Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 00:18:24 Player: McSaucyNugget Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (202) 1010 Value Destroyed (5576) 5576 Prototype IDs (368) 7360 Alien Tech Used (4) 800 Bonus (36886) 36886 TOTAL SCORE: 61132 Bonus ------- High Alert Combat Kills 391 Follower Combat Kills 4437 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -342 Cogmind --------- Core Integrity 1255/1600 Matter 300/300 Energy 180/185 System Corruption 20% Temperature Cool (68) Movement Hovering (41) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Zionite Heavy DM Reactor Micro Antimatter Reactor (fused) Compact Particle Reactor > --- PROPULSION (8) --- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Antigrav Array Antigrav Array Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit Advanced Quantum Shading Machine Enhanced Optical Array Experimental Targeting Computer Improved Melee Analysis Suite Femtoactuators Zionite Weapon Casing Graphene Brace Advanced Force Field Improved Hacking Suite > --- WEAPON (3) ------- Ionic Axe Nanosword Kinetic Spear (fused) > --- INVENTORY (15) --- Improved Antigrav System Medium Storage Unit Experimental Matter Compressor (500) Beamcaster Zionite Alpha Cannon Potential Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun Graviton Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Femtoactuators Improved Transmission Jammer Centrium Medium Armor Plating Medium Regenerative Plating Graphene Brace Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Ionic Axe Nanosword Kinetic Spear > --- INVENTORY -------- Antigrav Array Antigrav Array Improved Thermal Generator Advanced Phase Shifter Centrium Medium Armor Plating Advanced Force Field Hacking Suite Potential Cannon Mini Smartbomb Launcher [Rating: 198] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Antigrav System Treads Medium Treads Leg Thunder Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Lance Energy Gun Heavy Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Smartbomb Launcher Impact Weapon Heavy Flail Slashing Weapon Nanosword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . 4 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . 1 1 . Utility 10 | . . . 1 . 1 2 . . . 2 . . . . 2 . . . . 1 . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 204 | 6 5 1 6 5 15 16 11 . 3 20 14 . 2 1 13 1 . 5 . 10 10 1 10 15 34 Power 28 | 1 . . 1 . 2 3 . . . 1 5 . . . 2 . . . . 4 1 . 1 2 5 Engine 4 | 1 . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . Core 11 | . . . . . 2 3 . . . 1 4 . . . . . . . . . . . 1 . . Reactor 13 | . . . . . . . . . . . . . . . 1 . . . . 4 1 . . 2 5 Propulsion 53 | 2 . . 2 1 4 5 2 . 1 7 3 . . . 4 . . 3 . 2 7 . 1 3 6 Treads 6 | . . . 1 . 1 2 . . 1 1 . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Wheel 13 | 2 . . 1 1 3 3 2 . . 1 . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . . . . 1 . . . 1 . . 3 . . 6 . 1 3 6 Flight 12 | . . . . . . . . . . 5 2 . . . 2 . . . . 2 1 . . . . Utility 85 | 1 3 1 . 2 5 4 4 . 1 9 2 . 2 1 5 1 . 2 . 3 2 1 5 8 23 Device 37 | . . 1 . 1 1 2 1 . . 2 1 . . 1 3 . . . . 2 1 . 2 5 14 Storage 6 | 1 2 . . 1 1 . . . . . . . . . . . . . . 1 . . . . . Processor 10 | . . . . . 1 . . . . 3 . . . . 1 1 . . . . . . 2 . 2 Hackware 12 | . . . . . . . . . . 2 1 . 2 . 1 . . 1 . . . . . 1 4 Protection 20 | . 1 . . . 2 2 3 . 1 2 . . . . . . . 1 . . 1 1 1 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 2 . 3 2 4 4 5 . 1 3 4 . . . 2 . . . . 1 . . 3 2 . Energy Gun 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cannon 5 | . . . . . 2 . 1 . . . . . . . . . . . . 1 . . . 1 . Ballistic Gun 8 | 2 2 . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . 2 . 4 2 . . . . . . . 1 . . . . . . . . . . Launcher 4 | . . . 1 . . . 1 . . 1 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 1 . Piercing Weapon 5 | . . . . . . . . . . 2 1 . . . . . . . . . . . 2 . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . 1 . . 1 . . 1 2 . . . 2 . . 3 . . 3 2 4 4 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 Parts Lost 48 | . 1 . . . 4 2 3 . . 1 5 3 . 4 2 . . . . 2 . 1 2 6 12 Power 12 | . . . . . . 1 . . . 1 2 1 . 1 1 . . . . 1 . . 1 1 2 Propulsion 16 | . . . . . 1 . 2 . . . 1 2 . 1 . . . . . . . . . 3 6 Utility 16 | . . . . . 1 1 1 . . . 2 . . 2 1 . . . . 1 . 1 . 2 4 Weapon 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . Highest Loss Streak 7 | . 1 . . . 1 2 2 . . 1 3 3 . 3 2 . . . . 1 . 1 2 4 7 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Backups 15 | 1 11 5 4 8 21 24 24 24 25 18 4 5 5 4 4 5 5 4 5 5 10 12 12 10 10 Power . | . 1 . . . . . 1 1 1 . . 1 1 . . . . . . . 1 1 . . . Propulsion 3 | . 3 2 . 1 3 5 5 5 5 4 . . . . . . . . . . 2 6 4 2 1 Utility 6 | . . . 1 2 7 9 10 11 12 7 3 2 2 2 2 2 2 2 2 1 3 2 4 5 5 Weapon 4 | . 4 2 2 5 7 7 6 6 6 4 1 1 1 1 2 3 2 2 2 1 2 2 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . . 14 . . 7 8 . 3 . 7 2 . . . 1 . . 1 . 1 4 1 4 . 9 Power 6 | . . 3 . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 14 | . . 4 . . . 2 . 1 . 1 . . . . . . . . . . 2 1 2 . 1 Utility 19 | . . . . . 3 2 . 2 . 4 2 . . . . . . . . . 2 . 2 . 2 Weapon 21 | . . 7 . . 3 4 . . . 1 . . . . 1 . . . . . . . . . 5 Tool/Special 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Average Slot Usage (%) 90 | . 88 18 38 94 93 98 94 92 92 87 98 72 74 70 74 83 84 83 84 82 86 90 97 96 97 Engine 1 | . 14 . 2 11 . . . . . . 2 . . . 2 5 5 5 5 . . . . . . Core 4 | . . . . . 8 6 7 7 7 5 7 5 5 5 4 . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . 5 5 5 5 8 9 9 9 10 10 Treads 7 | . . . 5 11 14 15 15 15 15 8 . . . . . . . . . . . . . . . Wheel 7 | . 28 1 6 19 16 15 10 7 7 6 . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 3 . . 1 . . 4 27 28 28 28 Flight 4 | . . . . . . . . . . 9 28 12 11 8 8 15 15 13 15 16 15 . . . . Device 13 | . . 12 11 21 11 18 16 15 15 9 8 11 11 11 17 21 21 17 15 17 19 14 10 11 10 Storage 5 | . 14 . . 8 9 7 7 7 7 3 . . . . . . . . . 1 4 4 4 3 3 Processor 9 | . . . . . 8 7 7 7 7 15 17 17 17 17 16 20 21 21 21 19 19 18 17 14 7 Hackware 5 | . . . . . . . . . . 5 14 11 15 17 13 10 10 10 10 9 9 9 8 7 15 Protection 6 | . 3 . . . 6 10 11 15 15 8 3 . . . . . . 2 5 4 . 1 4 6 5 Energy Cannon 1 | . . . . . 4 3 3 7 1 . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 27 1 11 12 5 . . . 5 3 . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 5 7 11 10 7 7 3 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 3 5 5 2 . . . . . . . . 1 6 6 Piercing Weapon 1 | . . . . . . . . . . 2 5 . . 4 5 5 5 5 5 4 4 4 10 3 3 Peak Build Rating 198 | 6 8 8 8 18 32 50 58 59 63 74 75 75 70 74 87 92 98 98 98 127 138 141 176 198 193 Average Rating 74 | 4 6 . 4 16 23 44 51 58 61 69 70 64 67 66 75 91 92 92 98 118 124 137 167 190 184 On Entrance 69 | . 6 8 1 8 17 27 50 58 59 63 66 74 63 70 46 87 92 92 98 98 114 131 140 159 191 Naked Turns 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 13 93 52 12 101 111 120 119 119 119 121 24 20 15 15 22 22 22 22 22 43 51 58 72 89 95 Greatest Support 140 | 20 20 20 10 20 20 20 28 28 28 38 33 29 18 18 34 34 34 34 37 48 78 78 90 140 133 Greatest Overweight (x) 11 | . 4 2 1 5 10 10 11 4 4 4 1 . . . 3 . . 7 . . 3 . . 2 . Average Overweight (x) 1 | . 3 . . 3 5 4 4 4 4 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 5 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 Average Capacity 17 | 7 24 5 5 20 25 25 25 25 25 18 5 5 5 5 5 5 5 5 5 8 15 15 15 15 15 Most Carried 25 | 4 18 17 5 13 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 9 15 15 15 15 15 Average Carried 15 | 1 11 5 4 9 21 24 24 24 25 18 4 5 5 4 4 5 4 4 5 5 11 13 14 13 13 Final Capacity 25 | 8 20 5 5 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 Final Carried 25 | 4 17 5 4 13 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 8 14 15 15 11 11 Class Distribution -------------------- 55% | Mutant 17% | Hacker-Ninja 7% | Wizard-Sprinter 3% | Commander-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Commander-Scout | -5/Extension Commander-Ninja | -5/Cetus Hacker-Ninja | -5/Archives Hacker-Ninja | -5/Hub_04(d) Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Armory Hacker-Ninja | -3/Lab Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Matter Collected 6398 | 175 354 57 116 345 504 437 518 15 74 325 727 95 135 54 158 . 77 . . 320 . . 415 317 1180 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7147 | . 445 . 121 154 632 508 508 . 77 316 587 22 205 331 250 . 36 . . 189 . . 430 981 1355 Parts 391 | . 39 . 5 16 46 27 22 . 6 19 35 2 11 11 9 . 4 . . 19 . . 19 38 63 Haulers Intercepted 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 15 . 4 . . . . . . . 2 . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 101 | . 12 . 6 10 10 7 18 . 1 6 7 . 1 . . . 4 . . . . . . 10 9 Melee 15 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 4 9 Guns 18 | . 12 . 3 2 1 . . . . . . . . . . . . . . . . . . . . Cannons 23 | . . . . 2 9 7 3 . 1 1 . . . . . . . . . . . . . . . AOE 45 | . . . 3 6 . . 15 . . 5 6 . . . . . 4 . . . . . . 6 . Classes Destroyed 16 | . 7 . . 1 3 2 1 . 1 . 1 . . . . . . . . . . . . . . Worker 41 | . 2 . . 1 4 2 . . . 1 4 . . . 2 . . . . 2 . . 8 7 8 Builder 12 | . 1 . . . 3 2 . . . 1 1 . . . 1 . . . . 3 . . . . . Tunneler 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . Recycler 15 | . . . . 1 . . . . . 1 2 . . 2 1 . . . . 1 . . 1 3 3 Mechanic 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . Operator 11 | . . . . . . 1 . . . . 3 . 4 . . . . . . . . . . . 3 Watcher 12 | . 3 . . . 1 1 . . . 2 . 1 . . 1 . . . . 1 . . 1 1 . Swarmer 49 | . 9 . 3 10 2 . 4 . . 5 4 . . . . . 4 . . . . . . 7 1 Grunt 25 | . 3 . 3 . 5 2 11 . . . 1 . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 7 | . . . . . 2 2 1 . . . 1 . 1 . . . . . . . . . . . . Hunter 5 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 3 Programmer 7 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . 3 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 5 . 6 5 8 4 5 . 1 5 5 1 5 1 3 . 4 . . 6 . . 8 6 4 Combat Bots Only 6 | . 3 . 6 4 2 2 5 . 1 5 4 . 1 . . . 4 . . . . . . 6 2 Max Kills in Single Turn 6 | . 2 . 1 2 2 1 2 . 1 2 3 1 1 1 1 . 2 . . 2 . . 1 6 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 1 2 . . 2 . . 2 3 . . . . . 2 . . . . . . 6 . Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Hostile Shots Fired 726 | . 59 3 19 18 70 75 100 . 10 24 38 12 1 13 16 . . . 3 32 2 24 21 97 89 Missed 243 | . 16 2 3 9 21 28 30 . 2 14 13 4 . 5 11 . . . 1 13 1 13 10 23 24 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Hits 483 | . 43 1 16 9 49 47 70 . 8 10 25 8 1 8 5 . . . 2 19 1 11 11 74 65 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Projectile 481 | . 43 1 16 9 49 47 70 . 8 10 25 8 1 8 5 . . . 2 19 1 11 9 74 65 AOE 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 8 Critical Strikes 17 | . . . . . 1 1 . . . 1 5 2 . 1 . . . . . . . . 2 4 . Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 10274 | . 362 11 222 72 667 692 792 . 187 267 814 190 21 255 110 . . . . 457 23 280 290 1744 2818 Core 1168 | . 23 11 39 22 68 21 98 . 21 47 171 76 . 88 48 . . . . 59 . 26 5 72 273 Absorbed by Shields 373 | . . . . . . . . . . . 116 26 . . . . . . . . . . . . 231 Redirected to Shielding 233 | . . . . . . . . . . . . . . . . . . . . 166 . . . . 67 Ignored by Resistances 49 | . . . . . 15 34 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 608 | . . . . . . . . . . . . . . . . . . . . . . . 12 148 448 Core Remaining (%) 85 | 100 . 86 . 84 87 . . . 80 . . . . 61 . . . . 95 . . 88 99 . 78 Volleys Fired 271 | . 47 . 11 17 52 42 23 3 6 16 23 4 . . . . 2 . . 13 . . . 5 7 Largest 2 | . 2 . 2 2 2 2 2 1 2 2 1 1 . . . . 1 . . 1 . . . 1 1 Hottest 200 | . 40 . 46 56 138 109 124 80 120 73 80 80 . . . . 80 . . 98 . . . 98 200 Shots Fired 426 | . 92 . 18 24 93 71 31 3 12 28 23 4 . . . . 2 . . 13 . . . 5 7 Gun 147 | . 92 . 14 7 17 3 . . 2 12 . . . . . . . . . . . . . . . Cannon 211 | . . . . 12 72 68 15 3 10 12 . . . . . . . . . 10 . . . 3 6 Launcher 68 | . . . 4 5 4 . 16 . . 4 23 4 . . . . 2 . . 3 . . . 2 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 275 | . 92 . 14 19 58 50 10 . 8 24 . . . . . . . . . . . . . . . Thermal 31 | . . . . . . . 5 3 4 . . . . . . . . . . 10 . . . 3 6 Explosive 68 | . . . 4 5 4 . 16 . . 4 23 4 . . . . 2 . . 3 . . . 2 1 Electromagnetic 52 | . . . . . 31 21 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 11 . 16 12 12 13 5 . 8 12 6 . . . . . . . . . . . . 2 5 Robot Miss Streak 4 | . 4 . 2 2 3 4 4 . 2 4 1 . . . . . . . . . . . . 1 . Penetration Max 1 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 397 | . 52 . 15 12 53 39 16 . 10 19 29 . 10 7 6 . . . . 7 . . 12 43 67 Core Hits 316 | . 28 . 10 14 32 20 46 . 2 15 40 13 3 4 4 . 5 . . 19 . . 6 29 26 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . 2 . 1 . 1 4 . . 1 3 3 . . 1 . . . . . 1 . . 1 5 4 Destroy 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 8 | . . . . . . 4 . . 1 3 . . . . . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . 3 4 Impale 5 | . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 2 . Melee Attacks 372 | . . . . . . . 2 . . 9 65 . 11 22 25 . 1 . 1 24 7 7 25 77 96 Impact 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Slashing 204 | . . . . . . . . . . . 26 . 11 8 . . . . . . . . 10 65 84 Piercing 159 | . . . . . . . . . . 9 32 . . 14 25 . 1 . 1 24 7 7 15 12 12 Sneak Attacks 68 | . . . . . . . 1 . . 1 13 . 7 3 4 . . . . 1 . . 11 11 16 Combat Hostiles 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Follow-up Attacks 32 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . 11 18 Damage Inflicted 24494 | . 648 . 411 619 1296 1238 2050 . 268 917 3538 470 925 351 442 . 230 . . 1064 . . 1170 3428 5429 Guns 1558 | . 648 . 227 105 266 29 . . 53 230 . . . . . . . . . . . . . . . Cannons 3514 | . . . . 116 966 1175 278 . 215 208 . . . . . . . . . . . . . 63 493 Explosions 7247 | . . . 184 398 64 34 1608 . . 267 2440 470 . . . . 230 . . 760 . . . 516 276 Melee 12082 | . . . . . . . 164 . . 212 1005 . 925 351 442 . . . . 304 . . 1170 2849 4660 Ramming 93 | . . . . . . . . . . . 93 . . . . . . . . . . . . . . Kinetic 3196 | . 648 . 227 221 571 704 193 . 194 438 . . . . . . . . . . . . . . . Thermal 977 | . . . . . . . 85 . 74 . . . . . . . . . . . . . . 63 755 Explosive 6985 | . . . 184 398 64 34 1608 . . 267 2440 470 . . . . 230 . . 760 . . . 516 14 Electromagnetic 1161 | . . . . . 661 500 . . . . . . . . . . . . . . . . . . . Impact 164 | . . . . . . . 164 . . . . . . . . . . . . . . . . . . Slashing 8768 | . . . . . . . . . . . 624 . 925 91 . . . . . . . . 321 2538 4269 Piercing 3150 | . . . . . . . . . . 212 381 . . 260 442 . . . . 304 . . 849 311 391 Highest Corruption 20 | . 5 5 . . . 2 2 2 . . 4 4 4 7 5 5 5 5 5 . . 1 1 8 20 Average Corruption 4 | . 3 5 . . . 1 2 2 . . 4 4 4 4 5 5 5 5 5 . . 1 1 3 8 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 141 | . 27 3 . . . 8 15 4 . . 5 5 1 4 10 1 5 1 3 . . . . 5 44 Message Errors 37 | . 12 . . . . 2 4 1 . . . . . . 2 1 1 1 . . . . . 3 10 Matter Fused 28 | . 4 2 . . . 1 2 . . . 2 . . 4 4 . 1 . . . . . . . 8 Heat Flow Errors 15 | . 1 . . . . 1 2 . . . 1 2 . . . . . . 1 . . . . 1 6 Energy Discharges 23 | . 2 . . . . 2 4 3 . . 2 1 1 . 1 . 1 . . . . . . 1 5 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 14 | . 1 . . . . . 2 . . . . 1 . . 2 . 2 . 1 . . . . . 5 Data Loss (major) 13 | . 3 1 . . . 1 . . . . . . . . 1 . . . . . . . . . 7 Misfires 4 | . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . Alerts 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2544 | . . . 15 11 40 80 . . . 54 127 . 361 . 131 . . . . 122 . . 433 393 777 Projectiles 63 | . . . . . 10 39 . . . 10 . . . . . . . . . . . . . 4 . Explosions 169 | . . . 15 11 30 41 . . . . 29 . . . . . . . . 39 . . . 4 . Melee 2312 | . . . . . . . . . . 44 98 . 361 . 131 . . . . 83 . . 433 385 777 Knockbacks 14 | . . . . 1 1 10 . . . 2 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . 1 1 8 . . . 2 . . . . . . . . . . . . . . . Secondary 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 521 | . . . 63 . 38 192 56 . . . 122 . . . . . . . . . . . . . 50 Shots 10 | . . . 3 . 1 2 1 . . . 1 . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 225 . 1 . 270 167 201 60 378 99 289 203 . . . . 64 . 253 180 19 . . 191 312 Average Temperature 74 | . 84 . 1 . 97 69 58 34 143 41 54 84 . . . . 33 . 123 52 9 . . 45 102 Received Heat Transfer 1188 | . 30 . 63 . 243 180 180 . 27 12 164 26 . 27 33 . . . . 69 . . 18 36 80 Effects 6 | . . . . . 3 . . . 1 . 1 . . . . . . . . . . . . . 1 Shutdowns 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 2 2 . . . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 496 | . . . . . . . 150 . 150 . . . . . . . . . . . . . . 100 96 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Maximum Alert Level 4 | . . . . . . . . . . . 4 3 2 2 . . . . . 2 . . . 1 4 Low Security (%) 68 | 100 100 100 100 100 100 100 . . . 100 8 . . 7 100 . . . . 77 100 . 100 47 4 Level 1 10 | . . . . . . . . . . . 39 . 19 87 . . . . . 7 . . . 52 11 Level 2 7 | . . . . . . . . . . . 24 . 80 5 . . . . . 14 . . . . 21 Level 3 6 | . . . . . . . . . . . 21 100 . . . . . . . . . . . . 16 Level 4 7 | . . . . . . . . . . . 6 . . . . . . . . . . . . . 45 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1542 | . 127 32 146 149 105 116 . . . 152 1314 886 519 454 123 . . . . 452 191 . 127 355 1542 Initial 732 | . . 31 . 52 37 20 . . . . 60 732 310 174 123 . . . . . 186 . . 61 221 Average 242 | . 50 11 31 78 26 25 . . . 34 519 825 464 290 41 . . . . 103 129 . 25 195 893 Influence Increases 9877 | . 361 32 181 257 376 395 450 . 70 260 2090 204 279 499 178 . 90 . . 595 66 . 214 608 2672 Destroy 0b10 Robot/C 4060 | . 240 20 120 200 200 160 360 . 40 120 800 80 80 160 . . 80 . . 140 . . . 200 1060 Destroy 0b10 Robot/NC 550 | . 45 . . 10 50 40 5 . . 25 75 5 20 15 25 . . . . 40 . . 50 55 90 Destroy Leader 754 | . 46 10 20 20 64 72 40 . 10 24 66 . . 52 2 . 10 . . 32 . . 2 42 242 Allied During Kill 2119 | . . 2 . . . 2 . . 20 19 804 71 100 227 . . . . . 110 . . . 2 762 Successful Hack 49 | . . . . . 10 27 . . . . 5 . . . 3 . . . . . . . . . 4 Select Force Hacks 60 | . 30 . . . . . . . . . 30 . . . . . . . . . . . . . . Disable Machine 360 | . . . 15 . 15 75 . . . 30 45 . 45 . 15 . . . . 15 15 . 15 . 75 Destroy Structure 995 | . . . 11 27 37 19 . . . 42 250 48 4 30 28 . . . . 78 6 . 27 114 274 Partial Spotted 465 | . . . 15 . . . . . . . 15 . 30 15 30 . . . . 60 45 . 105 75 75 Lose Combat Pursuer 465 | . . . . . . . 45 . . . . . . . 75 . . . . 120 . . 15 120 90 Influence Decreases 8320 | . 281 110 47 298 426 440 288 162 70 136 906 736 556 745 370 44 37 70 . 239 330 92 111 364 1462 Entered New Map 2469 | . . 49 2 84 58 25 . 162 . . 64 576 466 325 130 24 4 70 . . 170 92 . 42 126 Time Decay 3800 | . 271 30 45 214 265 368 258 . 70 96 422 130 50 140 220 20 33 . . 159 140 . 91 222 556 Lost Part 470 | . 10 . . . 40 20 30 . . 10 50 30 . 40 20 . . . . 20 . . 20 60 120 Lost Ally 1518 | . . 31 . . . 27 . . . 30 370 . 40 240 . . . . . 60 20 . . 40 660 Purge Threat 63 | . . . . . 63 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 . . . 3 6 . . . 3 4 . . 4 2 . . . . 3 2 . 5 7 10 Investigation 8 | . 2 . . . . . . . . 1 2 . . . 1 . . . . . 1 . 1 . . Extermination 19 | . . . . . . 4 . . . 2 . . . 1 1 . . . . 1 1 . . 2 7 Reinforcement 15 | . . . . . 3 2 . . . . 1 . . 3 . . . . . 1 . . 1 2 2 Assault 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Distress Signals 24 | . . . 1 . 3 . . . . . 1 1 . . . . . . . 1 1 . . 3 13 Communications Jammed 25 | . . . . . . . . . . . . . 1 4 . . . . . 5 2 . . 13 . Distress Signals 19 | . . . . . . . . . . . . . 1 4 . . . . . 5 2 . . 7 . Times Spotted 307 | . 21 17 9 11 27 12 19 . 2 10 43 5 5 14 10 . 1 . 1 21 6 1 14 21 37 Peak Tracking Total 20 | . 4 20 5 4 5 3 5 . 1 4 10 5 1 7 6 . 2 . 1 9 3 1 14 9 5 Tactical Retreats 17 | . . . . . . . 1 . . . . . . . 2 . . . . 5 . . 1 5 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Traps Triggered 13 | . 4 . . . . 1 . . . . 1 . . . . . . . . 2 1 . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Disabled 28 | . . . 1 . 1 5 . . . 2 5 . 3 . 1 . . . . 1 1 2 1 . 5 Max in Single Turn 2 | . . . 1 . 1 2 . . . 1 2 . . . 1 . . . . 1 1 1 1 . 2 Garrison Access 4 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . . 1 . . Network Hub 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Machines Accessed 51 | . 4 . . 1 5 6 3 . . 3 4 1 . 1 1 . 1 9 1 2 . 2 1 3 3 Terminals 22 | . 3 . . . 5 4 . . . . 3 1 . . . . . . 1 . . . . 3 2 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 4 | . 1 . . . . . . . . 2 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . 1 . . . . . 2 . . 1 . . Total Hacks 119 | . 5 . . 1 9 10 6 . . 4 6 1 . 1 2 . 1 48 1 7 . 6 1 3 7 Successful 95 | . 3 . . 1 4 6 6 . . 3 3 1 . 1 2 . 1 48 1 1 . 6 1 3 4 Failed 24 | . 2 . . . 5 4 . . . 1 3 . . . . . . . . 6 . . . . 3 Catastrophic 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 146 | . 1 . . . . . . . . 9 24 1 . 14 7 . . . . 18 15 1 5 9 42 Terminals 33 | . 4 . . . 9 5 . . . . 5 1 . . . . . . 1 . . . . 3 5 Fabricators 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recycling Units 4 | . 1 . . . . . . . . 2 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 2 . . . . . . . 1 . . . . . 7 . . 1 . . Terminal Hacks 79 | . 2 . . 1 4 2 6 . . . 2 1 . . . . 1 48 1 . . 6 . 3 2 Record 48 | . 1 . . . . . 4 . . . . . . . . . . 36 1 . . 6 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 10 | . . . . 1 . . 2 . . . 2 1 . . . . 1 . . . . . . 3 . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . . 1 . . Seal Access 4 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . . 1 . . Unauthorized Hacks 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . 4 5 . . . 2 1 . . . 1 . . . . 1 . . . . 2 Full Trace Events 3 | . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . . . 1 . 16 . . . . . 12 . . . 4 . . . . . . 11 Parts Built 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 303 | . . . . . . . . . . 134 . . . . 169 . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 4 . . . . 6 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Time 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . 1 . . . . 21 . . . . . . . . . 1 . . . . Allies Hacked 11 | . . . . . . 1 . . . 2 1 . . . . . . . . 1 . . . . 6 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total Allies 112 | . . 4 . 1 . 1 . 4 . . 33 5 . 5 . . . . . 5 1 . 1 5 47 Largest Group 25 | . . 3 . 1 1 1 . 4 4 4 20 14 13 12 . . . . . 5 1 . 1 5 25 Highest-Rated Group 1886 | . . 40 . 31 31 32 . 156 156 153 981 915 887 781 . . . . . 291 42 . 29 589 1886 Highest-Rated Ally 269 | . . 31 . 31 31 32 . 40 40 40 159 159 152 96 . . . . . 135 42 . 29 122 269 Zionite Dispatches 12 | . . . . . . . . . . . 4 . . 2 . . . . . 2 . . 1 3 . Heavy 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . Light 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fire 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Explosive Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 18 | . . . . 1 . 1 . . . 1 1 . . . . . . . . 2 1 . . . 11 STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 FOLLOW 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 DROP 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . . Ally Attacks 681 | . . 12 . 1 . 5 . . 30 17 222 35 25 39 . . . . . 14 . . . 3 278 Total Damage 25706 | . . 138 . . . 201 . . 446 146 5305 944 655 1297 . . . . . 376 . . . 147 16051 Kills 119 | . . 2 . . . 1 . . 1 . 41 4 4 8 . . . . . 7 . . . . 51 Allies Corrupted 11 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 7 Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Active Infowar (turns) 13755 | . . 125 141 448 899 1865 1439 1497 405 698 1031 264 118 287 725 53 220 98 93 558 296 75 257 463 1700 Optics 6896 | . . . . . . . . . . 658 1031 264 118 287 725 53 220 98 93 558 296 75 257 463 1700 Sensors 10056 | . . . . . . 1865 1439 1497 405 698 1031 264 118 284 675 53 220 98 93 558 296 36 145 281 . Terrain 779 | . . . . . . . . . . . . . . . 458 53 220 45 . . . . . 3 . Structural 2390 | . . . . . . . . . . 179 325 . . . 543 53 220 98 93 518 296 65 . . . Seismic 1613 | . . 125 141 448 899 . . . . . . . . . . . . . . . . . . . . Machine Analysis 5053 | . . . . . . . . . . 579 1031 264 118 287 725 53 220 98 93 558 296 75 257 399 . Jamming 3433 | . . . . . . . . . . . 228 264 118 287 547 53 220 90 93 558 291 . 174 459 51 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . 2 1 . . . . . . . . 1 . . . . . . . . Drone Launches 8 | . . . . 1 . 3 . . . 1 . . . . . . . . . 2 1 . . . . Drone Recoveries 5 | . . . . 1 . . . . . 1 . . . . . . . . . 2 1 . . . . Zionite Intel Received 26 | . . . . . . . . . . 2 3 . . 2 1 . . . . 3 4 . . 1 10 Main Access 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Trap Installations 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 Active Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Turns Passed 15372 | 51 979 142 141 448 1397 1937 1439 1497 405 698 1031 264 118 287 725 53 220 98 93 558 296 75 257 463 1700 Spaces Moved 16679 | 49 604 274 144 295 749 1116 824 922 240 777 1295 203 126 398 1006 160 312 217 229 1118 634 133 625 959 3270 Core 377 | 2 . 273 100 . . . . . . . . . . . 1 . . 1 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5149 | 47 604 1 44 295 749 1116 824 922 240 307 . . . . . . . . . . . . . . . Hover 5072 | . . . . . . . . . . . . . . . . . . 4 . . 81 133 625 959 3270 Flight 6081 | . . . . . . . . . . 470 1295 203 126 398 1005 160 312 212 229 1118 553 . . . . Fastest Speed 14 | 50 80 50 50 80 140 140 145 160 160 25 15 28 34 34 32 32 32 32 28 27 27 30 27 14 28 Average Speed 68 | 78 136 50 60 129 156 154 155 160 160 70 25 32 34 36 39 32 32 34 31 32 31 30 27 26 30 Slowest Speed 400 | 80 140 110 100 155 230 230 245 160 160 160 117 34 34 40 200 32 32 400 32 39 200 30 30 181 47 Overloaded Moves 77 | . . . . . . . . . . . 3 . . . . . . . 10 10 46 . . 8 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . . 1 7 . . 7 8 . . . . 18 . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 51 | 4 93 73 13 71 48 30 81 89 47 19 89 82 81 39 17 41 42 63 46 30 41 96 21 28 60 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 16 | . 1 2 . 1 . . . 1 . . 5 . . . . . 1 3 . 2 . . . . . Known Exits Taken 20 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 3 . . 2 4 1 . . . . . . 2 . . . . . . . . . Spaces Dug 118 | . . . . 6 . . . . . 6 17 . . 7 14 . 1 . 1 19 3 . 10 20 14 Terrain Destroyed 576 | . . . 11 36 32 22 74 . . 19 175 40 . 7 14 . 17 . 1 44 3 . 10 52 19 Melee 104 | . . . . . . . . . . 4 17 . . 7 14 . 1 . 1 13 3 . 10 20 14 Projectile 34 | . . . . . 3 18 . . . 3 . . . . . . . . . 8 . . . 1 1 AOE 438 | . . . 11 36 29 4 74 . . 12 158 40 . . . . 16 . . 23 . . . 31 4 Terrain Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Com Total 19882 | 58 671 278 178 336 884 1263 942 944 250 885 1866 394 182 504 1289 160 428 238 246 1247 727 154 698 1137 3923 Wait 1841 | . . . 14 4 25 27 69 6 . 42 345 186 42 87 243 . 110 . 17 64 22 3 2 63 470 Move 16578 | 48 603 273 143 294 748 1115 823 921 239 774 1281 202 125 386 991 159 311 216 228 1082 633 132 624 958 3269 Hop 34 | . . . . . . . . . . 1 6 . . 4 6 . . . . 17 . . . . . Pick Up 164 | 4 13 2 1 12 22 17 2 7 . 9 4 . . 1 3 . 1 1 . 6 19 1 12 7 20 Fast Attach 114 | 6 3 1 3 1 7 2 2 . . 4 7 1 2 . 11 1 . 10 . 4 9 5 12 7 16 Attach 73 | . . . 3 2 4 5 2 . . 6 3 . . 1 2 . 1 . . 9 4 1 3 12 15 Detach 47 | . 1 . 1 . 3 . 2 . . 2 . . . 1 3 . 1 . . 6 6 1 4 6 10 Swap 134 | . 2 . 2 4 9 14 13 . 3 12 15 1 1 2 1 . . 1 . 5 4 2 2 10 31 Drop 165 | . 2 2 . 2 14 23 4 7 2 10 10 . 1 3 4 . 1 10 . 7 20 2 16 7 18 Fire 271 | . 47 . 11 17 52 42 23 3 6 16 23 4 . . . . 2 . . 13 . . . 5 7 Melee 316 | . . . . . . . 2 . . 9 60 . 11 19 25 . 1 . 1 24 7 7 23 60 67 Ram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . 8 . . . . 9 . . . . . . . . 10 . . . 2 . Rewire 115 | . . . . . . 10 . . . . 102 . . . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Discovered new exit (range 15) 814 | -10/Materials | Discovered new exit (range 10) 928 | -10/Materials | Discovered new exit (range 15) 1031 | -10/Materials | Entered Mines 1032 | -10/Mines | Assembled infested the area 1033 | -10/Mines | Released all parts (7) 1034 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1037 | -10/Mines | Learned location of Zion (-6) 1069 | -10/Mines | Met a Derelict testing a Signal Generator 1077 | -10/Mines | Lost 3 allies 1106 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1145 | -10/Mines | Discovered new exit (range 7) 1166 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1173 | -10/Mines | Entered Materials 1173 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1222 | -9/Materials | Discovered new exit (range 14) 1314 | -9/Materials | Entered Mines 1324 | -9/Mines | Found the Drone Emporium 1327 | -9/Mines | Found Prototype Device 1338 | -9/Mines | Identified Splice Drone Bay 1741 | -9/Mines | Discovered new exit (range 9) 1753 | -9/Mines | Received a Mining Laser from a helpful Derelict 1762 | -9/Mines | Entered Materials 1762 | -8/Materials | Accompanied by 1 ally 1762 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2879 | -8/Materials | Discovered new exit (range 3) 2893 | -8/Materials | Identified exit to Factory 3159 | -8/Materials | Entered Factory 3159 | -7/Factory | Evolved 2 slots: Utility x2 4186 | -7/Factory | Discovered new exit (range 5) 4192 | -7/Factory | Identified exit to Factory 4380 | -7/Factory | Discovered exit to Factory (range 38) 4384 | -7/Factory | Discovered new exit (range 14) 4404 | -7/Factory | Identified exit to Lower Caves 4472 | -7/Factory | Discovered exit to Factory (range 78) 5096 | -7/Factory | Entered Lower Caves 5127 | -7/Lower Caves | Encountered a Warlord checkpoint 5715 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6042 | -7/Lower Caves | Learned Factory emergency access door positions 6103 | -7/Lower Caves | Entered an active Warlord outpost 6126 | -7/Lower Caves | Learned Factory emergency access door positions 6126 | -7/Lower Caves | Learned Armory stockpile data 6126 | -7/Lower Caves | Learned Armory terminal intel 6341 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6363 | -7/Lower Caves | Identified exit to Zion 6469 | -7/Lower Caves | Discovered new exit (range 15) 6535 | -7/Lower Caves | Entered Zion 6548 | -6/Zion | Learned 8 Factory zone layouts 6630 | -6/Zion | Discovered new exit (range 16) 6707 | -6/Zion | System corruption cleaned by Quarantine Array 7057 | -6/Zion | Met Imprinter 7084 | -6/Zion | Imprinted 7086 | -6/Zion | Declared Zion's savior 7518 | -6/Zion | Given the Hacking Drone Bay 7518 | -6/Zion | Found Prototype Device 8024 | -6/Zion | Identified exit to Proximity Caves 8032 | -6/Zion | Entered Proximity Caves 8032 | -5/Proximity Caves | Accompanied by 4 allies 8095 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8140 | -5/Proximity Caves | Spotted B-75 Beast 8163 | -5/Proximity Caves | Destroyed B-75 Beast 8391 | -5/Proximity Caves | Discovered new exit (range 16) 8413 | -5/Proximity Caves | Identified exit to Factory 8437 | -5/Proximity Caves | Entered Factory 8437 | -5/Factory | Accompanied by 4 allies 8437 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8438 | -5/Factory | Identified exit to Extension 8903 | -5/Factory | Fabricated Cld. VTOL Module (x1) 8914 | -5/Factory | Identified Hacking Drone Bay 8952 | -5/Factory | Retrieved Zion intel report: Active Terminals 9071 | -5/Factory | Retrieved Zion intel report: Trap Installations 9090 | -5/Factory | Discovered new exit (range 5) 9135 | -5/Factory | Entered Extension 9144 | -5/Extension | Zion Heavy squad teleported in 9147 | -5/Extension | Zion Fire squad teleported in 9156 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-4 9205 | -5/Extension | Retrieved Zion intel report: Emergency Access 9206 | -5/Extension | Zion Explosive Resupply teleported in 9252 | -5/Extension | Found Prototype Launcher 9252 | -5/Extension | Identified Mni. Smartbomb Launcher 9691 | -5/Extension | Build established: Commander-Scout 9703 | -5/Extension | Spotted B-75 Beast 9717 | -5/Extension | Allies destroyed B-75 Beast 9718 | -5/Extension | Spotted B-75 Beast 9749 | -5/Extension | Allies destroyed B-75 Beast 9772 | -5/Extension | Lost 5 allies 9793 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 9932 | -5/Extension | Rescued A7 9941 | -5/Extension | Lost 3 allies 9954 | -5/Extension | Rescued a captive Derelict 9958 | -5/Extension | Zion Light squad teleported in 9983 | -5/Extension | Rescued a captive Derelict 10035 | -5/Extension | First assault squad dispatched 10086 | -5/Extension | P-70 Sage assimilated allied 14-XH5(g) 10107 | -5/Extension | Discovered new exit (range 10) 10108 | -5/Extension | Discovered new exit (range 6) 10117 | -5/Extension | Lost 3 parts (1p1n1u) 10124 | -5/Extension | Lost 9 allies 10145 | -5/Extension | Identified exit to Cetus 10166 | -5/Extension | Entered Cetus 10166 | -5/Cetus | Accompanied by 9 allies (A7) 10171 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 10173 | -5/Cetus | Spotted Cetus Guard 10177 | -5/Cetus | Spotted Cetus Guard 10177 | -5/Cetus | Spotted Cetus Guard 10179 | -5/Cetus | Spotted Cetus Guard 10192 | -5/Cetus | Allies destroyed Cetus Guard 10199 | -5/Cetus | Allies destroyed Cetus Guard 10201 | -5/Cetus | Allies destroyed Cetus Guard 10205 | -5/Cetus | Allies destroyed Cetus Guard 10214 | -5/Cetus | Build established: Commander-Ninja 10234 | -5/Cetus | Lost 3 parts (1p2n) 10235 | -5/Cetus | Started Cetus Manufacturing Module 10260 | -5/Cetus | Manufactured an Enhanced Grunt 10285 | -5/Cetus | Manufactured an Enhanced Grunt 10310 | -5/Cetus | Manufactured an Enhanced Grunt 10335 | -5/Cetus | Manufactured an Enhanced Grunt 10336 | -5/Cetus | Escorted A7 to Cetus Mainframe 10344 | -5/Cetus | Discovered new exit (range 22) 10360 | -5/Cetus | Manufactured an Enhanced Grunt 10391 | -5/Cetus | Identified exit to Archives 10430 | -5/Cetus | Entered Archives 10430 | -5/Archives | Accompanied by 14 allies (A7) 10435 | -5/Archives | Received a hacking code to weaken MAIN.C 10454 | -5/Archives | Discovered new exit (range 22) 10475 | -5/Archives | Discovered new exit (range 17) 10477 | -5/Archives | Discovered new exit (range 15) 10480 | -5/Archives | Lost 3 allies 10520 | -5/Archives | Identified exit to Hub_04(d) 10548 | -5/Archives | Entered Hub_04(d) 10548 | -5/Hub_04(d) | Accompanied by 10 allies 10564 | -5/Hub_04(d) | Zion Heavy squad teleported in 10611 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 10638 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 10765 | -5/Hub_04(d) | Build established: Hacker-Ninja 10817 | -5/Hub_04(d) | Zion Light squad teleported in 10821 | -5/Hub_04(d) | Network Hub disabled 10821 | -5/Hub_04(d) | Network Hub disabled 10829 | -5/Hub_04(d) | Spotted Lightning 10829 | -5/Hub_04(d) | Spotted Lightning 10832 | -5/Hub_04(d) | Spotted Lightning 10832 | -5/Hub_04(d) | Discovered new exit (range 8) 10835 | -5/Hub_04(d) | Identified exit to Factory 10835 | -5/Hub_04(d) | Entered Factory 10835 | -4/Factory | Evolved 2 slots: Utility x2 10840 | -4/Factory | Discovered new exit (range 7) 10844 | -4/Factory | Identified exit to Upper Caves 10866 | -4/Factory | Lost 3 parts (1p2u) 10885 | -4/Factory | Discovered new exit (range 8) 10890 | -4/Factory | Identified exit to Research 10956 | -4/Factory | Spotted B-86 Titan 11075 | -4/Factory | Retrieved Zion intel report: Main Access 11274 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 11286 | -4/Factory | Discovered exit to Upper Caves (range 9) 11560 | -4/Factory | Entered Upper Caves 11561 | -4/Upper Caves | Encountered a Warlord checkpoint 11607 | -4/Upper Caves | Discovered new exit (range 18) 11611 | -4/Upper Caves | Identified exit to Upper Caves 11613 | -4/Upper Caves | Entered another Upper Caves area 11824 | -4/Upper Caves | Learned location of Testing (-2) 11829 | -4/Upper Caves | Discovered new exit (range 14) 11833 | -4/Upper Caves | Identified exit to Zhirov 11833 | -4/Upper Caves | Entered Zhirov 11833 | -4/Zhirov | Discovered new exit (range 3) 11839 | -4/Zhirov | Met Zhirov 11845 | -4/Zhirov | Learned location of Quarantine (-3) 11845 | -4/Zhirov | Learned location of Command (-1) 11854 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11861 | -4/Zhirov | Found Alien Artifact 11861 | -4/Zhirov | Identified Integrated Reactor 11861 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11869 | -4/Zhirov | Found Alien Artifact 11930 | -4/Zhirov | Identified exit to Proximity Caves 11931 | -4/Zhirov | Entered Proximity Caves 11981 | -3/Proximity Caves | Spotted B-86 Titan 12022 | -3/Proximity Caves | Discovered exit to Research (range 7) 12024 | -3/Proximity Caves | Entered Research 12024 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12080 | -3/Research | Discovered new exit (range 22) 12256 | -3/Research | Retrieved Zion intel report: Emergency Access 12416 | -3/Research | Identified exit to Research 12446 | -3/Research | Zion hero teleported in (AD-0RF) 12452 | -3/Research | Zion Fire squad teleported in 12461 | -3/Research | P-80 Master assimilated allied QT-6CF(i) 12524 | -3/Research | First assault squad dispatched 12550 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 12569 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 12575 | -3/Research | Discovered new exit (range 21) 12582 | -3/Research | Identified exit to Armory 12582 | -3/Research | Entered Armory 12584 | -3/Armory | Loaded intel: 13 terminal locations 12675 | -3/Armory | Retrieved Zion intel report: Guard Positions 12696 | -3/Armory | Retrieved Zion intel report: Trap Installations 12708 | -3/Armory | Retrieved Zion intel report: Main Access 12780 | -3/Armory | Retrieved Zion intel report: Unaware Analyses 12877 | -3/Armory | Identified Transdimensional Reconstructor 12877 | -3/Armory | Warped through subspace to slip node 12877 | -3/Armory | Discovered new exit (range 1) 12877 | -3/Armory | Identified exit to Lab 12878 | -3/Armory | Entered Lab 12878 | -3/Lab | Discovered exit to Research (range 9) 12883 | -3/Lab | Unable to decrypt terminal 12884 | -3/Lab | Unable to decrypt terminal 12884 | -3/Lab | Opened the door to a hidden lab 12885 | -3/Lab | Gained access to the hidden lab's interior 12887 | -3/Lab | Detected by scanners 12896 | -3/Lab | Confronted by A5 12900 | -3/Lab | Found Alien Artifact 12900 | -3/Lab | Identified Core Reset Matrix 12900 | -3/Lab | Used Core Reset Matrix 12904 | -3/Lab | Sensed 3 artifacts in vicinity 12907 | -3/Lab | Found Integrated Reactor 12907 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 12915 | -3/Lab | Found Core Expander 12915 | -3/Lab | Installed Core Expander, added new Power slot 12922 | -3/Lab | Found Prototype Protection 12922 | -3/Lab | Identified Med. Regenerative Plating 12925 | -3/Lab | Found Prototype Energy Cannon 12929 | -3/Lab | Unable to decrypt terminal 12950 | -3/Lab | Discovered exit to Research (range 7) 12950 | -3/Lab | Unable to decrypt terminal 12953 | -3/Lab | Entered Research 12953 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 12959 | -2/Research | Zion Melee Resupply teleported in 12969 | -2/Research | Found Prototype Device 12969 | -2/Research | Identified Femtoactuators 13141 | -2/Research | Discovered new exit (range 15) 13155 | -2/Research | Identified exit to Access 13196 | -2/Research | Intercept squad dispatched 13198 | -2/Research | Spotted B-90 Cyclops 13206 | -2/Research | Spotted Tracker 13209 | -2/Research | Spotted Tracker 13210 | -2/Research | Entered Access 13210 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13215 | -1/Access | Identified Potential Cannon 13283 | -1/Access | Spotted B-99 Colossus 13289 | -1/Access | Spotted B-99 Colossus 13325 | -1/Access | Zion Recon squad teleported in 13456 | -1/Access | Intercept squad dispatched 13483 | -1/Access | Spotted Tracker 13487 | -1/Access | Spotted Tracker 13490 | -1/Access | Destroyed Tracker 13507 | -1/Access | Spotted Combat Programmer 13530 | -1/Access | Destroyed Combat Programmer 13531 | -1/Access | Spotted Combat Programmer 13542 | -1/Access | Lost 4 parts (1p2n1u) 13542 | -1/Access | Destroyed Combat Programmer 13594 | -1/Access | Retrieved Zion intel report: Branch Access 13594 | -1/Access | Identified exit to Command 13595 | -1/Access | Zion Heavy squad teleported in 13618 | -1/Access | Zion Light squad teleported in 13673 | -1/Access | Entered Command 13673 | -1/Command | Accompanied by 2 allies 13692 | -1/Command | Retrieved Zion intel report: Unaware Analyses 13703 | -1/Command | Retrieved Zion intel report: Guard Positions 13738 | -1/Command | Disengaged cave seal 13944 | -1/Command | Found Prototype Protection 13944 | -1/Command | Identified Zio. Weapon Casing 13966 | -1/Command | Lost 5 allies 13980 | -1/Command | Retrieved Zion intel report: Active Garrisons 14018 | -1/Command | Build established: Wizard-Sprinter 14042 | -1/Command | System corruption reached 10% 14057 | -1/Command | Retrieved Zion intel report: Emergency Access 14105 | -1/Command | Repaired Cld. Antigrav System 14110 | -1/Command | Lost 3 allies 14394 | -1/Command | Retrieved Zion intel report: Prototype Schematics 14545 | -1/Command | Retrieved Zion intel report: Unaware Analyses 14548 | -1/Command | Retrieved Zion intel report: Trap Installations 14589 | -1/Command | Retrieved Zion intel report: Unaware Schematics 14834 | -1/Command | Retrieved Zion intel report: Unaware Analyses 14894 | -1/Command | Retrieved Zion intel report: Unaware Analyses 14983 | -1/Command | Disengaged cave seal 14983 | -1/Command | Zionites emerged from the dark tunnel 15107 | -1/Command | Terminal network hard line cut 15109 | -1/Command | Spotted M Guard 15109 | -1/Command | Spotted M Guard 15109 | -1/Command | Spotted Combat Programmer 15110 | -1/Command | Spotted Combat Programmer 15140 | -1/Command | Destroyed Combat Programmer 15142 | -1/Command | Allies destroyed Combat Programmer 15166 | -1/Command | Allies destroyed M Guard 15171 | -1/Command | Allies destroyed M Guard 15171 | -1/Command | All MAIN.C guards destroyed 15173 | -1/Command | First assault squad dispatched 15195 | -1/Command | Lost 7 parts (1p3n3u) 15200 | -1/Command | Lost 5 allies 15282 | -1/Command | Met MAIN.C 15283 | -1/Command | 0b10 Conduit disabled 15293 | -1/Command | Allies destroyed MAIN.C Shell 15295 | -1/Command | MAIN.C activated Command garrisons 15324 | -1/Command | Destroyed MAIN.C 15325 | -1/Command | Discovered new exit (range 32) 15325 | -1/Command | Discovered new exit (range 108) 15325 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 15334 | -1/Command | Lost 5 parts (1p3n1u) 15337 | -1/Command | Found Exp. Targeting Computer 15345 | -1/Command | Found Corrupted Prototype Energy Cannon 15373 | *** | Heading to fleet! Last Messages --------------- 15325_ Acquired data core, extracted map data and part IDs. 15327_ Acquired Cld. Antigrav System. 15329_ Acquired 10 matter. 15330_ Acquired Adv. Quantum Shading Machine. 15331_ Acquired 10 matter. 15332_ Acquired Imp. Heavy Machine Gun. 15335_ Acquired Exp. Matter Compressor. 15337_ Acquired Exp. Targeting Computer. 15338_ Acquired 208 matter. 15343_ Acquired Corrupted Zio. Heavy DM Reactor. 15343_ Integrated Corrupted Zio. Heavy DM Reactor (+8). 15345_ Acquired Corrupted Prototype Energy Cannon. 15346_ Acquired 65 matter. 15350_ System corrupted: Energy discharge (-51). 15351_ Acquired 247 matter. 15356_ Acquired Imp. Antigrav System. 15365_ K-01 Serf destroyed. 15370_ System corrupted: Energy discharge (-49). [Achievement: Back For More] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ##+### # ####"""# | | """"T"""" # # # #]]] = | | """"""""""" # # """ # #][[ [ = | | ############ # # ""T"" # #!!! = | | #??????????# # % # "" "" # #!!!**== | | ############ + # # ######## | | ## ! ## # # + #??????? | | ## ## #[ # # !== ##?????? | | ## ## # # ########### !== #?????? | | ## "" ## # # # # != ##?????? | | ## """" ## ###### # # #??????? | | ## """" ## #????# # + #??????? | | ## "" ## #????# # # #??????? | | #### ## #????# # """" # [#?###### | | ## ## ##???# " """" ###+####?#????? | | ########+## #???# # """" #?# #????#?#### | | #???# #] """" #?# #????#?#""" | | #???# #=% #?# #????#?#"" | | #???# # #?# #????#?#""" | | ####### #???# # = ### #????#?#""" | | #?????## ##???# # % + #????#?#" | | ######## #????# "####+#########????#?#"" | | # # #????# ##??# #??????#####?#?#"" | | # # #????# ###?#!#??????# #?#?# " | | # # #????# ###%######## #?#?# " | | # # #????# @ ##== + #?#?# " | | # # #????# ## ## #?#?#""" | | **!# ! + #????####### ##* #?#?#"" | | *!!# # #??????????# ## #?#?# | | *!!######## ############ ## #?#?# | | % ###+###### | | !% | | * | | | | ############## | | ####???????#?# | | ^#???????#?# | | ######### ### ^^#???????#?#### | | ?############?# ^^#???????#????? | | ##""""""# ####+##+##############+#####?????###### | | #""" + ## #?# #??????????? | | #""" + ## ### #??????????? | | #""" + ## "" """ + + #??????????? | | #""""""# ## """" """ ### #??????????? | | ######## ## """" R" ####+######+###????????? | | ######### ## "" """ ## #????????? | | ## ## "" ## #????????? | | ## ## ## "" #????????? | | "" ## ## ## "" #????????? | | """" # #######/######## ! T" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 87 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 25 Armor Coverage 675 Resistance: KI 20 Resistance: EX 50 Resistance: EM 15 Propulsion Shielding 90 Weapon Shielding 100 Point Defense Rating 160 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 12 Melee Accuracy 12 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 54 Defensive Hacking 26 Item Schematics ----------------- Exp. Matter Compressor | -1/Command | Z-intel Exp. System Shield | -1/Command | Z-intel Com. Tesla Bomb Launcher | -1/Command | Z-intel Lrn. Phase Cannon | -1/Command | Z-intel Adv. Myomer Leg | -1/Command | Z-intel Exp. Heat Sink | -1/Command | Z-intel Plasma Sword | -1/Command | Z-intel Exp. Focal Shield | -1/Command | Z-intel Lgt. Antimatter Cannon | -1/Command | Z-intel Exp. Biometal Leg | -1/Command | Z-intel Exp. Q-thruster | -1/Command | Z-intel Robot Schematics ------------------ T-07 Excavator | -1/Command | Z-intel K-01 Serf | -1/Command | Z-intel R-06 Scavenger | -1/Command | Z-intel B-74 Champion | -1/Command | Z-intel Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Repaired ---------- Cld. Antigrav System | 20% | -1/Command Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Expander Achievements -------------- Anyone Home? Back For More Derelict Escape Friend Of Zion Heroic Deeds Max Potential More Power To You Whoosh! Challenges ------------ None Game ------ Seed DynamicCoilDirector Manual? 0 Play Time 04:24:19 Cumulative 70.9 hours Start 2025.06.03 @ 18:17:22 End 2025.06.04 @ 00:18:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type 2 Total 6 Types 2/0/2/0/1/0/0/0/0/1 Lore% 54 Gallery% 52 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f9873f8-c191-4e95-bb28-78a46af2b6d8