Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.14 @ 02:40:38 Player: hansy Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (120) 600 Value Destroyed (4420) 4420 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1328) 1328 TOTAL SCORE: 8588 Bonus ------- High Alert Combat Kills 615 Follower Combat Kills 425 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -412 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Cooling System Experimental Sensor Array Improved Signal Interpreter Heavy Armor Plating System Shield Authchip [R/NC] Authchip [R/Combat] Relay Coupler [NC] (21) Relay Coupler [NC] (26) Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (25) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (14) High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Suite Relay Coupler [Behemoth] > --- WEAPON ----------- Advanced Beam Cannon High-powered Shotgun Assault Cannon Improved Datajack > --- INVENTORY -------- Cooling System Cooling System Cooling System Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Heavy Armor Plating System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . 2 . Weapon 2 | . . 2 . . . Parts Attached 58 | 6 5 5 1 28 13 Power 6 | 1 . . . 4 1 Engine 4 | 1 . . . 3 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 12 | 2 . 1 1 5 3 Treads 12 | 2 . 1 1 5 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 2 1 . 8 6 Device 4 | . . . . 3 1 Storage 4 | 1 1 1 . . 1 Processor 1 | . 1 . . . . Hackware 3 | . . . . . 3 Protection 6 | . . . . 5 1 Artifact . | . . . . . . Weapon 22 | 2 3 3 . 11 3 Energy Gun 3 | 1 1 . . 1 . Energy Cannon 4 | . . . . 3 1 Ballistic Gun 4 | 1 . . . 2 1 Ballistic Cannon 10 | . 2 3 . 5 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 3 | . . . . 3 . Parts Lost 16 | . . 1 2 6 7 Power 5 | . . . 1 2 2 Propulsion 3 | . . . 1 . 2 Utility 1 | . . . . 1 . Weapon 7 | . . 1 . 3 3 Highest Loss Streak 4 | . . 1 2 2 4 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 97 | . 97 100 89 98 95 Engine 5 | . 14 11 1 5 1 Core 2 | . . . . 2 6 Treads 18 | . 28 22 21 17 14 Device 4 | . . . . 8 3 Storage 9 | . 14 11 11 9 9 Processor 9 | . 12 11 11 9 6 Hackware 3 | . . . . . 13 Protection 4 | . . . . 8 2 Energy Gun 1 | . 18 . . . . Energy Cannon 7 | . . . . 9 15 Ballistic Gun 4 | . . . . 9 2 Ballistic Cannon 22 | . 8 44 44 16 13 Naked Turns . | . . . . . . Heaviest Build 69 | 13 31 37 37 69 68 Greatest Support 45 | 40 40 43 43 45 42 Greatest Overweight (x) 6 | . . . 1 1 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 Most Carried 15 | 5 9 13 14 15 15 Average Carried 13 | 1 6 11 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 9 13 14 15 15 Class Distribution -------------------- 74% | Gunner 8% | Mutant 6% | Commander-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Mat Gar Matter Collected 3147 | 220 78 1002 134 1289 424 Remotely . | . . . . . . Salvage Created 3574 | . 276 988 85 1803 422 Parts 221 | . 17 64 12 105 23 Haulers Intercepted 4 | . 1 1 . 2 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Combat Hostiles Destroyed 95 | . 3 33 8 39 12 Guns 19 | . 3 . . 16 . Cannons 75 | . . 33 8 22 12 Classes Destroyed 18 | . 5 5 . 5 3 Worker 3 | . . 1 1 1 . Builder 1 | . . . . 1 . Tunneler 1 | . 1 . . . . Hauler 4 | . 1 1 . 2 . Recycler 2 | . . . . 2 . Operator 6 | . 2 3 . 1 . Watcher 6 | . 2 1 . 2 1 Swarmer 23 | . . 7 8 7 1 Cutter 3 | . . . . . 3 Saboteur 2 | . . . . . 2 Grunt 43 | . 3 18 . 17 5 Brawler 1 | . . . . . 1 Duelist 4 | . . 2 . 2 . Protector 1 | . . 1 . . . Sentry 15 | . . 5 . 8 2 Specialist 2 | . . . . 2 . Hunter 2 | . . . . 2 . Heavy 1 | . . . . 1 . Best Kill Streak 7 | . 5 7 4 5 6 Combat Bots Only 6 | . 2 6 3 4 6 Max Kills in Single Turn 3 | . 2 2 1 3 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Damage Taken 4425 | . 41 705 147 1829 1703 Core 619 | . 10 41 . 167 401 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 434 | . . 251 . 183 . Core Remaining (%) 95 | 100 96 . 89 . . Volleys Fired 206 | . 19 59 10 87 31 Largest 4 | . 2 4 4 4 4 Hottest 242 | . 80 140 140 242 211 Shots Fired 745 | . 38 233 40 340 94 Gun 136 | . 34 . . 99 3 Cannon 609 | . 4 233 40 241 91 Launcher . | . . . . . . Special . | . . . . . . Kinetic 554 | . 4 233 40 230 47 Thermal 157 | . . . . 110 47 Explosive . | . . . . . . Electromagnetic 34 | . 34 . . . . Robot Hit Streak 15 | . 6 13 6 15 9 Robot Miss Streak 9 | . 2 9 2 6 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 418 | . 22 111 18 202 65 Core Hits 225 | . 11 48 9 134 23 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . 5 . 3 1 Blast 9 | . . 5 . 3 1 Melee Attacks 20 | . . . . . 20 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 20 | . . . . . 20 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8537 | . 426 2114 364 4361 1272 Guns 1524 | . 332 . . 1138 54 Cannons 6758 | . 32 2113 364 3223 1026 Explosions 254 | . 62 . . . 192 Melee . | . . . . . . Ramming 1 | . . 1 . . . Kinetic 5417 | . 32 2113 364 2348 560 Thermal 2595 | . 62 . . 2013 520 Explosive 192 | . . . . . 192 Electromagnetic 332 | . 332 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . . . . 30 Message Errors 3 | . . . . . 3 Matter Fused 11 | . . . . . 11 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Misfires 3 | . . . . . 3 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 120 | . . 37 . 56 27 Projectiles 120 | . . 37 . 56 27 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 56 | . 1 26 11 14 4 Impact . | . . . . . . Kinetic 49 | . 1 24 8 12 4 Secondary 7 | . . 2 3 2 . Self-Inflicted Damage 109 | . . . . . 109 Shots 1 | . . . . . 1 Rammed 2 | . . 1 1 . . Targets Rammed 2 | . . 1 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 486 | . 132 405 184 486 463 Average Temperature 115 | . 42 147 71 98 126 Received Heat Transfer 1179 | . 24 201 . 657 297 Effects 14 | . . 6 . 7 1 Shutdowns 2 | . . 1 . 1 . Energy Bleed 4 | . . 1 . 3 . Interference 6 | . . 3 . 2 1 Damage (minor) 1 | . . 1 . . . Damage (major) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 3 | . . . . 3 . Heat Transferred 3798 | . 50 . . 2897 851 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Peak Influence 1644 | . 196 715 432 837 1644 Initial 544 | . . . 278 109 544 Average 479 | . 92 370 363 312 1009 Maximum Alert Level 5 | . . 3 2 3 5 Low Security (%) 32 | 100 100 27 . 47 . Level 1 17 | . . 23 49 20 . Level 2 24 | . . 47 50 16 19 Level 3 17 | . . 1 . 14 45 Level 4 6 | . . . . . 26 Level 5 2 | . . . . . 8 High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 2 5 . 9 . Investigation 4 | . . 1 . 3 . Extermination . | . . . . . . Reinforcement 9 | . 2 3 . 4 . Assault 2 | . . 1 . 1 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Distress Signals 9 | . . 5 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 160 | . 10 48 10 65 27 Peak Tracking Total 7 | . 3 5 4 7 6 Tactical Retreats 6 | . . 2 . 3 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Traps Triggered 6 | . . . . 1 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Mat Gar Machines Disabled 15 | . . 6 . 3 6 Max in Single Turn 2 | . . 1 . 1 2 Garrison Relay 3 | . . . . . 3 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Machines Accessed 27 | . 4 6 . 15 2 Terminals 20 | . 4 4 . 10 2 Fabricators . | . . . . . . Repair Stations 3 | . . 1 . 2 . Recycling Units 2 | . . 1 . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 77 | . 12 14 . 45 6 Successful 43 | . 4 8 . 27 4 Failed 32 | . 7 6 . 17 2 Catastrophic 6 | . . 2 . 4 . Database Lockouts 2 | . 1 . . 1 . Manual 34 | . 7 5 . 18 4 Terminals 61 | . 12 10 . 33 6 Fabricators . | . . . . . . Repair Stations 11 | . . 3 . 8 . Recycling Units 2 | . . 1 . 1 . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . 1 . Terminal Hacks 23 | . 3 5 . 12 3 Robot Analysis 8 | . 2 4 . 2 . Prototype ID Bank 5 | . . 1 . 4 . Branch Access Points 1 | . . . . 1 . Emergency Access Points 2 | . . . . 1 1 Terminal Index 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . . . . 2 . Garrison Registry 1 | . . . . . 1 Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . . 2 . 7 . Scan Component 5 | . . 1 . 4 . Repair 4 | . . 1 . 3 . Recycling Unit Hacks 1 | . . 1 . . . Process 1 | . . 1 . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 1 . . 5 1 Terminals 7 | . 1 . . 5 1 Botnet 7 | . 1 . . 5 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 27 | . 4 6 . 15 2 Full Trace Events 6 | . . 2 . 2 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . 1 . 3 . Time 134 | . . 26 . 108 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 13 | . . . . . 13 Machine Destruction 13 | . . . . . 13 Attached 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired 13 | . . . . . 13 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Total Allies 15 | . . . 2 . 13 Largest Group 10 | . . . 1 1 10 Highest-Rated Group 151 | . . . 31 31 151 Highest-Rated Ally 31 | . . . 31 31 21 Total Orders . | . . . . . . Ally Attacks 94 | . . . 10 14 70 Total Damage 1381 | . . . 64 192 1125 Kills 17 | . . . 1 3 13 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Robot Analysis Total 8 | . 2 4 . 2 . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Mat Gar Turns Passed 6661 | 55 464 1195 597 2726 1624 Spaces Moved 2665 | 32 234 581 339 927 552 Core 12 | 10 . . . . 2 Treads 2653 | 22 234 581 339 927 550 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 170 Average Speed 203 | 125 160 160 160 231 253 Slowest Speed 410 | 160 160 160 240 240 410 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 3 44 62 56 85 74 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . . . 3 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 114 | . 2 . . 21 91 Melee . | . . . . . . Projectile 22 | . . . . 21 1 AOE 92 | . 2 . . . 90 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Total 3420 | 47 291 699 367 1295 721 Wait 301 | . 6 46 15 189 45 Move 2660 | 31 233 580 338 926 552 Hop . | . . . . . . Pick Up 90 | 9 18 8 2 38 15 Fast Attach . | . . . . . . Attach 35 | 6 3 3 1 15 7 Detach 1 | . . . . . 1 Swap 24 | . 2 2 . 14 6 Drop 50 | 1 10 . . 26 13 Fire 206 | . 19 59 10 87 31 Melee 20 | . . . . . 20 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 1 1 . . Escape Stasis 6 | . . . . . 6 Rewire 25 | . . . . . 25 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 56 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 357 | -10/Materials | Central database locked down 425 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Weapon x2 828 | -9/Materials | Build established: Gunner 871 | -9/Materials | Discovered new exit (range 3) 1024 | -9/Materials | Discovered new exit (range 13) 1320 | -9/Materials | First assault squad dispatched 1333 | -9/Materials | Repaired Lrg. Storage Unit 1353 | -9/Materials | Discovered new exit (range 14) 1715 | -9/Materials | Entered Mines 1718 | -9/Mines | Received a Mining Laser from a helpful Derelict 1752 | -9/Mines | Discovered new exit (range 7) 1800 | -9/Mines | Met a Derelict bent on vengeance 1860 | -9/Mines | Learned location of Zion (-6) 2006 | -9/Mines | Learned location of Storage (-9) 2027 | -9/Mines | Discovered new exit (range 4) 2148 | -9/Mines | Escorted by a lone wolf Derelict 2203 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2219 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2237 | -9/Mines | Found Prototype Device 2312 | -9/Mines | Entered Materials 2312 | -8/Materials | Accompanied by 1 ally 2312 | -8/Materials | Evolved 2 slots: Utility x2 2788 | -8/Materials | Discovered new exit (range 14) 3297 | -8/Materials | Repaired Imp. Treads 3344 | -8/Materials | Repaired Med. Reactive Plating 3796 | -8/Materials | Discovered new exit (range 14) 3813 | -8/Materials | Garrison activated, responded to threat 4149 | -8/Materials | Central database locked down 4312 | -8/Materials | First assault squad dispatched 4687 | -8/Materials | Discovered new exit (range 11) 4800 | -8/Materials | Repaired Cooling System 5036 | -8/Materials | Identified exit to Garrison 5038 | -8/Materials | Entered Garrison 5078 | -8/Garrison | Triggered checkpoint 5105 | -8/Garrison | Garrison Relay disabled 5266 | -8/Garrison | Triggered checkpoint 5358 | -8/Garrison | Triggered checkpoint 5556 | -8/Garrison | Core integrity fell below 50% 5584 | -8/Garrison | Learned Materials security intel 5631 | -8/Garrison | Discovered new exit (range 8) 5716 | -8/Garrison | Installed Relay Interface Framework 5863 | -8/Garrison | Phase Generator disabled 6080 | -8/Garrison | Triggered checkpoint 6081 | -8/Garrison | Garrison Relay disabled 6134 | -8/Garrison | Triggered checkpoint 6198 | -8/Garrison | Garrison Relay disabled 6350 | -8/Garrison | Triggered checkpoint 6373 | -8/Garrison | Discovered new exit (range 45) 6373 | -8/Garrison | Discovered new exit (range 59) 6373 | -8/Garrison | Discovered new exit (range 9) 6646 | -8/Garrison | Core integrity fell below 20% 6662 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06633_ Acquired 9 matter. 06638_ Slug penetrates Wall. 06638_ System corrupted: Hpw. Shotgun jammed. 06639_ Acquired 5 matter. 06639_ Penetrated by Slug. 06641_ Slug penetrates Wall. 06641_ Penetrated by Slug. 06641_ Lgt. Nuclear Core destroyed. 06642_ Acquired 4 matter. 06642_ Penetrated by Slug. 06650_ Assault Cannon destroyed. 06653_ Penetrated by Slug. 06653_ Imp. Datajack destroyed. 06653_ Penetrated by Slug. 06655_ Discarded Relay Coupler [Behemoth]. 06656_ Penetrated by Slug. 06656_ Dropped Adv. Beam Cannon. 06656_ Penetrated by Slug. 06656_ Arm. Treads destroyed. 06659_ Penetrated by Slug. 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