Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.28 @ 02:50:46 Player: Sigmundus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (833) 833 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2643 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 84/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Terrain Scan Processor Advanced Targeting Computer Hardlight Generator Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Advanced Targeting Computer Propulsion Shielding [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Terrain Scanner Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 61 | 6 19 28 8 Power 9 | 2 4 3 . Engine 9 | 2 4 3 . Core . | . . . . Reactor . | . . . . Propulsion 22 | 2 8 7 5 Treads 1 | . . 1 . Leg 6 | 2 4 . . Wheel . | . . . . Hover 3 | . 2 . 1 Flight 12 | . 2 6 4 Utility 12 | . 3 6 3 Device 2 | . . 1 1 Storage . | . . . . Processor 5 | . 1 2 2 Hackware 1 | . 1 . . Protection 4 | . 1 3 . Artifact . | . . . . Weapon 18 | 2 4 12 . Energy Gun 5 | . 2 3 . Energy Cannon 2 | . 1 1 . Ballistic Gun 11 | 2 1 8 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 24 | . 2 12 10 Power 3 | . . 2 1 Propulsion 9 | . 1 3 5 Utility 5 | . . 3 2 Weapon 7 | . 1 4 2 Highest Loss Streak 10 | . 1 7 10 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 95 85 77 Engine 10 | . 13 8 7 Leg 4 | . 10 . . Hover 5 | . 8 3 . Flight 12 | . 7 13 24 Device 2 | . . 4 4 Processor 10 | . 13 7 14 Hackware 11 | . 12 11 8 Protection 7 | . . 14 4 Energy Gun 7 | . 12 3 . Energy Cannon 1 | . 2 1 . Ballistic Gun 13 | . 11 15 14 Naked Turns . | . . . . Heaviest Build 15 | 8 8 15 10 Greatest Support 20 | 20 20 20 12 Greatest Overweight (x) 4 | . 1 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 4 4 Average Carried 2 | 1 2 1 2 Final Capacity 5 | 5 5 5 5 Final Carried 3 | 2 3 3 2 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 900 | 208 219 420 53 Remotely . | . . . . Salvage Created 997 | . 239 699 59 Parts 77 | . 18 57 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 5 20 1 Guns 25 | . 5 19 1 Cannons 1 | . . 1 . Classes Destroyed 7 | . 2 5 . Builder 1 | . . 1 . Operator 2 | . 2 . . Watcher 1 | . . 1 . Swarmer 10 | . . 10 . Grunt 8 | . 5 2 1 Duelist 1 | . . 1 . Sentry 7 | . . 7 . Best Kill Streak 6 | . 2 6 1 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2385 | . 351 1200 834 Core 1037 | . 95 386 556 Absorbed by Shields 96 | . . . 96 Redirected to Shielding 45 | . . 45 . Regen/Repaired (Parts) 74 | . . 74 . Core Remaining (%) 55 | 100 62 3 . Volleys Fired 140 | . 49 73 18 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 40 Shots Fired 265 | . 95 137 33 Gun 249 | . 92 124 33 Cannon 16 | . 3 13 . Launcher . | . . . . Special . | . . . . Kinetic 187 | . 47 107 33 Thermal 78 | . 48 30 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 13 8 6 Robot Miss Streak 5 | . 4 5 2 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 155 | . 56 77 22 Core Hits 64 | . 17 40 7 Critical Kills 2 | . . 2 . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 6 | . . 5 1 Burn 1 | . . 1 . Destroy 5 | . . 4 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1538 | . 536 827 175 Guns 1414 | . 518 721 175 Cannons 124 | . 18 106 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 952 | . 236 541 175 Thermal 586 | . 300 286 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 246 | . 238 246 33 Average Temperature 64 | . 55 82 9 Received Heat Transfer 1001 | . 198 366 437 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1440 | . 687 753 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 405 | . 170 405 190 Initial 170 | . . 34 170 Average 151 | . 91 215 161 Maximum Alert Level 2 | . . 2 . Low Security (%) 72 | 100 100 41 100 Level 1 21 | . . 47 . Level 2 5 | . . 11 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 18 25 8 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 5 4 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 8 6 . Successful 12 | . 6 6 . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 4 2 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 6 | . 4 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 2 | . 1 1 . Prototype ID Bank 1 | . . 1 . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 6 | . 4 2 . Process 1 | . 1 . . Report Inventory 3 | . 2 1 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . 3 8 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1356 | 67 528 626 135 Spaces Moved 1465 | 60 507 728 170 Core 45 | 25 3 17 . Treads 30 | . . 30 . Legs 152 | 35 117 . . Wheels . | . . . . Hover 327 | . 238 89 . Flight 911 | . 149 592 170 Fastest Speed 34 | 50 37 37 34 Average Speed 53 | 90 65 46 34 Slowest Speed 250 | 120 120 250 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . 2 3 . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 66 57 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1792 | 72 613 888 219 Wait 64 | . 11 36 17 Move 1454 | 59 503 722 170 Hop 3 | . 1 2 . Pick Up 52 | 7 20 20 5 Fast Attach . | . . . . Attach 36 | 5 11 16 4 Detach 1 | . . 1 . Swap 25 | 1 8 12 4 Drop 17 | . 10 6 1 Fire 140 | . 49 73 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 14) 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Utility x2 655 | -9/Materials | Repaired Beam Cannon 753 | -9/Materials | Lost 7 parts (1p2n1u3w) 850 | -9/Materials | Discovered new exit (range 11) 862 | -9/Materials | Core integrity fell below 50% 931 | -9/Materials | Discovered new exit (range 16) 1069 | -9/Materials | Core integrity fell below 20% 1077 | -9/Materials | Build established: Scavenger-Mutant 1151 | -9/Materials | Lost 4 parts (1p1n1u1w) 1222 | -9/Materials | Entered another Materials area 1222 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1350 | -8/Materials | Core integrity fell below 50% 1355 | -8/Materials | Core integrity fell below 20% 1357 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Flight Unit destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. Flight Unit destroyed. G-47 Trooper suffers critical hit (Destroy). Destroyed Aluminum Leg. Lgt. Assault Rifle destroyed. Lgt. Ion Engine destroyed. Critical hit (Burn: +25). Flight Unit destroyed. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. Hardlight Generator destroyed. Critical hit (Burn: +37). Adv. Targeting Computer destroyed. Flight Unit destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. Hacking Suite severed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ???????????????????????######### ##??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# w! #??????????????? | | ???????????????????????# gg%* #??????????????? | | ???????????????????????# @g###+##????????????##### | | ???????????????????????#l #?????????????????# | | ???????????????????????# #?????????????????# | | ?????????############### o #?????????????????# | | ?????????# ! # # #?????????????????# | | ?????????# #"" # #?????????????????# | | ?????????# / #"T # #?????????????????# | | ?????????# #"" !# #?????????????????# | | ?????????# ?# # #?????????????????# | | ?????????# ???# / # #?????????????????# | | ?????????#+##/######/### ##############+######+# | | ?????????# | | ?????????# | | ?????????# | | ???????### ####+######## | | ???????# + #??? | | ???????# ##### #??? | | ???????########+##########+####+###### #??? | | ?????????# #???# # #??? | | ?????????# ]#???# """ # #??? | | ?????????# !!! #???# """ # #??? | | ?????????# % ! #???# """ / ]# #??? | | ?????????# !! #???# """ # #??? | | ?????????# #???# """ !! # #??? | | ?????????# #???# ! ##########??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed SchematicImpulseGravjet Manual? 0 Play Time 00:34:12 Cumulative 5.1 hours Start 2022.12.28 @ 02:13:50 End 2022.12.28 @ 02:50:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6c08fddb-36d3-436f-b824-2fbfe8f6e427