Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.18 @ 20:07:14 Player: CrossedViper Result: Destroyed by 4H-8TV(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (150) 750 Value Destroyed (3966) 3966 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (-1021) -1021 TOTAL SCORE: 8935 Bonus ------- High Alert Combat Kills 123 Aligned with FarCom 300 Friendly Fire -1444 Cogmind --------- Core Integrity 0/850 Matter 202/300 Energy 27/100 System Corruption 1% Temperature Cool (9) Movement Walking (180) Ox2 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Myomer Leg > --- UTILITY (9) ------ Experimental Heat Sink Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Bomb Factory No. 2 > --- WEAPON (2) ------- Proton Cannon Power Sword > --- INVENTORY (16) --- Experimental Sensor Array Advanced Weapon Cycler Improved Utility Shielding Makeshift Armor Plating Hacking Drone Bay EM Pulse Cannon Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Experimental Flexi-carbon Leg Experimental Heat Sink Advanced Weapon Cycler Actuator Array Improved Utility Shielding Improved Utility Shielding Hacking Drone Bay Bomb Factory No. 2 EM Pulse Cannon Improved EM Pulse Cannon Proton Cannon 8R-AWN's Boregun EMP Blaster EMP Blaster Heavy Rocket Launcher [Rating: 83] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Targeting Computer Protection Improved Propulsion Shielding Weapon EMP Blaster Energy Gun Arc Projector Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . Utility 7 | . . . 2 . . . 2 2 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 151 | . 8 5 20 10 10 6 19 14 16 8 1 23 11 Power 10 | . 1 . 2 . . 2 2 . 2 1 . . . Engine 6 | . 1 . 2 . . 1 2 . . . . . . Core 4 | . . . . . . 1 . . 2 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 25 | . 2 . 5 3 2 . 4 . 1 1 . 4 3 Treads 10 | . 2 . 5 3 . . . . . . . . . Leg 15 | . . . . . 2 . 4 . 1 1 . 4 3 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 43 | . 2 . 5 1 2 2 6 6 7 3 1 6 2 Device 16 | . . . 2 . 1 2 1 . 4 3 . 1 2 Storage 4 | . 2 . . . . . 2 . . . . . . Processor 6 | . . . . . 1 . 1 3 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 17 | . . . 3 1 . . 2 3 2 . 1 5 . Artifact . | . . . . . . . . . . . . . . Weapon 73 | . 3 5 8 6 6 2 7 8 6 3 . 13 6 Energy Gun 3 | . . . 2 . . . . . 1 . . . . Energy Cannon 7 | . 1 1 . . . . . 1 . 1 . 1 2 Ballistic Gun 24 | . 1 1 5 3 4 2 2 4 1 . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 25 | . 1 3 1 3 2 . 4 2 2 2 . 4 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon 13 | . . . . . . . 1 1 2 . . 6 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . 2 1 3 . . . . . 1 Parts Lost 37 | . . . 2 5 1 . 3 3 3 2 . 5 13 Power 2 | . . . . . . . . . . 1 . . 1 Propulsion 8 | . . . . 2 1 . . . . . . . 5 Utility 13 | . . . 1 1 . . 1 2 . 1 . 3 4 Weapon 14 | . . . 1 2 . . 2 1 3 . . 2 3 Highest Loss Streak 12 | . . . 2 3 1 . 1 1 2 2 . 2 12 Average Slot Usage (%) 96 | . 87 100 94 93 87 99 92 95 98 98 100 99 98 Engine 6 | . 14 14 11 11 11 3 8 7 . . . . . Core 2 | . . . . . . 7 . . 5 6 6 6 5 Treads 10 | . 27 28 22 22 19 . . . . . . . . Leg 11 | . . . . . 2 22 18 15 20 20 20 19 19 Device 3 | . . . 7 . . 11 3 . 5 4 6 5 12 Storage 17 | . 16 28 22 22 22 22 18 15 13 13 13 13 13 Processor 13 | . . . . . . 11 16 24 31 26 26 24 19 Protection 10 | . . . 9 16 10 . 10 17 6 13 13 14 13 Energy Cannon 4 | . 12 13 6 . . . . . . 3 . 1 11 Ballistic Gun 7 | . . 12 12 15 20 21 4 5 9 . . 1 . Launcher 3 | . 12 1 1 6 . . 5 . 1 4 13 4 . Slashing Weapon 1 | . . . . . . . 7 5 . . . 4 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 93 | 10 43 43 50 52 51 63 54 64 56 67 69 83 93 Greatest Support 83 | 20 40 40 40 40 60 60 60 46 76 83 83 83 83 Greatest Overweight (x) 2 | . 1 1 1 1 2 1 1 1 . . . 1 1 Average Overweight (x) . | . . . 1 1 . . . 1 . . . . . Largest Inventory Capacity 16 | . 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | . 7 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 16 | . 8 11 16 16 16 16 16 16 16 16 16 16 15 Average Carried 13 | . 6 10 13 14 14 15 15 15 15 13 15 15 13 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 16 | 6 8 11 16 14 16 16 15 16 15 15 16 15 7 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 3064 | 187 187 174 384 200 163 141 332 295 308 183 20 404 86 Remotely . | . . . . . . . . . . . . . . Salvage Created 5171 | . 159 248 815 493 139 77 548 530 757 349 . 950 106 Parts 316 | . 20 23 48 20 8 5 35 24 33 14 . 81 5 Haulers Intercepted 6 | . 1 . 4 . . . 1 . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . . . Prevented 6 | . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 114 | . 7 8 12 25 3 1 21 10 9 7 . 7 4 Melee 12 | . . . . . . . 8 3 . . . 1 . Guns 17 | . 1 1 3 4 1 1 . . 5 . . 1 . Cannons 8 | . 1 . 4 . . . . . . . . . 3 AOE 65 | . 5 7 4 21 2 . 13 5 . 5 . 2 1 Classes Destroyed 19 | . 5 2 2 3 1 1 . 1 1 . . 2 1 Worker 11 | . 1 3 1 1 . . 1 1 3 . . . . Tunneler 4 | . . 1 . . . 1 1 . 1 . . . . Hauler 6 | . 1 . 4 . . . 1 . . . . . . Recycler 2 | . . 1 1 . . . . . . . . . . Watcher 5 | . 2 . 2 . . . . . 1 . . . . Swarmer 28 | . 6 6 3 . . . 11 . . 2 . . . Saboteur 2 | . . . . . . . . . 2 . . . . Grunt 35 | . 1 2 4 7 . . 7 4 6 4 . . . Brawler 3 | . . . . 2 . . . . 1 . . . . Duelist 2 | . . . 1 . . . . 1 . . . . . Sentry 11 | . . . 4 . . . 3 2 1 1 . . . Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . 1 . 2 . . . . . Programmer 2 | . . . . . . . . 1 1 . . . . Zionite 26 | . . . . . 1 . . . . . . 25 . Z-Light 1 | . . . . . . . . . . . . . 1 Tinkerer 3 | . . . . . . . . . . . . 3 . Assembled 25 | . . . . 15 7 . . . . . . . 3 Thug 1 | . . . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . . . 5 . Best Kill Streak 17 | . 6 4 7 15 2 1 6 7 6 3 . 17 1 Combat Bots Only 15 | . 6 3 6 15 2 1 4 7 6 3 . 3 1 Max Kills in Single Turn 7 | . 4 2 2 7 6 1 4 2 1 2 . 4 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 7 | . 4 2 1 7 2 . 4 2 . 2 . 1 1 Melee 1 | . . . . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . 1 . 8R-AWN (-9/Exiles) Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Damage Taken 9096 | . 153 129 678 1091 344 392 797 900 877 198 . 1421 2116 Core 1478 | . 21 31 102 137 62 . 181 80 135 50 . 275 404 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 79 . . . 24 67 88 . . . . . Volleys Fired 275 | . 15 17 52 33 2 14 18 15 31 15 . 43 20 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 . 2 2 Hottest 132 | . 98 88 88 46 66 53 53 53 88 66 . 93 132 Shots Fired 488 | . 24 25 93 44 53 28 20 17 50 24 . 76 34 Gun 256 | . 5 8 58 24 49 28 4 4 44 . . 29 3 Cannon 109 | . 12 11 27 . . . . . . . . 29 30 Launcher 123 | . 7 6 8 20 4 . 16 13 6 24 . 18 1 Special . | . . . . . . . . . . . . . . Kinetic 244 | . 3 8 56 24 49 28 4 4 36 . . 29 3 Thermal 53 | . 13 11 29 . . . . . . . . . . Explosive 45 | . 7 6 . 5 4 . 16 . . . . 6 1 Electromagnetic 146 | . 1 . 8 15 . . . 13 14 24 . 41 30 Robot Hit Streak 35 | . 5 8 8 23 35 29 4 10 20 7 . 20 4 Robot Miss Streak 4 | . 3 2 4 1 1 3 3 1 1 1 . 2 2 Penetration Max 1 | . . . . . . . . . 1 . . 1 . Secondary Targets . | . . . . . . . . . . . . . . Autonomous 49 | . . . . . 49 . . . . . . . . Shots Hit Robots 376 | . 12 10 60 35 48 17 23 28 45 7 . 69 22 Core Hits 290 | . 14 16 29 46 20 8 33 22 31 8 . 54 9 Critical Hits 18 | . . . . . 3 4 . . 1 . . 10 . Critical Kills 4 | . . . . . . 1 . . 1 . . 2 . Critical Parts Destroyed 10 | . . . . . 1 2 . . . . . 7 . Melee Attacks 105 | . . . . . . . 23 16 4 . . 46 16 Impact 12 | . . . . . . . . . . . . 12 . Slashing 93 | . . . . . . . 23 16 4 . . 34 16 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 1 1 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . 5 2 Damage Inflicted 15818 | . 611 623 1306 1610 1833 284 1760 1705 1840 326 . 3085 835 Guns 3682 | . 32 25 448 326 1382 284 . 16 820 . . 349 . Cannons 1198 | . 103 104 450 . . . . . . . . 330 211 Explosions 8212 | . 467 485 408 1284 451 . 1100 1064 715 326 . 1686 226 Melee 2689 | . . . . . . . 660 625 286 . . 720 398 Ramming 37 | . 9 9 . . . . . . 19 . . . . Kinetic 3533 | . 22 25 420 326 1382 284 . 16 709 . . 349 . Thermal 1977 | . 113 104 556 175 . . . 590 228 51 . 160 . Explosive 4515 | . 467 485 . 753 451 . 1100 . . . . 1033 226 Electromagnetic 3067 | . . . 330 356 . . . 474 598 275 . 823 211 Impact . | . . . . . . . . . . . . . . Slashing 2689 | . . . . . . . 660 625 286 . . 720 398 Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . 3 3 1 1 1 1 . 2 . . . 1 1 Average Corruption 1 | . 2 3 1 1 1 1 . 1 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 45 | . 8 19 . 5 4 1 . 3 . . . 4 1 Message Errors 13 | . 2 3 . 2 3 . . 1 . . . 1 1 Matter Fused 11 | . 4 7 . . . . . . . . . . . Heat Flow Errors 3 | . 1 2 . . . . . . . . . . . Energy Discharges 7 | . . 3 . 1 1 . . 1 . . . 1 . Data Loss (minor) 4 | . 1 1 . 1 . . . . . . . 1 . Targeting Errors 6 | . . 3 . . . 1 . 1 . . . 1 . Weapon Failures 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 410 | . . . 35 6 . . 29 86 62 9 . 138 45 Projectiles 6 | . . . . . . . . . . . . . 6 Explosions 289 | . . . 35 6 . . . 85 5 9 . 126 23 Melee 115 | . . . . . . . 29 1 57 . . 12 16 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 541 | . 14 17 36 69 . . 82 11 34 12 . 266 . Shots 21 | . 2 1 4 2 . . 3 1 1 1 . 6 . Rammed 7 | . 4 2 . . . . . . 1 . . . . Targets Rammed 7 | . 4 2 . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 386 | . 114 202 42 24 . 232 34 18 19 11 . 252 386 Average Temperature 62 | . 44 47 17 10 . 116 8 8 6 7 . 84 158 Received Heat Transfer 2018 | . 45 . 213 162 . . 288 198 300 54 . 117 641 Effects 1 | . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 12 | . . . 1 . . . . 2 4 2 . 3 . Combat Hostiles 12 | . . . 1 . . . . 2 4 2 . 3 . Parts Fried 18 | . . . . . . . . 2 6 1 . 9 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . . . 1 . Heat Transferred 2495 | . 210 185 1088 200 . . . 400 200 100 . 112 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . 3 3 . . . 3 2 3 . 5 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 518 | . 236 197 438 311 . 35 484 518 349 . . . . Initial 219 | . . 42 29 51 . . 13 219 170 . . . . Average 161 | . 127 56 150 141 . 17 313 286 204 . . . . Maximum Alert Level 2 | . 1 . 2 1 . . 2 2 1 . . . . Low Security (%) 61 | . 63 100 76 69 . 100 16 . 50 . . . . Level 1 34 | . 36 . 21 30 . . 52 94 49 . . . . Level 2 4 | . . . 2 . . . 31 5 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . . . 2 5 2 . . . . Investigation 5 | . 1 . . . . . 2 2 . . . . . Extermination 3 | . . . . . . . . 2 1 . . . . Reinforcement 3 | . 1 . . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 7 | . 1 . 3 . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 181 | . 15 7 15 31 3 2 26 13 17 6 . 37 9 Peak Tracking Total 16 | . 5 3 9 16 4 2 6 5 7 3 . 9 6 Tactical Retreats 9 | . 1 . . . . . 1 . . 2 . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 5 | . 3 . . . . . 1 1 . . . . . Indirectly 1 | . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 25 | . 3 1 3 6 5 . . 4 1 . . . 2 Max in Single Turn 4 | . 1 1 1 4 2 . . 3 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 25 | . 4 . 5 . 2 . 5 2 6 . 1 . . Terminals 16 | . 4 . 5 . . . 2 2 3 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 3 | . . . . . . . 2 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 54 | . 10 . 14 . 2 . 13 5 9 . 1 . . Successful 31 | . 5 . 7 . 2 . 11 1 4 . 1 . . Failed 23 | . 5 . 7 . . . 2 4 5 . . . . Catastrophic 6 | . 1 . 1 . . . 1 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 25 | . 7 . 10 . 1 . 3 . . . . 4 . Terminals 39 | . 10 . 14 . . . 4 5 6 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 9 | . . . . . . . 8 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 16 | . 3 . 6 . 2 . . 1 3 . 1 . . Record 1 | . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Alert Level 3 | . 1 . 2 . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . . 1 . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 8 | . . . . . . . 8 . . . . . . Scan Component 4 | . . . . . . . 4 . . . . . . Repair 4 | . . . . . . . 4 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . 2 . 1 . . . 2 . . . . . . Terminals 5 | . 2 . 1 . . . 2 . . . . . . Track 4 | . 2 . 1 . . . 1 . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . 5 . . . 4 2 5 . . . . Full Trace Events 4 | . 1 . . . . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . Matter 285 | . . . . . . . . . 285 . . . . Time 76 | . . . . . . . . . 76 . . . . Total Robot Build Rating 10 | . . . . . . . . . 10 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 4 . . . . . . Time 286 | . . . . . . . 286 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . . . 2 . . . . Highest-Rated Group 28 | . . . . . . . . . 28 . . . . Highest-Rated Ally 14 | . . . . . . . . . 14 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . 2 2 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 10410 | . 743 1111 590 1111 813 146 662 503 670 796 377 2141 747 Spaces Moved 6425 | 1 411 587 224 561 451 69 372 303 548 671 337 1512 378 Core . | . . . . . . . . . . . . . . Treads 2162 | . 399 587 224 561 391 . . . . . . . . Legs 4263 | 1 12 . . . 60 69 372 303 548 671 337 1512 378 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 160 180 180 120 120 90 130 100 110 110 110 110 Average Speed 138 | 120 161 179 180 180 172 135 125 130 100 110 110 114 169 Slowest Speed 200 | 120 180 180 180 180 200 150 140 130 100 110 110 170 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 74 99 31 99 62 18 29 8 22 78 74 85 55 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 1 . . . . . . 3 . Known Exits Taken 6 | . 1 . 1 . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 1 . . . . . Scrap Searched 11 | . . 1 . 2 . 1 . . . 2 2 3 . Spaces Dug 66 | . . 26 . . . . 39 . 1 . . . . Terrain Destroyed 349 | . 44 56 2 48 37 1 113 14 8 15 . 1 10 Melee 1 | . . . . . . . . . 1 . . . . Projectile 19 | . . . . . 15 1 1 . 2 . . . . AOE 329 | . 44 56 2 48 22 . 112 14 5 15 . 1 10 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 7374 | . 467 613 327 616 485 107 516 368 617 704 345 1780 429 Wait 266 | . 7 . . 7 4 1 68 13 . 6 . 154 6 Move 6413 | . 410 586 223 560 450 68 371 302 548 670 336 1511 378 Hop . | . . . . . . . . . . . . . . Pick Up 93 | . 12 3 17 4 9 9 9 5 8 3 4 10 . Fast Attach 18 | . 2 . 2 . 5 . 2 5 2 . . . . Attach 61 | . 2 . 8 5 3 2 8 3 8 5 . 10 7 Detach 9 | . . . 1 . . . 2 . 3 2 . 1 . Swap 72 | . 4 5 10 5 2 4 9 6 6 3 1 13 4 Drop 70 | . 11 . 14 2 10 9 6 3 7 . 4 4 . Fire 275 | . 15 17 52 33 2 14 18 15 31 15 . 43 20 Melee 91 | . . . . . . . 23 16 4 . . 34 14 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 6 | . 4 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 14) 469 | -10/Materials | Identified exit to Mines 744 | -10/Materials | Entered Mines 847 | -10/Mines | Discovered new exit (range 16) 911 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 914 | -10/Mines | Found Prototype Device 960 | -10/Mines | Learned 2 Materials zone layouts 1287 | -10/Mines | Discovered new exit (range 6) 1855 | -10/Mines | Entered Materials 1855 | -9/Materials | Evolved 2 slots: Utility x2 1855 | -9/Materials | Identified Exp. Sensor Array 2036 | -9/Materials | Identified exit to Mines 2445 | -9/Materials | Entered Mines 2485 | -9/Mines | Build established: Scavenger-Mutant 2722 | -9/Mines | Discovered new exit (range 9) 2766 | -9/Mines | Discovered new exit (range 11) 2959 | -9/Mines | Assembled infested the area 2989 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3012 | -9/Mines | Destroyed 15 combat bots 3025 | -9/Mines | Lost 3 parts (1n1u1w) 3071 | -9/Mines | Core integrity fell below 50% 3545 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3547 | -9/Mines | Discovered new exit (range 5) 3556 | -9/Mines | Entered Exiles 3689 | -9/Exiles | Met 8R-AWN 3721 | -9/Exiles | Met EX-HEX 3773 | -9/Exiles | Met EX-BIN 3804 | -9/Exiles | Learned location of Zion (-6) 3931 | -9/Exiles | Discovered new exit (range 14) 4001 | -9/Exiles | Met EX-DEC 4059 | -9/Exiles | Aligned with FarCom system 4061 | -9/Exiles | Given EX-Vault access code 4102 | -9/Exiles | Opened EX-Vault 4119 | -9/Exiles | Found AWS/Gauss 4156 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4226 | -9/Exiles | Attacked by the Exiles 4281 | -9/Exiles | Destroyed 8R-AWN 4299 | -9/Exiles | Found Prototype Processor 4299 | -9/Exiles | Identified Exp. Targeting Computer 4307 | -9/Exiles | Found Prototype Ballistic Gun 4356 | -9/Exiles | Discovered new exit (range 14) 4369 | -9/Exiles | Entered Mines 4369 | -8/Mines | Identified 8R-AWN's Boregun 4390 | -8/Mines | Discovered new exit (range 16) 4416 | -8/Mines | 12-ASH came to Exiles' defense 4456 | -8/Mines | Found Prototype Processor 4515 | -8/Mines | Entered Materials 4515 | -8/Materials | Evolved 2 slots: Utility x2 4618 | -8/Materials | Identified Exp. Core Analyzer 4727 | -8/Materials | Repaired Rnf. Fission Core 4830 | -8/Materials | Repaired Adv. Myomer Leg? 4854 | -8/Materials | Repaired Adv. Myomer Leg? 4950 | -8/Materials | Discovered new exit (range 3) 5110 | -8/Materials | Repaired Rnf. Ion Engine 5177 | -8/Materials | Entered Factory 5177 | -7/Factory | Evolved 2 slots: Utility x2 5178 | -7/Factory | Identified exit to Lower Caves 5610 | -7/Factory | Destroyed 7 combat bots 5659 | -7/Factory | Discovered new exit (range 14) 5680 | -7/Factory | Entered another Factory area 5680 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5906 | -6/Factory | Fabricated E-15 Imp? 6223 | -6/Factory | Identified exit to Lower Caves 6252 | -6/Factory | Discovered new exit (range 15) 6304 | -6/Factory | Spotted B-75 Beast 6350 | -6/Factory | Entered Lower Caves 6394 | -6/Lower Caves | Learned 4 Factory zone layouts 6856 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7087 | -6/Lower Caves | Discovered new exit (range 7) 7099 | -6/Lower Caves | Identified exit to Lower Caves 7100 | -6/Lower Caves | Learned Factory emergency access door positions 7146 | -6/Lower Caves | Entered another Lower Caves area 7168 | -6/Lower Caves | Discovered new exit (range 12) 7201 | -6/Lower Caves | Identified exit to Factory 7460 | -6/Lower Caves | Discovered new exit (range 6) 7505 | -6/Lower Caves | Learned Factory stockpile data 7522 | -6/Lower Caves | Identified exit to Zion 7523 | -6/Lower Caves | Entered Zion 7559 | -6/Zion | Given the Hacking Drone Bay 7560 | -6/Zion | Discovered new exit (range 13) 7661 | -6/Zion | Learned Factory emergency access door positions 7866 | -6/Zion | Learned location of Quarantine (-3) 7960 | -6/Zion | Learned location of Warlord (-5) 8196 | -6/Zion | Found Prototype Device 8333 | -6/Zion | Learned Factory garrison access intel 8818 | -6/Zion | Found Prototype Device 8978 | -6/Zion | Attacked by Zionites 9117 | -6/Zion | Core integrity fell below 50% 9509 | -6/Zion | Destroyed Imprinter 9527 | -6/Zion | Extracted access codes from Imprinter's data core 9633 | -6/Zion | Opened final containment barrier to the Deep Caves 9660 | -6/Zion | Discovered new exit (range 3) 9660 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9662 | -6/Zion | Identified exit to Deep Caves 9664 | -6/Zion | Entered Deep Caves 10080 | -6/Deep Caves | Z-Facility disabled 10391 | -6/Deep Caves | Identified Bomb Factory No. 2 10402 | -6/Deep Caves | Core integrity fell below 20% 10411 | -6/Deep Caves | Destroyed by 4H-8TV(z) with Zionite Laser-S Last Messages --------------- 10368_ Adv. Myomer Leg destroyed. 10373_ Destroyed Prototype Hover Unit. 10373_ Power Sword follow-up attack on XY-XG8(z). 10378_ Destroyed Phase Shifter. 10381_ Destroyed Prototype Protection. 10383_ Imp. Utility Shielding destroyed. 10386_ Power Sword follow-up attack on XY-XG8(z). 10387_ XY-XG8(z) destroyed. 10391_ Actuator Array destroyed. 10391_ Identified Bomb Factory No. 2. 10392_ Acquired 47 matter. 10401_ Power Sword destroyed. 10401_ 9T-BYZ(z) Prototype Reactor severed. 10402_ Rnf. Fission Core destroyed. 10403_ Mak. Armor Plating destroyed. 10404_ Destroyed Prototype Protection. 10407_ Exp. Flexi-carbon Leg destroyed. 10408_ Exp. Targeting Computer destroyed. 10410_ GE-PIB(z) destroyed. 10410_ 9T-BYZ(z) Prototype Energy Gun severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????# ###????????????? | | ??????????????????????????###?? #????????????? | | ?????????????????????????? ### ! #????????????? | | ?????????????????????????? %= # ???????????? | | ?????????????????????????? =! ??????????? | | ?????????????????????????? ??????????? | | ?????????????????????????? ??????????? | | ????????????????????#???## ???? | | ????????????????????# ### "??? | | ???????????????????##;;;; z "??? | | ???????????????????#;; ; ![ "??? | | ???????????????????## ![@%* ""?? | | ????????????????????#[=#*z! ""?? | | ??????# ???????????####; z """? | | ???### ??????????????## """? | | ??## ??????????????# """" | | ??# ??????????????## """" | | ?## ????????????#### """" | | ## #???????????## # """ | | #????####???# """ | | ##??## ##??# """ | | #??# ##?# """ | | #??# #?## """ | | #??# ##?### """ | | ??# #### #???# | | #?# ## #???## """ | | #?# ######????# """ | | ??# ##??????##### """ | | ??## ##?????## ## "" | | ???# # ###???# ## " | | ???# ## ##??# # " | | ???# #### #?## " | | ??## #??## ### " | | ?## #???## " | | ## #????### " | | # ##??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 10 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 42 Targeting Accuracy 28 Melee Accuracy 8 Core Analysis 15 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanCorruptionEdition Manual? 0 Play Time 01:07:54 Cumulative 155.7 hours Start 2020.12.18 @ 18:52:25 End 2020.12.18 @ 20:07:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 150 Adventurer 0 Explorer 7 Win Type - Total 3 Types 0/0/3/0/0/0/0/0/0 Lore% 59 Gallery% 87 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20e93466-a66b-46ba-9b47-00e6fb0b11f7