Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 19:18:59 Player: Sunvar Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (145) 725 Value Destroyed (3771) 3771 Prototype IDs (55) 1100 Alien Tech Used (2) 400 Bonus (8301) 8301 TOTAL SCORE: 24997 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 167 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1392 Met Warlord at Research 2000 Win 3000 Friendly Fire -36 Cogmind --------- Core Integrity 1120/1600 Matter 289/300 Energy 194/200 System Corruption 0% Temperature Cool (12) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (8) --- Nuclear Pulse Thruster Advanced Surge Thruster Advanced Surge Thruster Experimental Q-thruster > --- UTILITY (12) ----- Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Thermal Generator Linear Accelerator Makeshift Spear GAL Module Peak State ------------ > --- POWER ------------ Light Fission Core Light Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Reaction Control System Experimental Utility Shielding Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental System Shield Ghost Barrier Improved System Restoration Module > --- WEAPON ----------- Vortex Rifle Particle Cleaver Force Lance > --- INVENTORY -------- Light Quantum Reactor Transdimensional Reconstructor Linear Accelerator Makeshift Spear GAL Module [Rating: 148] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Hacking Suite Device Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 2 Utility 10 | . . . 1 . . . 1 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 209 | 1 9 7 24 7 . 4 29 16 7 2 . 5 . 16 . . . . 5 . 1 13 1 7 . 2 5 . 8 20 20 Power 22 | . . . 1 1 . 1 2 . . . . 1 . 1 . . . . 2 . . . . 2 . . 1 . . 4 6 Engine 5 | . . . 1 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 2 . . . . . 1 3 Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 3 Propulsion 56 | . 2 1 4 1 . 1 11 8 3 . . . . 7 . . . . 1 . . . 1 4 . . . . 1 2 9 Treads 17 | . 2 . 4 1 . 1 9 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Flight 37 | . . . . . . . 2 7 3 . . . . 7 . . . . 1 . . . 1 4 . . . . 1 2 9 Utility 54 | . 2 1 8 1 . . 4 3 2 . . . . 6 . . . . 2 . . 7 . . . 1 3 . 1 11 2 Device 23 | . 1 . 3 . . . 1 . 1 . . . . 4 . . . . 1 . . 5 . . . . . . 1 5 1 Storage 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . 1 1 . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Hackware 13 | . . . . . . . . 2 1 . . . . 1 . . . . 1 . . 1 . . . . 1 . . 6 . Protection 11 | . . 1 4 1 . . 2 . . . . . . . . . . . . . . . . . . 1 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 1 5 5 11 4 . 2 12 5 2 2 . 4 . 2 . . . . . . 1 6 . 1 . 1 1 . 6 3 3 Energy Gun 8 | 1 . . 1 1 . . 2 . . . . . . . . . . . . . . 2 . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . . . . . . 1 4 . . . . . . . . . . . . . . . . 1 . . 1 . . . . Ballistic Cannon 24 | . 4 3 6 1 . . 2 . 1 2 . . . 1 . . . . . . 1 1 . . . . . . 1 1 . Launcher 13 | . 1 2 1 2 . 1 2 1 . . . . . 1 . . . . . . . 2 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . 3 . . . 2 2 . . . 2 . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 10 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . 3 1 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 2 . . . 2 3 1 . . 1 . 2 . . . . 1 . . 9 . 1 . . 3 . 1 5 1 Parts Lost 51 | . . 3 5 4 . 3 6 1 . . . . . . . . . . . . . . 1 . . . . . . 14 14 Power 7 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 Propulsion 17 | . . 1 . 1 . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . 4 7 Utility 17 | . . 1 3 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 6 3 Weapon 10 | . . 1 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 2 Highest Loss Streak 7 | . . 1 3 4 . 3 1 1 . . . . . . . . . . . . . . 1 . . . . . . 7 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 99 96 96 100 91 95 93 96 92 92 99 100 100 100 100 100 100 97 100 100 99 100 89 89 93 91 94 98 93 64 Engine 6 | . 14 14 11 8 11 10 6 . . . . 5 7 3 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 9 7 7 7 1 . 2 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 3 Treads 16 | . 26 21 27 32 33 32 26 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 25 30 30 30 30 30 33 33 33 33 33 27 29 29 29 29 26 26 26 26 26 28 24 20 Device 7 | . 10 1 10 11 11 11 7 . 2 7 7 7 7 6 6 6 6 6 9 11 11 6 5 5 5 5 5 5 8 14 4 Storage 6 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . 9 14 11 7 7 7 7 6 6 6 6 6 5 5 5 9 11 10 10 10 10 10 9 8 11 Hackware 9 | . . . . . . . . 17 22 23 23 23 23 26 26 26 26 26 29 29 29 29 29 26 26 26 26 26 23 21 14 Protection 5 | . . 12 10 10 11 4 8 . . . . . . . . . . . . . . . . . . 4 5 5 4 3 . Energy Gun 2 | . 2 . 2 10 11 3 2 . . . . . . . . . . . . . . . . . . . . . 3 2 . Ballistic Gun 1 | . . . . . . 6 8 1 . . . . . . . . . . . . . . . 2 5 5 . . . . . Ballistic Cannon 11 | . 25 25 18 10 11 11 12 . 3 7 7 7 7 6 6 6 6 6 5 5 5 4 5 2 . . . . . . . Launcher 1 | . . 1 . 1 . . 1 7 4 . . . . . . . . . . . . 2 5 5 5 3 . . . . . Impact Weapon 1 | . . . . . . . . 8 4 . . 6 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 1 . Piercing Weapon 1 | . . . . . . . . . . . . 6 7 6 6 6 6 6 5 5 5 2 . . . 1 5 5 4 4 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 10 20 22 97 100 100 100 112 15 21 21 21 21 17 23 22 22 22 22 23 23 23 29 29 29 26 28 27 27 39 44 41 Greatest Support 66 | 20 40 40 66 66 66 66 66 16 21 21 21 21 21 30 30 42 30 42 30 30 30 42 42 45 45 30 30 30 45 61 53 Greatest Overweight (x) 21 | . . 1 6 1 1 1 21 4 . . . . . . . . . . . . . . . 1 . . . . . . . Average Overweight (x) . | . . . 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 8 9 10 24 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 10 10 25 25 22 22 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 13 | 6 8 9 23 24 21 21 23 5 4 5 5 4 5 4 5 5 5 5 4 5 5 4 4 4 5 5 4 5 4 4 4 Final Capacity 25 | 8 10 10 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 10 10 25 22 22 22 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 4 5 Class Distribution -------------------- 36% | Mutant 19% | Hacker-Sprinter 16% | Wizard-Scout 12% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 4507 | 178 142 612 603 272 10 61 771 57 106 . 157 . . 98 36 29 . . 198 33 24 467 123 . 11 46 103 . 62 164 144 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4656 | . 253 313 625 168 . 61 941 52 293 . . . . 213 . . . . . . . 432 55 . . . 287 . 91 621 251 Parts 232 | . 21 25 32 7 . 4 66 . 11 . . . . 4 . . . . . . . 14 2 . . . 7 . 1 22 16 Haulers Intercepted 18 | . 1 . 3 . . . 2 1 5 . . . . 1 . . . . . . . . . . . . . . 1 3 1 Recyclers Shooed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 10 . . . . 1 . . . . . . 2 . . . 7 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 95 | . 10 17 9 3 . 3 30 . . . . . . . . . . . . . . 15 4 . . . . . . 1 3 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Guns 8 | . . . 1 . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 44 | . 8 17 7 . . 2 8 . . . . . . . . . . . . . . 2 . . . . . . . . . AOE 38 | . 2 . 1 3 . . 16 . . . . . . . . . . . . . . 12 4 . . . . . . . . Classes Destroyed 19 | . 6 1 3 2 . . 4 . . . . . . . . . . . . . . 2 . . . . . . . . 1 Worker 7 | . 1 . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Builder 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 1 . 3 . . . 2 1 5 . . . . 1 . . . . . . . . . . . . . . 1 3 1 Recycler 8 | . . 1 1 2 . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Watcher 11 | . 2 . 4 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 37 | . 6 11 . . . . 10 . . . . . . . . . . . . . . 5 4 . . . . . . . 1 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 35 | . 4 6 4 . . 2 13 . . . . . . . . . . . . . . 5 . . . . . . . 1 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Duelist 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Protector 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . Sentry 8 | . . . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 19 | . 4 3 3 2 . 3 19 1 3 . . . . 1 . . . . . . . 5 4 . . . . . 1 3 1 Combat Bots Only 9 | . 3 3 3 2 . 3 9 . . . . . . . . . . . . . . 5 4 . . . . . . 1 1 Max Kills in Single Turn 5 | . 3 1 1 2 . 1 3 1 1 . . . . 1 . . . . . . . 5 4 . . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 1 2 . . 2 . . . . . . . . . . . . . . 5 4 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 735 | . 32 63 63 11 . 18 151 35 36 2 4 . 29 3 6 3 . 2 . . . 24 11 . 6 1 . 3 2 125 105 Missed 313 | . 4 20 17 . . 3 46 16 22 2 2 . 20 3 3 1 . 1 . . . 15 8 . 1 1 . 1 1 70 56 Damage Taken 7482 | . 271 412 684 502 . 357 1463 255 205 . 35 . 103 . 54 38 . 18 . . . 170 153 . 101 . . 65 21 1424 1151 Core 1377 | . 21 67 140 46 . 62 142 86 59 . . . 25 . 21 18 . . . . . 62 40 . . . . . . 259 329 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166 . Regen/Repaired (Parts) 21 | . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 64 . . . 38 . 58 . . . . 88 . . . . 95 . . . . 89 . . . . 100 100 82 70 Volleys Fired 258 | . 27 41 55 11 . 9 60 . 2 . 3 . . 3 . 3 . . . . . 39 1 1 . . . . . 3 . Largest 3 | . 2 2 2 2 . 2 3 . 1 . 1 . . 1 . 1 . . . . . 2 2 2 . . . . . 1 . Hottest 147 | . 80 70 91 100 . 77 147 . 48 . 48 . . 57 . 57 . . . . . 100 100 78 . . . . . 40 . Shots Fired 506 | . 54 82 110 16 . 18 159 . 2 . 3 . . 3 . 3 . . . . . 49 2 2 . . . . . 3 . Gun 96 | . 4 . 9 2 . 6 71 . . . . . . . . . . . . . . . . 1 . . . . . 3 . Cannon 355 | . 49 82 99 2 . 9 63 . 2 . 3 . . 3 . 3 . . . . . 39 1 . . . . . . . . Launcher 55 | . 1 . 2 12 . 3 25 . . . . . . . . . . . . . . 10 1 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 415 | . 49 82 99 2 . 15 116 . 2 . 3 . . 3 . 3 . . . . . 39 1 1 . . . . . . . Thermal 33 | . 4 . 9 2 . . 18 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 55 | . 1 . 2 12 . 3 25 . . . . . . . . . . . . . . 10 1 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robot Hit Streak 12 | . 5 10 12 6 . 4 9 . . . . . . 2 . . . . . . . 8 1 . . . . . . . . Robot Miss Streak 7 | . 3 3 2 1 . 4 5 . 3 . 6 . . 7 . . . . . . . 3 3 . . . . . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 317 | . 30 47 68 8 . 10 84 2 10 . . . . 3 . . . . . . . 23 1 . . . 8 . 1 14 8 Core Hits 227 | . 15 16 28 8 . 13 82 1 3 . . . . 1 . . . . . . . 39 4 . . . 5 . . 7 5 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 1 2 . . . . 2 1 2 . . . . 3 . . . . . . . 4 . . . . 1 . . 2 . Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Blast 8 | . 1 2 . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . Smash 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Melee Attacks 230 | . . . 7 . . . 4 22 20 1 . 1 4 37 . 13 . . 5 . . 5 2 4 . . 8 4 17 31 45 Impact 104 | . . . 7 . . . 4 12 8 . . . 2 32 . 9 . . 4 . . 4 2 4 . . 1 1 12 2 . Slashing 32 | . . . . . . . . 10 12 1 . 1 . . . . . . . . . . . . . . . . . 8 . Piercing 94 | . . . . . . . . . . . . . 2 5 . 4 . . 1 . . 1 . . . . 7 3 5 21 45 Sneak Attacks 20 | . . . . . . . . 2 5 . . . . 1 . . . . . . . . . . . . . . 1 7 4 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Follow-up Attacks 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 2 Damage Inflicted 13978 | . 633 847 1417 147 . 369 3795 104 843 . . . . 145 . . . . . . . 2618 315 . . . 538 . 140 1408 659 Guns 1090 | . 21 . 116 34 . 92 780 . . . . . . . . . . . . . . . . . . . . . . 47 . Cannons 4131 | . 506 847 1108 . . 155 694 . . . . . . 33 . . . . . . . 788 . . . . . . . . . Explosions 4931 | . 106 . 193 113 . 122 2321 . . . . . . . . . . . . . . 1830 246 . . . . . . . . Melee 3667 | . . . . . . . . 104 843 . . . . 112 . . . . . . . . . . . . 538 . 140 1271 659 Ramming 159 | . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . . . 90 . Kinetic 4754 | . 506 847 1108 . . 247 1225 . . . . . . 33 . . . . . . . 788 . . . . . . . . . Thermal 420 | . 21 . 116 34 . . 249 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4931 | . 106 . 193 113 . 122 2321 . . . . . . . . . . . . . . 1830 246 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 610 | . . . . . . . . 36 196 . . . . 112 . . . . . . . . . . . . 126 . 140 . . Slashing 1211 | . . . . . . . . 68 647 . . . . . . . . . . . . . . . . . . . . 496 . Piercing 1846 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 412 . . 775 659 Entropic 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . Highest Corruption 4 | . . . . . . . . . . . . . . 4 . . . 1 1 1 1 1 1 . 1 1 1 1 . . . Average Corruption 1 | . . . . . . . . . . . . . . 2 . . . 1 1 1 1 1 1 . 1 1 1 1 . . . Corruption Purged 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Effects 5 | . . . . . . . . . . . . . . 2 . . . 1 . . 1 . . . . 1 . . . . . Message Errors 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Matter Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1213 | . 25 44 22 . . 33 24 36 272 . . . . 112 . . . . . . . . . . . . 32 . 70 433 110 Projectiles 67 | . 10 44 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 81 | . 15 . 9 . . 33 24 . . . . . . . . . . . . . . . . . . . . . . . . Melee 1065 | . . . . . . . . 36 272 . . . . 112 . . . . . . . . . . . . 32 . 70 433 110 Knockbacks 41 | . 5 9 11 . . 7 4 . 1 . . . . 1 . . . . . . . 2 . . . . . . . 1 . Impact 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 38 | . 4 9 11 . . 7 4 . . . . . . 1 . . . . . . . 2 . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 352 | . . . . 79 . 74 85 . . . . . . . . . . . . . . . 69 . . . . . . 45 . Shots 9 | . . . . 4 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 297 | . 72 150 117 24 . 76 252 . 22 . 31 . 3 35 2 107 . 69 . . . 98 127 150 170 . 15 79 144 293 297 Average Temperature 54 | . 22 50 34 12 . 37 82 . 10 . 14 . 3 6 2 51 . 37 . . . 11 51 76 103 . 7 35 38 92 99 Received Heat Transfer 1422 | . 60 102 249 . . 126 495 72 63 . 18 . 6 . 21 18 . . . . . 66 . . . . . 9 . 81 36 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . 1 . . Impact Corruptions 10 | . . . . . . . . 1 3 . . . . 1 . . . . . . . . . . . . . . 2 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Heat Transferred 901 | . 50 . 259 74 . . 518 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 780 | . 180 180 113 34 . 70 649 773 682 . . . . 166 . . . . 29 . . . . 139 . . . . 636 780 710 Initial 600 | . . . 1 11 . . 27 273 351 . . . . . . . . . . . . . . 59 . . . . 600 291 460 Average 174 | . 86 53 35 14 . 40 270 440 460 . . . . 76 . . . . 6 . . . . 92 . . . . 584 483 569 Maximum Alert Level 3 | . . . . . . . 2 3 2 . . . . . . . . . . . . . . . . . . . 2 3 3 Low Security (%) 71 | 100 100 100 100 100 . 100 47 . . . . . . 100 . . . . 100 . . . . 100 . . . . . . . Level 1 6 | . . . . . . . 10 57 38 . . . . . . . . . . . . . . . . . . . . 30 . Level 2 20 | . . . . . . . 41 32 61 . . . . . . . . . . . . . . . . . . . 100 56 92 Level 3 1 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . 12 7 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . . . 5 4 2 . . . . . . . . . 1 . . . . . . . . . 2 2 3 Investigation 6 | . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 9 | . 1 . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . 1 2 1 Assault 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 14 | . . 1 1 1 . . 3 1 . . . . . . . . . . 1 . . 1 . . . . . 1 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 349 | . 14 18 18 7 . 3 43 35 23 3 1 . 6 6 4 3 . 1 4 . . 46 10 . 3 3 . 6 2 59 31 Peak Tracking Total 19 | . 3 3 3 9 . 3 7 15 18 3 1 . 6 3 3 3 . 1 2 . . 12 5 . 3 3 . 4 1 19 9 Tactical Retreats 40 | . . . . . . . . 3 5 . 1 . . 3 1 1 . . . . . 2 3 . . . . . . 11 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . 3 . . . 3 . 8 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 9 | . 2 . . . . . 2 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 2 Max in Single Turn 1 | . 1 . . . . . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 52 | . 5 . 4 . 1 . 3 4 7 1 . . . 3 . 1 4 . 3 . . 1 . 1 . . 5 . 5 . 4 Terminals 35 | . 5 . 3 . . . 2 4 7 . . . . 3 . . . . 2 . . . . 1 . . . . 4 . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 134 | . 13 . 6 . 1 . 5 10 14 1 . . . 5 . 1 30 . 7 . . 1 . 3 . . 17 . 13 . 7 Successful 94 | . 7 . 4 . 1 . 2 4 10 1 . . . 1 . 1 30 . 7 . . 1 . 2 . . 17 . 6 . . Failed 40 | . 6 . 2 . . . 3 6 4 . . . . 4 . . . . . . . . . 1 . . . . 7 . 7 Catastrophic 12 | . 2 . 1 . . . 2 . 2 . . . . 2 . . . . . . . . . 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 3 . 1 . . . 2 3 4 . . 1 . 3 . . . . . . . 1 . . . . . . 8 . 4 Terminals 76 | . 13 . 5 . . . 2 10 14 . . . . 5 . . . . 5 . . . . 3 . . . . 12 . 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 88 | . 7 . 3 . 1 . . 4 10 1 . . . 1 . 1 30 . 5 . . 1 . 2 . . 17 . 5 . . Record 18 | . . . . . 1 . . . . . . . . . . . 11 . . . . . . . . . 5 . 1 . . Part Schematic 14 | . . . . . . . . . 1 . . . . . . . 9 . . . . . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 10 | . 1 . . . . . . . 1 . . . . . . . 3 . 1 . . . . . . . 4 . . . . Open Door 6 | . . . . . . . . 3 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 3 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 7 | . 2 . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . 4 . . . 3 2 7 . . . . 3 . . . . 2 . . . . 1 . . . . 3 . 4 Full Trace Events 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 3 . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . 1 . . 16 . . . . 9 . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . . . . . . 40 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 192 | . . . . . . . 192 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 251 | . . . . . . . 251 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 62 | . . . . 42 11 . . 62 . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 11 . . 31 . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . 5 . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Total Damage 312 | . . . . 62 . . . 250 . . . . . . . . . . . . . . . . . . . . . . . Kills 7 | . . . . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 14 | . . 1 . . . . . . . 1 1 1 2 . 2 . . 2 . 1 . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 11441 | 2 802 1233 1747 783 609 252 1390 190 305 97 113 240 106 333 108 110 27 45 176 128 50 455 469 96 47 212 68 87 192 468 501 Spaces Moved 14701 | 1 434 647 664 308 254 76 437 309 864 336 407 808 316 654 356 372 95 199 378 450 214 933 700 305 160 376 169 262 413 1353 1451 Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Treads 2187 | . 399 270 444 308 254 76 436 . . . . . . . . . . . . . . . . . . . . . . . . Legs 36 | 1 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 597 | . . 377 220 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11880 | . . . . . . . 1 308 864 336 407 808 316 654 356 372 95 199 378 450 214 933 700 305 160 376 169 262 413 1353 1451 Fastest Speed 5 | 120 120 115 115 240 240 240 240 29 26 26 26 26 26 23 23 11 23 11 23 23 23 11 11 5 5 23 23 23 20 5 14 Average Speed 56 | 120 156 133 218 240 240 240 245 33 26 26 26 26 26 23 23 22 23 22 23 23 23 22 22 23 21 23 23 23 20 20 19 Slowest Speed 1550 | 120 160 160 240 240 240 240 1550 250 26 26 26 26 26 26 23 23 23 23 23 23 23 23 23 105 23 23 23 23 20 28 27 Overloaded Moves 142 | . . . . . . . . . . . . . . . . 10 . 7 . . . 11 20 12 13 . . . . 69 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 68 | . . . . . . . . 11 16 . . . . 1 2 . . . . . . . . . 1 1 . . 1 27 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 2 78 92 44 73 60 19 41 55 25 41 64 81 57 18 67 56 68 39 11 72 41 90 59 8 40 56 62 57 18 48 41 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 6 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . 3 . . . . Known Exits Taken 24 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 3 . 1 . . . . . . 2 2 . . 3 3 . . . 1 3 . 3 . 1 3 . 1 . . . Spaces Dug 108 | . . . 4 . . . 2 9 5 . . . 2 31 . 10 . . 4 . . . 2 3 . . . 3 8 9 16 Terrain Destroyed 399 | . . . 17 38 . 24 75 9 6 . 2 . 2 31 . 10 . . 4 . . 95 22 27 . . . 3 8 10 16 Melee 107 | . . . 4 . . . 2 9 5 . . . 2 31 . 9 . . 4 . . . 2 3 . . . 3 8 9 16 Projectile 18 | . . . . . . 1 3 . 1 . 2 . . . . 1 . . . . . 9 . . . . . . . 1 . AOE 273 | . . . 13 38 . 23 70 . . . . . . . . . . . . . . 86 19 24 . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 16930 | 1 504 931 840 335 255 126 616 360 890 343 410 835 337 800 379 384 99 198 462 473 215 1119 1005 324 170 498 189 284 506 1464 1578 Wait 1414 | . 13 230 52 9 . 36 53 9 . . 1 14 20 78 24 1 5 . 70 24 . 117 301 . 12 122 . 20 65 68 70 Move 14547 | . 433 646 663 307 253 75 436 286 834 335 406 807 315 651 352 371 94 198 377 449 213 932 699 304 157 373 168 261 410 1307 1435 Hop 54 | . . . . . . . . 11 13 . . . . 1 1 . . . . . . . . . 1 1 . . 1 18 7 Pick Up 95 | . 10 5 25 1 1 1 15 5 5 1 . 3 . 5 1 . . . 2 . . 1 . 2 . . 2 . 3 5 2 Fast Attach 106 | . 3 . 6 . . 1 8 8 4 2 . 3 . 9 . . . . 3 . . 12 . 3 . 1 5 . 5 14 19 Attach 41 | . . 3 5 4 . 1 6 6 2 . . . . 2 . . . . 1 . . . 1 2 . . . . 2 4 2 Detach 21 | . 2 . 2 . . . 1 2 2 1 . . . 1 . . . . 1 . . 1 . 1 . . . . . 5 2 Swap 65 | 1 6 4 14 3 . 2 15 2 1 . . 2 . 5 . . . . 1 . 1 1 . 2 . 1 1 . 1 2 . Drop 135 | . 10 2 11 . 1 . 18 16 8 3 . 5 . 13 1 . . . 3 . 1 12 . 5 . . 6 . 6 11 3 Fire 258 | . 27 41 55 11 . 9 60 . 2 . 3 . . 3 . 3 . . . . . 39 1 1 . . . . . 3 . Melee 191 | . . . 7 . . . 4 15 19 1 . 1 2 32 . 9 . . 4 . . 4 2 4 . . 7 3 13 26 38 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 6) 683 | -10/Materials | Discovered new exit (range 10) 805 | -10/Materials | Entered Mines 919 | -10/Mines | Discovered new exit (range 7) 1155 | -10/Mines | Learned Materials terminal intel 1256 | -10/Mines | Discovered new exit (range 7) 1354 | -10/Mines | Excavation squad dispatched 1354 | -10/Mines | A large section of the Mines collapsed 1593 | -10/Mines | Found a hidden stash of uninstalled traps 1893 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2038 | -10/Mines | Entered Materials 2038 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2039 | -9/Materials | Loaded intel: 9 terminal locations 2246 | -9/Materials | Discovered new exit (range 16) 2480 | -9/Materials | Discovered new exit (range 14) 3101 | -9/Materials | Lost 3 parts (2u1w) 3382 | -9/Materials | Build established: Scavenger-Mutant 3407 | -9/Materials | Discovered new exit (range 8) 3785 | -9/Materials | Entered Mines 4252 | -9/Mines | Assembled infested the area 4257 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4369 | -9/Mines | Lost 4 parts (1p1n1u1w) 4556 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4558 | -9/Mines | Discovered new exit (range 5) 4568 | -9/Mines | Entered Exiles 4568 | -9/Exiles | Accompanied by 1 ally 4624 | -9/Exiles | Met 8R-AWN 4635 | -9/Exiles | Build established: Mutant 4669 | -9/Exiles | Met EX-HEX 4760 | -9/Exiles | Met EX-DEC 4777 | -9/Exiles | Learned location of Zion (-7) 5156 | -9/Exiles | Discovered new exit (range 11) 5177 | -9/Exiles | Entered Mines 5283 | -8/Mines | Core integrity fell below 50% 5312 | -8/Mines | Lost 3 parts (1p1n1u) 5417 | -8/Mines | Discovered new exit (range 6) 5429 | -8/Mines | Entered Materials 5429 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5729 | -8/Materials | Build established: Scavenger-Skirmisher 5843 | -8/Materials | Discovered new exit (range 9) 5862 | -8/Materials | Identified exit to Storage 6128 | -8/Materials | Discovered exit to Storage (range 13) 6141 | -8/Materials | Destroyed 9 combat bots 6629 | -8/Materials | First assault squad dispatched 6673 | -8/Materials | Garrison activated, responded to threat 6700 | -8/Materials | Destroyed 8 combat bots 6819 | -8/Materials | Entered Storage 6909 | -8/Storage | Met a pair of Derelict thieves 6929 | -8/Storage | Garrison activated, responded to threat 6996 | -8/Storage | Identified exit to Factory 7009 | -8/Storage | Entered Factory 7009 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7037 | -7/Factory | Identified exit to Lower Caves 7044 | -7/Factory | Discovered new exit (range 8) 7046 | -7/Factory | Identified exit to Factory 7278 | -7/Factory | Build established: Hacker-Sprinter 7314 | -7/Factory | Entered Lower Caves 7324 | -7/Lower Caves | Identified exit to Lower Caves 7338 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7398 | -7/Lower Caves | Encountered a Warlord checkpoint 7411 | -7/Lower Caves | Entered another Lower Caves area 7472 | -7/Lower Caves | Encountered a Warlord checkpoint 7523 | -7/Lower Caves | Discovered new exit (range 7) 7524 | -7/Lower Caves | Identified exit to Zion 7524 | -7/Lower Caves | Entered Zion 7534 | -7/Zion | Given the Hacking Drone Bay 7539 | -7/Zion | Discovered new exit (range 16) 7619 | -7/Zion | Identified exit to Deep Caves 7623 | -7/Zion | Learned Factory emergency access door positions 7627 | -7/Zion | Received a visual enhancement algorithm 7698 | -7/Zion | Found GAL Module 7714 | -7/Zion | Found Prototype Special Weapon 7715 | -7/Zion | Identified RU-N14's Throwing Claymores 7764 | -7/Zion | Identified exit to Proximity Caves 7764 | -7/Zion | Entered Proximity Caves 7794 | -6/Proximity Caves | Spotted B-75 Beast 7799 | -6/Proximity Caves | Learned location of 1 exit from Factory 7845 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7870 | -6/Proximity Caves | Entered Factory 7870 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7871 | -6/Factory | Identified exit to Lower Caves 8203 | -6/Factory | Entered Lower Caves 8243 | -6/Lower Caves | Identified exit to Lower Caves 8274 | -6/Lower Caves | Learned Factory terminal intel 8311 | -6/Lower Caves | Entered another Lower Caves area 8321 | -6/Lower Caves | Discovered new exit (range 10) 8377 | -6/Lower Caves | Spotted B-75 Beast 8418 | -6/Lower Caves | Discovered new exit (range 9) 8419 | -6/Lower Caves | Identified exit to Data Miner 8421 | -6/Lower Caves | Entered Data Miner 8425 | -6/Data Miner | Discovered new exit (range 6) 8431 | -6/Data Miner | Met Data Miner 8436 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8439 | -6/Data Miner | Received God Mode back door access code from Data Miner 8441 | -6/Data Miner | Learned location of Section 7 (-2) 8448 | -6/Data Miner | Identified exit to Proximity Caves 8448 | -6/Data Miner | Entered Proximity Caves 8458 | -5/Proximity Caves | Spotted B-75 Beast 8463 | -5/Proximity Caves | Learned location of 1 exit from Factory 8480 | -5/Proximity Caves | Discovered new exit (range 10) 8483 | -5/Proximity Caves | Identified exit to Factory 8493 | -5/Proximity Caves | Entered Factory 8493 | -5/Factory | Evolved 2 slots: Utility x2 8494 | -5/Factory | Identified exit to Upper Caves 8495 | -5/Factory | Identified exit to Factory 8496 | -5/Factory | Loaded intel: 26 terminal locations 8626 | -5/Factory | Repaired Cld. Cesium-ion Thruster 8669 | -5/Factory | Entered Upper Caves 8771 | -5/Upper Caves | Learned Factory trap positions 8782 | -5/Upper Caves | Encountered a Warlord checkpoint 8793 | -5/Upper Caves | Discovered new exit (range 15) 8797 | -5/Upper Caves | Identified exit to Upper Caves 8797 | -5/Upper Caves | Entered another Upper Caves area 8846 | -5/Upper Caves | Discovered new exit (range 3) 8847 | -5/Upper Caves | Identified exit to Warlord 8847 | -5/Upper Caves | Entered Warlord 8856 | -5/Warlord | System corruption cleaned by Quarantine Array 8938 | -5/Warlord | Found Prototype Device 8938 | -5/Warlord | Identified Minesniffer Drone Bay 8956 | -5/Warlord | Met Warlord 8959 | -5/Warlord | Opened Warlord's prototype stash 8961 | -5/Warlord | Found Prototype Hackware 8961 | -5/Warlord | Identified Ghost Barrier 8966 | -5/Warlord | Found Prototype Device 8966 | -5/Warlord | Identified Exp. Focal Shield 8969 | -5/Warlord | Found Prototype Device 8969 | -5/Warlord | Identified Exp. Phase Shifter 8972 | -5/Warlord | Found Prototype Processor 8972 | -5/Warlord | Identified Spectral Analyzer 8981 | -5/Warlord | Warlord's base attacked by MAIN.C 8996 | -5/Warlord | Found Prototype Launcher 8996 | -5/Warlord | Identified Vortex Catalyst Activator 8999 | -5/Warlord | Found Prototype Energy Gun 8999 | -5/Warlord | Identified Vortex Rifle 9001 | -5/Warlord | Found Prototype Energy Gun 9001 | -5/Warlord | Identified Vortex Shotgun 9183 | -5/Warlord | Warlord forces counterattacked 9251 | -5/Warlord | Build established: Wizard-Scout 9290 | -5/Warlord | Spotted Striker 9301 | -5/Warlord | Discovered new exit (range 9) 9301 | -5/Warlord | Identified exit to Proximity Caves 9302 | -5/Warlord | Entered Proximity Caves 9332 | -4/Proximity Caves | Lost 5 allies 9480 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9661 | -4/Proximity Caves | Spotted B-86 Titan 9715 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9769 | -4/Proximity Caves | Discovered exit to Factory (range 5) 9771 | -4/Proximity Caves | Entered Factory 9771 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9772 | -4/Factory | Loaded intel: 130 trap records 9864 | -4/Factory | Discovered new exit (range 10) 9866 | -4/Factory | Identified exit to Upper Caves 9867 | -4/Factory | Entered Upper Caves 9868 | -4/Upper Caves | P-70 Sage assimilated allied 2O-3NC(k) 9907 | -4/Upper Caves | Learned Research security intel 9912 | -4/Upper Caves | Discovered new exit (range 11) 9914 | -4/Upper Caves | Identified exit to Upper Caves 9914 | -4/Upper Caves | Entered another Upper Caves area 9963 | -4/Upper Caves | Learned 4 Research zone layouts 9973 | -4/Upper Caves | Discovered new exit (range 18) 10126 | -4/Upper Caves | Identified exit to Zhirov 10126 | -4/Upper Caves | Entered Zhirov 10126 | -4/Zhirov | Discovered new exit (range 3) 10131 | -4/Zhirov | Met Zhirov 10136 | -4/Zhirov | Learned location of Quarantine (-3) 10136 | -4/Zhirov | Learned location of Testing (-2) 10136 | -4/Zhirov | Learned location of Command (-1) 10138 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10142 | -4/Zhirov | Found Alien Artifact 10142 | -4/Zhirov | Identified Integrated Reactor 10142 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10149 | -4/Zhirov | Found Alien Artifact 10194 | -4/Zhirov | Identified exit to Proximity Caves 10194 | -4/Zhirov | Entered Proximity Caves 10196 | -3/Proximity Caves | Spotter reported a threat 10197 | -3/Proximity Caves | Spotter reported a threat 10240 | -3/Proximity Caves | Spotted B-86 Titan 10267 | -3/Proximity Caves | Spotter reported a threat 10277 | -3/Proximity Caves | Discovered new exit (range 14) 10280 | -3/Proximity Caves | Spotter reported a threat 10280 | -3/Proximity Caves | Identified exit to Research 10281 | -3/Proximity Caves | Entered Research 10281 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10407 | -3/Research | Identified exit to Quarantine 10413 | -3/Research | Discovered new exit (range 21) 10473 | -3/Research | Identified exit to Research 10473 | -3/Research | Entered another Research area 10473 | -2/Research | Warlord forces began assault on 0b10 10473 | -2/Research | Evolved 2 slots: Utility x2 10523 | -2/Research | Spotted B-90 Cyclops 10544 | -2/Research | Lost 3 allies 10573 | -2/Research | Found Prototype Hackware 10573 | -2/Research | Identified Exp. System Shield 10583 | -2/Research | Research machine network offline 10635 | -2/Research | Found Prototype Slashing Weapon 10635 | -2/Research | Identified Particle Cleaver 10640 | -2/Research | Met up with Warlord 10669 | -2/Research | Found Prototype Hackware 10669 | -2/Research | Identified Exp. Hacking Suite 10772 | -2/Research | Spotted B-90 Cyclops 10796 | -2/Research | Spotted Executioner 10800 | -2/Research | Borebot progress halted 10805 | -2/Research | Spotted Striker 10810 | -2/Research | Spotted Executioner 10829 | -2/Research | Borebot progress halted 10900 | -2/Research | Spotted Executioner 10903 | -2/Research | Lost 7 parts (1n4u2w) 10907 | -2/Research | Spotted Executioner 10923 | -2/Research | Discovered new exit (range 9) 10926 | -2/Research | Identified exit to Access 10941 | -2/Research | Entered Access 10941 | -1/Access | Evolved 2 slots: Propulsion x2 10941 | -1/Access | Identified Transdimensional Reconstructor 10941 | -1/Access | Warped through subspace 10957 | -1/Access | Lost 7 parts (2p3n2u) 10962 | -1/Access | Spotted B-99 Colossus 11012 | -1/Access | Found Enh. Force Lance 11015 | -1/Access | Lost 4 parts (1p1u2w) 11108 | -1/Access | Lost 3 allies 11191 | -1/Access | Search patrols dispatched 11243 | -1/Access | Lost 3 parts (1p2n) 11313 | -1/Access | Lost 5 parts (3n2u) 11439 | -1/Access | Discovered new exit (range 4) 11442 | -1/Access | Identified exit to Surface 11442 | *** | Escaped! Last Messages --------------- 11377_ The unstable cave ceiling collapses. 11383_ U-05 Engineer builds a Wall. 11386_ Q-thruster destroyed. 11386_ Dropped Force Lance. 11388_ Triggered Alarm Trap. 11388_ An alarm sounds. 11388_ ALERT: Alarm triggered, dispatching investigation squad. 11391_ R-10 Processor collects Force Lance. 11392_ Adv. Surge Thruster destroyed. 11405_ Sneak attack on Drone. 11405_ Destroyed Lgt. Ion Engine. 11405_ Destroyed Hover Unit. 11406_ Drone sends a signal. 11413_ K-01 Serf cleans the Longscan Aggregator. 11421_ Connecting with Terminal... 11439_ Main Access Shell breached. 11439_ EXIT=FOUND 11441_ The unstable cave ceiling collapses. 11441_ ALERT: Rogue bot located, Programmers report to Access Zone 5C. 11442_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????????????#####????# #????????? | | ????????????????????#########"""###### #????????? | | ????????????????????" " #????????? | | ????????????????????" " #????????? | | ????????????????????" """""" " #????????? | | ??????????????????????" " #????????? | | ??????????????????????" "@ " " #????????? | | ??????????????????????" "" " " #????????? | | ??????????????????????" " " #????????? | | ??????????????????????"""""" " #????????? | | ??????????????????????????? """" """ #????????? | | ??????????????????????????? """"T""" #????????? | | ???????????????????????????###"####### #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????w???????????????# #????????? | | ??????????????????????????####???????# #????????? | | ??????????????????????????# ####### #????????? | | ??????????????????????????# #????????? | | ????????????????????? ????# #????????? | | ????????????????????? ????# ###+##########????? | | ????????????????????? ????## ??# #????? | | ????????????????????? ?????????# #????? | | ????????????????????? ?????????# #????? | | ????????????????????? #????????# "" #????? | | ????????????????????? #????????# "" #????? | | ????????????????????? #????????# """""" #????? | | ????????????????????? #????????# """""" #????? | | ???????????????????## #????????# "" #????? | | ???????????????????# ????????# "" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 48 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Utility Shielding 90 Phase Shifting 20 Evasion (%) 75 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 66 Defensive Hacking 36 Item Schematics ----------------- Lgt. Angular Momentum Engine | -7/Factory | Hacked Imp. KE Penetrator | -7/Zion | Archive Tactical Coordination Suite | -7/Zion | Archive Mak. Spear | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive H-55 Commando | -7/Zion | Archive K-01 Serf | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- All-out Warlord Cya! Ooh, Shiny! Reappropriation Supersonic Whoosh! Challenges ------------ None Game ------ Seed BehemothEfficiencyKit Manual? 0 Play Time 03:20:46 Cumulative 82.6 hours Start 2024.05.20 @ 14:09:07 End 2024.05.20 @ 19:18:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff2b5c39-3147-4802-8b3f-7e3b8e9e42bc