Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 09:12:41 Player: Jazzer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (156) 780 Value Destroyed (4611) 4611 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1369) 1369 TOTAL SCORE: 10500 Bonus ------- High Alert Combat Kills 838 Follower Combat Kills 95 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -64 Cogmind --------- Core Integrity 621/700 Matter 130/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (5) --- Armored Treads Heavy Treads Armored Huge Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Structural Scanner Experimental Sensor Array Medium Reactive Plating > --- WEAPON (2) ------- Gauss Cannon Heavy Mace > --- INVENTORY (20) --- Improved Deuterium Engine Armored Huge Wheel Improved Heat Sink High-capacity Matter Pod (0) Recoil Nullifier Weapon Cycler Improved Medium Armor Plating Medium Reactive Plating System Shield High-powered Tractor Beam Heart of Steel Variable Charge Gun Assault Cannon Slug Cannon Enhanced Gauss Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Heavy Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Heart of Steel > --- WEAPON ----------- Variable Charge Gun Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Armored Huge Wheel Improved Heat Sink High-capacity Matter Pod Structural Scanner Recoil Nullifier Weapon Cycler Improved Medium Armor Plating Medium Reactive Plating Medium Reactive Plating System Shield High-powered Tractor Beam Assault Cannon Slug Cannon Enhanced Gauss Cannon Missile Launcher Heavy Mace [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Slots Evolved 6 | . . . 2 . 2 . 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 . . . Utility 3 | . . . 1 . 1 . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 188 | 7 5 11 38 11 9 57 23 . 12 15 Power 11 | 1 . 1 2 . . 4 2 . 1 . Engine 4 | 1 . . 2 . . 1 . . . . Core 6 | . . 1 . . . 3 2 . . . Reactor 1 | . . . . . . . . . 1 . Propulsion 34 | 2 . 1 7 . 1 16 3 . 3 1 Treads 17 | 2 . 1 7 . 1 3 . . 2 1 Leg 8 | . . . . . . 8 . . . . Wheel 4 | . . . . . . . 3 . 1 . Hover 5 | . . . . . . 5 . . . . Flight . | . . . . . . . . . . . Utility 65 | 2 3 2 9 7 3 12 13 . 6 8 Device 38 | 1 . . 3 5 2 6 12 . 3 6 Storage 6 | 1 2 1 2 . . . . . . . Processor . | . . . . . . . . . . . Hackware 2 | . . . . . . . . . 2 . Protection 19 | . 1 1 4 2 1 6 1 . 1 2 Artifact . | . . . . . . . . . . . Weapon 78 | 2 2 7 20 4 5 25 5 . 2 6 Energy Gun 12 | 1 . . 2 1 2 5 . . 1 . Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 17 | 1 2 4 6 1 . 3 . . . . Ballistic Cannon 14 | . . . 3 . 1 6 2 . . 2 Launcher 13 | . . 3 4 1 1 3 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 21 | . . . 5 1 1 8 2 . 1 3 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 . . . . 1 Parts Lost 32 | . . 4 3 . . 23 2 . . . Power 6 | . . 1 1 . . 3 1 . . . Propulsion 11 | . . 1 . . . 10 . . . . Utility 9 | . . 1 1 . . 6 1 . . . Weapon 6 | . . 1 1 . . 4 . . . . Highest Loss Streak 7 | . . 3 1 . . 7 1 . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 90 97 100 100 91 85 78 84 80 Engine 5 | . 14 2 8 11 9 1 5 . . . Core 3 | . . 10 2 . . 6 . 5 . . Treads 23 | . 28 28 31 33 36 21 . . 5 15 Leg 1 | . . . . . . 6 . . . . Wheel 3 | . . . . . . . 15 23 17 7 Hover 1 | . . . . . . 1 8 . . . Device 11 | . 5 . 11 8 10 12 24 23 19 18 Storage 10 | . 14 14 11 11 9 9 7 7 7 7 Protection 9 | . 8 7 10 13 16 13 5 5 3 5 Energy Gun 5 | . 1 . 9 4 7 9 . . 2 5 Ballistic Gun 8 | . 26 25 4 3 . 1 . . . . Ballistic Cannon 3 | . . . 5 11 7 2 3 7 7 6 Impact Weapon 2 | . . . 1 2 1 4 3 . 4 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 97 | 14 34 35 62 66 69 69 85 85 76 97 Greatest Support 90 | 40 40 40 63 63 83 86 72 72 90 28 Greatest Overweight (x) 16 | . . . . 1 . 16 2 1 2 3 Average Overweight (x) . | . . . . . . . . . . 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 15 17 20 20 20 20 20 20 Average Carried 16 | 5 13 12 14 16 17 18 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 13 15 17 20 20 20 20 20 19 Class Distribution -------------------- 47% | Scavenger-Mutant 43% | Mutant 3% | Infiltrator-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Matter Collected 4122 | 285 434 607 631 308 207 672 400 221 58 299 Remotely . | . . . . . . . . . . . Salvage Created 5040 | 149 457 249 1313 354 517 1179 560 . 55 207 Parts 272 | 12 32 17 84 10 29 52 20 . 3 13 Haulers Intercepted 8 | . 2 . 5 . 1 . . . . . Recyclers Shooed 7 | . 1 . 3 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Combat Hostiles Destroyed 121 | . 4 21 28 8 12 36 6 . 1 5 Melee 2 | . . . 1 . . 1 . . . . Guns 56 | . 4 13 12 3 2 20 . . 1 1 Cannons 27 | . . . 2 3 7 8 6 . . 1 AOE 36 | . . 8 13 2 3 7 . . . 3 Classes Destroyed 18 | 2 5 2 2 1 1 3 1 . . 1 Worker 6 | . 1 . 1 1 2 . 1 . . . Builder 7 | . 2 . 1 . 3 . 1 . . . Tunneler 6 | 2 . 4 . . . . . . . . Hauler 8 | . 2 . 5 . 1 . . . . . Recycler 10 | 1 1 1 3 2 . . 2 . . . Mechanic 1 | . . . . . . . 1 . . . Operator 3 | . . . 2 . 1 . . . . . Watcher 8 | . 2 . 3 . . 1 2 . . . Swarmer 28 | . . 7 11 . 3 7 . . . . Cutter 2 | . . . . . . 2 . . . . Grunt 43 | . 4 . 7 7 7 14 4 . . . Duelist 3 | . . . . 1 . 2 . . . . Sentry 17 | . . . 10 . 1 3 2 . 1 . Specialist 4 | . . . . . . 4 . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 3 | . . . . . . 3 . . . . Assembled 14 | . . 14 . . . . . . . . Wasp 3 | . . . . . . . . . . 3 Thug 1 | . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . 1 Best Kill Streak 16 | 3 2 5 16 5 6 6 4 . 1 4 Combat Bots Only 12 | . 2 5 12 3 4 6 3 . 1 4 Max Kills in Single Turn 4 | 1 1 2 4 2 3 3 1 . 1 3 Gunslinging 1 | . . 1 . . . . . . . . Exploded 4 | . . 2 4 1 2 3 . . . 3 Melee 1 | . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Hostile Shots Fired 668 | . 24 45 76 36 30 326 95 3 16 17 Missed 193 | . 5 10 26 7 8 92 33 . 11 1 Damage Taken 6361 | . 243 644 651 411 306 3105 609 113 43 236 Core 816 | . 48 93 47 86 15 448 79 . . . Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 227 | . . . . . . 122 89 16 . . Regen/Repaired (Parts) 53 | . . . . . . . . . 53 . Core Remaining (%) 56 | 100 . 43 . 66 . 15 . . . . Volleys Fired 383 | 5 32 58 62 29 25 93 40 20 3 16 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 Hottest 136 | 60 46 56 114 114 114 136 113 113 123 123 Shots Fired 700 | 10 64 87 117 54 48 179 72 40 6 23 Gun 383 | 10 64 57 74 25 23 113 . . 3 14 Cannon 259 | . . . 36 25 23 53 72 40 3 7 Launcher 58 | . . 30 7 4 2 13 . . . 2 Special . | . . . . . . . . . . . Kinetic 382 | 5 64 57 55 43 24 72 32 20 3 7 Thermal 260 | 5 . . 55 7 22 94 40 20 3 14 Explosive 58 | . . 30 7 4 2 13 . . . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | 5 8 4 11 12 7 10 10 5 8 4 Robot Miss Streak 6 | 2 5 3 6 2 2 5 4 2 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 2 . . . 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . Shots Hit Robots 448 | 6 36 37 77 41 38 118 49 31 4 11 Core Hits 240 | 4 16 39 48 16 23 60 18 5 2 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 23 | . . . 5 3 5 7 3 . . . Burn 12 | . . . 3 2 2 5 . . . . Blast 10 | . . . 2 1 3 1 3 . . . Smash 1 | . . . . . . 1 . . . . Melee Attacks 140 | . . . 16 2 4 106 6 . 2 4 Impact 140 | . . . 16 2 4 106 6 . 2 4 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . 2 2 3 . . . Combat Hostiles 1 | . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13481 | 75 585 1182 2883 1078 1076 3501 1513 953 116 519 Guns 4761 | 75 563 455 1202 289 405 1580 . . 55 137 Cannons 4447 | . . . 413 451 426 765 1265 953 61 113 Explosions 3413 | . . 691 1138 338 127 850 . . . 269 Melee 749 | . . . 77 . 118 306 248 . . . Ramming 111 | . 22 36 53 . . . . . . . Kinetic 4905 | 43 563 455 651 628 426 965 455 545 61 113 Thermal 4303 | 32 . . 964 112 405 1380 810 408 55 137 Explosive 3413 | . . 691 1138 338 127 850 . . . 269 Electromagnetic . | . . . . . . . . . . . Impact 749 | . . . 77 . 118 306 248 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 2 2 . . . 3 . . . . Average Corruption 2 | . 2 2 . . . 2 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 48 | . 17 19 . . . 12 . . . . Message Errors 11 | . 3 6 . . . 2 . . . . Matter Fused 8 | . 2 5 . . . 1 . . . . Heat Flow Errors 9 | . 4 1 . . . 4 . . . . Energy Discharges 7 | . 3 2 . . . 2 . . . . Data Loss (minor) 7 | . 2 3 . . . 2 . . . . Data Loss (major) 2 | . . 2 . . . . . . . . Misfires 1 | . 1 . . . . . . . . . Alerts 2 | . 1 . . . . 1 . . . . Weapon Failures 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 497 | . . 18 107 27 84 94 132 . 15 20 Projectiles 96 | . . . . 27 15 8 31 . 15 . Explosions 180 | . . 18 107 . 11 24 . . . 20 Melee 221 | . . . . . 58 62 101 . . . Knockbacks 43 | . . . 4 9 4 13 12 . . 1 Impact 3 | . . . 1 . . . 2 . . . Kinetic 35 | . . . 3 8 4 12 7 . . 1 Secondary 5 | . . . . 1 . 1 3 . . . Self-Inflicted Damage 128 | . . 54 . . . 74 . . . . Shots 3 | . . 1 . . . 2 . . . . Rammed 22 | . 6 9 7 . . . . . . . Targets Rammed 27 | . 7 12 7 . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed 5 | . 1 3 . . 1 . . . . . Highest Temperature 449 | . 279 238 449 345 168 201 126 30 30 96 Average Temperature 67 | . 80 55 110 70 53 41 44 15 16 41 Received Heat Transfer 1839 | . 177 40 243 252 135 594 276 . 15 107 Effects 5 | . . . 5 . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . 1 . Total Turns 32 | . . . . . . . . . 32 . Longest Duration 32 | . . . . . . . . . 32 . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . 6 . . . . . Impact Corruptions 10 | . . . . . 3 2 5 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . 1 . 2 4 . . . . Heat Transferred 7528 | 75 . . 1776 333 814 2606 1073 555 74 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Peak Influence 1630 | 15 165 196 537 185 464 1630 860 190 152 . Initial 855 | . 9 5 3 184 33 303 855 189 119 . Average 382 | 4 44 57 360 132 251 910 601 179 84 . Maximum Alert Level 5 | . . . 2 . 2 5 3 . . . Low Security (%) 47 | 100 100 100 9 100 31 . . 100 100 . Level 1 15 | . . . 54 . 48 11 3 . . . Level 2 21 | . . . 35 . 19 32 72 . . . Level 3 4 | . . . . . . 11 23 . . . Level 4 10 | . . . . . . 42 . . . . Level 5 . | . . . . . . 2 . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 . 4 . 5 . 1 . 2 . Investigation 5 | . 1 . 3 . 1 . . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 4 | . . . 1 . 1 . . . 2 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Distress Signals 9 | . . 1 2 . 4 . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 176 | . 12 24 39 8 23 41 14 6 4 5 Peak Tracking Total 7 | . 2 3 7 3 5 6 5 4 2 4 Tactical Retreats 10 | . . 5 . . 1 3 1 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Traps Triggered 9 | . 1 . 2 . . 4 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Machines Disabled 7 | . . 1 2 . . 3 . . . 1 Max in Single Turn 1 | . . 1 1 . . 1 . . . 1 Garrison Relay 2 | . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Machines Accessed 30 | . 7 . 9 . 5 1 2 . 5 1 Terminals 25 | . 6 . 9 . 4 1 1 . 4 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . 1 . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 87 | . 14 . 34 . 16 1 6 . 15 1 Successful 45 | . 5 . 20 . 7 1 3 . 8 1 Failed 40 | . 8 . 14 . 8 . 3 . 7 . Catastrophic 6 | . 2 . . . 2 . 1 . 1 . Database Lockouts 2 | . 1 . . . 1 . . . . . Manual 63 | . 15 . 27 . 13 . . . 8 . Terminals 81 | . 13 . 34 . 15 1 5 . 13 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . 2 . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 31 | . 2 . 16 . 3 1 3 . 5 1 Part Schematic 1 | . . . . . . . . . 1 . Robot Analysis 13 | . 2 . 10 . 1 . . . . . Prototype ID Bank 5 | . . . 3 . 2 . . . . . Open Door 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 4 | . . . 1 . . . 2 . 1 . Locate Traps 3 | . . . 2 . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 11 | . 3 . 4 . 3 . . . 1 . Terminals 10 | . 2 . 4 . 3 . . . 1 . Track 2 | . . . 1 . 1 . . . . . Botnet 7 | . 2 . 2 . 2 . . . 1 . Disrupt 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 5 . 8 . 4 . 2 . 4 . Full Trace Events 3 | . . . 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 50 | . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 6 . . . . Machine Destruction 6 | . . . . . . 6 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Total Allies 4 | . . . . . . 3 . 1 . . Largest Group 3 | . . . . . . 3 . 1 . . Highest-Rated Group 63 | . . . . . . 63 . 31 . . Highest-Rated Ally 31 | . . . . . . 21 . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 45 | . . . . . . 10 . 35 . . Total Damage 777 | . . . . . . 258 . 519 . . Kills 4 | . . . . . . 2 . 2 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Robot Analysis Total 13 | . 2 . 10 . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Turns Passed 10265 | 95 1241 1424 1814 887 387 2312 896 178 507 524 Spaces Moved 5100 | 46 693 769 866 454 154 819 535 94 361 309 Core 11 | 8 . . . . . 3 . . . . Treads 3640 | 38 693 769 866 454 154 649 . . 17 . Legs 90 | . . . . . . 90 . . . . Wheels 1111 | . . . . . . . 364 94 344 309 Hover 248 | . . . . . . 77 171 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 110 100 100 100 130 Average Speed 154 | 140 160 160 160 169 160 188 108 109 109 138 Slowest Speed 850 | 160 160 160 160 240 160 850 130 115 160 145 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 3 99 98 89 91 19 73 13 68 13 29 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 . . . . . . . 1 Known Exits Taken 2 | . . . . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 5 | . . 1 . 1 . . . . . 3 Spaces Dug 111 | . . 43 21 1 2 38 1 . 2 3 Terrain Destroyed 484 | . . 168 77 41 20 126 20 1 3 28 Melee 58 | . . . 11 1 2 38 1 . 2 3 Projectile 28 | . . . 1 . 1 3 19 1 1 2 AOE 398 | . . 168 65 40 17 85 . . . 23 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Total 6534 | 63 760 869 1151 509 237 1204 773 131 461 376 Wait 481 | . 4 12 114 12 38 59 144 7 76 15 Move 5090 | 45 692 768 865 453 154 818 535 93 360 307 Hop 1 | . . . . . . . . . . 1 Pick Up 84 | 6 12 3 19 2 4 14 9 5 4 6 Fast Attach 42 | 7 1 1 6 . 1 18 5 . 2 1 Attach 32 | . . 4 3 . 2 13 2 . 4 4 Detach 13 | . 1 2 1 . 1 3 1 . 1 3 Swap 114 | . 4 6 29 11 6 26 16 . 6 10 Drop 83 | . 7 3 29 . 1 10 15 6 3 9 Fire 383 | 5 32 58 62 29 25 93 40 20 3 16 Melee 140 | . . . 16 2 4 106 6 . 2 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 27 | . 7 12 7 . 1 . . . . . Escape Stasis 2 | . . . . . . 2 . . . . Rewire 42 | . . . . . . 42 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 12) 463 | -10/Materials | Discovered new exit (range 3) 597 | -10/Materials | Discovered new exit (range 9) 825 | -10/Materials | Discovered new exit (range 13) 1050 | -10/Materials | Discovered new exit (range 6) 1066 | -10/Materials | Central database locked down 1337 | -10/Materials | Entered Mines 1342 | -10/Mines | Discovered new exit (range 6) 1344 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1350 | -10/Mines | Met a Derelict bent on vengeance 1504 | -10/Mines | Assembled infested the area 1509 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1592 | -10/Mines | Lost 3 parts (1p1u1w) 1696 | -10/Mines | Core integrity fell below 50% 1987 | -10/Mines | Learned location of Storage (-9) 2262 | -10/Mines | Found a hidden stash of uninstalled traps 2317 | -10/Mines | Learned Materials emergency access door positions 2317 | -10/Mines | Discovered new exit (range 7) 2603 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2605 | -10/Mines | Discovered new exit (range 5) 2761 | -10/Mines | Entered Materials 2761 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2981 | -9/Materials | Destroyed 12 combat bots 2995 | -9/Materials | Discovered new exit (range 8) 3192 | -9/Materials | Discovered new exit (range 5) 3212 | -9/Materials | Build established: Scavenger-Mutant 3218 | -9/Materials | Discovered new exit (range 6) 3499 | -9/Materials | Discovered new exit (range 6) 3857 | -9/Materials | Discovered new exit (range 7) 3951 | -9/Materials | Discovered new exit (range 2) 4294 | -9/Materials | Discovered new exit (range 12) 4575 | -9/Materials | Entered Mines 4759 | -9/Mines | Discovered new exit (range 16) 4883 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4886 | -9/Mines | Found Prototype Device 4887 | -9/Mines | Identified Exp. Sensor Array 5099 | -9/Mines | Learned Materials interactive machine intel 5424 | -9/Mines | Build established: Mutant 5455 | -9/Mines | Discovered new exit (range 3) 5462 | -9/Mines | Entered Materials 5462 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5463 | -8/Materials | Loaded intel: 19 interactive machine locations 5584 | -8/Materials | Central database locked down 5641 | -8/Materials | Garrison activated, responded to threat 5777 | -8/Materials | Build established: Scavenger-Mutant 5838 | -8/Materials | Discovered new exit (range 14) 5849 | -8/Materials | Identified exit to Garrison 5849 | -8/Materials | Entered Garrison 6020 | -8/Garrison | Triggered checkpoint 6065 | -8/Garrison | Lost 3 parts (1p2n) 6377 | -8/Garrison | Triggered checkpoint 6476 | -8/Garrison | Triggered checkpoint 6647 | -8/Garrison | Discovered new exit (range 15) 6917 | -8/Garrison | Triggered checkpoint 6960 | -8/Garrison | Discovered new exit (range 9) 6974 | -8/Garrison | Triggered checkpoint 7014 | -8/Garrison | Lost 3 parts (1p1n1u) 7113 | -8/Garrison | Triggered checkpoint 7118 | -8/Garrison | Garrison Relay disabled 7350 | -8/Garrison | Build established: Mutant 7383 | -8/Garrison | Triggered checkpoint 7397 | -8/Garrison | Triggered checkpoint 7447 | -8/Garrison | Lost 3 allies 7615 | -8/Garrison | Triggered checkpoint 7687 | -8/Garrison | Discovered new exit (range 3) 7715 | -8/Garrison | Build established: Scavenger-Mutant 7797 | -8/Garrison | Lost 6 parts (3n2u1w) 7884 | -8/Garrison | Core integrity fell below 50% 7921 | -8/Garrison | Core integrity fell below 20% 7945 | -8/Garrison | Lost 7 parts (1p3n2u1w) 8161 | -8/Garrison | Entered Factory 8161 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8472 | -7/Factory | Build established: Infiltrator-Mutant 9057 | -7/Factory | Sucked down chute 9057 | -7/Factory | Entered Waste 9058 | -7/Waste | Met a frightened Derelict 9072 | -7/Waste | Spotted C-40 Crusher 9087 | -7/Waste | Allies destroyed C-40 Crusher 9089 | -7/Waste | Spotted C-40 Crusher 9105 | -7/Waste | Allies destroyed C-40 Crusher 9121 | -7/Waste | Spotted C-40 Crusher 9138 | -7/Waste | Spotted C-40 Crusher 9151 | -7/Waste | Spotted C-40 Crusher 9166 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9173 | -7/Waste | Spotted C-40 Crusher 9197 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9205 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9214 | -7/Waste | Discovered new exit (range 16) 9235 | -7/Waste | Entered Factory 9313 | -7/Factory | Repaired Hyb. Fission Core 9514 | -7/Factory | Identified exit to Lower Caves 9742 | -7/Factory | Entered Lower Caves 9760 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9814 | -7/Lower Caves | Build established: Hacker-Mutant 9842 | -7/Lower Caves | Met a Warlord Commander 9843 | -7/Lower Caves | Learned location of Warlord (-5) 9844 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9918 | -7/Lower Caves | Found Prototype Device 9918 | -7/Lower Caves | Identified Heart of Steel 9946 | -7/Lower Caves | Learned Factory non-interactive machine intel 9952 | -7/Lower Caves | Ambushed by wild Derelicts 10266 | -7/Lower Caves | Self-destructed Last Messages --------------- 09956_ Critical hit (Burn: +37). 09956_ Destroyed Lgt. Nuclear Core. 09956_ BS-QCM(s) destroyed. 09956_ OX-K5S(g) destroyed. 09956_ Destroyed Lgt. Nuclear Core. 09956_ MW-9FH(s) destroyed. 09959_ NL-R8I(s) knocked back. 09960_ The unstable cave ceiling collapses. 09962_ NL-R8I(s) destroyed. 09964_ The unstable cave ceiling collapses. 09968_ Acquired 24 matter. 09971_ Acquired 52 matter. 09973_ Acquired 2 matter. 09980_ Acquired 6 matter. 09986_ Dropped Heart of Steel. 10057_ Dropped Arm. Huge Wheel. 10058_ Acquired Heart of Steel. 10118_ PL-HR7: "Warlord will save us all!" 10145_ The unstable cave ceiling collapses. 10200_ Acquired 40 matter. Map ----- +----------------------------------------------------+ | ??????????## ?? #### ############# | | ??????????# ######## ####### #### | | ??????????? #####????###### # ###?### ## ### ## | | ??????????? ####???????### ##?### ### ## | | ????????????????????????## # ###?## ### ##? | | ????????????????????????## ####### ###### | | ????????????????????????### ######## ####### | | ????????????????????????### ####### ####### | | ?????????????????????????## ###### ### ## | | ?????????????????????????## ##### ## | | ?????????????????????????## ### | | ?????????????????????????## ### ## #### | | ????????????????????? ### ### #### ######= | | ????????????????????? # ### ### ############ | | ?????????????????????## ### ########??## | | ?????????????????????########## ##????????## | | ?????????????????????########"# ######????## | | ??????????????????????## #### #######???## | | ??????????????????????## ###### ### #####?## | | ??????????????### ????### ##### ####### | | ?????????????#### ###### ### ##### | | ?????????????### ###### ### #### | | ?????????????## #### ### | | ????????????### ########## | | ????????????## ### ####### #### | | ???????????? ??? #### @####?????? ## | | ????????????????????### S####???????? ## | | ?????????????????????## ###????????? ##### | | ???????????????????## ??????????????####### | | ???????????????????## ?????????????????#### | | ???????????????????## ???????????????????## # | | ???????????????????## ???????????????????### # | | ???????????????????####???????????????????### # | | ???????????????????####????????????????????## | | ???????????????????????????????????????????### | | ???????????????????????????????????????????### | | ????????????????????????????????????????????## | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 25 Evasion (%) 50 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerAlphaGravjet Manual? 0 Play Time 01:51:11 Cumulative 313.5 hours Start 2024.07.16 @ 10:13:46 End 2024.07.17 @ 09:12:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60aadaa1-82ee-43e4-8b95-a80447129644