Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 21:42:02 Player: jam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (102) 510 Value Destroyed (3326) 3326 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 9078 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 0/1150 Matter 121/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (4) ------- Makeshift Hammer > --- INVENTORY (5) ---- Improved Transmission Jammer Improved Thermal Shield High-powered Shock Rifle Hardcell Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Antigrav System Linear Gravjet Linear Gravjet Improved Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Enhanced Optical Array IFF Parser Advanced Targeting Computer Force Field Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Mass Driver Enhanced Gauss Cannon Hardcell Cannon > --- INVENTORY -------- Improved Thermal Shield Improved Remote Datajack [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . Power 1 | . . . 1 . . . . . . . Propulsion 4 | . . 2 . . 1 . . . 1 . Utility 5 | . . . . 2 1 . . 1 1 . Weapon 2 | . . . 1 . . . . 1 . . Parts Attached 136 | 7 2 29 10 57 2 4 1 6 15 3 Power 25 | 1 1 2 7 9 . 1 . 1 3 . Engine 15 | 1 1 2 5 3 . 1 . 1 1 . Core 9 | . . . 2 6 . . . . 1 . Reactor 1 | . . . . . . . . . 1 . Propulsion 45 | 2 1 16 1 18 1 . . 2 4 . Treads 4 | . . 4 . . . . . . . . Leg 20 | 2 1 7 1 7 . . . 2 . . Wheel 1 | . . . . . 1 . . . . . Hover 7 | . . . . 4 . . . . 3 . Flight 13 | . . 5 . 7 . . . . 1 . Utility 32 | 2 . 4 1 15 1 3 . 1 4 1 Device 14 | 1 . 1 . 5 1 1 . . 4 1 Storage 3 | 1 . . 1 1 . . . . . . Processor 9 | . . 2 . 5 . 1 . 1 . . Hackware 1 | . . . . 1 . . . . . . Protection 5 | . . 1 . 3 . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 34 | 2 . 7 1 15 . . 1 2 4 2 Energy Gun 5 | . . . . 4 . . . . . 1 Energy Cannon 8 | . . 2 . 5 . . . . 1 . Ballistic Gun 11 | 2 . 5 1 1 . . . 2 . . Ballistic Cannon 4 | . . . . 1 . . . . 3 . Launcher 2 | . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 2 | . . . . 2 . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 3 1 5 . . . . . . Corrupted Parts 4 | . . . . 2 . . . 2 . . System Corruption 19 | . . . . 5 . . . 14 . . Parts Lost 55 | . 1 5 . 23 . . . 5 21 . Power 9 | . 1 . . 4 . . . . 4 . Propulsion 21 | . . 4 . 7 . . . 3 7 . Utility 9 | . . . . 4 . . . . 5 . Weapon 16 | . . 1 . 8 . . . 2 5 . Highest Loss Streak 15 | . 1 4 . 15 . . . 5 10 . To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 2 4 7 8 8 4 4 5 3 2 4 Power 1 | . . . 2 1 . . 1 1 . . Propulsion . | . 2 . . 1 . . . . . . Utility 3 | . 1 5 5 2 4 4 4 2 1 1 Weapon 1 | . 1 . . 2 . . . . . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . . 5 1 5 . . . . . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . 1 . 2 . . . . . . Utility 7 | . . 3 1 3 . . . . . . Weapon 2 | . . 1 . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 100 83 99 92 81 82 86 74 76 8 Engine 7 | . 14 11 16 5 . . . . 6 . Core 3 | . . . 1 8 6 6 6 5 1 . Treads 1 | . . 8 . . . . . . . . Leg 15 | . 28 14 36 18 . . . 2 6 . Hover 2 | . . . . 3 . . . . 8 . Flight 6 | . . 5 . 6 26 26 26 11 6 . Device 6 | . 14 1 . 9 7 6 6 5 9 . Storage 5 | . 14 11 9 5 . . . . . . Processor 8 | . . 7 9 8 13 14 20 18 11 5 Hackware 1 | . . . . . 6 6 6 5 4 . Protection 2 | . . 2 . 3 . . . 3 1 . Energy Gun 2 | . . . . 5 6 6 6 2 . . Energy Cannon 4 | . . . 9 7 . . . . 2 . Ballistic Gun 10 | . 28 21 18 5 . . . 4 3 . Ballistic Cannon 2 | . . . . 1 6 6 6 2 8 . Peak Build Rating 91 | 9 9 17 24 51 48 51 52 56 91 15 Average Rating 33 | 5 8 10 22 37 44 46 51 48 72 8 On Entrance 27 | . 9 9 16 23 45 44 51 52 52 5 Avg Prop Armor Cover (%) 7 | . . 8 10 7 . . . 1 7 . Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 12 12 31 35 59 23 23 23 33 67 3 Greatest Support 60 | 20 20 60 40 59 23 23 23 40 40 3 Greatest Overweight (x) 7 | 2 . 7 1 5 . . . 3 5 . Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 10 15 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 9 9 5 5 5 5 5 5 Most Carried 12 | 5 7 8 10 12 4 5 5 4 5 5 Average Carried 6 | 2 5 7 8 8 4 4 5 3 2 4 Final Capacity 10 | 8 8 8 10 5 5 5 5 5 5 5 Final Carried 10 | 5 7 8 10 5 4 5 5 4 4 5 Class Distribution -------------------- 37% | Scavenger-Gunner 30% | Mutant 9% | Scavenger-Mutant 8% | Gunner 7% | Sprinter 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -5/Factory Skirmisher | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Matter Collected 3051 | 206 99 548 422 926 12 203 64 223 219 129 Remotely . | . . . . . . . . . . . Salvage Created 3665 | 54 195 829 422 1469 4 . . 247 396 49 Parts 192 | 7 7 58 24 70 . . . 8 15 3 Haulers Intercepted 8 | . 1 1 2 4 . . . . . . Recyclers Shooed 4 | . . 2 . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 66 | . 3 21 5 23 . . . 4 9 1 Melee 2 | . . . . 1 . . . . . 1 Guns 44 | . 3 21 4 8 . . . 4 4 . Cannons 12 | . . . 1 6 . . . . 5 . AOE 7 | . . . . 7 . . . . . . Classes Destroyed 14 | 1 3 6 1 3 . . . . . . Worker 6 | . . . 1 3 . . . 1 1 . Builder 5 | . . 1 2 2 . . . . . . Tunneler 4 | 2 . . 1 1 . . . . . . Hauler 8 | . 1 1 2 4 . . . . . . Recycler 4 | . . 1 . 2 . . . . 1 . Operator 4 | . 1 1 . 1 1 . . . . . Watcher 5 | . . 2 1 1 . . . . 1 . Swarmer 16 | . . 10 . 1 . . . . 5 . Grunt 25 | . 3 8 2 10 . . . 2 . . Brawler 4 | . . 1 . 3 . . . . . . Duelist 3 | . . . . 3 . . . . . . Sentry 7 | . . 2 3 2 . . . . . . Hunter 5 | . . . . 1 . . . 2 2 . Programmer 6 | . . . . 3 . . . . 2 1 Best Kill Streak 5 | 2 3 5 3 4 1 . . 3 5 1 Combat Bots Only 5 | . 2 4 2 4 . . . 2 5 1 Max Kills in Single Turn 4 | 1 1 3 1 4 1 . . 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 4 | . . . . 4 . . . . . . Melee 1 | . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Hostile Shots Fired 733 | . 34 136 36 245 . 3 . 46 213 20 Missed 222 | . 11 40 10 76 . 3 . 10 65 7 Hits 511 | . 23 96 26 169 . . . 36 148 13 Melee 35 | . . . . 24 . . . . 11 . Projectile 476 | . 23 96 26 145 . . . 36 137 13 AOE 2 | . . . . . . . . . 2 . Critical Strikes 31 | . . 3 1 15 . . . 1 11 . Damage Taken 8763 | . 303 993 384 3402 . . . 613 2799 269 Core 2030 | . 24 154 31 584 . . . 76 922 239 Absorbed by Shields 140 | . . . . . . . . . 140 . Ignored by Resistances 22 | . . 22 . . . . . . . . Regen/Repaired (Parts) 72 | . . 72 . . . . . . . . Core Remaining (%) 79 | 100 90 61 94 16 . . 100 92 . . Volleys Fired 275 | 3 29 74 30 82 4 . . 21 32 . Largest 4 | 2 2 2 3 3 2 . . 2 4 . Hottest 247 | 40 40 50 116 210 109 . . 109 247 . Shots Fired 621 | 6 58 148 90 197 8 . . 39 75 . Gun 443 | 6 58 148 60 115 4 . . 28 24 . Cannon 174 | . . . 30 78 4 . . 11 51 . Launcher 4 | . . . . 4 . . . . . . Special . | . . . . . . . . . . . Kinetic 441 | 6 58 148 60 74 4 . . 26 65 . Thermal 126 | . . . 30 69 4 . . 13 10 . Explosive 4 | . . . . 4 . . . . . . Electromagnetic 50 | . . . . 50 . . . . . . Robot Hit Streak 21 | 2 6 15 7 20 7 . . 18 21 . Robot Miss Streak 13 | 2 3 13 4 7 1 . . 3 3 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 6 | . 1 5 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 412 | 2 35 107 57 129 7 . . 30 42 3 Core Hits 200 | 2 14 49 20 82 1 . . 11 20 1 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . . 2 . . Critical Strikes 12 | . 1 1 . 2 . . . 3 5 . Burn 1 | . . . . . . . . 1 . . Destroy 5 | . 1 1 . 1 . . . 2 . . Blast 5 | . . . . . . . . . 5 . Corrupt 1 | . . . . 1 . . . . . . Melee Attacks 15 | . . . . 10 . . . 1 . 4 Impact 4 | . . . . . . . . . . 4 Slashing 10 | . . . . 10 . . . . . . Piercing 1 | . . . . . . . . 1 . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9045 | 22 363 1200 1076 4242 170 . . 563 1280 129 Guns 4651 | 22 363 1200 788 1483 58 . . 436 301 . Cannons 2505 | . . . 288 1110 112 . . 127 868 . Explosions 1546 | . . . . 1437 . . . . 109 . Melee 334 | . . . . 205 . . . . . 129 Ramming 9 | . . . . 7 . . . . 2 . Kinetic 4696 | 22 363 1200 788 845 112 . . 371 995 . Thermal 2872 | . . . 288 2051 58 . . 192 283 . Explosive 478 | . . . . 478 . . . . . . Electromagnetic 656 | . . . . 656 . . . . . . Impact 129 | . . . . . . . . . . 129 Slashing 205 | . . . . 205 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 38 | . . 2 . 38 . . . 14 2 2 Average Corruption 11 | . . 2 . 15 . . . 13 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 67 | . . 1 . 56 . . . 2 4 4 Message Errors 16 | . . 1 . 12 . . . 1 . 2 Matter Fused 18 | . . . . 15 . . . 1 2 . Heat Flow Errors 6 | . . . . 5 . . . . . 1 Energy Discharges 5 | . . . . 4 . . . . 1 . Parts Rejected 2 | . . . . 2 . . . . . . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . 5 . . . . 1 1 Data Loss (major) 1 | . . . . 1 . . . . . . Misfires 2 | . . . . 2 . . . . . . Alerts 2 | . . . . 2 . . . . . . Misdirections 2 | . . . . 2 . . . . . . Weapon Failures 5 | . . . . 5 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 318 | . . . . 258 29 . . 1 23 7 Projectiles 80 | . . . . 27 29 . . 1 23 . Explosions 231 | . . . . 231 . . . . . . Melee 7 | . . . . . . . . . . 7 Knockbacks 15 | . . . . 2 2 . . 1 8 2 Impact 2 | . . . . . . . . . . 2 Kinetic 13 | . . . . 2 2 . . 1 8 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 487 | . . . . 486 . . . . 1 . Shots 10 | . . . . 10 . . . . . . Rammed 1 | . . . . . . . . . 1 . Targets Rammed 3 | . . . . 2 . . . . 1 . Kicked 2 | . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 462 | . 15 30 410 452 148 . . 170 462 227 Average Temperature 120 | . 7 7 145 152 89 . . 63 95 119 Received Heat Transfer 1753 | . 153 315 180 714 . . . 126 256 9 Effects 30 | . . . 8 18 . . . . 4 . Shutdowns 7 | . . . 2 5 . . . . . . Energy Bleed 5 | . . . . 5 . . . . . . Interference 12 | . . . 4 5 . . . . 3 . Matter Decay 1 | . . . . 1 . . . . . . Short Circuit 5 | . . . 2 2 . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . Impact Corruptions 2 | . . . . . . . . 1 . 1 Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 6 | . . . . 4 . . . 2 . . Heat Transferred 4290 | . . . 518 2867 111 . . 444 350 . Parts Sabotaged 3 | . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Maximum Alert Level 2 | . . . . 2 1 . . . . . Low Security (%) 63 | 100 100 100 100 11 . . . 100 100 . Level 1 27 | . . . . 65 100 . . . . . Level 2 9 | . . . . 23 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 481 | 5 42 185 110 481 235 . . 83 124 . Initial 235 | . 3 13 72 33 235 . . 51 32 . Average 148 | . 18 64 64 285 230 . . 54 51 . Influence Increases 2903 | 10 92 569 233 1252 5 15 . 137 455 135 Destroy 0b10 Robot/C 1320 | . 60 420 100 460 . . . 80 180 20 Destroy 0b10 Robot/NC 180 | 10 10 30 35 70 5 . . 5 15 . Destroy Leader 314 | . 22 86 36 108 . . . 20 32 10 Successful Hack 37 | . . 16 2 19 . . . . . . Disable Machine 315 | . . 15 30 210 . . . . 60 . Anti-Garrison Action 150 | . . . . 150 . . . . . . Destroy Structure 182 | . . 2 . 100 . . . 2 78 . Partial Spotted 15 | . . . . . . . . . 15 . Lose Combat Pursuer 390 | . . . 30 135 . 15 . 30 75 105 Influence Decreases 2832 | 5 65 428 331 846 266 132 21 151 433 154 Entered New Map 614 | . 2 19 101 42 246 82 21 31 36 34 Time Decay 1807 | 5 63 366 230 574 20 50 . 70 309 120 Lost Part 411 | . . 43 . 230 . . . 50 88 . Squads Dispatched 21 | . 1 2 . 10 2 . . 2 4 . Investigation 2 | . . . . . 1 . . 1 . . Extermination 4 | . . . . 3 . . . . 1 . Reinforcement 10 | . 1 2 . 4 1 . . 1 1 . Assault 4 | . . . . 2 . . . . 2 . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Distress Signals 1 | . . . . . . . . . 1 . Communications Jammed 2 | . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . 2 . Times Spotted 140 | . 11 29 10 37 2 2 . 10 29 10 Peak Tracking Total 11 | . 4 6 3 4 4 2 . 4 11 8 Tactical Retreats 13 | . . . 1 6 . 1 . 1 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Traps Triggered 4 | . 1 . . 3 . . . . . . Indirectly 1 | . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Machines Disabled 22 | . . 1 2 15 . . . . 4 . Max in Single Turn 4 | . . 1 1 4 . . . . 4 . Garrison Access 3 | . . . . 2 . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Machines Accessed 21 | . 1 4 3 10 1 1 . 1 . . Terminals 10 | . 1 2 2 3 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . . . Recycling Units 4 | . . . . 3 . . . 1 . . Scanalyzers 3 | . . 1 1 1 . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Total Hacks 46 | . 1 11 5 21 3 1 . 4 . . Successful 23 | . . 7 4 8 . 1 . 3 . . Failed 23 | . 1 4 1 13 3 . . 1 . . Catastrophic 5 | . 1 1 . 2 . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 1 5 3 3 3 . . . . . Terminals 17 | . 1 5 3 4 3 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . 2 . 4 . . . . . . Recycling Units 12 | . . . . 8 . . . 4 . . Scanalyzers 8 | . . 4 2 2 . . . . . . Garrison Access 3 | . . . . 3 . . . . . . Terminal Hacks 6 | . . 2 2 1 . 1 . . . . Record 1 | . . . . . . 1 . . . . Part Schematic 1 | . . . . 1 . . . . . . Terminal Index 2 | . . 1 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . 2 . 1 . . . . . . Scan Component 2 | . . 1 . 1 . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks 6 | . . . . 3 . . . 3 . . Report Inventory 4 | . . . . 3 . . . 1 . . Retrieve Matter 1 | . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer 7 | . . 3 2 2 . . . . . . Retrieve Study 7 | . . 3 2 2 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 19 | . 1 4 3 9 1 . . 1 . . Full Trace Events 2 | . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . 3 2 2 . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . Time 26 | . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 6 | . . . . 2 . . . . 4 . Machine Destruction 6 | . . . . 2 . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Active Infowar (turns) 1408 | 11 217 115 . 45 45 100 19 148 707 1 Optics 899 | . . . . . . 25 19 148 707 . IFF 375 | . . . . . . . . . 375 . Terrain 251 | 11 217 23 . . . . . . . . Seismic 92 | . . 92 . . . . . . . . Jamming 611 | . . . . 45 45 100 19 148 253 1 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Turns Passed 4742 | 75 217 916 486 1744 45 100 19 148 734 258 Spaces Moved 3609 | 46 110 435 333 1259 104 319 59 128 333 483 Core 560 | 9 . . . . . . . . 68 483 Treads 120 | . . 120 . . . . . . . . Legs 1514 | 37 110 251 333 698 . . . 22 63 . Wheels . | . . . . . . . . . . . Hover 336 | . . . . 134 . . . . 202 . Flight 1079 | . . 64 . 427 104 319 59 106 . . Fastest Speed 28 | 50 120 111 105 28 28 28 28 28 50 50 Average Speed 98 | 112 120 141 109 105 28 28 28 58 180 50 Slowest Speed 600 | 150 120 600 175 385 28 28 28 230 440 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 3 30 33 29 32 1 57 13 4 11 54 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 5 2 . . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 166 | . . . . 118 . . . 1 47 . Melee . | . . . . . . . . . . . Projectile 22 | . . . . . . . . 1 21 . AOE 144 | . . . . 118 . . . . 26 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Total 4246 | 60 142 610 388 1492 111 329 60 158 400 496 Wait 29 | . . 26 . . . . . . 3 . Move 3595 | 45 109 434 332 1254 103 318 58 127 332 483 Hop 2 | . . . . 2 . . . . . . Pick Up 57 | 5 2 12 5 25 . 2 . . 4 2 Fast Attach 93 | 7 . 22 4 36 1 3 1 5 12 2 Attach 49 | . 1 7 3 25 1 1 . 2 8 1 Detach 16 | . . . 3 5 . 2 . 1 3 2 Swap 21 | . 1 5 4 9 . . . . 2 . Drop 91 | . . 30 7 42 2 3 1 1 3 2 Fire 275 | 3 29 74 30 82 4 . . 21 32 . Melee 15 | . . . . 10 . . . 1 . 4 Ram 1 | . . . . . . . . . 1 . Kick 2 | . . . . 2 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Met a group of wandering Federalists 121 | -10/Materials | Discovered new exit (range 9) 260 | -10/Materials | Discovered new exit (range 15) 293 | -10/Materials | Entered another Materials area 293 | -9/Materials | Evolved 2 slots: Propulsion x2 337 | -9/Materials | Build established: Mutant 468 | -9/Materials | Lost 4 parts (3n1w) 806 | -9/Materials | Repaired Lgt. Assault Rifle+ 1048 | -9/Materials | Discovered new exit (range 7) 1209 | -9/Materials | Entered another Materials area 1209 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1513 | -8/Materials | Build established: Scavenger-Gunner 1693 | -8/Materials | Discovered new exit (range 3) 1695 | -8/Materials | Entered Factory 1695 | -7/Factory | Evolved 2 slots: Utility x2 1701 | -7/Factory | Garrison activated, responded to threat 2976 | -7/Factory | System corruption reached 10% 3012 | -7/Factory | System corruption reached 30% 3019 | -7/Factory | Core integrity fell below 50% 3069 | -7/Factory | Lost 15 parts (3p3n4u5w) 3358 | -7/Factory | Lost 4 parts (1p1n2w) 3389 | -7/Factory | Core integrity fell below 20% 3401 | -7/Factory | Cargo convoy interrupted 3431 | -7/Factory | Discovered new exit (range 15) 3439 | -7/Factory | Entered another Factory area 3439 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3482 | -6/Factory | Discovered new exit (range 5) 3484 | -6/Factory | Entered Lower Caves 3487 | -6/Lower Caves | Learned Factory stockpile data 3565 | -6/Lower Caves | Spotted B-75 Beast 3580 | -6/Lower Caves | Build established: Sprinter 3580 | -6/Lower Caves | Discovered new exit (range 10) 3584 | -6/Lower Caves | Entered another Lower Caves area 3592 | -6/Lower Caves | Encountered a Warlord checkpoint 3598 | -6/Lower Caves | Discovered new exit (range 15) 3603 | -6/Lower Caves | Entered Factory 3603 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3636 | -5/Factory | Discovered new exit (range 12) 3720 | -5/Factory | Lost 5 parts (3n2w) 3722 | -5/Factory | System corruption reached 10% 3751 | -5/Factory | Entered another Factory area 3751 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4048 | -4/Factory | Lost 9 parts (1p1n4u3w) 4394 | -4/Factory | Build established: Skirmisher 4459 | -4/Factory | Core integrity fell below 50% 4482 | -4/Factory | Discovered new exit (range 7) 4485 | -4/Factory | Core integrity fell below 20% 4485 | -4/Factory | Entered Upper Caves 4490 | -4/Upper Caves | Lost 10 parts (3p4n1u2w) 4604 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4713 | -4/Upper Caves | Build established: Mutant 4736 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4743 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04548_ Antigrav System fries itself beyond repair. 04555_ Dropped Adv. Plasma Cannon. 04556_ Acquired Hardcell Cannon. 04558_ Acquired Imp. Transmission Jammer. 04604_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 04613_ 7J-2UY(k) breaks down the debris. 04620_ Acquired 4 matter. 04621_ Acquired 2 matter. 04621_ Acquired 4 matter. 04622_ Acquired 3 matter. 04645_ System corrupted: Component data lost. 04678_ WHCL 9PP 5UIQIM=KD B 04699_ System corrupted: Heat flow error (+270). 04733_ EVQ0UOVF42CL>II46CFPNN0POL8SPWOBIVWR 04734_ Acquired 1 matter. 04734_ Acquired 2 matter. 04735_ Penetrated by Slug. 04736_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 04738_ Acquired 15 matter. 04740_ Y-72 Warden: "REQUESTING BACKUP." Map ----- +----------------------------------------------------+ | ???????##### #?# #?# ??????????? | | ???????????# #?# #?# ##????????????????? | | ??????????## ### #?# #????????????????? | | ????????### ### #????????????????? | | ????????# ##?????##?????????? | | ????????#% %%%###### ##????????? | | ????????# ### ## #????????? | | ???????# ### ### ##???????? | | ??????# ??# # "" ######????????? | | ????? ??# ## """" ##????????????? | | ??? ???## ### "" #???????????? | | ??#### ????##% #?## "" #####???????? | | ?????###??????## ##??# """" ## ???????? | | ???????????????## #???## """" ### #?????## | | ????????###"????# ###??# """" #?# ##?## | | ??? = ### ## ## #?# ### | | ?????????#$ % ## #??# | | ????????# ### ### ##?## ## | | ????????# ????# #?## ##?# ### | | ????????#???????# #??## ### ### ## | | ????????????????# #???###### #?## ### | | ????????????????# #????????# #??## ##?# """ | | ????????????????# !#???????## ###########?## """ | | ????????????????# #??????## # ##??????# """ | | ????????????????# ######## #??????## "" | | ????????????????# s @ #??##???# "" | | ????????????????# ######### #??# #??# """ | | ????????????????# ????????# ###??# #?# "" | | ???????????????? ????????# ##????# ## | | ????????????????##???????# #??????# | | ?????????????????????????# ##??????# | | ?????????????????????????#### #???????## | | ????????????????????????????# ????????## | | ????????????????????????????# ????????### | | ????????????????????????????# ??????????# | | ????????????????????????????## ?????##### # | | ?????????????????????????????? ?????# ## | | ?????????????????????????????? ????# ### ## | | ?????????????????????????????? ????# #?# ## | | ?????????????????????????????? ####????# #?# | | ?????????????????????????????? #???????# #?# ### | | ?????????????????????????????? ????????# ### #?? | | ???????????????????????????????????????## #?? | | ??????????????????????????????????????## #####? | | ?????????????????????????????????????## ## ##??# | | ????????????????????????????????????## #??## | | ????????????????????????????????????# # #???# | | ????????????????????????????????????# # ##?? | | ????????????????????????????????????# ####?? | | ????????????????????????????????????## ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 34 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 25 Resistance: EX 25 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 10% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Mni. Grenade Launcher | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedMagneticDetector Manual? 0 Play Time 01:00:20 Cumulative 38.4 hours Start 2026.04.18 @ 20:38:56 End 2026.04.18 @ 21:42:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 64 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9bef52c-8edf-4cd4-bbec-e481e67faf90