Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.31 @ 16:39:44 Player: PerrySimm Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (95) 475 Value Destroyed (3792) 3792 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (873) 873 TOTAL SCORE: 12360 Bonus ------- High Alert Combat Kills 246 Follower Combat Kills 369 Met Data Miner 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/1300 Matter 267/300 Energy 19/100 System Corruption 7% Temperature Cool (0) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Faulty Experimental Optical Array Advanced Signal Interpreter Terrain Scan Processor Advanced Armor Integrity Analyzer Improved Transmission Jammer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Improved Heavy Treads Carbon-fiber Leg Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Matter Compressor Advanced Signal Interpreter Terrain Scan Processor Advanced Armor Integrity Analyzer Reaction Control System Medium Insulated Plating > --- WEAPON ----------- Matter Neutralizer Hypervelocity Coil Gun Hardcell Cannon Heavy Pick > --- INVENTORY -------- Carbon-fiber Leg Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Advanced Heat Sink Advanced Heat Sink Force Field [Rating: 100] Favorites ----------- Power Light Fission Core Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Q-thruster Utility Advanced Signal Interpreter Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Improved Power Shielding Weapon Flak Gun Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Ext Res Slots Evolved 14 | . . . 2 2 2 . . 2 . . . 2 . . 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . . 1 Propulsion 3 | . . . 1 1 . . . . . . . . . . . . 1 Utility 6 | . . . 1 1 1 . . 1 . . . 2 . . . . . Weapon 3 | . . . . . 1 . . . . . . . . . 2 . . Parts Attached 144 | 6 1 . 12 21 3 3 5 17 3 . 4 7 9 5 27 7 14 Power 26 | 1 . . 2 1 1 1 . 3 1 . 1 . 1 1 6 4 3 Engine 12 | 1 . . 2 1 . . . 2 . . . . 1 . 1 3 1 Core 10 | . . . . . 1 1 . 1 1 . 1 . . 1 3 1 . Reactor 4 | . . . . . . . . . . . . . . . 2 . 2 Propulsion 34 | 2 . . 2 7 . . 1 6 . . 1 . 1 3 8 . 3 Treads 2 | . . . . . . . . . . . . . . 1 1 . . Leg 3 | . . . . 1 . . 1 . . . . . . 1 . . . Wheel 19 | 2 . . 2 6 . . . 6 . . 1 . 1 1 . . . Hover 7 | . . . . . . . . . . . . . . . 6 . 1 Flight 3 | . . . . . . . . . . . . . . . 1 . 2 Utility 35 | 1 1 . 3 3 1 1 2 5 . . 2 2 2 . 5 2 5 Device 16 | . . . 1 . 1 . 2 1 . . 2 1 1 . 4 2 1 Storage 6 | 1 . . 1 . . . . 3 . . . . . . . . 1 Processor 7 | . . . 1 2 . . . 1 . . . 1 1 . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 6 | . 1 . . 1 . 1 . . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 49 | 2 . . 5 10 1 1 2 3 2 . . 5 5 1 8 1 3 Energy Gun 12 | 1 . . . 2 1 1 1 1 . . . . 1 1 1 1 1 Energy Cannon 8 | . . . 2 3 . . 1 . . . . . . . 1 . 1 Ballistic Gun 14 | 1 . . . 2 . . . 2 2 . . 2 2 . 2 . 1 Ballistic Cannon 6 | . . . 2 . . . . . . . . 1 1 . 2 . . Launcher 4 | . . . 1 3 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Piercing Weapon 4 | . . . . . . . . . . . . 2 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . . . 1 2 Parts Lost 95 | . . . 1 12 . 10 3 6 3 . 1 1 8 4 19 12 15 Power 20 | . . . . 1 . 1 . 2 1 . 1 . 1 1 5 4 3 Propulsion 23 | . . . . 5 . 2 1 3 . . . . 3 2 3 1 3 Utility 21 | . . . . 1 . 3 1 . . . . 1 2 . 4 3 6 Weapon 31 | . . . 1 5 . 4 1 1 2 . . . 2 1 7 4 3 Highest Loss Streak 9 | . . . 1 7 . 9 3 6 2 . 1 1 4 4 5 6 7 Average Slot Usage (%) 84 | . 95 100 92 86 99 87 53 78 99 100 99 95 89 73 80 72 53 Engine 3 | . 14 14 11 9 5 . . 5 4 . . . 1 5 1 4 . Core 5 | . . . . . 1 6 7 4 6 13 12 11 9 4 4 5 . Leg 1 | . . . . . 7 4 4 2 . . . . . 1 . . . Wheel 16 | . 28 28 26 30 23 21 8 16 26 26 26 23 20 5 1 . . Hover 3 | . . . . . . . . . . . . . . . 9 21 13 Device 8 | . . . 11 2 6 5 5 12 13 13 13 14 8 5 8 6 5 Storage 9 | . 14 14 11 9 7 7 7 12 13 13 13 11 11 11 9 5 3 Processor 13 | . . . 5 16 15 13 7 8 13 13 13 14 17 17 15 15 15 Protection 2 | . 9 14 5 2 7 7 . . . . . . . . 1 . 5 Energy Gun 2 | . 14 14 . 1 6 6 2 2 5 . . . . 5 1 3 . Energy Cannon 2 | . . . 8 7 7 5 7 2 . . . . . . . . 1 Ballistic Gun 6 | . 14 14 . 1 . . . 8 13 20 20 14 6 5 4 1 . Ballistic Cannon 3 | . . . 10 2 . . . . . . . 1 9 5 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 10 11 11 28 28 35 41 27 43 44 42 42 49 55 49 80 49 37 Greatest Support 87 | 20 20 20 36 52 40 40 28 48 48 48 48 48 48 22 68 68 87 Greatest Overweight (x) 6 | 1 . . 1 1 . 1 1 3 . . . 1 2 4 6 1 2 Average Overweight (x) . | . . . . . . . . 1 . . . . 1 3 1 . . Largest Inventory Capacity 10 | 6 6 6 8 8 8 8 8 10 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Most Carried 8 | 5 5 6 7 8 8 8 6 8 8 7 8 8 8 5 8 8 8 Average Carried 6 | 2 4 5 5 6 6 7 4 6 7 7 7 6 7 3 5 7 4 Final Capacity 8 | 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | 3 5 6 7 5 8 7 4 8 7 7 8 8 5 2 7 7 4 Class Distribution -------------------- 42% | Mutant 22% | Skirmisher 13% | Scavenger-Gunner 11% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Ext Res Matter Collected 3017 | 215 . 51 277 226 60 90 45 244 541 . 110 176 415 115 386 66 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3663 | . . 61 413 410 60 66 221 383 476 . 82 205 266 217 542 221 40 Parts 177 | . . 9 27 16 4 . 8 12 18 . 3 19 12 3 29 14 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 6 . 19 . 10 . 12 1 . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Ext Res Combat Hostiles Destroyed 83 | . . 5 10 12 1 . 4 7 8 . 3 5 7 5 14 1 1 Melee 6 | . . . . . . . . . . . . . . . 4 1 1 Guns 33 | . . 5 . 2 . . . 5 8 . 3 4 1 2 3 . . Cannons 34 | . . . 8 5 1 . 4 2 . . . 1 6 3 4 . . AOE 10 | . . . 2 5 . . . . . . . . . . 3 . . Classes Destroyed 11 | . . 1 6 2 . . . . 1 . . . . . 1 . . Worker 2 | . . . 1 . . . . . . . . . . . 1 . . Builder 5 | . . . 1 . . . . 1 . . . 2 . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . Recycler 2 | . . . 1 . . . . . . . . . . . . 1 . Watcher 2 | . . . 1 . . . . . . . . . . . 1 . . Swarmer 30 | . . 5 . 2 . . . 2 . . 3 4 3 2 8 . 1 Grunt 38 | . . . 8 7 1 . 4 5 5 . . . 4 2 2 . . Brawler 2 | . . . . 1 . . . . 1 . . . . . . . . Duelist 3 | . . . . 1 . . . . 1 . . . . . 1 . . Sentry 7 | . . . 2 1 . . . . . . . 1 . 1 1 1 . Hunter 3 | . . . . . . . . . 1 . . . . . 2 . . Packrat 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . . 3 7 6 1 . 2 7 4 . 3 5 3 5 4 3 1 Combat Bots Only 7 | . . 3 4 6 1 . 2 7 4 . 3 4 3 5 4 1 1 Max Kills in Single Turn 4 | . . 2 3 2 1 1 1 2 2 . 3 2 1 1 4 1 1 Gunslinging 2 | . . 1 . . . . . 1 1 . 2 1 . . . . . Exploded 3 | . . . 1 1 . . . . . . . . . . 3 . . Melee 1 | . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Ext Res Damage Taken 10845 | . . 73 291 984 25 651 252 665 551 . 192 324 605 384 2155 937 2756 Core 2511 | . . 13 31 169 . 70 52 31 99 . 41 21 65 20 370 219 1310 Absorbed by Shields 183 | . . . . . . 96 . . . . . . . . 28 59 . Core Remaining (%) 81 | 100 . 94 92 69 . . 82 . . . 79 . . 89 . 48 . Volleys Fired 204 | . . 6 23 39 2 4 10 16 23 . 4 14 16 7 32 7 1 Largest 4 | . . 2 2 2 2 1 2 3 3 . 3 3 3 3 4 1 1 Hottest 286 | . . 70 107 131 120 55 121 125 127 . 86 117 154 186 286 81 30 Shots Fired 450 | . . 12 39 61 3 4 17 39 64 . 12 42 42 20 87 7 1 Gun 270 | . . 12 . 27 1 4 7 34 64 . 12 38 16 13 34 7 1 Cannon 163 | . . . 32 25 1 . 10 5 . . . 4 26 7 53 . . Launcher 17 | . . . 7 9 1 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 308 | . . 6 21 21 . . . 32 44 . 12 42 42 14 72 1 1 Thermal 103 | . . 6 . 25 1 . 17 7 20 . . . . 6 15 6 . Explosive 17 | . . . 7 9 1 . . . . . . . . . . . . Electromagnetic 22 | . . . 11 6 1 4 . . . . . . . . . . . Robot Hit Streak 27 | . . 10 13 27 6 10 17 16 13 . 7 14 8 19 14 8 2 Robot Miss Streak 12 | . . 1 2 1 . . 1 4 3 . 12 6 3 1 3 2 . Penetration Max 1 | . . . . . . . . . . . 1 1 . . 1 . . Secondary Targets 8 | . . 1 . . . . . 1 2 . 2 2 . . . . . Max Gunslinging Chain 2 | . . 1 . . . . . 1 1 . 2 1 . . . . . Shots Hit Robots 373 | . . 10 32 54 2 4 16 34 58 . 8 30 37 17 58 12 1 Core Hits 247 | . . 5 29 27 2 . 9 39 37 . 7 19 21 8 33 5 6 Critical Hits 22 | . . . . . . . . . 1 . . 2 5 1 12 1 . Critical Kills 8 | . . . . . . . . . 1 . . . 2 1 3 1 . Critical Parts Destroyed 14 | . . . . . . . . . . . . 2 3 . 9 . . Melee Attacks 31 | . . . . . . . . . . . . 5 3 . 12 11 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . . . . . 10 7 . Piercing 14 | . . . . . . . . . . . . 5 3 . 2 4 . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 2 . Damage Inflicted 9426 | . . 101 1098 1560 50 100 303 751 1030 . 146 559 681 436 1946 593 72 Guns 3771 | . . 101 . 254 22 100 87 616 1030 . 146 483 252 292 270 96 22 Cannons 3104 | . . . 692 567 28 . 216 135 . . . 76 429 144 817 . . Explosions 1766 | . . . 406 739 . . . . . . . . . . 621 . . Melee 735 | . . . . . . . . . . . . . . . 238 497 . Ramming 50 | . . . . . . . . . . . . . . . . . 50 Kinetic 4468 | . . 39 391 230 . . . 578 710 . 146 559 681 302 810 . 22 Thermal 1957 | . . 62 79 485 28 . 303 173 320 . . . . 134 277 96 . Explosive 1687 | . . . 327 739 . . . . . . . . . . 621 . . Electromagnetic 529 | . . . 301 106 22 100 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 514 | . . . . . . . . . . . . . . . 238 276 . Piercing 221 | . . . . . . . . . . . . . . . . 221 . Highest Corruption 7 | . . . . . . . . . . . . . . . . . 7 Average Corruption 6 | . . . . . . . . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . . . 4 Message Errors 2 | . . . . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 396 | . . . 37 65 . . . . . . . . 30 . 188 76 . Projectiles 35 | . . . . 5 . . . . . . . . 30 . . . . Explosions 285 | . . . 37 60 . . . . . . . . . . 188 . . Melee 76 | . . . . . . . . . . . . . . . . 76 . Knockbacks 18 | . . . 3 . . . . . . . . . 3 . 12 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 18 | . . . 3 . . . . . . . . . 3 . 12 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 355 | . . . 11 94 . . . . . . . . . . 229 . 21 Shots 9 | . . . 1 4 . . . . . . . . . . 4 . . Rammed 12 | . . . . . . . . . . . . . . . . . 12 Targets Rammed 12 | . . . . . . . . . . . . . . . . . 12 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . . 60 81 198 42 . 312 214 346 . 28 129 504 185 357 299 26 Average Temperature 106 | . . 29 27 70 26 . 140 120 145 . 21 39 252 89 122 153 8 Received Heat Transfer 2159 | . . . 171 378 9 49 171 369 189 . . 18 207 135 111 142 210 Effects 13 | . . . . . . . . . 3 . . . 5 . 1 4 . Shutdowns 4 | . . . . . . . . . 1 . . . 3 . . . . Energy Bleed 3 | . . . . . . . . . 1 . . . . . 1 1 . Interference 3 | . . . . . . . . . . . . . . . . 3 . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . 1 . . . . 1 . . . . . . . . Heat Transferred 3295 | . . 185 150 851 37 . 518 259 629 . . . . 185 333 148 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Ext Res Peak Influence 964 | . 7 137 334 432 217 . . 206 . . . 188 . . 964 578 348 Initial 382 | . . 2 45 61 168 . . 76 . . . . . . 84 382 238 Average 296 | . 4 58 178 223 180 . . 144 . . . 89 . . 590 483 272 Maximum Alert Level 3 | . . . 1 2 1 . . 1 . . . . . . 3 2 1 Low Security (%) 43 | 100 100 100 50 45 90 . . 54 . . . 100 . . 24 . 2 Level 1 33 | . . . 49 45 9 . . 45 . . . . . . 7 27 97 Level 2 9 | . . . . 9 . . . . . . . . . . 8 72 . Level 3 12 | . . . . . . . . . . . . . . . 59 . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . 2 3 . . . 5 . . . 1 . . 3 1 3 Investigation 8 | . . . 2 2 . . . . . . . . . . 2 . 2 Extermination 3 | . . . . . . . . 1 . . . 1 . . . . 1 Reinforcement 4 | . . . . 1 . . . 2 . . . . . . . 1 . Assault 1 | . . . . . . . . . . . . . . . 1 . . Garrison 2 | . . . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Ext Res Distress Signals 4 | . . . . . . . . . . . . . . . 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 175 | . . 5 13 21 4 9 4 11 8 . 5 7 10 5 22 17 34 Peak Tracking Total 12 | . . 3 4 7 3 7 4 5 4 . 4 4 5 5 5 7 12 Tactical Retreats 26 | . . 1 2 5 . 3 . . . . . . 2 . 2 2 9 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Ext Res Traps Triggered 9 | . 1 . 1 2 . . . . . . . . . . 4 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . 1 . . 2 . 3 . 4 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Ext Res Machines Disabled 21 | . . . 2 . . . . . . . . . . . 19 . . Max in Single Turn 10 | . . . 1 . . . . . . . . . . . 10 . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Ext Res Machines Accessed 24 | . 2 . 2 1 1 . . 1 . 4 . 1 1 . 4 2 5 Terminals 14 | . 1 . . 1 1 . . 1 . . . 1 . . 2 2 5 Fabricators 2 | . . . . . . . . . . . . . . . 2 . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 72 | . 4 . 5 2 3 . . 2 . 26 . 2 1 . 10 3 14 Successful 43 | . 2 . 4 . 2 . . . . 26 . . 1 . 6 1 1 Failed 29 | . 2 . 1 2 1 . . 2 . . . 2 . . 4 2 13 Catastrophic 4 | . . . . . . . . 1 . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 27 | . 2 . . 2 3 . . 2 . . . 3 . . 1 . 14 Terminals 33 | . 2 . . 2 3 . . 2 . . . 2 . . 5 3 14 Fabricators 5 | . . . . . . . . . . . . . . . 5 . . Repair Stations 5 | . . . 5 . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 34 | . 1 . . . 2 . . . . 26 . . 1 . 2 1 1 Record 13 | . . . . . . . . . . 11 . . . . 2 . . Part Schematic 7 | . . . . . . . . . . 7 . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . . . . . . . 4 . . Load Schematic 2 | . . . . . . . . . . . . . . . 2 . . Build 2 | . . . . . . . . . . . . . . . 2 . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 2 1 1 . . 1 . . . 2 . . 3 1 5 Full Trace Events 5 | . . . 1 . . . . . . . . . . . 2 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 2 . . Matter 318 | . . . . . . . . . . . . . . . 318 . . Time 84 | . . . . . . . . . . . . . . . 84 . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . 12 . . Part Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . Matter 351 | . . . . . . . . . . . . . . . 351 . . Time 187 | . . . . . . . . . . . . . . . 187 . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . 7 . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Ext Res Total Allies 11 | . . . . . . . . . . . 1 . . . 5 5 . Largest Group 5 | . . . . . . . . . . . 1 . . . 3 5 . Highest-Rated Group 332 | . . . . . . . . . . . 94 . . . 138 332 . Highest-Rated Ally 156 | . . . . . . . . . . . 94 . . . 54 156 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . . . . . . . . 8 . . . 21 26 . Total Damage 1367 | . . . . . . . . . . . 137 . . . 470 760 . Kills 10 | . . . . . . . . . . . 2 . . . 4 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Ext Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Ext Res Turns Passed 5576 | 58 58 74 413 368 275 287 202 302 401 77 434 285 735 69 731 324 483 Spaces Moved 4673 | 55 68 64 312 256 195 269 166 203 343 86 390 183 639 35 460 419 530 Core 22 | 22 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 3324 | 33 68 64 312 256 195 269 166 203 343 86 390 183 639 35 82 . . Hover 1327 | . . . . . . . . . . . . . . . 378 419 530 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 80 80 80 86 93 93 95 90 90 90 90 90 95 95 48 58 55 Average Speed 90 | 78 80 80 87 88 93 93 99 100 90 90 90 94 99 116 111 61 82 Slowest Speed 230 | 100 80 80 100 100 93 105 100 120 90 90 90 100 105 120 230 110 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 15 17 26 32 7 50 16 5 62 70 64 7 64 7 13 46 15 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . Known Exits Taken 14 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . . . . . . . . . . . . 1 . Scrap Searched 6 | . . . . . . 1 . . 3 . 2 . . . . . . Spaces Dug 10 | . . . . . . . . . . . . 5 2 . 1 2 . Terrain Destroyed 183 | . . . 45 71 7 . 1 . . . . 6 11 4 36 2 . Melee 10 | . . . . . . . . . . . . 5 2 . 1 2 . Projectile 29 | . . . . 2 . . 1 . . . . 1 9 4 12 . . AOE 144 | . . . 45 69 7 . . . . . . . . . 23 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Upp Fac Ext Res Total 5530 | 69 71 75 410 331 283 300 185 264 385 85 464 251 694 46 585 463 569 Wait 367 | . . 5 51 10 81 23 5 11 12 . 57 38 23 . 31 10 10 Move 4656 | 54 67 63 311 255 194 268 165 202 342 85 389 182 638 34 459 418 530 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 77 | 9 3 1 8 3 3 . . 12 3 . 5 3 2 . 20 3 2 Fast Attach 63 | . . . 2 10 2 3 2 10 1 . 2 1 3 2 9 3 13 Attach 55 | 6 1 . 4 7 . . 3 5 2 . . 1 4 3 15 3 1 Detach 5 | . . . . 2 . . . 1 . . . . . . 2 . . Swap 26 | . . . 6 4 1 . . 2 . . 2 5 2 . 3 1 . Drop 29 | . . . 5 1 . 2 . 5 2 . 5 2 3 . 3 1 . Fire 204 | . . 6 23 39 2 4 10 16 23 . 4 14 16 7 32 7 1 Melee 28 | . . . . . . . . . . . . 5 3 . 11 9 . Ram 12 | . . . . . . . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 117 | -10/Materials | Entered Mines 171 | -10/Mines | Discovered new exit (range 11) 191 | -10/Mines | Entered Materials 191 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 497 | -9/Materials | Discovered new exit (range 16) 575 | -9/Materials | Repaired Wheel 603 | -9/Materials | Identified exit to Materials 604 | -9/Materials | Entered another Materials area 604 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 791 | -8/Materials | Lost 7 parts (1p3n1u2w) 884 | -8/Materials | Lost 4 parts (1n3w) 967 | -8/Materials | Discovered new exit (range 6) 971 | -8/Materials | Identified exit to Factory 972 | -8/Materials | Entered Factory 972 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1001 | -7/Factory | Identified exit to Lower Caves 1001 | -7/Factory | Identified exit to Factory 1247 | -7/Factory | Entered Lower Caves 1441 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1494 | -7/Lower Caves | Encountered a Warlord checkpoint 1497 | -7/Lower Caves | Discovered new exit (range 5) 1501 | -7/Lower Caves | Identified exit to Lower Caves 1527 | -7/Lower Caves | Lost 9 parts (1p2n2u4w) 1534 | -7/Lower Caves | Entered another Lower Caves area 1626 | -7/Lower Caves | Lost 3 parts (1n1u1w) 1629 | -7/Lower Caves | Discovered exit to Factory (range 12) 1736 | -7/Lower Caves | Entered Factory 1736 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1853 | -6/Factory | Garrison activated, responded to threat 1923 | -6/Factory | Destroyed 7 combat bots 1931 | -6/Factory | Lost 6 parts (2p3n1w) 1976 | -6/Factory | Discovered new exit (range 12) 1986 | -6/Factory | Identified exit to Lower Caves 2038 | -6/Factory | Entered Lower Caves 2196 | -6/Lower Caves | Build established: Skirmisher 2423 | -6/Lower Caves | Discovered new exit (range 14) 2430 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2438 | -6/Lower Caves | Identified exit to Data Miner 2439 | -6/Lower Caves | Entered Data Miner 2439 | -6/Data Miner | Discovered new exit (range 6) 2457 | -6/Data Miner | Met Data Miner 2481 | -6/Data Miner | Learned location of Section 7 (-2) 2481 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2495 | -6/Data Miner | Received God Mode back door access code from Data Miner 2515 | -6/Data Miner | Identified exit to Proximity Caves 2516 | -6/Data Miner | Entered Proximity Caves 2630 | -5/Proximity Caves | Escorted by Enhanced Grunt 2807 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2815 | -5/Proximity Caves | Learned Factory trap positions 2899 | -5/Proximity Caves | Discovered new exit (range 12) 2949 | -5/Proximity Caves | Identified exit to Factory 2950 | -5/Proximity Caves | Entered Factory 2950 | -5/Factory | Evolved 2 slots: Utility x2 2951 | -5/Factory | Loaded intel: 99 trap records 3210 | -5/Factory | Discovered new exit (range 6) 3220 | -5/Factory | Identified exit to Upper Caves 3235 | -5/Factory | Entered Upper Caves 3411 | -5/Upper Caves | Spotted B-75 Beast 3534 | -5/Upper Caves | Identified exit to Upper Caves 3675 | -5/Upper Caves | Build established: Gunner 3792 | -5/Upper Caves | Lost 4 parts (1p1n2u) 3928 | -5/Upper Caves | Lost 4 parts (2n2w) 3970 | -5/Upper Caves | Entered another Upper Caves area 3972 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3986 | -5/Upper Caves | Identified exit to Factory 4029 | -5/Upper Caves | Lost 4 parts (1p2n1w) 4039 | -5/Upper Caves | Entered Factory 4039 | -4/Factory | Evolved 2 slots: Weapon x2 4214 | -4/Factory | Allied Derelicts emerged from ambush trap array 4241 | -4/Factory | Incoming investigation squad redirected 4296 | -4/Factory | Fabricated P-70 Sage? 4297 | -4/Factory | Lost 5 parts (2p1n2w) 4337 | -4/Factory | Local fabrication network quarantined 4372 | -4/Factory | Fabricated Exp. ECM Suite? 4423 | -4/Factory | Lost 4 parts (1n2u1w) 4606 | -4/Factory | Lost 4 parts (1p1n1u1w) 4703 | -4/Factory | Spotted B-86 Titan 4723 | -4/Factory | Lost 5 parts (2p1u2w) 4765 | -4/Factory | Discovered new exit (range 10) 4770 | -4/Factory | Identified exit to Extension 4770 | -4/Factory | Entered Extension 4837 | -4/Extension | Spotted B-86 Titan 4842 | -4/Extension | Spotted B-86 Titan 4892 | -4/Extension | Rescued A7 4896 | -4/Extension | Lost 6 parts (2p3u1w) 4957 | -4/Extension | Rescued a captive Derelict 4965 | -4/Extension | Rescued a captive Derelict 4972 | -4/Extension | Rescued a captive Derelict 4973 | -4/Extension | Rescued a captive Derelict 4988 | -4/Extension | Build established: Scavenger-Mutant 5093 | -4/Extension | Core integrity fell below 50% 5094 | -4/Extension | Discovered new exit (range 3) 5094 | -4/Extension | Entered Research 5094 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5111 | -3/Research | Identified exit to Testing 5123 | -3/Research | Lost 6 parts (2p1n3w) 5202 | -3/Research | Incoming investigation squad redirected 5294 | -3/Research | Incoming investigation squad redirected 5383 | -3/Research | Build established: Mutant 5395 | -3/Research | Core integrity fell below 50% 5423 | -3/Research | Lost 7 parts (2p2n2u1w) 5502 | -3/Research | Lost 3 parts (1p1u1w) 5523 | -3/Research | Core integrity fell below 20% 5577 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- U-05 Engineer builds a Door. Acquired Prototype Processor. Identified Exp. Optical Array. Malfunction: System corrupted (+5). KS=K,QED2NZZRYQF1GKJTVBQ%OPRMF,F00 Imp. Power Shielding destroyed. Hvy. Machine Gun destroyed. Slammed into G-67 Veteran. Lgt. Antimatter Reactor destroyed. K-01 Serf cleans the Catalytron. System corrupted: Imp. Gyrokinetic Inverter rejected. P-80 Master resets S-43 Plague, system corruption cleaned. K-01 Serf cleans the Reaction Chamber. Antigrav Array destroyed. X=,J&RUMUNS3NI1N TFTCTMV=&H>X Acquired Imp. Plasma Cutter. Slammed into S-43 Plague. Door malfunctions. System corrupted: Energy discharge (-6). Adv. Energy Well destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ##########???/## | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# +??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????## ##??????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ?????????????????????? ???????# #???????????????? | | ?????????????????????? ? ??# #???????????????? | | ??????????????????????? """"#?# #???????????????? | | ??????????????????????? """"#?# #???????????????? | | ????????????????????????""""#?# #???????????????? | | ????????????????????????""""#?# #???????????????? | | ????????????????????????? ### ###?????????????? | | ????????????????????????? # #?????????????? | | ???????????????????????###+## #?????????????? | | ????????????????######?# T" #?????????????? | | ????????????????# ?# ss "" / ??????????? | | ????????????????# # ### # ???????????? | | ????????????????# # #?# ! #?????????????? | | ????????????????# + ##########?????????????? | | ????????????????# # +?????????????? | | ????????????????# + @ ####????????????????? | | ????????????????######?#+###+#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 1165 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 66 Weapon Shielding 33 Evasion (%) 54 Armor Integrity Analysis 66 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ P-70 Sage | x2 | -4/Factory Exp. ECM Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Gunslinger Prison Break The Oracle Challenges ------------ None Game ------ Seed MappingSpreadNullifier Manual? 0 Play Time 02:10:34 Cumulative 53.5 hours Start 2020.12.22 @ 19:03:08 End 2021.01.31 @ 16:39:44 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 3 Adventurer 38 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 978bfb42-018f-4d16-aaa3-16c96197733e