Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.18 @ 15:16:57

Player: DreamCore

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (24)      120
Value Destroyed (426)      426
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 946

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     239/300
Energy                     124/250
System Corruption          0%
Temperature                Cool (9)
Movement                   Walking (120)
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
        Ion Engine
>       --- PROPULSION (2) ---
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY (2) ------
  Small Storage Unit
        Structural Scanner
>       --- WEAPON (2) -------
  Light Assault Rifle
        Mining Claw
>       --- INVENTORY (8) ----
        Aluminum Leg
        Aluminum Leg
        Sensor Array
        Terrain Scanner

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
          Aluminum Leg
          Aluminum Leg
>         --- UTILITY ----------
    Small Storage Unit
          Sensor Array
>         --- WEAPON -----------
    Small Laser
    Light Assault Rifle
>         --- INVENTORY --------
          Ion Engine
    Light Treads
    Light Treads
  Compact Wheel
  Compact Wheel
          EM Pulse Gun
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Sensor Array
  Storage                  Small Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle
  Special Weapon           Mining Laser
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             14   | .   4   10  
  Power                    3    | .   1   2   
    Engine                 3    | .   1   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               4    | .   2   2   
    Treads                 .    | .   .   .   
    Leg                    4    | .   2   2   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | .   1   1   
    Device                 2    | .   1   1   
    Storage                .    | .   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | .   .   5   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | .   .   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         1    | .   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        2    | .   .   2   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   .   5   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   99  95  
  Engine                   13   | .   14  13  
  Leg                      27   | .   28  25  
  Device                   13   | .   13  14  
  Storage                  14   | .   14  14  
  Energy Gun               10   | .   14  .   
  Ballistic Gun            14   | .   14  14  
  Special Weapon           1    | .   .   4   
  Slashing Weapon          2    | .   .   7   
Naked Turns                .    | .   .   .   
Heaviest Build             14   | 12  13  14  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  1    | .   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         8    | 8   8   8   
  Most Carried             8    | 6   8   8   
  Average Carried          7    | 6   7   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            8    | 6   8   4   

 Class Distribution 
--------------------
 74% | Mutant
 25% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Jun Mat Min 
Matter Collected           332  | 200 81  51  
  Remotely                 .    | .   .   .   
Salvage Created            661  | .   626 35  
  Parts                    53   | .   45  8   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Combat Hostiles Destroyed  14   | .   13  1   
  Guns                     14   | .   13  1   
Classes Destroyed          7    | .   7   .   
  Worker                   1    | .   1   .   
  Builder                  4    | .   3   1   
  Tunneler                 2    | .   1   1   
  Hauler                   2    | .   2   .   
  Recycler                 1    | .   1   .   
  Swarmer                  7    | .   6   1   
  Grunt                    7    | .   7   .   
Best Kill Streak           3    | .   3   2   
  Combat Bots Only         3    | .   3   1   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Jun  Mat  Min  
Damage Taken               845  | .    309  536  
  Core                     255  | .    72   183  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              95   | .    65   30   
  Largest                  2    | .    2    2    
  Hottest                  120  | .    60   120  
Shots Fired                175  | .    130  45   
  Gun                      163  | .    130  33   
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  12   | .    .    12   
  Kinetic                  98   | .    65   33   
  Thermal                  77   | .    65   12   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         12   | .    12   5    
  Robot Miss Streak        11   | .    11   3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    2    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           101  | .    78   23   
  Core Hits                44   | .    37   7    
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed 1    | .    .    1    
  Critical Strikes         2    | .    1    1    
    Destroy                2    | .    1    1    
Melee Attacks              45   | .    .    45   
  Impact                   .    | .    .    .    
  Slashing                 45   | .    .    45   
  Piercing                 .    | .    .    .    
  Sneak Attacks            2    | .    .    2    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1098 | .    824  274  
  Guns                     930  | .    771  159  
  Cannons                  .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    91   | .    .    91   
  Ramming                  53   | .    53   .    
  Kinetic                  487  | .    328  159  
  Thermal                  467  | .    443  24   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 91   | .    .    91   
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            16   | .    .    16   
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    16   | .    .    16   
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             13   | .    13   .    
  Kicked                   13   | .    13   .    
  Crushed                  .    | .    .    .    
Highest Temperature        160  | .    111  160  
  Average Temperature      41   | .    34   55   
  Received Heat Transfer   393  | .    153  240  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         1050 | .    1000 50   
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Peak Influence             217  | .   217 47  
  Initial                  18   | .   .   18  
  Average                  82   | .   108 20  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         97   | 100 96  100 
  Level 1                  2    | .   3   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              28   | .   23  5   
  Peak Tracking Total      4    | .   4   3   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Jun Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          1    | .   1   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Machines Accessed          7    | .   7   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                13   | .   13  .   
  Successful               4    | .   4   .   
  Failed                   9    | .   9   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   12   | .   12  .   
  Terminals                9    | .   9   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          4    | .   4   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Locate Traps             1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                1    | .   1   .   
    Sabotage               1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          1    | .   1   .   
    Reject                 1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Jun Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Jun  Mat  Min  
Turns Passed               1739 | 8    1238 493  
Spaces Moved               1022 | 7    828  187  
  Core                     .    | .    .    .    
  Treads                   .    | .    .    .    
  Legs                     1022 | 7    828  187  
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            120  | 120  120  120  
  Average Speed            121  | 120  120  125  
  Slowest Speed            190  | 120  120  190  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       39   | 3    84   30   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             1    | .    .    1    
Spaces Dug                 19   | .    .    19   
Terrain Destroyed          26   | .    .    26   
  Melee                    18   | .    .    18   
  Projectile               8    | .    .    8    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Total                      1256 | 6   958 292 
  Wait                     48   | .   32  16  
  Move                     1020 | 6   827 187 
  Hop                      .    | .   .   .   
  Pick Up                  9    | .   8   1   
  Fast Attach              3    | .   1   2   
  Attach                   4    | .   .   4   
  Detach                   .    | .   .   .   
  Swap                     7    | .   3   4   
  Drop                     12   | .   9   3   
  Fire                     95   | .   65  30  
  Melee                    45   | .   .   45  
  Ram                      .    | .   .   .   
  Kick                     13   | .   13  .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
    1 | -11/Junkyard  | Discovered new exit (range 2)
    9 | -11/Junkyard  | Entered Materials
  341 | -10/Materials | Build established: Mutant
  359 | -10/Materials | Discovered new exit (range 14)
  668 | -10/Materials | Discovered new exit (range 15)
 1013 | -10/Materials | Discovered new exit (range 15)
 1208 | -10/Materials | Discovered new exit (range 5)
 1247 | -10/Materials | Entered Mines
 1254 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1561 | -10/Mines     | Build established: Scavenger-Mutant
 1717 | -10/Mines     | Core integrity fell below 50%
 1727 | -10/Mines     | Core integrity fell below 20%
 1740 | -10/Mines     | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
01573_ U-05 Engineer forms the Earth. <x2>
01580_ Acquired 12 matter.
01613_ Searching scrap...
01613_ Found Terrain Scanner.
01613_ Found Utility Shielding.
01613_ Found 27 Matter.
01614_ Acquired 16 matter.
01646_ S-10 Pest destroyed.
01647_ U-05 Engineer builds a Wall. <x2>
01652_ Aluminum Leg destroyed.
01652_ U-05 Engineer builds a Wall. <x2>
01657_ Mining Laser destroyed.
01667_ S-10 Pest suffers critical hit (Destroy).
01667_ Destroyed Lgt. Assault Rifle.
01673_ Acquired Lgt. Assault Rifle.
01710_ Lgt. Ion Engine destroyed.
01716_ Critical hit (Burn: +37).
01718_ Aluminum Leg destroyed.
01724_ Lgt. Assault Rifle destroyed.
01726_ Critical hit (Burn: +37).

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ????????????????????????#####????????????????????? |
| ????????????????????????#####????????????????????? |
| ????????????????????????   ##????????????????????? |
| ????????????????????????## ##????????????????????? |
| ????????????????????????## ##????????????????????? |
| ????????????????????????## ##????????????????????? |
| ???????????????????????### ##? ##???   #?????????? |
| ??????????????????????####g### ##?    ##?????????? |
| ?????????????????????####g ### #      ##?????????? |
| ????????????????????#### @                ???????? |
| ????????????????????### k                 ???????? |
| ????????????????????##u     ##            ???????? |
| ???????????????????###      ###? ##       ???????? |
| ?????????????????#####      ##??####??? ?????????? |
| ??????????????#######      ###???????????????????? |
| ?????????????######       ####???????????????????? |
| ????????????####         ####????????????????????? |
| ???????????####          ###?????????????????????? |
| ??????????####           ##??????????????????????? |
| ?????????####      u     ######??????????????????? |
| ???????#####          t  ######??????????????????? |
| ???????####                  ##??????????????????? |
| ??????###                    ##?###??????????????? |
| ??????##     ###         ##      ##??????????????? |
| ??????##    ######      ###  ### ##??????????????? |
| ??????###  ########  ######  ### ##??????????????? |
| ??????############# #######  ##??????????????????? |
| ???????############ ###??##  ##??????????????????? |
| ?????????##!!       ##???##  ##??????????????????? |
| ?????????##%##########???##  ##??????????????????? |
| ?????????## ##########???##  ##??????????????????? |
| ????????### ####### ####?##  ##??????????????????? |
| ?????###### ###############  ##??????????????????? |
| ?????#####            #####  ##??????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Part-time Excavator

 Challenges 
------------
None

 Game 
------
Seed              GrapheneSpacefoldBox
  Manual?         0
Play Time         00:17:37
  Cumulative      20.6 hours
  Start           2023.11.18 @ 15:03:14
  End             2023.11.18 @ 15:16:57
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          29
  Rogue           29
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             24
Gallery%          24
Achievement%      21
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          183x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4d1e9099-1c97-4903-aa97-f5ad08b854d9