Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 23:09:07 Player: Vidali Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (77) 385 Value Destroyed (2997) 2997 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (535) 535 TOTAL SCORE: 9437 Bonus ------- Pacifist 200 High Alert Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 776/1150 Matter 213/300 Energy 6/100 System Corruption 8% Temperature Cool (0) Movement Core (800) Ox15 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Armor Integrity Analyzer Kinecellerator Graphene Brace High-powered Tractor Beam > --- WEAPON (4) ------- Coil Gun Coil Gun Coil Gun KE Penetrator > --- INVENTORY (15) --- Reinforced Fission Core Armored Medium Treads Armored Medium Treads Armored Medium Treads Huge Storage Unit High-capacity Matter Pod (200) Firepult Mass Driver Heavy Mass Driver Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Transmission Jammer Hardened Light Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- KE Penetrator Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Huge Storage Unit High-capacity Matter Pod Improved Power Shielding Cooled Plasma Cannon Firepult KE Penetrator Mass Driver Mass Driver Mass Driver Heavy Mass Driver Improved Grenade Launcher [Rating: 97] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . . 1 . 1 . 1 Utility 6 | . . 1 . . . 1 2 1 1 . Weapon 2 | . . 1 . . . . . . 1 . Parts Attached 65 | 6 4 6 . . . 3 1 2 17 26 Power 8 | 1 . . . . . 1 1 . 2 3 Engine 2 | 1 . . . . . 1 . . . . Core 5 | . . . . . . . 1 . 2 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 13 | 2 . 1 . . . 1 . 1 2 6 Treads 9 | 2 . 1 . . . 1 . 1 2 2 Leg 4 | . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | 1 2 1 . . . . . . 7 8 Device 10 | . . . . . . . . . 4 6 Storage 2 | 1 1 . . . . . . . . . Processor 3 | . 1 . . . . . . . 1 1 Hackware . | . . . . . . . . . . . Protection 4 | . . 1 . . . . . . 2 1 Artifact . | . . . . . . . . . . . Weapon 25 | 2 2 4 . . . 1 . 1 6 9 Energy Gun 3 | . 2 1 . . . . . . . . Energy Cannon 2 | . . . . . . 1 . . 1 . Ballistic Gun 17 | 2 . 3 . . . . . . 4 8 Ballistic Cannon 2 | . . . . . . . . 1 1 . Launcher 1 | . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . 1 . . . . Parts Lost 29 | . . . . . . . . . 3 26 Power 2 | . . . . . . . . . . 2 Propulsion 11 | . . . . . . . . . 1 10 Utility 8 | . . . . . . . . . 2 6 Weapon 8 | . . . . . . . . . . 8 Highest Loss Streak 11 | . . . . . . . . . 2 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | . 4 12 14 13 14 13 13 13 12 11 Power . | . 1 1 2 2 1 . . 1 1 . Propulsion 1 | . 1 1 2 2 2 1 2 2 1 . Utility 3 | . 1 3 3 3 4 5 4 4 3 4 Weapon 6 | . 1 6 7 6 6 6 6 6 7 6 Tool/Special . | . . . . . . . . . . . Unused Backups 23 | . . 1 . 1 1 . 1 . 9 10 Power 2 | . . . . . 1 . . . 1 . Propulsion 5 | . . . . . . . . . 2 3 Utility 4 | . . . . . . . 1 . 1 2 Weapon 12 | . . 1 . 1 . . . . 5 5 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 96 100 100 100 89 76 72 69 84 Engine 5 | . 14 11 11 11 11 9 3 . . . Core 3 | . . . . . . . 3 6 5 8 Treads 21 | . 28 22 22 22 22 26 23 25 19 17 Device 2 | . . . . . . . . . 3 10 Storage 7 | . 14 11 11 11 11 9 7 6 5 5 Processor 9 | . 12 11 11 11 11 9 7 6 9 8 Protection 7 | . . 8 11 11 11 9 7 6 6 7 Ballistic Gun 21 | . 23 24 33 33 33 26 23 13 10 20 Ballistic Cannon 1 | . . . . . . . . 5 3 . Peak Build Rating 97 | 6 12 19 18 20 20 23 25 30 86 97 Average Rating 39 | 4 7 17 18 19 20 22 23 29 54 86 On Entrance 23 | . 6 12 18 18 20 20 23 25 30 86 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 90 | 13 31 39 39 39 39 39 39 44 89 90 Greatest Support 122 | 40 40 40 40 40 40 62 62 84 99 122 Greatest Overweight (x) 12 | . . . . . . . . . 3 12 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 9 14 14 15 15 15 15 15 15 15 Average Carried 13 | . 4 12 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 9 14 14 15 15 14 15 15 15 12 Class Distribution -------------------- 48% | Skirmisher 16% | Gunner 11% | Mutant 9% | Scavenger-Tank 8% | Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 3359 | 204 . 322 12 . 227 23 183 56 661 1671 Remotely 897 | . . . . . . . . . . 897 Salvage Created 3841 | . . 301 57 . 159 23 . 84 631 2586 Parts 205 | . . 19 2 . 14 . . 1 32 137 Haulers Intercepted 3 | . . 1 . . . . . 1 1 . Recyclers Shooed 5 | . . . . . . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 52 | . . 8 1 . 7 1 . . 5 30 Guns 44 | . . 8 1 . 7 1 . . 2 25 Cannons 3 | . . . . . . . . . 3 . AOE 5 | . . . . . . . . . . 5 Classes Destroyed 13 | . . 6 1 . 1 . . . 3 2 Worker 12 | . . 1 . . 1 . . . 2 8 Builder 3 | . . . . . . . . . . 3 Hauler 3 | . . 1 . . . . . 1 1 . Recycler 5 | . . . . . . . . . 2 3 Operator 1 | . . 1 . . . . . . . . Watcher 1 | . . . . . . . . . 1 . Swarmer 11 | . . 2 . . 4 . . . . 5 Grunt 18 | . . 5 . . 1 . . . . 12 Brawler 2 | . . . 1 . 1 . . . . . Sentry 3 | . . 1 . . . . . . 1 1 Hunter 9 | . . . . . 1 1 . . . 7 Programmer 8 | . . . . . . . . . 4 4 Heavy 1 | . . . . . . . . . . 1 Best Kill Streak 15 | . . 3 1 . 3 1 . 1 3 15 Combat Bots Only 10 | . . 2 1 . 3 1 . . 3 10 Max Kills in Single Turn 5 | . . 2 1 . 2 1 . 1 1 5 Gunslinging 1 | . . . . . 1 . . . . . Exploded 4 | . . . . . . . . . . 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 473 | . . 33 . . 26 18 2 1 67 326 Missed 147 | . . 6 . . 3 3 2 . 19 114 Hits 326 | . . 27 . . 23 15 . 1 48 212 Projectile 326 | . . 27 . . 23 15 . 1 48 212 AOE 1 | . . . . . . . . . 1 . Critical Strikes 17 | . . . . . . . . . 9 8 Actively Blocked 2 | . . . . . . . . . . 2 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 6122 | . . 234 . . 274 131 . 19 1370 4094 Core 493 | . . 18 . . 23 . . . 78 374 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . . . . 104 Core Remaining (%) 97 | 100 100 . . . 89 100 100 100 92 . Volleys Fired 174 | . . 19 1 . 10 6 . 13 31 94 Largest 4 | . . 3 3 . 3 3 . 3 4 4 Hottest 207 | . . 168 75 . 75 75 . 94 207 140 Shots Fired 516 | . . 53 3 . 30 18 . 17 70 325 Gun 478 | . . 53 3 . 30 18 . 4 48 322 Cannon 35 | . . . . . . . . 13 22 . Launcher 3 | . . . . . . . . . . 3 Special . | . . . . . . . . . . . Kinetic 493 | . . 37 3 . 30 18 . 17 66 322 Thermal 20 | . . 16 . . . . . . 4 . Explosive 3 | . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | . . 5 3 . 8 4 . 7 12 17 Robot Miss Streak 6 | . . 5 1 . 3 3 . 2 2 6 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 8 | . . 1 . . 1 . . . . 6 Max Gunslinging Chain 1 | . . 1 . . 1 . . . . 1 Shots Hit Robots 311 | . . 30 3 . 20 13 . 13 51 181 Core Hits 164 | . . 17 2 . 13 6 . 5 17 104 Critical Kills 21 | . . . . . . . . . 6 15 Critical Parts Destroyed 26 | . . 1 . . 1 . . . 7 17 Critical Strikes 51 | . . 3 . . 1 . . 1 14 32 Burn 2 | . . 2 . . . . . . . . Destroy 47 | . . 1 . . 1 . . . 13 32 Blast 2 | . . . . . . . . 1 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7113 | . . 528 35 . 333 190 . 399 1386 4242 Guns 5157 | . . 526 35 . 294 182 . 89 310 3721 Cannons 1378 | . . . . . . . . 310 1068 . Explosions 521 | . . . . . . . . . . 521 Melee . | . . . . . . . . . . . Ramming 57 | . . 2 . . 39 8 . . 8 . Kinetic 6302 | . . 442 35 . 294 182 . 399 1229 3721 Thermal 233 | . . 84 . . . . . . 149 . Explosive 397 | . . . . . . . . . . 397 Electromagnetic 124 | . . . . . . . . . . 124 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 9 8 Average Corruption 6 | . . . . . . . . . 8 4 Corruption Purged 9 | . . . . . . . . . 9 . Corruption Blocked . | . . . . . . . . . . . Effects 32 | . . . . . . . . . 18 14 Message Errors 6 | . . . . . . . . . 3 3 Matter Fused 7 | . . . . . . . . . 3 4 Heat Flow Errors 5 | . . . . . . . . . 5 . Energy Discharges 3 | . . . . . . . . . 1 2 Parts Rejected 3 | . . . . . . . . . 1 2 Data Loss (minor) 2 | . . . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . . . 1 1 Misfires 2 | . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 224 | . . . . . . . . 10 214 . Projectiles 224 | . . . . . . . . 10 214 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . 1 . . 3 . Impact 1 | . . . . . . 1 . . . . Kinetic 3 | . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . . . . . . 23 Shots 1 | . . . . . . . . . . 1 Rammed 6 | . . 1 . . 2 1 . 1 1 . Targets Rammed 7 | . . 1 . . 3 1 . 1 1 . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 599 | . . 266 21 . 135 27 . 36 326 599 Average Temperature 103 | . . 93 11 . 46 12 . 19 103 158 Received Heat Transfer 423 | . . 24 . . 72 . . 9 36 282 Effects 10 | . . 1 . . . . . . 1 8 Shutdowns 2 | . . . . . . . . . . 2 Energy Bleed 4 | . . 1 . . . . . . 1 2 Interference 3 | . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 533 | . . 333 . . . . . . 200 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . . . . . . . . . 2 Low Security (%) 95 | 100 100 100 100 . 100 100 100 100 100 73 Level 1 3 | . . . . . . . . . . 23 Level 2 . | . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 413 | . 7 140 55 . 97 43 . 8 162 413 Initial 45 | . . . 45 . . 28 . . . 18 Average 45 | . . 87 37 . 36 4 . . 43 124 Influence Increases 2027 | . 7 268 30 . 295 45 . 10 383 989 Destroy 0b10 Robot/C 1040 | . . 160 20 . 140 20 . . 100 600 Destroy 0b10 Robot/NC 125 | . . 15 . . 5 . . 5 30 70 Destroy Leader 258 | . . 42 10 . 30 10 . 2 44 120 Successful Hack 27 | . 7 20 . . . . . . . . Disable Machine 150 | . . . . . . . . . 60 90 Destroy Structure 232 | . . 1 . . . . . 3 134 94 Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 180 | . . 30 . . 120 . . . 15 15 Influence Decreases 1649 | . 7 150 123 25 221 119 . 10 344 650 Entered New Map 165 | . . . 73 25 . 46 . . . 21 Time Decay 1194 | . 7 150 50 . 221 73 . 10 314 369 Lost Part 290 | . . . . . . . . . 30 260 Squads Dispatched 30 | . . 2 . . . 1 2 5 12 8 Investigation . | . . . . . . . . . . . Extermination 7 | . . . . . . . 1 1 3 2 Reinforcement 19 | . . 2 . . . 1 1 4 6 5 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . . . 3 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . . . . . 1 2 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 12 | . . 3 . . . 1 . 2 4 2 Communications Jammed 3 | . . . . . . . . . . 3 Distress Signals . | . . . . . . . . . . . Times Spotted 101 | . . 14 1 . 14 5 6 10 18 33 Peak Tracking Total 6 | . . 4 2 . 4 3 3 3 3 6 Tactical Retreats 9 | . . 2 . . 5 . . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 3 | . . 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 10 | . . . . . . . . . 4 6 Max in Single Turn 4 | . . . . . . . . . 2 4 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 7 | . 2 2 . 1 . . . 1 . 1 Terminals 4 | . 2 2 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 18 | . 6 8 . 1 . . . 2 . 1 Successful 10 | . 3 5 . 1 . . . . . 1 Failed 8 | . 3 3 . . . . . 2 . . Catastrophic 3 | . 2 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 2 7 . 1 . . . . . . Terminals 14 | . 6 8 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access 1 | . . . . . . . . . . 1 Terminal Hacks 5 | . 1 3 . 1 . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 4 | . 2 2 . . . . . . . . Terminals 4 | . 2 2 . . . . . . . . Botnet 4 | . 2 2 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 2 2 . . . . . 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Active Infowar (turns) 2146 | . . . . . . . . . 1165 981 Optics 2146 | . . . . . . . . . 1165 981 Jamming 288 | . . . . . . . . . 26 262 Robot Analysis Total 2 | . . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 6349 | 95 292 397 108 367 958 637 328 465 1721 981 Spaces Moved 3055 | 55 174 178 66 227 500 182 208 263 908 294 Core 4 | 3 . . . . . . . . . 1 Treads 3008 | 52 174 178 66 227 500 182 208 263 908 250 Legs 43 | . . . . . . . . . . 43 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 155 152 152 120 Average Speed 159 | 154 160 160 160 160 160 157 155 152 163 156 Slowest Speed 650 | 160 160 160 160 160 160 160 155 155 385 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 5 27 25 27 61 82 22 9 10 33 9 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . . . . Spaces Dug 8 | . . . . . . . . 1 . 7 Terrain Destroyed 127 | . . . . . . . . 3 72 52 Melee . | . . . . . . . . . . . Projectile 42 | . . . . . . . . 3 8 31 AOE 80 | . . . . . . . . . 63 17 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Total 4144 | 62 187 246 66 232 634 519 214 313 1077 594 Wait 742 | . 2 31 . . 120 323 2 31 81 152 Move 3045 | 54 173 177 65 226 499 181 207 262 907 294 Hop . | . . . . . . . . . . . Pick Up 51 | 2 6 8 . 3 1 1 2 2 11 15 Fast Attach 47 | 6 3 2 . . . . 1 1 21 13 Attach 21 | . . 2 . . . 2 . 1 2 14 Detach 3 | . . . . . . . . . 3 . Swap 13 | . 1 4 . . . 3 . . 2 3 Drop 41 | . 2 2 . 3 1 2 2 2 18 9 Fire 174 | . . 19 1 . 10 6 . 13 31 94 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . . 1 . . 3 1 . 1 1 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 9) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 651 | -9/Materials | Identified exit to Mines 683 | -9/Materials | Discovered new exit (range 13) 684 | -9/Materials | Met 8R-AWN 691 | -9/Materials | Build established: Gunner 785 | -9/Materials | Entered Mines 787 | -9/Mines | Followed 8R-AWN into the Mines 843 | -9/Mines | Discovered new exit (range 10) 847 | -9/Mines | Met a Derelict bent on vengeance 886 | -9/Mines | Discovered new exit (range 5) 893 | -9/Mines | Entered Exiles 937 | -9/Exiles | Welcomed by 8R-AWN 959 | -9/Exiles | Met EX-HEX 1007 | -9/Exiles | Met EX-BIN 1025 | -9/Exiles | Aligned with FarCom system 1026 | -9/Exiles | Given EX-Vault access code 1063 | -9/Exiles | Opened EX-Vault 1074 | -9/Exiles | Found Firepult 1108 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1151 | -9/Exiles | Met EX-DEC 1240 | -9/Exiles | Discovered new exit (range 14) 1260 | -9/Exiles | Left Exiles lab with Firepult 1260 | -9/Exiles | Entered Mines 1568 | -8/Mines | Build established: Skirmisher 2203 | -8/Mines | Discovered new exit (range 9) 2218 | -8/Mines | Entered Materials 2218 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2786 | -8/Materials | Met 7R-MNS 2844 | -8/Materials | Discovered new exit (range 8) 2855 | -8/Materials | Entered Factory 2855 | -7/Factory | Evolved 2 slots: Utility x2 2856 | -7/Factory | Caught up to 7R-MNS 3175 | -7/Factory | Discovered new exit (range 5) 3183 | -7/Factory | Entered another Factory area 3183 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3184 | -6/Factory | Caught up to 7R-MNS 3638 | -6/Factory | Discovered new exit (range 4) 3648 | -6/Factory | Entered another Factory area 3648 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3649 | -5/Factory | Caught up to 7R-MNS 3857 | -5/Factory | Garrison activated, responded to threat 4567 | -5/Factory | Build established: Mutant 5233 | -5/Factory | Discovered new exit (range 8) 5285 | -5/Factory | Build established: Tank 5369 | -5/Factory | Entered another Factory area 5369 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5720 | -4/Factory | Build established: Scavenger-Tank 6022 | -4/Factory | Lost 4 parts (2n1u1w) 6148 | -4/Factory | Lost 11 parts (1p4n3u3w) 6301 | -4/Factory | Garrison activated, responded to threat 6308 | -4/Factory | Destroyed 10 combat bots 6350 | -4/Factory | Self-destructed Last Messages --------------- 06335_ Slug penetrates Wall. 06335_ Slug penetrates A-15 Conveyor. 06335_ Slug penetrates Wall. 06338_ Slug penetrates A-15 Conveyor. 06339_ Slug penetrates Wall. 06342_ System corrupted: Energy discharge (-6). 06342_ Penetrated by Slug. 06342_ Myomer Leg destroyed. 06343_ Slug penetrates K-01 Serf. 06343_ Slug penetrates Wall. 06343_ Slug penetrates T-07 Excavator. 06343_ Slug penetrates Wall. 06344_ K-01 Serf sends out distress signal. 06345_ Slug penetrates Wall. 06346_ System corrupted: KE Penetrator jammed. 06346_ Slug penetrates H-77 Assassin. 06346_ K-01 Serf destroyed. 06347_ Acquired 22 matter. 06348_ Slug penetrates Wall. 06348_ Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????# ?? ???????????????????????? | | ??????????????????# ?? ???????????????????????? | | ??????????????????? ? ???????????????????????? | | ???????????????????? ? ???????????????????????? | | ?????????????????####*##;;########???????????????? | | ?????????????????? [[% #???????????????? | | ??????????????????? %= #???????????????? | | ???????????????????? g=g! #???????????????? | | ????????????????????? %! * #???????????????? | | ?????????????????????? = * |+???????????????? | | ??????????????????????? ==!= #???????????????? | | ??????????????H????????? *== * !#??????? ???????? | | ???????????############?#;h[!=! #?????? ????????? | | ???????????# ?#;![*!! ##????"?????????? | | ???????????? ?# | #??# ??????????? | | ????????????? ?# ! #############??? | | ???????????????""" """ # !! #??? | | ?????????????? """ """ #@A #??? | | ?????????????? """ """ / * !! #??? | | ???????????# # ! %= #??? | | ???????????# """ """ # ]! !A% != # | | ???????????#= """ """ # ;######*%]% # "" | | ???????????# """ """ # # #????= # "? | | ??????????????? ### * ! ###??##???????#??? | | ?????????????? # #|=[ ##???????????????? | | ?????????????############## [ ! ##???????????????? | | ?????????????# *! / [ # #?????? ????? | | ?????????????# !% # | #?###???# ???? | | ?????????????# !*|#!= #???????# ???? | | ?????????????# +== #???????# #### | | ?????????????# = ############?## | | ?????????????# * ## ? # | | ?????????????# ## # | | ???????????? # # """" """" + | | ??????????# ## "# """" """" # | | ??????????#??# = "# """" """" # | | ?????????????# [ * ## """" """" # | | ?????????????# =*! ## """ """" # | | ?????????????##########/#"#!% """" """" # | | ??#####################!#### # | | ??# ! #"=#??#] #? | | ??# ##!#### ]] #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 30 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 750 Power Shielding 66 Evasion (%) 45 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 10 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerAssaultProcsplitter Manual? 0 Play Time 01:01:51 Cumulative 312.7 hours Start 2026.07.18 @ 22:07:52 End 2026.07.18 @ 23:09:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 102 Adventurer 74 Explorer 0 Win Type - Total 16 Types 13/0/0/3/0/0/0/0/0/0 Lore% 70 Gallery% 65 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fca48fd-235a-4c5b-96a2-8400d7bea788