Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 23:58:32 Player: Shimejimeji Result: Destroyed by LA-9BF(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1287) 1287 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3177 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 125/125 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Medium Treads > --- UTILITY (2) ------ Large Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Mace > --- INVENTORY (15) --- Light Treads Light Treads Compact Wheel Experimental Sensor Array Light Armor Plating Hacking Suite Field Laser Heavy Assault Rifle Gauss Rifle Light Cannon Subdweller Shrapnel Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Gun Armor > --- WEAPON ----------- Battle Rifle Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Light Treads Compact Wheel Subdweller Monowheel Sensor Array Seismic Detector Light Armor Plating Scrap Shield Hacking Suite Assault Rifle Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Datajack Mining Laser [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Scrap Shield Weapon CPS Tube Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon CPS Tube Impact Weapon Mace Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 43 | 7 9 16 6 5 Power 6 | 1 1 3 1 . Engine 5 | 1 1 2 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 13 | 2 4 4 2 1 Treads 8 | 2 2 1 2 1 Leg . | . . . . . Wheel 5 | . 2 3 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 4 1 1 Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 4 | . . 3 1 . Artifact . | . . . . . Weapon 15 | 2 3 5 2 3 Energy Gun 2 | . 1 1 . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 1 3 1 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon 4 | . 1 1 . 2 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 4 6 . 1 Power 1 | . . 1 . . Propulsion 4 | . 1 3 . . Utility . | . . . . . Weapon 6 | . 3 2 . 1 Highest Loss Streak 4 | . 2 4 . 1 To Critical Strikes . | . . . . . Average Backups 10 | 4 9 13 6 13 Power . | 1 2 1 . . Propulsion 2 | 2 2 2 1 3 Utility 3 | . 3 5 2 4 Weapon 3 | . 1 2 2 6 Tool/Special . | . . . . . Unused Backups 16 | . . 2 1 13 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 5 | . . 2 . 3 Weapon 7 | . . . . 7 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 94 | . 97 97 85 98 Engine 12 | . 13 7 13 14 Core 1 | . . 5 . . Treads 23 | . 22 11 25 28 Wheel 4 | . 5 15 2 . Device 10 | . 14 11 1 13 Storage 11 | . 14 13 2 14 Protection 3 | . . 2 11 . Energy Gun 2 | . 3 9 . . Ballistic Gun 12 | . 22 17 16 . Ballistic Cannon 3 | . . . 11 . Special Weapon 8 | . . . . 25 Peak Build Rating 22 | 7 8 22 19 22 Average Rating 12 | 5 7 12 13 16 On Entrance 10 | . 7 8 22 14 Avg Prop Armor Cover (%) 3 | . 3 . 3 . Naked Turns . | . . . . . Heaviest Build 36 | 15 30 36 32 32 Greatest Support 51 | 40 40 40 43 51 Greatest Overweight (x) 1 | . 1 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 13 15 7 15 Most Carried 15 | 6 15 15 15 15 Average Carried 11 | 4 9 13 6 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 14 12 Class Distribution -------------------- 80% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1603 | 261 566 454 287 35 Remotely . | . . . . . Salvage Created 1768 | 163 722 208 675 . Parts 104 | 10 54 14 26 . Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 37 | . 20 6 11 . Guns 35 | . 19 6 10 . Cannons 2 | . 1 . 1 . Classes Destroyed 12 | 2 4 1 5 . Builder 1 | . . . 1 . Tunneler 4 | 3 1 . . . Hauler 3 | . 2 . 1 . Recycler 3 | 1 . . 2 . Operator 2 | . 2 . . . Swarmer 10 | . 9 . 1 . Grunt 14 | . 11 1 2 . Protector 1 | . . . 1 . Sentry 4 | . . . 4 . Demolisher 2 | . . . 2 . Hunter 1 | . . . 1 . Subdweller 5 | . . 5 . . Best Kill Streak 6 | 2 3 2 6 . Combat Bots Only 5 | . 3 2 5 . Max Kills in Single Turn 2 | 1 2 1 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 164 | . 85 51 17 11 Missed 43 | . 24 10 5 4 Hits 121 | . 61 41 12 7 Projectile 121 | . 61 41 12 7 AOE 3 | . . . 3 . Critical Strikes 2 | . 1 1 . . Damage Taken 1860 | . 653 798 287 122 Core 267 | . 36 194 19 18 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 157 | 8 89 28 32 . Largest 2 | 2 2 2 2 . Hottest 120 | 40 120 100 61 . Shots Fired 294 | 16 168 52 58 . Gun 274 | 16 163 48 47 . Cannon 11 | . . . 11 . Launcher . | . . . . . Special 9 | . 5 4 . . Kinetic 263 | 16 157 32 58 . Thermal 31 | . 11 20 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 8 9 18 10 . Robot Miss Streak 4 | 2 4 2 2 . Penetration Max 1 | . . . 1 . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 197 | 10 110 33 44 . Core Hits 76 | 5 41 10 20 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 4 | 1 2 . 1 . Critical Strikes 6 | 1 2 2 1 . Destroy 6 | 1 2 2 1 . Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2957 | 124 1423 615 795 . Guns 2673 | 124 1351 615 583 . Cannons 212 | . . . 212 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2573 | 124 1296 358 795 . Thermal 384 | . 127 257 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . 5 . Projectiles 5 | . . . 5 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 96 | . 96 4 48 . Average Temperature 19 | . 29 3 12 . Received Heat Transfer 504 | . 300 117 63 24 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 600 | . 275 325 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 94 . 100 . Level 1 2 | . 5 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 219 | 10 219 . 140 . Initial 3 | . . . 3 . Average 59 | 1 109 . 14 . Influence Increases 947 | 20 606 45 276 . Destroy 0b10 Robot/C 620 | . 400 20 200 . Destroy 0b10 Robot/NC 75 | 20 25 . 30 . Destroy Leader 104 | . 94 10 . . Successful Hack 53 | . 22 . 31 . Disable Machine 45 | . 30 . 15 . Destroy Structure 5 | . 5 . . . Lose Combat Pursuer 45 | . 30 15 . . Influence Decreases 947 | 20 573 71 283 . Entered New Map 21 | . . 17 4 . Time Decay 886 | 20 533 54 279 . Lost Part 40 | . 40 . . . Squads Dispatched 5 | . 5 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 47 9 3 5 Peak Tracking Total 6 | . 6 2 1 6 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 5 | . 2 1 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 28 | . 7 1 12 8 Terminals 11 | . 5 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 2 . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 103 | . 14 1 47 41 Successful 86 | . 7 1 37 41 Failed 17 | . 7 . 10 . Catastrophic 4 | . 2 . 2 . Database Lockouts . | . . . . . Manual 21 | . 12 . 9 . Terminals 22 | . 11 . 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 15 | . 3 . 12 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 73 | . 2 1 29 41 Record 64 | . . . 24 40 Part Schematic 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Terminal Index 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . . 2 . Proto ID Catalog 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . 2 . 4 . Report Inventory 6 | . 2 . 4 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 3 . 4 . Terminals 2 | . 2 . . . Botnet 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 1 . 4 . Reject 5 | . 1 . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 6 . 5 . Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 6076 | 55 2042 1120 229 2630 Seismic 6076 | 55 2042 1120 229 2630 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 8347 | 122 2042 1369 2073 2741 Spaces Moved 4772 | 55 980 824 1212 1701 Core 6 | 6 . . . . Treads 3902 | 49 872 208 1072 1701 Legs . | . . . . . Wheels 864 | . 108 616 140 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 105 160 Average Speed 151 | 148 156 122 154 160 Slowest Speed 240 | 160 240 240 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 4 97 40 91 84 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 12 | . . 6 . 6 Spaces Dug 2 | . 2 . . . Terrain Destroyed 2 | . 2 . . . Melee . | . . . . . Projectile 2 | . 2 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 5582 | 77 1305 1119 1360 1721 Wait 500 | . 207 222 71 . Move 4768 | 54 979 823 1211 1701 Hop . | . . . . . Pick Up 53 | 8 11 10 19 5 Fast Attach 17 | 5 7 1 2 2 Attach 13 | 2 3 5 3 . Detach 3 | . . . 1 2 Swap 39 | . 8 22 6 3 Drop 28 | . 1 8 12 7 Fire 157 | 8 89 28 32 . Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous 2 | . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 3) 663 | -10/Materials | Discovered new exit (range 12) 1123 | -10/Materials | Discovered new exit (range 8) 1441 | -10/Materials | Discovered new exit (range 16) 1505 | -10/Materials | Discovered new exit (range 5) 2165 | -10/Materials | Entered Subcaves 2290 | -10/Subcaves | Discovered new exit (range 14) 2311 | -10/Subcaves | Identified exit to Materials 2421 | -10/Subcaves | Build established: Scavenger-Mutant 2740 | -10/Subcaves | Lost 4 parts (3n1w) 2784 | -10/Subcaves | Discovered new exit (range 16) 2810 | -10/Subcaves | Discovered exit to Materials (range 4) 2840 | -10/Subcaves | Disturbed a concealed Subdweller 2841 | -10/Subcaves | Core integrity fell below 50% 3083 | -10/Subcaves | Core integrity fell below 20% 3289 | -10/Subcaves | Visited 4L-MR0's lab 3306 | -10/Subcaves | Found Gun Armor 3403 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 3534 | -10/Subcaves | Entered Recycling 4065 | -9/Recycling | Build established: Mutant 4394 | -9/Recycling | Discovered new exit (range 7) 4797 | -9/Recycling | Scanned before Scraplab entrance 4821 | -9/Recycling | Entered Scraplab 4851 | -9/Recycling | Discovered new exit (range 3) 5607 | -9/Recycling | Entered Scraptown 6365 | -9/Scraptown | Visited Red Mages 6449 | -9/Scraptown | Visited Symbiants 6601 | -9/Scraptown | Visited CPS Storage 6637 | -9/Scraptown | Visited UFD Registry 6637 | -9/Scraptown | Registered with UFD as "Kinetiskull" 6677 | -9/Scraptown | Visited The Evicted 6708 | -9/Scraptown | Visited Assassins FH 6770 | -9/Scraptown | Visited Shadow of the Wyrm 6810 | -9/Scraptown | Visited Cyclists 6837 | -9/Scraptown | Entered Cyclist Reading Room 7138 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7242 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7247 | -9/Scraptown | Learned Factory emergency access door positions 7249 | -9/Scraptown | Learned location of 1 exit from Factory 7389 | -9/Scraptown | Discovered new exit (range 5) 7450 | -9/Scraptown | Guru changed UFD alias to "Phaseshaft" 7653 | -9/Scraptown | Visited Science Guys 7717 | -9/Scraptown | Visited Junk Repository 7773 | -9/Scraptown | Visited Abandonware Association 7802 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 7877 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7885 | -9/Scraptown | Found DCF Scrap (27 items) 8043 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8251 | -9/Scraptown | Visited Infowarlord's Domain 8268 | -9/Scraptown | Found Exp. Sensor Array 8302 | -9/Scraptown | Visited Scrap Suit Storage 8330 | -9/Scraptown | Attacked by Scraptown defenders 8348 | -9/Scraptown | Destroyed by LA-9BF(j) with Overtuned Pulse Rifle Last Messages --------------- The suit corrects microdeviations in overtuned parts before they suddenly become a bigger problem. Tests demonstrate a 100% effectiveness rate as long as an active Scrap Suit is present. >>Record! "SS/Size Concerns" While attempts at producing a miniaturized version of the Scrap Suit have shown some promise, this device currently remains relatively large in order to best carry out its functions, especially involving larger components. This bulkiness combined with the required tight integration with other systems also means it cannot be easily removed without effectively destroying the suit itself. Super Scrap Suits breached. ANNOUNCEMENT: Intruder alert! Defend Scraptown! LOCAL NARROWCAST: You don't have permission to be in here, but that's okay because it's just doing its job as a honeypot for traitors, TRAITOR! Penetrated by Slug. NF-QYT(h): "I've dealt with worse than you! Then I woke up, so don't hurt me please." CPS Tube destroyed. Penetrated by Slug. GT-PQL(p): "Yet another abomination from the caves." 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"## ! #????????????????? | | ?????####### #"" "## #????????????????? | | ???????????###"" "###########????????????????? | | ?????????????#"" "#??????????????????????????? | | ?????????????#"" "#??????????????????????????? | | ?????????????#"" "#??????????????????????????? | | ##############"" "#########??????????????????? | | """""""""""""""" "## !! #??????????????????? | | """""""""""""""" % #??????????????????? | | "## [![ #??????????????????? | | "##!**!###??????????????????? | | "##*==[###??????????????????? | | ##*=[] =#??????????????????? | | #!!]%!=#??????????????????? | | """"""""""" """""" ##=][*!*#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Mni. Grenade Launcher | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Longdome?! Survival Of The Most Covered You May Approach The Wall Challenges ------------ None Game ------ Seed ThrusterWeldingMembrane Manual? 0 Play Time 01:31:33 Cumulative 23.7 hours Start 2026.04.16 @ 21:54:41 End 2026.04.16 @ 23:58:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ad0c4ba1-322d-464d-8f88-10d2e50a48b9