Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 21:02:14 Player: IEP Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2324) 2324 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 5236 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Micro Nuclear Core Improved Heat Sink Cooling System Improved Cooling System Medium Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Weight Redist. System Advanced Visual Processing Unit Signal Interpreter Terrain Scan Processor Improved Weapon Shielding > --- WEAPON ----------- Field Laser Flak Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Cooling System Improved Cooling System Medium Storage Unit Improved Sensor Array Improved Terrain Scanner Pulse Rifle High-powered Shotgun [Rating: 35] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Signal Interpreter Device Weight Redist. System Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Weapon Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 71 | 7 2 1 14 35 12 Power 11 | 1 . . 3 6 1 Engine 8 | 1 . . 3 3 1 Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 23 | 2 . . 6 13 2 Treads 5 | . . . 1 4 . Leg 18 | 2 . . 5 9 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 2 . . 5 5 Device 5 | 1 . . . 1 3 Storage 3 | 1 1 . . 1 . Processor 4 | . 1 . . 2 1 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 23 | 2 . 1 5 11 4 Energy Gun 11 | 1 . . 3 5 2 Energy Cannon 1 | . . . . 1 . Ballistic Gun 8 | 1 . . 2 3 2 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 2 | . . . . 2 . System Corruption 11 | . . . . 11 . Parts Lost 42 | . . . 9 16 17 Power 6 | . . . 1 3 2 Propulsion 19 | . . . 5 8 6 Utility 5 | . . . . 1 4 Weapon 12 | . . . 3 4 5 Highest Loss Streak 5 | . . . 4 5 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 100 100 89 89 86 Engine 8 | . 14 14 9 7 5 Treads 7 | . . . 1 4 21 Leg 21 | . 28 28 34 24 . Device 4 | . 1 . . 5 9 Storage 9 | . 14 14 11 9 7 Processor 16 | . 12 14 11 18 23 Protection 2 | . . . . 3 3 Energy Gun 6 | . 14 8 8 5 4 Ballistic Gun 7 | . 14 14 10 5 3 Ballistic Cannon 2 | . . . . 2 4 Launcher 1 | . . 5 2 1 . Peak Build Rating 35 | 7 8 9 14 30 35 Average Rating 18 | 3 7 8 11 22 29 On Entrance 11 | . 7 8 9 13 29 Naked Turns . | . . . . . . Heaviest Build 39 | 13 17 19 26 39 38 Greatest Support 94 | 20 20 20 40 88 94 Greatest Overweight (x) 7 | 3 . . 1 2 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 12 | 7 9 10 10 13 15 Most Carried 15 | 5 8 10 10 15 15 Average Carried 10 | 3 5 9 9 11 12 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 15 | 4 8 10 9 15 7 Class Distribution -------------------- 54% | Mutant 37% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1341 | 266 . 31 378 595 71 Remotely 92 | 92 . . . . . Salvage Created 1922 | 54 . 44 674 729 421 Parts 122 | 4 . 7 63 25 23 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 56 | . . 3 26 14 13 Guns 25 | . . 2 9 9 5 Cannons 7 | . . . . 3 4 AOE 22 | . . 1 17 . 4 Classes Destroyed 11 | 1 . 1 4 1 4 Worker 2 | . . . . . 2 Builder 2 | . . . . . 2 Recycler 2 | 1 . . . . 1 Operator 1 | . . . . . 1 Watcher 2 | . . . 2 . . Swarmer 21 | . . 3 13 . 5 Grunt 22 | . . . 5 10 7 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 9 | . . . 7 2 . Hunter 2 | . . . . 2 . Best Kill Streak 14 | 1 . 3 14 3 9 Combat Bots Only 13 | . . 3 13 3 8 Max Kills in Single Turn 6 | 1 . 1 4 1 6 Gunslinging . | . . . . . . Exploded 4 | . . 1 4 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 572 | . . 14 120 162 276 Missed 178 | . . 5 46 40 87 Damage Taken 5501 | . . 66 963 1883 2589 Core 1238 | . . . 218 318 702 Absorbed by Shields . | . . . . . . Redirected to Shielding 245 | . . . . 96 149 Regen/Repaired (Parts) 96 | . . . . . 96 Core Remaining (%) 71 | 100 . 100 45 42 . Volleys Fired 141 | 2 . 6 41 67 25 Largest 2 | 2 . 2 2 2 2 Hottest 132 | 60 . 60 68 132 107 Shots Fired 259 | 4 . 12 80 118 45 Gun 221 | 4 . 12 69 102 34 Cannon 27 | . . . . 16 11 Launcher 11 | . . . 11 . . Special . | . . . . . . Kinetic 141 | 2 . 6 41 58 34 Thermal 60 | . . . . 49 11 Explosive 11 | . . . 11 . . Electromagnetic 47 | 2 . 6 28 11 . Robot Hit Streak 15 | 1 . 3 7 15 8 Robot Miss Streak 7 | 1 . 2 4 4 7 Penetration Max 1 | . . . . 1 . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 171 | 2 . 6 50 86 27 Core Hits 112 | 2 . 3 41 33 33 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 4 . Burn 3 | . . . . 3 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5323 | 25 . 91 1892 1555 1760 Guns 2319 | 25 . 60 658 1255 321 Cannons 445 | . . . . 245 200 Explosions 2536 | . . 31 1233 33 1239 Melee . | . . . . . . Ramming 23 | . . . 1 22 . Kinetic 1387 | . . 25 300 691 371 Thermal 1689 | . . 31 . 720 938 Explosive 1684 | . . . 1233 . 451 Electromagnetic 540 | 25 . 35 358 122 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . 11 . Average Corruption 10 | . . . . 10 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . . . 38 . Message Errors 11 | . . . . 11 . Matter Fused 8 | . . . . 8 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 6 | . . . . 6 . Data Loss (minor) 3 | . . . . 3 . Misfires 1 | . . . . 1 . Alerts 3 | . . . . 3 . Misdirections 3 | . . . . 3 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 555 | . . . 130 . 425 Projectiles . | . . . . . . Explosions 555 | . . . 130 . 425 Melee . | . . . . . . Knockbacks 11 | . . . . 7 4 Impact . | . . . . . . Kinetic 10 | . . . . 6 4 Secondary 1 | . . . . 1 . Self-Inflicted Damage 550 | . . . 26 . 524 Shots 8 | . . . 1 . 7 Rammed . | . . . . . . Targets Rammed 5 | . . . 1 4 . Kicked 5 | . . . 1 4 . Crushed . | . . . . . . Highest Temperature 549 | . . . 174 549 212 Average Temperature 140 | . . . 71 214 70 Received Heat Transfer 1653 | . . . 285 783 585 Effects 9 | . . . . 9 . Shutdowns 2 | . . . . 2 . Energy Bleed 2 | . . . . 2 . Interference 1 | . . . . 1 . Matter Decay 2 | . . . . 2 . Short Circuit 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 3 | . . . 2 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 4 | . . . . 3 1 Heat Transferred 2548 | . . 50 . 1715 783 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . 1 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 739 | 5 33 87 648 271 739 Initial 84 | . 3 12 33 84 74 Average 177 | 1 14 85 261 141 214 Maximum Alert Level 3 | . . . 2 1 3 Low Security (%) 73 | 100 100 100 40 85 76 Level 1 19 | . . . 48 14 8 Level 2 4 | . . . 10 . 6 Level 3 2 | . . . . . 8 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 2 2 3 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 6 | . 1 . 2 2 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 2 2 32 26 19 Peak Tracking Total 11 | . 2 2 11 5 8 Tactical Retreats 10 | . . . 2 5 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 28 | . . . . . 28 Max in Single Turn 24 | . . . . . 24 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 7 | . 1 . 3 1 2 Terminals 6 | . 1 . 3 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 3 . 12 2 4 Successful 7 | . . . 3 1 3 Failed 14 | . 3 . 9 1 1 Catastrophic 6 | . 2 . 4 . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 19 | . 3 . 12 2 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 3 1 1 Record 1 | . . . . 1 . Unreport Threat 3 | . . . 2 . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 3 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 47 | . . 47 47 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 2 | . . . 2 . . Total Damage 44 | . . . 44 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3159 | 81 115 263 830 1117 753 Spaces Moved 1544 | 47 91 199 414 532 261 Core 88 | 24 . . . . 64 Treads 255 | . . . . 62 193 Legs 1201 | 23 91 199 414 470 4 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 122 145 Average Speed 140 | 123 120 120 128 151 164 Slowest Speed 400 | 200 120 120 190 270 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 22 53 34 39 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 220 | . . 5 106 6 103 Melee . | . . . . . . Projectile . | . . . . . . AOE 220 | . . 5 106 6 103 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2281 | 66 96 210 643 724 542 Wait 444 | . . 3 154 50 237 Move 1539 | 46 90 198 413 531 261 Hop . | . . . . . . Pick Up 63 | 11 4 2 11 30 5 Fast Attach 6 | . . . 4 2 . Attach 45 | 7 . . 6 21 11 Detach 2 | . . . . 2 . Swap 20 | . 2 1 4 12 1 Drop 16 | . . . 9 5 2 Fire 141 | 2 . 6 41 67 25 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . . 1 4 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 12) 196 | -10/Materials | Identified exit to Mines 197 | -10/Materials | Entered Mines 292 | -10/Mines | Learned location of Storage (-7) 316 | -10/Mines | Build established: Mutant 365 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 442 | -10/Mines | Discovered new exit (range 15) 458 | -10/Mines | Identified exit to Materials 460 | -10/Mines | Entered Materials 460 | -9/Materials | Accompanied by 2 allies 460 | -9/Materials | Evolved 2 slots: Propulsion x2 465 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 641 | -9/Materials | Destroyed 13 combat bots 658 | -9/Materials | Lost 4 parts (1p1n2w) 882 | -9/Materials | Discovered new exit (range 16) 973 | -9/Materials | Build established: Scavenger-Mutant 1183 | -9/Materials | Core integrity fell below 50% 1216 | -9/Materials | Lost 4 parts (3n1w) 1288 | -9/Materials | Identified exit to Materials 1290 | -9/Materials | Entered another Materials area 1290 | -8/Materials | Evolved 2 slots: Utility x2 1488 | -8/Materials | System corruption reached 10% 1804 | -8/Materials | Lost 3 parts (3n) 1965 | -8/Materials | Lost 5 parts (1p2n1u1w) 2084 | -8/Materials | Core integrity fell below 50% 2141 | -8/Materials | Lost 3 parts (1p2n) 2385 | -8/Materials | Discovered new exit (range 16) 2398 | -8/Materials | Build established: Mutant 2405 | -8/Materials | Identified exit to Factory 2407 | -8/Materials | Entered Factory 2407 | -7/Factory | Evolved 2 slots: Utility x2 2620 | -7/Factory | Repaired Imp. Weapon Shielding 2895 | -7/Factory | Destroyed 8 combat bots 2923 | -7/Factory | Lost 3 parts (1u2w) 3019 | -7/Factory | Lost 5 parts (1p4n) 3077 | -7/Factory | Lost 5 parts (2n1u2w) 3126 | -7/Factory | Core integrity fell below 50% 3142 | -7/Factory | Core integrity fell below 20% 3143 | -7/Factory | Lost 4 parts (1p2u1w) 3160 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03066_ K-01 Serf collects debris. 03067_ U-05 Engineer lays Concrete. 03068_ K-01 Serf collects debris. 03068_ R-06 Scavenger collects Terrain Scanner. 03069_ U-05 Engineer lays Concrete. 03070_ K-01 Serf collects debris. 03071_ U-05 Engineer lays Concrete. 03072_ K-01 Serf collects debris. 03073_ U-05 Engineer lays Concrete. 03075_ K-01 Serf collects debris. 03075_ U-05 Engineer lays Concrete. 03096_ Lgt. Ion Engine destroyed. 03096_ Weight Redist. System destroyed. 03099_ Imp. Sensor Array destroyed. 03112_ Pulse Rifle destroyed. 03149_ K-01 Serf collects debris. 03151_ Triggered Alarm Trap. 03151_ An alarm sounds. 03151_ ALERT: Alarm triggered, dispatching investigation squad. 03153_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? +???????????????????? | | ???????????????????????? 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""R" ; " | | ????????????????# "" " | | ????????????????# ; | | ????????????????#! !! ; | | ????????????????# !! | | ????????????????# | | ????????????????# " | | ???????????????# "" " | | ???????????????## "" " | | ????????????????# """ # | | ????????????????# """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicFrostChronowheel Manual? 0 Play Time 00:34:50 Cumulative 32.6 hours Start 2025.04.29 @ 20:29:17 End 2025.04.29 @ 21:02:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0dcf957-dcfb-4ae3-8d0a-34b778e70576