Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.28 @ 12:52:27 Player: Dickface Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1302) 1302 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3112 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 176/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Rolling (200) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Heat Sink Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Heavy Particle Gun Heavy Assault Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Structural Scanner Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Heat Sink Heat Sink Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Heavy Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 50 | 6 10 12 22 Power 8 | 1 2 1 4 Engine 7 | 1 2 1 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 1 4 8 Treads . | . . . . Leg 6 | . . 2 4 Wheel 5 | 2 1 . 2 Hover 4 | . . 2 2 Flight . | . . . . Utility 13 | 1 4 5 3 Device 6 | . 2 2 2 Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 14 | 2 3 2 7 Energy Gun 4 | . . 1 3 Energy Cannon . | . . . . Ballistic Gun 10 | 2 3 1 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 32 | . . 6 26 Power 5 | . . 1 4 Propulsion 11 | . . 2 9 Utility 8 | . . 2 6 Weapon 8 | . . 1 7 Highest Loss Streak 16 | . . 4 16 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 98 90 76 Engine 10 | . 14 10 8 Leg 7 | . . 3 16 Wheel 9 | . 27 8 . Hover 2 | . . 3 3 Device 17 | . 13 24 12 Storage 10 | . 14 11 9 Protection 5 | . . 5 8 Energy Gun 7 | . . 4 15 Ballistic Gun 13 | . 27 16 1 Naked Turns . | . . . . Heaviest Build 96 | 12 90 92 96 Greatest Support 45 | 32 32 32 45 Greatest Overweight (x) 30 | . 5 5 30 Average Overweight (x) 3 | . 1 4 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 19 25 25 Most Carried 19 | 5 12 15 19 Average Carried 11 | 3 6 10 15 Final Capacity 25 | 8 25 25 25 Final Carried 15 | 4 9 15 10 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 932 | 218 226 364 124 Remotely 120 | . . 120 . Salvage Created 1456 | . 166 591 699 Parts 88 | . 13 32 43 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 31 | . 5 12 14 Guns 30 | . 5 12 13 Classes Destroyed 9 | . 3 3 3 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Watcher 5 | . 2 1 2 Swarmer 5 | . 3 . 2 Grunt 17 | . 2 6 9 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 7 | . 3 3 7 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3507 | . 121 613 2773 Core 714 | . 26 126 562 Absorbed by Shields 126 | . . 66 60 Redirected to Shielding 40 | . . . 40 Core Remaining (%) 85 | 100 89 68 . Volleys Fired 140 | . 15 60 65 Largest 2 | . 2 2 2 Hottest 96 | . 40 60 96 Shots Fired 247 | . 30 113 104 Gun 247 | . 30 113 104 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 164 | . 30 99 35 Thermal 83 | . . 14 69 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 9 8 Robot Miss Streak 7 | . 2 2 7 Penetration Max . | . . . . Secondary Targets 6 | . 1 3 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 167 | . 20 74 73 Core Hits 75 | . 9 29 37 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | . . 2 4 Burn 3 | . . . 3 Destroy 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2254 | . 243 788 1223 Guns 2254 | . 243 788 1223 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1492 | . 243 699 550 Thermal 762 | . . 89 673 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 10 . Average Corruption 9 | . . 9 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 36 | . . 36 . Message Errors 5 | . . 5 . Matter Fused 7 | . . 7 . Heat Flow Errors 6 | . . 6 . Energy Discharges 6 | . . 6 . Parts Rejected 1 | . . 1 . Data Loss (minor) 6 | . . 6 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Weapon Failures 3 | . . 3 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 290 | . 20 290 168 Average Temperature 70 | . 10 111 46 Received Heat Transfer 1554 | . 69 274 1211 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred 1848 | . . 200 1648 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 180 | . 142 180 160 Initial 20 | . . 15 20 Average 44 | . 17 76 31 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 11 16 24 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 3 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 4 | . 4 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 3 | . 3 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2996 | 79 653 1165 1099 Spaces Moved 1050 | 70 290 455 235 Core 30 | 12 . . 18 Treads . | . . . . Legs 214 | . . 47 167 Wheels 719 | 58 290 362 9 Hover 87 | . . 46 41 Flight . | . . . . Fastest Speed 50 | 50 100 130 168 Average Speed 215 | 91 122 210 375 Slowest Speed 1550 | 100 175 400 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 53 29 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1553 | 84 561 559 349 Wait 247 | . 226 13 8 Move 1047 | 69 289 454 235 Hop . | . . . . Pick Up 55 | 9 14 16 16 Fast Attach 3 | 1 2 . . Attach 47 | 5 8 12 22 Detach 8 | . 3 3 2 Swap . | . . . . Drop 6 | . 4 1 1 Fire 140 | . 15 60 65 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 722 | -10/Materials | Discovered new exit (range 7) 733 | -10/Materials | Entered another Materials area 733 | -9/Materials | Evolved 2 slots: Utility x2 906 | -9/Materials | Lost 4 parts (1n2u1w) 1272 | -9/Materials | Discovered new exit (range 16) 1672 | -9/Materials | System corruption reached 10% 1898 | -9/Materials | Entered another Materials area 1898 | -8/Materials | Evolved 2 slots: Propulsion x2 2052 | -8/Materials | Lost 9 parts (1p5n1u2w) 2946 | -8/Materials | Core integrity fell below 50% 2968 | -8/Materials | Core integrity fell below 20% 2997 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02954_ T-07 Excavator destroyed. 02962_ U-05 Engineer builds a Door. 02963_ S-10 Pest destroyed. 02966_ Critical hit (Burn: +37). 02966_ G-47 Trooper destroyed. 02967_ U-05 Engineer builds a Door. 02969_ G-47 Trooper destroyed. 02971_ Hpw. Shotgun destroyed. 02973_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 02976_ Heat Sink destroyed. 02976_ R-06 Scavenger inserts Gauss Rifle into recycling unit. 02979_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 02983_ Ion Engine destroyed. 02986_ Critical hit (Burn: +37). 02987_ R-06 Scavenger collects Lgt. Ion Engine. 02988_ Acquired Wheel. 02991_ Acquired 23 matter. 02991_ R-06 Scavenger collects Carbon-fiber Leg. 02994_ R-06 Scavenger collects Aluminum Leg. 02995_ Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | ## # ###??????## ##?????????????? | | ## ! = + ##???????## ?????????????? | | ## # ##???????## ?????????????? | | ## ""T"" # ##???????## ???????????? | | ## """"" # ##????????? ####???????????? | | ########## ##????????? ###???????????? | | ??######## ##????????? ??????????????? | | ??? # ##????????? T ??????????????? | | ????"""" # ##????????? ??????????????? | | ???""""" # ##########? ? ???????????????? | | # """"" # ########### ?????????????????? | | #] + + ! # ?????????????????? | | # """"" # # " # ?????????????????? | | ???""""? # # """ T # ?????????????????? | | ????"??? # # """ " # ?????????????????? | | ???????? # # """ # ? ##?????????????? | | ????????## # # ^ ##?????????????? | | ????????## ####+####+# ##?????????????? | | ????????## #### #### ##?????????????? | | ????????## ! ##?????????????? | | ????????## %%%% ##?????????????? | | ????????####### """" ""##?????????????? | | ????????#######= """" Y"##?????????????? | | ????????????? #*= """" ""####???????????? | | ????????????? #[% !!#?????????? | | ????????????? #%!@r !!#?????????? | | ????????????? +!%####"T"#### ]]#?????????? | | ????????????? #%=########### ????????????? | | ????????????? #*[##??# ???????????????? | | ?????????????##Y= ??????????????????????? | | ?????????????##* ??????????????????????? | | ?????????????## ##??????????????????????? | | ?????????????## ##??????????????????????? | | ??????????????# ##??????????????????????? | | ?????????????? # ??????????????????????? | | ??????????????# # ??????????????????????? | | ??????????????# + ??????????????????????? | | ??????????????# ????????????????????????? | | ??????????????? ????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronMachineLoader Manual? 0 Play Time 00:19:31 Cumulative 14.2 hours Start 2022.06.28 @ 12:34:02 End 2022.06.28 @ 12:52:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9006095-0c09-446b-a96e-1580f7259c5b