Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 14:58:29 Player: PopcornMaze Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1498) 1498 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5698 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 135/300 Energy 72/100 System Corruption 7% Temperature Cool (6) Movement Hovering (110) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Gravmag System > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Authchip [Armor] Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Signal Generator Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Advanced Heat Sink Huge Storage Unit 0b10 Decoder Chip [Scout] Medium Armor Plating Layered Medium Armor Plating Drone Bay > --- WEAPON ----------- Overtuned Beamcaster Proton Cannon > --- INVENTORY -------- Light Treads Scrap Suit Improved Heat Sink Improved Heat Sink Triangulator Light Armor Plating Light Armor Plating Medium Armor Plating Improved System Shield Authchip [Armor] EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Battle Rifle Overtuned Coil Gun Rocket Launcher Rocket Launcher Signal Generator [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Medium Armor Plating Device Advanced Heat Sink Storage Huge Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Improved System Shield Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Overtuned Beamcaster Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 7 | . . . . . 7 Weapon . | . . . . . . Parts Attached 54 | 5 8 4 2 1 34 Power 8 | 1 1 1 . . 5 Engine 5 | 1 1 1 . . 2 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 10 | 2 . 1 . 1 6 Treads 1 | . . . . . 1 Leg . | . . . . . . Wheel 8 | 2 . 1 . 1 4 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 23 | . 6 1 . . 16 Device 7 | . . . . . 7 Storage 4 | . 4 . . . . Processor 2 | . 1 . . . 1 Hackware 1 | . . . . . 1 Protection 9 | . 1 1 . . 7 Artifact . | . . . . . . Weapon 13 | 2 1 1 2 . 7 Energy Gun 4 | . 1 1 . . 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 . . . . 2 Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 38 | . 1 6 . . 31 Power 8 | . 1 1 . . 6 Propulsion 8 | . . 2 . . 6 Utility 14 | . . 1 . . 13 Weapon 8 | . . 2 . . 6 Highest Loss Streak 12 | . 1 4 . . 12 To Critical Strikes . | . . . . . . Average Backups 14 | 1 9 13 14 18 14 Power . | . 1 1 1 1 . Propulsion . | . . . 1 1 1 Utility 6 | . 2 5 8 9 5 Weapon 6 | . 4 5 4 6 7 Tool/Special . | . . . . . . Unused Backups 8 | . 3 . . 1 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . 1 2 Weapon 5 | . 3 . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 98 95 85 98 78 Engine 11 | . 13 13 14 14 7 Wheel 19 | . 28 25 14 26 7 Device 5 | . . . . . 17 Storage 11 | . 14 14 14 14 5 Processor 2 | . 2 . . . 5 Protection 13 | . 11 13 14 14 14 Energy Gun 4 | . . 3 23 . 5 Ballistic Gun 9 | . 28 24 . . 3 Launcher 8 | . . . 4 28 . Peak Build Rating 61 | 5 10 14 14 18 61 Average Rating 23 | 4 9 10 13 16 47 On Entrance 9 | . 5 10 14 12 18 Avg Prop Armor Cover (%) 3 | . . . . . 3 Naked Turns 53 | . . . . . 53 Heaviest Build 134 | 9 94 98 100 100 134 Greatest Support 32 | 26 26 26 16 28 32 Greatest Overweight (x) 44 | . 3 6 6 6 44 Average Overweight (x) 3 | . 1 3 6 3 5 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 23 | 5 17 25 25 25 24 Most Carried 25 | 3 13 17 17 25 23 Average Carried 16 | 1 9 15 16 21 15 Final Capacity 25 | 5 25 25 25 25 5 Final Carried 25 | 3 12 16 17 25 5 Scrap Suit Usage (%) 29 | . . . . . 91 Parts Cannibalized 7 | . . . . . 7 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 1095 | 250 206 118 . 30 491 Remotely . | . . . . . . Salvage Created 2136 | . 420 120 38 . 1558 Parts 117 | . 28 7 2 . 80 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 4 | . 1 . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . 13 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 37 | . 11 3 2 . 21 Guns 35 | . 11 3 2 . 19 AOE 1 | . . . . . 1 Classes Destroyed 11 | . 3 2 . . 6 Worker 6 | . . . . . 6 Builder 3 | . . . . . 3 Tunneler 1 | . . . . . 1 Hauler 2 | . 2 . . . . Recycler 3 | . . . . . 3 Swarmer 15 | . 6 . 2 . 7 Grunt 13 | . 5 . . . 8 Sentry 5 | . . 2 . . 3 Demolisher 1 | . . 1 . . . Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Best Kill Streak 10 | . 5 2 2 . 10 Combat Bots Only 8 | . 5 2 2 . 8 Max Kills in Single Turn 3 | . 2 1 1 . 3 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 577 | . 69 20 26 . 462 Missed 208 | . 20 3 7 . 178 Hits 369 | . 49 17 19 . 284 Projectile 369 | . 49 17 19 . 284 AOE 4 | . . 3 . . 1 Critical Strikes 8 | . . 2 . . 6 Damage Taken 5290 | . 457 344 224 28 4237 Core 1067 | . 72 46 76 20 853 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 210 | . . . . . 210 Core Remaining (%) 57 | 100 . . . 14 . Volleys Fired 147 | . 30 12 5 . 100 Largest 2 | . 2 2 2 . 2 Hottest 180 | . 40 90 90 . 180 Shots Fired 244 | . 60 15 10 . 159 Gun 224 | . 60 15 10 . 139 Cannon 11 | . . . . . 11 Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 145 | . 60 13 . . 72 Thermal 71 | . . . . . 71 Explosive 9 | . . . . . 9 Electromagnetic 19 | . . 2 10 . 7 Robot Hit Streak 19 | . 7 18 4 . 19 Robot Miss Streak 5 | . 5 . 4 . 3 Penetration Max 2 | . . . . . 2 Secondary Targets 5 | . 5 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 176 | . 40 15 5 . 116 Core Hits 92 | . 18 5 2 . 67 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 11 | . . . . . 11 Burn 9 | . . . . . 9 Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4343 | . 536 201 56 16 3534 Guns 3444 | . 536 201 56 . 2651 Cannons 120 | . . . . . 120 Explosions 754 | . . . . . 754 Melee . | . . . . . . Ramming 25 | . . . . 16 9 Kinetic 1911 | . 536 171 . . 1204 Thermal 1826 | . . . . . 1826 Explosive 458 | . . . . . 458 Electromagnetic 123 | . . 30 56 . 37 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . . 15 Message Errors 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 53 | . . . . . 53 Projectiles . | . . . . . . Explosions 53 | . . . . . 53 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 187 | . . . . 8 179 Shots 4 | . . . . . 4 Rammed 4 | . . . . 1 3 Targets Rammed 4 | . . . . 1 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 312 | . 6 24 . . 312 Average Temperature 89 | . 2 7 . . 95 Received Heat Transfer 843 | . 105 72 12 . 654 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 11 | . . . . . 11 Heat Transferred 4000 | . . . . . 4000 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 199 | . 187 20 . . 199 Initial . | . . . . . . Average 37 | . 81 1 . . 39 Influence Increases 1215 | . 329 60 50 . 776 Destroy 0b10 Robot/C 740 | . 220 60 40 . 420 Destroy 0b10 Robot/NC 75 | . 10 . . . 65 Destroy Leader 144 | . 44 . 10 . 90 Successful Hack 28 | . 7 . . . 21 Select Force Hacks 30 | . 30 . . . . Disable Machine 105 | . . . . . 105 Destroy Structure 78 | . 3 . . . 75 Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 1096 | . 329 60 50 . 657 Time Decay 660 | . 243 40 50 . 327 Lost Part 340 | . 10 20 . . 310 Lost Ally 20 | . . . . . 20 Purge Threat 76 | . 76 . . . . Squads Dispatched 13 | . 2 . . . 11 Investigation 4 | . 1 . . . 3 Extermination 3 | . . . . . 3 Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 19 3 5 4 29 Peak Tracking Total 10 | . 10 2 3 4 7 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 7 | . . . . . 7 Max in Single Turn 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 11 | . 5 . . 2 4 Terminals 5 | . 4 . . . 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 10 . . 2 8 Successful 9 | . 3 . . 2 4 Failed 11 | . 7 . . . 4 Catastrophic 4 | . 3 . . . 1 Database Lockouts . | . . . . . . Manual 18 | . 11 . . . 7 Terminals 11 | . 9 . . . 2 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 5 | . 1 . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 . . 2 1 Record 2 | . . . . 2 . Robot Schematic 1 | . 1 . . . . Recycling Unit Index 1 | . . . . . 1 Unreport Threat 1 | . 1 . . . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Tunnel 1 | . 1 . . . . Fedlink 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . . . 3 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built 1 | . . . . . 1 Authchips . | . . . . . . Time 40 | . . . . . 40 Total Robot Build Rating 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 3 | . . 2 . . 1 Largest Group 2 | . . 2 . . 1 Highest-Rated Group 44 | . . 44 . . 14 Highest-Rated Ally 31 | . . 31 . . 14 Total Orders 2 | . . . . . 2 AID 2 | . . . . . 2 Ally Attacks 4 | . . 4 . . . Total Damage 60 | . . 60 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 1668 | . 98 . . . 1570 Decoding 1570 | . . . . . 1570 T.N.C. 98 | . 98 . . . . Triangulation 480 | . . . . . 480 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 5 | . . . . . 5 Drone Recoveries 3 | . . . . . 3 Decoded 0b10 Intel 17 | . . . . . 17 Traps 10 | . . . . . 10 Emergency Access 5 | . . . . . 5 Garrisons 2 | . . . . . 2 Exploration | -11 -10 -10 -10 -9 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 5116 | 69 697 880 408 1425 1637 Spaces Moved 2816 | 61 500 434 205 990 626 Core 104 | 1 . . . . 103 Treads 5 | . . . . . 5 Legs . | . . . . . . Wheels 2687 | 60 500 434 205 990 498 Hover 20 | . . . . . 20 Flight . | . . . . . . Fastest Speed 50 | 50 90 135 190 140 50 Average Speed 153 | 91 113 141 190 142 206 Slowest Speed 2250 | 100 135 190 190 190 2250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 74 86 18 48 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 97 | . . . . . 97 Melee . | . . . . . . Projectile 16 | . . . . . 16 AOE 81 | . . . . . 81 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 3399 | 71 571 684 213 1001 859 Wait 321 | 3 13 226 . 1 78 Move 2812 | 60 499 433 204 990 626 Hop . | . . . . . . Pick Up 38 | 3 14 8 1 8 4 Fast Attach 20 | 5 2 . . 1 12 Attach 28 | . 2 5 . . 21 Detach 1 | . . . . . 1 Swap 15 | . 5 . 2 . 8 Drop 13 | . 6 . . 1 6 Fire 147 | . 30 12 5 . 100 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 15) 578 | -10/Materials | Discovered new exit (range 15) 767 | -10/Materials | Entered Mines 809 | -10/Mines | Discovered new exit (range 7) 881 | -10/Mines | Met a Derelict testing a Signal Generator 891 | -10/Mines | Found Signal Generator 915 | -10/Mines | Learned 2 Materials zone layouts 949 | -10/Mines | Found a hidden stash of uninstalled traps 1157 | -10/Mines | Assembled infested the area 1573 | -10/Mines | Lost 4 parts (1p1n2w) 1612 | -10/Mines | Discovered new exit (range 9) 1647 | -10/Mines | Entered Subcaves 1648 | -10/Subcaves | Approached by a straggling Scientist 1703 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1705 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1871 | -10/Subcaves | Core integrity fell below 50% 2030 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2055 | -10/Subcaves | Entered Scraptown 2332 | -9/Scraptown | Visited UFD Registry 2332 | -9/Scraptown | Registered with UFD as "Monodome" 2398 | -9/Scraptown | Visited Spacefarers 2580 | -9/Scraptown | Visited Scrap Suit Storage 2586 | -9/Scraptown | Found Scrap Suit 2588 | -9/Scraptown | Found Scrap Suit 2698 | -9/Scraptown | Visited Junk Repository 2759 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2804 | -9/Scraptown | Visited Infowarlord's Domain 2848 | -9/Scraptown | Visited Abandonware Association 2890 | -9/Scraptown | Visited Modified Component R&D 3017 | -9/Scraptown | Discovered new exit (range 3) 3183 | -9/Scraptown | Visited Cartography Club 3381 | -9/Scraptown | Met Optimus 3381 | -9/Scraptown | Accepted into 0bPrime 3473 | -9/Scraptown | Civil war broke out across Scraptown 3476 | -9/Scraptown | Core integrity fell below 20% 3480 | -9/Scraptown | Entered Factory 3480 | -6/Factory | Evolved 8 slots: Power x1, Utility x7 3489 | -6/Factory | Discovered new exit (range 5) 3588 | -6/Factory | Loaded intel: 8 recycling unit locations 3945 | -6/Factory | Fabricated M-13 Machinist (x1) 4385 | -6/Factory | Garrison activated, responded to threat 4586 | -6/Factory | Lost 12 parts (3p1n6u2w) 4587 | -6/Factory | Destroyed 8 combat bots 4839 | -6/Factory | Garrison activated, responded to threat 4890 | -6/Factory | Lost 3 parts (1p2u) 4997 | -6/Factory | Spotted B-75 Beast 5006 | -6/Factory | Core integrity fell below 50% 5052 | -6/Factory | Released all parts (5) 5060 | -6/Factory | Core integrity fell below 20% 5081 | -6/Factory | Lost 10 parts (1p4n2u3w) 5117 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05055_ R-10 Processor collects EM Pulse Gun. 05055_ U-05 Engineer lays Concrete. 05056_ K-01 Serf collects debris. 05056_ U-05 Engineer lays Concrete. 05057_ U-05 Engineer builds a Wall. 05057_ U-05 Engineer lays Concrete. 05059_ K-01 Serf collects debris. 05060_ U-05 Engineer lays Concrete. 05061_ System corrupted: Energy discharge (-27). 05061_ U-05 Engineer lays Concrete. 05061_ K-01 Serf cleans the Recycling Unit. 05063_ Connecting with Recycling Unit... 05063_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 05088_ F20:%VHXL|WSSJEX&RDDNV4 05094_ Slammed into P-60 Hacker. 05098_ Door malfunctions. 05105_ Acquired Imp. Gravmag System. 05108_ Acquired Magnetic Acceleration Cannon. Map ----- +----------------------------------------------------+ | ???#[ "" #????# #????????????????????????? | | ???# ! 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