Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.30 @ 04:31:54 Player: Runia Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (183) 915 Value Destroyed (7178) 7178 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4511) 4511 TOTAL SCORE: 17704 Bonus ------- High Alert Combat Kills 787 Follower Combat Kills 924 Entered Garrisons 800 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1450) Ox28 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Machine Analyzer Advanced Terrain Scan Processor Advanced Melee Analysis Suite Relay Coupler [NC] (19) Relay Coupler [Grunt] (14) > --- WEAPON (3) ------- Chainsword Heavy Pick > --- INVENTORY (25) --- Light Treads Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Phase Shifter Improved Light Armor Plating Improved Medium Armor Plating Relay Coupler [NC] (33) Relay Coupler [NC] (29) Relay Coupler [Duelist] (33) Relay Coupler [Hunter] (18) Gatling Laser Compact Ion Cannon Flak Gun Rocket Launcher Mini Grenade Launcher Remote Datajack Heavy Pick Force Lance Enhanced Force Lance Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Relay Coupler [NC] > --- WEAPON ----------- Compact Ion Cannon Chainsword Heavy Pick > --- INVENTORY -------- Reinforced Deuterium Engine Antimatter Reactor Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Microactuators Phase Shifter Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Hunter] Rocket Launcher Mini Grenade Launcher Remote Datajack Remote Datajack Chainsword Great Axe Heavy Pick Heavy Pick Heavy Pick Heavy Pick Force Lance Enhanced Force Lance [Rating: 76] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Pick Energy Gun Particle Gun Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Slots Evolved 8 | . . 2 2 . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . Utility 5 | . . 1 1 . . 1 . . . . 2 . . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 208 | . 4 23 4 7 41 18 29 21 5 17 5 7 . 27 Power 20 | . 1 3 1 1 2 2 4 2 1 1 . . . 2 Engine 16 | . 1 3 1 1 1 2 2 2 1 1 . . . 1 Core 3 | . . . . . 1 . 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 56 | . . 7 2 1 12 6 7 3 4 6 . 4 . 4 Treads 28 | . . 2 1 1 6 1 . 1 2 6 . 4 . 4 Leg 4 | . . . . . 3 1 . . . . . . . . Wheel 23 | . . 5 . . 3 4 7 2 2 . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . Utility 46 | . 2 2 . 1 9 3 9 6 . 2 4 2 . 6 Device 17 | . . 1 . 1 5 2 3 1 . . 2 . . 2 Storage 4 | . 1 . . . . . 1 1 . . . . . 1 Processor 5 | . . . . . . . 1 2 . . 2 . . . Hackware 13 | . 1 1 . . 4 1 2 . . 1 . 2 . 1 Protection 7 | . . . . . . . 2 2 . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 86 | . 1 11 1 4 18 7 9 10 . 8 1 1 . 15 Energy Gun 16 | . 1 2 . 2 5 5 1 . . . . . . . Energy Cannon 7 | . . . . . 2 . 1 1 . . 1 . . 2 Ballistic Gun 14 | . . 6 1 1 5 . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 14 | . . 2 . 1 3 . 1 3 . 2 . . . 2 Special Weapon 5 | . . . . . . . 1 . . 2 . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . . 3 5 . 4 . . . 4 Piercing Weapon 7 | . . . . . . . 1 1 . . . . . 5 Special Melee Weapon 7 | . . 1 . . 3 2 1 . . . . . . . Unidentified Prototypes 5 | . . 1 1 . 1 1 . . . . 1 . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . . Parts Lost 82 | . . 10 2 1 21 9 6 7 2 7 . . . 17 Power 12 | . . 2 1 . 2 2 1 1 . 1 . . . 2 Propulsion 36 | . . 4 1 . 9 4 2 3 2 5 . . . 6 Utility 16 | . . 1 . . 5 1 3 1 . 1 . . . 4 Weapon 18 | . . 3 . 1 5 2 . 2 . . . . . 5 Highest Loss Streak 10 | . . 3 2 1 8 6 3 3 1 3 . . . 10 Average Slot Usage (%) 88 | . 97 84 80 94 83 96 96 91 94 99 94 96 86 74 Engine 5 | . 14 10 9 9 5 . 3 2 7 6 6 6 6 2 Core 1 | . . . . . 2 5 3 4 . . . . . . Treads 12 | . . 8 8 14 16 24 1 2 9 25 26 22 13 9 Leg 2 | . 28 4 . . 2 . . . . . . . . . Wheel 8 | . . 16 22 18 7 1 26 20 14 4 . . . . Device 7 | . . 2 9 16 9 14 13 9 7 3 6 6 6 2 Storage 7 | . 14 11 9 9 9 7 7 7 7 7 6 6 6 5 Processor 9 | . . . . . . . 2 12 15 15 21 26 26 21 Hackware 7 | . 11 8 9 9 12 15 10 . . 5 . 6 6 7 Protection 1 | . . . . . . . 1 6 7 4 5 . . . Energy Gun 5 | . 26 6 . 4 5 19 6 . . . . . . . Energy Cannon 2 | . . . . . 2 . 7 5 . . 1 6 6 5 Ballistic Gun 3 | . 1 13 12 13 9 1 . . . . . . . 3 Slashing Weapon 4 | . . . . . . . 4 7 15 14 11 . . 5 Piercing Weapon 3 | . . . . . . . 2 7 7 7 6 6 6 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 115 | 13 29 42 39 42 42 41 55 114 109 112 114 106 106 115 Greatest Support 140 | 20 20 40 36 24 80 80 50 52 44 80 80 140 140 140 Greatest Overweight (x) 35 | . 1 2 1 1 12 13 1 2 3 6 1 1 . 35 Average Overweight (x) 1 | . . . 1 1 1 . . . 2 2 1 . . 3 Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 25 25 25 25 25 25 25 Average Capacity 19 | . 11 15 15 15 15 15 15 18 25 25 25 25 25 24 Most Carried 25 | . 8 15 14 15 15 15 15 23 25 25 25 25 24 25 Average Carried 15 | . 7 9 13 12 12 14 14 16 23 24 24 23 23 16 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 6 8 15 12 15 15 15 13 23 24 25 25 23 23 20 Class Distribution -------------------- 32% | Scavenger-Mutant 29% | Mutant 14% | Bothacker-Assassin 13% | Bothacker-Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Bothacker-Mutant | -7/Garrison Bothacker-Assassin | -6/Factory Bothacker-Assassin | -6/Waste Bothacker-Assassin | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Matter Collected 3312 | 171 72 402 231 248 662 180 303 254 66 273 40 125 5 280 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8491 | . 802 916 208 332 1287 680 1403 622 453 595 102 . . 1091 Parts 375 | . 42 60 12 16 44 36 36 38 15 28 3 . . 45 Haulers Intercepted 7 | . 2 2 . . . 1 . 1 . . 1 . . . Recyclers Shooed 3 | . . . . . 1 . . 1 1 . . . . . Parts Field Recycled 3 | . . . . 3 . . . . . . . . . . Retrieved Matter 13 | . . . . 13 . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Combat Hostiles Destroyed 139 | . 11 24 5 8 25 11 12 9 3 15 . . . 16 Melee 31 | . . . . . . . 3 4 3 9 . . . 12 Guns 59 | . 6 14 5 6 14 10 3 . . . . . . 1 Cannons 7 | . . . . . 3 . 3 . . . . . . 1 AOE 40 | . 4 9 . 2 8 1 3 5 . 6 . . . 2 Classes Destroyed 16 | . 6 2 . . 3 2 . 2 . . . . . 1 Worker 10 | . 1 . . . 1 5 . 2 1 . . . . . Builder 6 | . . . . . 3 3 . . . . . . . . Hauler 7 | . 2 2 . . . 1 . 1 . . 1 . . . Recycler 10 | . 1 1 . . 2 1 . 2 3 . . . . . Operator 3 | . 1 2 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 Watcher 9 | . 2 3 . . 1 . . 2 1 . . . . . Swarmer 32 | . . 10 2 . . 5 4 5 . 4 . . . 2 Grunt 70 | . 11 10 1 7 21 2 6 . . 8 . . . 4 Brawler 3 | . . . . . . . . 1 . 2 . . . . Duelist 1 | . . . . . . . . 1 . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . Sentry 27 | . . 4 2 1 2 1 2 2 3 1 . . . 9 Hunter 2 | . . . . . . 2 . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 6 8 5 4 6 5 4 5 3 4 1 . . 2 Combat Bots Only 7 | . 4 7 5 4 4 4 4 4 1 4 . . . 2 Max Kills in Single Turn 4 | . 3 3 2 1 3 2 3 4 1 2 1 . . 2 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . Exploded 3 | . 2 3 . 1 3 1 3 3 . 2 . . . 2 Melee 1 | . . . . . . . 1 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Damage Taken 13383 | . 320 1441 292 498 2266 1056 1473 935 547 758 . . 169 3628 Core 2236 | . 28 297 35 30 366 141 235 93 66 88 . . 19 838 Absorbed by Shields 28 | . . . . . . . 13 . . . . . . 15 Core Remaining (%) 49 | 100 88 25 . . 21 . . . . 11 . . . . Volleys Fired 369 | . 48 81 15 32 95 32 18 3 . 10 8 9 1 17 Largest 3 | . 2 2 2 2 2 3 3 1 . 1 1 1 1 2 Hottest 200 | . 80 80 46 79 125 200 200 65 . 33 90 30 30 118 Shots Fired 687 | . 96 152 23 60 174 92 41 3 . 10 8 9 1 18 Gun 575 | . 96 145 23 57 137 92 24 . . . . . . 1 Cannon 66 | . . . . . 29 . 16 1 . . 8 . . 12 Launcher 31 | . . 7 . 3 8 . 1 2 . 7 . . . 3 Special 15 | . . . . . . . . . . 3 . 9 1 2 Kinetic 274 | . 3 127 23 37 83 . . . . . . . . 1 Thermal 272 | . . 16 . 20 83 92 40 1 . . 8 . . 12 Explosive 31 | . . 7 . 3 8 . 1 2 . 7 . . . 3 Electromagnetic 95 | . 93 2 . . . . . . . . . . . . Robot Hit Streak 18 | . 8 11 18 11 15 15 9 1 . 3 . 4 . 17 Robot Miss Streak 9 | . 9 5 1 3 4 3 2 1 . 3 . 2 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 4 1 . . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . . . Shots Hit Robots 668 | . 53 113 19 36 132 61 73 42 24 26 3 6 . 80 Core Hits 330 | . 24 49 9 20 62 39 34 21 10 22 2 . . 38 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 17 | . . 2 . . 4 2 . 1 2 2 1 . . 3 Burn 8 | . . 2 . . 4 2 . . . . . . . . Sever 7 | . . . . . . . . 1 1 2 1 . . 2 Puncture 2 | . . . . . . . . . 1 . . . . 1 Melee Attacks 262 | . . . . . 4 5 58 57 28 28 4 . 1 77 Impact . | . . . . . . . . . . . . . . . Slashing 172 | . . . . . . . 53 46 24 25 4 . . 20 Piercing 78 | . . . . . . . 2 11 4 3 . . 1 57 Sneak Attacks 21 | . . . . . 1 1 3 4 6 2 1 . . 3 Combat Hostiles 6 | . . . . . . . 2 . . 2 . . . 2 Follow-up Attacks 23 | . . . . . . . 2 5 3 4 1 . . 8 Damage Inflicted 22259 | . 1091 2219 296 877 3108 1366 4158 2034 1337 1501 184 . . 4088 Guns 5997 | . 726 1558 296 533 1522 1082 252 . . . . . . 28 Cannons 996 | . . . . . 509 . 264 . . . . . . 223 Explosions 4038 | . 365 661 . 344 1077 284 223 292 . 625 . . . 167 Melee 11228 | . . . . . . . 3419 1742 1337 876 184 . . 3670 Ramming . | . . . . . . . . . . . . . . . Kinetic 3064 | . . 1403 296 346 991 . . . . . . . . 28 Thermal 3707 | . 365 133 . 187 1040 1243 516 . . . . . . 223 Explosive 3389 | . . 661 . 344 1077 . 223 292 . 625 . . . 167 Electromagnetic 871 | . 726 22 . . . 123 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 8570 | . . . . . . . 3358 1425 1249 876 184 . . 1478 Piercing 2658 | . . . . . . . 61 317 88 . . . . 2192 Highest Corruption 5 | . . . . . . 4 4 5 5 5 . . . . Average Corruption 4 | . . . . . . 3 4 4 5 5 . . . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 72 | . . . . . . 7 19 24 7 15 . . . . Message Errors 23 | . . . . . . 3 7 8 2 3 . . . . Matter Fused 18 | . . . . . . 1 4 7 1 5 . . . . Heat Flow Errors 7 | . . . . . . . 1 4 . 2 . . . . Energy Discharges 14 | . . . . . . 2 3 2 4 3 . . . . Parts Rejected 3 | . . . . . . . 2 1 . . . . . . Data Loss (minor) 5 | . . . . . . 1 2 1 . 1 . . . . Data Loss (major) 2 | . . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1118 | . . 69 . . 37 24 303 186 185 3 . . . 311 Projectiles . | . . . . . . . . . . . . . . . Explosions 148 | . . 69 . . 37 24 15 . . 3 . . . . Melee 970 | . . . . . . . 288 186 185 . . . . 311 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 232 | . . 33 . . . 102 . 14 . 17 . . . 66 Shots 9 | . . 2 . . . 3 . 1 . 1 . . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 340 | . 196 98 4 18 241 192 172 230 1 215 230 3 3 340 Average Temperature 61 | . 67 28 2 2 58 39 51 102 1 69 135 3 3 132 Received Heat Transfer 4704 | . 198 561 117 333 1125 177 483 90 102 330 . . . 1188 Effects 1 | . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Fried 4 | . 3 . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Melted 13 | . . 2 . . 5 3 2 . . . . . . 1 Heat Transferred 7338 | . 200 555 . 481 2405 2471 930 . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 5 . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Peak Influence 1079 | . 300 505 352 463 654 278 585 647 410 759 409 127 270 1079 Initial 398 | . . 87 152 228 225 161 187 306 237 266 398 73 . 189 Average 411 | . 180 169 212 349 411 141 410 383 312 574 400 73 112 868 Maximum Alert Level 3 | . 1 2 1 2 2 1 2 2 2 3 2 . 1 3 Low Security (%) 27 | . 51 67 64 . . 89 3 7 . . . 100 70 . Level 1 31 | . 48 29 35 73 42 10 47 49 96 20 71 . 29 2 Level 2 24 | . . 2 . 26 57 . 48 42 3 56 28 . . 17 Level 3 16 | . . . . . . . . . . 23 . . . 78 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 3 2 . 6 7 . 2 . . . . 1 . Investigation 3 | . . 1 . . 1 1 . . . . . . . . Extermination 2 | . . . . . . 1 . 1 . . . . . . Reinforcement 13 | . 3 2 1 . 3 2 . 1 . . . . 1 . Assault 1 | . . . . . 1 . . . . . . . . . Garrison 5 | . . . 1 . 1 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Distress Signals 8 | . 2 4 . . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 229 | . 23 32 10 9 35 18 22 19 7 14 . 6 6 28 Peak Tracking Total 11 | . 5 10 5 3 5 5 11 3 3 7 . 4 4 7 Tactical Retreats 26 | . . . 2 1 3 1 3 3 . 2 . . . 11 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Traps Triggered 17 | . . . . 1 2 . 5 1 1 1 1 . . 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 37 | . . 8 . . . 29 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . 2 . . . 2 . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Machines Disabled 20 | . 4 1 . 1 3 2 2 . . 4 . . 1 2 Max in Single Turn 2 | . 1 1 . 1 1 2 1 . . 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . Garrison Relay 5 | . . . . 1 . . 1 . . 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Machines Accessed 26 | . 3 4 1 . 3 5 . 6 1 . . . 3 . Terminals 20 | . 3 4 . . 3 4 . 4 . . . . 2 . Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . 1 . . . 1 . Total Hacks 66 | . 5 17 2 . 11 7 . 16 1 . . . 7 . Successful 30 | . 3 8 1 . 6 3 . 4 1 . . . 4 . Failed 36 | . 2 9 1 . 5 4 . 12 . . . . 3 . Catastrophic 10 | . 1 1 . . 3 1 . 3 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 32 | . 3 7 . . 7 1 . 12 . . . . 2 . Terminals 58 | . 5 17 . . 11 6 . 13 . . . . 6 . Fabricators 3 | . . . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 . . 1 . . 1 . . . 1 . Terminal Hacks 21 | . 2 6 . . 6 2 . 2 . . . . 3 . Record 2 | . . 1 . . 1 . . . . . . . . . Prototype ID Bank 5 | . . 1 . . 2 . . . . . . . 2 . Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 2 | . . 1 . . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . 1 . . . . . . Locate Traps 3 | . 1 1 . . . . . . . . . . 1 . Zone Layout 2 | . . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 1 . . 1 . . . 1 . Unlock Access 4 | . . . 1 . . 1 . . 1 . . . 1 . Unauthorized Hacks 5 | . 1 2 . . . . . 2 . . . . . . Terminals 5 | . 1 2 . . . . . 2 . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . Botnet 4 | . 1 1 . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 4 . . 3 5 . 6 1 . . . 2 . Full Trace Events 2 | . . 1 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Used RIF Installer 4 | . . . . 1 . . 1 . . 1 . . . 1 Zone Cloak 2 | . . . . . . . 1 . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 Robots Hacked 19 | . . . . . 3 3 2 . . 3 . 6 . 2 Non-combat 3 | . . . . . . 3 . . . . . . . . Combat 16 | . . . . . 3 . 2 . . 3 . 6 . 2 Robot Hacks Applied 24 | . . . . . 3 5 2 . . 3 . 9 . 2 map_earth 1 | . . . . . . 1 . . . . . . . . locate_traps 1 | . . . . . . 1 . . . . . . . . block_reporting 1 | . . . . . . 1 . . . . . . . . map_route 1 | . . . . . . 1 . . . . . . . . mark_security 1 | . . . . . . 1 . . . . . . . . ignore_targets 9 | . . . . . . . . . . . . 9 . . find_garrison 1 | . . . . . 1 . . . . . . . . . reboot_system 4 | . . . . . . . 1 . . 2 . . . 1 overwrite_iff 3 | . . . . . 1 . . . . 1 . . . 1 formatsys_high 2 | . . . . . 1 . 1 . . . . . . . Relay Couplers Released 22 | . . . . 4 2 . 3 . . 9 . . . 4 Machine Destruction 22 | . . . . 4 2 . 3 . . 9 . . . 4 Attached 9 | . . . . . 2 1 2 . . 1 . 2 . 1 Robots Rewired 3 | . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Total Allies 28 | . . 1 . . 2 . 4 . . 1 . 19 . 1 Largest Group 19 | . . 1 . . 2 . 4 . . . . 19 16 10 Highest-Rated Group 714 | . . 10 . . 25 . 93 . . . . 714 639 433 Highest-Rated Ally 50 | . . 10 . . 15 . 30 . . . . 50 50 50 Total Orders 1 | . . 1 . . . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . Ally Attacks 204 | . . . . . 9 . 15 . . 1 . 104 44 31 Total Damage 7325 | . . . . . 154 . 369 . . 47 . 3439 1040 2276 Kills 34 | . . . . . 2 . 2 . . . . 8 7 15 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Turns Passed 10058 | . 530 876 117 385 1071 1080 898 1123 215 684 400 542 233 1904 Spaces Moved 4724 | 1 243 411 67 236 469 548 559 903 101 255 141 210 141 439 Core 53 | . . . . . 12 2 . . . . . . . 39 Treads 1667 | . . 70 . . 86 479 . . . 140 141 210 141 400 Legs 378 | 1 243 90 . . 40 4 . . . . . . . . Wheels 2626 | . . 251 67 236 331 63 559 903 101 115 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 86 | 120 120 90 105 105 95 86 90 90 125 145 260 160 160 160 Average Speed 159 | 120 154 136 105 105 137 159 97 105 133 213 260 222 160 344 Slowest Speed 1800 | 120 200 280 105 105 650 700 105 125 145 260 260 260 160 1800 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 67 43 13 42 42 14 68 29 26 43 5 90 9 62 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . 1 1 . . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 14 | . . . . . . . 1 7 1 . 4 . 1 . Terrain Destroyed 243 | . 10 37 . 11 59 3 9 23 1 54 4 . 1 31 Melee 11 | . . . . . . . 1 7 1 . 1 . 1 . Projectile 3 | . . . . . . . . . . . 3 . . . AOE 229 | . 10 37 . 11 59 3 8 16 . 54 . . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Fac Was Fac Gar Total 6286 | . 304 578 90 311 714 678 793 1012 157 358 164 283 146 698 Wait 385 | . 6 7 2 22 67 28 54 12 19 36 . 42 1 89 Move 4715 | . 242 410 67 235 468 548 558 902 101 254 141 209 141 439 Hop . | . . . . . . . . . . . . . . . Pick Up 172 | . 2 33 1 6 26 13 13 18 6 13 4 6 1 30 Fast Attach 29 | . 1 1 . . 8 2 6 4 1 . 1 1 . 4 Attach 86 | . . 13 3 3 18 10 8 6 2 7 2 3 . 11 Detach . | . . . . . . . . . . . . . . . Swap 93 | . 3 9 1 4 15 6 15 11 2 10 2 3 . 12 Drop 95 | . 2 16 1 1 13 5 18 8 4 5 3 10 1 8 Fire 369 | . 48 81 15 32 95 32 18 3 . 10 8 9 1 17 Melee 223 | . . . . . 4 5 56 48 22 21 3 . 1 63 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . 8 . . 40 . . 2 . . . 7 Rewire 25 | . . . . . . . 7 . . . . . . 18 Trap 37 | . . 8 . . . 29 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Garrison -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 6) 267 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 15) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 964 | -9/Materials | Identified exit to Mines 1104 | -9/Materials | Core integrity fell below 50% 1145 | -9/Materials | Destroyed 7 combat bots 1146 | -9/Materials | Lost 3 parts (2p1n) 1188 | -9/Materials | Lost 3 parts (1n1u1w) 1310 | -9/Materials | Discovered new exit (range 14) 1407 | -9/Materials | Entered another Materials area 1407 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1487 | -8/Materials | Garrison activated, responded to threat 1524 | -8/Materials | Identified exit to Garrison 1524 | -8/Materials | Entered Garrison 1591 | -8/Garrison | Triggered checkpoint 1716 | -8/Garrison | Discovered new exit (range 13) 1736 | -8/Garrison | Installed Relay Interface Framework 1770 | -8/Garrison | Triggered checkpoint 1806 | -8/Garrison | Garrison Relay disabled 1909 | -8/Garrison | Entered Materials 2062 | -8/Materials | Lost 8 parts (1p4n2u1w) 2460 | -8/Materials | Build established: Scavenger-Mutant 2598 | -8/Materials | Core integrity fell below 50% 2638 | -8/Materials | Lost 4 parts (4n) 2706 | -8/Materials | Garrison activated, responded to threat 2763 | -8/Materials | Lost 3 parts (1u2w) 2922 | -8/Materials | Discovered new exit (range 16) 2980 | -8/Materials | Entered Factory 2980 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3429 | -7/Factory | Identified exit to Factory 3499 | -7/Factory | Discovered new exit (range 6) 3780 | -7/Factory | Build established: Scavenger-Gunner 3841 | -7/Factory | Garrison activated, responded to threat 3901 | -7/Factory | Lost 6 parts (1p4n1u) 4060 | -7/Factory | Identified exit to Garrison 4060 | -7/Factory | Entered Garrison 4091 | -7/Garrison | Triggered checkpoint 4129 | -7/Garrison | Garrison Relay disabled 4198 | -7/Garrison | Triggered checkpoint 4301 | -7/Garrison | Discovered new exit (range 12) 4633 | -7/Garrison | Build established: Scavenger-Mutant 4690 | -7/Garrison | Discovered new exit (range 15) 4799 | -7/Garrison | Triggered checkpoint 4914 | -7/Garrison | Lost 3 parts (1p1n1u) 4935 | -7/Garrison | Core integrity fell below 50% 4943 | -7/Garrison | Discovered new exit (range 8) 4955 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 4958 | -7/Garrison | Entered Factory 5061 | -7/Factory | Lost 3 parts (2n1w) 5605 | -7/Factory | Cargo convoy interrupted 5638 | -7/Factory | Discovered new exit (range 11) 5646 | -7/Factory | Identified exit to Storage 5646 | -7/Factory | Identified exit to Lower Caves 6081 | -7/Factory | Entered Storage 6296 | -7/Storage | Identified exit to Garrison 6296 | -7/Storage | Entered Garrison 6333 | -7/Garrison | Triggered checkpoint 6365 | -7/Garrison | Garrison Relay disabled 6434 | -7/Garrison | Triggered checkpoint 6443 | -7/Garrison | Core integrity fell below 20% 6577 | -7/Garrison | Lost 3 parts (1p2n) 6743 | -7/Garrison | Build established: Bothacker-Mutant 6821 | -7/Garrison | Triggered checkpoint 6847 | -7/Garrison | Garrison Relay disabled 6913 | -7/Garrison | Discovered exit to Factory (range 14) 6970 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 6980 | -7/Garrison | Entered Factory 6980 | -6/Factory | Evolved 2 slots: Utility x2 7308 | -6/Factory | Build established: Bothacker-Assassin 7380 | -6/Factory | Sucked down chute 7380 | -6/Factory | Entered Waste 7406 | -6/Waste | Spotted C-40 Crusher 7443 | -6/Waste | Spotted C-40 Crusher 7483 | -6/Waste | Spotted C-40 Crusher 7488 | -6/Waste | Spotted C-40 Crusher 7500 | -6/Waste | Spotted C-40 Crusher 7513 | -6/Waste | Spotted C-40 Crusher 7555 | -6/Waste | Warlord forces began an assault 7756 | -6/Waste | Allies destroyed C-40 Crusher 7848 | -6/Waste | Found Enh. Force Lance 7895 | -6/Waste | Discovered new exit (range 13) 7922 | -6/Waste | Entered Factory 7922 | -6/Factory | Accompanied by 16 allies 8154 | -6/Factory | Identified exit to Garrison 8155 | -6/Factory | Entered Garrison 8155 | -6/Garrison | Accompanied by 10 allies 8401 | -6/Garrison | Triggered checkpoint 8422 | -6/Garrison | Triggered checkpoint 8576 | -6/Garrison | Triggered checkpoint 8660 | -6/Garrison | Garrison Relay disabled 8702 | -6/Garrison | Discovered new exit (range 10) 8726 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 8755 | -6/Garrison | Build established: Bothacker-Mutant 8853 | -6/Garrison | Lost 6 parts (1p2n3u) 9066 | -6/Garrison | Build established: Mutant 9743 | -6/Garrison | Discovered new exit (range 9) 9760 | -6/Garrison | Triggered checkpoint 9818 | -6/Garrison | Build established: Bothacker-Mutant 9838 | -6/Garrison | Triggered checkpoint 9895 | -6/Garrison | Core integrity fell below 50% 9977 | -6/Garrison | Core integrity fell below 20% 10016 | -6/Garrison | Lost 10 parts (1p4n1u4w) 10059 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Stasis field depleted. Great Axe follow-up attack on Y-54 Guardian. Great Axe destroyed. Hvy. Pick destroyed. Remote Datajack destroyed. Lgt. Treads destroyed. Antimatter Reactor destroyed. Y-54 Guardian destroyed. Acquired 35 matter. Lgt. Treads destroyed. Hvy. Pick follow-up attack on Y-54 Guardian. Lgt. Treads destroyed. Y-54 Guardian destroyed. Hrd. Medium Armor Plating destroyed. Hvy. Pick destroyed. Y-54 Guardian destroyed. Acquired Lgt. Treads. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????####???????? | | ???????????????????????????????????? #???????? | | ????????????????????????????????????< #???????? | | ???????????????????????????????????? #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ?????????????????????################[ #???????? | | ?????????????????????#^[%[!! !=%% ########? | | ?????????????????????#%#### #######= #? | | ?????????????????##?##[#??# #?????# #? | | ?????????????????#""#+!########?????######## #? | | ?????????????????#" + %C### #?????????????# #? | | ?????????????????#" +!@%g #?????????????# #? | | ?????????????????#" +^gC### ???????# #? | | ?????????????????#""#+^###?????????????????# ## | | ?????????????????##### #???????????????????# ## | | ?????????????????????# #???????????????????# ## | | ?????????????????????# #??????????????????## # | | ????????????????????? ??????????????????# | | ????????????????????? ??????????????????# | | ????????????????????? ??????????????????# = | | ????????????????????####??????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????# ## | | ????????????????????????????????????????### ## | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????????????????### | | ??????????????????????????????????????????## ## | | ???????????????????????????????????????????# ?? | | ???????????????????????????????????????????#???? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 14 Recoil Reduction 4 Offensive Hacking 20 Relay Coupler Types 44 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedTeslaManipulator Manual? 0 Play Time 01:15:30 Cumulative 248.8 hours Start 2021.07.30 @ 03:17:59 End 2021.07.30 @ 04:31:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 300 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d240531-2fbb-4765-b9b2-71d1aff789b1