Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 22:14:53 Player: the Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (427) 2135 Value Destroyed (18481) 18481 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (9058) 9058 TOTAL SCORE: 38794 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3704 Follower Combat Kills 1813 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1588 Friendly Fire -847 Cogmind --------- Core Integrity 1063/1150 Matter 63/300 Energy 20/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Heavy Treads Heavy Treads > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Advanced Transmission Jammer > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Heavy Treads Experimental Phase Shifter Improved Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Experimental Phase Shifter Light Regenerative Plating Advanced Remote Shield > --- WEAPON ----------- Precision Phase Gun Long-range Proton Cannon KE Penetrator KE Penetrator Helical Railgun > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Fission Core Antimatter Reactor Antimatter Reactor Armored Medium Treads Armored Medium Treads Advanced Energy Well Transmission Jammer Graphene Brace Experimental Focal Shield Authchip [Weapon] Precision Phase Gun Precision Phase Gun Tesla Bomb Launcher Dirty Datajack Improved Remote Datajack [Rating: 134] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Cooled Phase Gun Energy Gun Cooled Phase Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Vortex Catalyst Activator Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Vortex Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Slots Evolved 12 | . . . 4 . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . Utility 5 | . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . 1 . Weapon 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 280 | 7 14 22 45 10 4 5 2 8 13 5 4 16 . 3 . 10 42 9 28 3 3 14 2 2 9 Power 36 | 1 2 4 5 1 . 1 . . . 1 1 . . 1 . 1 8 2 5 . . 1 . . 2 Engine 18 | 1 2 4 4 . . 1 . . . 1 . . . 1 . 1 3 . . . . . . . . Core 8 | . . . 1 1 . . . . . . 1 . . . . . 4 . 1 . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . 1 2 4 . . 1 . . 2 Propulsion 65 | 2 1 3 15 6 1 1 1 2 3 2 2 3 . . . 4 4 2 7 . . 4 . . 2 Treads 62 | 2 1 3 15 6 1 1 1 2 2 2 2 3 . . . 4 4 2 6 . . 3 . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 91 | 2 7 4 11 1 2 2 1 3 2 2 1 10 . 2 . 2 16 3 6 1 1 5 2 1 4 Device 49 | 1 4 3 4 . . 1 1 1 . 1 . 5 . 2 . . 9 1 6 1 . 4 2 1 2 Storage 12 | 1 2 . 1 . . . . . . . 1 2 . . . 1 3 1 . . . . . . . Processor 10 | . . . 3 . 1 . . 1 1 . . 2 . . . . 1 . . . 1 . . . . Hackware 6 | . . . 1 . . . . 1 . 1 . 1 . . . 1 . . . . . 1 . . . Protection 14 | . 1 1 2 1 1 1 . . 1 . . . . . . . 3 1 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 4 11 14 2 1 1 . 3 8 . . 3 . . . 3 14 2 10 2 2 4 . 1 1 Energy Gun 25 | 1 . . 5 . . . . . 6 . . 1 . . . 1 6 2 2 . 1 . . . . Energy Cannon 12 | . . 7 1 . . . . . . . . 1 . . . 1 . . . 1 . . . . 1 Ballistic Gun 37 | 1 3 3 5 2 1 1 . 2 2 . . . . . . . 7 . 7 1 . 1 . 1 . Ballistic Cannon 3 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . Launcher 5 | . . 1 2 . . . . . . . . 1 . . . . . . . . . 1 . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 27 | . . . 5 . . . . 1 5 . . 2 . . . . 4 . . . . 10 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Lost 71 | . 2 4 4 1 . 1 . 3 4 . . 3 . 1 . 10 12 . 16 1 . . 1 1 7 Power 11 | . 1 . . . . . . . . . . . . 1 . 1 3 . 4 . . . . . 1 Propulsion 19 | . . 2 2 . . . . 2 1 . . . . . . 4 3 . 3 . . . . 1 1 Utility 15 | . . 1 . . . . . 1 2 . . 3 . . . 2 2 . 1 1 . . . . 2 Weapon 26 | . 1 1 2 1 . 1 . . 1 . . . . . . 3 4 . 8 . . . 1 . 3 Highest Loss Streak 7 | . 1 2 1 1 . 1 . 3 4 . . 2 . 1 . 5 3 . 6 1 . . 1 1 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Average Backups 14 | 3 12 13 14 14 12 13 14 13 12 14 14 14 15 14 15 11 16 18 17 12 18 19 19 17 16 Power . | . . . . 1 1 1 1 . . . . 1 1 . . . . 1 2 2 2 2 3 4 2 Propulsion 2 | 1 2 2 5 6 3 3 4 3 2 4 4 3 4 4 4 1 . 1 2 . . . 2 2 1 Utility 5 | . 4 4 5 5 5 5 6 7 6 3 4 3 3 3 4 3 8 5 4 3 3 3 6 5 6 Weapon 4 | . 4 5 3 1 3 2 2 1 2 5 5 5 6 6 6 4 5 8 5 5 6 6 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 7 10 4 2 . 1 . . 2 . . 1 . . . . 6 7 1 . . 5 . . 8 Power 6 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . 2 Propulsion 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 14 | . 2 . 1 1 . 1 . . 1 . . 1 . . . . 1 4 . . . . . . 2 Weapon 25 | . 3 10 3 1 . . . . 1 . . . . . . . 4 . . . . 1 . . 2 Tool/Special 6 | . . . . . . . . . . . . . . . . . 1 . . . . 4 . . 1 Average Slot Usage (%) 92 | . 99 95 94 97 98 92 92 91 91 92 93 96 100 99 86 89 92 88 86 93 94 90 87 86 75 Engine 5 | . 13 13 3 . . . 7 7 7 6 5 . . 5 6 4 3 . . . . . . . . Core 2 | . . . 7 8 7 6 . . . . . 5 6 . . . 4 1 3 5 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 9 6 5 5 5 5 5 4 Treads 25 | . 28 27 25 27 29 30 30 29 29 25 26 26 26 26 26 22 24 17 16 23 23 23 23 18 12 Device 7 | . 10 3 7 . 7 . . . 5 19 13 16 20 20 20 17 10 4 7 10 11 5 6 15 12 Storage 9 | . 14 14 8 9 7 7 7 7 7 6 12 13 13 13 13 11 7 11 8 5 5 11 9 5 5 Processor 5 | . . . 8 7 6 7 7 6 1 . . 5 6 6 6 6 10 11 11 11 11 11 11 10 10 Protection 5 | . 3 10 1 9 7 7 7 6 6 6 6 1 . . . . 3 4 5 5 5 4 5 5 4 Energy Gun 7 | . 4 . 6 . . . . . 9 26 26 25 26 26 13 21 13 . 4 . . . . 4 4 Energy Cannon 4 | . . 20 5 . . . . . . . . . . . . 1 . . . 4 . . . 3 . Ballistic Gun 13 | . 21 3 17 35 29 30 30 30 20 . . . . . . . 7 23 17 17 22 19 21 16 19 Peak Build Rating 134 | 7 11 17 42 37 42 47 48 51 71 77 76 83 77 78 77 77 96 110 111 101 105 126 121 134 131 Average Rating 59 | 5 9 14 32 31 41 44 46 48 56 74 73 77 77 76 60 67 80 104 102 100 104 107 119 130 116 On Entrance 67 | . 7 11 15 30 37 42 46 47 51 71 76 74 77 77 77 77 76 91 107 84 101 105 120 117 129 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 12 32 45 60 60 61 61 61 65 74 77 81 81 62 62 62 62 102 100 108 111 105 122 115 123 147 Greatest Support 167 | 40 40 40 60 63 85 93 93 98 98 98 98 101 101 101 101 101 117 167 167 151 151 151 151 151 167 Greatest Overweight (x) 7 | . . 1 1 . . . . . . 1 . . . . . 1 1 . 7 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 25 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 19 Most Carried 20 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 15 20 20 20 19 20 Average Carried 15 | 3 12 14 14 14 14 14 15 14 12 14 14 14 15 14 15 11 16 19 18 12 18 19 19 17 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 14 15 15 15 15 15 12 15 15 15 15 15 15 15 11 20 20 16 13 19 19 19 19 4 Class Distribution -------------------- 30% | Scavenger-Gunner 28% | Gunner 21% | Mutant 10% | Tank 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Matter Collected 12105 | 283 706 605 1907 953 267 440 104 104 847 60 70 190 60 52 . 276 969 664 1674 419 244 395 336 81 399 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22135 | 198 1185 753 2570 1225 444 354 55 . 917 283 1060 1096 125 298 . 1190 1910 1492 4329 156 225 236 388 520 1126 Parts 993 | 16 64 40 123 84 27 11 . . 39 10 39 38 6 10 . 43 122 17 217 5 15 6 16 27 18 Haulers Intercepted 11 | . 2 . 5 . . . . . . . . 2 . . . . 1 . 1 . . . . . . Recyclers Shooed 14 | . 4 . 3 . . . . . . . . 1 . . . . 1 . 5 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 179 | . . 17 . . . 11 7 1 35 . . . 6 9 . 46 . . . 10 15 . 22 . . Prevented 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Combat Hostiles Destroyed 343 | . 19 20 45 31 9 9 2 . 17 2 22 12 2 4 . 20 31 5 52 2 9 13 8 5 4 Guns 293 | . 19 6 32 31 9 9 2 . 17 2 21 12 2 4 . 17 31 5 50 1 9 1 8 1 4 Cannons 21 | . . 9 9 . . . . . . . . . . . . 1 . . . . . . . 2 . AOE 19 | . . 3 2 . . . . . . . . . . . . . . . 2 . . 12 . . . Classes Destroyed 26 | 2 6 3 2 2 . . . . 2 1 . . 1 . . 1 . 1 5 . . . . . . Worker 8 | . . . 2 . . . . . . . . . . . . . 2 . 4 . . . . . . Builder 12 | . 1 . 3 . . . . . . . . . . . . . 3 . 4 . . . . 1 . Tunneler 9 | 5 . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . Hauler 11 | . 2 . 5 . . . . . . . . 2 . . . . 1 . 1 . . . . . . Recycler 16 | 1 3 . 3 . 1 . . . . 1 . 1 . . . . . . 5 . . . . 1 . Minesweeper 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Operator 4 | . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 14 | . 2 . 4 1 . . . . . . . 1 . . . . 1 . 4 . . . . 1 . Swarmer 98 | . 3 5 10 10 4 5 2 . 9 . 13 2 . . . 10 5 . 4 . 9 2 5 . . Grunt 104 | . 16 2 20 11 3 3 . . 3 . 6 5 . 4 . 2 5 . 21 . . 3 . . . Brawler 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . Duelist 14 | . . . 4 2 . . . . . . . 1 . . . 2 . . 5 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 34 | . . 1 11 3 2 1 . . 1 1 3 2 . . . 1 4 . 4 . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 24 | . . . . . . . . . . 1 . . . . . . 6 . 4 1 . 6 2 4 . Programmer 29 | . . . . 3 . . . . 1 . . 2 1 . . 4 10 . 7 . . . . 1 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 8 | . . . . . . . . . 1 . . . . . . 1 1 . 1 1 . 2 1 . . Compactor 9 | . . . . . . . . . . . . . . . . . . 5 . . . . . . 4 Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 18 | 4 5 5 7 6 4 4 2 . 4 2 4 2 1 4 . 5 6 2 18 1 5 8 5 6 2 Combat Bots Only 11 | . 5 3 6 6 4 4 2 . 4 1 4 2 1 4 . 5 5 2 11 1 5 8 5 4 2 Max Kills in Single Turn 6 | 1 2 2 2 2 2 1 1 . 1 1 2 1 1 2 . 2 3 1 6 1 3 4 2 1 1 Gunslinging 2 | . 1 . 1 1 1 . . . . . 1 . . 1 . 1 1 . 1 . 2 . . . . Exploded 4 | . . 2 1 . . . . . . . . . . . . . . . 1 . . 4 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Hostile Shots Fired 1629 | . 64 77 106 56 61 41 6 77 73 15 68 66 6 11 . 167 181 . 354 50 21 42 49 28 10 Missed 443 | . 13 28 22 12 23 7 2 26 18 4 20 21 1 2 . 52 34 . 93 9 8 15 22 11 . Hits 1186 | . 51 49 84 44 38 34 4 51 55 11 48 45 5 9 . 115 147 . 261 41 13 27 27 17 10 Melee 25 | . . . 2 . . . . . . . . . . . . 3 . . 10 . . . . . 10 Projectile 1161 | . 51 49 82 44 38 34 4 51 55 11 48 45 5 9 . 112 147 . 251 41 13 27 27 17 . AOE 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 48 | . 1 . 5 2 . 1 . 6 . 1 . . . 1 . . 6 . 14 1 . . 1 3 6 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 20556 | 28 613 1000 1334 554 377 401 62 1104 1150 118 686 598 91 179 . 1460 3031 . 5036 819 192 313 561 346 503 Core 1699 | . 97 92 85 44 42 18 . 41 74 6 62 32 30 22 . 129 383 . 366 36 12 25 16 . 87 Absorbed by Shields 1491 | . . . . . . . . . . . 22 . . . . . 147 . 690 163 . 287 182 . . Reduced by Siege Mode 175 | . . . . . . . . . . . . . . . . . . . 52 76 4 . 43 . . Redirected to Shielding 52 | . 28 24 . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 121 | . . 11 . . . . . . . . . 17 . . . . . . . . . 93 . . . Regen/Repaired (Parts) 1828 | . 28 . 147 . 88 . . . . . . . . . . . 67 49 434 215 . 659 67 74 . Core Remaining (%) 59 | 100 . 24 . 76 . . . . 75 . . . . . . 66 . . . . . . 16 . . Volleys Fired 945 | 15 85 68 129 65 17 17 4 2 44 11 68 46 6 7 . 53 72 18 111 17 7 18 17 23 25 Largest 5 | 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 . 4 4 4 4 3 4 4 4 4 5 Hottest 613 | 60 100 160 242 103 106 106 106 114 312 104 156 104 312 312 . 276 613 120 298 99 132 132 137 198 228 Shots Fired 2830 | 28 158 127 388 218 68 68 16 8 176 21 173 157 24 27 . 152 246 74 404 45 30 24 66 29 103 Gun 2600 | 28 148 43 306 218 68 68 16 8 176 21 173 157 24 27 . 141 244 74 404 41 30 8 66 8 103 Cannon 195 | . . 80 78 . . . . . . . . . . . . 11 1 . . 4 . . . 21 . Launcher 16 | . . 4 4 . . . . . . . . . . . . . . . . . . 8 . . . Special 19 | . 10 . . . . . . . . . . . . . . . 1 . . . . 8 . . . Kinetic 1624 | 13 124 47 231 218 68 68 16 8 156 . . . . . . . 81 74 285 41 30 8 66 6 84 Thermal 1125 | . 10 80 157 . . . . . 20 21 173 157 24 27 . 152 164 . 119 . . . . 2 19 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 64 | 15 24 . . . . . . . . . . . . . . . . . . 4 . . . 21 . Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . Robot Hit Streak 22 | 9 13 14 18 14 8 7 3 4 15 8 20 16 4 6 . 17 20 15 14 15 4 10 12 4 22 Robot Miss Streak 6 | 1 4 2 5 5 6 5 5 2 4 1 3 5 2 3 . 5 5 2 6 1 3 2 4 2 1 Penetration Max 2 | . . . . . . . . . 1 . . . . . . . 1 . 2 . 1 1 1 . . Secondary Targets 79 | . 7 3 7 9 2 1 1 . 1 . 7 2 . 3 . 6 7 1 16 . 3 . 2 1 . Max Gunslinging Chain 2 | . 1 1 2 1 1 1 1 . 1 . 1 1 . 2 . 1 1 1 1 . 2 . 1 1 . Shots Hit Robots 1636 | 21 95 70 227 122 34 34 7 5 89 11 75 87 13 17 . 88 133 61 235 38 10 19 38 17 90 Core Hits 767 | 8 43 26 91 55 22 17 3 2 39 6 35 30 3 8 . 33 100 17 149 7 9 19 21 11 13 Critical Kills 27 | . 2 2 3 . . . . . . . . . . . . . 3 2 12 . 1 . . . 2 Critical Parts Destroyed 25 | . . . . . . . . . . . . . . . . . 1 . 22 2 . . . . . Critical Strikes 89 | 1 3 2 8 . . . . . . . 6 4 . 2 . 3 6 4 38 2 1 . 1 1 7 Burn 28 | . . . 5 . . . . . . . 6 4 . 2 . 3 2 . 3 . . . . 1 2 Meltdown 4 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Destroy 55 | . 2 . 1 . . . . . . . . . . . . . 4 4 35 2 1 . 1 . 5 Corrupt 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47555 | 360 1402 1603 5739 2090 732 584 124 89 1850 289 2025 2301 376 630 . 2738 3924 1812 9357 930 374 3973 1027 783 2443 Guns 36522 | 243 1402 370 3387 2090 647 584 124 89 1850 289 2025 2301 376 630 . 2598 3889 1812 6799 822 374 210 1027 141 2443 Cannons 3523 | . . 860 1919 . . . . . . . . . . . . 140 . . . 108 . . . 496 . Explosions 7510 | 117 . 373 433 . 85 . . . . . . . . . . . 35 . 2558 . . 3763 . 146 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22407 | 37 1198 743 2719 2090 647 584 124 89 1721 . . . . . . . 1494 1812 4736 822 374 210 1027 71 1909 Thermal 18644 | 117 . 860 3020 . . . . . 129 289 2025 2301 376 630 . 2738 2395 . 3014 . . . . 216 534 Explosive 1642 | . . . . . . . . . . . . . . . . . 35 . 1607 . . . . . . Electromagnetic 1099 | 206 204 . . . 85 . . . . . . . . . . . . . . 108 . . . 496 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3763 | . . . . . . . . . . . . . . . . . . . . . . 3763 . . . Highest Corruption 25 | . 2 2 . 3 . . . . 1 . . . 1 1 1 5 13 13 25 25 25 25 . 3 3 Average Corruption 7 | . 2 2 . 2 . . . . 1 . . . 1 1 1 3 8 13 19 25 25 25 . 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 457 | . 12 64 . 9 . . . . 1 . . . . 6 2 42 64 30 115 52 47 3 . . 10 Message Errors 103 | . 2 13 . 1 . . . . 1 . . . . 2 . 10 12 8 28 11 13 1 . . 1 Matter Fused 115 | . 5 16 . 2 . . . . . . . . . 2 1 14 25 8 13 15 8 1 . . 5 Heat Flow Errors 47 | . . 6 . 3 . . . . . . . . . . . 5 5 3 15 6 3 . . . 1 Energy Discharges 46 | . 1 12 . . . . . . . . . . . . 1 1 8 4 4 4 10 1 . . . Parts Rejected 9 | . 1 . . 1 . . . . . . . . . . . . . . 7 . . . . . . Parts Fused 3 | . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . . Data Loss (minor) 54 | . 2 11 . 1 . . . . . . . . . . . 7 2 2 12 11 6 . . . . Data Loss (major) 18 | . 1 3 . . . . . . . . . . . 1 . 3 2 . 3 2 2 . . . 1 Misfires 19 | . . 2 . . . . . . . . . . . . . 1 1 3 7 1 3 . . . 1 Alerts 9 | . . 1 . . . . . . . . . . . . . 1 1 1 2 1 1 . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Weapon Failures 30 | . . . . . . . . . . . . . . 1 . . 7 1 19 1 1 . . . . Overload Shots 78 | . . . 8 . . . . . 4 7 22 7 4 8 . 11 7 . . . . . . . . Effects 4 | . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Short Circuit 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 781 | . . 37 167 . . . . . . . . . . . . . . . 367 . . 183 . 27 . Projectiles 195 | . . 18 150 . . . . . . . . . . . . . . . . . . . . 27 . Explosions 586 | . . 19 17 . . . . . . . . . . . . . . . 367 . . 183 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 636 | 28 . 47 104 . . . . . . . . . . . . . 101 . 356 . . . . . . Shots 11 | 1 . 1 2 . . . . . . . . . . . . . 2 . 5 . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 610 | 40 105 254 449 433 210 371 160 120 308 72 228 167 168 385 . 249 610 220 573 250 258 63 476 126 423 Average Temperature 110 | 20 21 83 129 141 71 120 68 64 98 27 60 67 92 187 . 70 133 86 135 64 92 35 149 67 172 Received Heat Transfer 3478 | . 336 123 594 153 66 69 . . 159 12 115 234 27 109 . 75 206 . 766 99 . 14 321 . . Effects 63 | . . 2 14 6 . 1 . . . . . . . . . . 9 . 15 . 3 . 10 . 3 Shutdowns 9 | . . . 2 1 . . . . . . . . . . . . 3 . 3 . . . . . . Energy Bleed 11 | . . . 2 4 . . . . . . . . . . . . . . 5 . . . . . . Interference 29 | . . 2 8 . . 1 . . . . . . . . . . 2 . 4 . 3 . 7 . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Damage (minor) 8 | . . . 2 1 . . . . . . . . . . . . 2 . 2 . . . 1 . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . 1 4 1 1 . 1 . 1 Total Turns 168 | . . . . . . . . . . . . . . . . . . 5 67 37 40 . 14 . 5 Longest Duration 40 | . . . . . . . . . . . . . . . . . . 5 25 37 40 . 14 . 5 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Parts Fried 8 | 2 . . . . . . . . . . . . . . . . . . . 4 . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . 2 2 . . . . . . . 1 . . . . 2 . . . . . . . . . Combat Hostiles 7 | . . 2 2 . . . . . . . 1 . . . . 2 . . . . . . . . . Parts Melted 60 | . . 6 7 . . . . . 1 1 10 13 . . . 9 8 . 3 . . . . 2 . Heat Transferred 24506 | 150 . 1147 2888 . . . . . 124 407 3330 3515 494 894 . 3732 3044 . 3732 . . . . 198 851 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Maximum Alert Level 5 | . 1 . 3 3 2 . . . . . 4 2 . . . . 3 1 5 . . . . . . Low Security (%) 33 | 100 93 . 22 . . . . . . 100 10 . . . . . 42 57 3 . . . . 100 100 Level 1 21 | . 6 . 66 15 . . . . . . 6 . . . . . 21 42 6 . . . . . . Level 2 21 | . . . 8 18 100 . . . . . 39 100 . . . . 16 . 3 . . . . . . Level 3 13 | . . . 3 65 . . . . . . 34 . . . . . 19 . 18 . . . . . . Level 4 3 | . . . . . . . . . . . 8 . . . . . . . 23 . . . . . . Level 5 4 | . . . . . . . . . . . . . . . . . . . 36 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . 6 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2822 | 10 222 . 770 1093 600 . . . . 155 1141 598 . . . . 1001 332 2822 . . . . 129 31 Initial 598 | . . . 62 204 573 . . . . 155 9 598 . . . . 2 332 8 . . . . 21 31 Average 475 | 1 43 . 266 748 515 . . . . 31 664 498 . . . . 348 175 1465 . . . . 43 3 Influence Increases 13310 | 30 547 240 1469 899 281 230 99 . 425 234 1132 411 35 95 . 490 1651 36 3789 60 200 536 190 205 26 Destroy 0b10 Robot/C 7300 | . 380 200 900 620 180 180 80 . 300 40 480 240 20 80 . 400 740 . 1580 40 180 400 160 100 . Destroy 0b10 Robot/NC 485 | 30 45 . 95 5 5 . . . 20 5 5 30 5 5 . 10 80 . 130 . . . . 15 . Destroy Leader 1272 | . 88 10 228 20 40 20 10 . 60 20 30 76 10 10 . 50 176 . 322 20 20 . 30 32 . Allied During Kill 744 | . . . . . . . 9 . . . 6 . . . . . 56 . 537 . . 136 . . . Successful Hack 207 | . 9 . 61 14 8 . . . . 14 . 24 . . . . 36 . 25 . . . . 16 . Disable Machine 1050 | . . . 60 30 30 . . . . . 165 15 . . . . 180 . 555 . . . . 15 . Anti-Garrison Action 550 | . . . . 200 . . . . . . 350 . . . . . . . . . . . . . . Destroy Structure 1147 | . 10 . 65 10 3 . . . . 5 81 11 . . . . 308 36 580 . . . . 12 26 Advance Influence 150 | . . . . . . . . . . 150 . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 390 | . 15 30 60 . 15 30 . . 45 . 15 15 . . . 30 75 . 60 . . . . . . Influence Decreases 13310 | 30 341 325 1275 121 798 682 223 . 416 229 5 1111 434 137 . 485 705 975 979 1483 670 979 642 150 115 Entered New Map 5177 | . . 100 59 111 520 214 25 . . 4 5 543 164 9 . . 3 619 4 1045 266 929 486 13 58 Time Decay 6659 | 30 321 209 726 . 278 458 178 . 376 225 . 538 270 118 . 395 402 356 595 428 404 30 146 127 49 Lost Part 570 | . 20 16 40 10 . 10 . . 40 . . 30 . 10 . 90 110 . 160 10 . . 10 10 4 Lost Ally 304 | . . . . . . . 20 . . . . . . . . . 40 . 220 . . 20 . . 4 Purge Threat 600 | . . . 450 . . . . . . . . . . . . . 150 . . . . . . . . Squads Dispatched 61 | . 4 . 8 . 2 . . . . 3 . 2 . . . . 13 . 28 . . . . 1 . Investigation 14 | . 1 . 2 . 1 . . . . 1 . . . . . . 3 . 5 . . . . 1 . Extermination 12 | . . . . . . . . . . 1 . 1 . . . . 5 . 5 . . . . . . Reinforcement 16 | . 3 . 2 . . . . . . 1 . 1 . . . . 3 . 6 . . . . . . Assault 12 | . . . 1 . 1 . . . . . . . . . . . 2 . 8 . . . . . . Garrison 7 | . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . Construction Impeded 6 | . . . 2 . . . . . . . . . . . . . 1 . 3 . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Distress Signals 15 | . 1 . 5 1 . . . . . . . 1 . . . . 1 . 4 . . 2 . . . Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . Times Spotted 459 | . 30 27 60 31 9 9 4 3 17 2 27 15 2 2 . 23 39 6 89 5 8 24 8 13 6 Peak Tracking Total 9 | . 6 6 4 6 4 3 4 3 3 1 3 4 1 2 . 7 6 2 9 3 5 8 4 4 1 Tactical Retreats 20 | . 1 1 4 . 1 1 . . 2 . 1 1 . . . 2 2 . 4 . . . . . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Traps Triggered 15 | . 2 1 2 2 . . . . . . 4 1 . . . . 2 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . 1 . 5 2 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Machines Disabled 88 | . . 5 4 7 2 . . 1 . . 16 1 . . . . 12 . 37 . . 2 . 1 . Max in Single Turn 5 | . . 3 2 1 2 . . 1 . . 1 1 . . . . 3 . 5 . . 1 . 1 . Garrison Relay 7 | . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Machines Accessed 84 | . 7 1 18 3 4 1 2 . . 6 2 7 1 . 4 1 10 . 9 . 2 5 . 1 . Terminals 38 | . 5 . 11 3 2 . . . . 2 2 1 . . . 1 5 . 5 . 1 . . . . Fabricators 7 | . . . . . . . . . . 1 . 1 . . . . 1 . 3 . . . . 1 . Repair Stations 8 | . 1 . 2 . 1 . . . . . . 1 . . . . 3 . . . . . . . . Recycling Units 8 | . 1 . 2 . . . . . . 2 . 2 . . . . 1 . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . . Garrison Access 4 | . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . Total Hacks 233 | . 18 9 57 3 8 1 8 . . 14 4 16 1 . 29 1 28 . 22 . 2 9 . 3 . Successful 133 | . 10 9 33 1 3 1 8 . . 3 . 7 1 . 29 1 8 . 6 . 2 9 . 2 . Failed 99 | . 7 . 24 2 5 . . . . 11 4 9 . . . . 20 . 16 . . . . 1 . Catastrophic 22 | . 1 . 3 . 1 . . . . 2 . 5 . . . . 3 . 7 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 7 . 20 . . . . . . 1 . 5 . . . . 11 . 4 . . 3 . . . Terminals 104 | . 15 . 43 3 5 . . . . 2 4 5 . . . 1 12 . 13 . 1 . . . . Fabricators 19 | . . . . . . . . . . 3 . 2 . . . . 5 . 6 . . . . 3 . Repair Stations 20 | . 2 . 5 . 2 . . . . . . 2 . . . . 9 . . . . . . . . Recycling Units 15 | . 1 . 4 . . . . . . 6 . 2 . . . . 2 . . . . . . . . Scanalyzers 11 | . . . 4 . . . . . . . . 4 . . . . . . 3 . . . . . . Garrison Access 6 | . . . 1 . 1 . . . . 3 . 1 . . . . . . . . . . . . . Terminal Hacks 87 | . 4 9 17 1 1 1 8 . . . . 1 1 . 29 1 2 . 1 . 2 9 . . . Record 40 | . 1 8 1 . . 1 7 . . . . . 1 . 11 1 . . . . 1 8 . . . Part Schematic 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . . . . . . 3 . . . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Branch Access Points 4 | . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 2 . . . . . . 2 . 2 . . . . 2 . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 4 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . Build 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . Repair Station Hacks 11 | . 2 . 4 . 2 . . . . . . 1 . . . . 2 . . . . . . . . Scan Component 7 | . 1 . 2 . 1 . . . . . . 1 . . . . 2 . . . . . . . . Repair 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 2 . . . . . . . . 2 . . . . 1 . . . . . . . . Retrieve Components 6 | . 1 . 2 . . . . . . . . 2 . . . . 1 . . . . . . . . Scanalyzer 6 | . . . 4 . . . . . . . . 1 . . . . . . 1 . . . . . . Insert Component 4 | . . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Unlock Access 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . 5 . . . . . . . . 2 . . . . 1 . 2 . . . . . . Terminals 13 | . 3 . 5 . . . . . . . . 2 . . . . 1 . 2 . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 3 . 3 . . . . . . . . 1 . . . . 1 . 2 . . . . . . Operators 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Used 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 5 . 16 2 3 . . . . 6 2 5 . . . . 10 . 9 . . . . 1 . Full Trace Events 12 | . . . . . 1 . . . . 1 1 . . . . . 3 . 5 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 2 . . . . . . . . . . . 11 . . . . . . . . . . Parts Built 4 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 196 | . . . . . . . . . . 36 . . . . . . 76 . . . . . . 84 . Total Part Build Rating 17 | . . . . . . . . . . 6 . . . . . . 5 . . . . . . 6 . Parts Repaired 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . Time 144 | . 26 . 58 . 60 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . 1 . 15 . . . . . . . . 11 . . . . 10 . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . parse_system 5 | . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . Relay Couplers Released 28 | . . . . 16 . . . . . . 12 . . . . . . . . . . . . . . Machine Destruction 28 | . . . . 16 . . . . . . 12 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Total Allies 30 | . . . . . . . 2 . . . 1 . . . . . 2 19 . . . 5 . . 1 Largest Group 19 | . . . . . . . 2 . . . 1 . . . . . 2 19 19 . . 5 4 . 1 Highest-Rated Group 687 | . . . . . . . 51 . . . 29 . . . . . 192 687 687 . . 257 184 . 46 Highest-Rated Ally 96 | . . . . . . . 31 . . . 29 . . . . . 96 50 50 . . 68 64 . 46 Initial Warlord ECA Mod 223 | . . . . . 7 7 7 7 6 6 6 14 14 14 14 13 13 13 13 12 12 12 11 11 11 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 238 | . . . . . . . 7 . . . 2 . . . . . 21 26 98 . . 50 5 . 29 Total Damage 9710 | . . . . . . . 144 . . . 85 . . . . . 1756 380 4339 . . 2137 121 . 748 Kills 60 | . . . . . . . 2 . . . 2 . . . . . 13 1 34 . . 7 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Active Infowar (turns) 15440 | 62 1177 787 2397 . 613 13 . . 4 874 1437 1227 580 529 139 1388 1275 797 1449 . . . 1 294 397 Optics 565 | . . 561 . . . . . . 4 . . . . . . . . . . . . . . . . Structural 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seismic 13201 | 62 1173 226 2397 . 613 13 . . . 874 1437 463 580 529 139 1388 1061 797 1449 . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Jamming 4855 | . . . . . . . . . . 859 1235 1095 553 23 . . 399 . . . . . . 294 397 Robot Analysis Total 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . 2 2 2 1 . . . 1 . . 2 . . . 1 2 . 1 . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Turns Passed 38642 | 135 1516 6681 3572 1194 613 1157 1233 1743 2115 874 1437 1530 580 529 139 2263 2460 807 2164 1059 965 1880 1155 308 533 Spaces Moved 18762 | 53 730 2899 1284 606 305 693 775 928 1203 337 653 816 338 300 82 1166 1084 412 987 590 528 980 640 140 233 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 18755 | 47 730 2899 1284 606 305 693 775 928 1203 337 653 816 338 300 82 1166 1084 412 986 590 528 980 640 140 233 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 156 152 152 158 158 160 160 160 160 160 160 165 163 160 167 167 167 167 166 160 Average Speed 171 | 147 160 216 160 160 156 156 154 152 159 159 161 160 160 160 160 170 184 163 164 167 167 167 167 166 167 Slowest Speed 250 | 160 160 250 240 160 156 156 156 158 161 238 162 162 160 160 160 250 250 165 250 167 167 167 167 167 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 99 89 85 64 7 73 85 85 96 11 78 22 59 55 69 98 29 97 34 78 70 90 85 4 83 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 7 | . . 1 . . . 1 1 2 1 . . . . . 1 . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . . . 1 . 1 . . . 1 . . 1 . 1 . . . . Unknown Exits Taken 14 | 1 1 1 . . 1 1 1 1 1 . . . 1 1 1 . . . . 1 . 1 1 . . Scrap Searched 42 | . . 15 . . . 4 4 4 4 . . . . 2 . 3 . . . 1 3 . 2 . . Spaces Dug 53 | . 4 . 6 . . . . . . 5 8 6 . . . 5 9 . 8 . 2 . . . . Terrain Destroyed 757 | 8 10 53 55 1 . . . . 13 7 103 7 3 1 . 16 134 18 189 2 4 95 12 9 17 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 353 | . 10 3 29 1 . . . . 12 7 18 7 3 1 . 16 76 18 117 2 3 . 11 2 17 AOE 400 | 8 . 50 26 . . . . . . . 85 . . . . . 58 . 71 . . 95 . 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Total 23473 | 82 925 3200 2612 760 413 742 806 1255 1313 654 917 937 362 330 90 1328 1377 505 1245 629 592 1207 685 190 317 Wait 2685 | 1 49 127 1026 57 78 14 21 301 16 293 175 27 14 17 1 90 102 33 70 17 44 59 21 14 18 Move 18739 | 52 729 2898 1284 605 304 692 774 927 1202 337 650 815 337 299 81 1165 1084 411 986 589 527 979 639 140 233 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 204 | 7 21 31 34 5 3 5 . 2 10 3 5 5 . 1 . 2 28 7 12 1 7 6 2 4 3 Fast Attach 142 | 6 4 7 15 3 2 3 2 4 13 1 3 14 . . 4 5 15 6 12 . . 9 . . 14 Attach 90 | 1 2 10 13 . 4 2 . 3 4 3 . 1 . 1 . 7 8 . 16 4 1 3 1 3 3 Detach 14 | . . 3 1 . . 1 . . 3 . . 1 . . . 1 . . 1 . . 3 . . . Swap 256 | . 19 16 62 10 2 1 2 5 4 4 2 11 . 3 . 2 38 12 29 1 5 17 4 3 4 Drop 285 | . 16 40 48 15 3 7 3 7 17 2 9 17 . . 4 3 30 18 7 . 1 17 1 3 17 Fire 945 | 15 85 68 129 65 17 17 4 2 44 11 68 46 6 7 . 53 72 18 111 17 7 18 17 23 25 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Escape Stasis 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Rewire 100 | . . . . . . . . 4 . . . . . . . . . . . . . 96 . . . Trap 8 | . . . . . . . . . . . 1 . 5 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 414 | -10/Materials | Central database locked down 605 | -10/Materials | Repaired EM Pulse Gun 769 | -10/Materials | Discovered new exit (range 4) 958 | -10/Materials | Discovered new exit (range 8) 1102 | -10/Materials | Discovered new exit (range 15) 1337 | -10/Materials | Discovered new exit (range 11) 1638 | -10/Materials | Discovered new exit (range 10) 1652 | -10/Materials | Entered Subcaves 1662 | -10/Subcaves | Learned location of Mines (-10) 1692 | -10/Subcaves | Learned Materials emergency access door positions 2391 | -10/Subcaves | Core integrity fell below 50% 2750 | -10/Subcaves | Discovered new exit (range 13) 2751 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2753 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2995 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 3060 | -10/Subcaves | Build established: Scavenger-Mutant 3397 | -10/Subcaves | Build established: Mutant 3632 | -10/Subcaves | Visited 4L-MR0's lab 3683 | -10/Subcaves | Found Powered Cannon 5101 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5115 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5426 | -10/Subcaves | Discovered new exit (range 6) 5864 | -10/Subcaves | Discovered new exit (range 14) 8333 | -10/Subcaves | Entered Materials 8333 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 8335 | -8/Materials | Attached Powered Cannon, gained temporary slot: Power 8874 | -8/Materials | Build established: Scavenger-Gunner 8950 | -8/Materials | Repaired Lgt. Treads 9405 | -8/Materials | Discovered new exit (range 15) 10433 | -8/Materials | Build established: Gunner 11255 | -8/Materials | Discovered new exit (range 13) 11340 | -8/Materials | Garrison activated, responded to threat 11533 | -8/Materials | First assault squad dispatched 11565 | -8/Materials | Repaired Med. Armor Plating 11905 | -8/Materials | Identified exit to Garrison 11905 | -8/Materials | Entered Garrison 11929 | -8/Garrison | Triggered checkpoint 11993 | -8/Garrison | Discovered new exit (range 6) 12155 | -8/Garrison | Triggered checkpoint 12236 | -8/Garrison | Discovered new exit (range 8) 12269 | -8/Garrison | Triggered checkpoint 12314 | -8/Garrison | Garrison Relay disabled 12437 | -8/Garrison | Triggered checkpoint 12505 | -8/Garrison | Triggered checkpoint 12531 | -8/Garrison | Discovered new exit (range 18) 12531 | -8/Garrison | Discovered new exit (range 80) 12531 | -8/Garrison | Discovered new exit (range 64) 12531 | -8/Garrison | Discovered new exit (range 18) 12545 | -8/Garrison | Garrison Relay disabled 12725 | -8/Garrison | Triggered checkpoint 12766 | -8/Garrison | Garrison Relay disabled 13068 | -8/Garrison | Garrison Relay disabled 13099 | -8/Garrison | Entered Factory 13099 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13262 | -7/Factory | Discovered new exit (range 15) 13499 | -7/Factory | First assault squad dispatched 13517 | -7/Factory | Repaired Enh. Autogun 13712 | -7/Factory | Entered Lower Caves 13718 | -7/Lower Caves | Met a Warlord Commander 13719 | -7/Lower Caves | Learned location of Warlord (-5) 13720 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13727 | -7/Lower Caves | Found Encrypted Comm Array 13733 | -7/Lower Caves | Entered a destroyed Warlord outpost 14013 | -7/Lower Caves | Learned Factory stockpile data 14060 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14113 | -7/Lower Caves | Learned Factory terminal intel 14172 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14695 | -7/Lower Caves | Found DCF Scrap (10 items) 14775 | -7/Lower Caves | Discovered new exit (range 9) 14869 | -7/Lower Caves | Entered another Lower Caves area 14888 | -7/Lower Caves | Learned Factory stockpile data 14897 | -7/Lower Caves | Entered an active Warlord outpost 14904 | -7/Lower Caves | A Commander dispatched an escort 14931 | -7/Lower Caves | Learned location of Armory (-3) 14931 | -7/Lower Caves | Learned Research stockpile data 14931 | -7/Lower Caves | Learned Research security intel 15123 | -7/Lower Caves | Discovered new exit (range 11) 15938 | -7/Lower Caves | Encountered a Warlord checkpoint 16083 | -7/Lower Caves | Discovered new exit (range 10) 16102 | -7/Lower Caves | Entered Zion 16102 | -7/Zion | Accompanied by 1 ally 16103 | -7/Zion | Commander's escort returned to base 16166 | -7/Zion | Given A8's code to call for help 16277 | -7/Zion | Discovered new exit (range 16) 16538 | -7/Zion | Learned Factory fabricator intel 16617 | -7/Zion | Learned location of Data Miner (-6) 16629 | -7/Zion | Given the Hacking Drone Bay 16630 | -7/Zion | Found Prototype Device 16630 | -7/Zion | Identified Hacking Drone Bay 16879 | -7/Zion | Met Imprinter 17075 | -7/Zion | Learned 4 Factory zone layouts 17769 | -7/Zion | Attacked by Zionites 17771 | -7/Zion | Spotted DW-OFA(B) 17771 | -7/Zion | Spotted EC-W02(B) 17819 | -7/Zion | Lost 3 parts (2n1u) 17845 | -7/Zion | Entered Proximity Caves 17848 | -6/Proximity Caves | Spotter reported a threat 18033 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18365 | -6/Proximity Caves | Spotted B-75 Beast 18397 | -6/Proximity Caves | Destroyed B-75 Beast 18425 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 18679 | -6/Proximity Caves | Build established: Tank 19234 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 19284 | -6/Proximity Caves | Found Prototype Processor 19284 | -6/Proximity Caves | Identified Spectral Analyzer 19453 | -6/Proximity Caves | Found Spectral Analyzer 19944 | -6/Proximity Caves | Discovered new exit (range 7) 19960 | -6/Proximity Caves | Entered Factory 19960 | -6/Factory | Evolved 2 slots: Utility x2 19961 | -6/Factory | Identified exit to Lower Caves 19964 | -6/Factory | Loaded intel: 23 terminal locations 19965 | -6/Factory | Loaded intel: 6 fabricator locations 20019 | -6/Factory | Fabricated Arm. Treads (x2) 20834 | -6/Factory | Identified exit to Garrison 20834 | -6/Factory | Entered Garrison 20862 | -6/Garrison | Triggered checkpoint 20886 | -6/Garrison | Garrison Relay disabled 20988 | -6/Garrison | Triggered checkpoint 21082 | -6/Garrison | Triggered checkpoint 21107 | -6/Garrison | Garrison Relay disabled 21152 | -6/Garrison | Discovered new exit (range 10) 21362 | -6/Garrison | Triggered checkpoint 21599 | -6/Garrison | Discovered new exit (range 9) 21656 | -6/Garrison | Triggered checkpoint 21679 | -6/Garrison | Garrison Relay disabled 21790 | -6/Garrison | Phase Generator disabled 21860 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 21990 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 22090 | -6/Garrison | Rescued a captive Derelict 22104 | -6/Garrison | Triggered checkpoint 22250 | -6/Garrison | Discovered new exit (range 12) 22271 | -6/Garrison | Entered Factory 22717 | -6/Factory | Build established: Scavenger-Gunner 22760 | -6/Factory | Found Prototype Launcher 22760 | -6/Factory | Identified Tesla Bomb Launcher 22934 | -6/Factory | Discovered new exit (range 15) 23102 | -6/Factory | Identified exit to Factory 23801 | -6/Factory | Entered Lower Caves 23997 | -6/Lower Caves | Entered a destroyed Warlord outpost 24032 | -6/Lower Caves | Encountered a Warlord checkpoint 24295 | -6/Lower Caves | Ambushed by wild Derelicts 24368 | -6/Lower Caves | Discovered new exit (range 10) 24381 | -6/Lower Caves | Entered another Lower Caves area 24571 | -6/Lower Caves | Discovered exit to Factory (range 3) 24894 | -6/Lower Caves | Discovered new exit (range 11) 24910 | -6/Lower Caves | Entered Data Miner 24910 | -6/Data Miner | Discovered new exit (range 6) 24941 | -6/Data Miner | Met Data Miner 24975 | -6/Data Miner | Learned location of Section 7 (-2) 24975 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25000 | -6/Data Miner | Received God Mode back door access code from Data Miner 25049 | -6/Data Miner | Entered Proximity Caves 25194 | -5/Proximity Caves | Learned Factory stockpile data 25354 | -5/Proximity Caves | Learned 8 Factory zone layouts 25515 | -5/Proximity Caves | Build established: Gunner 25685 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25724 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 25898 | -5/Proximity Caves | Lost 5 parts (1p3n1w) 26130 | -5/Proximity Caves | Spotted B-75 Beast 27031 | -5/Proximity Caves | Destroyed B-75 Beast 27278 | -5/Proximity Caves | Discovered exit to Factory (range 5) 27312 | -5/Proximity Caves | Entered Factory 27312 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 27313 | -5/Factory | Identified exit to Extension 27802 | -5/Factory | Spotted B-75 Beast 27843 | -5/Factory | Destroyed B-75 Beast 28155 | -5/Factory | Build established: Scavenger-Gunner 28216 | -5/Factory | Incoming investigation squad redirected 28235 | -5/Factory | Discovered new exit (range 10) 28623 | -5/Factory | System corruption reached 10% 28648 | -5/Factory | Lost 3 parts (1n1u1w) 28815 | -5/Factory | Enhanced Grunt warped into view, answering call for help 28820 | -5/Factory | Enhanced Grunt warped into view, answering call for help 29069 | -5/Factory | Found Exp. Thermal Shield 29112 | -5/Factory | First assault squad dispatched 29134 | -5/Factory | Incoming assault squad redirected 29150 | -5/Factory | Incoming investigation squad redirected 29205 | -5/Factory | Fabricated Lgt. Regenerative Plating? 29548 | -5/Factory | Identified exit to Upper Caves 29731 | -5/Factory | Incoming assault squad redirected 29772 | -5/Factory | Sucked down chute 29772 | -5/Factory | Entered Waste 29773 | -5/Waste | Met a frightened Derelict 29792 | -5/Waste | Spotted C-40 Crusher 29800 | -5/Waste | Spotted C-40 Crusher 29803 | -5/Waste | Destroyed C-40 Crusher 29813 | -5/Waste | Destroyed C-40 Crusher 29828 | -5/Waste | Spotted C-40 Crusher 29830 | -5/Waste | Spotted C-40 Crusher 29844 | -5/Waste | Destroyed C-40 Crusher 29849 | -5/Waste | Allies destroyed C-40 Crusher 29854 | -5/Waste | Spotted C-40 Crusher 29854 | -5/Waste | Destroyed C-40 Crusher 29958 | -5/Waste | Spotted C-40 Crusher 29967 | -5/Waste | Destroyed C-40 Crusher 30081 | -5/Waste | Discovered new exit (range 12) 30155 | -5/Waste | Warlord forces began an assault 30423 | -5/Waste | Found Adv. Powered Armor 30579 | -5/Waste | Entered Factory 30579 | -5/Factory | Accompanied by 19 allies 30697 | -5/Factory | Lost 6 allies 30843 | -5/Factory | Lost 3 allies 30923 | -5/Factory | Lost 3 allies 31319 | -5/Factory | Discovered new exit (range 10) 31359 | -5/Factory | Lost 5 allies 31365 | -5/Factory | Core integrity fell below 50% 31388 | -5/Factory | Lost 6 parts (3p1n2w) 31399 | -5/Factory | Destroyed 8 combat bots 31479 | -5/Factory | First assault squad dispatched 31644 | -5/Factory | Incoming assault squad redirected 31684 | -5/Factory | Spotted B-75 Beast 31694 | -5/Factory | Destroyed B-75 Beast 31999 | -5/Factory | Discovered new exit (range 14) 32129 | -5/Factory | Destroyed 11 combat bots 32179 | -5/Factory | Joined by Warlord Muscle squad 32240 | -5/Factory | Garrison activated, responded to threat 32400 | -5/Factory | Incoming assault squad redirected 32570 | -5/Factory | Garrison activated, responded to threat 32592 | -5/Factory | High security lockdown imminent 32629 | -5/Factory | Lost 6 parts (1p2n1u2w) 32633 | -5/Factory | Destroyed 8 combat bots 32672 | -5/Factory | High security lockdown engaged 32743 | -5/Factory | Entered Upper Caves 32975 | -5/Upper Caves | Build established: Scavenger-Tank 33187 | -5/Upper Caves | Encountered a Warlord checkpoint 33497 | -5/Upper Caves | Spotted B-75 Beast 33576 | -5/Upper Caves | Destroyed B-75 Beast 33634 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33779 | -5/Upper Caves | Discovered new exit (range 14) 33797 | -5/Upper Caves | Learned Factory terminal intel 33802 | -5/Upper Caves | Entered another Upper Caves area 33859 | -5/Upper Caves | Build established: Scavenger-Gunner 33865 | -5/Upper Caves | Learned Factory trap positions 34334 | -5/Upper Caves | Learned Factory trap positions 34401 | -5/Upper Caves | Encountered a Warlord checkpoint 34751 | -5/Upper Caves | Discovered new exit (range 8) 34765 | -5/Upper Caves | Identified exit to Warlord 34767 | -5/Upper Caves | Entered Warlord 34826 | -5/Warlord | System corruption cleaned by Quarantine Array 34987 | -5/Warlord | Found Prototype Device 34987 | -5/Warlord | Identified Minesniffer Drone Bay 35122 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 35124 | -5/Warlord | Ran a Watcher feed algorithm 35679 | -5/Warlord | Learned Armory trap positions 35680 | -5/Warlord | Learned 4 Research zone layouts 35680 | -5/Warlord | Learned 4 Access zone layouts 35682 | -5/Warlord | Learned Research fabricator intel 35682 | -5/Warlord | Learned Research scanalyzer intel 35850 | -5/Warlord | Warlord's base attacked by MAIN.C 35891 | -5/Warlord | Met Warlord 36080 | -5/Warlord | Found Prototype Piercing Weapon 36080 | -5/Warlord | Identified Vortex Lance 36086 | -5/Warlord | Found Prototype Launcher 36086 | -5/Warlord | Identified Vortex Catalyst Activator 36200 | -5/Warlord | Warlord forces counterattacked 36345 | -5/Warlord | Ran a Watcher feed algorithm 36345 | -5/Warlord | Opened Warlord's prototype stash 36349 | -5/Warlord | Found Prototype Reactor 36349 | -5/Warlord | Identified Vortex Chain Reactor 36358 | -5/Warlord | Found Prototype Device 36358 | -5/Warlord | Identified Exp. Phase Shifter 36371 | -5/Warlord | Found Prototype Hackware 36371 | -5/Warlord | Identified Ghost Barrier 36379 | -5/Warlord | Found Prototype Device 36379 | -5/Warlord | Identified Exp. Focal Shield 36465 | -5/Warlord | Spotted Executioner 36467 | -5/Warlord | Allies destroyed Executioner 36470 | -5/Warlord | Spotted Striker 36474 | -5/Warlord | Core integrity fell below 20% 36474 | -5/Warlord | Allies destroyed Striker 36502 | -5/Warlord | Spotted B-86 Titan 36506 | -5/Warlord | Spotted B-75 Beast 36508 | -5/Warlord | Destroyed B-86 Titan 36516 | -5/Warlord | Destroyed B-75 Beast 36525 | -5/Warlord | Warlord base infiltrated, sounded retreat 36537 | -5/Warlord | Destroyed 8 combat bots 36564 | -5/Warlord | Spotted B-86 Titan 36627 | -5/Warlord | Discovered new exit (range 9) 36647 | -5/Warlord | Entered Proximity Caves 36647 | -4/Proximity Caves | Accompanied by 4 allies 36652 | -4/Proximity Caves | Build established: Scavenger-Tank 36982 | -4/Proximity Caves | Learned location of 1 exit from Research 37102 | -4/Proximity Caves | Lost 4 allies 37579 | -4/Proximity Caves | Spotted B-86 Titan 37596 | -4/Proximity Caves | Destroyed B-86 Titan 37780 | -4/Proximity Caves | Discovered new exit (range 11) 37802 | -4/Proximity Caves | Entered Factory 37802 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 37803 | -4/Factory | Identified exit to Research 37804 | -4/Factory | Loaded intel: 93 trap records 37805 | -4/Factory | Loaded intel: 25 terminal locations 38024 | -4/Factory | Fabricated Enh. Coil Gun? 38107 | -4/Factory | Build established: Scavenger-Gunner 38110 | -4/Factory | Sucked down chute 38110 | -4/Factory | Entered Waste 38111 | -4/Waste | Met a frightened Derelict 38125 | -4/Waste | Spotted C-40 Crusher 38126 | -4/Waste | Spotted C-40 Crusher 38137 | -4/Waste | Destroyed C-40 Crusher 38141 | -4/Waste | Destroyed C-40 Crusher 38157 | -4/Waste | Spotted C-40 Crusher 38169 | -4/Waste | Destroyed C-40 Crusher 38172 | -4/Waste | Spotted C-40 Crusher 38175 | -4/Waste | Allies destroyed C-40 Crusher 38181 | -4/Waste | Spotted C-40 Crusher 38204 | -4/Waste | Destroyed C-40 Crusher 38294 | -4/Waste | Found Unknown Protection 38294 | -4/Waste | Identified Damper Plating 38531 | -4/Waste | Discovered new exit (range 14) 38565 | -4/Waste | Spotted C-40 Crusher 38585 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 38588 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 38591 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 38594 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 38597 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 38600 | -4/Waste | Crushed by Compactor (1 part destroyed) 38621 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 38627 | -4/Waste | Crushed by Compactor (1 part destroyed) 38643 | -4/Waste | Self-destructed Last Messages --------------- 38597_ Adv. Remote Shield crushed. 38597_ Adv. Power Amplifier crushed. 38597_ Arm. Medium Treads crushed. 38597_ Helical Railgun crushed. 38597_ Imp. Cooling System crushed. 38599_ Acquired Hcp. Storage Unit. 38600_ Helical Railgun crushed. 38600_ Imp. Cooling System crushed. 38602_ Acquired KE Penetrator. 38605_ Vortex Chain Reactor crushed. 38605_ Prc. Phase Gun crushed. 38606_ Adv. Energy Well crushed. 38608_ Lrn. Proton Cannon crushed. 38608_ Exp. Focal Shield crushed. 38619_ Slug penetrates C-40 Crusher. 38619_ C-40 Crusher suffers critical hit (Destroy). 38621_ System corrupted: Matter fused (-8). 38621_ KE Penetrator crushed. 38627_ Prc. Phase Gun crushed. Map ----- +----------------------------------------------------+ | ?????? ???????????????????###??????????????? | | #??????# #??????????????????? #????????????? | | #??????# #??????????????????# #????????????? | | #??????# #??????????????????# #????????????? | | #??????# ###?????? ????????# #????????????? | | ######## #"###### #??????# ###??????????? | | **= #??????# #??????????? | | * #??????# #??????????? | | #??????# ???????????? | | ! #??????# ????????????? | | ######"" """##### #??????# #????????????? | | #????### "###???? =???????# #?????######## | | ###????# ##?????# #??????# #???? | | " #????# #??????# #??????#[ #??? | | ###????# #??????# ########*! #### | | #??????# #??????# %* ]/ | | #??????# #??????# ] | | #??????# #??????# [ < | | #??????# #??????# | | #??????# #??????# #"""#### #### | | #??????# #??????# ## #???# #??? | | #??????# #??????# # #????# #???? | | #??????# #??????# "#?????# #????######### | | #??????# ######## ######## ###??????????? | | "??????# #??????????? | | #??????# @CC [ #??????????? | | #??????# CC #??????????? | | #??????# #??????????? | | #??????# ######## ######## ###??????????? | | #??????# #??????# #??????# #????????????? | | #??????# #??????# #??????# #????????????? | | ???????# #??????# #??????# #????????????? | | ?????### ###????# #????### ###??????????? | | ?????# #????######????# #??????????? | | ?????# #??????????????# #??????????? | | ?????# #??????????????# #??????????? | | ?????# #??????????????# #??????????? | | ?????# #??????????????# #??????????? | | ?????# #??????????????# #??????????? | | ?????# #??????????????# #??????????? | | ?????# #??????????????# #??????????? | | ?????##########??????????????##########??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 55 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 20 Resistance: EM 90 Propulsion Shielding 33 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory Enh. Coil Gun | x1 | -4/Factory Repaired ---------- EM Pulse Gun | 37% | -10/Materials Lgt. Treads | 51% | -8/Materials Med. Armor Plating | 34% | -8/Materials Enh. Autogun | 45% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Reappropriation Challenges ------------ None Game ------ Seed SegregatorMassSpecial Manual? 0 Play Time 05:32:58 Cumulative 205.6 hours Start 2025.07.24 @ 17:57:48 End 2025.07.27 @ 22:14:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6d9b536-e490-46ca-8b3a-98285ad2a33e