Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 16:30:51 Player: Terminus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (547) 2735 Value Destroyed (28306) 28306 Prototype IDs (290) 5800 Alien Tech Used (6) 1200 Bonus (52545) 52545 TOTAL SCORE: 101486 Bonus ------- High Alert Combat Kills 3338 Follower Combat Kills 2175 Entered Garrisons 200 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -268 Cogmind --------- Core Integrity 317/1600 Matter 111/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Experimental Cooling System Long-range Tractor Beam Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Desublimator Experimental Cooling System Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler AEGIS Remote Shield Long-range Tractor Beam Microwarp Drive > --- WEAPON ----------- Hypervelocity Multirail Hypercooled Linear Accelerator Hypercooled Linear Accelerator > --- INVENTORY -------- Reinforced Quantum Reactor Biometal Heavy Treads Experimental Cooling System Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Advanced Weapon Cycler Heavy Regenerative Plating Long-range Tractor Beam Subatomic Replicator Compact HERF Cannon Cooled Nova Cannon Hypervelocity Linear Accelerator Hypercooled Linear Accelerator Graviton Cannon Graviton Cannon [Rating: 264] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Utility Advanced Targeting Computer Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Regenerative Plating Artifact Microwarp Drive Weapon Antimatter Cannon Energy Gun Medium Laser Energy Cannon Cooled Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Special Weapon CPS Tube Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Utility 10 | . . . 1 . 1 . . . . 3 . . . . . . . . . 2 . . . . 2 . 1 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 597 | 7 10 4 23 7 20 10 4 1 1 23 . . . 7 20 19 9 4 18 30 9 2 6 4 14 59 33 50 38 43 91 31 Power 43 | 1 1 . 3 . . 1 . 1 . . . . . . 4 . 3 . . 2 1 . 2 . . 3 2 4 . 1 9 5 Engine 10 | 1 1 . 3 . . 1 . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . . . . . 1 . 2 . . 1 . . 1 . . 1 . 1 . . . . Reactor 26 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . 2 2 3 . 1 9 5 Propulsion 36 | 2 3 1 2 1 5 . . . 1 2 . . . 1 1 1 1 . 1 1 . . . . 1 1 1 3 . 2 4 1 Treads 36 | 2 3 1 2 1 5 . . . 1 2 . . . 1 1 1 1 . 1 1 . . . . 1 1 1 3 . 2 4 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 392 | 1 4 1 6 . 9 2 4 . . 15 . . . 6 13 18 3 2 17 23 4 . 4 2 11 48 26 32 37 38 53 13 Device 310 | . 3 . 1 . 4 1 4 . . 11 . . . 6 11 16 2 2 17 16 2 . 1 2 8 44 18 23 31 37 40 10 Storage 15 | 1 1 1 1 . . . . . . . . . . . 2 . . . . . . . 1 . . . . 2 . 1 5 . Processor 13 | . . . 2 . . . . . . 3 . . . . . . . . . . . . . . 1 1 . . . . 5 1 Hackware 6 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 1 . . . Protection 46 | . . . 2 . 4 1 . . . . . . . . . 2 1 . . 6 2 . 2 . 1 3 8 6 5 . 2 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 126 | 3 2 2 12 6 6 7 . . . 6 . . . . 2 . 2 2 . 4 4 2 . 2 2 7 4 11 1 2 25 12 Energy Gun 13 | 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . 2 . . 6 . Energy Cannon 14 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 2 1 1 3 3 Ballistic Gun 18 | 1 . . 6 2 . . . . . . . . . . . . . . . . . . . . . 1 1 3 . 1 2 1 Ballistic Cannon 65 | . 2 1 3 2 5 4 . . . 5 . . . . 1 . 1 1 . 2 3 1 . 1 2 4 2 3 . . 14 8 Launcher 15 | . . 1 3 2 1 2 . . . . . . . . 1 . . . . 2 1 1 . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . 2 . . 2 . . . 1 . . . . 2 . 2 . . . 1 . 4 . 3 12 1 10 2 1 5 1 Corrupted Parts 20 | . . 2 . . . . . . . . . . . . . 1 2 . . 1 1 . . . . . . . . . 12 1 System Corruption 111 | . . 8 . . . . . . . . . . . . . 4 11 . . 8 1 . . . . . . . . . 75 4 Parts Lost 39 | . . . 4 . 3 . . 1 . . . . . 1 . . . . . 4 1 . . . . . 1 2 . . 9 13 Power 8 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . 1 . . . 1 3 Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 19 | . . . . . 2 . . . . . . . . 1 . . . . . 3 . . . . . . . 1 . . 6 6 Weapon 8 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 Highest Loss Streak 3 | . . . 2 . 1 . . 1 . . . . . 1 . . . . . 3 1 . . . . . 1 2 . . 3 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 97 100 99 99 99 99 100 99 100 99 100 100 100 100 99 100 95 93 94 93 93 90 89 90 87 83 78 78 69 69 74 78 Engine 5 | . 14 14 11 11 9 9 9 8 9 6 6 6 6 6 11 11 8 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . 5 5 3 11 11 8 5 5 5 5 4 3 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 3 5 5 6 9 10 10 10 9 9 15 15 12 11 10 10 Treads 18 | . 28 28 21 22 27 27 27 27 27 25 26 26 26 26 22 23 18 17 17 15 15 15 15 15 10 9 8 8 8 11 11 10 Device 10 | . 11 14 2 . 8 9 9 9 9 7 6 6 6 8 10 11 11 10 11 14 14 15 14 15 18 17 15 14 11 10 17 19 Storage 6 | . 14 14 11 11 9 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 5 2 Processor 12 | . . . 9 11 9 9 9 9 9 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 13 13 12 12 12 11 13 16 Hackware 2 | . . . . . . . . . . 5 6 6 6 3 . . . . . 5 5 5 5 5 9 9 8 8 8 7 . . Protection 5 | . . . 10 11 8 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 4 5 3 4 4 4 4 3 2 2 Ballistic Gun 2 | . 10 . 10 10 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Ballistic Cannon 16 | . 6 28 21 20 25 26 27 27 27 19 20 20 20 20 16 17 12 13 17 14 14 14 15 14 12 10 7 5 4 3 9 10 Peak Build Rating 264 | 6 8 12 21 23 34 41 38 38 38 67 67 67 67 70 84 84 110 111 114 133 130 130 131 132 163 189 219 232 238 256 261 264 Average Rating 106 | 4 7 9 18 22 32 36 37 37 37 58 66 67 67 69 78 81 101 110 112 125 126 128 129 131 153 171 212 219 233 253 239 248 On Entrance 99 | . 6 8 10 21 22 34 37 38 37 38 67 67 67 67 69 81 82 110 110 113 130 128 128 131 131 163 188 218 229 236 255 249 Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 252 | 13 22 52 105 107 107 107 107 107 107 118 117 117 117 125 155 158 169 169 175 188 196 196 196 196 212 212 229 230 233 233 252 252 Greatest Support 260 | 40 40 42 43 43 66 60 60 60 60 82 82 82 82 87 90 90 127 127 134 134 134 134 134 134 160 165 165 170 165 260 260 260 Greatest Overweight (x) 2 | 2 . 1 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Average Overweight (x) . | . . . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 10 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 9 14 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 2 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 21 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 1 7 9 20 24 24 24 24 24 24 24 24 24 25 24 24 24 24 25 25 24 22 21 22 25 24 24 23 24 24 24 23 21 Final Capacity 25 | 8 10 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 10 10 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 23 21 21 25 25 25 25 24 25 25 25 25 5 Class Distribution -------------------- 43% | Gunner 23% | Scavenger-Gunner 15% | Generator-Gunner 7% | Commander-Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Extension Commander-Gunner | -5/Cetus Commander-Gunner | -5/Archives Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Scavenger-Gunner | -3/Testing Generator-Gunner | -2/Research Generator-Gunner | -2/Quarantine Generator-Gunner | -2/Section 7 Generator-Gunner | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 33217 | 198 418 132 1240 185 886 667 531 176 10 728 56 217 . 320 806 955 131 40 783 1423 468 261 89 506 399 2329 2397 1818 1912 3140 6776 3220 Remotely 16701 | . . . . . 129 . 215 . . 467 . . . 249 183 92 . . 683 878 . . . 96 . 1464 1709 243 917 1963 5437 1976 Salvage Created 21061 | . 441 58 1433 67 465 797 478 365 . 431 . 83 . 31 441 798 160 40 468 697 120 109 73 210 241 1629 2064 1212 1372 3023 2498 1257 Parts 1006 | . 32 13 101 1 37 63 33 14 . 21 . 1 . 2 15 25 8 6 19 42 8 9 1 9 7 93 68 73 52 107 93 53 Haulers Intercepted 31 | . 1 . 6 . 4 3 . . . 2 . . . . 2 . . . 1 . . . . . . 2 2 . 4 4 . . Recyclers Shooed 23 | . . 1 1 1 . 1 . 2 . 2 . . . . . . . . . . . . . . . 1 6 1 1 4 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . . . . 2 . . . . . . 8 8 1 8 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 383 | . 13 2 38 8 17 21 19 2 . 5 . . . 3 5 16 2 . 12 22 6 6 . 9 2 26 24 14 22 30 35 24 Melee 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 34 | . 7 . . . . . . . . . . . . . . . 2 . . . . . . . . 4 7 7 . 4 2 1 Cannons 297 | . 6 2 28 3 14 14 17 2 . 5 . . . 3 5 16 . . 12 18 2 3 . 4 2 22 17 6 22 26 29 19 AOE 40 | . . . 10 5 2 7 . . . . . . . . . . . . . 4 4 3 . 5 . . . . . . . . Classes Destroyed 23 | . 6 1 3 1 . 1 3 . . 1 . . . 1 . . . . 1 1 . . . . . 1 . 1 1 1 . . Worker 27 | . 1 1 2 . . 1 . . . 4 . . . . . . . . 2 1 . . . . 1 2 3 . 1 5 3 . Builder 15 | . . 2 1 . . . . 1 . 1 . . . . . . . . . 4 . . . . . 4 2 . . . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Hauler 31 | . 1 . 6 . 4 3 . . . 2 . . . . 2 . . . 1 . . . . . . 2 2 . 4 4 . . Recycler 44 | . . . 4 1 . 1 . 5 . 1 . . . . 1 2 . . . 2 . . . . 1 1 6 2 2 8 7 . Mechanic 5 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 1 . Operator 7 | . 1 . 3 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Drone 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Watcher 37 | . 2 . 4 . . 2 . . . 1 . . . . . 1 . . 3 4 . . . . 1 2 3 . 2 9 3 . Swarmer 54 | . 6 . 11 . 7 7 4 . . . . . . . . . . . . 5 5 4 . 4 . . 1 . . . . . Grunt 90 | . 7 2 17 . 9 1 7 . . 2 . . . . . 5 . . 4 5 . . . 3 2 7 9 . 1 5 4 . Brawler 6 | . . . 1 . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . Duelist 6 | . . . . . . . 1 . . . . . . . . . . . 1 4 . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . Sentry 40 | . . . 9 . 1 13 3 1 . . . . . . 1 5 . . 1 . 1 1 . . . . 2 . 1 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 39 | . . . . . . . 1 1 . . . . . . . . . . 2 . . . . . . 4 4 . 4 10 13 . Programmer 85 | . . . . . . . 1 . . 2 . . . . 4 4 . . 2 8 . 1 . . . 15 6 6 15 12 9 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 5 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . 2 . Cetus Guard 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 4 | . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 7 2 4 4 4 5 3 6 . 4 . . . 2 2 7 1 . 4 10 5 4 . 5 2 7 9 3 4 14 11 6 Combat Bots Only 9 | . 6 2 4 3 4 4 3 1 . 2 . . . 2 2 6 1 . 3 7 5 4 . 5 2 4 5 3 3 5 9 6 Max Kills in Single Turn 4 | . 1 1 3 3 1 3 1 1 . 1 . 1 . 1 1 2 1 . 2 3 4 3 . 3 2 1 2 1 1 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 2 1 2 . . . . . . . . . . . . . 3 4 3 . 3 . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2644 | . 56 7 156 2 82 48 56 18 . 19 . . . 27 12 53 19 . 54 257 13 6 . 19 20 125 121 45 81 126 512 710 Missed 724 | . 21 1 49 . 30 14 18 5 . 7 . . . 13 6 13 6 . 14 48 4 1 . 9 8 27 28 9 15 32 121 225 Damage Taken 28756 | . 403 94 1333 51 700 497 527 168 . 219 . . . 241 237 648 218 . 457 2709 86 50 . 109 169 1010 1179 803 792 1117 6422 8517 Core 2012 | . 62 . 207 . 85 100 47 17 . 14 . . . . . 21 13 . . 103 6 . . . 11 43 20 32 42 16 206 967 Absorbed by Shields 20951 | . . . . . . . 42 . . 3 . . . 44 32 539 224 . 420 1464 75 53 . 115 176 1051 1227 672 642 1071 5654 7447 Reduced by Siege Mode 1858 | . . . . . . . . . . . . . . . . . . . 33 172 . 3 . . . 77 52 3 75 104 787 552 Redirected to Shielding 234 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 54 21 . 120 . Regen/Repaired (Parts) 5878 | . . . 233 . 196 90 71 . . 300 . . . . 44 9 . . . . . . . . 778 267 540 445 382 492 1376 655 Core Remaining (%) 76 | 100 . 75 . 48 . . . . 54 . . . . 98 . . . . 96 . . . . 90 . 95 . . 93 . . 19 Volleys Fired 1492 | . 49 7 128 10 41 50 47 13 . 34 . 9 . 13 25 36 17 4 35 62 7 7 6 10 16 101 110 67 72 108 215 193 Largest 3 | . 2 2 3 2 3 3 3 3 . 3 . 3 . 3 3 3 1 1 3 3 3 3 3 3 3 3 1 3 1 1 3 3 Hottest 251 | . 70 70 109 78 122 122 122 122 . 122 . 120 . 120 120 120 81 81 120 120 120 150 150 150 193 193 150 251 100 100 225 94 Shots Fired 2851 | . 98 15 246 15 111 122 111 39 . 89 . 27 . 39 59 108 18 4 95 166 19 13 8 27 34 180 110 79 72 108 340 499 Gun 248 | . 70 . . . . . . . . . . . . . . . 17 4 . . . . . . . 31 31 19 1 20 48 7 Cannon 2578 | . 28 14 242 10 109 118 111 39 . 89 . 27 . 39 59 108 1 . 95 162 18 12 8 24 34 149 79 60 71 88 292 492 Launcher 25 | . . 1 4 5 2 4 . . . . . . . . . . . . . 4 1 1 . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2652 | . 63 14 242 10 109 118 111 39 . 87 . 27 . 39 59 108 1 . 95 162 18 12 8 24 34 162 109 62 66 107 296 470 Thermal 110 | . 35 . . . . . . . . 2 . . . . . . 17 4 . . . . . . . 18 1 17 6 1 9 . Explosive 25 | . . 1 4 5 2 4 . . . . . . . . . . . . . 4 1 1 . 3 . . . . . . . . Electromagnetic 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 29 Robot Hit Streak 43 | . 11 19 15 2 11 9 18 22 . 27 . 29 . 34 14 13 7 6 13 32 6 13 6 7 11 19 31 39 28 22 43 27 Robot Miss Streak 5 | . 5 1 3 3 4 3 4 2 . 4 . . . 2 3 4 1 . 2 2 1 . 1 2 2 1 2 3 1 2 4 5 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 3 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1903 | . 55 13 159 4 67 69 61 27 . 44 . 2 . 25 24 53 15 4 60 105 7 7 6 11 18 121 95 49 55 98 285 364 Core Hits 930 | . 25 5 60 12 36 40 23 11 . 22 . 1 . 6 12 28 6 3 26 60 8 7 3 12 8 62 63 18 33 79 91 170 Critical Kills 53 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 8 17 8 1 14 3 1 Critical Parts Destroyed 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 15 6 1 12 6 3 Critical Strikes 252 | . 3 . 6 . 2 5 4 . . 2 . . . 2 3 5 3 . 4 6 . . . . 1 29 44 19 13 44 34 23 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 120 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 17 32 17 2 33 10 6 Blast 126 | . . . 6 . 2 5 4 . . 2 . . . 2 3 5 . . 4 6 . . . . 1 12 12 1 11 11 22 17 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 89348 | . 720 292 3824 542 1652 2010 1345 595 . 1397 . 76 . 970 1100 2272 384 96 2389 5644 508 493 242 784 873 5639 7307 2172 5849 7835 17565 14773 Guns 3416 | . 435 . . . . . . . . . . . . . . . 360 96 . . . . . . . 605 451 180 30 373 813 73 Cannons 81330 | . 279 203 3067 103 1349 1523 1335 566 . 1307 . 76 . 970 1100 2225 24 . 2266 4653 228 262 242 309 868 5021 6852 1971 5798 7348 16704 14681 Explosions 4063 | . . 62 731 423 289 465 . . . . . . . . . . . . 123 984 280 231 . 475 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 539 | . 6 27 26 16 14 22 10 29 . 90 . . . . . 47 . . . 7 . . . . 5 13 4 21 21 114 48 19 Kinetic 82289 | . 431 203 3067 103 1349 1523 1335 566 . 1276 . 76 . 970 1100 2225 24 . 2266 4653 228 262 242 309 868 5241 7303 2003 5828 7721 16793 14324 Thermal 1607 | . 283 . . . . . . . . 31 . . . . . . 360 96 . 157 . . . . . 385 . 148 . . 147 . Explosive 3783 | . . 62 731 423 289 465 . . . . . . . . . . . . . 827 280 231 . 475 . . . . . . . . Electromagnetic 1130 | . . . . . . . . . . . . . . . . . . . 123 . . . . . . . . . . . 577 430 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 82 | . . 8 . . . . 1 1 . . . . . . . 6 17 17 15 20 21 22 22 22 . 11 7 9 4 12 82 10 Average Corruption 13 | . . 4 . . . . 1 1 . . . . . . . 5 14 13 12 9 20 21 22 22 . 6 4 8 1 4 39 5 Corruption Purged 115 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 109 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 653 | . . 10 . . . . 4 9 . . . . . . . 31 24 11 35 24 47 39 22 41 . 70 20 49 8 14 166 29 Message Errors 155 | . . 2 . . . . 2 . . . . . . . . 9 7 2 4 4 12 10 5 14 . 12 6 16 1 2 39 8 Matter Fused 139 | . . 2 . . . . 1 . . . . . . . . 10 6 3 8 7 10 9 4 7 . 16 4 9 2 5 31 5 Heat Flow Errors 73 | . . 1 . . . . 1 1 . . . . . . . 4 1 1 4 3 10 6 2 4 . 8 3 6 2 . 14 2 Energy Discharges 68 | . . 2 . . . . . 1 . . . . . . . 1 1 4 4 2 4 7 1 3 . 14 1 3 3 1 13 3 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 1 Parts Fused 11 | . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 1 1 . 1 2 . Data Loss (minor) 70 | . . 1 . . . . . 4 . . . . . . . . 6 . 3 2 1 3 3 6 . 8 2 9 . 1 20 1 Data Loss (major) 29 | . . 1 . . . . . 1 . . . . . . . . 1 1 2 2 . 3 2 2 . 3 1 1 . 2 6 1 Misfires 35 | . . . . . . . . 1 . . . . . . . 4 1 . 1 . 6 . 2 4 . 2 1 3 . . 9 1 Alerts 10 | . . . . . . . . . . . . . . . . . 1 . 3 . . . 1 . . 2 . 1 . 1 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 56 | . . . . . . . . 1 . . . . . . . 2 . . 6 4 1 1 2 1 . 3 1 . . . 27 7 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Overflow Damage 6059 | . 4 . 122 11 18 2 38 13 . 2 . 31 . 33 18 95 . . 57 274 34 . . 49 71 421 1156 599 882 792 1268 69 Projectiles 5816 | . 4 . 62 . 17 2 38 13 . 2 . 31 . 33 18 95 . . 57 196 34 . . . 71 421 1156 599 881 772 1245 69 Explosions 199 | . . . 60 11 1 . . . . . . . . . . . . . . 78 . . . 49 . . . . . . . . Melee 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 20 23 . Knockbacks 374 | . 1 3 21 2 19 1 7 6 . 18 . . . . 6 15 . . 13 38 . . . 2 7 32 21 5 17 25 54 61 Impact 5 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 Kinetic 346 | . 1 3 19 1 15 1 7 5 . 16 . . . . 5 11 . . 13 34 . . . 2 7 30 21 4 17 24 50 60 Secondary 23 | . . . 2 1 3 . . 1 . 1 . . . . 1 3 . . . 4 . . . . . 2 . 1 . 1 3 . Self-Inflicted Damage 206 | . . 18 . . . . . . . . . . . . 66 . . . 101 . . . . 21 . . . . . . . . Shots 4 | . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . Rammed 49 | . 2 3 7 3 3 2 . 5 . 6 . . . . . 5 . . . 1 . . . . 1 1 . 2 1 5 1 1 Targets Rammed 59 | . 3 5 8 3 3 2 2 5 . 9 . . . . . 5 . . . 1 . . . . 1 1 1 2 1 5 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 10 | . 1 2 1 . . . 2 . . 3 . . . . . . . . . . . . . . . . 1 . . . . . Highest Temperature 445 | . 50 269 445 36 135 63 155 143 . 66 . 37 . 33 108 205 204 263 357 246 261 231 157 232 304 247 215 293 118 . 290 259 Average Temperature 67 | . 13 138 97 18 39 20 34 77 . 20 . 18 . 14 26 39 76 93 83 54 97 84 40 76 92 72 80 107 42 . 69 113 Received Heat Transfer 2892 | . 165 24 495 . 333 207 124 . . 61 . . . 18 9 82 4 . 90 287 8 . . 10 14 80 348 260 20 . 145 108 Effects 7 | . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Siege Activations 101 | . . . . . . . . . . . . . . . . . . . 7 7 . 2 . 2 1 16 8 12 13 12 14 7 Total Turns 2486 | . . . . . . . . . . . . . . . . . . . 157 174 . 120 . 15 28 225 253 166 225 198 698 227 Longest Duration 297 | . . . . . . . . . . . . . . . . . . . 44 54 . 91 . 10 28 56 81 28 75 42 297 64 Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 4 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Parts Fried 19 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 9 7 Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Heat Transferred 2855 | . 1036 . . . . . . . . 50 . . . . . . 555 148 . 150 . . . . . 592 . 270 . . 54 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1270 | . 269 311 562 216 510 374 1004 589 . 232 . . . . 210 211 172 298 1270 1098 . . . . 332 314 415 449 286 729 1038 . Initial 622 | . . 69 7 216 7 . 188 451 . . . . . . 150 44 36 68 104 622 . . . . 300 . 176 218 24 125 466 . Average 243 | . 80 120 296 62 113 216 578 361 . 94 . . . . 69 141 143 102 705 793 . . . . 125 138 212 180 147 443 768 . Maximum Alert Level 4 | . 1 1 2 1 2 1 3 2 . 1 . . . . 1 1 . 1 4 4 . . . . 1 1 2 2 1 3 3 . Low Security (%) 48 | 100 92 85 34 74 67 30 1 . . 84 . . . . 84 91 100 87 18 . . . . . 75 73 62 41 74 10 . . Level 1 27 | . 7 14 39 25 28 69 35 68 . 15 . . . . 15 8 . 12 7 . . . . . 24 26 29 53 25 29 . . Level 2 10 | . . . 25 . 4 . 22 31 . . . . . . . . . . 7 44 . . . . . . 8 5 . 52 10 . Level 3 14 | . . . . . . . 41 . . . . . . . . . . . 66 55 . . . . . . . . . 7 89 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 3 . 7 . 10 1 . . . 10 . . . . 4 3 . . 7 7 . . . . 8 8 7 3 6 7 4 . Investigation 18 | . 2 . 1 . 2 . . . . . . . . . . . . . . 2 . . . . 6 1 2 1 . 1 . . Extermination 25 | . . . . . . . . . . 2 . . . . 3 . . . 1 2 . . . . . 5 2 2 4 2 2 . Reinforcement 34 | . 1 . 6 . 3 . . . . 4 . . . . 1 3 . . 5 1 . . . . 2 2 . . 2 3 1 . Assault 6 | . . . . . . . . . . 1 . . . . . . . . 1 2 . . . . . . . . . 1 1 . Garrison 12 | . . . . . 5 1 . . . 3 . . . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . . . . . 2 . . 1 1 . . . . . . . . . . . . Haulers Reinforced 9 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . . 2 1 . . 1 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 54 | . 1 . 4 1 4 1 . 1 . 1 . . . . . 1 2 . 5 3 . . . 1 3 . 1 . 1 3 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 571 | . 26 7 62 8 21 23 20 10 . 15 . . . 3 7 24 11 . 31 38 6 3 . 9 13 34 28 16 25 39 45 47 Peak Tracking Total 8 | . 6 3 5 3 4 4 4 3 . 3 . . . 2 2 6 5 . 6 8 5 1 . 5 4 4 6 3 3 4 7 8 Tactical Retreats 14 | . . 1 . . 4 . 1 . . . . . . . . 1 . . . 1 . . . . . . 1 3 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 19 | . 1 . . . 1 . 2 . . . . . . . 1 3 . . 1 1 . . . . 1 2 2 1 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 72 | . 2 . 1 . 1 8 4 . . 2 . . . . 2 1 . . 10 10 . . . . . 13 3 5 1 1 4 4 Max in Single Turn 5 | . 1 . 1 . 1 2 1 . . . . . . . 1 . . . 3 5 . . . . . 1 1 1 1 1 1 1 Garrison Access 6 | . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 2 1 . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 136 | . 8 1 11 . 8 15 4 12 . 6 . 3 4 . 8 3 . . 4 3 . . 4 . 7 13 4 3 6 4 5 . Terminals 89 | . 6 . 7 . 6 13 4 6 . 3 . . . . 5 3 . . 3 3 . . . . 3 8 3 3 6 2 5 . Fabricators 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 1 . . 1 . . Repair Stations 10 | . . . 2 . 1 1 . . . 2 . . . . . . . . . . . . . . 1 2 . . . 1 . . Recycling Units 12 | . 2 . 2 . . . . 6 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . Total Hacks 405 | . 17 1 28 . 31 37 10 24 . 16 . 7 28 . 15 7 . . 5 11 . . 17 . 32 33 21 15 26 10 14 . Successful 242 | . 8 1 19 . 24 19 4 12 . 9 . 7 28 . 9 2 . . 1 5 . . 17 . 19 18 10 8 16 3 3 . Failed 162 | . 9 . 9 . 7 18 6 12 . 7 . . . . 6 5 . . 4 6 . . . . 13 15 11 7 9 7 11 . Catastrophic 15 | . 1 . 2 . . 1 1 1 . 1 . . . . . 1 . . 1 . . . . . . . 3 . . . 3 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 203 | . 15 . 16 . 19 19 1 20 . 7 . . . . 10 3 1 . 3 6 . . . . 14 8 19 11 20 3 8 . Terminals 273 | . 14 . 18 . 22 30 10 15 . 9 . . . . 12 7 . . 4 11 . . . . 19 22 19 15 26 6 14 . Fabricators 12 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 5 1 2 . . 2 . . Repair Stations 36 | . . . 7 . 6 6 . . . 5 . . . . . . . . . . . . . . 3 7 . . . 2 . . Recycling Units 18 | . 3 . 3 . . . . 9 . 2 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . . . Garrison Access 7 | . . . . . 3 1 . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . Terminal Hacks 119 | . . 1 3 . 9 8 4 . . 1 . 7 28 . 3 . . . . 3 . . 17 . 6 7 6 5 8 1 2 . Record 21 | . . . . . . . . . . . . 5 11 . . . . . . . . . 5 . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . 9 . . . . . . . . . 4 . 1 . . . 1 . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . 1 . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 11 | . . 1 . . . 5 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 7 | . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 7 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . . . Unreport Threat 11 | . . . 1 . 2 1 . . . . . . . . . . . . . 1 . . . . . 2 1 2 1 . . . Locate Traps 4 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Hauler Manifests 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . . . . Zone Layout 8 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 1 3 . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 27 | . . . 6 . 6 4 . . . 4 . . . . . . . . . . . . . . 2 5 . . . . . . Scan Component 14 | . . . 3 . 3 2 . . . 2 . . . . . . . . . . . . . . 1 3 . . . . . . Repair 13 | . . . 3 . 3 2 . . . 2 . . . . . . . . . . . . . . 1 2 . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . Unauthorized Hacks 79 | . 8 . 9 . 8 6 . 11 . 3 . . . . 5 2 . . . 2 . . . . 5 5 3 3 8 . 1 . Terminals 68 | . 7 . 8 . 8 6 . 5 . 3 . . . . 5 2 . . . 2 . . . . 4 4 2 3 8 . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 23 | . 2 . 2 . 2 1 . . . 1 . . . . 2 . . . . 1 . . . . 2 4 1 2 2 . 1 . Skim 43 | . 5 . 6 . 6 5 . 5 . 2 . . . . 3 1 . . . 1 . . . . 2 . 1 1 5 . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 1 . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 96 | . 7 . 9 . 4 11 3 6 . 5 . . . . 7 3 . . 3 3 . . . . 6 9 3 3 6 4 4 . Full Trace Events 9 | . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 1 2 . . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . 2 . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . . . . 9 . . . . . . . . . 4 . 2 1 . 2 3 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 119 | . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . . 68 . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 8 . . Parts Repaired 13 | . . . 3 . 3 2 . . . 2 . . . . . . . . . . . . . . 1 2 . . . . . . Time 547 | . . . 117 . 96 76 . . . 54 . . . . . . . . . . . . . . 68 136 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 1 . . . . 3 . 3 . . . . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . 4 . . 2 . . . . . . . . . . . . . . 3 . . . . . . . Machine Destruction 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . . . 13 . . . . . . . 12 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 43 | . . 3 . . . . 2 13 . . . . . . . 20 5 . . . . . . . . . . . . . . . Largest Group 13 | . . 3 . . . . 2 13 12 12 . . . . . 6 10 7 6 . . . . . . . . . . . . . Highest-Rated Group 768 | . . 40 . . . . 64 273 263 263 . . . . . 319 768 656 519 . . . . . . . . . . . . . Highest-Rated Ally 159 | . . 16 . . . . 39 39 34 34 . . . . . 159 159 137 96 . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Ally Attacks 342 | . . 25 . . . . 7 23 . 57 . . . . . 84 41 19 86 . . . . . . . . . . . . . Total Damage 8639 | . . 258 . . . . 85 303 . 1544 . . . . . 1619 919 641 3270 . . . . . . . . . . . . . Kills 63 | . . 8 . . . . 2 7 . 9 . . . . . 7 8 5 17 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 6 | . . . . . . 1 . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 47746 | 78 1336 1076 5152 1588 2008 1667 1620 1896 1650 1632 939 1302 196 865 1982 1612 574 286 729 919 1069 888 426 969 1658 2657 1445 2172 1313 1010 4098 934 Spaces Moved 16670 | 51 640 540 1434 474 685 541 538 662 648 526 386 515 81 275 717 496 164 59 190 245 417 284 161 370 597 793 424 726 349 373 1920 389 Core 38 | 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Treads 16446 | 27 640 540 1434 474 685 541 538 662 648 526 386 515 81 275 717 496 164 59 190 245 417 284 161 370 597 793 424 726 349 373 1868 241 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 232 320 240 250 250 250 250 243 243 243 243 243 247 247 246 246 246 246 246 246 246 246 240 227 227 232 232 151 160 50 Average Speed 233 | 129 160 185 308 320 248 250 250 250 250 243 243 243 243 248 248 247 246 246 246 246 246 246 246 246 242 237 227 232 232 151 160 153 Slowest Speed 320 | 160 160 232 320 320 250 250 250 250 250 243 243 243 243 250 250 247 247 246 246 246 246 246 246 246 246 240 232 245 232 160 240 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 13 Exploration Rate (%) 54 | 4 96 97 98 99 57 87 69 99 53 21 62 63 68 41 24 64 56 58 31 10 60 48 60 62 22 93 19 73 23 13 46 34 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 20 | . 1 2 3 . 1 . . 8 . . . . 1 . . . . . . . . . 3 . . . . . 1 . . . Known Exits Taken 23 | . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 27 | . . 2 . 1 . . . . 7 . 3 4 . 2 . . . . . . 4 1 . 3 . . . . . . . . Spaces Dug 197 | . . . 34 14 9 3 . . . 11 . 18 . . 42 9 . . 2 7 1 2 . . 3 14 6 8 7 . 4 3 Terrain Destroyed 949 | . . 11 45 43 28 65 . 3 . 19 . 25 . 13 58 49 . . 185 98 24 18 . 42 14 42 10 15 14 4 18 106 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 470 | . . . 3 1 12 15 . 3 . 19 . 25 . 13 24 49 . . 24 29 12 5 . 14 14 42 10 15 14 4 18 105 AOE 478 | . . 11 42 42 16 50 . . . . . . . . 34 . . . 161 69 12 13 . 28 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Rec Scr Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 23471 | 59 863 597 1906 524 909 763 728 867 681 795 388 547 81 426 877 792 326 197 369 420 447 461 184 408 780 1406 765 1131 764 711 2754 545 Wait 4047 | . 140 34 280 24 123 138 130 58 22 184 1 22 1 130 90 133 116 128 122 71 10 169 1 25 126 396 186 230 275 162 486 34 Move 16463 | 50 639 539 1433 473 684 540 535 661 647 525 385 514 80 274 716 494 163 58 189 244 416 283 160 369 596 792 423 725 348 372 1869 267 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 236 | 2 11 3 24 3 20 10 3 . 6 11 1 1 . 1 12 4 8 1 2 7 1 . 4 . 9 12 7 16 7 9 32 9 Fast Attach 171 | 6 2 . 7 1 3 4 . . . 4 . . . . 3 . 3 2 1 2 3 . 6 . 10 31 1 21 15 4 37 5 Attach 81 | . . . 4 . 6 . . 1 . 4 . . . 1 3 1 2 . . 7 3 . . . 2 . 4 8 . 2 21 12 Detach 15 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 4 . . 6 1 Swap 350 | 1 8 4 12 6 11 6 4 . 1 15 . . . 6 14 18 4 2 17 21 4 2 1 4 2 28 28 22 23 37 34 15 Drop 324 | . 11 5 9 4 18 13 3 . 5 9 1 1 . 1 14 7 13 2 3 4 2 . 5 . 18 44 5 36 23 12 48 8 Fire 1492 | . 49 7 128 10 41 50 47 13 . 34 . 9 . 13 25 36 17 4 35 62 7 7 6 10 16 101 110 67 72 108 215 193 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 59 | . 3 5 8 3 3 2 2 5 . 9 . . . . . 5 . . . 1 . . . . 1 1 1 2 1 5 1 1 Escape Stasis 14 | . . . . . . . 4 . . . . . . . . 5 . . . . . . . . . 1 . . . . 4 . Rewire 219 | . . . . . . . . 129 . . . . . . . 89 . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 690 | -10/Materials | Discovered new exit (range 15) 879 | -10/Materials | Discovered new exit (range 12) 1327 | -10/Materials | Discovered new exit (range 6) 1415 | -10/Materials | Entered Mines 1420 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1871 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1979 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2172 | -10/Mines | Discovered new exit (range 14) 2197 | -10/Mines | Learned location of Storage (-8) 2321 | -10/Mines | Discovered new exit (range 6) 2491 | -10/Mines | Entered Materials 2491 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3126 | -9/Materials | Build established: Tank 3527 | -9/Materials | Discovered new exit (range 14) 3900 | -9/Materials | Build established: Gunner 4360 | -9/Materials | Discovered new exit (range 8) 4505 | -9/Materials | Repaired Corrupted Adv. Targeting Computer 4539 | -9/Materials | Repaired Hrd. Light Armor Plating 4938 | -9/Materials | Discovered new exit (range 16) 6480 | -9/Materials | Discovered new exit (range 16) 6795 | -9/Materials | Core integrity fell below 50% 6906 | -9/Materials | Repaired Imp. Light Cannon 7172 | -9/Materials | Learned location of 1 exit from Storage 7217 | -9/Materials | Learned Storage emergency access door positions 7298 | -9/Materials | Learned location of Zion (-7) 7328 | -9/Materials | Learned location of 3 exits from Materials 7367 | -9/Materials | Learned Storage machine intel 7643 | -9/Materials | Entered Mines 8492 | -9/Mines | Discovered new exit (range 10) 8493 | -9/Mines | Assembled infested the area 8544 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 9014 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 9049 | -9/Mines | Discovered new exit (range 6) 9231 | -9/Mines | Entered Materials 9231 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9232 | -8/Materials | Identified exit to Storage 9233 | -8/Materials | Identified exit to Factory 9254 | -8/Materials | Garrison activated, responded to threat 9603 | -8/Materials | Garrison activated, responded to threat 9778 | -8/Materials | Repaired Imp. Light Cannon 9811 | -8/Materials | Repaired Imp. Light Cannon 9845 | -8/Materials | Repaired Hrd. Light Armor Plating 10215 | -8/Materials | Discovered exit to Factory (range 14) 10232 | -8/Materials | Garrison activated, responded to threat 10322 | -8/Materials | Met 7R-MNS 10624 | -8/Materials | Learned 8 Factory zone layouts 10643 | -8/Materials | Learned Storage emergency access door positions 10654 | -8/Materials | Learned Storage trap positions 10657 | -8/Materials | Learned Storage interactive machine intel 10660 | -8/Materials | Learned Factory trap positions 10690 | -8/Materials | Learned Storage trap positions 11239 | -8/Materials | Entered Storage 11241 | -8/Storage | Loaded intel: 20 trap records 11243 | -8/Storage | Loaded intel: 46 machine locations 11244 | -8/Storage | Loaded intel: 20 interactive machine locations 11522 | -8/Storage | Garrison activated, responded to threat 11593 | -8/Storage | Used back door to open Recycling access 11593 | -8/Storage | Discovered new exit (range 5) 11702 | -8/Storage | Identified exit to Garrison 11841 | -8/Storage | Found Prototype Protection 11841 | -8/Storage | Identified Lgt. Regenerative Plating 12361 | -8/Storage | Repaired Assault Cannon 12401 | -8/Storage | Repaired Missile Launcher 12653 | -8/Storage | Learned location of 1 exit from Extension 12732 | -8/Storage | Learned 2 Storage zone layouts 12739 | -8/Storage | Learned location of 1 exit from Extension 12754 | -8/Storage | Learned Storage emergency access door positions 12779 | -8/Storage | Learned 2 Storage zone layouts 12812 | -8/Storage | Learned Factory emergency access door positions 12906 | -8/Storage | Entered Garrison 13087 | -8/Garrison | Triggered checkpoint 13264 | -8/Garrison | Learned Recycling security intel 13394 | -8/Garrison | Triggered checkpoint 13718 | -8/Garrison | Discovered new exit (range 76) 13718 | -8/Garrison | Discovered new exit (range 44) 13718 | -8/Garrison | Discovered new exit (range 24) 13893 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14024 | -8/Garrison | Triggered checkpoint 14058 | -8/Garrison | Triggered checkpoint 14225 | -8/Garrison | Rescued a captive Derelict 14235 | -8/Garrison | Rescued a captive Derelict 14283 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14526 | -8/Garrison | Entered Recycling 14526 | -8/Recycling | Accompanied by 1 ally 15254 | -8/Recycling | Learned 4 Lower Caves zone layouts 15335 | -8/Recycling | Learned Factory scanalyzer intel 15360 | -8/Recycling | Learned Storage terminal intel 15439 | -8/Recycling | Learned Storage emergency access door positions 15485 | -8/Recycling | Learned Factory emergency access door positions 15891 | -8/Recycling | Build established: Commander-Gunner 15919 | -8/Recycling | Discovered new exit (range 16) 16275 | -8/Recycling | Scanned before Scraplab entrance 16312 | -8/Recycling | Entered Scraplab 16400 | -8/Recycling | Discovered new exit (range 2) 16422 | -8/Recycling | Entered Scraptown 16422 | -8/Scraptown | Accompanied by 12 allies 16422 | -8/Scraptown | System corruption cleaned by C-Scrubber 16627 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 16911 | -8/Scraptown | Discovered new exit (range 13) 17045 | -8/Scraptown | Visited TADAMA 17090 | -8/Scraptown | Visited CPS Storage 17124 | -8/Scraptown | Visited Spacefarers 17141 | -8/Scraptown | Visited Awakened 17166 | -8/Scraptown | Visited Bundlers 17435 | -8/Scraptown | Visited Shadow of the Wyrm 17809 | -8/Scraptown | Visited The Evicted 17901 | -8/Scraptown | Visited UFD Registry 18072 | -8/Scraptown | Entered Factory 18072 | -6/Factory | Accompanied by 12 allies 18072 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 18073 | -6/Factory | Identified exit to Lower Caves 18075 | -6/Factory | Loaded intel: 116 trap records 18077 | -6/Factory | Loaded intel: 4 scanalyzer locations 18212 | -6/Factory | Spotted B-75 Beast 18229 | -6/Factory | Destroyed B-75 Beast 18290 | -6/Factory | Lost 9 allies 18361 | -6/Factory | Repaired Imp. Light Cannon 18560 | -6/Factory | Build established: Gunner 18671 | -6/Factory | Lost 3 allies 19219 | -6/Factory | Repaired Arm. Treads 19704 | -6/Factory | Entered Lower Caves 19705 | -6/Lower Caves | Identified exit to Lower Caves 20217 | -6/Lower Caves | Encountered a Warlord checkpoint 20417 | -6/Lower Caves | Learned 4 Factory zone layouts 20643 | -6/Lower Caves | Entered another Lower Caves area 20669 | -6/Lower Caves | Discovered new exit (range 10) 20696 | -6/Lower Caves | Learned Factory stockpile data 20924 | -6/Lower Caves | Learned location of 1 exit from Factory 20924 | -6/Lower Caves | Learned Research stockpile data 20924 | -6/Lower Caves | Learned Extension stockpile data 20924 | -6/Lower Caves | Learned Research terminal intel 21720 | -6/Lower Caves | Discovered new exit (range 7) 21747 | -6/Lower Caves | Identified exit to Data Miner 21945 | -6/Lower Caves | Entered Data Miner 21945 | -6/Data Miner | Discovered new exit (range 6) 21992 | -6/Data Miner | Met Data Miner 22045 | -6/Data Miner | Learned location of Section 7 (-2) 22045 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22084 | -6/Data Miner | Received God Mode back door access code from Data Miner 22137 | -6/Data Miner | Identified exit to Proximity Caves 22141 | -6/Data Miner | Entered Proximity Caves 22191 | -5/Proximity Caves | Learned Factory terminal intel 22614 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22671 | -5/Proximity Caves | Spotted B-75 Beast 22702 | -5/Proximity Caves | Spotter reported a threat 22707 | -5/Proximity Caves | Destroyed B-75 Beast 22796 | -5/Proximity Caves | Discovered new exit (range 16) 23003 | -5/Proximity Caves | Identified exit to Factory 23006 | -5/Proximity Caves | Entered Factory 23006 | -5/Factory | Evolved 2 slots: Power x2 23007 | -5/Factory | Identified exit to Extension 23008 | -5/Factory | Identified exit to Factory 23012 | -5/Factory | Loaded intel: 28 terminal locations 23177 | -5/Factory | Discovered exit to Factory (range 6) 24395 | -5/Factory | Found Prototype Launcher 24395 | -5/Factory | Identified Mni. Smartbomb Launcher 24988 | -5/Factory | Entered Extension 24989 | -5/Extension | Identified exit to Cetus 25231 | -5/Extension | Rescued a captive Derelict 25264 | -5/Extension | Rescued a captive Derelict 25410 | -5/Extension | Lost 3 allies 25484 | -5/Extension | Rescued a captive Derelict 25658 | -5/Extension | Lost 7 allies 25678 | -5/Extension | Rescued a captive Derelict 25820 | -5/Extension | Crushed by falling debris 25846 | -5/Extension | Rescued a captive Derelict 25932 | -5/Extension | Rescued A7 26319 | -5/Extension | Rescued a captive Derelict 26319 | -5/Extension | Rescued a captive Derelict 26544 | -5/Extension | Discovered exit to Factory (range 10) 26600 | -5/Extension | Entered Cetus 26600 | -5/Cetus | Accompanied by 6 allies (A7) 26605 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 26636 | -5/Cetus | Spotted Cetus Guard 26636 | -5/Cetus | Spotted Cetus Guard 26639 | -5/Cetus | Spotted Cetus Guard 26641 | -5/Cetus | Spotted Cetus Guard 26647 | -5/Cetus | Allies destroyed Cetus Guard 26653 | -5/Cetus | Allies destroyed Cetus Guard 26660 | -5/Cetus | Allies destroyed Cetus Guard 26668 | -5/Cetus | Destroyed Cetus Guard 26716 | -5/Cetus | System corruption reached 10% 26800 | -5/Cetus | Started Cetus Manufacturing Module 26825 | -5/Cetus | Manufactured an Enhanced Grunt 26830 | -5/Cetus | Discovered new exit (range 15) 26850 | -5/Cetus | Manufactured an Enhanced Grunt 26875 | -5/Cetus | Manufactured an Enhanced Grunt 26900 | -5/Cetus | Manufactured an Enhanced Grunt 26925 | -5/Cetus | Manufactured an Enhanced Grunt 27004 | -5/Cetus | Spotted Cetus Guard 27004 | -5/Cetus | Spotted Cetus Guard 27007 | -5/Cetus | Spotted Cetus Guard 27007 | -5/Cetus | Spotted Cetus Guard 27015 | -5/Cetus | Allies destroyed Cetus Guard 27016 | -5/Cetus | Allies destroyed Cetus Guard 27017 | -5/Cetus | Allies destroyed Cetus Guard 27017 | -5/Cetus | Destroyed Cetus Guard 27029 | -5/Cetus | Discovered exit to Factory (range 15) 27044 | -5/Cetus | Met Revision 17 27115 | -5/Cetus | Build established: Commander-Gunner 27168 | -5/Cetus | Identified exit to Archives 27174 | -5/Cetus | Entered Archives 27174 | -5/Archives | Accompanied by 7 allies (A7) 27403 | -5/Archives | Met Zhirov 27409 | -5/Archives | Reinforcements dispatched to Archives 27425 | -5/Archives | Discovered new exit (range 13) 27452 | -5/Archives | Identified exit to Hub_04(d) 27454 | -5/Archives | Reinforcements dispatched to Archives 27460 | -5/Archives | Entered Hub_04(d) 27460 | -5/Hub_04(d) | Accompanied by 6 allies 27679 | -5/Hub_04(d) | Discovered exit to Factory (range 12) 27760 | -5/Hub_04(d) | First assault squad dispatched 27836 | -5/Hub_04(d) | Lost 4 allies 28093 | -5/Hub_04(d) | Build established: Gunner 28182 | -5/Hub_04(d) | Network Hub disabled 28189 | -5/Hub_04(d) | Entered Factory 28189 | -4/Factory | Evolved 2 slots: Utility x2 28237 | -4/Factory | Identified exit to Upper Caves 28439 | -4/Factory | First assault squad dispatched 28477 | -4/Factory | Build established: Scavenger-Gunner 28639 | -4/Factory | Destroyed 7 combat bots 28725 | -4/Factory | Incoming investigation squad redirected 28867 | -4/Factory | System corruption reached 10% 28897 | -4/Factory | Lost 3 parts (1p2u) 29108 | -4/Factory | Spotted B-86 Titan 29108 | -4/Factory | Entered Upper Caves 29687 | -4/Upper Caves | Spotted B-86 Titan 29781 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30014 | -4/Upper Caves | Discovered new exit (range 16) 30083 | -4/Upper Caves | Found Alien Artifact 30083 | -4/Upper Caves | Identified Core Expander 30083 | -4/Upper Caves | Installed Core Expander, added new Utility slot 30175 | -4/Upper Caves | Identified exit to Upper Caves 30177 | -4/Upper Caves | Entered another Upper Caves area 30652 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30986 | -4/Upper Caves | Discovered new exit (range 14) 31016 | -4/Upper Caves | Identified exit to Zhirov 31065 | -4/Upper Caves | Entered Zhirov 31065 | -4/Zhirov | Discovered new exit (range 3) 31216 | -4/Zhirov | Found Alien Artifact 31216 | -4/Zhirov | Identified Integrated Reactor 31216 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31249 | -4/Zhirov | Found Alien Artifact 31488 | -4/Zhirov | Identified exit to Proximity Caves 31491 | -4/Zhirov | Entered Proximity Caves 31742 | -3/Proximity Caves | Spotter reported a threat 31814 | -3/Proximity Caves | Spotter reported a threat 32403 | -3/Proximity Caves | Discovered new exit (range 14) 32435 | -3/Proximity Caves | Identified exit to Research 32460 | -3/Proximity Caves | Entered Research 32460 | -3/Research | Evolved 2 slots: Utility x2 32462 | -3/Research | Loaded intel: 21 terminal locations 32660 | -3/Research | Revision forces began assault on 0b10 32673 | -3/Research | Identified exit to Armory 32673 | -3/Research | Identified exit to Testing 32705 | -3/Research | Met up with Revision 17++ 32757 | -3/Research | Build established: Hacker-Gunner 32968 | -3/Research | Identified Transdimensional Reconstructor 33160 | -3/Research | Research terminal network offline 33493 | -3/Research | Repaired Broken Centrium Heavy Treads 33687 | -3/Research | Build established: Scavenger-Gunner 33871 | -3/Research | Spotted Striker 34005 | -3/Research | Fabricated Centrium Heavy Treads (x1) 34118 | -3/Research | Entered Testing 34646 | -3/Testing | Found Prototype Device 34646 | -3/Testing | Identified Exp. Focal Shield 34811 | -3/Testing | Found Prototype Device 34811 | -3/Testing | Identified Exp. Shield Generator 35017 | -3/Testing | Spotted Striker 35059 | -3/Testing | Found Prototype Energy Cannon 35059 | -3/Testing | Identified Cld. Nova Cannon 35104 | -3/Testing | Identified exit to Research 35290 | -3/Testing | Found Prototype Protection 35458 | -3/Testing | Found Prototype Processor 35458 | -3/Testing | Identified Exp. Signal Interpreter 35611 | -3/Testing | Found Prototype Ballistic Gun 35635 | -3/Testing | Found Prototype Ballistic Cannon 35635 | -3/Testing | Identified Omega Cannon 35771 | -3/Testing | Repaired Imp. Kinecellerator 35852 | -3/Testing | Repaired Antimatter Cannon 36118 | -3/Testing | Scanned by Researcher 36121 | -3/Testing | Identified Hyp. Multirail 36352 | -3/Testing | Found Prototype Device 36352 | -3/Testing | Identified Thermal Barrier 36738 | -3/Testing | System corruption reached 10% 36775 | -3/Testing | Entered Research 36775 | -2/Research | Evolved 2 slots: Power x1, Utility x1 36776 | -2/Research | Identified SHELL Armor 36928 | -2/Research | Spotted B-90 Cyclops 37085 | -2/Research | Build established: Generator-Gunner 37427 | -2/Research | Spotted B-90 Cyclops 37501 | -2/Research | Destroyed B-90 Cyclops 37524 | -2/Research | Identified exit to Quarantine 37735 | -2/Research | Garrison activated, responded to threat 38211 | -2/Research | Spotted B-90 Cyclops 38220 | -2/Research | Entered Quarantine 38386 | -2/Quarantine | Found Prototype Hackware 38558 | -2/Quarantine | Identified Exp. Hacking Suite 38947 | -2/Quarantine | Cryocooling Duct disabled 38951 | -2/Quarantine | Cryocooling Duct disabled 38962 | -2/Quarantine | Ambient heat levels rising (+20) 38962 | -2/Quarantine | Non-combat units ordered to evacuate 38966 | -2/Quarantine | Ambient heat levels rising (+20) 38966 | -2/Quarantine | Combat units ordered to evacuate 39066 | -2/Quarantine | Quarantine Guard activated 39119 | -2/Quarantine | Spotted Quarantine Guard 39121 | -2/Quarantine | Destroyed Quarantine Guard 39165 | -2/Quarantine | Spotted Quarantine Guard 39172 | -2/Quarantine | Destroyed Quarantine Guard 39239 | -2/Quarantine | Spotted Quarantine Guard 39250 | -2/Quarantine | Destroyed Quarantine Guard 39251 | -2/Quarantine | Spotted Quarantine Guard 39259 | -2/Quarantine | Destroyed Quarantine Guard 39270 | -2/Quarantine | Spotted Quarantine Guard 39276 | -2/Quarantine | Destroyed Quarantine Guard 39343 | -2/Quarantine | Found Alien Artifact 39400 | -2/Quarantine | Destroyed Quarantine Guard 39407 | -2/Quarantine | Discovered new exit (range 16) 39735 | -2/Quarantine | Found Alien Artifact 39735 | -2/Quarantine | Identified Core Reset Matrix 39735 | -2/Quarantine | Identified Subatomic Replicator 39735 | -2/Quarantine | Used Core Reset Matrix 39739 | -2/Quarantine | Detected hypermatrix surge 39739 | -2/Quarantine | Sensed 12 artifacts in vicinity 39885 | -2/Quarantine | Found Unknown Device 39885 | -2/Quarantine | Identified Quantum Capacitor 39911 | -2/Quarantine | Discovered new exit (range 14) 40072 | -2/Quarantine | Spotted Fortress 40104 | -2/Quarantine | Destroyed Fortress 40120 | -2/Quarantine | Found Prototype Device 40120 | -2/Quarantine | Identified Exp. EM Disruption Field 40145 | -2/Quarantine | Found Prototype Reactor 40145 | -2/Quarantine | Identified Vortex Chain Reactor 40329 | -2/Quarantine | Discovered new exit (range 5) 40329 | -2/Quarantine | Spotted Quarantine Guard 40341 | -2/Quarantine | Destroyed Quarantine Guard 40389 | -2/Quarantine | Identified exit to Section 7 40392 | -2/Quarantine | Entered Section 7 40393 | -2/Section 7 | Sensed 13 artifacts in vicinity 40398 | -2/Section 7 | Identified exit to Access 40852 | -2/Section 7 | Found Microwarp Drive 40937 | -2/Section 7 | Central database locked down 41021 | -2/Section 7 | Learned Access emergency access door positions 41186 | -2/Section 7 | Found Exp. Hacking Suite 41256 | -2/Section 7 | Learned Research repair station intel 41289 | -2/Section 7 | Learned location of 1 exit from Research 41309 | -2/Section 7 | Found Prototype Device 41309 | -2/Section 7 | Identified Thermal Barrier 41331 | -2/Section 7 | Learned Access emergency access door positions 41441 | -2/Section 7 | Learned 4 Research zone layouts 41705 | -2/Section 7 | Entered Access 41705 | -1/Access | Evolved 2 slots: Propulsion x2 41873 | -1/Access | Identified exit to Command 42106 | -1/Access | Fabricated Imp. Energy Mantle (x1) 42493 | -1/Access | First assault squad dispatched 42541 | -1/Access | System corruption reached 10% 42715 | -1/Access | Entered Command 43331 | -1/Command | Spotted M Guard 43331 | -1/Command | Spotted M Guard 43332 | -1/Command | Spotted Combat Programmer 43332 | -1/Command | Spotted Combat Programmer 43362 | -1/Command | Destroyed Combat Programmer 43379 | -1/Command | Destroyed Combat Programmer 43400 | -1/Command | Destroyed M Guard 43412 | -1/Command | Destroyed M Guard 43412 | -1/Command | All MAIN.C guards destroyed 43453 | -1/Command | Destroyed 9 combat bots 43462 | -1/Command | Found Corrupted Prototype Reactor 43462 | -1/Command | Identified Zero-point Reactor 43463 | -1/Command | System corruption reached 30% 43465 | -1/Command | First assault squad dispatched 43487 | -1/Command | Found Corrupted Zero-point Reactor 43505 | -1/Command | Found Corrupted Prototype Device 43505 | -1/Command | Identified AEGIS Remote Shield 43510 | -1/Command | Found Corrupted AEGIS Remote Shield 43638 | -1/Command | Met MAIN.C 43646 | -1/Command | 0b10 Conduit disabled 43698 | -1/Command | Destroyed MAIN.C Shell 43700 | -1/Command | MAIN.C activated Command garrisons 43770 | -1/Command | Destroyed MAIN.C 43796 | -1/Command | Discovered new exit (range 25) 43796 | -1/Command | Discovered new exit (range 102) 43796 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 43797 | -1/Command | Lost 3 parts (1n1u1w) 43999 | -1/Command | Build established: Scavenger-Gunner 44072 | -1/Command | Spotted B-99 Colossus 44100 | -1/Command | Destroyed B-99 Colossus 44102 | -1/Command | Spotted B-99 Colossus 44139 | -1/Command | Destroyed B-99 Colossus 44169 | -1/Command | Lost 3 parts (1p2u) 44381 | -1/Command | Found Cld. Nova Cannon 44400 | -1/Command | Found Vortex Chain Reactor 44406 | -1/Command | Found Zero-point Reactor 44413 | -1/Command | Found Exp. System Purifier 44434 | -1/Command | Found Spectral Analyzer 44774 | -1/Command | Found Corrupted Hvy. Regenerative Plating 44973 | -1/Command | Build established: Generator-Gunner 45059 | -1/Command | Found Exp. Targeting Computer 45083 | -1/Command | Found Exp. Core Analyzer 45363 | -1/Command | Build established: Scavenger-Gunner 46042 | -1/Command | Found Adv. Kinecellerator 46805 | -1/Command | Warped through subspace to slip node 46805 | -1/Command | Discovered new exit (range 4) 46813 | -1/Command | Entered Access_0 46814 | -1/Access_0 | Sensed 3 artifacts in vicinity 46816 | -1/Access_0 | Met Architect 46824 | -1/Access_0 | Architect warped through subspace 46850 | -1/Access_0 | Destroyed A8 46894 | -1/Access_0 | Architect warped through subspace 46956 | -1/Access_0 | Architect warped through subspace 46975 | -1/Access_0 | Subspace Access Node disabled 47023 | -1/Access_0 | Architect warped through subspace 47073 | -1/Access_0 | Architect warped through subspace 47093 | -1/Access_0 | A6 warped into view 47104 | -1/Access_0 | Destroyed A6 47124 | -1/Access_0 | Architect warped through subspace 47169 | -1/Access_0 | Architect warped through subspace 47207 | -1/Access_0 | Architect warped through subspace 47246 | -1/Access_0 | Architect warped through subspace 47279 | -1/Access_0 | Architect warped through subspace 47310 | -1/Access_0 | Architect warped through subspace 47357 | -1/Access_0 | Architect warped through subspace 47386 | -1/Access_0 | Architect warped through subspace 47397 | -1/Access_0 | Found Corrupted Prototype Device 47398 | -1/Access_0 | Identified Desublimator 47432 | -1/Access_0 | Architect warped through subspace 47475 | -1/Access_0 | Architect warped through subspace 47494 | -1/Access_0 | Subspace Access Node disabled 47518 | -1/Access_0 | Architect warped through subspace 47557 | -1/Access_0 | Architect warped through subspace 47566 | -1/Access_0 | Found Exp. Targeting Computer 47572 | -1/Access_0 | Found Desublimator 47573 | -1/Access_0 | Core integrity fell below 50% 47578 | -1/Access_0 | Subspace Access Node disabled 47590 | -1/Access_0 | Architect warped through subspace 47606 | -1/Access_0 | A5 warped into view 47612 | -1/Access_0 | Architect warped through subspace 47613 | -1/Access_0 | Lost 3 parts (2u1w) 47633 | -1/Access_0 | Destroyed A5 47644 | -1/Access_0 | Architect warped through subspace 47662 | -1/Access_0 | Architect warped through subspace 47676 | -1/Access_0 | Architect warped through subspace 47687 | -1/Access_0 | Subspace Access Node disabled 47736 | -1/Access_0 | Destroyed Architect 47737 | -1/Access_0 | Architect triggered a singularity event 47739 | -1/Access_0 | Released all parts (19) 47741 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 47742 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 47742 | -1/Access_0 | Warped through subspace to slip node 47742 | -1/Access_0 | Discovered new exit (range 8) 47743 | -1/Access_0 | Core integrity fell below 20% 47747 | *** | Escaped singularity! Last Messages --------------- 47739_ Released AEGIS Remote Shield. 47739_ Released Hcl. Linear Accelerator. 47739_ Released Exp. Targeting Computer. 47739_ Released Graviton Cannon. 47739_ Released Hvy. Regenerative Plating. 47739_ Released Hcl. Linear Accelerator. 47739_ Released Rnf. Quantum Reactor. 47740_ A0_COM: 8. 47741_ A0_COM: 7. 47741_ System corrupted: Matter fused (-10). 47741_ Acquired data core, extracted unknown sensor trigger ID. 47742_ A0_COM: 6. 47742_ Acquired Hpw. Transdimensional Reconstructor. 47742_ Warped through subspace, drawn to slip node. 47742_ EXIT=FOUND 47743_ A0_COM: 5. 47744_ A0_COM: 4. 47745_ A0_COM: 3. 47746_ A0_COM: 2. 47747_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 121 Energy Capacity 1800 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Armor Coverage 1800 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 32 Item Schematics ----------------- Adv. Weapon Cycler | -2/Section 7 | Hacked Spectral Analyzer | -2/Section 7 | Archive Imp. Energy Mantle | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Centrium Heavy Treads | x1 | -3/Research Imp. Energy Mantle | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Microwarp Drive Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GunPlatingThruster Manual? 0 Play Time 05:49:30 Cumulative 1979.5 hours Start 2024.09.04 @ 18:01:57 End 2024.09.06 @ 16:30:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 683 Rogue 683 Adventurer 0 Explorer 0 Win Type 6 Total 155 Types 31/14/65/7/1/2/33/1/1 Lore% 84 Gallery% 95 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53443607-1248-4cd2-9657-ff90957c4b73