Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.01.22 @ 21:50:09 Player: xerxia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (508) 508 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2276 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 458/550 Matter 274/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (8) ---- Flight Unit Flight Unit Improved Heat Sink Medium Storage Unit Large Matter Pod (150) Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Flight Unit Flight Unit Improved Heat Sink Medium Storage Unit Large Matter Pod Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 25 | 6 1 10 8 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads 1 | . . 1 . Leg 3 | 2 . 1 . Wheel . | . . . . Hover . | . . . . Flight 5 | . . 2 3 Utility 6 | 1 1 2 2 Device 3 | . 1 . 2 Storage 3 | 1 . 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun 1 | 1 . . . Energy Cannon 4 | . . 2 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . . 1 7 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 2 | . . 1 1 Highest Loss Streak 7 | . . 1 7 Average Slot Usage (%) 89 | . 86 95 64 Engine 10 | . 14 11 5 Treads 4 | . . 6 . Leg 23 | . 28 28 . Flight 7 | . . 5 24 Device 2 | . 1 . 13 Storage 18 | . 14 21 9 Energy Gun 2 | . 14 . . Energy Cannon 8 | . . 9 9 Ballistic Gun 9 | . 14 11 . Naked Turns . | . . . . Heaviest Build 32 | 13 14 32 25 Greatest Support 30 | 20 20 30 16 Greatest Overweight (x) 6 | 2 . 1 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 6 6 12 12 Average Capacity 9 | 5 6 11 8 Most Carried 12 | 6 6 12 12 Average Carried 8 | 2 3 10 6 Final Capacity 12 | 6 6 12 8 Final Carried 12 | 1 5 12 6 Class Distribution -------------------- 88% | Mutant 6% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 725 | 209 114 387 15 Remotely . | . . . . Salvage Created 814 | . 114 685 15 Parts 42 | . 6 32 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . 2 15 . Guns 4 | . 2 2 . Cannons 12 | . . 12 . AOE 1 | . . 1 . Classes Destroyed 6 | . 2 3 1 Worker 1 | . . . 1 Recycler 2 | . 1 1 . Swarmer 5 | . 2 3 . Grunt 10 | . . 10 . Duelist 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 6 | . 3 6 1 Combat Bots Only 6 | . 2 6 . Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 960 | . 15 543 402 Core 127 | . . 35 92 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 100 91 . Volleys Fired 34 | . 4 29 1 Largest 2 | . 2 2 2 Hottest 126 | . 70 83 126 Shots Fired 65 | . 8 55 2 Gun 34 | . 8 26 . Cannon 31 | . . 29 2 Launcher . | . . . . Special . | . . . . Kinetic 30 | . 4 26 . Thermal 4 | . 4 . . Explosive . | . . . . Electromagnetic 31 | . . 29 2 Robot Hit Streak 31 | . 3 29 31 Robot Miss Streak 1 | . 1 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 50 | . 6 42 2 Core Hits 26 | . 4 21 1 Critical Hits 2 | . 1 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1097 | . 76 949 72 Guns 254 | . 76 178 . Cannons 746 | . . 702 44 Explosions 69 | . . 69 . Melee . | . . . . Ramming 28 | . . . 28 Kinetic 216 | . 38 178 . Thermal 107 | . 38 69 . Explosive . | . . . . Electromagnetic 746 | . . 702 44 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . . . 14 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 228 | . 27 228 110 Average Temperature 65 | . 12 73 41 Received Heat Transfer 405 | . . 243 162 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 261 | . 111 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 407 | . 98 407 112 Initial 97 | . . 34 97 Average 129 | . 43 171 95 Maximum Alert Level 2 | . . 2 . Low Security (%) 73 | 100 100 58 100 Level 1 21 | . . 33 . Level 2 5 | . . 8 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 5 21 4 Peak Tracking Total 5 | . 4 5 3 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 1 7 . Successful 4 | . 1 3 . Failed 4 | . . 4 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 5 | . 1 4 . Terminals 8 | . 1 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Prototype ID Bank 1 | . . 1 . Level Access Points 2 | . 1 1 . Recall Investigation 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 732 | 48 113 462 109 Spaces Moved 376 | 32 78 213 53 Core 26 | 19 . . 7 Treads . | . . . . Legs 304 | 13 78 213 . Wheels . | . . . . Hover . | . . . . Flight 46 | . . . 46 Fastest Speed 31 | 50 120 120 31 Average Speed 130 | 106 120 140 122 Slowest Speed 440 | 150 120 150 440 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 3 26 29 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile . | . . . . AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 556 | 46 89 325 96 Wait 72 | . 2 47 23 Move 373 | 31 77 212 53 Hop . | . . . . Pick Up 32 | 8 5 17 2 Fast Attach 2 | . . 2 . Attach 18 | 6 1 5 6 Detach . | . . . . Swap 5 | . . 3 2 Drop 18 | 1 . 10 7 Fire 34 | . 4 29 1 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Identified exit to Materials 162 | -10/Materials | Entered another Materials area 162 | -9/Materials | Evolved 2 slots: Propulsion x2 303 | -9/Materials | Build established: Mutant 390 | -9/Materials | Identified exit to Materials 624 | -9/Materials | Entered another Materials area 624 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 733 | -8/Materials | Self-destructed Last Messages --------------- 00634_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00635_ Dropped Hvy. Ion Engine. 00635_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00637_ Acquired Flight Unit. 00679_ Slammed into Y-45 Defender. 00679_ Destabilizing: System corrupted (+2). 00681_ Y-45 Defender misfires. 00684_ Flight Unit destroyed. 00694_ Lgt. Ion Engine destroyed. 00699_ Slammed into K-01 Serf. 00699_ K-01 Serf destroyed. 00699_ Flight Unit destroyed. 00699_ System corrupted by crushing effect (+1). 00700_ System corrupted: Heat flow error (+144). 00700_ Acquired 15 matter. 00703_ Flight Unit destroyed. 00709_ Sensor Array destroyed. 00713_ Flight Unit destroyed. 00718_ K-01 Serf collects debris. 00728_ EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#######?????????????????????????????? | | ############## #?????????????????????????????? | | ########??????????????????????? | | =! =* #??????????????????????? | | ###### #??????????????????????? | | ########### #????# #??????????????????????? | | #?????????#######????# #??????????????????????? | | /###????????????????????# #??????????????????????? | | ???????????????????### ###????????????????????? | | ""?????????????????# #????????????????????? | | """#???????????????# @ #????????????????????? | | """#???????????????+ Y ???????????????? | | """#???????????????# a#######??????????????? | | """#???????????????# [ #????????????????????? | | #???????????????## ##????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????+ +?????????????????????? | | ######?????????????????# #?????????????????????? | | ???????????????????????#a #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponImprinterMembrane Manual? 0 Play Time 00:16:09 Cumulative 48.9 hours Start 2022.01.22 @ 21:34:27 End 2022.01.22 @ 21:50:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 60 Rogue 12 Adventurer 6 Explorer 42 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35c974e0-e394-4c86-b72b-f15217a6f0f7