Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.04 @ 19:03:13 // Winter2019/RPGLIKE Player: Willow Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1630) 1630 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4030 Bonus ------- None Cogmind --------- Core Integrity 448/600 Matter 290/300 Energy 276/280 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1+1) ------ Cooled Ion Engine > --- PROPULSION (3+1) - Flightbrick (+) > --- UTILITY (5+4) ---- Improved Signal Interpreter Improved Terrain Scanner Reaction Control System Makeshift Light Armor Plating Rainbow Chip > --- WEAPON (2+1) ----- Faulty Improved Medium Laser Heavy Ion Cannon > --- INVENTORY (3) ---- Protomatter-35 Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flightbrick > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner Reaction Control System Makeshift Light Armor Plating Rainbow Chip > --- WEAPON ----------- Improved Medium Laser Heavy Ion Cannon > --- INVENTORY -------- Protomatter [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 7 | 2 2 . 2 1 Power . | . . . . . Propulsion 2 | . 1 . 1 . Utility 4 | 1 1 . 1 1 Weapon 1 | 1 . . . . Parts Attached 29 | 7 5 7 6 4 Power 4 | 2 . 1 . 1 Engine 4 | 2 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 1 2 3 1 . Treads . | . . . . . Leg 1 | 1 . . . . Wheel . | . . . . . Hover 1 | . 1 . . . Flight 5 | . 1 3 1 . Utility 9 | 2 2 2 2 1 Device 3 | 2 . . . 1 Storage . | . . . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 4 | . 2 1 1 . Artifact . | . . . . . Weapon 9 | 2 1 1 3 2 Energy Gun 2 | . . . 1 1 Energy Cannon 4 | . . 1 2 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 . . . To Critical Strikes . | . . . . . Average Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 78 | . 79 93 69 46 Engine 11 | . 13 12 7 5 Leg 5 | . 10 . . . Hover 1 | . 2 . . . Flight 9 | . 2 24 17 5 Device 11 | . 14 12 7 6 Processor 3 | . . 6 10 11 Protection 7 | . 7 12 7 5 Energy Cannon 5 | . . 9 15 11 Ballistic Gun 17 | . 27 14 . . Peak Build Rating 72 | 8 9 12 63 72 Average Rating 16 | 4 7 10 37 67 On Entrance 18 | . 8 9 12 63 Naked Turns . | . . . . . Heaviest Build 25 | 9 11 12 19 25 Greatest Support 34 | 15 15 13 34 34 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 3 | 1 1 1 1 3 Average Capacity 1 | 1 1 1 1 2 Most Carried 1 | . 1 1 1 1 Average Carried . | . . . . 1 Final Capacity 3 | 1 1 1 1 3 Final Carried 1 | . 1 1 1 1 Class Distribution -------------------- 86% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1372 | 318 767 178 79 30 Remotely . | . . . . . Salvage Created 2065 | 114 868 435 501 147 Parts 139 | 7 62 23 41 6 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . . 11 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 46 | . 18 13 14 1 Guns 26 | . 18 8 . . Cannons 20 | . . 5 14 1 Classes Destroyed 11 | 2 7 . 2 . Worker 5 | . 4 1 . . Builder 1 | . 1 . . . Tunneler 4 | 2 2 . . . Hauler 2 | . 1 . . 1 Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 4 | . 3 . . 1 Swarmer 11 | . 3 8 . . Grunt 22 | . 15 5 2 . Sentry 2 | . . . 1 1 Subdweller 11 | . . . 11 . Best Kill Streak 8 | 2 8 5 3 3 Combat Bots Only 8 | . 8 5 3 1 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 226 | . 126 38 58 4 Missed 75 | . 38 14 22 1 Damage Taken 1889 | . 944 213 689 43 Core 1454 | . 708 150 560 36 Absorbed by Shields . | . . . . . Redirected to Core 941 | . 499 110 309 23 Ignored by Resistances 167 | . 88 24 52 3 Core Remaining (%) 90 | 100 . . 80 . Volleys Fired 217 | 8 118 25 61 5 Largest 2 | 2 2 2 2 2 Hottest 140 | 40 40 80 140 125 Shots Fired 421 | 16 235 50 110 10 Gun 289 | 16 234 36 3 . Cannon 131 | . . 14 107 10 Launcher 1 | . 1 . . . Special . | . . . . . Kinetic 289 | 16 234 36 3 . Thermal 131 | . . 14 107 10 Explosive 1 | . 1 . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 4 10 8 18 5 Robot Miss Streak 7 | 2 7 3 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 269 | 8 150 30 74 7 Core Hits 100 | 4 49 18 25 4 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 2 | . 1 1 . . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4452 | 100 2030 473 1666 183 Guns 2389 | 100 1989 290 10 . Cannons 2022 | . . 183 1656 183 Explosions 41 | . 41 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2389 | 100 1989 290 10 . Thermal 2022 | . . 183 1656 183 Explosive 41 | . 41 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 177 | . 17 54 177 111 Average Temperature 54 | . 7 20 68 51 Received Heat Transfer 867 | . 555 72 231 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 4 2 Heat Transferred 3441 | . . 370 2775 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . 1 1 . . Low Security (%) 81 | 100 88 47 . 100 Level 1 18 | . 11 52 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 307 | 5 245 307 . 72 Initial 57 | . . 57 . 17 Average 137 | 1 136 199 . 26 Influence Increases 1172 | 15 622 370 70 95 Destroy 0b10 Robot/C 700 | . 360 260 60 20 Destroy 0b10 Robot/NC 90 | 15 60 5 . 10 Destroy Leader 172 | . 88 60 10 14 Successful Hack 17 | . 11 . . 6 Select Force Hacks 90 | . 60 . . 30 Disable Machine 60 | . 30 15 . 15 Destroy Structure 13 | . 13 . . . Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 876 | 15 474 206 141 40 Time Decay 866 | 15 464 206 141 40 Lost Part 10 | . 10 . . . Squads Dispatched 7 | . 5 1 . 1 Investigation 6 | . 4 1 . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 29 16 14 2 Peak Tracking Total 7 | . 7 3 2 1 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 5 | . 2 1 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 17 | . 10 1 3 3 Terminals 9 | . 7 . . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 41 | . 26 1 3 11 Successful 23 | . 13 1 3 6 Failed 18 | . 13 . . 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 36 | . 26 . . 10 Terminals 33 | . 23 . . 10 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Terminal Hacks 7 | . 2 1 3 1 Robot Analysis 3 | . 2 . . 1 Open Door 2 | . . 1 1 . Proto ID Catalog 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . 11 . . 5 Terminals 12 | . 8 . . 4 Botnet 4 | . 2 . . 2 Skim 7 | . 5 . . 2 Search 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Patch 1 | . 1 . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers 1 | . . . . 1 Extract 1 | . . . . 1 Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 7 . . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . . . . 9 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 2745 | 57 1516 427 653 92 Terrain 2717 | 29 1516 427 653 92 Seismic 126 | 57 69 . . . Robot Analysis Total 3 | . 2 . . 1 Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2805 | 117 1516 427 653 92 Spaces Moved 3290 | 72 999 879 1180 160 Core 5 | 5 . . . . Treads . | . . . . . Legs 795 | 67 728 . . . Wheels . | . . . . . Hover 275 | . 271 4 . . Flight 2215 | . . 875 1180 160 Fastest Speed 34 | 50 60 37 34 40 Average Speed 59 | 115 103 37 36 40 Slowest Speed 120 | 120 120 60 40 40 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 16 | . . 16 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 4 94 93 68 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 5 | . 4 . 1 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 8 | . . 2 6 . Spaces Dug . | . . . . . Terrain Destroyed 15 | . 11 . 4 . Melee . | . . . . . Projectile 4 | . . . 4 . AOE 11 | . 11 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 3704 | 87 1242 913 1285 177 Wait 99 | . 83 8 3 5 Move 3256 | 71 998 848 1179 160 Hop 14 | . . 14 . . Pick Up 5 | . 4 . 1 . Fast Attach 22 | 7 3 2 6 4 Attach 2 | . 1 . 1 . Detach 1 | . . . 1 . Swap 7 | . 2 5 . . Drop 20 | 1 4 5 7 3 Fire 217 | 8 118 25 61 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 61 | . 29 6 26 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 417 | -10/Materials | Destroyed 8 combat bots 540 | -10/Materials | Reached level 2 556 | -10/Materials | Upgraded with Propulsion slot (x1) 556 | -10/Materials | Upgraded with Utility slot (x1) 657 | -10/Materials | Discovered new exit (range 14) 795 | -10/Materials | Discovered new exit (range 8) 848 | -10/Materials | Discovered new exit (range 17) 965 | -10/Materials | Discovered new exit (range 8) 1048 | -10/Materials | Discovered new exit (range 9) 1089 | -10/Materials | Loaded intel: 7 trap records 1131 | -10/Materials | Learned 4 Recycling zone layouts 1137 | -10/Materials | Learned 4 Recycling zone layouts 1156 | -10/Materials | Learned location of 2 exits from Subcaves 1634 | -10/Materials | Entered Mines 1636 | -10/Mines | Reached level 3 1659 | -10/Mines | Discovered new exit (range 7) 1689 | -10/Mines | Met a Derelict bent on vengeance 1694 | -10/Mines | Learned 2 Materials zone layouts 1730 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1742 | -10/Mines | Discovered new exit (range 13) 1772 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1790 | -10/Mines | Discovered new exit (range 14) 1827 | -10/Mines | Met a Derelict shopkeep closing up shop 1862 | -10/Mines | Reached level 4 1918 | -10/Mines | Discovered new exit (range 6) 1919 | -10/Mines | Identified exit to Subcaves 1970 | -10/Mines | Identified exit to Exiles 1994 | -10/Mines | Identified exit to Materials 2061 | -10/Mines | Entered Subcaves 2062 | -10/Subcaves | Identified exit to Recycling 2062 | -10/Subcaves | Identified exit to Materials 2092 | -10/Subcaves | Upgraded with Propulsion slot (x1) 2092 | -10/Subcaves | Upgraded with Utility slot (x1) 2149 | -10/Subcaves | Learned location of Zion (-6) 2149 | -10/Subcaves | Met a Zionite searching for "candidates" 2173 | -10/Subcaves | Released subatomizers from SUBCON Basin 2276 | -10/Subcaves | Learned Materials terminal intel 2282 | -10/Subcaves | A Subdweller sparked back to life 2323 | -10/Subcaves | A Subdweller sparked back to life 2377 | -10/Subcaves | Visited 4L-MR0's lab 2382 | -10/Subcaves | Found Rainbow Chip 2384 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2398 | -10/Subcaves | Found Flightbrick 2399 | -10/Subcaves | Attached Flightbrick, gained temporary slots: Utility x3 2535 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2537 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2671 | -10/Subcaves | Reached level 5 2714 | -10/Subcaves | Entered Materials 2715 | -8/Materials | Identified exit to Factory 2716 | -8/Materials | Loaded intel: 12 terminal locations 2716 | -8/Materials | Reached level 6 2721 | -8/Materials | Upgraded with Utility slot (x1) 2806 | -8/Materials | Self-destructed Last Messages --------------- EXTRACTED[Shield Generator] EXTRACTED[Hvy. Ion Engine] EXTRACTED[Scythe] EXTRACTED[Lgt. Treads] EXTRACTED[Disposable Heat Sink] 02773_ ALERT: Suspicious activity at Scanalyzer M002. Dispatching Investigation squad. 02778_ Heat Sink melted. 02778_ Y-45 Defender destroyed. 02785_ Acquired 10 matter. 02790_ K-01 Serf collects debris. 02793_ Imp. Signal Interpreter melted. 02793_ W-25 Informer destroyed. 02795_ K-01 Serf collects debris. 02800_ A-02 Transporter destroyed. 02804_ Dropped Beam Cannon. 02805_ Acquired Prototype Energy Gun. 02805_ Identified Imp. Medium Laser. 02805_ Flightbrick broken. 02805_ Faulty integration triggers power surge. 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""""""" # ???????????????????? | | ?????######### """"""" ####???????????????????? | | ?????????????# """"""" # ???????????????????? | | ?????????????# """"""" # ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 2 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 5 Resistance: TH 5 Evasion (%) 70 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Com. Battery | -8/Materials | Extracted Adv. Visual Processing Unit | -8/Materials | Extracted Hvy. EM Pulse Gun | -8/Materials | Extracted Field Laser | -8/Materials | Extracted Shield Generator | -8/Materials | Extracted Hvy. Ion Engine | -8/Materials | Extracted Scythe | -8/Materials | Extracted Lgt. Treads | -8/Materials | Extracted Disposable Heat Sink | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Levels Raised 5 | . 1 2 1 1 XP Earned 11033 | 3000 2650 2175 1303 1905 XP Spent 10420 | 3000 1300 . 2500 3620 Upgrades 25 | 14 2 . 3 6 Propulsion Slot 2 | . 1 . 1 . Utility Slot 4 | 1 1 . 1 1 Weapon Slot 1 | 1 . . . . Heat Dissipation 2 | 1 . . . 1 Energy Generation 1 | 1 . . . . Mass Support 2 | 1 . . 1 . Inventory Capacity 3 | 1 . . . 2 Sight Range 1 | 1 . . . . Sensor Range 1 | 1 . . . . Terrain Scan Density 1 | 1 . . . . Ranged Accuracy 1 | 1 . . . . Hack Attack % 2 | 1 . . . 1 Hack Defense % 2 | 1 . . . 1 KI Resistance % 1 | 1 . . . . TH Resistance % 1 | 1 . . . . Protomatter Created 527 | . 226 32 269 . Integrity Restored 1302 | . 627 120 555 . Core 1302 | . 627 120 555 . Protomatter Decayed 124 | . . . 124 . Game ------ Seed BlastMicroSteel Manual? 0 Play Time 00:34:37 Cumulative 263.2 hours Start 2025.04.04 @ 13:14:32 End 2025.04.04 @ 19:03:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 117 Rogue 73 Adventurer 40 Explorer 4 Win Type - Total 8 Types 2/2/0/1/1/1/0/1/0/0 Lore% 69 Gallery% 66 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6e355c6-b982-433c-b58c-56df5687c590