Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.29 @ 11:30:03 Player: Cipherpunk Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (635) 635 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1740 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 126/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Hover Unit Hover Unit Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Hover Unit Hover Unit Hover Unit Hover Unit Small Laser Light Assault Rifle Light Assault Rifle Rocket Launcher Datajack Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Light Armor Plating Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 37 | . 17 20 Power 4 | . 3 1 Engine 4 | . 3 1 Core . | . . . Reactor . | . . . Propulsion 13 | . 5 8 Treads . | . . . Leg 9 | . 5 4 Wheel . | . . . Hover 3 | . . 3 Flight 1 | . . 1 Utility 9 | . 5 4 Device 1 | . . 1 Storage 4 | . 3 1 Processor 2 | . . 2 Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 11 | . 4 7 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 6 | . 4 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 1 | . . 1 Parts Lost 17 | . 5 12 Power 3 | . 1 2 Propulsion 4 | . 1 3 Utility 3 | . 1 2 Weapon 7 | . 2 5 Highest Loss Streak 11 | . 3 11 Average Slot Usage (%) 90 | . 92 87 Engine 10 | . 10 10 Leg 26 | . 27 26 Device 1 | . . 3 Storage 12 | . 14 10 Processor 5 | . . 12 Protection 7 | . 12 1 Energy Gun 3 | . 1 5 Ballistic Gun 21 | . 26 15 Naked Turns . | . . . Heaviest Build 40 | 12 40 40 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | . 12 12 Average Capacity 9 | . 7 11 Most Carried 12 | . 12 12 Average Carried 8 | . 7 9 Final Capacity 12 | 6 12 4 Final Carried 9 | 6 9 4 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 653 | 200 371 82 Remotely . | . . . Salvage Created 714 | . 488 226 Parts 58 | . 42 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 22 | . 15 7 Guns 19 | . 15 4 AOE 3 | . . 3 Classes Destroyed 7 | . 6 1 Worker 2 | . 1 1 Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 2 1 Swarmer 10 | . 9 1 Grunt 11 | . 6 5 Duelist 1 | . . 1 Best Kill Streak 8 | . 8 4 Combat Bots Only 7 | . 7 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2169 | . 1014 1155 Core 598 | . 192 406 Absorbed by Shields . | . . . Core Remaining (%) 61 | 100 23 . Volleys Fired 90 | . 61 29 Largest 2 | . 2 2 Hottest 65 | . 60 65 Shots Fired 174 | . 122 52 Gun 172 | . 122 50 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 152 | . 108 44 Thermal 18 | . 14 4 Explosive 2 | . . 2 Electromagnetic 2 | . . 2 Robot Hit Streak 9 | . 9 8 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets 7 | . 6 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 103 | . 69 34 Core Hits 43 | . 27 16 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1458 | . 818 640 Guns 1076 | . 818 258 Cannons . | . . . Explosions 382 | . . 382 Melee . | . . . Ramming . | . . . Kinetic 941 | . 721 220 Thermal 228 | . 97 131 Explosive 251 | . . 251 Electromagnetic 38 | . . 38 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 32 | . . 32 Projectiles . | . . . Explosions 32 | . . 32 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 107 | . . 107 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 151 | . 151 26 Average Temperature 49 | . 56 8 Received Heat Transfer 585 | . 300 285 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 375 | . 225 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 229 | . 229 137 Average Influence 109 | . 133 79 Maximum Alert Level 1 | . 1 . Low Security (%) 85 | . 73 100 Level 1 14 | . 26 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 55 | . 26 29 Peak Tracking Total 13 | . 7 13 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 7 3 Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 18 8 Successful 18 | . 14 4 Failed 8 | . 4 4 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 18 | . 10 8 Terminals 23 | . 15 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 29 | . 19 10 Terminals 13 | . 9 4 Track 5 | . 3 2 Botnet 7 | . 5 2 Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 3 3 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 8 | . 8 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1444 | . 797 647 Spaces Moved 839 | 1 441 397 Core 42 | . . 42 Treads . | . . . Legs 762 | 1 441 320 Wheels . | . . . Hover 35 | . . 35 Flight . | . . . Fastest Speed 50 | 120 120 50 Average Speed 128 | 120 125 131 Slowest Speed 210 | 120 150 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 2 68 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 19 | . . 19 Melee . | . . . Projectile . | . . . AOE 19 | . . 19 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1048 | . 572 476 Wait 29 | . 18 11 Move 837 | . 440 397 Hop . | . . . Pick Up 23 | . 16 7 Fast Attach 10 | . 3 7 Attach 10 | . 3 7 Detach 5 | . . 5 Swap 17 | . 11 6 Drop 27 | . 20 7 Fire 90 | . 61 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 15) 552 | -10/Materials | Core integrity fell below 50% 598 | -10/Materials | Discovered new exit (range 16) 605 | -10/Materials | Destroyed 7 combat bots 608 | -10/Materials | Lost 3 parts (1p1n1w) 798 | -10/Materials | Entered another Materials area 798 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 945 | -9/Materials | Build established: Scavenger-Mutant 1368 | -9/Materials | Core integrity fell below 50% 1435 | -9/Materials | Core integrity fell below 20% 1445 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01399_ G-47 Trooper heat damages Aluminum Leg. 01399_ G-47 Trooper overheating. 01400_ Destroyed Aluminum Leg. 01401_ G-47 Trooper heat damages Aluminum Leg. 01401_ G-47 Trooper overheating. 01402_ G-47 Trooper heat spikes uncontrollably. 01402_ G-47 Trooper overheating. 01403_ G-47 Trooper heat short circuits Broken Lgt. Nuclear Core. 01403_ G-47 Trooper destroyed. 01405_ U-05 Engineer lays Concrete. 01405_ Acquired 29 matter. 01408_ C-30 ARC bursts open, deploying its payload. 01408_ S-10 Pest unfolds itself. 01408_ Aluminum Leg destroyed. 01409_ U-05 Engineer lays Concrete. 01413_ Lgt. Assault Rifle destroyed. 01415_ Ion Engine destroyed. 01424_ Dropped Hcp. Storage Unit. 01424_ Acquired 5 matter. 01425_ Sml. Laser destroyed. 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