Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.21 @ 21:27:55 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1700) 1700 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3740 Bonus ------- None Cogmind --------- Core Integrity 198/550 Matter 300/300 Energy 475/475 System Corruption 0% Temperature Cool (0) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Medium Battery > --- WEAPON (2) ------- EM Shotgun Advanced Beam Rifle > --- INVENTORY (32) --- Light Nuclear Core Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Medium Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Power Shielding Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield Long-range Tractor Beam Shotgun Shotgun Shotgun Shotgun Improved Light Cannon Shock Bomb Launcher Missile Launcher Missile Launcher Missile Launcher Missile Launcher Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Improved Cooling System Improved Cooling System Improved Cooling System Medium Storage Unit Medium Battery Improved Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield Long-range Tractor Beam EM Shotgun Shotgun Shotgun Shotgun Shotgun Improved Light Cannon Shock Bomb Launcher Missile Launcher Missile Launcher Missile Launcher Missile Launcher Powered Hammer Powered Hammer [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 57 | 8 5 12 32 Power 6 | 1 1 1 3 Engine 4 | 1 1 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 10 | 2 1 2 5 Treads . | . . . . Leg . | . . . . Wheel 10 | 2 1 2 5 Hover . | . . . . Flight . | . . . . Utility 21 | 3 1 4 13 Device 3 | . . . 3 Storage 11 | 2 1 2 6 Processor 1 | 1 . . . Hackware . | . . . . Protection 6 | . . 2 4 Artifact . | . . . . Weapon 20 | 2 2 5 11 Energy Gun 6 | . 1 . 5 Energy Cannon . | . . . . Ballistic Gun 8 | 2 1 3 2 Ballistic Cannon 4 | . . 2 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 23 | . 4 4 15 Power 5 | . 1 1 3 Propulsion 9 | . 1 2 6 Utility 3 | . . 1 2 Weapon 6 | . 2 . 4 Highest Loss Streak 4 | . 2 2 4 Average Slot Usage (%) 92 | . 85 97 91 Engine 4 | . 11 10 1 Core 4 | . . . 7 Wheel 16 | . 23 20 12 Device 5 | . . . 8 Storage 37 | . 28 35 40 Protection 4 | . . 8 3 Energy Gun 2 | . 4 2 2 Ballistic Gun 7 | . 17 10 3 Ballistic Cannon 7 | . . 9 7 Launcher 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 88 | 16 19 37 88 Greatest Support 32 | 26 26 32 32 Greatest Overweight (x) 29 | . 1 2 29 Average Overweight (x) 2 | . . . 4 Largest Inventory Capacity 32 | 8 10 16 32 Average Capacity 19 | 6 8 13 26 Most Carried 32 | 8 10 16 32 Average Carried 18 | 4 7 12 24 Final Capacity 32 | 8 10 16 32 Final Carried 30 | 8 10 15 30 Class Distribution -------------------- 50% | Hauler-Mutant 25% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1771 | 320 151 388 912 Remotely . | . . . . Salvage Created 2138 | 122 323 878 815 Parts 116 | 10 15 42 49 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 37 | . 6 13 18 Guns 19 | . 6 7 6 Cannons 18 | . . 6 12 Classes Destroyed 11 | 2 2 6 1 Worker 3 | . . 1 2 Builder 2 | . . 1 1 Tunneler 5 | 3 . 1 1 Hauler 4 | . 1 2 1 Recycler 5 | 1 . 3 1 Operator 1 | . . . 1 Watcher 3 | . . 1 2 Swarmer 2 | . . 1 1 Grunt 25 | . 6 8 11 Duelist 2 | . . 2 . Sentry 8 | . . 2 6 Best Kill Streak 6 | 3 2 4 6 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3695 | . 581 843 2271 Core 667 | . 140 175 352 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 44 56 . Volleys Fired 202 | 10 39 62 91 Largest 2 | 2 2 2 2 Hottest 122 | 40 60 78 122 Shots Fired 359 | 20 51 124 164 Gun 204 | 20 51 94 39 Cannon 149 | . . 30 119 Launcher 6 | . . . 6 Special . | . . . . Kinetic 317 | 20 49 112 136 Thermal 34 | . 2 12 20 Explosive 6 | . . . 6 Electromagnetic 2 | . . . 2 Robot Hit Streak 16 | 8 15 16 11 Robot Miss Streak 6 | 1 2 3 6 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 225 | 15 38 80 92 Core Hits 107 | 7 16 37 47 Critical Hits 6 | . 1 3 2 Critical Kills 3 | . 1 1 1 Critical Parts Destroyed 3 | . . 2 1 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4205 | 158 412 1218 2417 Guns 1906 | 158 412 893 443 Cannons 1865 | . . 325 1540 Explosions 302 | . . . 302 Melee 123 | . . . 123 Ramming 9 | . . . 9 Kinetic 3330 | 158 391 1087 1694 Thermal 412 | . 21 131 260 Explosive 302 | . . . 302 Electromagnetic 29 | . . . 29 Impact 123 | . . . 123 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 43 | . . 4 39 Projectiles 8 | . . 4 4 Explosions 35 | . . . 35 Melee . | . . . . Knockbacks 25 | . . 6 19 Impact . | . . . . Kinetic 22 | . . 4 18 Secondary 3 | . . 2 1 Self-Inflicted Damage 37 | . . . 37 Shots 2 | . . . 2 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 132 | . 40 132 61 Average Temperature 25 | . 12 27 25 Received Heat Transfer 1560 | . 324 354 882 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 831 | . 50 300 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 358 | 20 138 282 358 Average Influence 122 | 11 54 143 138 Maximum Alert Level 1 | . . 1 1 Low Security (%) 67 | 100 100 65 59 Level 1 32 | . . 34 40 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 10 | . 2 2 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 8 32 43 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 13 | . 1 2 10 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 16 | . 5 5 6 Terminals 13 | . 4 5 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 42 | . 12 18 12 Successful 22 | . 6 9 7 Failed 20 | . 6 9 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 16 | . 5 7 4 Terminals 36 | . 9 18 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 3 . 1 Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 19 | . 5 9 5 Part Schematic 2 | . . 2 . Robot Analysis 1 | . . 1 . Prototype ID Bank 3 | . 1 2 . Unreport Threat 5 | . 3 . 2 Locate Traps 5 | . . 3 2 Recall Investigation 1 | . . . 1 Recall Reinforcements 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks 2 | . 1 . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Monitor 1 | . 1 . . Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 14 | . 5 5 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2662 | 174 276 680 1532 Spaces Moved 1510 | 137 172 405 796 Core 6 | 1 . . 5 Treads . | . . . . Legs . | . . . . Wheels 1504 | 136 172 405 791 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 110 Average Speed 120 | 89 83 103 142 Slowest Speed 1500 | 100 90 110 1500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 28 47 49 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 59 | . . 1 58 Melee 1 | . . . 1 Projectile 5 | . . 1 4 AOE 53 | . . . 53 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1980 | 166 256 543 1015 Wait 119 | . 33 51 35 Move 1507 | 136 171 404 796 Hop . | . . . . Pick Up 67 | 11 7 9 40 Fast Attach 13 | 6 . 6 1 Attach 22 | 1 4 3 14 Detach . | . . . . Swap 22 | 1 1 3 17 Drop 23 | 1 1 5 16 Fire 202 | 10 39 62 91 Melee 3 | . . . 3 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 330 | -10/Materials | Core integrity fell below 50% 421 | -10/Materials | Discovered new exit (range 4) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Utility x2 657 | -9/Materials | Discovered new exit (range 16) 997 | -9/Materials | Build established: Scavenger-Mutant 1077 | -9/Materials | Discovered new exit (range 16) 1131 | -9/Materials | Entered another Materials area 1131 | -8/Materials | Evolved 2 slots: Utility x2 1356 | -8/Materials | Identified exit to Garrison 1556 | -8/Materials | Lost 3 parts (1n1u1w) 1624 | -8/Materials | Build established: Hauler-Mutant 1808 | -8/Materials | Lost 4 parts (1n1u2w) 1862 | -8/Materials | Discovered new exit (range 15) 2527 | -8/Materials | Core integrity fell below 50% 2607 | -8/Materials | Lost 3 parts (1p1n1w) 2622 | -8/Materials | Garrison activated, responded to threat 2663 | -8/Materials | Self-destructed Last Messages --------------- 02519_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 02520_ K-01 Serf collects debris. 02520_ K-01 Serf cleans the Fusion Modulator. 02529_ Broken Com. Wheel destroyed. 02536_ Terminal disabled. 02537_ K-01 Serf collects debris. 02563_ K-01 Serf cleans the Fusion Modulator. 02568_ Lgt. Nuclear Core destroyed. 02571_ Adv. Beam Rifle destroyed. 02576_ Wheel destroyed. 02616_ Sneak attack on T-07 Excavator. 02616_ T-07 Excavator destroyed. 02622_ Y-45 Defender calls for garrison reinforcements. 02622_ ALERT: Activating Garrison Access M001. 02622_ Y-45 Defender destroyed. 02622_ Switching to secondary target: Y-45 Defender. 02623_ Acquired 20 matter. 02626_ Acquired 10 matter. 02630_ Y-45 Defender destroyed. 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Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaPhasingCharger Manual? 0 Play Time 00:37:00 Cumulative 108.5 hours Start 2020.08.21 @ 20:48:19 End 2020.08.21 @ 21:27:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 49 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76d804f2-aebf-4700-a5bf-9eefd34c181f