Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.23 @ 13:09:21 Player: Felshade Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1818) 1818 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3994 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 95/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Hover Unit > --- UTILITY (4) ------ Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Katana Axe > --- INVENTORY (5) ---- Improved Ion Engine Reinforced Ion Engine Light Angular Momentum Engine Carbon-fiber Leg Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Light Armor Plating Hacking Suite > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Axe [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . 1 . Propulsion 2 | . . 1 1 Utility 2 | . 1 . 1 Weapon . | . . . . Parts Attached 32 | 4 1 7 20 Power 7 | 1 . 2 4 Engine 4 | 1 . 2 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 16 | 2 . 4 10 Treads . | . . . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover 3 | . . . 3 Flight 9 | . . 4 5 Utility 3 | . . . 3 Device . | . . . . Storage . | . . . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 1 1 1 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . 1 . Parts Lost 26 | . . 7 19 Power 7 | . . 1 6 Propulsion 14 | . . 4 10 Utility 1 | . . . 1 Weapon 4 | . . 2 2 Highest Loss Streak 7 | . . 2 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 52 | . 52 59 44 Engine 11 | . 12 14 7 Core 1 | . . . 4 Leg 7 | . 25 6 . Flight 13 | . . 20 13 Ballistic Gun 11 | . 12 17 3 Slashing Weapon 3 | . . . 8 Naked Turns . | . . . . Heaviest Build 17 | 6 7 15 17 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 5 | 1 . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 3 3 5 Average Carried 1 | . 1 1 1 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 2 1 5 Class Distribution -------------------- 92% | Hacker-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 853 | 140 119 413 181 Remotely . | . . . . Salvage Created 2612 | . 97 1033 1482 Parts 165 | . 8 76 81 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 47 | . 3 18 26 Melee 26 | . . . 26 Guns 21 | . 3 18 . Classes Destroyed 12 | . 3 7 2 Worker 11 | . . 7 4 Builder 4 | . . 2 2 Tunneler 2 | . 1 . 1 Hauler 2 | . . 1 1 Recycler 2 | . . 2 . Watcher 4 | . . 3 1 Swarmer 11 | . 2 5 4 Grunt 22 | . 1 8 13 Brawler 1 | . . . 1 Duelist 2 | . . 1 1 Sentry 10 | . . 4 6 Hunter 1 | . . . 1 Best Kill Streak 8 | . 3 8 5 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2194 | . 67 748 1379 Core 850 | . 24 275 551 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 90 31 . Volleys Fired 140 | . 25 104 11 Largest 2 | . 1 2 1 Hottest 43 | . 20 43 20 Shots Fired 206 | . 25 169 12 Gun 206 | . 25 169 12 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 206 | . 25 169 12 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 34 | . 11 34 4 Robot Miss Streak 4 | . 3 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 266 | . 24 142 100 Core Hits 111 | . 7 67 37 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 12 | . . 1 11 Destroy 1 | . . 1 . Sever 11 | . . . 11 Melee Attacks 113 | . 6 1 106 Impact . | . . . . Slashing 106 | . . . 106 Piercing . | . . . . Sneak Attacks 15 | . 5 . 10 Combat Hostiles 2 | . . . 2 Follow-up Attacks 7 | . . . 7 Damage Inflicted 5305 | . 153 1641 3511 Guns 1819 | . 150 1640 29 Cannons . | . . . . Explosions . | . . . . Melee 3467 | . . . 3467 Ramming 19 | . 3 1 15 Kinetic 1819 | . 150 1640 29 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 3467 | . . . 3467 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Parts Rejected 1 | . . . 1 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 148 | . . . 148 Projectiles . | . . . . Explosions . | . . . . Melee 148 | . . . 148 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 15 | . 3 1 11 Kicked 14 | . 3 . 11 Crushed . | . . . . Highest Temperature 231 | . 6 25 231 Average Temperature 18 | . 6 5 45 Received Heat Transfer 1221 | . 36 438 747 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 492 | . 115 276 492 Initial 58 | . . 4 58 Average 121 | . 55 117 164 Maximum Alert Level 2 | . . 1 2 Low Security (%) 83 | 100 100 88 69 Level 1 14 | . . 11 26 Level 2 1 | . . . 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . . 2 6 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . . 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 10 28 42 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 3 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 8 | . 4 4 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 3 5 5 Terminals 10 | . 3 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 43 | . 9 17 17 Successful 36 | . 6 15 15 Failed 7 | . 3 2 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 37 | . 9 14 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 30 | . 6 12 12 Record 10 | . . 5 5 Robot Analysis 1 | . . . 1 Prototype ID Bank 4 | . 1 2 1 Emergency Access Points 1 | . . . 1 Scanalyzer Index 1 | . . . 1 Alert Level 2 | . . 1 1 Locate Traps 4 | . 2 1 1 Reprogram Traps 3 | . 1 2 . Maintenance Status 1 | . . . 1 Hauler Manifests 2 | . 1 1 . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . . 3 Process 2 | . . . 2 Report Inventory 1 | . . . 1 Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 2 3 5 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 14 | . . . 14 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 4 | . 3 1 . Non-combat 3 | . 3 . . Combat 1 | . . 1 . Robot Hacks Applied 6 | . 5 1 . parse_system 4 | . 3 1 . no_distress 2 | . 2 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2545 | 48 471 1074 952 Spaces Moved 1795 | 39 341 699 716 Core 48 | 14 . . 34 Treads . | . . . . Legs 484 | 25 341 108 10 Wheels . | . . . . Hover 147 | . . . 147 Flight 1116 | . . 591 525 Fastest Speed 31 | 50 120 34 31 Average Speed 101 | 105 120 114 80 Slowest Speed 300 | 120 120 127 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 50 60 55 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2183 | 46 379 821 937 Wait 64 | . 1 4 59 Move 1792 | 38 340 698 716 Hop . | . . . . Pick Up 37 | 4 3 6 24 Fast Attach . | . . . . Attach 32 | 4 1 7 20 Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 140 | . 25 104 11 Melee 103 | . 6 1 96 Ram 1 | . . 1 . Kick 14 | . 3 . 11 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 49 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Evolved 1 slot: Utility x1 49 | -10/Materials | Identified exit to Mines 49 | -10/Materials | Discovered exit to Mines (range 7) 306 | -10/Materials | Discovered exit to Mines (range 7) 316 | -10/Materials | Build established: Hacker-Mutant 387 | -10/Materials | Identified exit to Materials 387 | -10/Materials | Discovered exit to Materials (range 16) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 921 | -9/Materials | Identified exit to Mines 921 | -9/Materials | Discovered exit to Mines (range 15) 1450 | -9/Materials | Core integrity fell below 50% 1569 | -9/Materials | Identified exit to Materials 1569 | -9/Materials | Discovered exit to Materials (range 9) 1594 | -9/Materials | Entered another Materials area 1594 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1899 | -8/Materials | Identified exit to Storage 1899 | -8/Materials | Discovered exit to Storage (range 15) 2095 | -8/Materials | Lost 4 parts (2p1n1w) 2172 | -8/Materials | Garrison activated, responded to threat 2202 | -8/Materials | Core integrity fell below 50% 2259 | -8/Materials | Identified exit to Factory 2259 | -8/Materials | Discovered exit to Factory (range 13) 2434 | -8/Materials | Lost 7 parts (2p4n1u) 2515 | -8/Materials | Core integrity fell below 20% 2546 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. H-55 Commando destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Corrupted Lgt. Angular Momentum Engine. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired Melee Analysis Suite. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Corrupted Adv. Heat Sink. U-05 Engineer lays Concrete. Acquired 20 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer lays Concrete. Acquired Rnf. Ion Engine. 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""" "T" # """ # | | ???????????????? # """ # | | ???????????????? # """ # | | ?????????????? #######+### ######## | | ###+#####?????????????????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Melee Accuracy 5 Offensive Hacking 30 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireLobotomyDeconstructor Manual? 0 Play Time 00:25:20 Cumulative 3.9 hours Start 2023.01.23 @ 12:44:05 End 2023.01.23 @ 13:09:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 12cf956a-75d9-45e6-b58e-bb9cdf12b699