Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.10 @ 18:48:44 Player: Matt Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (298) 298 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 808 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Weapon Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Small Matter Pod (50) Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Weapon Shielding Weapon Shielding > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Matter Pod Medium Laser Medium Laser Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Weapon Shielding Storage Medium Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 5 9 7 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 6 | . 5 1 Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 4 | . 3 1 Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 99 83 Engine 6 | . 5 7 Core 7 | . 8 5 Leg 20 | . 28 11 Storage 7 | . 2 14 Protection 19 | . 24 13 Energy Gun 15 | . 14 17 Ballistic Gun 12 | . 14 10 Peak Build Rating 9 | 5 9 9 Average Rating 7 | 3 8 6 On Entrance 4 | . 5 9 Naked Turns . | . . . Heaviest Build 19 | 6 19 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 5 25 10 Average Capacity 7 | 5 5 10 Most Carried 6 | 4 6 6 Average Carried 3 | 1 4 3 Final Capacity 10 | 5 10 10 Final Carried 6 | 4 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 464 | 208 191 65 Remotely . | . . . Salvage Created 376 | 36 275 65 Parts 28 | 4 19 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | 1 7 4 Guns 12 | 1 7 4 Classes Destroyed 3 | 1 2 . Watcher 2 | . 2 . Swarmer 7 | . 3 4 Grunt 5 | 1 4 . Best Kill Streak 5 | 1 5 3 Combat Bots Only 5 | 1 5 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 78 | 3 19 56 Missed 16 | 2 5 9 Damage Taken 824 | 8 112 704 Core 253 | . 21 232 Absorbed by Shields . | . . . Redirected to Shielding 74 | . 12 62 Ignored by Resistances 241 | 3 36 202 Core Remaining (%) 100 | 100 . . Volleys Fired 39 | 2 20 17 Largest 2 | 2 2 2 Hottest 100 | 60 60 100 Shots Fired 78 | 4 40 34 Gun 78 | 4 40 34 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 32 | 2 20 10 Thermal 18 | . . 18 Explosive . | . . . Electromagnetic 28 | 2 20 6 Robot Hit Streak 9 | 2 8 9 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 44 | 2 21 21 Core Hits 23 | 2 15 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 501 | 23 238 240 Guns 497 | 23 234 240 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | . 4 . Kinetic 166 | 10 89 67 Thermal 126 | . . 126 Explosive . | . . . Electromagnetic 205 | 13 145 47 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 351 | 26 108 351 Average Temperature 80 | 15 29 133 Received Heat Transfer 93 | 6 45 42 Effects 3 | . . 3 Energy Bleed 2 | . . 2 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 370 | . . 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 223 | 20 223 105 Initial 11 | . 11 7 Average 75 | 1 132 27 Maximum Alert Level 1 | . 1 . Low Security (%) 77 | 100 53 100 Level 1 22 | . 46 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | 1 11 10 Peak Tracking Total 4 | 1 4 3 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 11 | . 11 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Record 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Reinforcement Status 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 820 | 111 406 303 Spaces Moved 505 | 92 275 138 Core 69 | 23 . 46 Treads . | . . . Legs 436 | 69 275 92 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 133 | 102 120 179 Slowest Speed 300 | 120 120 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 6 64 23 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 579 | 102 315 162 Wait . | . . . Move 503 | 91 274 138 Hop . | . . . Pick Up 9 | 4 5 . Fast Attach 8 | 5 2 1 Attach 5 | . 1 4 Detach . | . . . Swap 8 | . 6 2 Drop 6 | . 6 . Fire 39 | 2 20 17 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 93 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 15) 481 | -10/Materials | Discovered new exit (range 12) 518 | -10/Materials | Entered Mines 644 | -10/Mines | Core integrity fell below 50% 680 | -10/Mines | Lost 6 parts (1p2n1u2w) 731 | -10/Mines | Core integrity fell below 20% 821 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00745_ Switching to secondary target: S-10 Pest. 00746_ U-05 Engineer lays Concrete. 00748_ Overheating: Energy bleed (-12). 00751_ Overheating: Energy bleed (-18). 00754_ S-10 Pest destroyed. 00754_ R-06 Scavenger collects Lgt. Ion Engine. 00756_ Overheating: System interference. 00756_ Med. Laser temporarily disabled. 00756_ The unstable cave ceiling collapses. 00763_ U-05 Engineer lays Concrete. 00769_ Acquired Lgt. Assault Rifle. 00770_ U-05 Engineer builds a Wall. 00772_ R-06 Scavenger collects Med. Laser. 00779_ Acquired Lgt. Assault Rifle. 00781_ Acquired 12 matter. 00781_ U-05 Engineer builds a Wall. 00787_ Acquired Flight Unit. 00806_ Acquired 43 matter. 00818_ S-10 Pest destroyed. 00820_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????? #?????????????????? | | ????????????????????? #????????##???????? | | ???????????????????? ?????????# #??????? | | ???????????????????? ????????## #?????? | | ???????????????????# ?????????# ####?? | | ??????????????????# ?????????? ##? | | ?????????????????# ??????????????# ## | | ????????????????? ?????#####?????# # | | ???????????????##% ?????# ##????## | | ??????????????## s ???## ??????# | | ??????????????# ???## #?????## | | ????????????### ???# #?????# | | ????????????# # s##### #????? | | ????????????# # # #????## | | ????????????# @## # #####? # | | ?????????#### %#### # ## ### | | ?????????# # # # | | ?????????# #### ## ## # # | | ?????????# # ##[ ## ### | | ?????????# ### ## #### ## | | ?????????# ???###%# ## | | ?????????### ???# # # ## | | ???????????# ????# #%# # | | ???????????# ????# # #### ### | | ??????????? ?????### ##?? | | ??????????? ??????## #####??? | | ??????????#???????## # ##??????? | | ????????????????# # #???????? | | ????????????? # ##???????? | | ??????????? ##########????????? | | ??????????? ##### ###????????????????? | | ???????????????## % ??????????????????? | | ???????????????# %##??????????????????? | | ??????????????# ????????????????????? | | ?????????????# ????????????????????? | | ?????????????# ????????????????????? | | ?????????????# ????????????????????? | | ?????????????## ????????????????????? | | ??????????????# # ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed LightningCryofiberInverter Manual? 0 Play Time 00:23:05 Cumulative 1.3 hours Start 2024.10.10 @ 18:22:43 End 2024.10.10 @ 18:48:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: b0167268-38db-433d-b61d-0aec6f0512a5