Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 22:03:04 Player: Cog on my mind Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (86) 430 Value Destroyed (1681) 1681 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (8496) 8496 TOTAL SCORE: 17667 Bonus ------- High Alert Combat Kills 133 Entered DSFs 1000 Win 3000 Win Speed 4363 Cogmind --------- Core Integrity 1600/1600 Matter 40/300 Energy 268/280 System Corruption 0% Temperature Warm (153) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Q-thruster > --- UTILITY (13) ----- Advanced Coolant Injector Medium Storage Unit Structural Scanner Machine Analyzer Triangulator Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Cloaking Device Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (10) --- Cooled Field Propulsion Drive Advanced Cryofiber Web Improved Energy Well (400) Matter Compressor (0) Experimental Transmission Jammer Authchip [Device] Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Structural Scanner Machine Analyzer Triangulator Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Cloaking Device Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Cooled Field Propulsion Drive Advanced Cryofiber Web Improved Energy Well Matter Compressor Experimental Transmission Jammer Authchip [Device] Smartbomb Launcher [Rating: 153] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Coolant Injector Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Smartbomb Launcher Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 6 | . . 2 2 . . 1 . . 1 . . . Utility 11 | . . . . 2 . . 2 . 1 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 90 | 6 . 7 9 10 7 3 4 . 9 9 24 2 Power 9 | 1 . . 2 . 1 1 . . 2 . 2 . Engine 3 | 1 . . 2 . . . . . . . . . Core 3 | . . . . . 1 1 . . 1 . . . Reactor 3 | . . . . . . . . . 1 . 2 . Propulsion 38 | 2 . 5 4 6 3 1 1 . 2 2 12 . Treads 7 | 2 . 5 . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 31 | . . . 4 6 3 1 1 . 2 2 12 . Utility 31 | 1 . . 3 2 1 1 2 . 5 7 7 2 Device 12 | . . . 1 . . . 1 . 3 2 4 1 Storage 4 | 1 . . 1 1 . . . . . 1 . . Processor 4 | . . . 1 . 1 . . . . 1 . 1 Hackware 11 | . . . . 1 . 1 1 . 2 3 3 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 12 | 2 . 2 . 2 2 . 1 . . . 3 . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . . Piercing Weapon 3 | . . . . . . . 1 . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . . . . 2 1 . Parts Lost 8 | . . . . . 2 1 . . . . 4 1 Power 2 | . . . . . 1 . . . . . 1 . Propulsion 1 | . . . . . 1 . . . . . . . Utility 5 | . . . . . . 1 . . . . 3 1 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 2 1 . . . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 81 86 81 83 85 92 94 85 82 87 92 Engine 6 | . 14 11 8 7 3 . . . . . . . Core 1 | . . . . . . 8 11 11 6 4 . . Reactor 1 | . . . . . . . . . 4 4 7 8 Treads 20 | . 28 37 36 . . . . . . . . . Flight 15 | . . . 6 42 45 43 41 41 33 28 29 28 Device 4 | . . . 1 . . . 4 5 13 14 18 20 Storage 8 | . 14 11 9 7 7 6 5 5 5 4 4 4 Processor 5 | . . . 6 7 11 13 11 11 10 9 8 12 Hackware 4 | . . . . 6 7 6 11 11 6 11 12 16 Energy Gun 2 | . 14 3 . . . . . . . . . . Ballistic Gun 10 | . 14 18 18 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 5 5 4 3 4 Peak Build Rating 153 | 6 6 17 27 35 44 52 66 67 97 113 148 153 Average Rating 45 | 4 6 11 21 28 33 45 60 66 91 109 138 152 On Entrance 50 | . 6 6 17 22 30 41 52 66 67 97 112 143 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 50 | 14 14 16 21 18 18 28 29 29 38 39 50 49 Greatest Support 80 | 40 40 80 80 28 28 34 36 36 50 55 66 65 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 20 10 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 3 8 10 10 10 10 10 10 10 10 10 9 Average Carried 7 | . . 6 8 4 9 9 9 9 9 9 9 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 3 8 10 6 10 10 10 10 10 10 10 8 Class Distribution -------------------- 54% | Mutant 11% | Hacker-Ninja 8% | Scavenger-Mutant 7% | Ninja 5% | Hacker-Sprinter 5% | Scavenger-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Matter Collected 1755 | 214 139 538 368 60 126 . 50 . 110 . 150 . Remotely . | . . . . . . . . . . . . . Salvage Created 2829 | . 411 1124 545 60 48 23 102 . 204 25 287 . Parts 192 | . 37 81 29 3 8 3 2 . 9 4 16 . Haulers Intercepted 10 | . 1 2 3 1 . . 1 . 1 . 1 . Recyclers Shooed 3 | . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 41 | . 2 19 6 . 4 . . . . . 10 . Guns 27 | . 2 19 6 . . . . . . . . . AOE 14 | . . . . . 4 . . . . . 10 . Classes Destroyed 11 | . 8 3 . . . . . . . . . . Worker 7 | . . 3 1 1 . 1 . . . . 1 . Builder 4 | . 1 2 . . . . . . . 1 . . Tunneler 7 | . 3 3 1 . . . . . . . . . Hauler 10 | . 1 2 3 1 . . 1 . 1 . 1 . Recycler 5 | . 1 2 2 . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 3 | . 1 1 . . . . . . 1 . . . Watcher 8 | . 2 4 . . . . . . 2 . . . Swarmer 28 | . . 11 3 . 4 . . . . . 10 . Grunt 7 | . 2 3 2 . . . . . . . . . Sentry 6 | . . 5 1 . . . . . . . . . Best Kill Streak 10 | . 4 10 3 2 4 1 1 . 2 1 10 . Combat Bots Only 10 | . 1 7 3 . 4 . . . . . 10 . Max Kills in Single Turn 4 | . 1 2 2 1 4 1 1 . 1 1 4 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . 4 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 219 | . 6 102 34 . 10 1 . 2 8 . 56 . Missed 83 | . 3 25 11 . 3 . . 2 4 . 35 . Damage Taken 2274 | . 31 935 306 . 218 20 54 . 81 . 629 . Core 299 | . 20 75 44 . 81 . 18 . 38 . 23 . Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 95 | 100 92 81 92 . 88 100 . 98 96 100 98 100 Volleys Fired 180 | . 35 93 46 . 1 . . . . . 5 . Largest 2 | . 2 2 2 . 1 . . . . . 1 . Hottest 70 | . 70 70 46 . 46 . . . . . 46 . Shots Fired 354 | . 70 186 92 . 1 . . . . . 5 . Gun 348 | . 70 186 92 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . . 1 . . . . . 5 . Special . | . . . . . . . . . . . . . Kinetic 279 | . 35 152 92 . . . . . . . . . Thermal 69 | . 35 34 . . . . . . . . . . Explosive 6 | . . . . . 1 . . . . . 5 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 11 | . 10 11 8 . . . . . . . 7 . Robot Miss Streak 5 | . 2 5 5 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 233 | . 48 109 46 4 . 1 7 . 13 1 4 . Core Hits 125 | . 19 50 28 2 3 . 2 . 5 1 15 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . Critical Strikes 6 | . 1 4 . . . . 1 . . . . . Burn 4 | . 1 3 . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . Melee Attacks 72 | . . . . 5 1 1 10 . 30 4 16 5 Impact . | . . . . . . . . . . . . . Slashing 16 | . . . . 5 1 1 9 . . . . . Piercing 56 | . . . . . . . 1 . 30 4 16 5 Sneak Attacks 9 | . . . . 2 . 1 1 . 2 1 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6328 | . 568 1526 887 241 396 70 353 . 821 95 1371 . Guns 2798 | . 568 1526 704 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1816 | . . . 183 . 396 . . . . . 1237 . Melee 1714 | . . . . 241 . 70 353 . 821 95 134 . Ramming . | . . . . . . . . . . . . . Kinetic 2259 | . 279 1276 704 . . . . . . . . . Thermal 539 | . 289 250 . . . . . . . . . . Explosive 1633 | . . . . . 396 . . . . . 1237 . Electromagnetic 183 | . . . 183 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 664 | . . . . 241 . 70 353 . . . . . Piercing 1050 | . . . . . . . . . 821 95 134 . Highest Corruption 3 | . . . 1 . . . 2 2 1 3 . . Average Corruption 1 | . . . 1 . . . 2 2 1 2 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 8 | . . . 6 . . . . . . 2 . . Message Errors 1 | . . . . . . . . . . 1 . . Matter Fused 2 | . . . 2 . . . . . . . . . Energy Discharges 4 | . . . 3 . . . . . . 1 . . Data Loss (major) 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 242 | . . . . 39 46 30 . . 118 . 9 . Projectiles . | . . . . . . . . . . . . . Explosions 55 | . . . . . 46 . . . . . 9 . Melee 187 | . . . . 39 . 30 . . 118 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . . 64 . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 199 | . 69 33 17 37 . 198 196 16 198 195 199 199 Average Temperature 85 | . 23 19 10 17 . 65 103 8 96 82 120 96 Received Heat Transfer 480 | . 18 273 117 . . 9 . . 9 . 54 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . Heat Transferred 1887 | . 925 962 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Peak Influence 808 | . 121 487 471 154 240 206 132 92 356 278 808 538 Initial 484 | . . 50 166 142 110 126 91 92 48 186 156 484 Average 259 | . 63 329 307 150 129 150 108 92 181 226 423 504 Maximum Alert Level 3 | . . 2 2 . 1 1 . . 1 1 3 2 Low Security (%) 41 | 100 100 18 21 100 89 88 100 100 46 33 6 . Level 1 37 | . . 45 55 . 10 11 . . 53 66 54 . Level 2 18 | . . 36 23 . . . . . . . 21 100 Level 3 2 | . . . . . . . . . . . 18 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . . . 2 . 1 1 1 3 1 Investigation 5 | . . . . . . 1 . . 1 1 1 1 Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 1 1 . . . . . 1 . . 2 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Distress Signals 11 | . 1 4 2 . . . 1 . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 138 | . 11 30 14 . 5 3 1 3 15 2 52 2 Peak Tracking Total 15 | . 4 7 5 . 4 3 2 3 8 1 15 2 Tactical Retreats 16 | . . 2 2 . 2 1 . . 1 . 8 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Traps Triggered 13 | . . 1 . . 4 . 2 1 . 1 4 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Disabled 3 | . . . 2 . 1 . . . . . . . Max in Single Turn 2 | . . . 2 . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Accessed 28 | . . 1 1 2 . 3 1 . 10 4 4 2 Terminals 19 | . . 1 1 1 . 1 1 . 6 3 3 2 Fabricators 6 | . . . . 1 . 2 . . 2 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . 2 . . . Total Hacks 85 | . . 2 3 3 . 12 1 . 28 13 14 9 Successful 47 | . . 1 2 2 . 7 1 . 11 9 8 6 Failed 38 | . . 1 1 1 . 5 . . 17 4 6 3 Catastrophic 6 | . . . 1 . . . . . 3 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 46 | . . 2 2 1 . 10 . . 15 5 10 1 Terminals 55 | . . 2 3 1 . 2 1 . 18 8 11 9 Fabricators 22 | . . . . 2 . 10 . . 5 5 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . Garrison Access 5 | . . . . . . . . . 5 . . . Terminal Hacks 19 | . . 1 2 1 . . 1 . 3 2 4 5 Record 1 | . . . . . . . . . . . . 1 Part Schematic 1 | . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 Open DSF 2 | . . . . 1 . . 1 . . . . . Level Access Points 4 | . . . . . . . . . 1 1 1 1 Branch Access Points 2 | . . 1 1 . . . . . . . . . Machine Index 2 | . . . . . . . . . 1 1 . . Terminal Index 2 | . . . . . . . . . . . 1 1 Unreport Threat 2 | . . . . . . . . . . . 2 . Fabricator Hacks 8 | . . . . 1 . 2 . . 2 3 . . Network Status 2 | . . . . . . 1 . . . 1 . . Load Schematic 2 | . . . . . . . . . 1 1 . . Build 4 | . . . . 1 . 1 . . 1 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 17 | . . . . . . 5 . . 5 4 2 1 Terminals 9 | . . . . . . 1 . . 2 3 2 1 Assimilate 2 | . . . . . . . . . . 1 . 1 Botnet 7 | . . . . . . 1 . . 2 2 2 . Fabricators 6 | . . . . . . 4 . . 1 1 . . Report 1 | . . . . . . 1 . . . . . . Prioritize 3 | . . . . . . 1 . . 1 1 . . Haulers 1 | . . . . . . 1 . . . . . . Recompile 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . Broadcast 1 | . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . . 1 1 1 . 3 . . 9 4 4 2 Full Trace Events 4 | . . . . . . . . . 1 1 1 1 Feedback Events 2 | . . . . . . . . . . 1 . 1 Corruption 1 | . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . 1 . Parts Built 3 | . . . . 1 . . . . 1 1 . . Authchips 2 | . . . . . . . . . 1 1 . . Time 227 | . . . . 53 . 95 . . 53 26 . . Total Part Build Rating 18 | . . . . 6 . . . . 6 6 . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total Allies 3 | . . . . . . 1 . . . 1 . 1 Largest Group 1 | . . . . . . 1 . . . 1 . 1 Highest-Rated Group 45 | . . . . . . 32 . . . 26 . 45 Highest-Rated Ally 45 | . . . . . . 32 . . . 26 . 45 Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . 5 . . . . . . Total Damage 262 | . . . . . . 262 . . . . . . Kills 1 | . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Turns Passed 3203 | 89 292 1000 505 121 119 93 102 45 294 120 377 46 Spaces Moved 4219 | 54 116 409 203 204 164 296 297 99 857 273 1100 147 Core 5 | 5 . . . . . . . . . . . . Treads 777 | 49 116 409 203 . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3437 | . . . . 204 164 296 297 99 857 273 1100 147 Fastest Speed 16 | 50 160 160 167 21 20 17 17 18 18 23 16 16 Average Speed 47 | 149 160 163 167 21 21 18 17 18 21 24 22 21 Slowest Speed 167 | 160 160 167 167 21 24 20 18 18 23 25 28 22 Overloaded Moves 78 | . . . . . . . . . . . 63 15 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . 23 1 4 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 31 54 25 5 90 10 10 70 21 8 31 7 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 32 | . . . . . 1 . 2 . 12 1 14 2 Terrain Destroyed 105 | . . . . . 15 . 2 . 12 1 73 2 Melee 32 | . . . . . 1 . 2 . 12 1 14 2 Projectile . | . . . . . . . . . . . . . AOE 73 | . . . . . 14 . . . . . 59 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total 4930 | 59 153 557 282 276 244 331 330 126 903 317 1199 153 Wait 226 | . . 28 8 46 35 22 14 11 16 29 17 . Move 4158 | 53 115 408 202 203 163 295 296 98 819 270 1090 146 Hop 19 | . . . . . . . . . 14 1 4 . Pick Up 44 | . 3 11 6 3 4 3 3 2 5 . 4 . Fast Attach 48 | 6 . 3 7 2 5 2 2 . 6 5 10 . Attach 21 | . . . . 8 2 1 1 . 2 2 3 2 Detach 4 | . . . . . 1 . . . . 2 1 . Swap 21 | . . 4 2 . . . 1 . 1 2 11 . Drop 67 | . . 10 11 9 3 2 3 2 10 2 15 . Fire 180 | . 35 93 46 . 1 . . . . . 5 . Melee 72 | . . . . 5 1 1 10 . 30 4 16 5 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 65 | . . . . . 29 . . 13 . . 23 . Rewire 5 | . . . . . . 5 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 13) 90 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 8) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Propulsion x2 652 | -9/Materials | Destroyed 7 combat bots 778 | -9/Materials | Discovered new exit (range 16) 837 | -9/Materials | Identified exit to Mines 1322 | -9/Materials | Discovered new exit (range 10) 1382 | -9/Materials | Entered another Materials area 1382 | -8/Materials | Evolved 2 slots: Propulsion x2 1423 | -8/Materials | Identified exit to Storage 1863 | -8/Materials | Discovered new exit (range 11) 1887 | -8/Materials | Entered Factory 1887 | -7/Factory | Evolved 2 slots: Utility x2 1972 | -7/Factory | Fabricated Smartbomb Launcher (x1) 2008 | -7/Factory | Identified exit to DSF 2008 | -7/Factory | Entered DSF 2031 | -7/DSF | Additional patrols routed to DSF 2090 | -7/DSF | Discovered new exit (range 16) 2093 | -7/DSF | Identified exit to Factory 2127 | -7/DSF | Entered Factory 2127 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2142 | -6/Factory | Discovered new exit (range 6) 2143 | -6/Factory | Identified exit to Lower Caves 2183 | -6/Factory | Discovered new exit (range 16) 2186 | -6/Factory | Identified exit to Factory 2189 | -6/Factory | Garrison activated, responded to threat 2208 | -6/Factory | Discovered exit to Factory (range 15) 2220 | -6/Factory | Entered another Factory area 2220 | -5/Factory | Evolved 2 slots: Utility x2 2322 | -5/Factory | Identified exit to DSF 2322 | -5/Factory | Entered DSF 2347 | -5/DSF | Additional patrols routed to DSF 2364 | -5/DSF | Discovered new exit (range 15) 2367 | -5/DSF | Identified exit to Factory 2367 | -5/DSF | Entered Factory 2367 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2505 | -4/Factory | Identified exit to Research 2585 | -4/Factory | Found Prototype Processor 2593 | -4/Factory | Fabricated Adv. Hacking Suite? 2661 | -4/Factory | Entered Research 2661 | -3/Research | Evolved 2 slots: Utility x2 2662 | -3/Research | Identified Exp. Signal Interpreter 2746 | -3/Research | Fabricated Adv. Hacking Suite (x1) 2761 | -3/Research | Identified exit to Research 2781 | -3/Research | Entered another Research area 2781 | -2/Research | Evolved 2 slots: Utility x2 2891 | -2/Research | Found Prototype Device 2979 | -2/Research | Identified Exp. Transmission Jammer 3022 | -2/Research | Identified exit to Access 3031 | -2/Research | Search patrols dispatched 3113 | -2/Research | Destroyed 10 combat bots 3158 | -2/Research | Entered Access 3158 | -1/Access | Evolved 2 slots: Utility x2 3168 | -1/Access | Spotted B-99 Colossus 3185 | -1/Access | Identified exit to Surface 3202 | -1/Access | Imp. Hacking Suite fried by hacking feedback 3204 | *** | Escaped! Last Messages --------------- Testing... System interface override in place. 03187_ Director 10a reveals location of Alarm Trap. 03187_ >> Machine Analyzer network decryption results: 03187_ Terminal x1 03188_ Director 10a reveals location of Alarm Trap. 03190_ >> Machine Analyzer network decryption results: 03190_ Repair Station x3 03202_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: Imp. Hacking Suite fried. 03202_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 03203_ The Access Shell folds into the floor. [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ???????? ???????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ????????????????????????? ?????????????? ???????? | | ????????????????????????????#?#????????????????? ? | | ???????????????????????? ????? ?????????#????????? | | ??????????? ??????????? ??????? ?????# ##???????? | | ???????????????????????????????? ????? ##?? ????? | | ????????????????????????????? ???????? ##??????? | | ?????????????????????????????????????? ##?????#?? | | ??????????????????#??????????????????? ##????#??# | | ??????????????????????##????#####???#? ##???????? | | ?????????#?????????################### ##?#?#???# | | ???????????????????########### ####### ##?##?#??? | | ???????????????????"" ###??#???? | | ????????????????????" ####?????? | | ????????????????????" ##?#???#?? | | ????????????????????" ##???????? | | ????????????????????" "@ ####??#??# | | ????????????????????" "" ###???##?? | | ????????????????????" u##???????# | | ?????????????????"??" ##???????# | | ?????????? ???????"?" """ """ ##????#??? | | ???????????????????"" """T""" ##???????# | | ???????????????????########### ####### ###??#???? | | ???????????????????################### ########## | | ?????????????????###?#???#?#######??## ########## | | ????????????????????????"""""""""""? # # | | ????????????????#???#? ??""""T""""?? # # | | ??????????????????????? ????????? ? # + " | | ??????????????????????????????????? # # """ | | ??????????? ????????????????"""""? # # """ | | ?????????????????????#?????""""""""? # # " | | ?????????????????????#?????""""""""? # # | | ????????????????? ???? ?????"""""?? # # | | ??????????????????????? ???? ????? # # | | ???????????? ????????????? ? ????? # # | | ?????????????????? ?#??????????????### # | | ???????????????????????????#??? ???? # | | ??????????????????? ???????????????? ########## | | ??????????????????????##???????????############### | | ????????????????????????#?#?#???????#####?#???#??? | | ??????????????????????????#??????????????????#??#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 45 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 3 Evasion (%) 77 Recoil Reduction 4 Offensive Hacking 38 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Adv. Hacking Suite | -4/Factory | Hacked Exp. Transmission Jammer | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Smartbomb Launcher | x1 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory | Authchip Adv. Hacking Suite | x1 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- Straight Shot Challenges ------------ None Game ------ Seed AdvancedStasisPod Manual? 0 Play Time 00:50:54 Cumulative 327.2 hours Start 2025.03.02 @ 19:07:48 End 2025.03.02 @ 22:03:04 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type 0 Total 19 Types 12/1/3/1/0/0/0/1/1 Lore% 77 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21ebb4a7-5b81-4368-b44d-ec5c5a8808cc