Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.21 @ 12:17:22 Player: Kotyk77 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (131) 655 Value Destroyed (3364) 3364 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 10134 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Large Storage Unit Hacking Suite System Shield System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Medium Treads Medium Treads Improved Terrain Scan Processor Improved Transmission Jammer Improved Weapon Shielding Heavy Armor Plating Improved Component Analysis Suite System Restoration Module Heavy Mass Driver Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Matter Compressor Improved Signal Interpreter Melee Analysis Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Enhanced Autogun KE Penetrator Longsword +1 > --- INVENTORY -------- Light Angular Momentum Engine Medium Treads Medium Treads Carbon-fiber Leg Thunder Leg Improved Terrain Scan Processor Transport Network Coupler Improved Transmission Jammer Heavy Armor Plating Improved Component Analysis Suite System Restoration Module Thermic Laser Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 73] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 Utility 5 | . . . 1 . . . 1 . 1 . . 1 1 Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 96 | 7 13 4 15 4 . 9 7 14 4 3 1 2 13 Power 16 | 1 2 1 2 . . 2 1 2 1 . . . 4 Engine 9 | 1 1 . 2 . . . . 1 1 . . . 3 Core 7 | . 1 1 . . . 2 1 1 . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 34 | 2 4 3 4 1 . 5 2 9 . 2 . . 2 Treads . | . . . . . . . . . . . . . . Leg 30 | 2 4 3 4 . . 5 2 9 . . . . 1 Wheel 3 | . . . . . . . . . . 2 . . 1 Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . Utility 22 | 2 3 . 4 . . . 3 1 3 . 1 1 4 Device 2 | 1 . . . . . . 1 . . . . . . Storage 8 | 1 2 . . . . . . . . . 1 . 4 Processor 4 | . . . 2 . . . . . 1 . . 1 . Hackware 3 | . . . . . . . . 1 2 . . . . Protection 5 | . 1 . 2 . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 24 | 2 4 . 5 3 . 2 1 2 . 1 . 1 3 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 14 | 1 3 . 3 3 . . 1 1 . . . 1 1 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 4 | . . . 1 . . . . 1 . 1 . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 1 3 . . . . 2 Parts Lost 34 | . 2 1 3 1 . 6 5 1 . . . . 15 Power 7 | . 1 1 1 . . 1 . . . . . . 3 Propulsion 15 | . . . 1 1 . 4 4 1 . . . . 4 Utility 5 | . . . 1 . . . 1 . . . . . 3 Weapon 7 | . 1 . . . . 1 . . . . . . 5 Highest Loss Streak 8 | . 2 1 2 1 . 5 4 1 . . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | 2 9 10 9 9 10 9 8 9 7 8 9 8 12 Power 1 | . 1 1 . 1 1 1 1 2 1 1 1 1 . Propulsion 1 | 1 2 2 1 . . . . . 1 3 3 3 3 Utility 3 | . 3 4 1 2 3 3 2 3 2 2 2 2 5 Weapon 3 | . 2 3 5 6 5 4 3 3 3 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . 6 2 . . 2 . 1 1 2 . . . 12 Power 2 | . . . . . . . . 1 . . . . 1 Propulsion 4 | . . 2 . . . . . . . . . . 2 Utility 11 | . 3 . . . 1 . . . . . . . 7 Weapon 9 | . 3 . . . 1 . 1 . 2 . . . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 99 97 98 100 94 87 94 99 84 84 85 79 Engine 7 | . 9 . 2 11 11 . . 8 14 15 15 13 7 Core 3 | . 3 13 7 . . 9 9 1 . . . . 1 Leg 22 | . 28 28 31 28 22 29 24 30 30 1 . . 1 Wheel 2 | . . . . . . . . . . 14 15 13 12 Flight 1 | . . . . 2 11 . . . . . . . . Storage 10 | . 14 14 11 11 11 11 9 9 7 7 7 6 10 Processor 13 | . . . 12 22 22 22 18 18 7 7 7 13 10 Hackware 6 | . . . . . . . . 7 21 23 23 20 17 Protection 3 | . 10 14 9 . . . 8 1 . . . . . Ballistic Gun 12 | . 25 28 11 16 22 1 1 8 7 3 . 12 7 Impact Weapon 1 | . . . 8 5 . 3 6 . . . . . . Slashing Weapon 3 | . . . . . . 6 2 9 7 7 7 6 4 Peak Build Rating 73 | 9 12 12 15 16 16 24 33 31 40 48 48 55 73 Average Rating 26 | 5 9 11 14 15 16 20 19 27 39 47 48 54 61 On Entrance 24 | . 9 12 12 14 16 16 24 18 31 40 48 48 55 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 63 | 13 24 24 27 24 24 24 29 27 31 35 35 34 63 Greatest Support 66 | 20 20 20 30 30 20 35 45 48 48 56 56 56 66 Greatest Overweight (x) 7 | 2 1 1 1 1 1 7 2 2 . . . . 6 Average Overweight (x) . | . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 15 Average Capacity 10 | 7 9 10 10 10 10 10 10 10 10 10 10 10 14 Most Carried 15 | 6 10 10 10 10 10 10 10 10 10 10 10 10 15 Average Carried 10 | 3 9 9 9 9 9 9 8 9 9 9 9 9 13 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 15 Final Carried 11 | 5 10 10 10 10 10 10 10 10 10 10 10 10 11 Class Distribution -------------------- 46% | Scavenger-Mutant 27% | Mutant 24% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Matter Collected 2835 | 235 409 179 365 149 . 138 116 385 26 117 270 . 446 Remotely . | . . . . . . . . . . . . . . Salvage Created 5667 | 45 403 279 698 176 . 777 109 1210 26 1301 154 . 489 Parts 268 | 5 33 12 38 17 . 40 4 64 1 6 15 . 33 Haulers Intercepted 6 | . 2 . 1 . . . . . . . 1 . 2 Recyclers Shooed 3 | . . . 1 . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Combat Hostiles Destroyed 89 | . 9 6 17 8 . 15 3 20 . 5 1 . 5 Melee 24 | . . . 1 . . 6 2 12 . . 1 . 2 Guns 35 | . 8 6 9 8 . . . 4 . . . . . Cannons 2 | . 1 . . . . . 1 . . . . . . AOE 24 | . . . 4 . . 8 . 4 . 5 . . 3 Classes Destroyed 15 | 1 4 . 3 . . 4 1 . . 1 1 . . Worker 8 | . . . . . . 2 . 2 . . 2 . 2 Builder 5 | . . . . . . 3 . . . . 1 . 1 Tunneler 4 | 2 . . . . . 2 . . . . . . . Hauler 6 | . 2 . 1 . . . . . . . 1 . 2 Recycler 10 | . . . 2 1 . 3 . 4 . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 7 | . 3 . 1 . . . . 2 1 . . . . Swarmer 31 | . 5 . 8 8 . 3 . 7 . . . . . Grunt 35 | . 4 6 7 . . 10 . 8 . . . . . Duelist 1 | . . . . . . 1 . . . . . . . Sentry 10 | . . . 3 . . . 1 5 . . . . 1 Specialist 1 | . . . . . . . 1 . . . . . . Hunter 3 | . . . . . . 1 1 . . . . . 1 Programmer 4 | . . . . . . . . . . . 1 . 3 Compactor 5 | . . . . . . . . . . 5 . . . Best Kill Streak 17 | 2 3 2 8 4 . 17 1 11 1 5 2 . 3 Combat Bots Only 11 | . 3 2 7 3 . 11 1 4 . 5 1 . 3 Max Kills in Single Turn 5 | 1 1 1 3 1 . 5 1 3 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . 5 . 2 . 1 . . 2 Melee 1 | . . . 1 . . 1 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Hostile Shots Fired 584 | . 53 22 89 28 . 66 69 82 . . 10 . 165 Missed 172 | . 16 7 24 6 . 16 21 23 . . . . 59 Hits 412 | . 37 15 65 22 . 50 48 59 . . 10 . 106 Melee 3 | . . . 3 . . . . . . . . . . Projectile 409 | . 37 15 62 22 . 50 48 59 . . 10 . 106 AOE 4 | . . . . . . . . . . . . . 4 Critical Strikes 20 | . 1 . 2 . . 4 . 3 . . 3 . 7 Part Disruptions 2 | . . . . . . . . . . . . . 2 Damage Taken 6299 | . 398 195 743 170 . 802 620 714 . 22 147 . 2488 Core 1624 | . 46 26 115 10 . 192 45 148 . . 31 . 1011 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 104 | . . . . . . . . 104 . . . . . Core Remaining (%) 75 | 100 . 71 . . . 20 . 64 . . 95 100 . Volleys Fired 237 | 2 41 15 43 19 . 7 9 46 3 25 . . 27 Largest 2 | 2 2 2 2 2 . 2 1 1 1 1 . . 2 Hottest 120 | 70 120 46 53 46 . 53 33 36 25 39 . . 72 Shots Fired 302 | 4 75 30 45 26 . 10 9 46 3 25 . . 29 Gun 244 | 4 70 30 40 26 . 3 . 43 3 . . . 25 Cannon 13 | . . . . . . 4 9 . . . . . . Launcher 40 | . . . 5 . . 3 . 3 . 25 . . 4 Special 5 | . 5 . . . . . . . . . . . . Kinetic 252 | 2 67 30 40 26 . 7 9 43 3 . . . 25 Thermal 10 | 2 8 . . . . . . . . . . . . Explosive 37 | . . . 5 . . 3 . . . 25 . . 4 Electromagnetic 3 | . . . . . . . . 3 . . . . . Robot Hit Streak 10 | 3 9 7 8 4 . 1 4 10 4 6 . . 2 Robot Miss Streak 9 | . 9 2 3 3 . 4 1 5 . 4 . . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 291 | 3 35 24 45 12 . 31 19 68 3 15 13 . 23 Core Hits 173 | 2 18 11 26 9 . 39 4 29 2 16 4 . 13 Critical Kills 3 | . . . 1 . . . 2 . . . . . . Critical Parts Destroyed 7 | . . . 1 1 . 2 2 . . . . . 1 Critical Strikes 24 | 1 . . 2 1 . 8 4 5 . . 1 . 2 Burn 1 | 1 . . . . . . . . . . . . . Smash 10 | . . . 2 1 . 2 4 . . . . . 1 Sever 13 | . . . . . . 6 . 5 . . 1 . 1 Melee Attacks 177 | . . . 27 2 . 29 15 49 2 . 15 . 38 Impact 60 | . . . 27 2 . 3 15 . . . . . 13 Slashing 117 | . . . . . . 26 . 49 2 . 15 . 25 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 33 | . . . 2 1 . 10 . 11 . . 5 . 4 Combat Hostiles 3 | . . . . . . . . 3 . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 Damage Inflicted 14747 | 40 578 386 1692 270 . 2399 624 3239 48 3116 762 . 1593 Guns 2166 | 40 538 386 420 147 . 30 . 432 48 . . . 125 Cannons 152 | . . . . . . . 152 . . . . . . Explosions 4994 | . . . 492 . . 678 . 337 . 3116 . . 371 Melee 7395 | . . . 780 123 . 1691 472 2470 . . 762 . 1097 Ramming 16 | . 16 . . . . . . . . . . . . Kinetic 2268 | 15 513 386 420 147 . 30 152 432 48 . . . 125 Thermal 179 | 25 49 . . . . . . 105 . . . . . Explosive 4657 | . . . 492 . . 678 . . . 3116 . . 371 Electromagnetic 232 | . . . . . . . . 232 . . . . . Impact 1681 | . . . 780 123 . 167 472 . . . . . 139 Slashing 5714 | . . . . . . 1524 . 2470 . . 762 . 958 Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . 2 2 . . . . . . . . 3 1 6 Average Corruption 2 | . 2 2 . . . . . . . . 2 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 21 | . 13 4 . . . . . . . . 1 1 2 Message Errors 4 | . 2 1 . . . . . . . . . . 1 Matter Fused 8 | . 3 2 . . . . . . . . 1 1 1 Energy Discharges 2 | . 2 . . . . . . . . . . . . Data Loss (minor) 5 | . 4 1 . . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1333 | . . . 108 54 . 389 104 275 . . 141 . 262 Projectiles 20 | . . . . . . . 20 . . . . . . Explosions 75 | . . . 10 . . . . 65 . . . . . Melee 1238 | . . . 98 54 . 389 84 210 . . 141 . 262 Knockbacks 15 | . . . 6 . . 3 4 . . . . . 2 Impact 14 | . . . 6 . . 3 3 . . . . . 2 Kinetic 1 | . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 70 | . . . . . . 47 . . . 23 . . . Shots 4 | . . . . . . 3 . . . 1 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . . . Kicked 3 | . 3 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 133 | 9 64 76 16 4 . 133 . 24 . . . . . Average Temperature 21 | 6 18 31 6 1 . 68 . 10 . . . . . Received Heat Transfer 1326 | . 132 114 189 . . 450 . 252 . . . . 189 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 3 . . 2 . . . . . . . Combat Hostiles 4 | . . . 3 . . 1 . . . . . . . Parts Fried 6 | . . . 3 . . 3 . . . . . . . Impact Corruptions 15 | . . . 5 1 . 5 2 . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . Heat Transferred 422 | 148 124 . . . . . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Maximum Alert Level 2 | . . . 1 . . 1 . 2 . . . . . Low Security (%) 92 | 100 100 100 75 100 . 80 100 79 100 100 100 100 100 Level 1 5 | . . . 24 . . 19 . 10 . . . . . Level 2 1 | . . . . . . . . 10 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 452 | 5 77 85 239 125 . 230 53 452 197 28 36 17 122 Initial 197 | . . 7 5 80 . . 53 . 197 28 16 17 . Average 64 | . 20 48 114 53 . 161 18 110 138 10 4 5 27 Influence Increases 3366 | 10 296 165 549 240 . 461 96 943 23 68 83 . 432 Destroy 0b10 Robot/C 1700 | . 180 120 360 160 . 300 60 400 . . 20 . 100 Destroy 0b10 Robot/NC 210 | 10 25 . 25 5 . 50 . 45 5 . 20 . 25 Destroy Leader 406 | . 50 30 94 30 . 50 20 84 2 . 12 . 34 Allied During Kill 4 | . . . 4 . . . . . . . . . . Successful Hack 78 | . 22 . 5 . . . . 6 . . . . 45 Disable Machine 90 | . . 15 30 . . . . 15 15 . . . 15 Destroy Structure 248 | . 4 . 31 . . 16 1 18 1 68 1 . 108 Lose Combat Pursuer 630 | . 15 . . 45 . 45 15 375 . . 30 . 105 Influence Decreases 3302 | 10 276 170 357 442 5 322 235 509 377 125 70 36 368 Entered New Map 556 | . . 13 10 127 5 . 86 . 237 52 7 19 . Time Decay 2226 | 10 256 147 277 305 . 262 109 349 140 73 63 17 218 Lost Part 330 | . 20 10 30 10 . 60 40 10 . . . . 150 Lost Ally 40 | . . . 40 . . . . . . . . . . Purge Threat 150 | . . . . . . . . 150 . . . . . Squads Dispatched 18 | . 1 . 4 . . . 2 4 . . 1 . 6 Investigation 4 | . . . 3 . . . . . . . . . 1 Extermination 3 | . . . . . . . . . . . 1 . 2 Reinforcement 8 | . 1 . 1 . . . 2 1 . . . . 3 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Distress Signals 3 | . . . 1 . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 164 | . 18 6 21 11 . 19 5 51 2 8 3 . 20 Peak Tracking Total 9 | . 4 2 6 4 . 9 3 7 1 6 4 . 8 Tactical Retreats 28 | . 1 . . 2 . 3 1 16 . 1 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Traps Triggered 3 | . 1 . . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Machines Disabled 6 | . . 1 2 . . . . 1 1 . . . 1 Max in Single Turn 1 | . . 1 1 . . . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Machines Accessed 26 | . 4 . 3 . 4 . 1 6 . . . . 8 Terminals 13 | . 3 . 3 . . . . 4 . . . . 3 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 3 | . 1 . . . . . . 1 . . . . 1 Recycling Units 3 | . . . . . . . . 1 . . . . 2 Scanalyzers 2 | . . . . . . . 1 . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 99 | . 10 . 12 . 41 . 4 10 . . . . 22 Successful 71 | . 6 . 3 . 41 . 1 9 . . . . 11 Failed 28 | . 4 . 9 . . . 3 1 . . . . 11 Catastrophic 2 | . . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 7 . 9 . 1 . . . . . . . . Terminals 35 | . 8 . 12 . . . . 7 . . . . 8 Fabricators 3 | . . . . . . . . . . . . . 3 Repair Stations 7 | . 2 . . . . . . 2 . . . . 3 Recycling Units 6 | . . . . . . . . 1 . . . . 5 Scanalyzers 7 | . . . . . . . 4 . . . . . 3 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 58 | . 4 . 2 . 41 . . 6 . . . . 5 Record 42 | . 1 . 1 . 40 . . . . . . . . Part Schematic 2 | . . . . . . . . 1 . . . . 1 Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 2 . . . . 1 Open Door 2 | . . . . . . . . 1 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . 1 . . . . . . 2 . . . . 1 Scan Component 3 | . 1 . . . . . . 1 . . . . 1 Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . 1 Report Inventory 2 | . . . . . . . . 1 . . . . 1 Scanalyzer 3 | . . . . . . . 1 . . . . . 2 Insert Component 2 | . . . . . . . 1 . . . . . 1 Analyze 1 | . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . 3 . . . 1 1 . . . . 5 Full Trace Events 6 | . 1 . 3 . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 . . . . 2 Parts Built 1 | . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . 42 Total Part Build Rating 4 | . . . . . . . . . . . . . 4 Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 38 | . . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Total Allies 3 | . . 3 . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 14 | . . . 14 . . . . . . . . . . Total Damage 106 | . . . 106 . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Active Infowar (turns) 4520 | 2 121 . 776 688 922 569 352 1064 26 . . . . Optics 4397 | . . . 776 688 922 569 352 1064 26 . . . . Sensors 1 | . . . . . . . 1 . . . . . . Terrain 123 | 2 121 . . . . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Turns Passed 7962 | 97 1139 311 777 688 922 569 352 1064 299 198 328 85 1133 Spaces Moved 4839 | 63 596 130 422 445 482 375 147 589 230 139 291 82 848 Core 24 | 4 . . . . . 3 . . . . . . 17 Treads . | . . . . . . . . . . . . . . Legs 3570 | 59 596 130 422 445 482 372 147 589 230 . . . 98 Wheels 1245 | . . . . . . . . . . 139 291 82 733 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 120 120 120 120 100 100 100 93 Average Speed 134 | 120 161 188 128 139 190 123 170 127 120 100 100 100 103 Slowest Speed 400 | 190 190 190 190 190 190 400 260 260 120 100 100 100 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 61 24 28 83 72 82 9 59 8 74 6 2 16 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . . . 3 . . . . . . . . . Spaces Dug 41 | . 2 . 4 . . . . 1 1 . 1 . 32 Terrain Destroyed 342 | . 4 . 34 . . 19 1 17 1 173 1 . 92 Melee 17 | . . . 4 . . . . 1 1 . 1 . 10 Projectile 32 | . 4 . . . . 1 1 . . . . . 26 AOE 293 | . . . 30 . . 18 . 16 . 173 . . 56 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Total 5850 | 77 706 175 574 489 490 438 217 828 251 174 314 85 1032 Wait 339 | . 24 20 50 15 3 11 25 108 3 . 2 . 78 Move 4827 | 62 595 129 421 444 481 374 146 588 230 138 290 81 848 Hop . | . . . . . . . . . . . . . . Pick Up 67 | 6 12 2 8 2 2 2 7 4 4 4 2 2 10 Fast Attach 33 | 6 3 1 . 2 . 5 1 7 1 . . . 7 Attach 24 | 1 . . 4 2 . 1 6 . 2 2 . 2 4 Detach 1 | . 1 . . . . . . . . . . . . Swap 60 | . 10 3 13 1 . 6 2 13 1 1 2 . 8 Drop 84 | . 17 5 8 2 2 3 6 13 5 4 3 . 16 Fire 237 | 2 41 15 43 19 . 7 9 46 3 25 . . 27 Melee 173 | . . . 27 2 . 29 15 49 2 . 15 . 34 Ram . | . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 5 exits: Fac x4 / *Ext) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 8) 202 | -10/Materials | Discovered new exit (range 14) 332 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 9) 756 | -10/Materials | Discovered new exit (range 12) 806 | -10/Materials | Discovered new exit (range 12) 1237 | -10/Materials | Entered Mines 1377 | -10/Mines | Learned location of Mines (-9) 1461 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1509 | -10/Mines | Discovered new exit (range 6) 1548 | -10/Mines | Entered Materials 1548 | -9/Materials | Accompanied by 3 allies 1548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1759 | -9/Materials | Lost 3 allies 1846 | -9/Materials | Build established: Scavenger-Mutant 2142 | -9/Materials | Discovered new exit (range 12) 2153 | -9/Materials | Destroyed 7 combat bots 2307 | -9/Materials | Identified exit to Mines 2325 | -9/Materials | Entered Mines 2326 | -9/Mines | Learned location of Storage (-8) 2402 | -9/Mines | Learned Materials stockpile data 2462 | -9/Mines | Discovered new exit (range 6) 2471 | -9/Mines | Identified exit to Materials 2792 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2796 | -9/Mines | Found Prototype Device 2888 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2890 | -9/Mines | Discovered new exit (range 5) 2898 | -9/Mines | Identified exit to Exiles 3013 | -9/Mines | Entered Exiles 3040 | -9/Exiles | Discovered new exit (range 15) 3065 | -9/Exiles | Identified exit to Mines 3105 | -9/Exiles | Met 8R-AWN 3137 | -9/Exiles | Met EX-HEX 3228 | -9/Exiles | Met EX-BIN 3270 | -9/Exiles | Aligned with FarCom system 3272 | -9/Exiles | Given EX-Vault access code 3453 | -9/Exiles | Opened EX-Vault 3536 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3573 | -9/Exiles | Found Prototype Device 3578 | -9/Exiles | Identified PSU Rigger 3582 | -9/Exiles | Found Longsword +1 3682 | -9/Exiles | Met EX-DEC 3746 | -9/Exiles | Learned location of Zion (-6) 3856 | -9/Exiles | Discovered exit to Mines (range 12) 3935 | -9/Exiles | Left Exiles lab with Longsword +1 3935 | -9/Exiles | Entered Mines 3955 | -8/Mines | Core integrity fell below 50% 4003 | -8/Mines | Destroyed 11 combat bots 4010 | -8/Mines | Lost 5 parts (1p3n1w) 4465 | -8/Mines | Discovered exit to Materials (range 3) 4493 | -8/Mines | Discovered exit to Materials (range 8) 4504 | -8/Mines | Entered Materials 4504 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4505 | -8/Materials | Identified Exp. Sensor Array 4542 | -8/Materials | Discovered new exit (range 17) 4632 | -8/Materials | Identified exit to Storage 4735 | -8/Materials | Lost 4 parts (3n1u) 4856 | -8/Materials | Entered Storage 4915 | -8/Storage | Build established: Mutant 5223 | -8/Storage | Build established: Scavenger-Mutant 5556 | -8/Storage | Garrison activated, responded to threat 5790 | -8/Storage | Repaired Carbon-fiber Leg 5895 | -8/Storage | Identified exit to Recycling 5910 | -8/Storage | Discovered new exit (range 7) 5916 | -8/Storage | Identified exit to Factory 5920 | -8/Storage | Entered Factory 5920 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5971 | -7/Factory | Discovered new exit (range 14) 5985 | -7/Factory | Identified exit to Lower Caves 6219 | -7/Factory | Sucked down chute 6219 | -7/Factory | Entered Waste 6241 | -7/Waste | Spotted C-40 Crusher 6243 | -7/Waste | Build established: Hacker-Mutant 6250 | -7/Waste | Spotted C-40 Crusher 6255 | -7/Waste | Spotted C-40 Crusher 6282 | -7/Waste | Spotted C-40 Crusher 6286 | -7/Waste | Spotted C-40 Crusher 6299 | -7/Waste | Spotted C-40 Crusher 6318 | -7/Waste | Destroyed C-40 Crusher 6320 | -7/Waste | Destroyed C-40 Crusher 6326 | -7/Waste | Destroyed C-40 Crusher 6340 | -7/Waste | Destroyed C-40 Crusher 6344 | -7/Waste | Destroyed C-40 Crusher 6384 | -7/Waste | Discovered new exit (range 16) 6416 | -7/Waste | Identified exit to Factory 6417 | -7/Waste | Entered Factory 6495 | -7/Factory | Discovered new exit (range 9) 6503 | -7/Factory | Identified exit to Factory 6520 | -7/Factory | Discovered exit to Lower Caves (range 12) 6745 | -7/Factory | Entered another Factory area 6745 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6765 | -6/Factory | Discovered new exit (range 7) 6775 | -6/Factory | Identified exit to Factory 6830 | -6/Factory | Entered another Factory area 6830 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7170 | -5/Factory | Identified exit to Factory 7450 | -5/Factory | Fabricated Hvy. Rocket Launcher (x1) 7627 | -5/Factory | Discovered new exit (range 10) 7634 | -5/Factory | Identified exit to Extension 7822 | -5/Factory | Lost 8 parts (2p2n4w) 7926 | -5/Factory | Core integrity fell below 50% 7936 | -5/Factory | Lost 4 parts (1p2n1u) 7944 | -5/Factory | Core integrity fell below 20% 7963 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07847_ Matter Pump disabled. 07848_ K-01 Serf collects debris. 07860_ P-70 Sage resets K-01 Serf, system corruption cleaned. 07872_ K-01 Serf cleans the Nuclear Reactor. 07896_ Lgt. Angular Momentum Engine destroyed. 07898_ Thunder Leg destroyed. 07903_ Neutrino Reactor explodes. 07903_ Matter Compressor destroyed. 07903_ Neutrino Reactor explodes. 07903_ K-01 Serf destroyed. 07903_ Neutrino Reactor explodes. 07903_ Door malfunctions. 07905_ Carbon-fiber Leg destroyed. 07911_ System corrupted: Matter fused (-5). 07925_ R-10 Processor collects Corrupted Lgt. Ion Engine. 07929_ U-05 Engineer repairs door. 07937_ Imp. Signal Interpreter destroyed. 07939_ P-70 Sage misfires. 07960_ S-27 Virus destroyed. 07961_ Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ????? | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????# ????? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# #???? | | ???????????????????????????????????????+ ##### | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # "" | | ?????????????? ????????????????????????# # "" | | ??????????????? ####################### # "" | | ?????????????? # | | ?????????????? # "" | | ????????????? + "" | | ????????????? # "" | | ????????????? # | | ????????????????????#######+######+#######C### "" | | ???????????????????????# s s # C # "" | | ???????????????????????#=%g""" # # "" | | ???????????????????????#s""""" # # | | ???????????????????????# """"" # ##### | | ???????????????????????#s@ g # #???? | | ???????????????????????# """ # % #???? | | ???????????????????????# """"" # #???? | | ?????????????????????p?+ """"" # #???? | | ???????????????????????# # #???? | | ???????????????????????########## #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????##############???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 445 Matter Stores 428 Matter Capacity 550 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 70 Melee Accuracy 5 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Storage | Hacked Hvy. Rocket Launcher | -5/Factory | Scanalyzed Centrium Wheel | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Rocket Launcher | x1 | -5/Factory Repaired ---------- Carbon-fiber Leg | 5% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerGravmagPendant Manual? 0 Play Time 01:35:25 Cumulative 59.3 hours Start 2025.09.21 @ 02:13:36 End 2025.09.21 @ 12:17:22 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cbfe70d-19bc-4759-919e-99c28cc1de29