Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.03 @ 20:01:57 Player: MTF Result: Destroyed by V8-JLP(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (394) 394 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1089 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Flail Flail > --- INVENTORY (15) --- Subdweller Power Source Cargo Legs Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Flail > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Seismic Detector EM Pulse Gun Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Flail Flail [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Flail Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Flail Build | -11 -10 -10 ------- Run | Jun Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 5 7 12 Power 3 | . 1 2 Engine 2 | . . 2 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 2 | 2 . . Leg 3 | . . 3 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 3 | 2 . 1 Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 1 4 5 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon 4 | . 1 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 3 | . . 3 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 99 | . 100 99 Engine 10 | . 5 12 Core 3 | . 8 . Treads 15 | . 28 9 Leg 10 | . . 15 Wheel 1 | . . 2 Device 6 | . . 9 Storage 14 | . 14 14 Processor 7 | . 13 4 Energy Gun 2 | . . 3 Ballistic Gun 4 | . 14 . Ballistic Cannon 7 | . 13 3 Impact Weapon 14 | . . 21 Naked Turns . | . . . Heaviest Build 30 | 13 30 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 8 12 15 Most Carried 13 | 6 13 13 Average Carried 9 | 6 10 9 Final Capacity 15 | 8 15 15 Final Carried 13 | 6 13 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Jun Mat Sub Matter Collected 559 | 266 132 161 Remotely . | . . . Salvage Created 509 | 99 205 205 Parts 42 | 10 20 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Sub Combat Hostiles Destroyed 13 | . 8 5 Melee 2 | . . 2 Guns 3 | . 2 1 Cannons 8 | . 6 2 Classes Destroyed 8 | 2 5 1 Builder 1 | . 1 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 2 | . 2 . Subdweller 5 | . . 5 Best Kill Streak 6 | 2 6 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Sub Damage Taken 973 | . 181 792 Core 267 | . 71 196 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 43 | 8 19 16 Largest 2 | 2 2 2 Hottest 85 | 40 55 85 Shots Fired 83 | 16 38 29 Gun 51 | 16 19 16 Cannon 32 | . 19 13 Launcher . | . . . Special . | . . . Kinetic 67 | 16 38 13 Thermal 1 | . . 1 Explosive . | . . . Electromagnetic 15 | . . 15 Robot Hit Streak 27 | 4 6 27 Robot Miss Streak 2 | 1 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 69 | 10 27 32 Core Hits 25 | 5 10 10 Critical Kills 2 | 2 . . Critical Parts Destroyed 3 | 1 . 2 Critical Strikes 5 | 3 . 2 Destroy 3 | 3 . . Smash 2 | . . 2 Melee Attacks 24 | . 2 22 Impact 24 | . 2 22 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1195 | 83 518 594 Guns 332 | 83 95 154 Cannons 483 | . 275 208 Explosions . | . . . Melee 361 | . 129 232 Ramming 19 | . 19 . Kinetic 661 | 83 370 208 Thermal 12 | . . 12 Explosive . | . . . Electromagnetic 142 | . . 142 Impact 361 | . 129 232 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 3 4 Message Errors 2 | . 2 . Energy Discharges 1 | . . 1 Data Loss (minor) 4 | . 1 3 Overload Shots . | . . . Overflow Damage 150 | . 82 68 Projectiles 13 | . 13 . Explosions . | . . . Melee 137 | . 69 68 Knockbacks 9 | . 5 4 Impact 2 | . . 2 Kinetic 5 | . 3 2 Secondary 2 | . 2 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 54 | . 54 2 Average Temperature 19 | . 19 2 Received Heat Transfer 135 | . 6 129 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | . 4 . Impact Corruptions 5 | . 3 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 37 | . . 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Sub Peak Influence 293 | 15 293 . Initial 9 | . 9 . Average 74 | 6 88 . Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 94 . Level 1 4 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 13 6 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Jun Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Sub Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Sub Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 11 9 Successful 12 | . 3 9 Failed 8 | . 8 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 3 9 Record 8 | . . 8 Robot Analysis 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Sub Turns Passed 1902 | 121 588 1193 Spaces Moved 921 | 57 289 575 Core . | . . . Treads 558 | 57 289 212 Legs 214 | . . 214 Wheels 149 | . . 149 Hover . | . . . Flight . | . . . Fastest Speed 120 | 160 160 120 Average Speed 175 | 160 160 185 Slowest Speed 260 | 160 160 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 5 43 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee 1 | . . 1 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Sub Total 1088 | 72 374 642 Wait 60 | 2 42 16 Move 919 | 56 288 575 Hop . | . . . Pick Up 11 | . 8 3 Fast Attach 4 | 2 1 1 Attach 7 | . . 7 Detach 2 | . 1 1 Swap 13 | 3 6 4 Drop 5 | 1 3 1 Fire 43 | 8 19 16 Melee 20 | . 2 18 Ram . | . . . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [Mat] / *Sub) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 3) 122 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 9) 704 | -10/Materials | Discovered new exit (range 4) 710 | -10/Materials | Entered Subcaves 1035 | -10/Subcaves | Core integrity fell below 50% 1082 | -10/Subcaves | Lost 4 parts (1p1n2w) 1158 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1183 | -10/Subcaves | Learned 2 Materials zone layouts 1778 | -10/Subcaves | Learned location of Zion (-6) 1787 | -10/Subcaves | Visited 4L-MR0's lab 1806 | -10/Subcaves | Found Cargo Legs 1844 | -10/Subcaves | Core integrity fell below 20% 1903 | -10/Subcaves | Destroyed by V8-JLP(R) with Subdweller Beam Cannon Last Messages --------------- >>Record "Procsplitter" This one said they'd fill my processors with garbage if I didn't build exactly what they want. >>Record "Uberlauncher" I hear [REDACTED] exploded during the installation process. I did warn them to fully install it before trying to fire, and something tells me that's where things went wrong. Still I'm glad they didn't listen, that way I'm not culpable for whatever they would've done with it. If we're lucky even some of the others got blasted, too. >>Record "Infernogeddon Engine" There was a rumor. A rumor but no details. I can't build something based on a vague rumor about ending the world in a hellish blaze at the flip of a switch. Also why would anyone want that. 01800_ Testing Chamber breached. 01806_ Acquired Cargo Legs. 01843_ Triggered Piercing Trap. 01843_ Spikes shoot up from the floor. 01843_ Critical hit (Impale). 01848_ System corrupted: Component data lost. 01878_ Lgt. Ion Engine destroyed. 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" #### ""#??????????????? | | ?????????????"### " #??# ## #?????????????? | | ????????????????## #??# ?# #?????????????? | | ?????????????????## ??# #? #?????????????? | | ??????????????????# ##??# #? ##?????????????? | | ??????????????????###??? ##??#??????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????? ???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotSpliceMatter Manual? 0 Play Time 00:20:52 Cumulative 1502.1 hours Start 2023.11.03 @ 19:31:06 End 2023.11.03 @ 20:01:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 419 Adventurer 0 Explorer 0 Win Type - Total 88 Types 14/18/17/3/1/2/29/2/2 Lore% 96 Gallery% 97 Achievement% 89 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b808b34-de7e-4d25-b035-4fb1d6ead4b7