Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.20 @ 20:40:35 Player: albenzo Result: Destroyed by BK-L5P(B) with Slug Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (171) 855 Value Destroyed (5575) 5575 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1764) 1764 TOTAL SCORE: 13854 Bonus ------- High Alert Combat Kills 576 Follower Combat Kills 471 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -183 Cogmind --------- Core Integrity 0/850 Matter 51/300 Energy 300/300 System Corruption 24% Temperature Cool (0) Movement Core (900) Ox17 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Thermal Generator High-capacity Storage Unit Large Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Makeshift Power Source Makeshift Power Source Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Transmission Jammer Improved Heavy Armor Plating Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Medium Treads Makeshift Leg Makeshift Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Army-in-a-Box > --- WEAPON ----------- Cooled Particle Cannon Phase Cannon > --- INVENTORY -------- Angular Momentum Engine Gravmag System Improved Thermal Generator Improved Cryofiber Web Improved Heat Sink Improved Heat Sink Large Battery Advanced Energy Well Improved Utility Shielding Improved Heavy Armor Plating Focal Shield Thermal Shield Force Field Plasma Rifle Beamcaster Heavy Ion Cannon Heavy Plasma Cannon Precision Rocket Launcher Self-destruct Interrupter [Rating: 101] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Hardened Heavy Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . Utility 5 | . . . . . 2 1 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 221 | 6 12 3 . 3 46 11 8 4 . 24 17 5 7 75 Power 23 | 1 2 1 . . 5 1 . . . 1 1 . . 11 Engine 17 | 1 2 . . . 1 1 . . . 1 1 . . 10 Core 6 | . . 1 . . 4 . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 84 | 2 2 1 . 1 16 4 4 . . 3 8 1 3 39 Treads 34 | 2 2 1 . 1 16 4 4 . . 1 . . 2 1 Leg 44 | . . . . . . . . . . 2 3 . 1 38 Wheel . | . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . 5 1 . . Flight . | . . . . . . . . . . . . . . . Utility 64 | 1 3 . . . 11 3 2 2 . 12 7 4 4 15 Device 36 | . 2 . . . 5 1 . 2 . 5 3 3 4 11 Storage 9 | 1 1 . . . . . . . . 3 1 1 . 2 Processor 2 | . . . . . . . . . . . 2 . . . Hackware . | . . . . . . . . . . . . . . . Protection 17 | . . . . . 6 2 2 . . 4 1 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 50 | 2 5 1 . 2 14 3 2 2 . 8 1 . . 10 Energy Gun 30 | 2 4 1 . 2 9 3 1 1 . 3 . . . 4 Energy Cannon 6 | . . . . . 1 . . . . 1 1 . . 3 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 14 | . 1 . . . 4 . 1 1 . 4 . . . 3 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . 1 . 2 . . . 1 Parts Lost 66 | . . . . 1 5 . 3 . . 21 . . 2 34 Power 7 | . . . . . 1 . . . . 2 . . . 4 Propulsion 27 | . . . . 1 1 . 2 . . 7 . . 2 14 Utility 21 | . . . . . 3 . 1 . . 8 . . . 9 Weapon 11 | . . . . . . . . . . 4 . . . 7 Highest Loss Streak 19 | . . . . 1 2 . 3 . . 16 . . 2 19 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 97 100 100 100 93 91 92 100 100 78 83 100 99 90 Engine 5 | . 14 11 . . . 3 7 7 7 4 3 6 6 5 Core 3 | . . 2 14 14 8 3 . . . . . . . . Treads 22 | . 27 28 28 28 35 38 38 38 38 16 . . 3 8 Leg 6 | . . . . . . . . . . 8 14 26 21 20 Hover 1 | . . . . . . . . . . . 8 6 6 3 Device 12 | . 11 14 14 14 9 7 7 7 7 7 11 19 26 17 Storage 12 | . 14 14 14 14 9 7 7 7 7 13 20 13 13 11 Processor 2 | . . . . . . . . . . . 11 13 6 3 Protection 6 | . . . . . 11 15 15 23 23 14 . . . 3 Energy Gun 13 | . 27 28 28 28 15 15 14 14 15 8 . . . 1 Energy Cannon 4 | . . . . . 1 . . . . 2 10 13 13 10 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 140 | 11 49 48 48 50 81 99 99 85 85 87 70 72 67 140 Greatest Support 116 | 40 40 40 40 40 80 100 116 108 108 108 84 84 84 100 Greatest Overweight (x) 18 | . 1 1 1 1 1 1 . . . 2 1 . 1 18 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 13 19 19 19 19 19 19 17 20 16 17 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 20 20 20 20 20 20 16 20 20 10 20 20 19 9 Class Distribution -------------------- 65% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 3178 | 179 321 120 . 30 778 120 131 82 . 399 152 125 144 597 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6779 | . 758 98 . 249 2363 500 517 295 . 466 73 63 295 1102 Parts 349 | . 43 2 . 11 129 19 26 7 . 9 7 5 9 82 Haulers Intercepted 9 | . 2 . . . 5 1 . 1 . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 23 4 . 2 . 4 10 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 128 | . 18 2 . 4 51 8 10 5 . 19 1 1 5 4 Guns 70 | . 16 2 . 4 32 7 6 . . 3 . . . . Cannons 19 | . . . . . 6 . . . . 4 1 1 5 2 AOE 34 | . 2 . . . 11 . 3 5 . 12 . . . 1 Classes Destroyed 17 | . 6 . . . 6 1 1 . . 1 . . . 2 Worker 4 | . . . . . 4 . . . . . . . . . Builder 6 | . . . . . 6 . . . . . . . . . Hauler 9 | . 2 . . . 5 1 . 1 . . . . . . Recycler 3 | . 1 . . 1 . 1 . . . . . . . . Mechanic 2 | . . . . . 2 . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . Watcher 5 | . 2 . . . 2 . . . . . 1 . . . Swarmer 21 | . 6 . . . 4 1 4 . . 6 . . . . Grunt 72 | . 12 2 . 4 31 3 4 5 . 8 . . 3 . Duelist 6 | . . . . . 1 1 . . . 2 . . 2 . Protector 1 | . . . . . . . . . . 1 . . . . Sentry 14 | . . . . . 12 . 1 . . 1 . . . . Hunter 4 | . . . . . 3 . 1 . . . . . . . Programmer 6 | . . . . . . 3 . . . 1 1 1 . . Zionite 45 | . . . . . . . . . . . . . . 45 Decomposer 2 | . . . . . . . . 1 . . . 1 . . Samaritan 2 | . . . . . . . 2 . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 18 | . 5 2 . 3 18 4 4 5 . 7 1 1 2 6 Combat Bots Only 10 | . 5 2 . 2 10 3 4 5 . 7 1 1 2 1 Max Kills in Single Turn 3 | . 2 1 . 1 3 1 3 2 . 3 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . 2 . . . 2 . 3 2 . 3 . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 2 Imprinter (-6/Zion) 12-ASH (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Damage Taken 12661 | . 505 66 . 202 2915 810 701 103 . 2561 16 5 551 4226 Core 1700 | . 164 . . 49 207 32 70 16 . 311 . . 32 819 Absorbed by Shields 164 | . . . . . . . . . . 49 . . . 115 Redirected to Shielding 116 | . . . . . . . . . . . . . . 116 Ignored by Resistances 599 | . . . . . . 23 154 . . 208 . . 91 123 Core Remaining (%) 53 | 100 . . . 14 62 . . . . 38 . . . . Volleys Fired 573 | . 64 7 . 15 168 33 45 16 . 51 4 3 20 147 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 2 2 2 2 Hottest 165 | . 90 80 . 105 138 138 138 138 . 138 115 115 115 165 Shots Fired 1065 | . 126 14 . 30 327 66 73 26 . 77 8 6 40 272 Gun 751 | . 125 14 . 30 270 66 72 20 . 43 . . . 111 Cannon 245 | . . . . . 31 . . . . 14 8 6 40 146 Launcher 69 | . 1 . . . 26 . 1 6 . 20 . . . 15 Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 996 | . 125 14 . 30 301 66 72 20 . 57 8 6 40 257 Explosive 69 | . 1 . . . 26 . 1 6 . 20 . . . 15 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 11 9 . 8 16 14 15 6 . 19 2 5 6 12 Robot Miss Streak 4 | . 4 1 . 2 4 3 3 1 . 2 1 1 2 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 . . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . Shots Hit Robots 700 | . 91 12 . 22 217 44 47 16 . 54 5 4 27 161 Core Hits 357 | . 43 5 . 11 123 16 23 15 . 49 2 2 10 58 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 21 | . 3 . . . 5 . 2 . . . . . . 11 Burn 20 | . 3 . . . 5 . 2 . . . . . . 10 Meltdown 1 | . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19852 | . 1204 132 . 274 6582 949 1187 915 . 2981 174 137 791 4526 Guns 9020 | . 1054 132 . 274 3394 949 924 308 . 593 . . . 1392 Cannons 4312 | . . . . . 450 . . . . 384 174 137 791 2376 Explosions 6520 | . 150 . . . 2738 . 263 607 . 2004 . . . 758 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 13559 | . 1054 132 . 274 4071 949 924 308 . 977 174 137 791 3768 Explosive 6293 | . 150 . . . 2511 . 263 607 . 2004 . . . 758 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 7 7 7 7 8 . . . 24 Average Corruption 7 | . . . . . . 4 7 7 7 7 . . . 17 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 106 | . . . . . . 9 21 12 3 43 . . . 18 Message Errors 29 | . . . . . . 1 3 4 1 16 . . . 4 Matter Fused 22 | . . . . . . 3 5 3 . 9 . . . 2 Heat Flow Errors 9 | . . . . . . . 2 . 1 4 . . . 2 Energy Discharges 6 | . . . . . . . 3 . . 3 . . . . Parts Rejected 3 | . . . . . . 1 . . . 1 . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 16 | . . . . . . 1 4 3 1 6 . . . 1 Data Loss (major) 5 | . . . . . . 2 1 2 . . . . . . Misfires 4 | . . . . . . . 1 . . 1 . . . 2 Alerts 1 | . . . . . . . 1 . . . . . . . Weapon Failures 10 | . . . . . . . 1 . . 3 . . . 6 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 249 | . 7 . . . 136 . . . . 35 . . 3 68 Projectiles 58 | . . . . . . . . . . . . . 3 55 Explosions 191 | . 7 . . . 136 . . . . 35 . . . 13 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 463 | . 22 . . . 72 . 10 22 . 204 . . . 133 Shots 17 | . 1 . . . 3 . 1 1 . 6 . . . 5 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 402 | . 114 1 . 135 402 328 313 75 168 246 . . . 323 Average Temperature 91 | . 47 1 . 49 97 126 115 30 92 69 . . . 86 Received Heat Transfer 3624 | . 246 39 . 135 1377 198 219 45 . 762 . . 270 333 Effects 17 | . . . . . 11 4 . . . 1 . . . 1 Shutdowns 3 | . . . . . 3 . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . 1 . . . . Interference 8 | . . . . . 5 3 . . . . . . . . Short Circuit 2 | . . . . . 1 1 . . . . . . . . Damage (minor) 2 | . . . . . 1 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 2 1 1 1 . . . . . 3 Combat Hostiles 5 | . . . . . 2 1 1 . . . . . . 1 Parts Melted 67 | . 4 1 . . 29 5 5 1 . 3 1 . 1 17 Heat Transferred 25847 | . 2964 300 . 634 8290 1665 1961 592 . 1591 185 148 999 6518 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 1267 | . 257 72 . 55 1267 571 . . . . 68 . . . Initial 560 | . . 72 . . 21 560 . . . . . . . . Average 253 | . 159 35 . 29 507 469 . . . . 17 . . . Maximum Alert Level 4 | . 1 . . . 4 2 . . . . . . . . Low Security (%) 61 | 100 70 100 . 100 34 . . . . . 100 . . . Level 1 14 | . 29 . . . 22 14 . . . . . . . . Level 2 15 | . . . . . 13 85 . . . . . . . . Level 3 3 | . . . . . 12 . . . . . . . . . Level 4 5 | . . . . . 17 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . Squads Dispatched 34 | . 6 . . . 16 7 . . . 1 4 . . . Investigation 11 | . 4 . . . 5 1 . . . . 1 . . . Extermination 7 | . . . . . . 4 . . . . 3 . . . Reinforcement 7 | . 2 . . . 3 2 . . . . . . . . Assault 3 | . . . . . 2 . . . . 1 . . . . Garrison 6 | . . . . . 6 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 10 | . 3 . . . 6 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 274 | . 29 2 . 4 75 14 10 5 . 21 5 1 7 101 Peak Tracking Total 8 | . 5 1 . 2 7 3 4 5 . 8 2 1 4 6 Tactical Retreats 7 | . 6 . . . 1 . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 9 | . 4 . . . 2 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 1 1 . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 8 | . . . . . 7 . . . . 1 . . . . Max in Single Turn 2 | . . . . . 2 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 43 | . 8 . 5 . 10 7 . . 4 . 8 . . 1 Terminals 21 | . 6 . . . 6 3 . . . . 6 . . . Fabricators 4 | . . . . . . 2 . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . . . Total Hacks 137 | . 13 . 28 . 27 18 . . 28 . 16 . . 7 Successful 88 | . 5 . 28 . 9 4 . . 28 . 7 . . 7 Failed 49 | . 8 . . . 18 14 . . . . 9 . . . Catastrophic 17 | . 4 . . . 6 3 . . . . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 44 | . 10 . 1 . 24 5 . . . . 4 . . . Terminals 48 | . 11 . . . 19 7 . . . . 11 . . . Fabricators 9 | . . . . . . 4 . . . . 5 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 4 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 10 | . . . . . 3 7 . . . . . . . . Terminal Hacks 78 | . 3 . 28 . 4 2 . . 28 . 6 . . 7 Record 38 | . . . 27 . . . . . 11 . . . . . Part Schematic 20 | . . . . . 2 . . . 11 . . . . 7 Robot Schematic 3 | . . . . . . . . . 3 . . . . . Prototype ID Bank 5 | . . . . . 1 . . . 3 . 1 . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . 3 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 6 . . . 8 7 . . . . 7 . . . Full Trace Events 6 | . 1 . . . 3 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . 3 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 2 . . . 11 . . . . 22 Parts Built 2 | . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total Allies 6 | . . . . 1 2 . . . . 3 . . . . Largest Group 2 | . . . . 1 2 . . . . 2 2 1 1 . Highest-Rated Group 96 | . . . . 31 32 . . . . 96 61 28 28 . Highest-Rated Ally 96 | . . . . 31 16 . . . . 96 32 28 28 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 374 | . . . . . 12 . . . . 6 12 1 7 336 Total Damage 6731 | . . . . . 158 . . . . 183 245 45 303 5797 Kills 96 | . . . . . 1 . . . . . 3 . 2 90 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . 2 1 . . . . 1 1 Drone Launches 31 | . . . . . . . . . . . . . . 31 Drone Recoveries 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 17091 | 69 1959 1160 652 1066 2963 1282 650 405 125 1198 1422 409 687 3044 Spaces Moved 7426 | 38 773 459 271 412 1225 610 309 215 77 496 713 281 428 1119 Core 4 | 3 . . . . . . . . . . . . . 1 Treads 4689 | 35 773 459 271 412 1225 610 309 215 77 262 . . 1 40 Legs 2733 | . . . . . . . . . . 234 713 281 427 1078 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 160 164 164 164 164 120 120 120 128 Average Speed 188 | 151 214 240 240 240 160 162 164 164 164 202 186 120 136 210 Slowest Speed 950 | 160 240 240 240 240 240 240 164 164 164 330 190 120 240 950 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 5 98 100 68 96 85 23 57 39 68 62 21 51 64 90 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 10 | . 2 . 1 2 2 . . . 1 . . . . 2 Known Exits Taken 5 | . . . . . 1 1 1 . . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 . . 1 . Scrap Searched 14 | . . 1 . 2 . . . 3 . 1 . 1 2 4 Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 350 | . 9 . . . 131 . 10 51 . 117 2 1 7 22 Melee . | . . . . . . . . . . . . . . . Projectile 24 | . . . . . 9 . 3 . . 1 2 1 7 1 AOE 326 | . 9 . . . 122 . 7 51 . 116 . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total 9474 | 47 955 508 277 462 1913 837 379 241 76 605 796 347 491 1540 Wait 1027 | . 72 30 . 30 411 164 16 1 . 28 38 55 31 151 Move 7412 | 37 772 458 270 411 1224 609 308 214 76 495 712 280 427 1119 Hop . | . . . . . . . . . . . . . . . Pick Up 99 | 4 22 4 1 1 21 8 . 5 . 2 14 1 3 13 Fast Attach 53 | 6 3 1 . . 7 4 . . . 3 13 . 2 14 Attach 61 | . . 1 . 1 8 2 4 1 . 13 1 . 1 29 Detach 5 | . . . . . 2 . . . . 1 . . . 2 Swap 107 | . 9 1 . 2 31 5 4 3 . 8 3 5 4 32 Drop 132 | . 13 6 6 2 41 12 2 1 . . 11 3 2 33 Fire 573 | . 64 7 . 15 168 33 45 16 . 51 4 3 20 147 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . 4 . . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 31 | -11/Junkyard | Discovered new exit (range 16) 70 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 7) 739 | -10/Materials | Discovered new exit (range 16) 970 | -10/Materials | Discovered new exit (range 15) 1003 | -10/Materials | Discovered new exit (range 6) 1598 | -10/Materials | Core integrity fell below 50% 1903 | -10/Materials | Build established: Scavenger-Mutant 2029 | -10/Materials | Entered Mines 2118 | -10/Mines | Discovered new exit (range 7) 2193 | -10/Mines | Discovered new exit (range 10) 2449 | -10/Mines | Learned Materials terminal intel 2486 | -10/Mines | Learned location of 1 exit from Materials 2502 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2513 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2520 | -10/Mines | Found Prototype Device 2679 | -10/Mines | Discovered new exit (range 5) 3180 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3180 | -10/Mines | Discovered new exit (range 5) 3189 | -10/Mines | Entered Exiles 3221 | -10/Exiles | Discovered new exit (range 15) 3283 | -10/Exiles | Met 8R-AWN 3321 | -10/Exiles | Met EX-HEX 3405 | -10/Exiles | Met EX-BIN 3446 | -10/Exiles | Aligned with FarCom system 3449 | -10/Exiles | Given EX-Vault access code 3547 | -10/Exiles | Opened EX-Vault 3591 | -10/Exiles | Found Army-in-a-Box 3637 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3648 | -10/Exiles | Exiles lab attacked by MAIN.C 3748 | -10/Exiles | Learned location of Zion (-6) 3822 | -10/Exiles | Discovered new exit (range 10) 3841 | -10/Exiles | Left Exiles lab with Army-in-a-Box 3841 | -10/Exiles | Entered Mines 3852 | -9/Mines | Met a Derelict bent on vengeance 4312 | -9/Mines | Received a Mining Laser from a helpful Derelict 4456 | -9/Mines | Discovered new exit (range 3) 4631 | -9/Mines | Discovered new exit (range 15) 4675 | -9/Mines | Core integrity fell below 20% 4907 | -9/Mines | Entered Materials 4907 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4908 | -8/Materials | Identified exit to Factory 4909 | -8/Materials | Loaded intel: 12 terminal locations 5163 | -8/Materials | Garrison activated, responded to threat 5244 | -8/Materials | Identified exit to Garrison 5266 | -8/Materials | Garrison activated, responded to threat 5845 | -8/Materials | Discovered exit to Factory (range 11) 6448 | -8/Materials | Discovered exit to Factory (range 16) 6875 | -8/Materials | Garrison activated, responded to threat 6907 | -8/Materials | First assault squad dispatched 7049 | -8/Materials | Destroyed 10 combat bots 7373 | -8/Materials | Sterilization system engaged 7373 | -8/Materials | Non-combat units ordered to evacuate 7473 | -8/Materials | Combat units ordered to evacuate 7673 | -8/Materials | Ambient heat levels rising (+10) 7823 | -8/Materials | Ambient heat levels rising (+10) 7870 | -8/Materials | Entered Factory 7870 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7971 | -7/Factory | Identified exit to Lower Caves 8293 | -7/Factory | Fabricated Arm. Treads? 8987 | -7/Factory | Build established: Mutant 9152 | -7/Factory | Entered Lower Caves 9322 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9377 | -7/Lower Caves | Identified exit to Lower Caves 9782 | -7/Lower Caves | Lost 3 parts (2n1u) 9802 | -7/Lower Caves | Entered another Lower Caves area 9811 | -7/Lower Caves | Learned 8 Factory zone layouts 10181 | -7/Lower Caves | Discovered new exit (range 13) 10207 | -7/Lower Caves | Entered Data Miner 10207 | -7/Data Miner | Discovered new exit (range 6) 10239 | -7/Data Miner | Met Data Miner 10283 | -7/Data Miner | Learned location of Section 7 (-3) 10283 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10296 | -7/Data Miner | Received God Mode back door access code from Data Miner 10332 | -7/Data Miner | Entered Proximity Caves 10528 | -6/Proximity Caves | Escorted by Enhanced Grunt 10610 | -6/Proximity Caves | Lost 3 parts (3n) 11056 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11097 | -6/Proximity Caves | Destroyed 7 combat bots 11100 | -6/Proximity Caves | Core integrity fell below 50% 11139 | -6/Proximity Caves | Lost 16 parts (1p3n8u4w) 11503 | -6/Proximity Caves | Discovered new exit (range 15) 11530 | -6/Proximity Caves | Entered Factory 11530 | -6/Factory | Accompanied by 2 allies 11530 | -6/Factory | Evolved 2 slots: Utility x2 11745 | -6/Factory | Discovered new exit (range 20) 11922 | -6/Factory | Identified exit to Factory 12101 | -6/Factory | Identified exit to Lower Caves 12557 | -6/Factory | Build established: Scavenger-Mutant 12809 | -6/Factory | Incoming investigation squad redirected 12952 | -6/Factory | Entered Lower Caves 12952 | -6/Lower Caves | Accompanied by 1 ally 13230 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13327 | -6/Lower Caves | Encountered a Warlord checkpoint 13334 | -6/Lower Caves | Discovered new exit (range 16) 13349 | -6/Lower Caves | Identified exit to Lower Caves 13361 | -6/Lower Caves | Entered another Lower Caves area 13361 | -6/Lower Caves | Accompanied by 1 ally 13452 | -6/Lower Caves | Encountered a Warlord checkpoint 13546 | -6/Lower Caves | Learned Factory emergency access door positions 13677 | -6/Lower Caves | Build established: Scavenger-Mutant 14012 | -6/Lower Caves | Discovered new exit (range 20) 14048 | -6/Lower Caves | Entered Zion 14162 | -6/Zion | Given the Hacking Drone Bay 14162 | -6/Zion | Found Prototype Device 14194 | -6/Zion | Discovered new exit (range 9) 14460 | -6/Zion | Learned Factory emergency access door positions 14702 | -6/Zion | Given A8's code to call for help 15687 | -6/Zion | Rebuked by Imprinter 15787 | -6/Zion | Attacked by Zionites 15787 | -6/Zion | Allies destroyed Imprinter 16838 | -6/Zion | System corruption reached 10% 16868 | -6/Zion | Lost 8 parts (2n5u1w) 16993 | -6/Zion | Lost 3 parts (1p1n1u) 17025 | -6/Zion | 12-ASH came to Zion's defense 17057 | -6/Zion | Core integrity fell below 50% 17065 | -6/Zion | Destroyed 12-ASH 17083 | -6/Zion | Core integrity fell below 20% 17084 | -6/Zion | Spotted BK-L5P(B) 17088 | -6/Zion | Spotted SI-228(B) 17092 | -6/Zion | Destroyed by BK-L5P(B) with Slug Cannon Last Messages --------------- 17062_ Imp. Heat Sink destroyed. 17062_ Destroyed Unknown Reactor. 17065_ 12-ASH destroyed. 17066_ ZJ-9KE(z) pulls a Mak. Spear out of the Twisted Machinery. 17069_ System corrupted: Hvy. Rocket Launcher failed to launch. 17069_ VW-KAR(z) destroyed. 17072_ ZJ-9KE(z) destroyed. 17072_ Imp. Heat Sink destroyed. 17072_ Destroyed Imp. Heat Sink. 17074_ System corrupted: Component data lost. 17074_ Mak. Leg destroyed. 17081_ The unstable cave ceiling collapses. 17084_ Acquired 4 matter. 17087_ Critical hit (Destroy). 17087_ Prc. Rocket Launcher destroyed. 17087_ Hvy. Rocket Launcher destroyed. 17087_ Arm. Leg destroyed. 17092_ System corrupted: Thermal Shield rejected. 17092_ Penetrated by Slug. 17092_ Mak. Power Source destroyed. Map ----- +----------------------------------------------------+ | " """"""#""" """ """##??????????? | | "=* """"""""#"" """ """#??????????? | | %= """""""""""" "" """ "###??????????? | | [%! """" ""#???????????? | | %!= /! """"" ""#??????????? | | =! %* =%! 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"""""""" | | ???????????????#; % "####### | | ???????????????##" " ####?????? | | ???????????????#" " ""###??????????? | | ???????????????##" ""##????????????? | | ???????????????##"" " = """#????????????? | | ?????????????###""" """##????????????? | | ????????##???#"#""" " ""#"?????????????? | | ######?#"#???#""""" " ""###????????????? | | #""""##"##?###"" " ###??????????????? | | #""""""""###""""" / " ""#????????????????? | | #"" """"""" """ % "###??###??????????? | | """ """"" "" " " #"###""#??????????? | | """ """ " """"""""""""#??????????? | | " "" """"#"" ""#??????????? | | ## ## """"" """"" "##??????????? | | # # """"" """" ""#??????????? | | "" """ """" ""#??????????? | | " """ """#" ""##??????????? | | " """ """""###" """#???????????? | | " # # """"#"#"" ""##???????????? | | "" ## ## ""###""" ""#???????????? | | """ """##"""" "##???????????? | | "##"""""" """#"#""""""" ""##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 825 Resistance: KI 30 Resistance: TH 20 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 5 Particle Charging 15 Item Schematics ----------------- Lrn. Tractor Beam | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Angular Momentum Engine | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Hyp. Mass Driver | -7/Data Miner | Free Thermal Shield | -6/Zion | Archive Wave Gun | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterThermalExtractor Manual? 0 Play Time 02:05:54 Cumulative 114.1 hours Start 2023.07.20 @ 18:19:57 End 2023.07.20 @ 20:40:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 024b6ced-b578-4116-9851-a4b696008225