Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.22 @ 17:26:15 Player: Jack Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (67) 335 Value Destroyed (1714) 1714 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2687) 2687 TOTAL SCORE: 12216 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 187 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (18) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Heavy Pick Peak State ------------ > --- POWER ------------ Light Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Micro-nuke Launcher Longsword +1 > --- INVENTORY -------- Micro Antimatter Reactor Xenon Bombardment Thruster Impulse Thruster Array Heavy Pick [Rating: 105] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Longsword +1 Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Launcher Micro-nuke Launcher Slashing Weapon Longsword +1 Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Qua Slots Evolved 16 | . . . . . 4 2 . 2 . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . . . . . 2 2 . . . Utility 11 | . . . . . 4 2 . 2 . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 58 | . 3 . . . . 27 . 15 . . 2 1 2 3 5 Power 8 | . . . . . . 2 . 3 . . 1 . 1 . 1 Engine 4 | . . . . . . 2 . 1 . . 1 . . . . Core 2 | . . . . . . . . 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . 1 Propulsion 16 | . 1 . . . . 5 . 4 . . 1 1 . 1 3 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 2 . . . . . . . . . Flight 14 | . 1 . . . . 3 . 4 . . 1 1 . 1 3 Utility 27 | . . . . . . 17 . 7 . . . . 1 2 . Device 5 | . . . . . . 5 . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . Processor 2 | . . . . . . 2 . . . . . . . . . Hackware 20 | . . . . . . 10 . 7 . . . . 1 2 . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 7 | . 2 . . . . 3 . 1 . . . . . . 1 Energy Gun 2 | . 1 . . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . . . Parts Lost 33 | . . . . . . 4 1 6 . . 1 . . . 21 Power 7 | . . . . . . . . 3 . . 1 . . . 3 Propulsion 8 | . . . . . . 1 . 1 . . . . . . 6 Utility 15 | . . . . . . 1 1 2 . . . . . . 11 Weapon 3 | . . . . . . 2 . . . . . . . . 1 Highest Loss Streak 11 | . . . . . . 3 1 2 . . 1 . . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 3 | 1 2 1 2 3 3 3 3 3 4 4 1 2 3 4 3 Power . | . . . . . . . . . . . . . . 1 1 Propulsion . | . . . . . . . 1 1 2 2 . . . 1 2 Utility . | . . . 1 1 1 1 1 . . . . 1 1 1 . Weapon 1 | 1 2 1 1 2 2 1 1 1 2 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 6 | . . . . . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . 1 Utility 1 | . . . . . . . . 1 . . . . . . . Weapon 3 | . . . . . . . . 1 . . . . 2 . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 15 42 42 42 27 54 90 89 86 86 92 87 88 84 64 Engine 4 | . . . . . . 5 7 4 6 6 4 5 4 4 2 Hover 1 | . . . . . . 3 . . . . . . . . . Flight 12 | . 1 14 14 14 9 9 15 12 6 6 15 21 19 15 10 Device 4 | . . . . . . 4 7 6 6 6 5 5 4 4 2 Hackware 37 | . . . . . . 19 44 54 60 60 52 47 46 46 41 Energy Gun 1 | . 7 14 14 14 9 2 . . . . . . . . . Launcher 1 | . . . . . . . . . . . 4 3 3 4 2 Slashing Weapon 4 | . . . . . . 6 7 6 6 6 5 5 4 4 . Peak Build Rating 105 | . 3 3 4 4 4 40 39 58 59 53 68 79 90 105 102 Average Rating 48 | . 1 3 3 4 4 24 38 48 53 53 63 76 87 95 77 On Entrance 36 | . . 3 3 4 4 4 39 36 53 53 53 68 72 90 105 Naked Turns 60 | . 36 . . . . 20 . . . . . . . . 4 Heaviest Build 30 | . 3 3 3 3 3 17 7 18 7 7 18 18 30 30 30 Greatest Support 42 | 3 4 4 4 4 4 18 11 13 13 13 25 38 38 42 42 Greatest Overweight (x) 1 | . . . . . . 1 . 1 . . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 2 3 3 4 4 3 5 5 5 5 4 5 5 5 Average Carried 3 | 2 2 1 2 3 3 3 3 4 4 5 2 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 1 2 3 3 4 3 3 5 5 5 5 4 5 5 2 Class Distribution -------------------- 45% | Wizard-Mutant 19% | Wizard-Sprinter 16% | Mutant 8% | Hacker-Sprinter 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Wizard-Mutant | -7/Garrison Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Qua Matter Collected 1326 | 100 . 51 . 52 . 276 . 189 68 . 179 39 137 88 147 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1634 | . 52 51 . . . 379 . 332 52 . 379 62 205 28 94 Parts 127 | . 4 4 . . . 35 . 33 7 . 22 2 10 4 6 Haulers Intercepted 2 | . . . . . . 1 . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Qua Combat Hostiles Destroyed 33 | . 3 3 . . . 1 . 4 4 . 6 2 5 . 5 Melee 6 | . . . . . . 1 . 4 . . . 1 . . . Guns 6 | . 3 3 . . . . . . . . . . . . . AOE 21 | . . . . . . . . . 4 . 6 1 5 . 5 Classes Destroyed 12 | . 1 . . . . 7 . . . . 3 . . . 1 Worker 8 | . . . . . . 2 . 1 . . 4 . 1 . . Builder 9 | . . . . . . 7 . . . . 1 . . 1 . Tunneler 1 | . . . . . . . . . . . 1 . . . . Hauler 2 | . . . . . . 1 . 1 . . . . . . . Recycler 3 | . . . . . . 1 . . . . 1 . 1 . . Operator 8 | . . . . . . 1 . 4 . . 1 . 2 . . Watcher 3 | . . . . . . 1 . 1 . . . . . . 1 Swarmer 22 | . 3 3 . . . . . 3 4 . . . 5 . 4 Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 5 | . . . . . . . . . . . 3 2 . . . Brawler 1 | . . . . . . . . . . . 1 . . . . Programmer 4 | . . . . . . 1 . 1 . . 2 . . . . Best Kill Streak 9 | . 3 3 . . . 2 . 3 4 . 9 1 6 1 6 Combat Bots Only 5 | . 3 3 . . . 1 . 3 4 . 4 1 5 . 5 Max Kills in Single Turn 4 | . 1 1 . . . 1 . 1 4 . 3 1 3 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 . 2 1 3 . 2 Melee 1 | . . . . . . 1 . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Qua Hostile Shots Fired 432 | . 18 9 . . 4 65 4 43 3 . 12 6 8 2 258 Missed 203 | . 3 3 . . 3 31 3 24 2 . 5 2 5 1 121 Hits 229 | . 15 6 . . 1 34 1 19 1 . 7 4 3 1 137 Melee 13 | . . . . . . . . . . . . . . . 13 Projectile 216 | . 15 6 . . 1 34 1 19 1 . 7 4 3 1 124 AOE 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 13 | . . . . . . 1 . 1 . . . 1 . . 10 Damage Taken 3785 | . 91 39 . . 7 402 11 467 12 . 110 58 54 21 2513 Core 1887 | . 62 7 . . . 65 . 222 . . 34 12 17 . 1468 Absorbed by Shields 185 | . . . . . . . . . . . . . . . 185 Ignored by Resistances 1029 | . 32 12 . . 2 75 3 128 4 . 30 18 15 6 704 Regen/Repaired (Parts) 102 | . . . . . . . . . . . 41 61 . . . Core Remaining (%) 90 | 100 . . . 72 100 . 90 . . 73 96 98 98 . . Volleys Fired 55 | . 7 3 . . . 17 . . 1 . 8 5 6 . 8 Largest 2 | . 2 2 . . . 1 . . 1 . 1 1 1 . 1 Hottest 60 | . 60 60 . . . 55 . . 49 . 49 49 49 . 49 Shots Fired 65 | . 14 6 . . . 17 . . 1 . 8 5 6 . 8 Gun 37 | . 14 6 . . . 17 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 28 | . . . . . . . . . 1 . 8 5 6 . 8 Special . | . . . . . . . . . . . . . . . . Kinetic 10 | . 7 3 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 28 | . . . . . . . . . 1 . 8 5 6 . 8 Electromagnetic 27 | . 7 3 . . . 17 . . . . . . . . . Robot Hit Streak 10 | . 7 6 . . . 10 . . 8 . . 10 1 . 3 Robot Miss Streak 1 | . 1 . . . . 1 . . . . . 1 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 95 | . 10 5 . . . 37 . 20 1 . 6 3 10 1 2 Core Hits 66 | . 3 3 . . . 10 . 5 3 . 13 6 13 1 9 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . 2 . . . . . . . . . Sever 2 | . . . . . . 2 . . . . . . . . . Melee Attacks 252 | . . . . . . 80 15 66 . 1 12 18 25 15 20 Impact . | . . . . . . . . . . . . . . . . Slashing 232 | . . . . . . 80 15 66 . 1 12 18 25 15 . Piercing 20 | . . . . . . . . . . . . . . . 20 Sneak Attacks 23 | . . . . . . 13 . 3 . . 5 . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8538 | . 97 51 . . . 1923 . 1171 390 . 1878 442 1446 110 1030 Guns 289 | . 97 51 . . . 141 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 4040 | . . . . . . . . . 390 . 1292 397 941 . 1020 Melee 4194 | . . . . . . 1777 . 1171 . . 586 45 505 110 . Ramming 15 | . . . . . . 5 . . . . . . . . 10 Kinetic 72 | . 54 18 . . . . . . . . . . . . . Thermal 225 | . . . . . . . . . . . 225 . . . . Explosive 3815 | . . . . . . . . . 390 . 1067 397 941 . 1020 Electromagnetic 217 | . 43 33 . . . 141 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 4194 | . . . . . . 1777 . 1171 . . 586 45 505 110 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 11 11 1 1 1 2 . . 1 14 Average Corruption 5 | . . . . . . 9 11 1 1 1 2 . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 45 | . . . . . . 25 6 2 2 . 3 . . 1 6 Message Errors 9 | . . . . . . 5 . 1 2 . . . . . 1 Matter Fused 13 | . . . . . . 8 1 1 . . 2 . . . 1 Heat Flow Errors 8 | . . . . . . 3 3 . . . . . . . 2 Energy Discharges 5 | . . . . . . 3 1 . . . . . . . 1 Parts Fused 2 | . . . . . . 1 . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 . . . . . . . . . Data Loss (major) 3 | . . . . . . 1 . . . . 1 . . . 1 Alerts 1 | . . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1662 | . . . . . . 607 . 367 19 . 342 . 285 . 42 Projectiles . | . . . . . . . . . . . . . . . . Explosions 387 | . . . . . . . . . 19 . 134 . 192 . 42 Melee 1275 | . . . . . . 607 . 367 . . 208 . 93 . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 104 | . . . . . . 2 . . . . . . 4 . 98 Shots 3 | . . . . . . . . . . . . . 1 . 2 Rammed 5 | . . . . . . 1 . . . . . . . 1 3 Targets Rammed 5 | . . . . . . 1 . . . . . . . 1 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 240 | . 20 12 . . . 240 202 . . . 1 17 . . 100 Average Temperature 54 | . 8 9 . . . 63 85 . . . 1 11 . . 65 Received Heat Transfer 456 | . . . . . . 48 9 33 . . . 60 . 9 297 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . . . . . 150 . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Qua Maximum Alert Level 5 | . . . . . . . . . . . 1 . 1 . 5 Low Security (%) 84 | 100 100 100 . 100 100 100 100 100 . . 74 100 59 100 . Level 1 6 | . . . . . . . . . . . 25 . 40 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 9 | . . . . . . . . . . . . . . . 99 Peak Influence 2880 | . 85 84 . . 42 83 66 93 . . 224 179 259 123 2880 Initial 121 | . . 24 . . . 16 31 25 . . . 65 67 121 44 Average 256 | . 23 62 . . 5 9 50 30 . . 167 152 188 103 2102 Influence Increases 3355 | . 85 70 . . 52 304 35 437 90 . 306 165 382 49 1380 Destroy 0b10 Robot/C 700 | . 60 60 . . . 60 . 80 80 . 120 40 100 . 100 Destroy 0b10 Robot/NC 165 | . . . . . . 65 . 30 . . 40 . 20 5 5 Destroy Leader 110 | . 10 10 . . . 14 . 24 10 . 20 . 10 . 12 Successful Hack 36 | . . . . . 7 2 8 17 . . . . . 2 . Disable Machine 99 | . . . . . . 9 . . . . 27 18 27 . 18 Destroy Structure 850 | . . . . . . 49 27 46 . . 84 92 180 42 330 Partial Spotted 75 | . . . . . . . . 45 . . . . . . 30 Lose Combat Pursuer 1320 | . 15 . . . 45 105 . 195 . . 15 15 45 . 885 Influence Decreases 2141 | . 10 71 74 . 10 295 30 489 53 41 150 171 283 208 256 Entered New Map 566 | . . 51 74 . . 26 20 31 3 13 . 91 83 128 46 Time Decay 1255 | . 10 20 . . 10 229 . 408 50 28 140 80 200 80 . Lost Part 283 | . . . . . . 3 10 50 . . 10 . . . 210 Lost Ally 37 | . . . . . . 37 . . . . . . . . . Squads Dispatched 47 | . . 1 . . 1 12 . 7 . . 2 2 2 . 20 Investigation 11 | . . 1 . . 1 6 . 3 . . . . . . . Extermination 8 | . . . . . . 3 . 3 . . 1 . 1 . . Reinforcement 8 | . . . . . . 3 . 1 . . 1 2 1 . . Assault 20 | . . . . . . . . . . . . . . . 20 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 2 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Qua Distress Signals 6 | . . . . . 1 . . 2 . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 217 | . 4 3 . . 6 10 3 24 4 . 4 3 16 1 139 Peak Tracking Total 73 | . 3 3 . . 6 5 3 8 4 . 2 2 6 1 73 Tactical Retreats 25 | . 1 . . . 1 3 . 7 . . 1 1 3 . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Qua Traps Triggered 4 | . . . . . . 1 . 1 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Qua Machines Disabled 11 | . . . . . . 1 . . . . 3 2 3 . 2 Max in Single Turn 3 | . . . . . . 1 . . . . 3 1 2 . 1 Garrison Access 4 | . . . . . . . . 2 . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Qua Machines Accessed 38 | . . 1 2 . 1 9 1 12 . . 3 4 4 1 . Terminals 19 | . . . . . 1 2 1 7 . . 2 3 2 1 . Fabricators 9 | . . . . . . 6 . 3 . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . 2 . . . . 2 . . Total Hacks 107 | . . 1 24 . 2 29 1 28 . . 5 8 6 3 . Successful 98 | . . 1 24 . 1 23 1 26 . . 5 8 6 3 . Failed 9 | . . . . . 1 6 . 2 . . . . . . . Catastrophic 3 | . . . . . 1 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . . . 1 . 2 11 1 16 . . 2 3 3 3 . Terminals 35 | . . . . . 2 2 1 14 . . 3 6 4 3 . Fabricators 37 | . . . . . . 26 . 11 . . . . . . . Repair Stations 4 | . . . . . . . . . . . 2 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 3 . . . . 2 . . Terminal Hacks 54 | . . 1 24 . 1 1 1 10 . . 3 6 4 3 . Record 23 | . . . 23 . . . . . . . . . . . . Part Schematic 5 | . . . . . 1 . . 3 . . . . . 1 . Open Door 1 | . . 1 . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . 1 1 1 . . Branch Access Points 2 | . . . . . . . . . . . . . 1 1 . Machine Index 5 | . . . . . . 1 . 1 . . 1 1 . 1 . Disarm Traps 2 | . . . . . . . . . . . . 2 . . . Recall Investigation 3 | . . . . . . . . 3 . . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . 1 . . Recall Reinforcements 5 | . . . . . . . . 1 . . 1 2 1 . . Recall Assault 1 | . . . . . . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . 15 . 8 . . . . . . . Network Status 2 | . . . . . . 2 . . . . . . . . . Load Schematic 13 | . . . . . . 9 . 4 . . . . . . . Build 8 | . . . . . . 4 . 4 . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 2 2 . . . Scan Component 2 | . . . . . . . . . . . 1 1 . . . Repair 2 | . . . . . . . . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . 3 . . . . 2 . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . Seal Access 4 | . . . . . . . . 2 . . . . 2 . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 11 | . . . . . . 6 . 5 . . . . . . . Terminals 2 | . . . . . . . . 2 . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . Fabricators 9 | . . . . . . 6 . 3 . . . . . . . Prioritize 3 | . . . . . . . . 3 . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . Recompile 5 | . . . . . . 5 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . 2 . . 1 . 2 . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 22 | . . . . . 1 5 . 9 . . 1 4 1 1 . Full Trace Events 5 | . . . . . 1 1 . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . 3 . . . . . 1 . Parts Built 8 | . . . . . . 4 . 4 . . . . . . . Authchips 5 | . . . . . . 4 . 1 . . . . . . . Time 272 | . . . . . . 144 . 128 . . . . . . . Total Part Build Rating 35 | . . . . . . 12 . 23 . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 1 . . . Time 76 | . . . . . . . . . . . 56 20 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Qua Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Qua Total Allies 4 | . . . . . . 3 . 1 . . . . . . . Largest Group 3 | . . . . . . 3 . . . . . . . . . Highest-Rated Group 48 | . . . . . . 48 . . . . . . . . . Highest-Rated Ally 16 | . . . . . . 16 . . . . . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . Ally Attacks 22 | . . . . . . 22 . . . . . . . . . Total Damage 270 | . . . . . . 270 . . . . . . . . . Kills 2 | . . . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Qua Active Infowar (turns) 3222 | . . . . . . 756 104 964 102 71 291 162 401 166 205 Terrain 114 | . . . . . . 114 . . . . . . . . . Structural 3111 | . . . . . . 645 104 964 102 71 291 162 401 166 205 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Qua Turns Passed 4143 | 18 72 55 117 21 47 1185 104 964 102 71 291 162 401 166 367 Spaces Moved 7268 | 31 97 113 289 51 114 1566 205 1894 245 172 502 267 754 273 695 Core 181 | 31 73 . . . . 55 . . . . . . . . 22 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 493 | . . . . . . 493 . . . . . . . . . Flight 6594 | . 24 113 289 51 114 1018 205 1894 245 172 502 267 754 273 673 Fastest Speed 31 | 50 40 40 40 40 40 32 34 32 40 40 34 31 31 31 35 Average Speed 37 | 50 47 40 40 40 40 42 34 34 40 40 36 31 31 33 36 Slowest Speed 120 | 50 50 40 40 40 40 120 34 117 40 40 117 31 31 117 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 24 | . 1 1 . 1 1 . . 5 . . . . 3 . 12 Potential Cave-ins 8 | . . . . . . . . . . . . . . . 8 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . Exploration Rate (%) 29 | 3 27 23 62 9 19 38 36 51 46 17 17 9 25 12 77 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . . . . . . Scrap Searched 4 | . . . . 1 . . . . 3 . . . . . . Spaces Dug 167 | . . . . . . 49 12 46 . 1 6 5 17 14 17 Terrain Destroyed 541 | . . . . . . 49 12 46 14 1 44 63 130 14 168 Melee 167 | . . . . . . 49 12 46 . 1 6 5 17 14 17 Projectile . | . . . . . . . . . . . . . . . . AOE 374 | . . . . . . . . . 14 . 38 58 113 . 151 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Fac Res Res Qua Total 8323 | 33 108 115 289 49 113 1968 222 2131 247 172 589 322 887 333 745 Wait 625 | . 3 . . . . 264 4 142 . . 61 31 83 37 . Move 7215 | 30 94 110 288 48 111 1566 203 1884 244 171 501 266 748 273 678 Hop 15 | . 1 1 . 1 1 . . 4 . . . . 2 . 5 Pick Up 29 | 3 . 1 1 . 1 3 . 7 . . 2 1 6 2 2 Fast Attach 41 | . 1 . . . . 23 . 11 . . 2 . 2 1 1 Attach 25 | . 2 . . . . 4 . 6 1 . 3 1 1 2 5 Detach 6 | . . . . . . . . 3 1 . . . . . 2 Swap . | . . . . . . . . . . . . . . . . Drop 26 | . . . . . . 10 . 8 . . . . 3 3 2 Fire 55 | . 7 3 . . . 17 . . 1 . 8 5 6 . 8 Melee 252 | . . . . . . 80 15 66 . 1 12 18 25 15 20 Ram 4 | . . . . . . 1 . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . 11 . 19 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 3 exits: [*Acc] / *Qua x2) -2/Quarantine (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 19 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 9) 91 | -10/Materials | Entered Mines 105 | -10/Mines | Met a Derelict bent on vengeance 135 | -10/Mines | Met a Derelict shopkeep closing up shop 144 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 144 | -10/Mines | Discovered new exit (range 5) 146 | -10/Mines | Entered Exiles 157 | -10/Exiles | Met 8R-AWN 163 | -10/Exiles | Met EX-HEX 174 | -10/Exiles | Met EX-BIN 188 | -10/Exiles | Met EX-DEC 195 | -10/Exiles | Learned location of Zion (-6) 210 | -10/Exiles | Aligned with FarCom system 211 | -10/Exiles | Given EX-Vault access code 222 | -10/Exiles | Opened EX-Vault 225 | -10/Exiles | Found Longsword +1 233 | -10/Exiles | Warned to stay clear of 0b10 Research branches 240 | -10/Exiles | Exiles lab attacked by MAIN.C 260 | -10/Exiles | Discovered new exit (range 10) 263 | -10/Exiles | Left Exiles lab with Longsword +1 263 | -10/Exiles | Entered Mines 280 | -9/Mines | Discovered new exit (range 10) 284 | -9/Mines | Entered Materials 284 | -8/Materials | Evolved 4 slots: Utility x4 311 | -8/Materials | Build established: Mutant 329 | -8/Materials | Discovered new exit (range 5) 331 | -8/Materials | Entered Factory 331 | -7/Factory | Evolved 2 slots: Utility x2 691 | -7/Factory | Crushed by falling debris 691 | -7/Factory | System corruption reached 10% 722 | -7/Factory | Lost 3 parts (1n1u1w) 1102 | -7/Factory | Discovered new exit (range 7) 1162 | -7/Factory | Fabricated Hacking Suite (x1) 1200 | -7/Factory | Fabricated Hacking Suite? 1272 | -7/Factory | Build established: Hacker-Sprinter 1296 | -7/Factory | Fabricated Hacking Suite? 1338 | -7/Factory | Fabricated Hacking Suite? 1516 | -7/Factory | Identified exit to Garrison 1516 | -7/Factory | Entered Garrison 1550 | -7/Garrison | Discovered new exit (range 95) 1550 | -7/Garrison | Discovered new exit (range 45) 1550 | -7/Garrison | Discovered new exit (range 69) 1580 | -7/Garrison | Triggered checkpoint 1584 | -7/Garrison | Triggered checkpoint 1598 | -7/Garrison | Installed Relay Interface Framework 1614 | -7/Garrison | Identified exit to Factory 1620 | -7/Garrison | Entered Factory 1620 | -6/Factory | Evolved 2 slots: Utility x2 1680 | -6/Factory | Discovered new exit (range 9) 1789 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 1813 | -6/Factory | Fabricated Imp. Hacking Suite? 1904 | -6/Factory | Discovered new exit (range 12) 1919 | -6/Factory | Identified exit to Factory 1980 | -6/Factory | Build established: Wizard-Mutant 2217 | -6/Factory | Fabricated Micro-nuke Launcher? 2291 | -6/Factory | Discovered exit to Factory (range 11) 2328 | -6/Factory | Fabricated Nuclear Pulse Array? 2584 | -6/Factory | Entered Lower Caves 2671 | -6/Lower Caves | Discovered new exit (range 13) 2674 | -6/Lower Caves | Learned Factory security intel 2686 | -6/Lower Caves | Entered another Lower Caves area 2756 | -6/Lower Caves | Discovered exit to Factory (range 3) 2757 | -6/Lower Caves | Entered Factory 2757 | -5/Factory | Evolved 2 slots: Propulsion x2 2791 | -5/Factory | Discovered new exit (range 5) 2957 | -5/Factory | Repaired Nuclear Pulse Array 2976 | -5/Factory | Discovered new exit (range 15) 3019 | -5/Factory | Identified exit to Factory 3048 | -5/Factory | Entered another Factory area 3048 | -4/Factory | Evolved 2 slots: Propulsion x2 3139 | -4/Factory | Identified exit to Research 3174 | -4/Factory | Repaired Micro-nuke Launcher 3210 | -4/Factory | Entered Research 3210 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3215 | -3/Research | Identified exit to Armory 3215 | -3/Research | Identified exit to Testing 3215 | -3/Research | Identified exit to Research 3362 | -3/Research | Build established: Wizard-Sprinter 3546 | -3/Research | Spotted B-86 Titan 3611 | -3/Research | Entered another Research area 3611 | -2/Research | Evolved 2 slots: Utility x2 3626 | -2/Research | Identified exit to Quarantine 3632 | -2/Research | Discovered new exit (range 3) 3777 | -2/Research | Entered Quarantine 3778 | -2/Quarantine | Maximum security lockdown engaged 3931 | -2/Quarantine | Spotted Alpha 7 3996 | -2/Quarantine | Spotted Striker 4022 | -2/Quarantine | Build established: Wizard-Mutant 4025 | -2/Quarantine | Discovered new exit (range 12) 4026 | -2/Quarantine | Lost 4 parts (1p2u1w) 4072 | -2/Quarantine | Spotted Investigator 4073 | -2/Quarantine | Scanned by Researcher 4084 | -2/Quarantine | Lost 4 parts (1p2n1u) 4118 | -2/Quarantine | Core integrity fell below 50% 4137 | -2/Quarantine | System corruption reached 10% 4142 | -2/Quarantine | Core integrity fell below 20% 4144 | -2/Quarantine | Destroyed by Executioner with Helical Railgun Last Messages --------------- L-61 Swordsman unfolds itself. I-47 Archangel unfolds itself. Impulse Thruster Array destroyed. C-30 ARC bursts open, deploying its payload. P-80 Master unfolds itself. H-88 Terminator unfolds itself. I-47 Archangel unfolds itself. Penetrated by Slug. Critical hit (Burn: +37). C-30 ARC bursts open, deploying its payload. P-80 Master unfolds itself. M-36 Artificer unfolds itself. Slammed into P-80 Master. Destabilizing: System corrupted (+2). Slammed into P-80 Master. Penetrated by Slug. C-30 ARC bursts open, deploying its payload. Executioner unfolds itself. P-80 Master unfolds itself. M-36 Artificer unfolds itself. Map ----- +----------------------------------------------------+ | ##?# # "%### # ## ####### | | ##?# """ """ # "### """ # # ####### | | #### """ """ # ### """ ^ # | | ##### """ """ # ### """ """" # | | #### # ### # ""S"" # | | #### """ """ + ###"####### # "" "" # | | ## """ """ # " " + # | | ## """ """ " " " # !! ### | | ## # "%"lcgg l # ! !! ### | | # ## # "ggg # "## | | ##/== # ii%#############"############"## | | ##=%" """ # "l############ #####?####### | | ###!%"""T""" # gg##???????#####???????????# "S | | ############## "g##???????# ##????????????# "" | | # ### ######### gg###??????## #????????????# " | | ####??## ##????## g"g"#########"##????????????# | | ###????##"#######gggb#gCg* ##?????????????# | | ???????# # " g#"" g #??????????????#### | | ???????# """"" # #""gi #?????????????????? | | ???????# """"" !# l#"T b""" #?????????????????? | | ???????# """"" # #"" g """ #?????????????????? | | ???????# + # "Cg """ #?????????????????? | | ???????# "" "" # # p #?????????????????? | | ???????# ""R"" # # C #?????????????????? | | ???????# """" ]# ######Y####?????????????????? | | ???????#! # % K%p@%Yp #?????????????????? | | ???????#########; l lgEYm #?????????????????? | | ??????????????# # hggbYp #?????????????????? | | ??????????????### igihg #?????????????????? | | ???????????????####;+######C####?????????????????? | | ????????????????? ?????m ???????????????????? | | ???????????????""" """????p ?????????????????? | | #??????????????""" """ ???Y?"" #????????????????? | | #??????????????""" """ ???Y?"" #????????????????? | | #?????????????? #??Y?"" #????????????????? | | #??????????????? "" #??Y???? #????????????????? | | #???????????????R"" #?????????????????????????? | | #?????????????????? ?#?????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 26 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 132 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Hacking Suite | -6/Factory | Hacked Micro-nuke Launcher | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Imp. Plasma Cutter | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory Micro-nuke Launcher | x1 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory Repaired ---------- Nuclear Pulse Array | 62% | -5/Factory Micro-nuke Launcher | 41% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainSupersonicMembrane Manual? 0 Play Time 01:07:22 Cumulative 185.8 hours Start 2025.05.22 @ 15:56:46 End 2025.05.22 @ 17:26:15 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 186 Rogue 18 Adventurer 157 Explorer 11 Win Type - Total 47 Types 13/0/13/2/9/0/4/1/0/5 Lore% 47 Gallery% 46 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 60767e17-1bd9-424e-aa24-fb25304d4f16