Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 15:28:46 Player: DrZettl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (147) 735 Value Destroyed (4326) 4326 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 8565 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 42/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine High-capacity Matter Pod (71) Improved Heavy Armor Plating Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating EM Shield Improved System Shield > --- WEAPON ----------- Flak Gun Coil Gun Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Energy Well High-capacity Matter Pod Improved Heavy Armor Plating Layered Light Armor Plating Improved Field Recycling Unit High-powered Shotgun Gauss Rifle Advanced Assault Cannon Gauss Cannon Magnetic Acceleration Cannon Long-range Missile Launcher Heavy Pick [Rating: 62] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 5 | . . 1 1 1 2 . . Weapon 2 | . . 1 1 . . . . Parts Attached 120 | 7 10 15 17 35 33 1 2 Power 13 | 1 1 3 2 1 4 1 . Engine 9 | 1 1 3 1 1 2 . . Core 4 | . . . 1 . 2 1 . Reactor . | . . . . . . . . Propulsion 27 | 2 3 3 4 9 5 . 1 Treads . | . . . . . . . . Leg 1 | . . . . 1 . . . Wheel 25 | 2 3 3 4 8 5 . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 38 | 2 3 1 5 12 14 . 1 Device 16 | 1 1 1 1 4 7 . 1 Storage 7 | 1 1 . 1 1 3 . . Processor 4 | . 1 . . 1 2 . . Hackware 1 | . . . . . 1 . . Protection 10 | . . . 3 6 1 . . Artifact . | . . . . . . . . Weapon 42 | 2 3 8 6 13 10 . . Energy Gun 6 | . . . 1 5 . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 15 | 2 1 7 . 3 2 . . Ballistic Cannon 12 | . 1 . 3 2 6 . . Launcher 3 | . . . 1 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . 1 . 2 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 55 | . 6 8 16 10 9 4 2 Power 6 | . 1 1 3 1 . . . Propulsion 18 | . 2 3 3 5 3 1 1 Utility 11 | . 1 . 3 1 4 1 1 Weapon 20 | . 2 4 7 3 2 2 . Highest Loss Streak 6 | . 4 2 6 3 4 4 2 To Critical Strikes . | . . . . . . . . Average Backups 12 | 1 8 14 13 13 13 10 4 Power 1 | . 1 2 1 1 1 1 1 Propulsion 1 | . . 2 1 1 . . . Utility 3 | . . 1 3 5 3 4 2 Weapon 5 | . 3 6 4 3 6 4 1 Tool/Special . | . . . . . . . . Unused Backups 30 | . 1 3 2 4 11 7 2 Power 6 | . 1 1 1 1 . 1 1 Propulsion 2 | . . 1 . . 1 . . Utility 10 | . . . . 3 4 2 1 Weapon 11 | . . 1 1 . 5 4 . Tool/Special 1 | . . . . . 1 . . Average Slot Usage (%) 94 | . 96 96 93 95 97 70 3 Engine 7 | . 13 10 7 6 4 4 . Wheel 20 | . 25 21 17 21 19 14 . Device 15 | . 7 20 16 14 18 14 . Storage 8 | . 14 11 9 7 7 4 . Processor 4 | . 6 . . 4 6 4 . Protection 5 | . . . 10 8 7 3 . Energy Gun 4 | . . . . 14 3 . . Ballistic Gun 12 | . 23 27 8 1 10 9 . Ballistic Cannon 8 | . 3 3 22 2 10 8 . Slashing Weapon 1 | . . . . 6 1 . . Peak Build Rating 62 | 7 8 16 29 39 62 61 7 Average Rating 31 | 5 7 13 24 32 53 41 3 On Entrance 17 | . 7 8 15 16 35 61 1 Avg Prop Armor Cover (%) 15 | . . . . 3 . . 18 Naked Turns 81 | . . . . . . 48 33 Heaviest Build 78 | 13 30 38 60 61 78 67 2 Greatest Support 44 | 26 26 32 28 44 40 34 10 Greatest Overweight (x) 3 | 1 2 1 3 2 3 2 . Average Overweight (x) 1 | . . . 1 . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 14 | 7 11 15 15 15 15 11 5 Most Carried 15 | 4 15 15 15 15 15 14 5 Average Carried 12 | 1 8 14 13 13 14 11 5 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 3 15 14 10 15 14 5 5 Class Distribution -------------------- 34% | Tank 21% | Scavenger-Tank 19% | Mutant 11% | Scavenger-Skirmisher 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 3808 | 295 414 775 552 738 1034 . . Remotely . | . . . . . . . . Salvage Created 4889 | 70 758 1317 568 1253 923 . . Parts 269 | 6 37 76 40 60 50 . . Haulers Intercepted 8 | . . 3 2 1 2 . . Recyclers Shooed 7 | . 1 . 1 2 3 . . Parts Field Recycled 50 | . . . . . 50 . . Retrieved Matter 629 | . . . . . 629 . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 102 | . 16 26 17 20 23 . . Melee 2 | . . . . 2 . . . Guns 55 | . 15 23 1 11 5 . . Cannons 35 | . 1 3 11 6 14 . . AOE 9 | . . . 5 . 4 . . Classes Destroyed 14 | 1 6 4 1 2 . . . Worker 18 | . 2 1 4 9 2 . . Builder 4 | . . 1 2 1 . . . Tunneler 4 | 3 . . . 1 . . . Hauler 8 | . . 3 2 1 2 . . Recycler 8 | . 2 2 . 4 . . . Operator 1 | . 1 . . . . . . Watcher 2 | . 1 1 . . . . . Swarmer 25 | . 5 8 4 4 4 . . Grunt 48 | . 11 9 10 9 9 . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . 1 . . . . . Sentry 16 | . . 8 2 3 3 . . Hunter 2 | . . . 1 . 1 . . Programmer 9 | . . . . 3 6 . . Best Kill Streak 6 | 3 4 6 6 5 5 . . Combat Bots Only 5 | . 3 5 5 3 4 . . Max Kills in Single Turn 5 | 1 1 2 5 3 2 . . Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . 2 . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 688 | . 88 136 107 173 155 9 20 Missed 198 | . 26 39 22 50 52 . 9 Hits 490 | . 62 97 85 123 103 9 11 Melee 12 | . . 1 . 2 . 9 . Projectile 478 | . 62 96 85 121 103 . 11 Critical Strikes 19 | . . 2 4 6 2 5 . Damage Taken 7618 | . 722 1207 1410 1652 2060 395 172 Core 1522 | . 205 210 136 119 386 390 76 Absorbed by Shields 31 | . . . . . 31 . . Ignored by Resistances 16 | . . . . . 16 . . Regen/Repaired (Parts) 55 | . . . 55 . . . . Core Remaining (%) 64 | 100 18 47 75 83 . . . Volleys Fired 330 | 6 61 84 44 62 72 1 . Largest 4 | 2 2 3 4 4 4 3 . Hottest 210 | 40 50 73 155 210 188 98 . Shots Fired 899 | 12 122 245 153 140 223 4 . Gun 603 | 12 103 223 35 108 119 3 . Cannon 292 | . 19 22 116 32 102 1 . Launcher 4 | . . . 2 . 2 . . Special . | . . . . . . . . Kinetic 759 | 12 122 245 138 37 201 4 . Thermal 123 | . . . . 103 20 . . Explosive 4 | . . . 2 . 2 . . Electromagnetic 13 | . . . 13 . . . . Robot Hit Streak 19 | 3 6 19 9 15 10 3 . Robot Miss Streak 22 | 1 3 9 5 5 22 3 . Penetration Max 1 | . . . . . 1 . . Secondary Targets 8 | . 3 4 . 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 605 | 8 79 148 90 128 148 4 . Core Hits 335 | 3 35 53 54 76 110 4 . Critical Kills 2 | 1 1 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 12 | 1 1 1 1 5 3 . . Burn 5 | . . . . 5 . . . Destroy 3 | 1 1 1 . . . . . Blast 3 | . . . . . 3 . . Corrupt 1 | . . . 1 . . . . Melee Attacks 69 | . 2 7 . 42 18 . . Impact . | . . . . . . . . Slashing 67 | . . 7 . 42 18 . . Piercing . | . . . . . . . . Sneak Attacks 15 | . 2 . . 13 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11791 | 96 1005 1934 1983 3364 3298 111 . Guns 5797 | 96 780 1760 260 1384 1447 70 . Cannons 3796 | . 217 174 1287 526 1561 31 . Explosions 959 | . . . 430 241 288 . . Melee 1213 | . . . . 1213 . . . Ramming 26 | . 8 . 6 . 2 10 . Kinetic 7815 | 96 997 1934 1372 604 2711 101 . Thermal 1952 | . . . 108 1547 297 . . Explosive 610 | . . . 322 . 288 . . Electromagnetic 175 | . . . 175 . . . . Impact . | . . . . . . . . Slashing 1213 | . . . . 1213 . . . Piercing . | . . . . . . . . Highest Corruption 27 | . . . . . 16 27 27 Average Corruption 16 | . . . . . 15 21 27 Corruption Purged 4 | . . . . . 4 . . Corruption Blocked . | . . . . . . . . Effects 116 | . . . . . 104 10 2 Message Errors 30 | . . . . . 29 1 . Matter Fused 23 | . . . . . 21 1 1 Heat Flow Errors 9 | . . . . . 8 1 . Energy Discharges 14 | . . . . . 13 . 1 Parts Fused 5 | . . . . . 5 . . Data Loss (minor) 13 | . . . . . 12 1 . Data Loss (major) 5 | . . . . . 3 2 . Misfires 4 | . . . . . 3 1 . Alerts 2 | . . . . . 2 . . Misdirections 7 | . . . . . 4 3 . Weapon Failures 4 | . . . . . 4 . . Overload Shots . | . . . . . . . . Overflow Damage 343 | . . . 23 275 45 . . Projectiles 49 | . . . 14 . 35 . . Explosions 19 | . . . 9 . 10 . . Melee 275 | . . . . 275 . . . Knockbacks 62 | . 4 2 30 9 17 . . Impact . | . . . . . . . . Kinetic 56 | . 4 2 27 9 14 . . Secondary 6 | . . . 3 . 3 . . Self-Inflicted Damage 414 | . 3 . 116 170 120 5 . Shots 6 | . . . 1 3 2 . . Rammed 8 | . 3 . 2 . 1 2 . Targets Rammed 8 | . 3 . 2 . 1 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 603 | . 29 56 526 460 603 101 . Average Temperature 120 | . 10 17 173 164 136 64 . Received Heat Transfer 2135 | . 345 429 666 465 230 . . Effects 18 | . . . 11 1 6 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 4 | . . . 2 . 2 . . Interference 4 | . . . 4 . . . . Matter Decay 2 | . . . . 1 1 . . Damage (minor) 2 | . . . 2 . . . . Damage (major) 3 | . . . 3 . . . . Damage (core) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 12 | . . . . 12 . . . Heat Transferred 4278 | . . . 150 3453 675 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level 2 | . . 2 1 1 2 . . Low Security (%) 75 | 100 100 78 92 92 44 100 100 Level 1 21 | . . 17 7 7 47 . . Level 2 3 | . . 4 . . 7 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 431 | 10 141 431 243 239 413 136 17 Initial 180 | . . 42 180 92 101 136 11 Average 132 | 1 58 115 113 84 219 85 6 Influence Increases 3582 | 15 417 868 612 736 918 . 16 Destroy 0b10 Robot/C 2040 | . 320 520 340 400 460 . . Destroy 0b10 Robot/NC 225 | 15 30 40 40 80 20 . . Destroy Leader 450 | . 52 128 64 82 124 . . Successful Hack 110 | . 13 22 20 14 25 . 16 Disable Machine 210 | . . 30 60 75 45 . . Destroy Structure 232 | . 2 8 73 55 94 . . Lose Combat Pursuer 315 | . . 120 15 30 150 . . Influence Decreases 3582 | 15 316 542 835 732 736 374 32 Entered New Map 784 | . . 59 247 112 107 254 5 Time Decay 2318 | 15 256 408 428 533 578 80 20 Lost Part 480 | . 60 75 160 87 51 40 7 Squads Dispatched 30 | . 3 4 5 9 9 . . Investigation 9 | . 2 4 3 . . . . Extermination 8 | . . . . 3 5 . . Reinforcement 6 | . 1 . 2 2 1 . . Assault . | . . . . . . . . Garrison 7 | . . . . 4 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 15 | . 5 5 3 . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 180 | . 26 43 26 35 37 6 7 Peak Tracking Total 9 | . 4 8 7 5 5 6 9 Tactical Retreats 16 | . . 7 1 2 6 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 8 | . . 1 1 2 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 14 | . . 2 4 5 3 . . Max in Single Turn 3 | . . 1 2 3 2 . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 38 | . 5 9 6 6 11 . 1 Terminals 24 | . 4 7 3 2 7 . 1 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . Recycling Units 9 | . 1 1 1 3 3 . . Scanalyzers 2 | . . 1 1 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 89 | . 18 22 19 10 19 . 1 Successful 44 | . 11 11 9 5 7 . 1 Failed 43 | . 7 10 9 5 12 . . Catastrophic 7 | . 2 1 . 1 3 . . Database Lockouts 2 | . . 1 1 . . . . Manual 39 | . 12 18 2 2 5 . . Terminals 57 | . 14 18 7 3 14 . 1 Fabricators 1 | . . . . . 1 . . Repair Stations 5 | . . . 5 . . . . Recycling Units 18 | . 4 1 3 6 4 . . Scanalyzers 7 | . . 3 4 . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 20 | . 2 8 2 1 6 . 1 Record 2 | . . 1 . . 1 . . Robot Analysis 6 | . . 3 1 . 2 . . Prototype ID Bank 2 | . 1 1 . . . . . Level Access Points 1 | . . 1 . . . . . Alert Level 2 | . . 1 . . 1 . . Locate Traps 2 | . . . 1 . 1 . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 4 | . . 1 . 1 1 . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 9 | . 2 1 2 3 1 . . Report Inventory 7 | . 2 1 1 3 . . . Retrieve Matter 2 | . . . 1 . 1 . . Scanalyzer 2 | . . 1 1 . . . . Insert Component 1 | . . . 1 . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 8 | . 7 1 . . . . . Terminals 8 | . 7 1 . . . . . Track 1 | . 1 . . . . . . Assimilate 1 | . 1 . . . . . . Botnet 5 | . 4 1 . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 29 | . 5 8 6 3 7 . . Full Trace Events 11 | . 4 5 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired 2 | . . . 2 . . . . Time 68 | . . . 68 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 179 | . . . 179 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . 2 . . . . . . Non-combat 2 | . 2 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . no_distress 2 | . 2 . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 4995 | 31 427 1314 899 536 1657 112 19 Sensors 3188 | . 35 1314 70 . 1657 112 . Traps 2366 | . . 931 899 536 . . . Seismic 601 | 31 392 178 . . . . . ECM 19 | . . . . . . . 19 Robot Analysis Total 6 | . . 3 1 . 2 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 7525 | 82 844 1314 1044 1603 2417 163 58 Spaces Moved 5211 | 56 525 869 669 1134 1656 197 105 Core 201 | 4 . . . . . 95 102 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 5007 | 52 525 869 669 1134 1656 102 . Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 95 95 93 95 50 50 Average Speed 98 | 88 93 98 109 102 100 73 50 Slowest Speed 150 | 100 110 115 145 110 125 150 60 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . . Exploration Rate (%) 40 | 4 55 65 45 25 36 94 3 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 46 | . . 6 . 18 22 . . Terrain Destroyed 233 | . . 6 71 57 99 . . Melee 42 | . . 6 . 18 18 . . Projectile 28 | . . . 1 . 27 . . AOE 163 | . . . 70 39 54 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 6833 | 73 757 1134 877 1417 2255 211 109 Wait 860 | . 135 136 126 79 375 9 . Move 5206 | 55 524 868 669 1133 1656 196 105 Hop . | . . . . . . . . Pick Up 100 | 5 16 8 10 29 31 . 1 Fast Attach 29 | 5 2 1 5 8 5 1 2 Attach 61 | 2 5 10 11 18 15 . . Detach 11 | . 1 . 2 6 2 . . Swap 58 | . 4 13 3 12 26 . . Drop 77 | . 2 7 6 28 32 1 1 Fire 330 | 6 61 84 44 62 72 1 . Melee 69 | . 2 7 . 42 18 . . Ram 8 | . 3 . 1 . 1 3 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 22 | . . . . . 22 . . Rewire 2 | . 2 . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 676 | -10/Materials | Core integrity fell below 50% 724 | -10/Materials | Lost 4 parts (1p2n1w) 743 | -10/Materials | Discovered new exit (range 6) 902 | -10/Materials | Core integrity fell below 20% 927 | -10/Materials | Entered another Materials area 927 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1344 | -9/Materials | Discovered new exit (range 15) 1351 | -9/Materials | Build established: Scavenger-Skirmisher 1551 | -9/Materials | Identified exit to Materials 1731 | -9/Materials | Central database locked down 2171 | -9/Materials | Core integrity fell below 50% 2241 | -9/Materials | Entered another Materials area 2241 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2344 | -8/Materials | Lost 4 parts (1p1n1u1w) 2604 | -8/Materials | Build established: Tank 2694 | -8/Materials | Discovered new exit (range 8) 2913 | -8/Materials | Repaired Arm. Wheel+ 3021 | -8/Materials | Discovered new exit (range 8) 3057 | -8/Materials | Central database locked down 3100 | -8/Materials | Repaired Broken Wheel 3175 | -8/Materials | Lost 6 parts (2p1u3w) 3285 | -8/Materials | Entered Factory 3285 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3311 | -7/Factory | Lost 4 parts (1n1u2w) 3726 | -7/Factory | Build established: Scavenger-Tank 4000 | -7/Factory | Garrison activated, responded to threat 4086 | -7/Factory | Lost 3 parts (1n2w) 4229 | -7/Factory | Garrison activated, responded to threat 4840 | -7/Factory | Discovered new exit (range 11) 4866 | -7/Factory | Identified exit to Factory 4888 | -7/Factory | Entered another Factory area 4888 | -6/Factory | Evolved 2 slots: Utility x2 5176 | -6/Factory | Crushed by falling debris 5178 | -6/Factory | Crushed by falling debris 5178 | -6/Factory | System corruption reached 10% 5209 | -6/Factory | Lost 4 parts (3u1w) 5396 | -6/Factory | Discovered new exit (range 9) 5402 | -6/Factory | Identified exit to Factory 5496 | -6/Factory | Build established: Tank 5525 | -6/Factory | Garrison activated, responded to threat 5932 | -6/Factory | Cargo convoy interrupted 5956 | -6/Factory | Build established: Skirmisher 6293 | -6/Factory | Found Launcher Loader 6492 | -6/Factory | Build established: Tank 7305 | -6/Factory | Sucked down chute 7305 | -6/Factory | Entered Waste 7320 | -6/Waste | EMP discharged 7324 | -6/Waste | Spotted C-40 Crusher 7324 | -6/Waste | Spotted C-40 Crusher 7325 | -6/Waste | Spotted C-40 Crusher 7361 | -6/Waste | Spotted C-40 Crusher 7368 | -6/Waste | Spotted C-40 Crusher 7401 | -6/Waste | Spotted C-40 Crusher 7402 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7403 | -6/Waste | Core integrity fell below 50% 7412 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7414 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7416 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7417 | -6/Waste | Released all parts (6) 7420 | -6/Waste | EMP discharged 7429 | -6/Waste | Core integrity fell below 20% 7447 | -6/Waste | Lost 4 parts (1n1u2w) 7456 | -6/Waste | Discovered new exit (range 16) 7468 | -6/Waste | Entered Factory 7526 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07458_ Acquired Imp. Fusion Compressor. 07461_ Dropped Imp. Fusion Compressor. 07462_ NL|&EUHAQ8ECIDO ZXZPSHM37%3 LOCATION=UNKNOWN GOAL=ESCAPE 07495_ System corrupted: Matter fused (-5). 07497_ Acquired Imp. Gravmag System. 07500_ Acquired ECM Suite. 07502_ Dropped Imp. Heavy Armor Plating. 07502_ Acquired Imp. Heavy Armor Plating. 07504_ Connecting with Terminal... 07504_ Current location identified: Factory >>Layout(Zone) Retrieving Zone 4R layout... Downloaded map data. 07513_ System corrupted: Energy discharge (-17). 07516_ ALERT: All DSF locations entering lockdown mode. 07519_ ECM Suite destroyed. 07522_ Imp. Gravmag System destroyed. 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Wheel | 45% | -8/Materials Wheel | 99% | -8/Materials | Broken Studied --------- Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Jackpot Throw Away The Key Challenges ------------ None Game ------ Seed ServoMetaExtractor Manual? 0 Play Time 01:41:16 Cumulative 88.0 hours Start 2025.10.26 @ 16:04:24 End 2025.10.27 @ 15:28:46 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 40 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b7d8766-25f0-4d0e-9e7a-4eb9d1d4c9be