 33 . 3 . 8 . 29 . 114 . . . 17 . . . . . . . 5 . . 26 Total Damage 8690 | . . . . . . 655 . 119 . 60 . 610 . 2729 . . . 793 . . . . . . . 873 . . 2851 Kills 53 | . . . . . . 6 . 2 . . . 6 . 22 . . . 5 . . . . . . . 3 . . 9 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 6 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 4 . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . . 2 1 2 . . . . . 2 . 1 . 1 2 . . . . . . . Drone Launches 22 | . . . . . . . . 3 8 . . 2 1 . 5 . . . 2 1 . . . . . . . . . Drone Recoveries 16 | . . . . . . . . 3 7 . . 1 . . 4 . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 29976 | 63 1468 767 2129 449 2282 1560 420 2703 624 1253 1916 648 2372 2028 1253 597 969 1032 713 933 201 245 87 183 262 506 1377 497 439 Spaces Moved 22150 | 45 824 296 1021 199 1033 734 210 1398 348 709 1153 322 1091 842 652 529 887 810 621 1371 479 584 152 366 542 617 2377 1082 856 Core 199 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . 148 2 . 44 Treads 9715 | . 140 296 1021 199 1033 734 210 1398 348 709 1153 322 1091 842 219 . . . . . . . . . . . . . . Legs 1133 | 40 684 . . . . . . . . . . . . . 353 . . . . . . . . . . 21 35 . . Wheels 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Hover 10497 | . . . . . . . . . . . . . . . 73 529 887 810 621 1371 479 584 152 366 542 405 1784 1082 812 Flight 599 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 556 . . Fastest Speed 23 | 50 120 240 160 160 160 160 165 162 162 162 162 162 160 162 104 104 104 36 27 23 36 36 36 36 27 27 23 27 32 Average Speed 105 | 115 137 240 160 160 160 162 165 163 162 162 162 162 162 165 135 104 104 98 89 34 36 36 43 36 28 57 39 31 33 Slowest Speed 250 | 120 240 240 240 160 240 166 165 245 162 162 162 162 166 170 240 104 104 104 96 90 36 36 92 97 92 176 250 100 50 Overloaded Moves 112 | . . . . . . . . . . . . . . . . . . . 16 35 . . . . . 46 15 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Exploration Rate (%) 63 | 3 97 39 85 34 94 53 25 43 87 91 88 97 31 74 13 73 92 82 84 47 71 81 63 65 25 77 57 71 69 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 13 | . . 1 . . . . . . 1 . 3 . . . . . 1 . . . 3 1 3 . . . . . . Known Exits Taken 11 | . . . 1 . 1 . 1 1 . . 1 . 1 . 1 . . . . 1 . . . . 1 1 1 . . Unknown Exits Taken 17 | 1 1 1 . 1 . . . . 1 1 . 1 . 1 . 1 1 1 1 . 1 1 1 1 . . . 1 . Scrap Searched 23 | . . 1 . . . . . . 2 1 1 1 . . . 4 4 . 2 . 3 1 . 3 . . . . . Spaces Dug 69 | . . . . . 1 . . . 1 . . . 2 1 . . . . 4 23 . 1 . . 3 17 2 5 9 Terrain Destroyed 651 | . . 20 8 10 1 43 5 45 11 88 1 8 61 142 2 1 . 1 14 59 1 1 . 5 5 85 15 6 13 Melee 13 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . 2 5 3 Projectile 208 | . . . . . . 3 5 13 11 3 1 8 22 14 2 1 . 1 14 59 1 1 . 5 5 19 13 1 6 AOE 429 | . . 20 8 10 . 40 . 32 . 85 . . 37 128 . . . . . . . . . . . 65 . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 26334 | 53 999 323 1305 254 1361 978 256 1660 373 771 1191 392 1408 1262 906 550 914 1021 728 1712 504 616 172 389 618 721 2722 1204 971 Wait 1029 | . 15 7 90 16 62 36 . 82 3 2 5 20 71 132 13 5 . 75 58 171 11 31 1 1 25 21 52 5 19 Move 22107 | 44 823 295 1020 198 1033 733 209 1397 347 708 1152 321 1090 841 651 528 886 809 620 1370 478 583 151 365 541 616 2361 1081 856 Hop 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Pick Up 280 | 3 16 2 17 . 23 18 4 13 1 1 1 5 17 19 23 2 3 8 3 13 . . 2 1 8 7 54 11 5 Fast Attach 344 | 6 10 . 5 1 12 8 10 27 . 3 9 1 23 15 37 . 3 17 6 22 5 . 7 5 10 16 52 23 11 Attach 136 | . 3 . 3 . 13 8 . 5 . 1 . 3 14 18 11 1 . 4 2 9 . . 1 . 3 6 21 8 2 Detach 129 | . 7 . 2 . 5 3 2 7 . . 2 2 9 6 21 . 3 17 . 8 2 . 1 1 . 4 18 7 2 Swap 295 | . 13 2 26 . 23 15 2 23 3 7 1 3 28 19 31 . 2 10 3 18 . . 1 . 5 6 36 10 8 Drop 485 | . 20 1 31 1 28 20 13 31 1 3 10 5 29 17 53 2 5 23 6 30 5 . 8 5 11 14 70 31 12 Fire 1223 | . 92 16 110 38 161 84 16 75 18 31 11 32 125 86 47 12 12 15 30 71 3 2 . 11 15 30 49 15 16 Melee 60 | . . . . . 1 . . . . . . . 2 8 19 . . 4 . . . . . . . . 2 13 11 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Rewire 200 | . . . . . . 53 . . . 15 . . . 93 . . . 39 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: [*Acc] / *Qua) -2/Quarantine -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 3) 446 | -10/Materials | Core integrity fell below 50% 561 | -10/Materials | Discovered new exit (range 11) 662 | -10/Materials | Build established: Scavenger-Mutant 1062 | -10/Materials | Discovered new exit (range 13) 1193 | -10/Materials | Discovered new exit (range 7) 1431 | -10/Materials | Build established: Mutant 1532 | -10/Materials | Entered Mines 1588 | -10/Mines | Discovered new exit (range 11) 1607 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1787 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1950 | -10/Mines | Learned location of Zion (-7) 2125 | -10/Mines | Assembled infested the area 2299 | -10/Mines | Entered Materials 2299 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2666 | -9/Materials | Discovered new exit (range 8) 2721 | -9/Materials | Identified exit to Mines 2799 | -9/Materials | Build established: Scavenger-Mutant 2910 | -9/Materials | Discovered exit to Mines (range 15) 3770 | -9/Materials | Discovered new exit (range 16) 4268 | -9/Materials | Discovered new exit (range 16) 4428 | -9/Materials | Entered Mines 4724 | -9/Mines | Discovered new exit (range 6) 4829 | -9/Mines | Excavation squad dispatched 4829 | -9/Mines | A large section of the Mines collapsed 4877 | -9/Mines | Entered Materials 4877 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4987 | -8/Materials | Lost 3 parts (2n1u) 5561 | -8/Materials | Build established: Mutant 6071 | -8/Materials | Discovered new exit (range 15) 6129 | -8/Materials | Identified exit to Factory 6402 | -8/Materials | Discovered exit to Factory (range 4) 6636 | -8/Materials | Garrison activated, responded to threat 7060 | -8/Materials | Discovered exit to Factory (range 16) 7155 | -8/Materials | Core integrity fell below 50% 7157 | -8/Materials | Identified exit to Garrison 7159 | -8/Materials | Entered Garrison 7183 | -8/Garrison | Triggered checkpoint 7258 | -8/Garrison | Garrison Relay disabled 7603 | -8/Garrison | Triggered checkpoint 7651 | -8/Garrison | Build established: Scavenger-Mutant 7692 | -8/Garrison | Discovered new exit (range 10) 7835 | -8/Garrison | Triggered checkpoint 7879 | -8/Garrison | Garrison Relay disabled 7940 | -8/Garrison | Core integrity fell below 20% 7964 | -8/Garrison | Lost 7 parts (1p4n1u1w) 8223 | -8/Garrison | Destroyed 10 combat bots 8259 | -8/Garrison | Triggered checkpoint 8325 | -8/Garrison | Build established: Mutant 8403 | -8/Garrison | Discovered new exit (range 14) 8719 | -8/Garrison | Entered Materials 9116 | -8/Materials | Discovered exit to Factory (range 13) 9119 | -8/Materials | First assault squad dispatched 9139 | -8/Materials | Entered Factory 9139 | -7/Factory | Evolved 2 slots: Utility x2 9343 | -7/Factory | Discovered new exit (range 11) 9370 | -7/Factory | Fabricated Core Analyzer? 9402 | -7/Factory | Identified exit to Lower Caves 9581 | -7/Factory | Build established: Hacker-Mutant 10202 | -7/Factory | Discovered new exit (range 10) 10674 | -7/Factory | Discovered new exit (range 9) 10757 | -7/Factory | Found Unknown Protection 10757 | -7/Factory | Identified Powered Armor 11171 | -7/Factory | Identified exit to Storage 11434 | -7/Factory | Repaired Imp. Cooling System? 11772 | -7/Factory | Build established: Mutant 11842 | -7/Factory | Entered Lower Caves 11848 | -7/Lower Caves | Met a Warlord Commander 11849 | -7/Lower Caves | Learned location of Warlord (-5) 11850 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11851 | -7/Lower Caves | Found Encrypted Comm Array 11906 | -7/Lower Caves | Learned Factory security intel 11943 | -7/Lower Caves | Learned 4 Factory zone layouts 12084 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12222 | -7/Lower Caves | Encountered a Warlord checkpoint 12427 | -7/Lower Caves | Discovered new exit (range 8) 12466 | -7/Lower Caves | Entered another Lower Caves area 12505 | -7/Lower Caves | Discovered new exit (range 13) 12523 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12629 | -7/Lower Caves | Learned Factory terminal intel 12937 | -7/Lower Caves | Spotted B-75 Beast 13025 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13081 | -7/Lower Caves | Destroyed 7 combat bots 13193 | -7/Lower Caves | Encountered a Warlord checkpoint 13682 | -7/Lower Caves | Discovered new exit (range 10) 13719 | -7/Lower Caves | Entered Zion 13739 | -7/Zion | Given A8's code to call for help 13789 | -7/Zion | System corruption cleaned by Quarantine Array 13873 | -7/Zion | Discovered new exit (range 15) 13900 | -7/Zion | Found Prototype Device 13900 | -7/Zion | Identified Bomb Factory No. 2 14103 | -7/Zion | Learned location of Quarantine (-2) 14365 | -7/Zion | Learned location of Armory (-4) 14407 | -7/Zion | Gained Derelict followers 14602 | -7/Zion | Found Unknown Piercing Weapon 14602 | -7/Zion | Identified CR-A16's Pointy Stick 14648 | -7/Zion | Learned 4 Factory zone layouts 14679 | -7/Zion | Learned 4 Factory zone layouts 14695 | -7/Zion | Identified exit to Deep Caves 14695 | -7/Zion | Identified exit to Proximity Caves 15635 | -7/Zion | Entered Proximity Caves 15635 | -6/Proximity Caves | Accompanied by 5 allies 15768 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15939 | -6/Proximity Caves | Spotted B-75 Beast 15988 | -6/Proximity Caves | Destroyed B-75 Beast 15994 | -6/Proximity Caves | Lost 3 allies 16043 | -6/Proximity Caves | Discovered new exit (range 39) 16283 | -6/Proximity Caves | Entered Factory 16283 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 16284 | -6/Factory | Identified exit to Lower Caves 16284 | -6/Factory | Identified exit to Extension 16286 | -6/Factory | Loaded intel: 27 terminal locations 16620 | -6/Factory | Fabricated Arm. Heavy Treads? 16830 | -6/Factory | Build established: Tank 17144 | -6/Factory | Build established: Scavenger-Tank 17388 | -6/Factory | Discovered new exit (range 3) 17846 | -6/Factory | Spotted B-75 Beast 17912 | -6/Factory | Destroyed B-75 Beast 17915 | -6/Factory | Garrison activated, responded to threat 18312 | -6/Factory | Build established: Hacker-Gunner 18317 | -6/Factory | Lost 3 parts (2u1w) 18383 | -6/Factory | First assault squad dispatched 18573 | -6/Factory | Lost 3 parts (1p2u) 18655 | -6/Factory | Entered Extension 18924 | -6/Extension | Build established: Scavenger-Gunner 19095 | -6/Extension | Crushed by falling debris 19169 | -6/Extension | Spotted B-75 Beast 19182 | -6/Extension | Destroyed B-75 Beast 19199 | -6/Extension | Spotted B-75 Beast 19220 | -6/Extension | Destroyed B-75 Beast 19240 | -6/Extension | Lost 3 parts (1n1u1w) 19255 | -6/Extension | Disrupted transfer network 19372 | -6/Extension | Rescued a captive Derelict 19373 | -6/Extension | Rescued a captive Derelict 19422 | -6/Extension | Rescued A7 19445 | -6/Extension | Rescued a captive Derelict 19822 | -6/Extension | Rescued a captive Derelict 20055 | -6/Extension | First assault squad dispatched 20152 | -6/Extension | Lost 17 allies 20170 | -6/Extension | Lost 4 parts (1n1u2w) 20176 | -6/Extension | Destroyed 13 combat bots 20192 | -6/Extension | Rescued a captive Derelict 20315 | -6/Extension | Rescued a captive Derelict 20316 | -6/Extension | Rescued a captive Derelict 20361 | -6/Extension | Rescued a captive Derelict 20431 | -6/Extension | Energy Cycler disabled 20437 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 20474 | -6/Extension | Lost 5 allies 20486 | -6/Extension | Lost 3 parts (1p1u1w) 20583 | -6/Extension | Core integrity fell below 50% 20630 | -6/Extension | Discovered new exit (range 10) 20632 | -6/Extension | Discovered new exit (range 6) 20683 | -6/Extension | Entered Factory 20683 | -5/Factory | Evolved 2 slots: Propulsion x2 20829 | -5/Factory | Lost 3 parts (1p2n) 20983 | -5/Factory | First assault squad dispatched 21219 | -5/Factory | Lost 3 parts (2n1u) 21676 | -5/Factory | Identified exit to Upper Caves 21936 | -5/Factory | Entered Upper Caves 22129 | -5/Upper Caves | Spotted B-75 Beast 22159 | -5/Upper Caves | Encountered a Warlord checkpoint 22288 | -5/Upper Caves | Discovered new exit (range 16) 22533 | -5/Upper Caves | Entered another Upper Caves area 22570 | -5/Upper Caves | Learned Factory emergency access door positions 22579 | -5/Upper Caves | Discovered new exit (range 11) 23006 | -5/Upper Caves | Discovered new exit (range 15) 23377 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23502 | -5/Upper Caves | Entered Warlord 23575 | -5/Warlord | Discovered new exit (range 12) 23960 | -5/Warlord | Visited the Vortex Lab 23973 | -5/Warlord | Found Prototype Piercing Weapon 23973 | -5/Warlord | Identified Vortex Lance 23975 | -5/Warlord | Warlord's base attacked by MAIN.C 23976 | -5/Warlord | Found Vortex Lance 24081 | -5/Warlord | Met Warlord 24107 | -5/Warlord | Found Prototype Device 24107 | -5/Warlord | Identified Exp. Cloaking Device 24116 | -5/Warlord | Found Prototype Reactor 24116 | -5/Warlord | Identified Vortex Chain Reactor 24129 | -5/Warlord | Found Prototype Processor 24129 | -5/Warlord | Identified Spectral Analyzer 24132 | -5/Warlord | Found Prototype Device 24132 | -5/Warlord | Identified System Purifier 24226 | -5/Warlord | Found Prototype Device 24226 | -5/Warlord | Identified Minesniffer Drone Bay 24325 | -5/Warlord | Warlord forces counterattacked 24355 | -5/Warlord | Spotted Executioner 24371 | -5/Warlord | Allies destroyed Executioner 24400 | -5/Warlord | Spotted Striker 24406 | -5/Warlord | Lost 7 allies 24409 | -5/Warlord | Spotted Striker 24427 | -5/Warlord | Spotted Executioner 24453 | -5/Warlord | Found Prototype Processor 24453 | -5/Warlord | Identified Exp. Core Analyzer 24468 | -5/Warlord | Lost 10 allies 24477 | -5/Warlord | Spotted Striker 24477 | -5/Warlord | Spotted Striker 24480 | -5/Warlord | Spotted Executioner 24481 | -5/Warlord | Spotted B-86 Titan 24531 | -5/Warlord | Lost 7 allies 24534 | -5/Warlord | Entered Proximity Caves 24534 | -4/Proximity Caves | Accompanied by 1 ally 24538 | -4/Proximity Caves | P-70 Sage assimilated allied Archangel 6a 24566 | -4/Proximity Caves | Learned location of 1 exit from Research 24981 | -4/Proximity Caves | Build established: Scavenger-Tank 25077 | -4/Proximity Caves | Spotted B-86 Titan 25240 | -4/Proximity Caves | Discovered new exit (range 13) 25247 | -4/Proximity Caves | Entered Factory 25247 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25438 | -4/Factory | Identified exit to Upper Caves 25438 | -4/Factory | Identified exit to Armory 25442 | -4/Factory | Found Prototype Device 25442 | -4/Factory | Identified Exp. ECM Suite 25489 | -4/Factory | Spotted B-86 Titan 25582 | -4/Factory | Fabricated Exp. Target Analyzer? 26099 | -4/Factory | Lost 3 parts (1p1n1w) 26123 | -4/Factory | Discovered new exit (range 23) 26180 | -4/Factory | Entered Upper Caves 26279 | -4/Upper Caves | Discovered new exit (range 11) 26292 | -4/Upper Caves | Learned Research stockpile data 26318 | -4/Upper Caves | Learned 8 Research zone layouts 26318 | -4/Upper Caves | Learned Extension trap positions 26318 | -4/Upper Caves | Learned Armory trap positions 26318 | -4/Upper Caves | Learned Research emergency access door positions 26319 | -4/Upper Caves | A Commander dispatched an escort 26334 | -4/Upper Caves | Build established: Hacker-Gunner 26381 | -4/Upper Caves | Entered another Upper Caves area 26381 | -4/Upper Caves | Accompanied by 3 allies 26382 | -4/Upper Caves | Commander's escort returned to base 26382 | -4/Upper Caves | Commander's escort returned to base 26382 | -4/Upper Caves | Commander's escort returned to base 26394 | -4/Upper Caves | Discovered new exit (range 3) 26411 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 26558 | -4/Upper Caves | Spotted B-86 Titan 26572 | -4/Upper Caves | Learned location of Testing (-3) 26588 | -4/Upper Caves | Discovered new exit (range 6) 26609 | -4/Upper Caves | Encountered a Warlord checkpoint 26626 | -4/Upper Caves | Entered Zhirov 26626 | -4/Zhirov | Discovered new exit (range 3) 26633 | -4/Zhirov | Met Zhirov 26640 | -4/Zhirov | Learned location of Command (-1) 26647 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26655 | -4/Zhirov | Found Alien Artifact 26655 | -4/Zhirov | Identified Integrated Dissipator 26655 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26713 | -4/Zhirov | Entered Proximity Caves 26755 | -3/Proximity Caves | Spotted B-86 Titan 26783 | -3/Proximity Caves | Spotter reported a threat 26872 | -3/Proximity Caves | Discovered new exit (range 12) 26896 | -3/Proximity Caves | Entered Research 26896 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 26897 | -3/Research | Identified exit to Testing 26898 | -3/Research | Identified exit to Research 27058 | -3/Research | Discovered exit to Testing (range 23) 27154 | -3/Research | Found Prototype Launcher 27154 | -3/Research | Identified Hellfire Missile Launcher 27158 | -3/Research | Entered Testing 27178 | -3/Testing | Found Prototype Launcher 27178 | -3/Testing | Identified Z-bomb Delivery System 27196 | -3/Testing | Spotted Striker 27197 | -3/Testing | Found Unknown Launcher 27197 | -3/Testing | Identified Gamma Bomb Array 27204 | -3/Testing | Found Adv. EM Disruption Field 27212 | -3/Testing | Spotted Striker 27227 | -3/Testing | Found Prototype Ballistic Gun 27227 | -3/Testing | Identified Hyp. Multirail 27262 | -3/Testing | Destroyed Striker 27271 | -3/Testing | Build established: Hacker-Sprinter 27281 | -3/Testing | Destroyed Striker 27282 | -3/Testing | Spotted Alpha 7 27295 | -3/Testing | Stole the SGEMP Prototype 27349 | -3/Testing | Lost 4 parts (2n2u) 27447 | -3/Testing | Scanned by Researcher 27484 | -3/Testing | Enhanced Grunt warped into view, answering call for help 27493 | -3/Testing | Lost 17 parts (2p8n4u3w) 27502 | -3/Testing | Core integrity fell below 50% 27503 | -3/Testing | Enhanced Grunt warped into view, answering call for help 27549 | -3/Testing | Found Prototype Device 27549 | -3/Testing | Identified Exp. Thermal Shield 27578 | -3/Testing | Spotted PG-ZZI5UMEHL3 27635 | -3/Testing | Discovered exit to Research (range 6) 27649 | -3/Testing | Spotted Alpha 7 27664 | -3/Testing | Entered Research 27664 | -2/Research | Warlord forces began assault on 0b10 27664 | -2/Research | Evolved 2 slots: Utility x2 27748 | -2/Research | Build established: Mutant 27774 | -2/Research | Research machine network offline 27779 | -2/Research | Discovered new exit (range 9) 27783 | -2/Research | Lost 5 parts (1n3u1w) 27807 | -2/Research | Spotted B-90 Cyclops 27863 | -2/Research | Met up with Warlord 27871 | -2/Research | Lost 5 parts (1n2u2w) 27965 | -2/Research | Discovered new exit (range 12) 27968 | -2/Research | Identified exit to Quarantine 28054 | -2/Research | Spotted B-90 Cyclops 28489 | -2/Research | Spotted Striker 28506 | -2/Research | Spotted Executioner 28507 | -2/Research | Destroyed VY-GAW(H) 28508 | -2/Research | Spotted Striker 28544 | -2/Research | Lost 8 allies 28561 | -2/Research | Spotted B-90 Cyclops 28670 | -2/Research | Found Prototype Processor 28670 | -2/Research | Identified Exp. Targeting Computer 28678 | -2/Research | Found Corrupted Exp. Core Analyzer 28709 | -2/Research | Found Exp. Core Analyzer 28725 | -2/Research | Spotted Striker 28741 | -2/Research | Build established: Scavenger-Sprinter 28794 | -2/Research | Found Adv. Kinecellerator 28852 | -2/Research | Spotted Striker 28859 | -2/Research | Spotted Striker 28898 | -2/Research | Spotted Executioner 28921 | -2/Research | Spotted Striker 29008 | -2/Research | Spotted Executioner 29041 | -2/Research | Entered Quarantine 29066 | -2/Quarantine | Found Alien Artifact 29066 | -2/Quarantine | Identified Phase Redirector 29087 | -2/Quarantine | Found Alien Artifact 29093 | -2/Quarantine | Found Alien Artifact 29093 | -2/Quarantine | Identified Terrabomb (x2) 29093 | -2/Quarantine | Used Terrabomb 29107 | -2/Quarantine | Found Alien Slashing Weapon 29107 | -2/Quarantine | Identified Sigix Broadsword 29138 | -2/Quarantine | Cryocooling Duct disabled 29153 | -2/Quarantine | Ambient heat levels rising (+20) 29153 | -2/Quarantine | Non-combat units ordered to evacuate 29207 | -2/Quarantine | Found Alien Reactor 29207 | -2/Quarantine | Identified Matter Drive 29208 | -2/Quarantine | Cryocooling Duct disabled 29223 | -2/Quarantine | Ambient heat levels rising (+20) 29223 | -2/Quarantine | Combat units ordered to evacuate 29266 | -2/Quarantine | Found Gamma Bomb Array 29280 | -2/Quarantine | Found Alien Artifact 29282 | -2/Quarantine | Found Alien Artifact 29285 | -2/Quarantine | Found Alien Artifact 29285 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 29285 | -2/Quarantine | Warped through subspace 29314 | -2/Quarantine | Found Alien Artifact 29314 | -2/Quarantine | Identified Dimensional Node Initializer (x2) 29314 | -2/Quarantine | Initialized slip node 29318 | -2/Quarantine | Found Alien Artifact 29318 | -2/Quarantine | Identified Transdimensional Reconstructor 29318 | -2/Quarantine | Warped through subspace to slip node 29323 | -2/Quarantine | Quarantine Guard activated 29327 | -2/Quarantine | Found Alien Artifact 29327 | -2/Quarantine | Identified Core Reset Matrix 29327 | -2/Quarantine | Used Core Reset Matrix 29331 | -2/Quarantine | Detected hypermatrix surge 29331 | -2/Quarantine | Sensed 8 artifacts in vicinity 29331 | -2/Quarantine | Met incapacitated Sigix Warrior 29331 | -2/Quarantine | Lockdown squad dispatched 29332 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 29333 | -2/Quarantine | Unlocked Sigix quarantine chamber 29349 | -2/Quarantine | Found Prototype Device 29349 | -2/Quarantine | Identified Exp. Force Field 29424 | -2/Quarantine | Spotted Quarantine Guard 29433 | -2/Quarantine | Spotted Lightning 29433 | -2/Quarantine | Spotted Lightning 29433 | -2/Quarantine | Spotted Lightning 29436 | -2/Quarantine | Warped through subspace to slip node 29442 | -2/Quarantine | Found Transdimensional Reconstructor 29453 | -2/Quarantine | Spotted Quarantine Guard 29458 | -2/Quarantine | Spotted Quarantine Guard 29471 | -2/Quarantine | Spotted Quarantine Guard 29478 | -2/Quarantine | Spotted Quarantine Guard 29487 | -2/Quarantine | Spotted Quarantine Guard 29511 | -2/Quarantine | Spotted Fortress 29520 | -2/Quarantine | Spotted Quarantine Guard 29534 | -2/Quarantine | Discovered new exit (range 9) 29538 | -2/Quarantine | Entered Section 7 29539 | -2/Section 7 | Sensed 21 artifacts in vicinity 29550 | -2/Section 7 | Found Integrated Reactor 29550 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29560 | -2/Section 7 | Found Integrated Dissipator 29560 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29570 | -2/Section 7 | Spotted S7 Guard 29574 | -2/Section 7 | Spotted B-90 Cyclops 29648 | -2/Section 7 | Found Integrity Redistributor 29648 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-104) 29649 | -2/Section 7 | Core integrity fell below 50% 29717 | -2/Section 7 | Initialized slip node 29748 | -2/Section 7 | Spotted S7 Guard 29752 | -2/Section 7 | Spotted Executioner 29752 | -2/Section 7 | Spotted Executioner 29765 | -2/Section 7 | Spotted B-99 Colossus 29776 | -2/Section 7 | Spotted Executioner 29780 | -2/Section 7 | Activated Sigix Exoskeleton 29780 | -2/Section 7 | Received instructions from Sigix Warrior 29783 | -2/Section 7 | Spotted Executioner 29825 | -2/Section 7 | Found LRC Energy Well 29827 | -2/Section 7 | Found LRC Armor 29863 | -2/Section 7 | Allies destroyed B-99 Colossus 29866 | -2/Section 7 | Warped through subspace to slip node 29916 | -2/Section 7 | Spotted Executioner 29916 | -2/Section 7 | Spotted Executioner 29916 | -2/Section 7 | Scanned by Researcher 29917 | -2/Section 7 | Intercept squad dispatched 29917 | -2/Section 7 | Spotted Investigator 29921 | -2/Section 7 | Spotted Tracker 29921 | -2/Section 7 | Spotted Tracker 29922 | -2/Section 7 | Spotted Combat Programmer 29929 | -2/Section 7 | Spotted Combat Programmer 29931 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 29936 | -2/Section 7 | System corruption reached 10% 29941 | -2/Section 7 | Spotted Executioner 29944 | -2/Section 7 | Core integrity fell below 20% 29948 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 29957 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 29957 | -2/Section 7 | Allies destroyed B-90 Cyclops 29960 | -2/Section 7 | Discovered new exit (range 16) 29977 | -2/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 29961_ Slug penetrates Combat Programmer. 29961_ Investigator stasis bubble strength at 92. 29961_ EMDS Slug penetrates Sigix Warrior. 29961_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 29962_ M-36 Artificer repairs Imp. Antigrav System. 29962_ Sigix Warrior held in stasis. 29962_ EMDS Slug penetrates Sigix Warrior. 29964_ Slug penetrates Sigix Warrior. 29964_ EMDS Slug penetrates Sigix Warrior. 29965_ Slug penetrates Sigix Warrior. 29966_ |DYH 29974_ Slug penetrates Sigix Warrior. 29976_ Synergy achieved. Target locked: Y-72 Warden. 29976_ Quantum Shear penetrates Y-72 Warden. 29976_ Cell Assembler disabled. 29976_ Quantum Shear penetrates Y-72 Warden. 29976_ Slug penetrates Sigix Warrior. 29976_ Slug penetrates Y-72 Warden. 29976_ Y-72 Warden suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ###?????"""??????????????????????????????????????? | | ""#????? ???????????????????????????????????????? | | ""######+########????????????????????????????????? | | +????????? ??????????????????????? | | #????????? "????????????????????? | | "" """ """ +????????? ??????????????????? | | "" """ """ #????????? ??????????????????? | | "" """ """ #????????? #??????????????????? | | " " "%" ^%=! #????????? #??????????????????? | | ""%"""%"""^== #####+#### #??????????????????? | | """"" == #??????????????????? | | " """ #??????????????????? | | =! %"%" """ +??????????????????? | | %[ " """ """g " " #??????????????????? | | ! %! """ """ """ #??????????????????? | | [** ""E""" #??????????????????? | | !%=[ mgg g* """"""" #??????????????????? | | []! i bg p g "" """" #??????????????????? | | *] |g!gEgb g p "" """" #??????????????????? | | ! e m g g p p s Y #??????????????????? | | = g Y p lE pYY @ #??????????????????? | | *#"##"##+"""####;#####X### < #??????????????????? | | # # # #??????????????????? | | ##**"" # !#? #??????????????????? | | ?# "R" """ " #?####??????????????????? | | ?# "!" """ " #???????????????????????? | | ?# """ # """""" #???????????????????????? | | # # """""""" #???????????????????????? | | ## * # """""" #???????????????????????? | | ?#"#######################???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 80 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 50 Propulsion Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 87 Targeting Accuracy 20 Melee Accuracy 6 Core Analysis 11 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Core Analyzer | x2 | -7/Factory | Preloaded Arm. Heavy Treads | x1 | -6/Factory | Preloaded Exp. Target Analyzer | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Phase Redirector Terrabomb Sigix Broadsword Matter Drive High-powered Transdimensional Reconstructor Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Integrity Redistributor LRC Armor Achievements -------------- Dodgeball, But With Guns Everyone Must Die Help From High Places What Is This Thing? Challenges ------------ None Game ------ Seed GammaHypervelocityStorm Manual? 0 Play Time 19:13:04 Cumulative 175.6 hours Start 2024.07.28 @ 22:23:46 End 2024.07.30 @ 21:02:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 583e4a85-6974-4abc-8991-f10c0abdf6b5