Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 09:04:09 Player: Wyvric Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (714) 714 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 3356 Bonus ------- Follower Combat Kills 52 Cogmind --------- Core Integrity 542/550 Matter 274/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit Core Shielding > --- WEAPON (2) ------- Spread Laser Flak Cannon > --- INVENTORY (15) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Signal Interpreter Long-range Tractor Beam Spread Laser Spread Laser Field Laser Heavy Laser Ion Cannon Ion Cannon Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Core Shielding > --- WEAPON ----------- Spread Laser Flak Cannon > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Signal Interpreter Long-range Tractor Beam Spread Laser Spread Laser Field Laser Heavy Laser Ion Cannon Grenade Launcher Rocket Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 33 | 7 8 1 4 2 . 9 2 Power 5 | 1 . 1 1 . . 2 . Engine 3 | 1 . 1 1 . . . . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 12 | 2 4 . 2 . . 2 2 Treads 2 | . 2 . . . . . . Leg 5 | 2 2 . . . . . 1 Wheel 5 | . . . 2 . . 2 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 2 . 1 2 . 2 . Device 5 | . 1 . 1 1 . 2 . Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 8 | 3 2 . . . . 3 . Energy Gun 5 | 1 2 . . . . 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 3 | . . . . . . 3 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 1 | . . . . . . 1 . Weapon 1 | . . . . . . 1 . Highest Loss Streak 2 | . . . . . . 2 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 96 100 87 98 100 99 98 Engine 9 | . 14 14 11 11 11 . . Core 2 | . . . . . . 10 9 Treads 11 | . 19 28 18 . . . . Leg 1 | . 8 . . . . . 9 Wheel 11 | . . . 2 22 22 21 25 Device 18 | . 11 14 22 22 22 21 18 Storage 12 | . 14 14 11 11 11 11 9 Protection 5 | . . . . 9 11 11 9 Energy Gun 22 | . 18 28 22 22 22 19 9 Ballistic Gun 1 | . 9 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 37 | 12 30 30 31 32 32 37 37 Greatest Support 40 | 20 40 40 40 24 24 24 36 Greatest Overweight (x) 2 | 2 . . 2 1 1 2 1 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 Most Carried 15 | 6 14 15 15 15 15 15 15 Average Carried 13 | 3 9 14 14 15 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 14 15 15 15 15 15 15 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 606 | 241 190 13 10 50 . 90 12 Remotely . | . . . . . . . . Salvage Created 596 | . 190 69 41 104 . 180 12 Parts 47 | . 12 12 . 13 . 9 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 7 6 1 8 . 6 1 Guns 28 | . 7 6 1 8 . 6 . Cannons 1 | . . . . . . . 1 Classes Destroyed 5 | . 2 . 1 1 . 1 . Builder 1 | . . . . 1 . . . Swarmer 17 | . 3 6 . 8 . . . Grunt 10 | . 4 . . . . 5 1 Duelist 1 | . . . . . . 1 . Sentry 1 | . . . 1 . . . . Best Kill Streak 5 | . 5 3 1 4 . 3 1 Combat Bots Only 5 | . 5 3 1 4 . 3 1 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 96 | . 33 12 4 21 . 21 5 Missed 28 | . 14 1 2 6 . 3 2 Damage Taken 841 | . 220 90 31 111 . 352 37 Core 149 | . 24 25 14 26 . 52 8 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 16 | . . . . 4 . 10 2 Core Remaining (%) 85 | 100 . 80 . . . 77 . Volleys Fired 58 | . 20 6 2 10 . 17 3 Largest 2 | . 2 2 2 2 . 2 2 Hottest 130 | . 130 130 130 130 . 130 109 Shots Fired 116 | . 40 12 4 20 . 34 6 Gun 113 | . 40 12 4 20 . 34 3 Cannon 3 | . . . . . . . 3 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 31 | . 28 . . . . . 3 Thermal 85 | . 12 12 4 20 . 34 3 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | . 12 4 19 5 . 17 19 Robot Miss Streak 5 | . 5 3 2 4 . 5 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . Shots Hit Robots 97 | . 28 12 4 16 . 32 5 Core Hits 123 | . 19 17 6 23 . 52 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1280 | . 334 114 70 178 . 484 100 Guns 1201 | . 334 107 70 178 . 484 28 Cannons 72 | . . . . . . . 72 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 7 | . . 7 . . . . . Kinetic 289 | . 217 . . . . . 72 Thermal 984 | . 117 107 70 178 . 484 28 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 81 | . 75 81 . . . 72 . Average Temperature 30 | . 31 42 . . . 17 . Received Heat Transfer 261 | . 99 . 9 . . 135 18 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1235 | . 140 145 80 225 . 615 30 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 226 | . 208 73 121 226 . 71 58 Initial 46 | . . 3 . 46 . . 23 Average 70 | . 105 45 69 117 . 41 33 Maximum Alert Level 1 | . 1 . . 1 . . . Low Security (%) 92 | 100 96 100 100 69 . 100 100 Level 1 7 | . 3 . . 30 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . . . . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 39 | . 8 6 6 8 . 6 5 Peak Tracking Total 5 | . 5 3 4 4 . 3 5 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 9 | . 4 1 2 . . 1 1 Terminals 9 | . 4 1 2 . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 17 | . 7 1 4 . . 3 2 Successful 8 | . 4 . 2 . . 1 1 Failed 9 | . 3 1 2 . . 2 1 Catastrophic 3 | . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . Manual 20 | . 10 2 3 . . 3 2 Terminals 17 | . 7 1 4 . . 3 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 4 . 2 . . 1 1 Part Schematic 2 | . 2 . . . . . . Robot Analysis 3 | . 2 . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . Branch Access Points 2 | . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 4 1 2 . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . 6 . . . . Total Damage 107 | . . . 107 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3343 | 88 476 830 236 643 366 638 66 Spaces Moved 2410 | 54 254 502 132 569 349 513 37 Core 10 | 10 . . . . . . . Treads 798 | . 185 502 111 . . . . Legs 113 | 44 69 . . . . . . Wheels 1489 | . . . 21 569 349 513 37 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 105 105 105 105 105 Average Speed 124 | 133 149 160 151 105 105 105 105 Slowest Speed 240 | 190 160 160 240 105 105 120 105 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 4 50 98 17 100 61 98 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2642 | 67 314 517 166 594 348 578 58 Wait 79 | . 7 4 10 13 . 31 14 Move 2403 | 53 253 501 131 568 348 512 37 Hop . | . . . . . . . . Pick Up 39 | 7 15 2 9 . . 4 2 Fast Attach 12 | 5 2 . 2 2 . 1 . Attach 6 | 1 . . 1 . . 2 2 Detach . | . . . . . . . . Swap 15 | 1 6 1 1 . . 6 . Drop 29 | . 11 2 10 1 . 5 . Fire 58 | . 20 6 2 10 . 17 3 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 16) 565 | -10/Materials | Entered Mines 566 | -10/Mines | Assembled infested the area 572 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 967 | -10/Mines | Discovered new exit (range 13) 1113 | -10/Mines | Learned location of Zion (-6) 1183 | -10/Mines | Received a Mining Laser from a helpful Derelict 1295 | -10/Mines | Discovered new exit (range 8) 1395 | -10/Mines | Entered Materials 1395 | -9/Materials | Accompanied by 1 ally 1395 | -9/Materials | Evolved 2 slots: Utility x2 1436 | -9/Materials | Identified exit to Mines 1631 | -9/Materials | Entered Mines 1675 | -9/Mines | Met a Derelict bent on vengeance 1698 | -9/Mines | Learned Materials garrison access intel 1926 | -9/Mines | Discovered new exit (range 15) 1996 | -9/Mines | Discovered new exit (range 8) 2127 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2128 | -9/Mines | Discovered new exit (range 5) 2165 | -9/Mines | Learned 2 Materials zone layouts 2179 | -9/Mines | Found a hidden stash of uninstalled traps 2274 | -9/Mines | Entered Exiles 2300 | -9/Exiles | Met 8R-AWN 2318 | -9/Exiles | Met EX-HEX 2372 | -9/Exiles | Met EX-DEC 2436 | -9/Exiles | Discovered new exit (range 14) 2562 | -9/Exiles | Discovered new exit (range 14) 2640 | -9/Exiles | Entered Mines 2956 | -8/Mines | Discovered new exit (range 16) 3257 | -8/Mines | Discovered new exit (range 8) 3278 | -8/Mines | Entered Materials 3278 | -8/Materials | Evolved 2 slots: Propulsion x2 3279 | -8/Materials | Identified exit to Factory 3280 | -8/Materials | Loaded intel: 1 garrison access location 3316 | -8/Materials | Garrison activated, responded to threat 3344 | -8/Materials | Self-destructed Last Messages --------------- 03257_ EXIT=FOUND PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 2 Materials zones... Loading Materials garrison access intel (x1)... 03285_ Acquired Ion Cannon. 03316_ G-47 Trooper calls for garrison reinforcements. 03316_ ALERT: Activating Garrison Access M001. 03319_ G-47 Trooper destroyed. 03323_ Acquired 12 matter. 03325_ K-01 Serf collects debris. 03334_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 03336_ K-01 Serf collects debris. 03344_ Connecting with Terminal... 03344_ Current location identified: Materials >>Access(Branch) No branch access points found. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????? ?????????????? | | ????????????????????????? ????????????? | | ??????? ??????????????? ????????????? | | ????? ??????????????? s ?????????????? | | ???? ??????????????? ?????????????? | | ???" ??????????????? #?????????????? | | ???? #??????????????s #?????????????? | | ????? #?????????????#s #?????????????? | | ????? #?????????????# k#?????????????? | | ?????? [ +?????????????# #?????????????? | | ??????# #?????????????# #?????????????? | | ??????# #????????????## ##????????????? | | ??????# #????????????# #????????????? | | ??????# #????????????# #????????????? | | ??????# ############## T +????????????? | | ????### w @ #????????????? | | ????+ ####### #????????????? | | ?????## #?????#### ##????????????? | | ??????## ####+####????????? #?????????????? | | ???????# #? ????????????#?????????????? | | ???????# ## #?????????????????????????? | | ########+## #?????????????????????????? | | [## #?????????????????????????? | | ## #?????????????????????????? | | ## #?????????????????????????? | | ## #?????????????????????????? | | ## #?????????????????????????? | | ## #?????????????????????????? | | ########### #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????#######?????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellAblativePerforator Manual? 0 Play Time 00:18:11 Cumulative 275.6 hours Start 2024.05.02 @ 08:47:04 End 2024.05.02 @ 09:04:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 16 Types 8/3/3/1/1/0/0/0/0 Lore% 56 Gallery% 78 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c50f769-360f-4a4c-b7e9-7022d4a4b45a