Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.31 @ 22:12:13 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (740) 740 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (565) 565 TOTAL SCORE: 3155 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -35 Cogmind --------- Core Integrity 147/400 Matter 231/300 Energy 47/290 System Corruption 1% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Heat Sink Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Medium Matter Pod (100) Improved Terrain Scanner Insulated Plating Insulated Plating Ion Cannon Missile Launcher Precision Grenade Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Insulated Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Battle Rifle > --- INVENTORY -------- Light Ion Engine Improved Treads Aluminum Leg Heat Sink Medium Matter Pod Improved Terrain Scanner Light Armor Plating Insulated Plating Makeshift Laser Beamcaster Ion Cannon Ion Cannon Missile Launcher Precision Grenade Launcher CR-A16's Pointy Stick [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Protection Insulated Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 49 | 7 11 1 8 8 6 8 Power 8 | 2 . . 2 1 1 2 Engine 8 | 2 . . 2 1 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 3 . 2 2 . 1 Treads 6 | . 2 . 1 2 . 1 Leg . | . . . . . . . Wheel 4 | 2 1 . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 4 . 1 2 1 2 Device 6 | . 3 . 1 1 . 1 Storage 3 | 1 1 . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 20 | 2 4 1 3 3 4 3 Energy Gun 2 | . . . . . . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 12 | 2 3 . 2 2 3 . Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 1 1 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 22 | . . . 1 8 . 13 Power 3 | . . . . 1 . 2 Propulsion 6 | . . . 1 2 . 3 Utility 4 | . . . . 2 . 2 Weapon 9 | . . . . 3 . 6 Highest Loss Streak 13 | . . . 1 7 . 13 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 96 100 99 93 100 97 Engine 11 | . 14 14 11 10 11 10 Treads 18 | . 10 14 12 21 22 20 Wheel 3 | . 17 14 9 . . . Device 12 | . 11 14 21 9 11 10 Storage 11 | . 14 14 11 11 11 11 Protection 7 | . . . . 9 11 11 Ballistic Gun 28 | . 27 14 26 20 32 31 Launcher 3 | . . 14 6 10 . . Naked Turns . | . . . . . . . Heaviest Build 40 | 13 30 30 36 40 40 39 Greatest Support 43 | 32 40 16 40 43 43 43 Greatest Overweight (x) 11 | . 1 1 3 . . 11 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 Most Carried 15 | 6 12 12 15 15 15 15 Average Carried 13 | 3 8 12 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 12 12 15 15 15 9 Class Distribution -------------------- 65% | Tank 27% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 1145 | 194 98 27 432 222 84 88 Remotely 512 | . 68 27 377 40 . . Salvage Created 924 | . 98 . 643 63 . 120 Parts 61 | . 11 . 39 7 . 4 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 5 . 12 8 . 4 Guns 23 | . 3 . 12 4 . 4 AOE 6 | . 2 . . 4 . . Classes Destroyed 7 | . 2 . 3 1 . 1 Worker 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Swarmer 9 | . 3 . . 3 . 3 Grunt 11 | . 2 . 9 . . . Sentry 3 | . . . 3 . . . Programmer 1 | . . . . . . 1 Assembled 5 | . . . . 5 . . Best Kill Streak 5 | . 3 . 5 4 . 3 Combat Bots Only 5 | . 3 . 5 4 . 3 Max Kills in Single Turn 2 | . 2 . 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 2 . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 2597 | 3 59 . 368 666 . 1501 Core 255 | 2 . . 11 76 . 166 Absorbed by Shields 85 | . . . . 12 . 73 Core Remaining (%) 99 | 99 . 99 . . . . Volleys Fired 83 | . 12 . 35 20 . 16 Largest 3 | . 2 . 3 3 . 3 Hottest 158 | . 53 . 69 79 . 158 Shots Fired 180 | . 24 . 77 37 . 42 Gun 173 | . 23 . 77 31 . 42 Cannon . | . . . . . . . Launcher 7 | . 1 . . 6 . . Special . | . . . . . . . Kinetic 167 | . 23 . 77 31 . 36 Thermal 6 | . . . . . . 6 Explosive 7 | . 1 . . 6 . . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | . 6 . 28 29 . 6 Robot Miss Streak 8 | . 3 . 4 5 . 8 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . 5 1 . 1 Max Gunslinging Chain 2 | . . . 2 1 . 1 Shots Hit Robots 111 | . 14 . 54 19 . 24 Core Hits 46 | . 5 . 22 13 . 6 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 . . 1 Burn 1 | . . . . . . 1 Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2026 | 8 279 . 798 462 . 479 Guns 1708 | . 177 . 798 254 . 479 Cannons . | . . . . . . . Explosions 304 | . 102 . . 202 . . Melee . | . . . . . . . Ramming 14 | 8 . . . 6 . . Kinetic 1578 | . 177 . 798 254 . 349 Thermal 130 | . . . . . . 130 Explosive 304 | . 102 . . 202 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 32 | . 8 . . 24 . . Projectiles . | . . . . . . . Explosions 32 | . 8 . . 24 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 122 | 3 . . . 119 . . Shots 3 | . . . . 3 . . Rammed 3 | 2 . . . 1 . . Targets Rammed 3 | 2 . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 285 | . 6 . 18 27 . 285 Average Temperature 61 | . 6 . 9 7 . 89 Received Heat Transfer 174 | . 12 . 162 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 296 | . . . . . . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 389 | . 188 73 389 141 . . Initial 81 | . . 73 27 81 . . Average 100 | . 70 73 181 64 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 84 | 100 100 100 51 100 . . Level 1 15 | . . . 48 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 7 | . 2 . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 10 . 25 12 . 9 Peak Tracking Total 7 | . 5 . 7 5 . 3 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 2 | . 1 . . . 1 . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 1 . . . 5 . Successful 6 | . 1 . . . 5 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . . . 5 . Part Schematic 5 | . . . . . 5 . Branch Access Points 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 19 | . . . . . 19 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 1 Highest-Rated Group 160 | . . . . . 160 39 Highest-Rated Ally 41 | . . . . . 41 39 Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . . 5 Total Damage 93 | . . . . . . 93 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 3689 | 50 342 162 511 589 1581 454 Spaces Moved 2180 | 33 236 139 233 322 976 241 Core 2 | 1 . . . . . 1 Treads 1586 | . 5 . 43 322 976 240 Legs . | . . . . . . . Wheels 592 | 32 231 139 190 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 115 125 160 160 160 Average Speed 148 | 98 106 115 136 160 160 161 Slowest Speed 600 | 100 160 115 240 160 160 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 3 56 46 25 70 89 35 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 8 | . . 1 . 1 4 2 Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . 10 . . 34 . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 44 | . 10 . . 34 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 2477 | 47 302 140 358 360 999 271 Wait 104 | . 29 1 67 . 1 6 Move 2175 | 33 235 138 232 321 975 241 Hop . | . . . . . . . Pick Up 39 | 6 8 . 9 9 7 . Fast Attach 16 | 6 4 . 2 . 3 1 Attach 18 | . . . 2 8 2 6 Detach 1 | . 1 . . . . . Swap 15 | 1 7 1 4 . 1 1 Drop 24 | . 6 . 7 1 10 . Fire 83 | . 12 . 35 20 . 16 Melee . | . . . . . . . Ram 1 | 1 . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 51 | -11/Junkyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 10) 246 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 393 | -10/Materials | Entered Mines 543 | -10/Mines | Discovered new exit (range 10) 555 | -10/Mines | Entered Materials 555 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 887 | -9/Materials | Discovered new exit (range 16) 1066 | -9/Materials | Entered Mines 1100 | -9/Mines | Learned location of 1 exit from Lower Caves 1115 | -9/Mines | Assembled infested the area 1120 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1202 | -9/Mines | Lost 7 parts (1p2n2u2w) 1290 | -9/Mines | Found a hidden stash of uninstalled traps 1548 | -9/Mines | Build established: Tank 1617 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1655 | -9/Mines | Entered Zion 1696 | -7/Zion | Found CR-A16's Pointy Stick 1783 | -7/Zion | Discovered new exit (range 15) 2057 | -7/Zion | Learned location of 1 exit from Lower Caves 2160 | -7/Zion | Given the Hacking Drone Bay 2313 | -7/Zion | Learned location of 1 exit from Factory 2431 | -7/Zion | Imprinted 2433 | -7/Zion | Declared Zion's savior 3236 | -7/Zion | Entered Proximity Caves 3236 | -6/Proximity Caves | Accompanied by 1 ally 3238 | -6/Proximity Caves | Spotter reported a threat 3239 | -6/Proximity Caves | Spotter reported a threat 3630 | -6/Proximity Caves | Ambushed by research squad 3676 | -6/Proximity Caves | Core integrity fell below 50% 3690 | -6/Proximity Caves | Self-destructed Last Messages --------------- Penetrated by Slug. H-66 Slayer suffers critical hit (Burn). Penetrated by Slug. Lgt. Ion Engine destroyed. Penetrated by Slug. Lgt. Armor Plating destroyed. Penetrated by Slug. Critical hit (Destroy). Imp. Treads destroyed. Penetrated by Slug. Ion Cannon destroyed. Penetrated by Slug. Hvy. Battle Rifle destroyed. Beamcaster destroyed. Penetrated by Slug. Slug penetrates Wall. Acquired Corrupted Imp. Deuterium Engine. Integrated Corrupted Imp. Deuterium Engine (+1). Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????###?????# #????????????????????? | | ??????????????### ######h ###??????????????????? | | ??????????????# ;%h ##?????????????????? | | ??????????????# ! #?????????????????? | | ??????????????#### !%@ #####?????????????????? | | ?????????????????#### = ##?????????????????????? | | ????????????????????## ##??????????????????????? | | ?????????????????????# ###???????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ???????????????????### #?????????????????????????? | | ???????????######### #?????????????????????????? | | ???????????#!% ###?????????????????????????? | | ???????????# ####### #???????????????????????????? | | ???????????# #?????# #???????????????????????????? | | ???????????# #???### #???????????????????????????? | | ???????????# #???# #???????????????????????????? | | ???????????# #???# ###???????????????????????????? | | ???????????# #???# #?????????????????????????????? | | ???????????# #???# #?????????????????????????????? | | ???????????# #???# #?????????????????????????????? | | ???????????? ????# #?????????????????????????????? | | ???????????? ????# #?????????????????????????????? | | ???????????? ????# #?????????????????????????????? | | ???????????? ????# #?????????????????????????????? | | ????????????#????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Spear | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Ripper | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamComponentNukerbomber Manual? 0 Play Time 00:29:03 Cumulative 37.5 hours Start 2023.05.31 @ 21:46:20 End 2023.05.31 @ 22:12:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 992aa0c9-a3cf-4069-ab2e-dcb710962d1f