Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 10:49:37 Player: AshCrow Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (468) 468 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1692 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 275/400 Matter 264/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Light Ion Engine Small Storage Unit Small Storage Unit Large Storage Unit Large Storage Unit Medium Matter Pod (100) Improved Terrain Scanner ECM Suite Thief Drone Bay Light Assault Rifle Light Assault Rifle Slug Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Small Storage Unit Small Storage Unit Large Storage Unit Large Storage Unit Medium Matter Pod Improved Terrain Scanner Thief Drone Bay Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 8 8 1 2 Power 5 | 2 2 1 . Engine 5 | 2 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 4 . . Device 1 | . 1 . . Storage 5 | 2 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 1 5 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 3 | . 1 . 2 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Backups 10 | 2 6 12 15 Power 2 | . 1 3 4 Propulsion . | . . . . Utility 5 | . 3 7 8 Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 100 92 63 Engine 13 | . 14 14 10 Treads 21 | . 28 20 10 Device 8 | . . 14 9 Storage 18 | . 27 14 11 Energy Gun 2 | . 8 . . Ballistic Gun 23 | . 19 28 21 Peak Build Rating 9 | 7 8 9 8 Average Rating 7 | 5 7 8 7 On Entrance 5 | . 7 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 19 34 28 26 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 4 10 15 15 Average Carried 10 | 1 6 12 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 10 15 15 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 654 | 295 161 186 12 Remotely . | . . . . Salvage Created 732 | 108 511 39 74 Parts 41 | 9 27 . 5 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 18 | . 11 3 4 Guns 16 | . 11 3 2 AOE 2 | . . . 2 Classes Destroyed 8 | 2 4 1 1 Worker 1 | . . . 1 Tunneler 2 | 2 . . . Recycler 2 | 1 1 . . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Swarmer 6 | . 3 . 3 Grunt 9 | . 8 . 1 Assembled 3 | . . 3 . Best Kill Streak 4 | 2 3 1 4 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 118 | . 56 6 56 Missed 24 | . 7 . 17 Hits 94 | . 49 6 39 Melee 6 | . . 6 . Projectile 88 | . 49 . 39 Critical Strikes 3 | . 1 . 2 Damage Taken 1122 | . 567 141 414 Core 225 | . 82 18 125 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 60 . Volleys Fired 69 | 5 43 9 12 Largest 2 | 2 2 2 2 Hottest 70 | 70 70 40 50 Shots Fired 131 | 10 82 19 20 Gun 128 | 10 82 19 17 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 107 | 5 66 19 17 Thermal 21 | 5 16 . . Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 12 | 3 12 6 3 Robot Miss Streak 3 | 3 2 3 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 87 | 5 65 10 7 Core Hits 47 | 4 29 6 8 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 5 | . 5 . . Burn 3 | . 3 . . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1150 | 60 679 77 334 Guns 913 | 60 679 77 97 Cannons . | . . . . Explosions 231 | . . . 231 Melee . | . . . . Ramming 6 | . . . 6 Kinetic 710 | 22 514 77 97 Thermal 203 | 38 165 . . Explosive 231 | . . . 231 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 5 | . . 5 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 12 . Message Errors 1 | . . 1 . Matter Fused 4 | . . 4 . Heat Flow Errors 2 | . . 2 . Energy Discharges 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 237 | 47 129 237 9 Average Temperature 42 | 20 34 102 4 Received Heat Transfer 420 | . 285 . 135 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 2 . . Heat Transferred 814 | 111 703 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 150 | 5 98 21 150 Initial 21 | . . 21 . Average 19 | . 33 . 52 Influence Increases 586 | 15 305 . 266 Destroy 0b10 Robot/C 340 | . 220 . 120 Destroy 0b10 Robot/NC 40 | 15 15 . 10 Destroy Leader 72 | . 50 . 22 Allied During Kill 4 | . . . 4 Successful Hack 11 | . 5 . 6 Disable Machine 30 | . . . 30 Destroy Structure 29 | . . . 29 Lose Combat Pursuer 60 | . 15 . 45 Influence Decreases 456 | 15 250 55 136 Entered New Map 34 | . . 34 . Time Decay 362 | 15 240 21 86 Lost Part 60 | . 10 . 50 Squads Dispatched 3 | . 2 1 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 17 3 10 Peak Tracking Total 6 | . 4 1 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 5 1 2 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 15 | . 11 1 3 Successful 6 | . 3 1 2 Failed 9 | . 8 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 10 . 2 Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 . 2 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 . 1 Terminals 2 | . 2 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 5 | . 4 . 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . 7 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 5 | . . . 5 Total Damage 253 | . . . 253 Kills 4 | . . . 4 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1253 | . 45 923 285 Seismic 1253 | . 45 923 285 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2013 | 98 680 923 312 Spaces Moved 870 | 46 299 420 105 Core 5 | 5 . . . Treads 865 | 41 299 420 105 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 186 | 150 160 196 240 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 59 78 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 33 | . . . 33 Melee . | . . . . Projectile . | . . . . AOE 33 | . . . 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1139 | 61 424 507 147 Wait 171 | . 73 72 26 Move 867 | 45 298 419 105 Hop . | . . . . Pick Up 9 | 3 1 5 . Fast Attach 7 | 7 . . . Attach 1 | . 1 . . Detach . | . . . . Swap 12 | 1 8 1 2 Drop 2 | . . 1 1 Fire 69 | 5 43 9 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 3) 538 | -10/Materials | Discovered new exit (range 6) 749 | -10/Materials | Discovered new exit (range 15) 779 | -10/Materials | Entered Mines 855 | -10/Mines | Learned location of Storage (-8) 859 | -10/Mines | Assembled infested the area 1060 | -10/Mines | Found the Drone Emporium 1067 | -10/Mines | Found Prototype Device 1555 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1600 | -10/Mines | Met a Derelict testing a Signal Generator 1655 | -10/Mines | Discovered new exit (range 8) 1702 | -10/Mines | Entered Materials 1702 | -9/Materials | Accompanied by 1 ally 1702 | -9/Materials | Evolved 2 slots: Propulsion x2 2014 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Connecting with Scanalyzer... >>Study(Lgt. Assault Rifle) Identified Lgt. Assault Rifle... Downloading performance data... Effective improvements: +10% accuracy K-01 Serf cleans the Scanalyzer. Seismic Detector destroyed. Lgt. Treads destroyed. S-10 Pest destroyed. Lgt. Ion Engine destroyed. S-10 Pest destroyed. K-01 Serf destroyed. S-10 Pest destroyed. Critical hit (Burn: +37). G-34 Mercenary destroyed. Grenade Launcher destroyed. Lgt. Assault Rifle+ destroyed. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????############## | | ????????????????????????????????????# %+ %[ | | ????????????????????????????????????# !#### | | ????????????????????????????????????# =#??? | | ????????????????????????????????????# % %#??? | | ????????????????????????????????????# *!#??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# % #??? | | ????????????????????????????????????# #??? | | ?????????????# +########## ####+######## | | ?????????? [% @ | | ?????????? *%% g= ######? | | ?????????? s% * % #?????? | | ???????????## # ########### ###+####???? | | ??????????? #uu???????????????# # #???? | | ???????????????#???????????????????# """ "" #???? | | ???????????????????????????????????# """ ""S #???? | | ???????????????????????????????????# """ "" #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????#####+#####???? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Myspace Challenges ------------ None Game ------ Seed CoolantAerolevHammerchucker Manual? 0 Play Time 00:15:45 Cumulative 44.3 hours Start 2025.10.27 @ 10:36:13 End 2025.10.27 @ 10:49:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 78 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 81c2789f-6cb5-4a23-a4c4-e4b3e941029e