Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 21:24:53 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1177) 1177 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3957 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 68/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (5) ---- High-powered Tractor Beam Backup Laser III Greatsword Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Hover Unit Airjet Terrain Scan Processor High-powered Tractor Beam Improved Grenade Launcher Mining Laser [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Advanced Visual Processing Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Impact Mace Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 47 | 7 2 5 16 15 2 Power 8 | 1 1 1 1 4 . Engine 4 | 1 1 . . 2 . Core 4 | . . 1 1 2 . Reactor . | . . . . . . Propulsion 11 | 2 . 1 5 3 . Treads 3 | 2 . 1 . . . Leg 2 | . . . 2 . . Wheel 2 | . . . 2 . . Hover 4 | . . . 1 3 . Flight . | . . . . . . Utility 12 | 2 1 . 3 6 . Device 5 | 1 . . 2 2 . Storage 3 | 1 1 . . 1 . Processor 3 | . . . 1 2 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 . 3 7 2 2 Energy Gun 2 | 2 . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | . . 2 2 . . Ballistic Cannon 3 | . . . 2 1 . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . . 2 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 27 | . 1 7 7 7 5 Power 8 | . 1 1 2 3 1 Propulsion 9 | . . 3 2 2 2 Utility 5 | . . 1 2 . 2 Weapon 5 | . . 2 1 2 . Highest Loss Streak 7 | . 1 7 3 3 3 To Critical Strikes . | . . . . . . Average Backups 5 | 2 7 6 3 4 7 Power . | . 1 1 . . . Propulsion . | . 2 1 . 1 . Utility 1 | . 2 2 . 1 2 Weapon 2 | . 1 1 2 2 5 Tool/Special . | . . . . . . Unused Backups 6 | . . 1 1 . 4 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 3 | . . . 1 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 61 | . 98 56 48 56 63 Engine 3 | . 12 6 . 2 4 Core 2 | . . 1 8 1 . Treads 5 | . 28 22 . . . Leg 1 | . . . 6 . . Wheel 2 | . . . 2 4 . Hover 3 | . . . . 5 10 Device 6 | . 14 5 5 4 5 Storage 6 | . 14 8 . 6 6 Processor 8 | . . . 7 11 11 Hackware 3 | . . . . 6 7 Energy Gun 5 | . 28 12 . 1 3 Ballistic Gun 1 | . . 1 4 . . Ballistic Cannon 4 | . . . 5 7 . Impact Weapon 1 | . . . 5 . . Piercing Weapon 1 | . . . . . 10 Peak Build Rating 35 | 7 8 9 25 35 33 Average Rating 17 | 6 7 5 15 25 27 On Entrance 11 | . 7 8 9 17 30 Naked Turns 30 | . . 30 . . . Heaviest Build 33 | 13 28 28 19 33 25 Greatest Support 60 | 40 40 60 28 28 16 Greatest Overweight (x) 6 | . . 6 6 3 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 5 10 10 Average Capacity 9 | 7 13 12 5 9 9 Most Carried 10 | 6 8 7 5 7 10 Average Carried 5 | 2 7 6 3 4 8 Final Capacity 15 | 8 15 5 5 10 5 Final Carried 8 | 6 8 5 3 6 5 Class Distribution -------------------- 76% | Mutant 15% | Skirmisher 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Assassin | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 860 | 270 44 . 173 366 7 Remotely 108 | . . . . 108 . Salvage Created 1244 | 235 408 . 358 243 . Parts 83 | 24 20 2 22 15 . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 32 | . 10 1 15 6 . Melee 3 | . . . 3 . . Guns 11 | . 10 . 1 . . Cannons 9 | . . . 3 6 . AOE 8 | . . 1 7 . . Classes Destroyed 11 | 2 4 . 4 1 . Worker 1 | . 1 . . . . Builder 1 | . . . 1 . . Tunneler 9 | 8 . . . 1 . Hauler 2 | . 1 . 1 . . Recycler 2 | 1 . . 1 . . Watcher 1 | . . . 1 . . Swarmer 12 | . 3 1 8 . . Grunt 13 | . 7 . 4 2 . Sentry 3 | . . . 2 1 . Hunter 2 | . . . 1 1 . Programmer 2 | . . . . 2 . Best Kill Streak 14 | 3 5 1 14 3 . Combat Bots Only 10 | . 5 1 10 2 . Max Kills in Single Turn 3 | 2 1 1 3 1 . Gunslinging . | . . . . . . Exploded 3 | . . 1 3 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 516 | . 44 99 140 173 60 Missed 168 | . 10 32 45 60 21 Hits 348 | . 34 67 95 113 39 Melee 8 | . . 8 . . . Projectile 340 | . 34 59 95 113 39 Critical Strikes 7 | . . 2 4 1 . Part Disruptions 1 | . . . . 1 . Damage Taken 4418 | . 353 838 1303 1265 659 Core 1556 | . 44 310 496 293 413 Absorbed by Shields . | . . . . . . Core Remaining (%) 53 | 100 82 22 9 . . Volleys Fired 131 | 16 33 7 31 44 . Largest 2 | 2 2 2 2 2 . Hottest 100 | 100 100 100 56 74 . Shots Fired 193 | 32 66 11 38 46 . Gun 120 | 32 66 8 14 . . Cannon 52 | . . . 11 41 . Launcher 21 | . . 3 13 5 . Special . | . . . . . . Kinetic 45 | . . . 25 20 . Thermal 127 | 32 66 8 . 21 . Explosive 21 | . . 3 13 5 . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 6 7 3 8 10 . Robot Miss Streak 9 | 2 4 1 9 5 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 131 | 21 40 7 30 33 . Core Hits 86 | 10 21 1 35 19 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 13 | 3 7 1 2 . . Burn 11 | 3 7 1 . . . Smash 2 | . . . 2 . . Melee Attacks 12 | . . . 12 . . Impact 12 | . . . 12 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3611 | 277 517 263 1660 894 . Guns 941 | 277 516 49 99 . . Cannons 923 | . . . 131 792 . Explosions 1305 | . . 205 1008 92 . Melee 409 | . . . 409 . . Ramming 33 | . 1 9 13 10 . Kinetic 643 | . . . 230 413 . Thermal 1221 | 277 516 49 . 379 . Explosive 1305 | . . 205 1008 92 . Electromagnetic . | . . . . . . Impact 409 | . . . 409 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 4 | . . . . 4 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . . 12 7 Message Errors 5 | . . . . 4 1 Matter Fused 5 | . . . . 3 2 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 3 | . . . . 2 1 Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 171 | . . 29 111 31 . Projectiles 31 | . . . . 31 . Explosions 38 | . . 29 9 . . Melee 102 | . . . 102 . . Knockbacks 18 | . . . 6 12 . Impact 2 | . . . 2 . . Kinetic 15 | . . . 4 11 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 189 | . . 89 96 4 . Shots 5 | . . 3 2 . . Rammed 10 | . 1 5 . 4 . Targets Rammed 16 | . 1 5 6 4 . Kicked 6 | . . . 6 . . Crushed . | . . . . . . Highest Temperature 368 | 137 368 138 21 214 240 Average Temperature 101 | 45 157 68 5 41 126 Received Heat Transfer 1035 | . 126 42 459 336 72 Effects 2 | . 2 . . . . Shutdowns 1 | . 1 . . . . Matter Decay 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 1 | . . . 1 . . Impact Corruptions 4 | . . . 4 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | 5 7 . . 1 . Heat Transferred 3811 | 1036 2035 222 . 518 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . . 1 . . Low Security (%) 86 | 100 100 100 45 100 . Level 1 13 | . . . 54 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 287 | 15 132 75 287 121 . Initial 121 | . . 46 31 121 . Average 77 | 1 59 29 145 78 . Influence Increases 1306 | 45 242 140 475 389 15 Destroy 0b10 Robot/C 640 | . 200 20 300 120 . Destroy 0b10 Robot/NC 80 | 45 10 . 20 5 . Destroy Leader 176 | . 32 10 84 50 . Successful Hack 40 | . . . . 40 . Disable Machine 60 | . . 15 . 45 . Destroy Structure 70 | . . 20 26 24 . Lose Combat Pursuer 240 | . . 75 45 105 15 Influence Decreases 1291 | 45 130 177 281 592 66 Entered New Map 283 | . . 66 44 148 25 Time Decay 837 | 45 120 70 187 374 41 Lost Part 171 | . 10 41 50 70 . Squads Dispatched 10 | . 1 1 3 5 . Investigation 1 | . . . . 1 . Extermination 2 | . . . . 2 . Reinforcement 6 | . 1 1 2 2 . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 7 | . 2 . 2 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 16 9 26 19 4 Peak Tracking Total 10 | . 6 6 10 7 4 Tactical Retreats 11 | . . 4 2 4 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 4 | . . 1 . 3 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 5 | . . . . 4 1 Terminals 2 | . . . . 2 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . . . . 7 1 Successful 4 | . . . . 3 1 Failed 4 | . . . . 4 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . . . 5 . Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . 2 1 Record 1 | . . . . 1 . Open Door 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . . 4 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 2343 | 194 294 94 527 870 364 Optics 1707 | . . . 473 870 364 Sensors 812 | . . . . 529 283 Terrain 155 | . . . 155 . . Seismic 782 | 194 294 94 200 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 2555 | 291 294 199 537 870 364 Spaces Moved 1676 | 146 102 139 295 706 288 Core 154 | 5 . 68 18 1 62 Treads 314 | 141 102 71 . . . Legs 109 | . . . 109 . . Wheels 569 | . . . 160 409 . Hover 530 | . . . 8 296 226 Flight . | . . . . . . Fastest Speed 50 | 50 160 50 100 52 50 Average Speed 119 | 156 160 120 131 99 121 Slowest Speed 350 | 160 160 350 350 200 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 6 21 18 43 22 45 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 74 | . . 18 28 28 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 73 | . . 18 28 27 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2004 | 174 166 158 383 821 302 Wait 85 | . 26 . 7 46 6 Move 1671 | 145 101 138 294 705 288 Hop . | . . . . . . Pick Up 24 | 6 2 1 6 5 4 Fast Attach 28 | 7 1 3 8 9 . Attach 13 | . . 2 8 3 . Detach 3 | . . . 3 . . Swap 7 | . 1 . . 4 2 Drop 14 | . 1 2 8 1 2 Fire 131 | 16 33 7 31 44 . Melee 12 | . . . 12 . . Ram 4 | . . . . 4 . Kick 6 | . . . 6 . . Crush 6 | . 1 5 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 292 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 11) 586 | -10/Materials | Entered another Materials area 586 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 730 | -9/Materials | Core integrity fell below 50% 757 | -9/Materials | Lost 7 parts (1p3n1u2w) 760 | -9/Materials | Discovered new exit (range 3) 785 | -9/Materials | Entered another Materials area 785 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 944 | -8/Materials | Garrison activated, responded to threat 1002 | -8/Materials | Core integrity fell below 50% 1029 | -8/Materials | Lost 3 parts (1p1u1w) 1054 | -8/Materials | Destroyed 10 combat bots 1278 | -8/Materials | Core integrity fell below 20% 1307 | -8/Materials | Discovered new exit (range 16) 1322 | -8/Materials | Entered Factory 1322 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1916 | -7/Factory | Lost 3 parts (1n2w) 1923 | -7/Factory | Allied Derelicts emerged from ambush trap array 2001 | -7/Factory | Identified exit to Lower Caves 2192 | -7/Factory | Entered Lower Caves 2403 | -7/Lower Caves | Spotted B-75 Beast 2414 | -7/Lower Caves | Core integrity fell below 50% 2447 | -7/Lower Caves | Lost 3 parts (1p1n1u) 2456 | -7/Lower Caves | Learned 12 Factory zone layouts 2539 | -7/Lower Caves | Core integrity fell below 20% 2556 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02295_ System corrupted: Heat flow error (+261). 02325_ System corrupted: Matter fused (-6). 02344_ System corrupted: Energy discharge (-116). 02393_ System corrupted: Component data lost. 02406_ Imp. Hover Unit destroyed. 02409_ Knocked back. 02410_ System corrupted: Heat flow error (+266). 02410_ Acquired 6 matter. 02416_ Imp. Signal Interpreter destroyed. 02416_ Imp. Deuterium Engine destroyed. 02451_ Acquired Adv. Heat Sink. 02456_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x12). 02472_ Gravmag System destroyed. 02475_ Imp. Sensor Array destroyed. 02475_ Acquired 1 matter. 02490_ System corrupted: Matter fused (-9). 02538_ Dropped Med. Storage Unit. 02538_ Dropped Mak. Spear. 02551_ 5NQ3/BSCJBD7Z QGAIF KU9KOYSC/4,4ORLL> Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# "# | | ??????????????????????????????????????????????# "# | | ??????????????????????????????????????????????# "? | | ????????????????????????????????????????######" ## | | ????????????????????????????????????????# # " # | | ????????????????????????????????????????# # ## | | ????????????????????????????????????????# | | ????????????????????????????????????????# ^ ^ # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# / " # | | ????????????????????????????????????????# []# # | | ????????????????????????????????????????# |!! ## | | ????????????????????????????????????????#####! | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# ## | | ????????????????????????????????????????????# ##? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# ##? | | ????????????????????????????????????????????# ## | | ?????????????????####???????????###????????## # | | ?????????????????# #######?## #????????# # | | ?????????????????# ### #????????# ## | | ?????????????????# #????????## #? | | ??????????????????# @ ############# ## | | ??????????????????# ### ### | | ???????????????????????## #?# | | ????????????????????????## ### #####+# ## | | ?????????????????????????## s #??? 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" | | ??????????????????????????????##### #?"" | | ??????????????????????????????????# #""" T | | ??????????????????????????????????# #""" * "# | | ??????????????????????????????????# #""" " "# | | ??????????????????????????????????# #?### # ## | | ??????????????????????????????????# ??? ?? | | ??????????????????????????????????# ??? ?? | | ?????????????????????????????????? ???######??? | | ?????????????????????????????????? ???????????? | | ??????????????????????????????????### ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedSapperStick Manual? 0 Play Time 00:17:15 Cumulative 158.7 hours Start 2025.07.14 @ 21:07:56 End 2025.07.14 @ 21:24:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 397 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 70 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d5c0d26-b648-4c5d-bee6-998094a00bac