Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 12:00:12 Player: hanzu Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (213) 1065 Value Destroyed (7712) 7712 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (881) 881 TOTAL SCORE: 14698 Bonus ------- High Alert Combat Kills 704 Follower Combat Kills 177 Cogmind --------- Core Integrity 0/1150 Matter 16/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Improved Cooling System Advanced Cooling System Large Matter Pod (0) Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cryofiber Web Experimental Heat Sink Large Storage Unit Targeting Computer Advanced Targeting Computer Core Analyzer Improved Force Field Hacking Suite Hacking Suite > --- WEAPON ----------- Magnetic Acceleration Cannon Mini Smartbomb Launcher > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Improved Cooling System Advanced Cooling System Large Matter Pod Matter Compressor Authchip [Propulsion] High-powered Tractor Beam High-powered Shock Rifle High-powered Shock Rifle Railgun Advanced Assault Cannon Magnetic Acceleration Cannon Long-range Missile Launcher Long-range Missile Launcher [Rating: 105] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Leg Leg Armored Leg Hover Unit Antigrav System Utility Hacking Suite Device Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . . 2 2 2 2 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . 1 . 1 . 1 . . Utility 8 | . . . 1 2 1 2 1 1 . Weapon . | . . . . . . . . . . Parts Attached 191 | 7 15 2 5 25 60 32 3 26 16 Power 24 | 1 3 1 1 2 7 3 . 4 2 Engine 19 | 1 3 1 1 2 6 3 . 2 . Core 1 | . . . . . 1 . . . . Reactor 4 | . . . . . . . . 2 2 Propulsion 51 | 2 3 . 2 8 20 7 1 6 2 Treads . | . . . . . . . . . . Leg 50 | 2 3 . 2 8 20 7 1 6 1 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 53 | 2 3 . 1 4 17 10 2 9 5 Device 33 | 1 1 . . 2 13 4 1 7 4 Storage 4 | 1 2 . . . . 1 . . . Processor 4 | . . . . 1 1 1 . 1 . Hackware 6 | . . . . 1 1 1 1 1 1 Protection 6 | . . . 1 . 2 3 . . . Artifact . | . . . . . . . . . . Weapon 63 | 2 6 1 1 11 16 12 . 7 7 Energy Gun 11 | 2 1 1 1 5 1 . . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 17 | . 5 . . 4 2 6 . . . Ballistic Cannon 21 | . . . . . 10 2 . 5 4 Launcher 13 | . . . . 2 2 4 . 2 3 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . 1 . 3 Corrupted Parts 1 | . . . 1 . . . . . . System Corruption 5 | . . . 5 . . . . . . Parts Lost 70 | . 6 . . 12 16 7 . 12 17 Power 10 | . 2 . . 1 3 . . 2 2 Propulsion 25 | . 2 . . 7 6 2 . 3 5 Utility 20 | . . . . 1 5 3 . 4 7 Weapon 15 | . 2 . . 3 2 2 . 3 3 Highest Loss Streak 13 | . 3 . . 5 4 2 . 4 13 To Critical Strikes 3 | . . . . . . . . 1 2 Average Slot Usage (%) 95 | . 95 100 100 94 97 96 96 94 73 Engine 7 | . 12 14 11 6 6 5 5 7 . Leg 26 | . 24 28 33 24 29 25 29 25 17 Device 17 | . 14 14 11 18 21 19 17 14 14 Storage 8 | . 14 14 11 9 7 6 5 5 4 Processor 5 | . . . . 6 4 7 11 14 12 Hackware 5 | . . . . 9 7 9 7 10 7 Protection 3 | . . . 11 2 2 5 5 2 . Energy Gun 5 | . 13 11 11 12 3 . . . . Ballistic Gun 5 | . 14 16 11 5 . 8 . . . Ballistic Cannon 4 | . . . . . 8 4 11 9 7 Naked Turns 79 | . . . . . . . . . 79 Heaviest Build 83 | 14 30 31 39 40 53 61 56 83 83 Greatest Support 98 | 20 20 20 35 38 78 76 80 98 98 Greatest Overweight (x) 10 | . 2 1 1 10 1 1 . 1 2 Average Overweight (x) . | . . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 13 Most Carried 15 | 1 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 10 14 14 13 14 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 14 14 15 15 15 15 15 13 5 Class Distribution -------------------- 49% | Scavenger-Mutant 39% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Matter Collected 6096 | 193 418 66 122 370 1532 1744 241 998 412 Remotely 1153 | . . . . . 113 343 . 317 380 Salvage Created 7054 | 121 866 . 294 897 1655 2011 252 655 303 Parts 377 | 9 57 . 19 45 65 119 15 38 10 Haulers Intercepted 8 | . 2 . 1 1 1 2 1 . . Recyclers Shooed 8 | 1 1 1 . . 2 3 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 148 | . 19 . 9 21 30 33 7 19 10 Guns 70 | . 19 . 9 15 10 17 . . . Cannons 54 | . . . . . 18 6 7 16 7 AOE 24 | . . . . 6 2 10 . 3 3 Classes Destroyed 16 | 2 5 . 1 2 4 2 . . . Worker 10 | . . . . 2 2 5 . 1 . Builder 9 | . . . . 3 1 4 . 1 . Tunneler 3 | 2 . . . . . 1 . . . Hauler 8 | . 2 . 1 1 1 2 1 . . Recycler 13 | 1 1 . . 4 7 . . . . Mechanic 2 | . . . . . . 1 . . 1 Operator 5 | . 2 . . . . 1 1 1 . Watcher 15 | . 3 . . 2 5 2 . 3 . Swarmer 31 | . 6 . 5 7 1 3 4 3 2 Grunt 67 | . 13 . 3 13 12 18 2 4 2 Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . . . . 1 . . . 1 Sentry 13 | . . . 1 1 4 4 1 2 . Specialist 6 | . . . . . 4 . . . 2 Hunter 11 | . . . . . 2 4 . 4 1 Programmer 17 | . . . . . 6 3 . 6 2 Best Kill Streak 13 | 3 5 . 2 13 5 7 4 4 5 Combat Bots Only 6 | . 5 . 2 5 5 6 4 4 5 Max Kills in Single Turn 8 | 1 1 . 2 8 2 3 1 3 2 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . . . . 2 1 2 . 3 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Hostile Shots Fired 1458 | . 125 . 36 137 343 302 21 250 244 Missed 465 | . 39 . 9 30 108 112 7 83 77 Damage Taken 14563 | . 895 1 324 1619 3075 2712 229 2836 2872 Core 2297 | . 162 . 50 269 439 194 23 393 767 Absorbed by Shields 793 | . . . . . 233 . . 487 73 Regen/Repaired (Parts) 1150 | . . . . 73 455 450 . 172 . Core Remaining (%) 69 | 100 . 35 87 51 37 77 97 . . Volleys Fired 560 | 6 81 2 24 64 144 114 19 71 35 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 126 | 90 90 76 83 126 126 96 96 110 110 Shots Fired 1050 | 12 151 4 48 118 261 218 38 137 63 Gun 535 | 12 151 4 48 113 85 122 . . . Cannon 487 | . . . . . 171 86 38 134 58 Launcher 28 | . . . . 5 5 10 . 3 5 Special . | . . . . . . . . . . Kinetic 727 | . 47 3 24 40 175 208 38 134 58 Thermal 290 | 12 99 1 24 73 81 . . . . Explosive 28 | . . . . 5 5 10 . 3 5 Electromagnetic 5 | . 5 . . . . . . . . Robot Hit Streak 21 | 4 12 1 8 20 21 13 12 11 16 Robot Miss Streak 7 | 1 4 1 5 3 4 7 2 3 3 Penetration Max 2 | . . . . . . 2 . . . Secondary Targets 8 | . 2 . 1 2 . 3 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . Shots Hit Robots 678 | 8 94 2 30 84 170 133 24 92 41 Core Hits 378 | 4 47 1 12 54 70 98 14 51 27 Critical Kills 21 | . . . . 1 . 20 . . . Critical Parts Destroyed 20 | . . . . . . 20 . . . Critical Strikes 72 | . 5 . . 5 8 43 2 4 5 Burn 11 | . 5 . . 4 2 . . . . Destroy 41 | . . . . 1 . 40 . . . Blast 20 | . . . . . 6 3 2 4 5 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18347 | 92 1161 25 444 3000 4626 3450 691 2984 1874 Guns 4887 | 92 1161 25 444 1312 1190 663 . . . Cannons 8347 | . . . . . 2824 1146 691 2604 1082 Explosions 5094 | . . . . 1688 593 1641 . 380 792 Melee . | . . . . . . . . . . Ramming 19 | . . . . . 19 . . . . Kinetic 9878 | . 345 25 186 293 2843 1809 691 2604 1082 Thermal 4309 | 92 791 . 258 1840 1328 . . . . Explosive 4116 | . . . . 867 436 1641 . 380 792 Electromagnetic 25 | . 25 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 5 . 1 . . 5 6 Average Corruption 2 | . . . 5 . 1 . . 3 5 Corruption Purged 5 | . . . . . 2 . . 3 . Corruption Blocked . | . . . . . . . . . . Effects 38 | . . . 2 . 6 . . 19 11 Message Errors 5 | . . . 1 . 3 . . 1 . Matter Fused 8 | . . . . . 1 . . 3 4 Heat Flow Errors 10 | . . . . . 2 . . 7 1 Energy Discharges 4 | . . . . . . . . 3 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 5 | . . . 1 . . . . 3 1 Misfires 3 | . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 371 | . . . . 132 89 36 4 46 64 Projectiles 152 | . . . . . 74 28 4 46 . Explosions 219 | . . . . 132 15 8 . . 64 Melee . | . . . . . . . . . . Knockbacks 60 | . . . . . 21 3 2 25 9 Impact . | . . . . . . . . . . Kinetic 56 | . . . . . 20 3 2 22 9 Secondary 4 | . . . . . 1 . . 3 . Self-Inflicted Damage 146 | . . . . . . 35 . . 111 Shots 3 | . . . . . . 1 . . 2 Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . . . 2 1 . . . Kicked 3 | . . . . . 2 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 717 | 180 367 . 14 351 717 36 8 221 184 Average Temperature 102 | 92 98 . 7 114 136 14 3 101 88 Received Heat Transfer 3295 | . 396 . 105 819 602 687 27 275 384 Effects 19 | . 4 . . . 15 . . . . Shutdowns 2 | . 1 . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 9 | . 3 . . . 6 . . . . Damage (minor) 2 | . . . . . 2 . . . . Damage (major) 5 | . . . . . 5 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 15 | . 4 . 3 4 4 . . . . Heat Transferred 8935 | 248 2450 . 629 3066 2542 . . . . Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Peak Influence 647 | 15 317 72 202 611 633 647 560 605 499 Initial 315 | . 9 57 . 58 223 310 315 274 280 Average 305 | 4 225 31 110 389 354 392 465 358 366 Maximum Alert Level 2 | . 1 . 1 2 2 2 2 2 2 Low Security (%) 22 | 100 20 100 84 24 . 11 . 5 . Level 1 50 | . 79 . 15 8 71 54 8 63 54 Level 2 27 | . . . . 67 28 34 91 30 45 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 55 | . 5 . 2 3 20 12 2 10 1 Investigation 21 | . 3 . 2 1 7 4 . 4 . Extermination 13 | . . . . . 6 2 1 3 1 Reinforcement 18 | . 2 . . 1 7 5 1 2 . Assault 3 | . . . . 1 . 1 . 1 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . 1 1 3 . . . Haulers Reinforced 4 | . . . . . 1 1 1 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Distress Signals 9 | . 1 . . 3 2 . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 247 | . 32 1 21 41 46 41 7 32 26 Peak Tracking Total 12 | . 6 2 4 8 5 5 5 8 12 Tactical Retreats 10 | . 2 . . 3 1 1 1 . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Traps Triggered 12 | . 3 . 1 . 6 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Machines Disabled 11 | . . . 1 4 2 . . 3 1 Max in Single Turn 4 | . . . 1 4 2 . . 2 1 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Machines Accessed 62 | . 8 1 4 5 21 11 2 8 2 Terminals 27 | . 6 . 3 2 9 3 1 2 1 Fabricators 7 | . . . . . 4 1 . 1 1 Repair Stations 9 | . 1 . . 1 2 3 . 2 . Recycling Units 5 | . 1 . . . 2 1 . 1 . Scanalyzers 10 | . . . 1 2 3 1 1 2 . Garrison Access 3 | . . . . . 1 2 . . . Total Hacks 190 | . 19 1 13 27 58 31 17 19 5 Successful 125 | . 9 1 7 22 35 24 15 9 3 Failed 65 | . 10 . 6 5 23 7 2 10 2 Catastrophic 10 | . 4 . 1 1 2 . . 2 . Database Lockouts . | . . . . . . . . . . Manual 63 | . 6 . 5 5 23 13 2 6 3 Terminals 70 | . 14 . 7 10 21 8 2 5 3 Fabricators 22 | . . . . . 12 4 . 4 2 Repair Stations 27 | . 3 . . 2 10 8 . 4 . Recycling Units 12 | . 2 . . . 5 2 . 3 . Scanalyzers 50 | . . . 6 15 9 2 15 3 . Garrison Access 8 | . . . . . 1 7 . . . Terminal Hacks 25 | . 5 1 3 4 5 5 . 1 1 Part Schematic 3 | . . . . 1 1 . . 1 . Robot Analysis 4 | . 2 . 1 . . 1 . . . Prototype ID Bank 3 | . 1 . 1 . 1 . . . . Open Door 1 | . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 2 | . . . . . . 1 . . 1 Locate Traps 5 | . 1 . . 1 1 2 . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . Zone Layout 2 | . . . 1 1 . . . . . Fabricator Hacks 11 | . . . . . 5 2 . 2 2 Network Status 2 | . . . . . 1 1 . . . Load Schematic 5 | . . . . . 2 1 . 1 1 Build 4 | . . . . . 2 . . 1 1 Repair Station Hacks 21 | . 1 . . 2 7 7 . 4 . Scan Component 12 | . 1 . . 1 4 4 . 2 . Repair 9 | . . . . 1 3 3 . 2 . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . Retrieve Components 4 | . 2 . . . 2 . . . . Scanalyzer 40 | . . . 4 14 6 2 14 . . Insert Component 19 | . . . 2 7 3 1 6 . . Analyze 21 | . . . 2 7 3 1 8 . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 23 | . 1 . . 2 10 7 1 2 . Terminals 5 | . 1 . . 1 1 1 1 . . Botnet 5 | . 1 . . 1 1 1 1 . . Fabricators 7 | . . . . . 5 2 . . . Liberate 5 | . . . . . 4 1 . . . Recompile 2 | . . . . . 1 1 . . . Repair Stations 1 | . . . . . . 1 . . . Mechanics 1 | . . . . . . 1 . . . Recycling Units 4 | . . . . . 3 1 . . . Monitor 1 | . . . . . 1 . . . . Recyclers 2 | . . . . . 1 1 . . . Mask 1 | . . . . . 1 . . . . Scanalyzers 4 | . . . . 1 1 . . 2 . Extract 4 | . . . . 1 1 . . 2 . Garrison Access 2 | . . . . . . 2 . . . Reprogram 1 | . . . . . . 1 . . . Watchers 1 | . . . . . . 1 . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 53 | . 7 . 4 5 18 10 1 7 1 Full Trace Events 12 | . 2 . 1 . 5 2 . 2 . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 37 | . . . 2 16 6 1 6 6 . Parts Built 7 | . . . . . 3 . . 2 2 Authchips 3 | . . . . . 1 . . 1 1 Time 246 | . . . . . 168 . . 47 31 Total Part Build Rating 32 | . . . . . 12 . . 10 10 Parts Repaired 9 | . . . . 1 3 3 . 2 . Time 346 | . . . . 38 110 132 . 66 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 18 | . . . . . 18 . . . . Parts Scanalyzed 18 | . . . 2 6 3 1 6 . . Part Schematics Acquired 18 | . . . 2 6 3 1 6 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Total Allies 8 | . . 5 . . . 3 . . . Largest Group 5 | . . 5 5 1 . 3 . . . Highest-Rated Group 87 | . . 83 83 31 . 87 . . . Highest-Rated Ally 31 | . . 31 31 31 . 29 . . . Total Orders . | . . . . . . . . . . Ally Attacks 82 | . . 1 43 15 . 23 . . . Total Damage 1149 | . . 21 562 185 . 381 . . . Kills 10 | . . . 6 3 . 1 . . . Allies Corrupted 1 | . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Robot Analysis Total 4 | . 2 . 1 . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Turns Passed 11078 | 96 1256 850 904 879 3127 1763 331 1364 508 Spaces Moved 5750 | 59 545 439 427 310 1799 1000 219 640 312 Core 134 | 7 . . . 2 . . . . 125 Treads . | . . . . . . . . . . Legs 5616 | 52 545 439 427 308 1799 1000 219 640 187 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 120 120 120 120 50 Average Speed 143 | 111 170 190 190 174 126 122 120 152 109 Slowest Speed 550 | 120 260 190 190 550 200 193 120 190 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 4 96 91 30 36 48 27 8 19 16 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 3 | . . . . . 3 . . . . Terrain Destroyed 309 | . . . . 34 47 72 6 70 80 Melee . | . . . . . . . . . . Projectile 70 | . . . . . 19 12 6 23 10 AOE 234 | . . . . 34 28 55 . 47 70 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Arm Total 7662 | 73 725 452 481 525 2447 1390 257 893 419 Wait 919 | 1 56 4 8 112 365 198 15 134 26 Move 5741 | 58 544 438 426 309 1798 999 218 639 312 Hop . | . . . . . . . . . . Pick Up 127 | 1 22 2 9 12 35 19 1 12 14 Fast Attach 67 | 7 3 1 . 4 24 11 2 8 7 Attach 65 | . 7 . 2 11 15 9 1 12 8 Detach 11 | . . 1 . . 2 2 . 4 2 Swap 59 | . 5 1 3 10 21 12 . 6 1 Drop 105 | . 7 3 9 3 41 20 1 7 14 Fire 560 | 6 81 2 24 64 144 114 19 71 35 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . . . . 2 1 . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 12) 546 | -10/Materials | Discovered new exit (range 13) 702 | -10/Materials | Core integrity fell below 50% 751 | -10/Materials | Lost 3 parts (1p1n1w) 837 | -10/Materials | Discovered new exit (range 10) 1038 | -10/Materials | Build established: Scavenger-Mutant 1086 | -10/Materials | Discovered new exit (range 4) 1353 | -10/Materials | Entered Mines 1509 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1669 | -10/Mines | Discovered new exit (range 12) 1687 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1872 | -10/Mines | Learned location of Zion (-7) 1900 | -10/Mines | Discovered new exit (range 7) 1950 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2123 | -10/Mines | Discovered new exit (range 3) 2203 | -10/Mines | Entered Materials 2203 | -9/Materials | Accompanied by 5 allies 2203 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2208 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2729 | -9/Materials | Discovered new exit (range 12) 3107 | -9/Materials | Entered another Materials area 3107 | -8/Materials | Accompanied by 1 ally 3107 | -8/Materials | Evolved 2 slots: Utility x2 3108 | -8/Materials | Identified exit to Storage 3445 | -8/Materials | Lost 5 parts (1p3n1u) 3629 | -8/Materials | Repaired Pulse Rifle 3694 | -8/Materials | Lost 4 parts (3n1w) 3907 | -8/Materials | First assault squad dispatched 3964 | -8/Materials | Discovered new exit (range 13) 3986 | -8/Materials | Entered Factory 3986 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4774 | -7/Factory | Discovered new exit (range 16) 5090 | -7/Factory | Discovered new exit (range 12) 5103 | -7/Factory | Build established: Mutant 5530 | -7/Factory | Fabricated Imp. Cooling System? 5945 | -7/Factory | Lost 3 parts (1p1n1w) 6019 | -7/Factory | Fabricated Adv. Assault Cannon? 6193 | -7/Factory | Lost 4 parts (1p1n1u1w) 6426 | -7/Factory | Core integrity fell below 50% 6762 | -7/Factory | Identified exit to Factory 6846 | -7/Factory | Repaired Adv. Assault Cannon 6937 | -7/Factory | Repaired Adv. Assault Cannon 6985 | -7/Factory | Repaired Adv. Assault Cannon 7113 | -7/Factory | Entered another Factory area 7113 | -6/Factory | Evolved 2 slots: Utility x2 7472 | -6/Factory | Repaired Adv. Assault Cannon 7896 | -6/Factory | Build established: Hacker-Mutant 7995 | -6/Factory | Repaired Hyp. Gauss Rifle? 8074 | -6/Factory | Repaired Hrd. Medium Armor Plating 8483 | -6/Factory | Discovered new exit (range 11) 8546 | -6/Factory | Spotted B-75 Beast 8699 | -6/Factory | Discovered new exit (range 9) 8759 | -6/Factory | Build established: Mutant 8863 | -6/Factory | First assault squad dispatched 8876 | -6/Factory | Entered another Factory area 8876 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9128 | -5/Factory | Discovered new exit (range 11) 9207 | -5/Factory | Entered another Factory area 9207 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9499 | -4/Factory | Build established: Scavenger-Mutant 9552 | -4/Factory | Repaired Broken Lrn. Missile Launcher 9970 | -4/Factory | Lost 3 parts (2u1w) 10028 | -4/Factory | Fabricated Magnetic Acceleration Cannon (x2) 10259 | -4/Factory | Cargo convoy interrupted 10337 | -4/Factory | Lost 4 parts (1p3n) 10397 | -4/Factory | Repaired Myomer Leg 10457 | -4/Factory | First assault squad dispatched 10549 | -4/Factory | Discovered new exit (range 8) 10571 | -4/Factory | Entered Armory 10648 | -4/Armory | Found Prototype Launcher 10648 | -4/Armory | Identified Mni. Smartbomb Launcher 10657 | -4/Armory | Found Mni. Smartbomb Launcher 10955 | -4/Armory | Core integrity fell below 50% 10996 | -4/Armory | Released all parts (5) 11024 | -4/Armory | Lost 13 parts (2p4n4u3w) 11066 | -4/Armory | Core integrity fell below 20% 11077 | -4/Armory | Fabricated Arm. Leg? 11079 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11041_ Acquired 26 matter. 11046_ Connecting with Fabricator... >>Load(Arm. Leg) Authchip [Propulsion] confirmed. Uploading Arm. Leg schematic... Loaded successfully: Arm. Leg Rating: 5 Time: 31 Initiate build sequence. >>Build Authchip [Propulsion] accepted. Building Arm. Leg... ETC: 31 11061_ Slug penetrates Wall. 11064_ Acquired Tiamat Missile Launcher. 11064_ Slug penetrates Wall. 11067_ Penetrated by Slug. 11071_ ALERT: Rogue bot located, Programmers report to Armory Zone 9Z. 11077_ >> FABRICATOR: Completed Arm. Leg? Map ----- +----------------------------------------------------+ | ???# !! """F"" + = !=[[ ## | | #### """ "" " * ######/= ## | | + ! # ! #*= ## | | ##### ### # ##" + == ## | | ######## ##T [ ########## = ## | | /! [ ##" #????????# ### # | | ########### ! *!] ## ]#????????# | | ??# ]!!] #######????????# ##### | | ??# ]]]! #?############## #???# | | ??# """" " ]]] # #?#" #???## | | ??# ?????" " # #?## ########### ####???# | | ?????????" # [[[ # #### #?????????# #????### | | ?????????" # [[[ # #?????????# #????# | | ?????????" " #"###### s #?????#####+###### | | ????????? # # ???# ####### ## | | ???????? # # ?# + * * + | | ???????########### ##ss #### **** #### | | ?????????????????# ##s #??# *** #??# | | ?????????????????######## s #??# * #??# | | ????????????????????????# #??# #??# | | ????????????????????????# ##?# #??# | | ????????????????????????# + #??# | | ????????????????????????# ##################+##?# | | ????????????????????????# #???????????????# ### | | ????????????????????????# #???????????????# | | ????????????????????????#@#???????????????# #### | | ????????????????????????# #???????????????#####??? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 45 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 13 Core Analysis 6 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Pulse Rifle | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted VTOL Module | -8/Materials | Extracted EM Pulse Cannon | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Datajack | -8/Materials | Extracted Arm. Wheel | -8/Materials | Extracted Lrn. Tractor Beam | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted Recoil Stabilizer | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Hacked Hpw. Tractor Beam | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Extracted Xenon Bombardment Thruster | -7/Factory | Extracted Grenade Launcher | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Hacked Arm. Leg | -6/Factory | Scanalyzed Magnetic Acceleration Cannon | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed System Restoration Module | -5/Factory | Scanalyzed Rnf. Deuterium Engine | -5/Factory | Scanalyzed Imp. Cooling System | -5/Factory | Scanalyzed Imp. VSS Leg | -5/Factory | Scanalyzed Thermic Laser | -4/Factory | Extracted Stasis Canceller | -4/Factory | Extracted Imp. Antigrav System | -4/Factory | Extracted Antigrav System | -4/Factory | Extracted Adv. Trap Scanner | -4/Factory | Extracted Powered Armor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Cooling System | x1 | -7/Factory | Preloaded Adv. Assault Cannon | x2 | -7/Factory | Authchip Magnetic Acceleration Cannon | x2 | -4/Factory | Authchip Arm. Leg | x2 | -4/Armory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostHeavyBeam Manual? 0 Play Time 01:29:36 Cumulative 183.2 hours Start 2024.05.23 @ 10:27:47 End 2024.05.23 @ 12:00:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 67 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7c85378-6176-4641-abc1-0096e01f3976