Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.26 @ 18:10:25 Player: cptwinky Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (210) 1050 Value Destroyed (7651) 7651 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (7890) 7890 TOTAL SCORE: 21691 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 3338 Follower Combat Kills 3293 Met Imprinter 300 Was Imprinted 300 Friendly Fire -341 Cogmind --------- Core Integrity 0/850 Matter 179/300 Energy 100/100 System Corruption 14% Temperature Cool (347) Movement Core (1100) Ox21 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Matter Compressor (0) Experimental Sensor Array Phasing Sabre Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Tactical Coordination Suite Damper Plating > --- WEAPON ----------- Bore Cannon Bore Cannon > --- INVENTORY -------- Antimatter Reactor Heavy Treads Heavy Treads Matter Compressor Enhanced Optical Array Experimental Sensor Array Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Improved Proton Missile Launcher Mini Grenade Launcher Phasing Sabre [Rating: 80] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Bore Cannon Energy Gun Improved EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . 4 . . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . 1 Utility 6 | . . . 2 . . 3 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 196 | 7 18 2 27 41 1 32 10 2 3 . 1 2 50 Power 12 | 1 2 1 2 3 . . . . . . . . 3 Engine 10 | 1 2 1 1 3 . . . . . . . . 2 Core 1 | . . . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 37 | 2 6 1 2 13 . 4 1 1 . . . . 7 Treads 26 | 1 4 1 1 7 . 3 1 1 . . . . 7 Leg . | . . . . . . . . . . . . . . Wheel 9 | 1 2 . 1 4 . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . 2 . . . . . . . . . Utility 57 | 2 3 . 7 7 1 12 5 1 1 . 1 . 17 Device 11 | . . . 1 1 1 2 1 . 1 . 1 . 3 Storage 7 | 2 . . 5 . . . . . . . . . . Processor 2 | . . . . . . 1 . . . . . . 1 Hackware 4 | . . . 1 . . 2 . . . . . . 1 Protection 33 | . 3 . . 6 . 7 4 1 . . . . 12 Artifact . | . . . . . . . . . . . . . . Weapon 90 | 2 7 . 16 18 . 16 4 . 2 . . 2 23 Energy Gun 30 | 2 3 . 10 13 . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 14 | . 4 . 2 . . 8 . . . . . . . Ballistic Cannon 20 | . . . . . . . 4 . 1 . . 1 14 Launcher 12 | . . . 4 . . 3 . . . . . . 5 Special Weapon 1 | . . . . . . 1 . . . . . . . Impact Weapon 5 | . . . . 2 . 2 . . . . . 1 . Slashing Weapon 8 | . . . . 3 . . . . 1 . . . 4 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 4 . 1 . . . . . . . Parts Lost 50 | . 3 . 1 12 . 4 . . . . . . 30 Power 4 | . 1 . . . . . . . . . . . 3 Propulsion 10 | . . . . 3 . 1 . . . . . . 6 Utility 21 | . . . 1 4 . 3 . . . . . . 13 Weapon 15 | . 2 . . 5 . . . . . . . . 8 Highest Loss Streak 13 | . 2 . 1 4 . 3 . . . . . . 13 Average Slot Usage (%) 93 | . 99 100 99 98 100 94 89 92 92 92 92 92 82 Engine 7 | . 13 14 8 8 11 7 7 7 7 7 7 7 5 Treads 15 | . 26 28 17 11 11 18 10 15 15 15 15 15 13 Wheel 2 | . 1 . 4 10 11 2 3 . . . . . . Device 10 | . . . 10 6 11 7 9 7 14 15 15 15 12 Storage 16 | . 22 14 15 22 22 15 15 15 15 15 15 15 13 Processor 4 | . . . . . . 7 7 7 7 7 7 7 4 Hackware 3 | . . . 10 4 . 8 3 . . . . . 4 Protection 11 | . 5 14 6 9 11 9 13 23 15 15 15 15 12 Energy Gun 6 | . 16 . 17 19 22 1 . . . . . . . Ballistic Gun 3 | . 10 28 4 . . 11 10 . . . . . . Ballistic Cannon 6 | . . . . . . . 4 15 15 15 15 14 10 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 145 | 15 17 16 82 88 89 98 113 113 113 112 116 116 145 Greatest Support 140 | 10 40 40 40 40 10 60 90 90 90 90 90 90 140 Greatest Overweight (x) 13 | 1 1 . 8 13 8 9 3 1 1 1 1 1 1 Average Overweight (x) 2 | . . . 2 6 8 2 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 8 6 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 7 6 10 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 6 6 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 5 5 9 19 19 18 18 19 20 20 19 19 18 Final Capacity 20 | 8 6 6 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 6 6 20 20 20 15 20 20 20 20 20 20 3 Class Distribution -------------------- 37% | Commander-Mutant 22% | Messiah-Mutant 19% | Hauler-Mutant 16% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Storage Commander-Mutant | -9/Recycling Hauler-Mutant | -7/Factory Commander-Mutant | -7/Waste Commander-Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Matter Collected 4386 | 270 270 66 392 385 10 692 220 20 30 . 10 . 2021 Remotely . | . . . . . . . . . . . . . . Salvage Created 8664 | 64 1217 . 1275 1531 166 1175 . . . . . 84 3152 Parts 430 | 2 78 . 88 88 4 50 . . . . . 2 118 Haulers Intercepted 9 | . 2 . 4 3 . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . 2 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . 9 24 . 30 . Prevented 2 | . . . . . . . . . . 1 . 1 . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 157 | . 21 . 26 27 2 24 . . . . . 1 56 Melee 1 | . . . . . . 1 . . . . . . . Guns 69 | . 17 . 15 19 2 16 . . . . . . . Cannons 38 | . . . . . . . . . . . . 1 37 AOE 43 | . 3 . 11 5 . 7 . . . . . . 17 Classes Destroyed 18 | 1 6 . 3 . 1 3 . . . . . 1 3 Worker 12 | . 3 . 4 2 . 1 . . . . . . 2 Builder 8 | . . . 2 4 . . . . . . . . 2 Hauler 9 | . 2 . 4 3 . . . . . . . . . Recycler 9 | 1 1 . 1 . 2 1 . . . . . . 3 Carrier 1 | . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . 2 Operator 3 | . 3 . . . . . . . . . . . . Drone 2 | . . . . . 2 . . . . . . . . Watcher 7 | . 3 . 2 1 . . . . . . . . 1 Swarmer 23 | . 3 . 7 4 . 6 . . . . . . 3 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 79 | . 18 . 12 12 . 11 . . . . . 1 25 Brawler 11 | . . . 1 . . 1 . . . . . . 9 Duelist 5 | . . . . . . 1 . . . . . . 4 Sentry 26 | . . . 6 11 . 1 . . . . . . 8 Hunter 5 | . . . . . . 2 . . . . . . 3 Programmer 5 | . . . . . . 2 . . . . . . 3 Thug 1 | . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . Best Kill Streak 12 | 1 9 . 11 8 2 4 . . . . . 1 12 Combat Bots Only 11 | . 4 . 6 7 1 3 . . . . . 1 11 Max Kills in Single Turn 5 | 1 2 . 5 3 2 2 . . . . . 1 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . 2 . 3 2 . 2 . . . . . . 5 Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Damage Taken 11568 | . 462 33 636 1535 . 1621 . . 165 . . 47 7069 Core 1458 | . 67 18 61 245 . 144 . . 71 . . . 852 Absorbed by Shields 188 | . . . 87 . . . . . 24 . . 46 31 Reduced by Siege Mode 6 | . . . . . . . . . . . . . 6 Core Remaining (%) 64 | 100 . 66 . . 23 . . . . . . 69 . Volleys Fired 418 | 4 70 . 62 70 3 89 . . . . . 3 117 Largest 2 | 2 2 . 2 2 2 2 . . . . . 2 2 Hottest 122 | 80 80 . 90 90 90 50 . . . . . 114 122 Shots Fired 773 | 8 128 . 119 140 6 167 . . . . . 6 199 Gun 553 | 8 128 . 114 140 6 157 . . . . . . . Cannon 195 | . . . . . . . . . . . . 6 189 Launcher 24 | . . . 5 . . 9 . . . . . . 10 Special 1 | . . . . . . 1 . . . . . . . Kinetic 421 | . 47 . 22 . . 157 . . . . . 6 189 Thermal . | . . . . . . . . . . . . . . Explosive 9 | . . . 5 . . . . . . . . . 4 Electromagnetic 342 | 8 81 . 92 140 6 9 . . . . . . 6 Robot Hit Streak 24 | 4 10 . 24 13 1 16 . . . . . 7 23 Robot Miss Streak 6 | 1 3 . 5 6 2 4 . . . . . 3 6 Penetration Max 2 | . . . . . . . . . . . . . 2 Secondary Targets 8 | . 1 . 1 4 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . . Shots Hit Robots 578 | 6 91 . 100 118 1 130 . . . . . 3 129 Core Hits 360 | 2 46 . 68 67 4 54 . . . . . 2 117 Critical Hits 75 | . . . . . . 1 . . . . . 3 71 Critical Kills 36 | . . . . . . . . . . . . 2 34 Critical Parts Destroyed 35 | . . . . . . 1 . . . . . 1 33 Melee Attacks 30 | . . . . 12 . 8 . . . . . 2 8 Impact 12 | . . . . 2 . 8 . . . . . 2 . Slashing 18 | . . . . 10 . . . . . . . . 8 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17413 | 77 1394 . 2917 2495 84 2652 . 13 . . . 88 7693 Guns 6441 | 77 1230 . 1410 1731 84 1909 . . . . . . . Cannons 2901 | . . . . . . . . . . . . 88 2813 Explosions 7868 | . 164 . 1507 764 . 553 . . . . . . 4880 Melee 190 | . . . . . . 190 . . . . . . . Ramming 13 | . . . . . . . . 13 . . . . . Kinetic 5449 | . 442 . 197 . . 1909 . . . . . 88 2813 Thermal 2923 | . 164 . 766 475 . 160 . . . . . . 1358 Explosive 3750 | . . . 741 289 . . . . . . . . 2720 Electromagnetic 5088 | 77 788 . 1213 1731 84 393 . . . . . . 802 Impact 190 | . . . . . . 190 . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . 2 2 2 1 1 1 1 1 1 . 14 Average Corruption 1 | . . . 2 2 2 1 1 1 1 1 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . Effects 77 | . . . 2 21 5 4 4 1 5 . . . 35 Message Errors 25 | . . . . 9 1 2 3 1 4 . . . 5 Matter Fused 3 | . . . . . . . . . . . . . 3 Heat Flow Errors 5 | . . . 1 . 3 . . . . . . . 1 Energy Discharges 8 | . . . . 3 . 1 . . . . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . 1 5 1 1 1 . 1 . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Targeting Errors 18 | . . . . 4 . . . . . . . . 14 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 431 | . 12 . 156 100 . 14 . 3 . . . . 146 Projectiles 4 | . . . . . . . . . . . . . 4 Explosions 424 | . 12 . 156 100 . 14 . . . . . . 142 Melee 3 | . . . . . . . . 3 . . . . . Knockbacks 25 | . . . . . . 1 . . . . . 1 23 Impact 1 | . . . . . . 1 . . . . . . . Kinetic 23 | . . . . . . . . . . . . 1 22 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 305 | . . . 21 139 . . . . . . . . 145 Shots 11 | . . . 1 3 . . . . . . . . 7 Rammed 1 | . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 349 | 54 216 . 349 265 115 58 . . . . . 96 345 Average Temperature 78 | 25 48 . 82 89 52 17 . . . . . 48 98 Received Heat Transfer 3067 | . 210 18 260 528 . 330 . . . . . 8 1713 Effects 2 | . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . 1 Total Turns 107 | . . . . . . . . . . . . . 107 Longest Duration 107 | . . . . . . . . . . . . . 107 Robots Corrupted 5 | . 1 . . 3 . . . . . . . . 1 Combat Hostiles 5 | . 1 . . 3 . . . . . . . . 1 Parts Fried 17 | 1 3 . 5 7 . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 2750 | . 200 . 750 650 . 100 . . . . . . 1050 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 19 | . 3 . 5 7 . 3 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Peak Influence 2546 | 5 441 35 442 602 436 1829 1100 772 . . . . 2546 Average Influence 634 | 1 232 35 195 337 188 1003 1009 624 . . . . 1090 Maximum Alert Level 5 | . 2 . 2 2 2 5 4 3 . . . . 5 Low Security (%) 18 | 100 32 100 51 11 62 . . . . . . . . Level 1 23 | . 64 . 44 57 23 . . . . . . . 3 Level 2 21 | . 3 . 3 31 13 7 . 88 . . . . 37 Level 3 17 | . . . . . . 55 44 11 . . . . 15 Level 4 13 | . . . . . . 24 55 . . . . . 26 Level 5 1 | . . . . . . 8 . . . . . . 1 High Security 4 | . . . . . . 3 . . . . . . 15 Max Security . | . . . . . . . . . . . . . . Squads Dispatched 71 | . 6 1 4 7 . 20 . 3 . . . . 30 Investigation 17 | . 3 1 1 4 . 5 . . . . . . 3 Extermination 9 | . . . . . . 3 . 2 . . . . 4 Reinforcement 14 | . 3 . 3 3 . 2 . 1 . . . . 2 Assault 27 | . . . . . . 7 . . . . . . 20 Garrison 4 | . . . . . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Distress Signals 14 | . 2 . 3 3 . 4 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 365 | . 35 1 45 45 17 56 . 8 7 3 . 16 132 Peak Tracking Total 22 | . 6 1 5 6 3 6 . 2 4 1 . 4 22 Tactical Retreats 24 | . 3 . 2 . . 5 . . . . . . 14 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Traps Triggered 12 | . 3 . 2 . . 5 . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . . . . Reprogrammed 14 | . 4 . . 10 . . . . . . . . . Reused 3 | . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 7 | . . . . 3 . . . . . 4 . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Machines Disabled 66 | . 3 . 5 8 . 24 . 2 1 . . 2 21 Max in Single Turn 8 | . 1 . 3 2 . . . . . . . 1 8 Garrison Access 4 | . . . . . . 1 . . . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Machines Accessed 77 | . 6 1 10 13 15 14 . 5 . . 1 1 11 Terminals 38 | . 4 . 7 11 6 7 . 3 . . . . . Fabricators 6 | . . . . . . 1 . . . . . . 5 Repair Stations 4 | . . . . 1 . 2 . 1 . . . . . Recycling Units 20 | . 2 . 2 1 9 2 . 1 . . . 1 2 Scanalyzers 4 | . . . 1 . . 1 . . . . . . 2 Garrison Access 3 | . . . . . . 1 . . . . . . 2 Total Hacks 220 | . 19 1 29 44 44 35 . 10 . . 5 3 30 Successful 135 | . 11 1 16 28 29 18 . 6 . . 5 1 20 Failed 85 | . 8 . 13 16 15 17 . 4 . . . 2 10 Catastrophic 10 | . 1 . 3 4 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 115 | . 14 . 12 28 21 15 . 4 . . . 2 19 Terminals 118 | . 14 . 22 36 21 18 . 7 . . . . . Fabricators 19 | . . . . . . 3 . . . . . . 16 Repair Stations 12 | . . . . 6 . 5 . 1 . . . . . Recycling Units 44 | . 5 . 3 2 23 2 . 2 . . . 3 4 Scanalyzers 11 | . . . 4 . . 2 . . . . . . 5 Garrison Access 10 | . . . . . . 5 . . . . . . 5 Terminal Hacks 51 | . 7 1 8 13 9 4 . 4 . . 5 . . Part Schematic 6 | . . . . . 1 . . . . . 5 . . Robot Schematic 1 | . . . . . . 1 . . . . . . . Robot Analysis 6 | . 3 . . . 2 . . 1 . . . . . Prototype ID Bank 6 | . 1 . 2 . 2 1 . . . . . . . Open Door 4 | . . 1 . 3 . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . Unreport Threat 15 | . 2 . 4 3 4 . . 2 . . . . . Locate Traps 2 | . . . . 2 . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . Reprogram Traps 4 | . 1 . . 3 . . . . . . . . . Recall Investigation 2 | . . . . 2 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 2 . . . . . . 8 Load Schematic 5 | . . . . . . 1 . . . . . . 4 Build 5 | . . . . . . 1 . . . . . . 4 Repair Station Hacks 9 | . . . . 6 . 3 . . . . . . . Scan Component 5 | . . . . 3 . 2 . . . . . . . Repair 4 | . . . . 3 . 1 . . . . . . . Recycling Unit Hacks 19 | . 2 . 2 1 9 1 . 1 . . . 1 2 Retrieve Components 19 | . 2 . 2 1 9 1 . 1 . . . 1 2 Scanalyzer 10 | . . . 4 . . 2 . . . . . . 4 Insert Component 5 | . . . 2 . . 1 . . . . . . 2 Analyze 5 | . . . 2 . . 1 . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 36 | . 2 . 2 8 11 6 . 1 . . . . 6 Terminals 16 | . . . 2 7 2 4 . 1 . . . . . Track 4 | . . . 1 2 . 1 . . . . . . . Assimilate 2 | . . . . 2 . . . . . . . . . Botnet 8 | . . . 1 2 2 2 . 1 . . . . . Operators 2 | . . . . 1 . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 Report 1 | . . . . . . . . . . . . . 1 Siphon 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 13 | . 2 . . 1 9 . . . . . . . 1 Mask 2 | . . . . 1 . . . . . . . . 1 Tunnel 11 | . 2 . . . 9 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . . 3 Reprogram 3 | . . . . . . 1 . . . . . . 2 Jam 2 | . . . . . . 1 . . . . . . 1 Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 59 | . 4 . 9 11 8 11 . 5 . . . 1 10 Full Trace Events 15 | . 1 . 1 4 4 3 . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . Matter 252 | . . . . . . 252 . . . . . . . Time 67 | . . . . . . 67 . . . . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . . . . Part Schematics Acquired 22 | . . . 2 . 1 1 . . . . 5 . 13 Parts Built 8 | . . . . . . . . . . . . . 8 Matter 795 | . . . . . . . . . . . . . 795 Time 265 | . . . . . . . . . . . . . 265 Total Part Build Rating 48 | . . . . . . . . . . . . . 48 Parts Repaired 4 | . . . . 3 . 1 . . . . . . . Time 194 | . . . . 144 . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 80 | . 13 . 12 10 32 3 . . . . . 2 8 Parts Scanalyzed 5 | . . . 2 . . 1 . . . . . . 2 Part Schematics Acquired 5 | . . . 2 . . 1 . . . . . . 2 Parts Damaged 1 | . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . 3 Robots Rewired 8 | . . . . 1 . . . . . . . 7 . Allies Hacked 10 | . . . . . . 9 . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Total Allies 66 | . . . . 12 . 13 21 1 . . 4 7 8 Largest Group 27 | . . . . 11 6 7 27 27 24 23 24 23 15 Highest-Rated Group 761 | . . . . 98 58 177 761 761 689 674 728 699 529 Highest-Rated Ally 42 | . . . . 16 16 38 37 37 37 37 40 41 42 Zionite Dispatches 1 | . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . 1 Total Orders 4 | . . . . 3 . . . . . . 1 . . STAY 1 | . . . . . . . . . . . 1 . . GOTO 2 | . . . . 2 . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . Ally Attacks 721 | . . . . 83 161 102 . 72 27 36 . 147 93 Total Damage 16977 | . . . . 691 921 2166 . 1758 1530 818 . 4832 4261 Kills 152 | . . . . 17 29 16 . 13 13 11 . 25 28 Allies Corrupted 2 | . . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 6 | . 3 . . . 2 . . 1 . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 1 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Turns Passed 16291 | 75 1189 280 1465 1828 865 2241 726 695 1226 788 1553 795 2565 Spaces Moved 8063 | 57 621 167 757 797 506 1113 318 332 633 405 833 339 1185 Core 2 | 2 . . . . . . . . . . . . . Treads 5557 | . 473 167 388 14 . 615 173 332 633 405 833 339 1185 Legs . | . . . . . . . . . . . . . . Wheels 2503 | 55 148 . 369 782 506 498 145 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . Fastest Speed 50 | 50 90 160 110 140 160 130 130 185 185 185 185 185 160 Average Speed 165 | 84 143 164 150 153 160 163 159 185 185 185 185 185 162 Slowest Speed 965 | 90 160 165 165 965 160 205 185 185 185 185 185 185 185 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 61 | 4 94 45 78 98 97 37 96 13 82 53 88 45 30 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 12 | . 2 . . . 9 . . . . . 1 . . Known Exits Taken 6 | . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . Scrap Searched 15 | . . 1 . . . . . . 2 4 5 3 . Spaces Dug 18 | . . . . 9 . 2 . . . . . . 7 Terrain Destroyed 295 | . 10 . 82 59 . 15 . . . . . 1 128 Melee 18 | . . . . 9 . 2 . . . . . . 7 Projectile 30 | . . . . . . . . . . . . 1 29 AOE 247 | . 10 . 82 50 . 13 . . . . . . 92 Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Total 10255 | 71 789 173 964 1248 557 1409 541 413 688 444 845 499 1614 Wait 1270 | . 68 . 91 268 45 117 187 76 51 40 10 100 217 Move 8051 | 56 620 166 756 796 505 1113 317 331 632 404 832 338 1185 Hop . | . . . . . . . . . . . . . . Pick Up 101 | 4 6 2 14 24 1 19 10 1 . . 1 2 17 Fast Attach 66 | 7 9 . 10 11 . 6 7 1 2 . . . 13 Attach 42 | . 3 . . 9 . 7 2 . . . . 1 20 Detach 9 | . 1 . 1 2 . 1 2 . . . . . 2 Swap 88 | . 6 2 17 21 1 19 1 1 1 . 1 1 17 Drop 118 | . 6 3 13 28 2 26 15 2 2 . 1 2 18 Fire 418 | 4 70 . 62 70 3 89 . . . . . 3 117 Melee 30 | . . . . 12 . 8 . . . . . 2 8 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . Rewire 57 | . . . . 7 . . . . . . . 50 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 8) 471 | -10/Materials | Discovered new exit (range 11) 887 | -10/Materials | Discovered new exit (range 16) 1064 | -10/Materials | Discovered new exit (range 10) 1265 | -10/Materials | Entered Mines 1277 | -10/Mines | Met a Derelict bent on vengeance 1279 | -10/Mines | Met a Derelict shopkeep closing up shop 1533 | -10/Mines | Discovered new exit (range 5) 1537 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1540 | -10/Mines | Found Prototype Device 1545 | -10/Mines | Entered Materials 1545 | -9/Materials | Evolved 2 slots: Utility x2 1546 | -9/Materials | Identified exit to Storage 2753 | -9/Materials | Discovered exit to Storage (range 8) 2791 | -9/Materials | Identified Exp. Sensor Array 2946 | -9/Materials | Discovered new exit (range 16) 2990 | -9/Materials | Build established: Hauler-Mutant 3010 | -9/Materials | Entered Storage 3335 | -9/Storage | Used back door to open Recycling access 3335 | -9/Storage | Discovered new exit (range 5) 3402 | -9/Storage | Lost 4 parts (1n1u2w) 3503 | -9/Storage | Repaired Imp. Signal Interpreter 3584 | -9/Storage | Repaired Exp. Sensor Array 3754 | -9/Storage | Core integrity fell below 50% 3800 | -9/Storage | Lost 4 parts (1n1u2w) 3805 | -9/Storage | Destroyed 7 combat bots 4157 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4450 | -9/Storage | Build established: Commander-Mutant 4528 | -9/Storage | Discovered new exit (range 11) 4688 | -9/Storage | Repaired EMP Blaster 4838 | -9/Storage | Entered Recycling 4838 | -9/Recycling | Accompanied by 6 allies 4877 | -9/Recycling | Spotter reported a threat 4910 | -9/Recycling | Spotter reported a threat 4920 | -9/Recycling | Spotter reported a threat 4920 | -9/Recycling | Spotter reported a threat 4930 | -9/Recycling | Spotter reported a threat 4943 | -9/Recycling | Spotter reported a threat 4956 | -9/Recycling | Spotter reported a threat 4963 | -9/Recycling | Spotter reported a threat 4996 | -9/Recycling | Spotter reported a threat 5026 | -9/Recycling | Spotter reported a threat 5029 | -9/Recycling | Spotter reported a threat 5030 | -9/Recycling | Spotter reported a threat 5042 | -9/Recycling | Spotter reported a threat 5049 | -9/Recycling | Spotter reported a threat 5054 | -9/Recycling | Spotter reported a threat 5106 | -9/Recycling | Spotter reported a threat 5106 | -9/Recycling | Spotter reported a threat 5107 | -9/Recycling | Spotter reported a threat 5146 | -9/Recycling | Spotter reported a threat 5157 | -9/Recycling | Spotter reported a threat 5159 | -9/Recycling | Spotter reported a threat 5170 | -9/Recycling | Spotter reported a threat 5185 | -9/Recycling | Discovered new exit (range 9) 5212 | -9/Recycling | Spotter reported a threat 5215 | -9/Recycling | Spotter reported a threat 5250 | -9/Recycling | Spotter reported a threat 5254 | -9/Recycling | Spotter reported a threat 5254 | -9/Recycling | Spotter reported a threat 5254 | -9/Recycling | Spotter reported a threat 5307 | -9/Recycling | Spotter reported a threat 5311 | -9/Recycling | Spotter reported a threat 5311 | -9/Recycling | Spotter reported a threat 5311 | -9/Recycling | Spotter reported a threat 5360 | -9/Recycling | Spotter reported a threat 5361 | -9/Recycling | Spotter reported a threat 5363 | -9/Recycling | Spotter reported a threat 5364 | -9/Recycling | Spotter reported a threat 5414 | -9/Recycling | Spotter reported a threat 5416 | -9/Recycling | Spotter reported a threat 5417 | -9/Recycling | Spotter reported a threat 5440 | -9/Recycling | Spotter reported a threat 5462 | -9/Recycling | Spotter reported a threat 5469 | -9/Recycling | Spotter reported a threat 5470 | -9/Recycling | Spotter reported a threat 5515 | -9/Recycling | Spotter reported a threat 5515 | -9/Recycling | Spotter reported a threat 5516 | -9/Recycling | Spotter reported a threat 5516 | -9/Recycling | Spotter reported a threat 5589 | -9/Recycling | Spotter reported a threat 5589 | -9/Recycling | Spotter reported a threat 5619 | -9/Recycling | Spotter reported a threat 5624 | -9/Recycling | Spotter reported a threat 5625 | -9/Recycling | Spotter reported a threat 5664 | -9/Recycling | Spotter reported a threat 5664 | -9/Recycling | Spotter reported a threat 5672 | -9/Recycling | Spotter reported a threat 5691 | -9/Recycling | Spotter reported a threat 5703 | -9/Recycling | Entered Factory 5703 | -7/Factory | Accompanied by 4 allies 5703 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5812 | -7/Factory | Found Hvy. Insulated Plating 5959 | -7/Factory | Build established: Hauler-Mutant 6070 | -7/Factory | Discovered new exit (range 15) 6356 | -7/Factory | Discovered new exit (range 15) 6382 | -7/Factory | Identified exit to Lower Caves 6390 | -7/Factory | Build established: Hacker-Mutant 6655 | -7/Factory | Repaired Hvy. Insulated Plating? 6674 | -7/Factory | Lost 3 parts (3u) 6903 | -7/Factory | First assault squad dispatched 6928 | -7/Factory | Build established: Hauler-Mutant 7067 | -7/Factory | Garrison activated, responded to threat 7588 | -7/Factory | Fabricated P-60 Hacker (x2) 7682 | -7/Factory | Hacker 4a assimilated hostile G-47 Trooper 7684 | -7/Factory | Hacker 4a assimilated hostile G-47 Trooper 7780 | -7/Factory | Hacker 4a assimilated hostile G-47 Trooper 7784 | -7/Factory | Hacker 4a assimilated hostile I-36 Angel 7786 | -7/Factory | Hacker 4a assimilated hostile G-47 Trooper 7789 | -7/Factory | Hacker 4a assimilated hostile G-47 Trooper 7841 | -7/Factory | Hacker 4a assimilated hostile G-47 Trooper 7842 | -7/Factory | Garrison activated, responded to threat 7849 | -7/Factory | Hacker 4a assimilated hostile G-50 Soldier 7856 | -7/Factory | Hacker 4a assimilated hostile Y-54 Guardian 7867 | -7/Factory | High security lockdown imminent 7888 | -7/Factory | Discovered new exit (range 14) 7944 | -7/Factory | Sucked down chute 7944 | -7/Factory | Entered Waste 7944 | -7/Waste | Met up with 1 ally sucked down the chute earlier 7945 | -7/Waste | Joined by Warlord forces that had cleared the area 8160 | -7/Waste | 6 allies followed down the chute 8192 | -7/Waste | Found Damper Plating 8304 | -7/Waste | Discovered new exit (range 16) 8351 | -7/Waste | Build established: Commander-Mutant 8656 | -7/Waste | Identified exit to Factory 8670 | -7/Waste | Entered Factory 8670 | -7/Factory | Accompanied by 27 allies 9091 | -7/Factory | Hacker 4c assimilated hostile O-24 Administrator 9365 | -7/Factory | Entered Lower Caves 9365 | -7/Lower Caves | Accompanied by 24 allies 9396 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9410 | -7/Lower Caves | Crushed by falling debris 9838 | -7/Lower Caves | Learned Factory interactive machine intel 9880 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9884 | -7/Lower Caves | Identified exit to Zion 10443 | -7/Lower Caves | Discovered new exit (range 9) 10461 | -7/Lower Caves | Identified exit to Lower Caves 10591 | -7/Lower Caves | Entered another Lower Caves area 10591 | -7/Lower Caves | Accompanied by 23 allies 10652 | -7/Lower Caves | Discovered new exit (range 5) 10660 | -7/Lower Caves | Identified exit to Factory 10842 | -7/Lower Caves | Encountered a Warlord checkpoint 11020 | -7/Lower Caves | Learned Factory stockpile data 11177 | -7/Lower Caves | Discovered exit to Zion (range 12) 11379 | -7/Lower Caves | Entered Zion 11379 | -7/Zion | Accompanied by 20 allies 11452 | -7/Zion | Discovered new exit (range 15) 11546 | -7/Zion | System corruption cleaned by Quarantine Array 11596 | -7/Zion | Learned location of 1 exit from Factory 11685 | -7/Zion | Learned location of Data Miner (-6) 12295 | -7/Zion | Learned Factory trap positions 12563 | -7/Zion | Imprinted 12565 | -7/Zion | Declared Zion's savior 12850 | -7/Zion | Build established: Messiah-Mutant 12915 | -7/Zion | Identified exit to Proximity Caves 12932 | -7/Zion | Entered Proximity Caves 12932 | -6/Proximity Caves | Accompanied by 23 allies 13246 | -6/Proximity Caves | Spotted B-75 Beast 13317 | -6/Proximity Caves | Spotted B-75 Beast 13318 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 13330 | -6/Proximity Caves | Allies destroyed B-75 Beast 13560 | -6/Proximity Caves | Discovered exit to Factory (range 16) 13727 | -6/Proximity Caves | Entered Factory 13727 | -6/Factory | Accompanied by 12 allies 13727 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13728 | -6/Factory | Identified exit to Factory 13729 | -6/Factory | Loaded intel: 112 trap records 13731 | -6/Factory | Loaded intel: 46 interactive machine locations 13929 | -6/Factory | Fabricated Hvy. Treads (x2) 13983 | -6/Factory | Zion Hacker squad teleported in 14008 | -6/Factory | Fabricated Hvy. Treads (x2) 14565 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14777 | -6/Factory | First assault squad dispatched 15130 | -6/Factory | Fabricated Hyp. Gauss Cannon (x2) 15188 | -6/Factory | Fabricated Hyp. Gauss Cannon? 15230 | -6/Factory | Garrison activated, responded to threat 15294 | -6/Factory | Terminal network hard line cut 15811 | -6/Factory | Discovered exit to Factory (range 11) 15887 | -6/Factory | High security lockdown imminent 15901 | -6/Factory | Lost 3 parts (3u) 15908 | -6/Factory | Destroyed 8 combat bots 15967 | -6/Factory | High security lockdown engaged 16049 | -6/Factory | System corruption reached 10% 16142 | -6/Factory | Lost 13 parts (2p2n6u3w) 16211 | -6/Factory | Core integrity fell below 50% 16219 | -6/Factory | Destroyed 11 combat bots 16286 | -6/Factory | Core integrity fell below 20% 16292 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16288_ M-28 Smith destroyed. 16288_ G-50 Soldier destroyed. 16288_ P-60 Hacker destroyed. 16288_ L-41 Fighter suffers critical hit. 16289_ Penetrated by Slug. 16290_ C-30 ARC bursts open, deploying its payload. 16290_ H-66 Slayer unfolds itself. 16290_ P-60 Hacker unfolds itself. 16290_ M-28 Smith unfolds itself. 16290_ Slug penetrates M-28 Smith. 16290_ Damper Plating destroyed. 16290_ System corrupted: Mni. Grenade Launcher targeting data glitched. 16290_ H-66 Slayer destroyed. 16290_ Imp. Heat Sink destroyed. 16290_ Lgt. Treads destroyed. 16291_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 16291_ Slug penetrates Wall. 16291_ Mni. Grenade Launcher destroyed. 16292_ System corrupted: Heat flow error (+261). 16292_ Rnf. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????^^??^????????? | | ??????""?????????????????????????????????????????? | | ?????S""?????????????????????????????????????????? | | ?????""??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????########??????????? | | ???????????????????????????????# """ #??????????? | | ???????????????????????????????#! "R" #??????????? | | ???????????????????????????????# " " #??????????? | | ???????????????????????????????#/== #??????????? | | ???????????????????????????????#[%=* #########??? | | ????????????? ############????# %%%! " #?? | | ????????????? ###### /#= #????? | | ???????????? ##! ===/%[= #????? | | ???????????? ## %=![%%%= #????? | | ???????????? ##!%= ==!# #????? | | ???????????? ###/###### #????? | | ??????????? #?#%#????# #????? | | ?????????????? #?#=#????# %###### | | ????????????????? ###/#????# * "=" | | ????????????????????# #*###### =%="%% " | | ????????????????????# @ #% !/!%! / "!"%" [ | | ????????????????????# p%l m!==%=%* "%" =% | | ????????????????????# =% [*%=h ![ " | | ???????????### ?????# %g p gg/ = | | ?????????? # % ! pb * | | ??????????? m /%! " | | ??????????? ## g = " | | ????????????## ??#### g% | | ??????????????## ??????# g | | ???????????????#???????# p | | ???????????????????????#; m | | ?????????????????#######; ###### #### | | ?????????????????+ #????? #??? | | ?????????????????#######; #??????#??? | | ???????????????????????#;% #?????????? | | ???????????????????????#; #?????????? | | ?????????????????????### #???????"?? | | ?????????????????????# #???????T?? | | ?????????????????????# ^ """ #???????"?? | | ?????????????????????# """^ """ #?????????? | | ?????????????????????# """ R" ??????????? | | ?????????? ?????????# """ #?????????? | | ?????????? ?????????# #?????????? | | ???????####"########## +?????????? | | ???????? # # ##### #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 2400 Resistance: EM 90 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 44 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Recycling | Hacked Arm. Huge Wheel | -7/Factory | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Hvy. Treads | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Exp. Power Shielding | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Adv. EMP Blaster | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Hyp. Gauss Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked Fabricated ------------ P-60 Hacker | x2 | -7/Factory Hvy. Treads | x2 | -6/Factory Hvy. Treads | x2 | -6/Factory Hyp. Gauss Cannon | x2 | -6/Factory Hyp. Gauss Cannon | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryLegLoader Manual? 0 Play Time 01:40:35 Cumulative 509.8 hours Start 2020.04.26 @ 16:30:11 End 2020.04.26 @ 18:10:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 388 Adventurer 4 Explorer 0 Win Type - Total 58 Types 50/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27c6c50d-b0f9-4dee-9d40-e7c6f7d67d63