Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 20:48:52 Player: Flex Pexico Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (134) 670 Value Destroyed (4326) 4326 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1016) 1016 TOTAL SCORE: 13472 Bonus ------- High Alert Combat Kills 234 Follower Combat Kills 35 Entered DSFs 500 Met Data Miner 300 Friendly Fire -53 Cogmind --------- Core Integrity 0/1450 Matter 4/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- Compact Mass Driver > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Experimental Heat Sink Advanced Weight Redist. System Advanced Signal Interpreter Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Force Lance > --- INVENTORY -------- KE Penetrator Railgun Heavy Missile Launcher [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res Slots Evolved 16 | . . . 2 2 2 . . . . 2 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 1 . 1 . . . . 1 1 . . . 1 Utility 10 | . . . 1 2 1 . . . . . 1 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 204 | 6 11 2 24 39 73 1 . . . 12 7 3 6 11 9 Power 25 | 1 1 . 2 4 10 . . . . . 2 . 2 1 2 Engine 7 | 1 . . 2 1 2 . . . . . . . . . 1 Core 15 | . 1 . . 3 8 . . . . . 2 . 1 . . Reactor 3 | . . . . . . . . . . . . . 1 1 1 Propulsion 62 | 2 7 . 7 4 25 . . . . 6 1 2 3 4 1 Treads 13 | 2 3 . 6 1 1 . . . . . . . . . . Leg 8 | . . . . 2 6 . . . . . . . . . . Wheel 11 | . 4 . 1 1 3 . . . . . . 1 . . 1 Hover 10 | . . . . . 4 . . . . . . . 3 3 . Flight 20 | . . . . . 11 . . . . 6 1 1 . 1 . Utility 46 | 2 1 . 8 10 15 . . . . 5 2 . 1 1 1 Device 20 | 1 . . 2 6 6 . . . . 3 1 . . 1 . Storage 3 | 1 1 . . 1 . . . . . . . . . . . Processor 6 | . . . 1 1 2 . . . . . . . 1 . 1 Hackware 5 | . . . . 1 3 . . . . 1 . . . . . Protection 12 | . . . 5 1 4 . . . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 71 | 1 2 2 7 21 23 1 . . . 1 2 1 . 5 5 Energy Gun 22 | . 1 . 4 5 12 . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . Ballistic Gun 18 | 1 . 1 2 6 4 1 . . . . . . . 2 1 Ballistic Cannon 10 | . 1 . . 5 . . . . . . . . . . 4 Launcher 11 | . . 1 . 4 3 . . . . . 1 . . 2 . Special Weapon 3 | . . . 1 1 1 . . . . . . . . . . Impact Weapon 5 | . . . . . 2 . . . . 1 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 1 6 . . . . . . . . 2 2 Parts Lost 58 | . . . 1 8 19 . . . . . 4 . 9 11 6 Power 10 | . . . . 3 3 . . . . . . . 1 2 1 Propulsion 22 | . . . 1 1 6 . . . . . 4 . 4 3 3 Utility 13 | . . . . 3 4 . . . . . . . 3 3 . Weapon 13 | . . . . 1 6 . . . . . . . 1 3 2 Highest Loss Streak 11 | . . . 1 4 4 . . . . . 4 . 5 11 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 96 83 89 92 92 92 92 85 68 62 51 35 19 Engine 3 | . 7 . 10 1 . . . . . . . . . . . Core 4 | . 6 14 . 5 6 7 7 7 7 6 6 10 5 . . Treads 8 | . 18 14 19 9 . . . . . . . . . . . Leg 3 | . . . . 6 8 . . . . . . . . . . Wheel 4 | . 9 14 11 3 2 . . . . . . 2 3 . 2 Hover 1 | . . . . . 4 . . . . . . . 3 7 2 Flight 6 | . . . . . 9 30 30 30 30 33 20 11 3 . . Device 6 | . 14 14 3 2 8 7 7 7 7 7 12 15 8 2 . Storage 8 | . 14 14 11 14 5 . . . . . . . . . . Processor 4 | . . . 4 6 9 . . . . . . . 3 4 4 Hackware 8 | . . . . 4 14 23 23 23 23 20 17 15 15 9 4 Protection 6 | . . . 13 9 3 15 15 15 15 11 5 5 . . . Energy Gun 4 | . 7 . 10 1 6 . . . . . . . . . . Ballistic Gun 6 | . 14 13 11 5 3 7 7 7 7 . . . . 1 3 Ballistic Cannon 3 | . 5 14 . 10 1 . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 43 | 12 30 32 40 43 43 18 18 18 18 18 19 22 22 42 26 Greatest Support 69 | 40 40 10 46 69 60 20 20 20 20 30 36 28 45 56 24 Greatest Overweight (x) 4 | 1 2 3 3 3 4 . . . . . 1 . . 3 1 Average Overweight (x) . | . 1 2 2 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 14 15 15 15 9 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 9 9 15 15 15 5 5 4 4 5 5 5 5 5 3 Average Carried 7 | 1 6 8 12 12 6 4 4 4 4 3 3 3 4 2 . Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 12 | 1 8 9 12 11 3 5 4 4 4 4 4 3 4 . . Class Distribution -------------------- 59% | Mutant 16% | Hacker-Sprinter 12% | Hacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res Matter Collected 3361 | 125 209 195 563 880 1096 73 . . 7 126 . . 64 . 23 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4504 | 10 242 149 910 1419 1363 30 . . . 12 . . 140 224 5 Parts 241 | 1 13 8 54 74 73 . . . . . . . 2 13 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 13 | . . . . 5 5 . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res Combat Hostiles Destroyed 97 | . 6 5 24 25 23 2 . . . . . . 5 7 . Melee 1 | . . . . . 1 . . . . . . . . . . Guns 54 | . 6 1 22 9 14 2 . . . . . . . . . Cannons 23 | . . 4 1 14 4 . . . . . . . . . . AOE 11 | . . . . 2 2 . . . . . . . . 7 . Classes Destroyed 13 | 1 1 . 6 2 2 . . . . . . . 1 . . Worker 6 | . . . 1 2 3 . . . . . . . . . . Builder 10 | . . . . 4 3 . . . . 1 . . . 1 1 Tunneler 5 | 1 . . 1 . 3 . . . . . . . . . . Recycler 8 | . . . 1 5 2 . . . . . . . . . . Operator 7 | . . . 3 2 2 . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . Swarmer 17 | . . . 10 . . 2 . . . . . . . 5 . Cutter 5 | . . . . . . . . . . . . . 5 . . Grunt 51 | . 6 5 8 17 13 . . . . . . . . 2 . Brawler 1 | . . . . . 1 . . . . . . . . . . Sentry 16 | . . . 6 6 4 . . . . . . . . . . Hunter 5 | . . . . 2 3 . . . . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . . . . Best Kill Streak 8 | 1 2 2 6 8 4 2 . . . 1 . . 2 8 1 Combat Bots Only 7 | . 2 2 5 5 3 2 . . . . . . 2 7 . Max Kills in Single Turn 4 | 1 1 1 2 4 2 1 . . . 1 . . 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 1 . . . . . . . . 3 . Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res Hostile Shots Fired 1033 | . 34 22 102 130 289 55 1 . 2 1 7 . 68 132 190 Missed 362 | . 5 7 23 35 113 24 1 . . 1 3 . 29 52 69 Damage Taken 11361 | . 363 208 921 1647 2055 387 . . 26 . 406 . 1105 1938 2305 Core 3532 | . 76 36 91 104 260 93 . . 13 . 76 . 374 952 1457 Absorbed by Shields 60 | . . . . . . . . . . . . . 60 . . Redirected to Shielding 264 | . . . . . 51 120 . . 8 . . . 85 . . Regen/Repaired (Parts) 88 | . . . . . . . . . . 88 . . . . . Core Remaining (%) 71 | 100 . 55 77 81 . . . . 47 100 92 . 67 26 . Volleys Fired 327 | 25 30 9 64 79 98 8 . . . . . . . 5 9 Largest 2 | 1 2 2 2 2 2 1 . . . . . . . 1 2 Hottest 149 | 20 60 65 110 148 149 28 . . . . . . . 46 99 Shots Fired 548 | 25 52 18 122 153 149 8 . . . . . . . 5 16 Gun 382 | 25 48 6 117 47 120 8 . . . . . . . . 11 Cannon 141 | . 4 9 4 99 20 . . . . . . . . . 5 Launcher 15 | . . 3 . 4 3 . . . . . . . . 5 . Special 10 | . . . 1 3 6 . . . . . . . . . . Kinetic 320 | 25 34 15 34 129 59 8 . . . . . . . . 16 Thermal 195 | . 18 . 88 18 71 . . . . . . . . . . Explosive 15 | . . 3 . 4 3 . . . . . . . . 5 . Electromagnetic 18 | . . . . 2 16 . . . . . . . . . . Robot Hit Streak 20 | 4 7 5 8 8 20 3 . . . . . . . 3 5 Robot Miss Streak 11 | 3 2 1 3 5 8 11 . . . . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . Shots Hit Robots 376 | 16 36 10 80 87 112 6 . . . 1 . . 6 11 11 Core Hits 224 | 5 15 9 41 55 71 6 . . . . . . . 17 5 Critical Kills 2 | . . . . 2 . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . 4 . 2 Critical Strikes 23 | . . . 7 6 3 . . . . . . . 4 1 2 Burn 8 | . . . 6 1 1 . . . . . . . . . . Destroy 4 | . . . . 2 . . . . . . . . . . 2 Blast 5 | . . . 1 3 1 . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . 4 . . Impale 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 78 | . . . . . 22 . . . . 14 10 . 12 20 . Impact 58 | . . . . . 22 . . . . 14 10 . 12 . . Slashing . | . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . . . . 20 . Sneak Attacks 4 | . . . . . 3 . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10286 | 124 348 443 1455 2575 2945 92 . . . 161 . . 338 1570 235 Guns 4436 | 124 321 24 1404 723 1595 92 . . . . . . . . 153 Cannons 2070 | . 16 136 51 1449 336 . . . . . . . . . 82 Explosions 2200 | . . 283 . 403 282 . . . . . . . . 1232 . Melee 1542 | . . . . . 720 . . . . 161 . . 338 323 . Ramming 38 | . 11 . . . 12 . . . . . . . . 15 . Kinetic 3974 | 124 180 160 407 1905 871 92 . . . . . . . . 235 Thermal 2652 | . 157 . 1048 515 932 . . . . . . . . . . Explosive 1918 | . . 283 . 121 282 . . . . . . . . 1232 . Electromagnetic 162 | . . . . 34 128 . . . . . . . . . . Impact 1219 | . . . . . 720 . . . . 161 . . 338 . . Slashing . | . . . . . . . . . . . . . . . . Piercing 323 | . . . . . . . . . . . . . . 323 . Highest Corruption 28 | . . . . . 3 4 4 4 4 1 20 . . 28 6 Average Corruption 8 | . . . . . 3 3 4 4 4 1 16 . . 23 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 35 | . . . . . 1 7 1 1 2 2 9 . . 12 . Message Errors 6 | . . . . . . 1 . . . . 2 . . 3 . Matter Fused 11 | . . . . . 1 3 . . 1 1 2 . . 3 . Heat Flow Errors 4 | . . . . . . 1 . 1 . 1 1 . . . . Energy Discharges 5 | . . . . . . 1 1 . 1 . 1 . . 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . 1 . . . . 1 . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . 1 . . 1 . Misdirections 2 | . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 909 | . . 4 . 141 227 . . . . 121 . . 272 144 . Projectiles 11 | . . . . 10 1 . . . . . . . . . . Explosions 220 | . . 4 . 131 . . . . . . . . . 85 . Melee 678 | . . . . . 226 . . . . 121 . . 272 59 . Knockbacks 26 | . . 1 . 14 9 . . . . . . . 2 . . Impact 7 | . . . . . 5 . . . . . . . 2 . . Kinetic 16 | . . 1 . 11 4 . . . . . . . . . . Secondary 3 | . . . . 3 . . . . . . . . . . . Self-Inflicted Damage 336 | . 5 23 . 236 5 . . . . . . . . 67 . Shots 7 | . . 1 . 4 . . . . . . . . . 2 . Rammed 10 | . 1 . . . 3 . . . . . . . . 6 . Targets Rammed 10 | . 1 . . . 3 . . . . . . . . 6 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 587 | . 138 66 587 307 410 200 . 261 . 197 257 . . 19 225 Average Temperature 100 | . 57 24 147 103 109 116 . 141 . 17 56 . . 12 127 Received Heat Transfer 2267 | . 192 105 237 612 609 21 . . . . 9 . 102 326 54 Effects 17 | . . . 13 2 2 . . . . . . . . . . Shutdowns 3 | . . . 2 . 1 . . . . . . . . . . Energy Bleed 5 | . . . 3 1 1 . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . . Short Circuit 2 | . . . 1 1 . . . . . . . . . . . Damage (major) 3 | . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 19 | . . . . 1 6 . . . . 3 . . 9 . . Impact Corruptions 18 | . . . . . 8 . . . . 2 . . 8 . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 11 | . . . 5 2 4 . . . . . . . . . . Heat Transferred 5503 | . 350 . 2479 718 1956 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res Peak Influence 654 | 5 166 154 501 654 588 . . . . 180 124 50 150 494 381 Initial 277 | . 3 6 59 176 210 . . . . 28 88 50 45 84 277 Average 249 | 2 70 124 309 400 283 . . . . 67 97 50 101 195 283 Maximum Alert Level 2 | . . . 2 2 2 . . . . . . . . 2 1 Low Security (%) 45 | 100 100 100 23 6 33 . . . . 100 100 100 100 69 . Level 1 34 | . . . 48 52 46 . . . . . . . . 23 100 Level 2 19 | . . . 28 40 20 . . . . . . . . 7 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 3 7 7 . . . . 3 2 . 2 4 1 Investigation 10 | . . . . 3 4 . . . . 1 1 . . 1 . Extermination 3 | . . . . . 1 . . . . 1 1 . . . . Reinforcement 18 | . 2 . 3 4 2 . . . . 1 . . 2 3 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . 1 . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res Distress Signals 19 | . 2 . 7 3 3 . . . . 1 . . . 1 2 Communications Jammed 5 | . . . . . . . . . . 5 . . . . . Distress Signals 5 | . . . . . . . . . . 5 . . . . . Times Spotted 236 | . 13 6 49 47 38 10 3 . 1 13 2 1 12 23 18 Peak Tracking Total 13 | . 3 3 5 7 5 6 3 . 3 10 2 1 7 13 11 Tactical Retreats 36 | . 2 . 2 3 4 5 1 . 1 3 1 . 5 7 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res Traps Triggered 7 | . 1 . . 1 2 . . . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res Machines Disabled 6 | . . . 2 3 . . . . . . . . . 1 . Max in Single Turn 3 | . . . 1 3 . . . . . . . . . 1 . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res Machines Accessed 36 | . 3 . 3 6 11 2 . 4 . 2 2 1 . 2 . Terminals 25 | . 3 . 3 6 8 1 . . . 1 1 1 . 1 . Fabricators 2 | . . . . . . . . . . . 1 . . 1 . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Total Hacks 123 | . 13 . 12 22 24 2 . 30 . 7 7 1 . 5 . Successful 74 | . 3 . 2 11 16 2 . 30 . 3 3 1 . 3 . Failed 49 | . 10 . 10 11 8 . . . . 4 4 . . 2 . Catastrophic 10 | . . . 1 5 2 . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 48 | . 11 . 12 10 8 1 . . . 2 4 . . . . Terminals 78 | . 13 . 12 22 19 1 . . . 4 3 1 . 3 . Fabricators 6 | . . . . . . . . . . . 4 . . 2 . Repair Stations 3 | . . . . . . . . . . 3 . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Terminal Hacks 62 | . 3 . 1 11 11 2 . 30 . 1 1 1 . 1 . Record 18 | . . . . 6 . 1 . 11 . . . . . . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . Open DSF 4 | . . . . . 2 . . . . . . 1 . 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 1 1 . . . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . Locate Traps 3 | . . . . . 3 . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . Registered Components 3 | . . . . 1 1 . . . . 1 . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . 2 . Load Schematic 2 | . . . . . . . . . . . 1 . . 1 . Build 2 | . . . . . . . . . . . 1 . . 1 . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . . Seal Access 2 | . . . . . 2 . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 3 6 6 . . . . 2 2 . . 2 . Full Trace Events 14 | . 1 . 1 5 4 . . . . 1 1 . . 1 . Feedback Events 2 | . . . . . 1 . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . . . . . Parts Built 2 | . . . . . . . . . . . 1 . . 1 . Authchips . | . . . . . . . . . . . . . . . . Time 228 | . . . . . . . . . . . 76 . . 152 . Total Part Build Rating 10 | . . . . . . . . . . . 5 . . 5 . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 19 | . . . . . . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 40 | . . . . . 40 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res Total Allies 1 | . . 1 . . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 12 | . . 12 . . . . . . . . . . . . . Total Damage 104 | . . 104 . . . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 3 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res Turns Passed 9438 | 286 932 360 1626 2087 1974 289 55 22 102 547 258 63 226 372 239 Spaces Moved 8497 | 105 524 292 938 664 1927 952 209 83 392 764 496 145 228 485 293 Core 311 | 35 . . . . 3 . . . . . . . 18 71 184 Treads 313 | 70 66 . 4 173 . . . . . . . . . . . Legs 442 | . . . . 285 157 . . . . . . . . . . Wheels 2274 | . 458 292 934 206 283 . . . . . . . 14 . 87 Hover 1004 | . . . . . 427 . . . . . . . 155 400 22 Flight 4153 | . . . . . 1057 952 209 83 392 764 496 145 41 14 . Fastest Speed 23 | 50 95 110 125 125 26 26 26 26 26 23 25 37 39 45 50 Average Speed 71 | 135 115 110 125 187 60 26 26 26 26 26 31 39 47 54 66 Slowest Speed 320 | 160 160 125 240 250 320 26 26 26 26 28 117 42 90 200 110 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . 5 . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . . . . Exploration Rate (%) 42 | 6 55 49 61 53 46 82 44 68 62 18 10 5 95 14 12 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . . . . Known Exits Taken 4 | . 1 . . . . . . . 1 . . 1 . 1 . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 . 1 1 . . . . Scrap Searched 7 | . . . . . . 3 2 . 2 . . . . . . Spaces Dug 61 | . . . 1 13 13 . . . . 12 10 . . 9 3 Terrain Destroyed 214 | . . 25 1 95 29 . . . . 12 10 . . 38 4 Melee 41 | . . . . . 10 . . . . 12 10 . . 9 . Projectile 42 | . . . 1 33 4 . . . . . . . . . 4 AOE 131 | . . 25 . 62 15 . . . . . . . . 29 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac DSF Res Res Total 11182 | 231 801 312 1273 1343 2544 985 209 82 391 1088 581 151 323 545 323 Wait 1789 | 81 222 9 198 529 318 21 . . . 279 60 . 64 8 . Move 8470 | 104 523 291 937 663 1915 951 208 82 391 763 494 144 227 484 293 Hop 5 | . . . . . 5 . . . . . . . . . . Pick Up 150 | 11 10 1 26 15 49 3 . . . 9 3 3 6 8 6 Fast Attach 20 | . . . . 4 12 . . . . . 2 . 2 . . Attach 132 | 6 3 . 15 19 51 1 . . . 5 5 3 4 11 9 Detach 31 | . 2 . 4 7 11 . . . . . 4 . . . 3 Swap 53 | . 8 2 9 16 11 . . . . 7 . . . . . Drop 100 | 4 2 . 20 11 40 1 1 . . 11 2 1 1 3 3 Fire 327 | 25 30 9 64 79 98 8 . . . . . . . 5 9 Melee 78 | . . . . . 22 . . . . 14 10 . 12 20 . Ram 10 | . 1 . . . 3 . . . . . . . . 6 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . 9 . . . . . 1 . 7 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -4/DSF -3/Research -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 287 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 13) 391 | -10/Materials | Discovered new exit (range 11) 752 | -10/Materials | Identified exit to Mines 886 | -10/Materials | Discovered new exit (range 13) 1219 | -10/Materials | Entered Mines 1240 | -10/Mines | Escorted by a lone wolf Derelict 1260 | -10/Mines | Learned location of Storage (-7) 1451 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1470 | -10/Mines | Learned Materials stockpile data 1478 | -10/Mines | Discovered new exit (range 9) 1579 | -10/Mines | Entered Materials 1579 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2003 | -9/Materials | Discovered new exit (range 13) 2424 | -9/Materials | Discovered new exit (range 16) 3205 | -9/Materials | Entered another Materials area 3205 | -8/Materials | Evolved 2 slots: Utility x2 4683 | -8/Materials | Lost 4 parts (1p1n1u1w) 5250 | -8/Materials | Discovered new exit (range 14) 5292 | -8/Materials | Entered Factory 5292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5418 | -7/Factory | Build established: Scavenger-Mutant 5733 | -7/Factory | Build established: Hacker-Mutant 5772 | -7/Factory | Hacking Suite fried by hacking feedback 6255 | -7/Factory | Build established: Scavenger-Mutant 6614 | -7/Factory | Lost 4 parts (3n1w) 6743 | -7/Factory | Discovered new exit (range 4) 6865 | -7/Factory | Identified exit to Factory 6933 | -7/Factory | Discovered new exit (range 7) 7058 | -7/Factory | Build established: Hacker-Sprinter 7124 | -7/Factory | Lost 4 parts (1p1n1u1w) 7266 | -7/Factory | Entered Lower Caves 7301 | -7/Lower Caves | Learned Factory garrison access intel 7342 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7373 | -7/Lower Caves | Core integrity fell below 50% 7392 | -7/Lower Caves | Learned Factory trap positions 7491 | -7/Lower Caves | Learned location of 2 exits from Factory 7552 | -7/Lower Caves | Discovered new exit (range 14) 7555 | -7/Lower Caves | Entered another Lower Caves area 7607 | -7/Lower Caves | Discovered new exit (range 14) 7610 | -7/Lower Caves | Entered Data Miner 7610 | -7/Data Miner | Discovered new exit (range 6) 7616 | -7/Data Miner | Met Data Miner 7621 | -7/Data Miner | Learned location of Section 7 (-2) 7621 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7626 | -7/Data Miner | Received God Mode back door access code from Data Miner 7632 | -7/Data Miner | Entered Proximity Caves 7733 | -6/Proximity Caves | Discovered exit to Factory (range 5) 7734 | -6/Proximity Caves | Entered Factory 7734 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7735 | -6/Factory | Identified exit to Lower Caves 7736 | -6/Factory | Loaded intel: 102 trap records 7737 | -6/Factory | Loaded intel: 4 garrison access locations 8176 | -6/Factory | Repaired Imp. Utility Shielding 8222 | -6/Factory | Discovered new exit (range 16) 8281 | -6/Factory | Discovered new exit (range 3) 8281 | -6/Factory | Entered another Factory area 8281 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8282 | -5/Factory | Identified exit to Extension 8288 | -5/Factory | Discovered new exit (range 7) 8341 | -5/Factory | Spotted B-75 Beast 8379 | -5/Factory | Crushed by falling debris 8379 | -5/Factory | System corruption reached 10% 8401 | -5/Factory | Fabricated Biomechanical Wings? 8405 | -5/Factory | Crushed by falling debris 8436 | -5/Factory | Lost 4 parts (4n) 8539 | -5/Factory | Entered another Factory area 8539 | -4/Factory | Evolved 2 slots: Utility x2 8602 | -4/Factory | Identified exit to DSF 8602 | -4/Factory | Entered DSF 8619 | -4/DSF | Additional patrols routed to DSF 8655 | -4/DSF | Build established: Hacker-Mutant 8666 | -4/DSF | Lost 4 parts (2n2u) 8800 | -4/DSF | Discovered new exit (range 14) 8807 | -4/DSF | Lost 5 parts (1p2n1u1w) 8828 | -4/DSF | Identified exit to Research 8828 | -4/DSF | Entered Research 8828 | -3/Research | Evolved 2 slots: Utility x2 8963 | -3/Research | Incoming investigation squad redirected 9041 | -3/Research | System corruption reached 10% 9098 | -3/Research | Fabricated Biomechanical Wings? 9104 | -3/Research | Core integrity fell below 50% 9127 | -3/Research | Destroyed 7 combat bots 9146 | -3/Research | Found Powered Armor 9155 | -3/Research | Lost 11 parts (2p3n3u3w) 9195 | -3/Research | Discovered new exit (range 9) 9199 | -3/Research | Identified exit to Research 9200 | -3/Research | Entered another Research area 9200 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9330 | -2/Research | Build established: Mutant 9361 | -2/Research | Lost 5 parts (3n2w) 9374 | -2/Research | Core integrity fell below 50% 9411 | -2/Research | Discovered new exit (range 12) 9428 | -2/Research | Core integrity fell below 20% 9439 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slug penetrates Wall. O-24 Administrator sends out distress signal. Penetrated by Slug. Slug penetrates Wall. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R012. Slug penetrates Wall. Penetrated by Slug. Slug penetrates K-01 Serf. K-01 Serf destroyed. Slug penetrates Wall. Acquired 23 matter. Acquired Lgt. Ion Engine. EXIT=FOUND Lgt. Ion Engine destroyed. Penetrated by Slug. Slug penetrates Wall. P-80 Master resets P-80 Master, system corruption cleaned. Slug penetrates Wall. 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"" "" + ^ #####????# #? [ #????? | | ??????? ""S"" # #????????##+#+#?#########????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 43 Energy Capacity 580 Matter Stores 449 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 72 Targeting Accuracy 5 Core Analysis 9 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Biomechanical Wings | x1 | -5/Factory Biomechanical Wings | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dangerous Findings Just What I Needed Challenges ------------ None Game ------ Seed CombatResetAmplifier Manual? 0 Play Time 02:42:39 Cumulative 38.9 hours Start 2024.04.06 @ 17:41:15 End 2024.04.06 @ 20:48:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7966f0d6-c709-42d4-b3d2-19221d34b8da